Re: Build Application “No License is Installed" and ...

2019-02-26 Thread cjmiller--- via 4D_Tech
Interesting I am having trouble logging into and mounting an external drive 
using 4D 16.4. I know the code used to work. It is a built client server app 
and will be happening on server but is being tested on client. I am using it to 
copy journal to mirror machine 

Regards 
Chuck 

Sent from my iPhone

> On Feb 26, 2019, at 1:34 PM, John DeSoi via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> Maybe. I never worried about it before for custom and personal applications, 
> but each version of macOS is getting more restrictive. With 10.14 certain 
> commands called by 4D with LAUNCH EXTERNAL PROCESS stopped working. The error 
> said you had to give access to the app in security and privacy preferences. I 
> did that and it seemed to work for a day or two and then it would start 
> giving the error again even though nothing had changed. I rebuilt with a 
> developer certificate and it seems to have solved the issue.
> 
> John DeSoi, Ph.D.
> 
> 
>> On Feb 26, 2019, at 10:56 AM, John J Foster via 4D_Tech 
>> <4d_tech@lists.4d.com> wrote:
>> 
>> If I have no intention of placing my standalone (w/engine) app in the Apple 
>> store do I need to concern myself with an app certificate?
> 
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Re: Build Application “No License is Installed" and ...

2019-02-26 Thread John DeSoi via 4D_Tech
Maybe. I never worried about it before for custom and personal applications, 
but each version of macOS is getting more restrictive. With 10.14 certain 
commands called by 4D with LAUNCH EXTERNAL PROCESS stopped working. The error 
said you had to give access to the app in security and privacy preferences. I 
did that and it seemed to work for a day or two and then it would start giving 
the error again even though nothing had changed. I rebuilt with a developer 
certificate and it seems to have solved the issue.

John DeSoi, Ph.D.


> On Feb 26, 2019, at 10:56 AM, John J Foster via 4D_Tech 
> <4d_tech@lists.4d.com> wrote:
> 
> If I have no intention of placing my standalone (w/engine) app in the Apple 
> store do I need to concern myself with an app certificate?

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Re: Build Application “No License is Installed" and ...

2019-02-26 Thread John J Foster via 4D_Tech
Hey All,

If I have no intention of placing my standalone (w/engine) app in the Apple 
store do I need to concern myself with an app certificate?

Do I need to worry about an app certificate on the windows side as well?

John...

> 
> Hi Koen,
> 
> So looking at the "Licenses & Certificate” tab I would have to answer no.
> 
> Ahhh…
> 
> So I updated them and then clicked on the Build and I got an error “Unknown 
> error”. Very descriptive! 
> 
> So thank you Koen I am closer.
> 
> Now to figure out the next level of challenges. Might this error have 
> something to do wth the “OS X Signing Certificate”?
> 
> I’, pretty sure I am missing some steps here.
> 
> Appreciate,
> John…
> 
> 
>> Did you add/update your new licenses in the "Licenses & Certificate" tab of 
>> the Build Application dialog? 
> 

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Re: Build Application “No License is Installed" and ...

2019-02-25 Thread John J Foster via 4D_Tech
Hi All,

Yea further success! Turns out the error was due to a form that had a dot as 
part of it’s name.

“thisFrom.d”

Changed the for to and underscore and passed that part and now on to 
learning/understanding the code signature process.

Error: “Code Signature Failed”

I know this was discussed in the NUG and I will search and locate the posts and 
see if I can figure things out.

If anyone wants to send me and shortcuts about “code signatures” I’ll gladly 
receive! 

I have zero experience with them as of today.

Appreciate,
John…



> On Feb 25, 2019, at 9:53 AM, John J Foster  wrote:
> 
> Hi Koen,
> 
> So looking at the "Licenses & Certificate” tab I would have to answer no.
> 
> Ahhh…
> 
> So I updated them and then clicked on the Build and I got an error “Unknown 
> error”. Very descriptive! 
> 
> So thank you Koen I am closer.
> 
> Now to figure out the next level of challenges. Might this error have 
> something to do wth the “OS X Signing Certificate”?
> 
> I’, pretty sure I am missing some steps here.
> 
> Appreciate,
> John…
> 
> 
>> Did you add/update your new licenses in the "Licenses & Certificate" tab of 
>> the Build Application dialog? 
> 

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Re: Build Application “No License is Installed" and ...

2019-02-25 Thread John J Foster via 4D_Tech
Hi Koen,

So looking at the "Licenses & Certificate” tab I would have to answer no.

Ahhh…

So I updated them and then clicked on the Build and I got an error “Unknown 
error”. Very descriptive! 

So thank you Koen I am closer.

Now to figure out the next level of challenges. Might this error have something 
to do wth the “OS X Signing Certificate”?

I’, pretty sure I am missing some steps here.

Appreciate,
John…


> Did you add/update your new licenses in the "Licenses & Certificate" tab of 
> the Build Application dialog? 

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Re: Build Application “No License is Installed" and ...

2019-02-25 Thread John J Foster via 4D_Tech
Hi Steve,

I don’t think so? Running 4D Server or 4D Pro or 4D Standalone require 
different licenses.

I just updated recently and the 4D Pro seems to work fine.

John...

> Is it that you have two separate licences - should you not just have the 
> partner licence for both or the developer licence for both? 
> 
> Having said that my licence was incorrectly updated at maintenance renewal 
> recently and fixed very quickly by 4D in France. 



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Re: Build Application “No License is Installed" and ...

2019-02-25 Thread Koen Van Hooreweghe via 4D_Tech
Hi John,

Did you add/update your new licenses in the "Licenses & Certificate" tab of the 
Build Application dialog?

HTH
Koen

> Op 25 feb. 2019, om 17:07 heeft John J Foster via 4D_Tech 
> <4d_tech@lists.4d.com> het volgende geschreven:
> 
> I am using my 4D v17 Partner licenses which have been updated this February. 
> So I am current!
> 
> The License Manage reflects both:
> 
> 4D Developer Professional v17 R4 —> February 2020
> 4D Unlimited Desktop 4D v17 R4 - Partner Program
> 
> So looks good.
> 
> Now when I go into the Build Application Dialog -> Application Tab and…
> 
> Select Build stand-alone application
> 
> Point the 4D Volume Desktop Location by navigating to the folder and 
> selecting it.
> 
> The selection of Data Linking mode… doesn’t appear to make any difference.
> 
> What I get is “No License is Installed"




Compass bvba
Koen Van Hooreweghe
Kloosterstraat 65
9910 Aalter
Belgium
tel +32 495 511.653

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Re: Build Application “No License is Installed" and ...

2019-02-25 Thread UKVetDerm via 4D_Tech
Is it that you have two separate licences - should you not just have the 
partner licence for both or the developer licence for both?

Having said that my licence was incorrectly updated at maintenance renewal 
recently and fixed very quickly by 4D in France.

Steve



On 25/02/2019, 16:07, "4D_Tech on behalf of John J Foster via 4D_Tech" 
<4d_tech-boun...@lists.4d.com on behalf of 4d_tech@lists.4d.com> wrote:

Hi All,

I know this has been discussed but I couldn’t anything but really old nug 
posts.

I am using my 4D v17 Partner licenses which have been updated this 
February. So I am current!

The License Manage reflects both:

4D Developer Professional v17 R4 —> February 2020
4D Unlimited Desktop 4D v17 R4 - Partner Program

So looks good.

Now when I go into the Build Application Dialog -> Application Tab and…

Select Build stand-alone application

Point the 4D Volume Desktop Location by navigating to the folder and 
selecting it.

The selection of Data Linking mode… doesn’t appear to make any difference.

What I get is “No License is Installed"

So not sure what I need to do.

I will be building for both Mac and Windows (separate partner licenses) so 
any tips and gotchas to look out for will be appreciated.

Thanks,
John…


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Build Application “No License is Installed" and ...

2019-02-25 Thread John J Foster via 4D_Tech
Hi All,

I know this has been discussed but I couldn’t anything but really old nug posts.

I am using my 4D v17 Partner licenses which have been updated this February. So 
I am current!

The License Manage reflects both:

4D Developer Professional v17 R4 —> February 2020
4D Unlimited Desktop 4D v17 R4 - Partner Program

So looks good.

Now when I go into the Build Application Dialog -> Application Tab and…

Select Build stand-alone application

Point the 4D Volume Desktop Location by navigating to the folder and selecting 
it.

The selection of Data Linking mode… doesn’t appear to make any difference.

What I get is “No License is Installed"

So not sure what I need to do.

I will be building for both Mac and Windows (separate partner licenses) so any 
tips and gotchas to look out for will be appreciated.

Thanks,
John…


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