DIS: Re: BUS: Re: humble agoran farmer something something TIME MACHINES

2021-06-09 Thread Gaelan Steele via agora-discussion



> On Jun 9, 2021, at 3:25 PM, Cuddle Beam via agora-business 
>  wrote:
> 
> {
> Scenario A: A player has taken over the economy since April 16 2021 and at
> least four days ago.In this scenario, I grant the bearer a victory card. If
> I do not have any victory cards, I instead create 3 blots in my possession
> and grant the bearer a promise with the text {I grant the bearer a victory
> card.}
> 
> Scenario B: Either it is at least April 16 2022 and no player has taken
> over the economy since April 16 2021, or there is no longer a rules-defined
> asset known as a "victory card".In this scenario, I change my vote on one
> AI-1 proposal (specified by the bearer) to FOR. I pledge not to change my
> vote on that proposal.
> }

The text Cuddlebeam posted appears to have been munged a bit (there are,
at minimum, some missing spaces). Here's what I had; it's 633 characters,
starting with { and ending with }, and has the correct hash.

{
Scenario A: A player has taken over the economy since April 16 2021 and at 
least four days ago.
In this scenario, I grant the bearer a victory card. If I do not have any 
victory cards, I instead create 3 blots in my possession and grant the bearer a 
promise with the text {I grant the bearer a victory card.}

Scenario B: Either it is at least April 16 2022 and no player has taken over 
the economy since April 16 2021, or there is no longer a rules-defined asset 
known as a "victory card".
In this scenario, I change my vote on one AI-1 proposal (specified by the 
bearer) to FOR. I pledge not to change my vote on that proposal.
}

Gaelan

Re: DIS: Re: BUS: Re: humble agoran farmer something something TIME MACHINES

2021-06-09 Thread ais523 via agora-discussion
On Thu, 2021-06-10 at 01:01 +0100, ais523 via agora-discussion wrote:
> Promises trigger platonically, so I guess you now have 4 mostly useless
> Promises that might make people create victory cards in your
> possession, if they somehow gain the ability to do so. (Nobody got
> blotted because they did indeed have a victory card on them at the
> time, and the blots were tied to the ownership of the victory card, not
> to the success of the grant.)

Correction: you don't even have the side-effect promises, those were
tied to possession of a victory card (rather than success of a grant)
too. So it looks like these submarine promises ended up doing nothing
at all when cashed, other than destroying themselves.

-- 
ais523



DIS: Re: BUS: Re: humble agoran farmer something something TIME MACHINES

2021-06-09 Thread ais523 via agora-discussion
On Thu, 2021-06-10 at 00:25 +0200, Cuddle Beam via agora-business
wrote:
> Scenario A: A player has taken over the economy since April 16 2021 and at
> least four days ago.In this scenario, I grant the bearer a victory card. If
> I do not have any victory cards, I instead create 3 blots in my possession
> and grant the bearer a promise with the text {I grant the bearer a victory
> card.}
> 
> For each of seventeenMachine, ATMunn, cuddlybanana and Gaelan, I cash
> their Promise with the text:

"grant" means "create in the possession of" (Rule 2577). I don't
believe any of the players in question are currently capable of doing
that. (Presumably you intended the promise to *transfer* you a victory
card. But that isn't what it says.)

Promises trigger platonically, so I guess you now have 4 mostly useless
Promises that might make people create victory cards in your
possession, if they somehow gain the ability to do so. (Nobody got
blotted because they did indeed have a victory card on them at the
time, and the blots were tied to the ownership of the victory card, not
to the success of the grant.)

It isn't surprising that so many people were willing to agree to these
Promises!

-- 
ais523