Re: [agi] Emergent ethics via training - eg. game playing

2003-01-29 Thread Philip Sutton
Hi Jonathan,

I think Sim City and many of the Sim games would be good but 
Civilization 3 and Alpha Centauri and Black  White are highly 
competitive and allow huge scope for being combative.

Compared to earlier versions, Civilisation 3 has added more options for 
non-war based domination but unless players are committed to a 
peaceful approach the program is largely a war game.

I don't know Black  White personally but I picked up a review at:
http://www.game-revolution.com/games/pc/strategy/black_and_white.htm

 The premise is simple: you're a god and it's your task to convert as
 many nonbelievers to your cause as possible, thereby gaining power. You
 can be a good god or a bad god, an evil master of destruction or a
 benevolent flower daddy - or any of the millions of shades in between.
 By managing your villages and fighting other gods, you vie for ultimate
 control.

I'm not sure that Black  White would be good training for an AGI. Do 
we really want it to limber up as a dominating god - maybe benevolent 
and maybe not??

Cheers, Philip

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Re: [agi] Emergent ethics via training - eg. game playing

2003-01-29 Thread Alan Grimes
 I'm not sure that Black  White would be good training for an AGI. Do
 we really want it to limber up as a dominating god - maybe benevolent
 and maybe not??

Obviously, not... but still it might make for an interesting test of
charactor. 

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Re: [agi] Emergent ethics via training - eg. game playing

2003-01-29 Thread Jonathan Standley
Indeed, I regretted those choices as soon as I hit the send button ...
 Hi Jonathan,

 I think Sim City and many of the Sim games would be good but
 Civilization 3 and Alpha Centauri and Black  White are highly
 competitive and allow huge scope for being combative.

 Compared to earlier versions, Civilisation 3 has added more options for
 non-war based domination but unless players are committed to a
 peaceful approach the program is largely a war game.

 I don't know Black  White personally but I picked up a review at:
 http://www.game-revolution.com/games/pc/strategy/black_and_white.htm

  The premise is simple: you're a god and it's your task to convert as
  many nonbelievers to your cause as possible, thereby gaining power. You
  can be a good god or a bad god, an evil master of destruction or a
  benevolent flower daddy - or any of the millions of shades in between.
  By managing your villages and fighting other gods, you vie for ultimate
  control.

 I'm not sure that Black  White would be good training for an AGI. Do
 we really want it to limber up as a dominating god - maybe benevolent
 and maybe not??

 Cheers, Philip

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[agi] Emergent ethics via training - eg. game playing

2003-01-28 Thread Philip Sutton
A very large number of computer games are based on competition and 
frequently combat.  If we train an AGI on an average selection of 
current computer games is it possible that a lot of implicit ethical 
training will happen at the same time (ie. the AGI starts to see the world 
as revolving around competition and even worse, combat?)

I'm having to deal with this problem in raising two young kids and I 
wonder why an AGI would not have the same problem.

Other games are based on mastery/competence improvement etc.  Is 
anyone working on selecting training games that are chosen on the 
basis of both skills/knowledge development and ethical development as 
well?

Cheers, Philip

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Re: [agi] Emergent ethics via training - eg. game playing

2003-01-28 Thread Jonathan Standley
Sim City, Black  White, the Sims, civ3  the related Alpha Centauri

All good choices I think

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