Re: DIS: Re: BUS: (no subject)
Janet Cobb via agora-discussion [2024-04-23 00:59]: > On 4/23/24 00:55, mqyhlkahu via agora-discussion wrote: > > Hello, > > > > Janet (randomnetcat) responded to our Declaration of Intent to Push the > > Boulder[1] with the following[2]: > > > >> this is *very* close to accidentally being a tabled intent under R1728 > >> rather > >> than actually pushing the bolder. > > To our understanding, our action is not a Tabled Action[3] because the > > Rules do > > not "purport to authorise its performance"[4] by one of [5]. Is our > > understanding correct? > > > > Thank you. > > > > > >[1] > > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-business/2024-April/052927.html > > > >[2] > > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-discussion/2024-April/064058.html > > > >[3] Rule 1728/46 (Power=3) > > > >[4] {{{ > > > An action is a Tabled Action if the Rules purport to > > authorize its > > > performance via one of the following methods: > > > [- snip [5] -] > > > [- snip -] > > > A person, acting as emself, CAN by announcement table an > > intent > > > (syn. "intend") to perform a tabled action, clearly, > > > conspicuously, explicitly, and without obfuscation specifying > > the > > > action, the method (including non-default parameter values), > > and, > > > optionally, conditions. > >}}} [3] > > > >[5] {{{ > > > * With N Support, where N is a positive integer. > > > * Without N Objections, where N is a positive integer. > > > * With N Agoran Consent, where N is a positive integer > > multiple of > > > 0.1. > > > * With T notice, where T is a time period. > >}}} [3] > > > > Ah, yes, good point. I did forget that requirement. So it wouldn't be a > successful tabled intent. However, to my mind, "We intend to push the > boulder." would likely be held as failing to push the boulder, as the > intent to do so "by sending the message" isn't clear and unambiguous > (R478), since that's the normal form for setting up a tabled intent for > later, even if that isn't actually possible. > > (As usual, I'm merely guessing how a judge would rule, but that's > certainly how I would rule.) > > I still think your original message isn't quite that, but it's close. I honestly don't consider the original message as a boulder push (and do realize that I'm considerably leniant on that front). I won't record it. On the plus side, it's a great chance for mqyhlkahu to interact with the CFJ system. -- juan Absurdor
Re: DIS: Re: BUS: (no subject)
On 4/23/24 00:55, mqyhlkahu via agora-discussion wrote: > Hello, > > Janet (randomnetcat) responded to our Declaration of Intent to Push the > Boulder[1] with the following[2]: > >> this is *very* close to accidentally being a tabled intent under R1728 rather >> than actually pushing the bolder. > To our understanding, our action is not a Tabled Action[3] because the Rules > do > not "purport to authorise its performance"[4] by one of [5]. Is our > understanding correct? > > Thank you. > > >[1] > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-business/2024-April/052927.html > >[2] > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-discussion/2024-April/064058.html > >[3] Rule 1728/46 (Power=3) > >[4] {{{ > > An action is a Tabled Action if the Rules purport to authorize > its > > performance via one of the following methods: > > [- snip [5] -] > > [- snip -] > > A person, acting as emself, CAN by announcement table an intent > > (syn. "intend") to perform a tabled action, clearly, > > conspicuously, explicitly, and without obfuscation specifying > the > > action, the method (including non-default parameter values), > and, > > optionally, conditions. >}}} [3] > >[5] {{{ > > * With N Support, where N is a positive integer. > > * Without N Objections, where N is a positive integer. > > * With N Agoran Consent, where N is a positive integer multiple > of > > 0.1. > > * With T notice, where T is a time period. >}}} [3] > Ah, yes, good point. I did forget that requirement. So it wouldn't be a successful tabled intent. However, to my mind, "We intend to push the boulder." would likely be held as failing to push the boulder, as the intent to do so "by sending the message" isn't clear and unambiguous (R478), since that's the normal form for setting up a tabled intent for later, even if that isn't actually possible. (As usual, I'm merely guessing how a judge would rule, but that's certainly how I would rule.) I still think your original message isn't quite that, but it's close. -- Janet Cobb Assessor, Rulekeepor, Stonemason
Re: DIS: Re: BUS: (no subject)
Hello, Janet (randomnetcat) responded to our Declaration of Intent to Push the Boulder[1] with the following[2]: > this is *very* close to accidentally being a tabled intent under R1728 rather > than actually pushing the bolder. To our understanding, our action is not a Tabled Action[3] because the Rules do not "purport to authorise its performance"[4] by one of [5]. Is our understanding correct? Thank you. [1] https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-business/2024-April/052927.html [2] https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-discussion/2024-April/064058.html [3] Rule 1728/46 (Power=3) [4] {{{ > An action is a Tabled Action if the Rules purport to authorize its > performance via one of the following methods: > [- snip [5] -] > [- snip -] > A person, acting as emself, CAN by announcement table an intent > (syn. "intend") to perform a tabled action, clearly, > conspicuously, explicitly, and without obfuscation specifying the > action, the method (including non-default parameter values), and, > optionally, conditions. }}} [3] [5] {{{ > * With N Support, where N is a positive integer. > * Without N Objections, where N is a positive integer. > * With N Agoran Consent, where N is a positive integer multiple of > 0.1. > * With T notice, where T is a time period. }}} [3] After all, you can cut the flowers, but the weather is everywhere.
Re: DIS: Re: BUS: (no subject)
On 10/12/23 20:17, Ned Strange via agora-discussion wrote: > This is not a working link if you aren't aware.; > > Regards > > On Fri, Oct 13, 2023 at 9:18 AM nix via agora-business < > agora-busin...@agoranomic.org> wrote: > >> file:///tmp/Screenshot_2023-10-12_17-16-26.png >> > > Yea, we discussed this on discord; I copy and pasted the image, and thunderbird displayed it as if it was attaching an image, and only converted it to this link when I hit send. -- nix
Re: DIS: Re: BUS: (no subject)
> On Jul 25, 2023, at 3:14 PM, Battadia via agora-discussion > wrote: > > I express my desire to register! > Once the registration process is complete, I award myself a Welcome Package. > >> On Wed, 26 Jul 2023 at 00:55, juan via agora-discussion < >> agora-discussion@agoranomic.org> wrote: >> >> Battadia via agora-business [2023-07-25 20:08]: >>> I award myself a Welcome Package. >> >> I don't know if this is enough to register. Someone may know more, but >> as far as I understand, you must clearly put forth intent to register. >> >> -- >> juan >> Registrar >> Unfortunately this registration attempt didn't work since you sent the message to agora-discussion@agoranomic.org instead of agora-busin...@agoranomic.org. The discussion list is for discussion so game actions don't work there. The business list is where you should take almost all game actions except official reports, which go in report lists. We do have some backup lists that are also public (which means game actions work, there unlike discussion fora) but you don't need to worry about those. Let's hope the next attempt works! Registration often has hiccups since new players don't know how the game works (and old players like messing around with ambiguous or weird registrations). I also suggest the more concrete "I grant myself a welcome package." instead of tying it to a timing which is a bit weird since time doesn't really pass normally in a message and stuff like "in 1 second, I do X" doesn't work. Although you can do things like "If I have a snail stamp, I destroy it" since it's an instantaneous condition. -- snail
Re: DIS: Re: BUS: (no subject)
Battadia via agora-discussion [2023-07-26 08:13]: > I express my desire to register! > Once the registration process is complete, I award myself a Welcome Package. Welcome Battadia! You are registered. -- juan
Re: DIS: Re: BUS: (no subject)
I express my desire to register! Once the registration process is complete, I award myself a Welcome Package. On Wed, 26 Jul 2023 at 00:55, juan via agora-discussion < agora-discussion@agoranomic.org> wrote: > Battadia via agora-business [2023-07-25 20:08]: > > I award myself a Welcome Package. > > I don't know if this is enough to register. Someone may know more, but > as far as I understand, you must clearly put forth intent to register. > > -- > juan > Registrar >
Re: DIS: Re: BUS: (No Subject)
Thank you for the package, whatever it may contain (I'm still working my way through the current game-state). I'm deciding to play again while starting both a new job and a graduate degree (after all, I'll need some sort of equally-stressful distraction when those things stress me out), so I might be more background than foreground for a while. On 7/14/19 4:31 PM, Kerim Aydin wrote: I award nch a Welcome Package. On 7/14/2019 2:24 PM, nch wrote: You're right, I'm rusty. And regrettably the Protonmail IMAP bridge doesn't have a Linux release yet, so I guess I'll revive this account. I register with the name nch. On 7/14/19 3:37 PM, Kerim Aydin wrote: If you were hoping that the cc would register you, it likely doesn't: actions can only be taken "within" messages (within the bodies). You can refer to other parts of the email in the body (e.g. "I do what the subject line says") but you can't straight-out take actions without some indication in the message body itself. On 7/14/2019 12:09 PM, Nich wrote: Empty Message
Re: DIS: Re: BUS: (No Subject)
I thought it might be you :) Welcome back!!! On 7/14/2019 2:24 PM, nch wrote: You're right, I'm rusty. And regrettably the Protonmail IMAP bridge doesn't have a Linux release yet, so I guess I'll revive this account. I register with the name nch. On 7/14/19 3:37 PM, Kerim Aydin wrote: If you were hoping that the cc would register you, it likely doesn't: actions can only be taken "within" messages (within the bodies). You can refer to other parts of the email in the body (e.g. "I do what the subject line says") but you can't straight-out take actions without some indication in the message body itself. On 7/14/2019 12:09 PM, Nich wrote: Empty Message
Re: DIS: Re: BUS: (no subject)
Welcome to the game! Just doing a reply works. The one thing to remember is that by default your reply will go to agora-discussion. If you want to reply to the same list as the previous email for some reason, make sure you change the address. Failing to change the adress is in fact such a common mistake that we have standard abbreviations for pointing out the mistake (“NttPF”, for Not to the Public Forum) and for addressing it (“TTttPF”, for This Time to the Public Forum; used accompanying a reply to the misdirected version, where the reply is addressed to where the original should have been sent). Just to make this clear, here’s an example of how the abbreviations work: Player A sends an email to agora-business. Player B sends an reply, but accidentally sends it to agora-discussion even though the reply contains a game action. Player C sends a reply, which says “NttPF”, to Player B’s message, in order to point out the mistake. Player B sends a reply, which says “TTttPF”, to Player C’s message, setting the recipient to agora-business. You’re likely to see these sooner or later, and it can be kind of confusing if you don’t know what’s going on. -Aris On Sat, Apr 6, 2019 at 7:00 PM Bernie Brackett wrote: > Bernie is fine. Also, how do I reply to you? I just pressed the reply > button on gmail, so I'm hoping that works. > > On Sat, Apr 6, 2019 at 9:12 AM Reuben Staley > wrote: > > > Welcome, again. > > > > What would you like others to refer to you as? Is "Bernie" okay? > > > > -- > > Trigon > > > > On Sat, Apr 6, 2019, 06:34 Bernie Brackett wrote: > > > > > I register > > > > > >
Re: DIS: Re: BUS: (no subject)
True, I missed that. Thanks. -Aris On Sun, Nov 5, 2017 at 1:21 PM, Alexis Huntwrote: > On Sun, 5 Nov 2017 at 16:06 Aris Merchant > wrote: >> >> On Sat, Oct 28, 2017 at 6:57 PM, Alexis Hunt wrote: >> > Proposal: A Most Ingenious Paradox (AI=1.7) >> > {{{ >> > Text in square brackets is not a part of this proposal and has no >> > effect. >> > >> > Enact a new power-1 rule entitled "Win by Paradox": >> > >> > If a CFJ has been assigned a judgment of PARADOXICAL continuously >> > for at least 7 days, and e has not done so already in respect of >> > that CFJ, then that case's initiator CAN, by announcement, win the >> > game. >> >> This isn't long enough. A moot requires time to get support, up to a >> week for the decision to be initiated, another week for it to run, and >> up to another week for it to be resolved. >> >> -Aris > > > Once a moot is initiated, the judgment is suspended and therefore no longer > assigned.
Re: DIS: Re: BUS: (no subject)
On Sun, 5 Nov 2017 at 16:06 Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > On Sat, Oct 28, 2017 at 6:57 PM, Alexis Huntwrote: > > Proposal: A Most Ingenious Paradox (AI=1.7) > > {{{ > > Text in square brackets is not a part of this proposal and has no > > effect. > > > > Enact a new power-1 rule entitled "Win by Paradox": > > > > If a CFJ has been assigned a judgment of PARADOXICAL continuously > > for at least 7 days, and e has not done so already in respect of > > that CFJ, then that case's initiator CAN, by announcement, win the > > game. > > This isn't long enough. A moot requires time to get support, up to a > week for the decision to be initiated, another week for it to run, and > up to another week for it to be resolved. > > -Aris > Once a moot is initiated, the judgment is suspended and therefore no longer assigned.
Re: DIS: Re: BUS: (no subject)
"nor is it appropriate if the undecidability arises from the case itself." On Sun, 29 Oct 2017, VJ Rada wrote: > I suppose that's IRRELEVANT. > > On Sun, Oct 29, 2017 at 1:09 PM, VJ Radawrote: > Doesn't this allow for making statements that include well-known > logical paradoxes that have no bearing on the game itself? (Eg: A barber who > must shave all who do not shave > themselves and nobody else, cannot shave emself) > > On Sun, Oct 29, 2017 at 12:57 PM, Alexis Hunt wrote: > Proposal: A Most Ingenious Paradox (AI=1.7) > {{{ > Text in square brackets is not a part of this proposal and has no > effect. > > Enact a new power-1 rule entitled "Win by Paradox": > > If a CFJ has been assigned a judgment of PARADOXICAL continuously > for at least 7 days, and e has not done so already in respect of > that CFJ, then that case's initiator CAN, by announcement, win the > game. > > A player who wins in this fashion SHOULD submit a proposal to > prevent the paradox from arising again. > > Amend rule 591 by replacing: > > The valid judgements for an inquiry case are as follows, based on > the truth or falsity of the statement at the time the inquiry case > was initiated (if its truth value changed at that time, then its > initial truth value is used): > > with: > > The valid judgements for an inquiry case are as follows, based on > the facts and legal situation at the time the inquiry case was > initiated, not taking into account any events since that time: > > [This is to prevent changing facts not related to truth or falsity, e.g. > availability of information, from affecting outcomes.] > > and by replacing: > > * DISMISS, appropriate if the statement is malformed, undecidable, > if insufficient information exists to make a judgement with > reasonable effort, or the statement is otherwise not able to be > answered with another valid judgement. > > with: > > * DISMISS, appropriate if the statement is malformed, undecidable, > if insufficient information exists to make a judgement with > reasonable effort, or the statement is otherwise not able to be > answered with another valid judgement. DISMISS is not > appropriate if PARADOXICAL is appropriate. > > and by appending to the end: > > * PARADOXICAL, appropriate if the statement is logically > undecidable as a result of a paradox or or other irresovable > logical situation. PARADOXICAL is not appropriate if IRRELEVANT > is appropriate, nor is it appropriate if the undecidability > arises from the case itself. > > [The reference to IRRELEVANT is to prevent multiple wins from the same > paradox.] > }}} > > -Alexis > > > > > -- > From V.J. Rada > > > > > -- > From V.J. Rada > >
Re: DIS: Re: BUS: (no subject)
>entity's shiny abalance. abalance should be balance? On Mon, Oct 23, 2017 at 11:12 AM, Publius Scribonius Scholasticuswrote: > Then, we need to rename the Tax Rate. > > > On 10/22/2017 07:43 PM, Aris Merchant wrote: >> Not apart from deregistration and administrative fees, neither of >> which would normally be considered taxes. >> >> -Aris >> >> >> >> On Sun, Oct 22, 2017 at 4:41 PM, Publius Scribonius Scholasticus >> wrote: >>> We already have taxes. >>> >>> >>> On 10/22/2017 07:39 PM, Aris Merchant wrote: I submit the following proposal, and pend it for 1 AP. -Aris --- Title: It's death _and_ taxes Adoption index: 1.0 Author: Aris Co-author(s): Lines beginning with hashmarks ("#") and comments in square brackets ("[]") have no effect on the behavior of this proposal. They are not part of any rules created or amended herein, and may be considered for all game purposes to have been removed before its resolution. [I have yet to hear a reason why we can't have both supply reform and spending reform. It's true that too much taxation will stop all accumulation, but my proposal should hopefully just provide another incentive to spend. Frankly, while giving money meaning and giving people something to spend on are nice, it's also important that people get paid. I've dropped the inactivity tax from this proposal.] Enact a rule, entitled "Taxes", power = 1.0, with the following text: The tax rate is a singleton switch, with possible values of integers between 0 and 25 (default 10). The tax rate can be set to any possible value in a regulation promulgated by the Treasuror. An entity's tax amount is, at any given time, (max(ceil(T% of (S - 10)), 0)), where max is the maximum of its inputs, ceil is the operation of rounding up to the nearest integer, T is the tax rate, and S is that entity's shiny abalance. A taxable entity is any entity that possesses shinies, except for Agora and contracts exempt for sustenance payments. The Treasuror CAN, once per Agoran month, collect taxes by announcement. E SHALL do so in the first week of each Agoran month. When taxes are collected, for each taxable entity, that entity's tax amount in shinies is transferred to Agora. >>> > > -- >From V.J. Rada
Re: DIS: Re: BUS: (no subject)
Then, we need to rename the Tax Rate. On 10/22/2017 07:43 PM, Aris Merchant wrote: > Not apart from deregistration and administrative fees, neither of > which would normally be considered taxes. > > -Aris > > > > On Sun, Oct 22, 2017 at 4:41 PM, Publius Scribonius Scholasticus >wrote: >> We already have taxes. >> >> >> On 10/22/2017 07:39 PM, Aris Merchant wrote: >>> I submit the following proposal, and pend it for 1 AP. >>> >>> -Aris >>> --- >>> Title: It's death _and_ taxes >>> Adoption index: 1.0 >>> Author: Aris >>> Co-author(s): >>> >>> >>> Lines beginning with hashmarks ("#") and comments in square brackets ("[]") >>> have no effect on the behavior of this proposal. They are not part of any >>> rules >>> created or amended herein, and may be considered for all game purposes to >>> have been removed before its resolution. >>> >>> [I have yet to hear a reason why we can't have both supply reform and >>> spending reform. It's true that too much taxation will stop all >>> accumulation, >>> but my proposal should hopefully just provide another incentive to spend. >>> Frankly, while giving money meaning and giving people something to spend on >>> are nice, it's also important that people get paid. I've dropped the >>> inactivity >>> tax from this proposal.] >>> >>> Enact a rule, entitled "Taxes", power = 1.0, with the following text: >>> >>> The tax rate is a singleton switch, with possible values of integers >>> between >>> 0 and 25 (default 10). The tax rate can be set to any possible value in a >>> regulation promulgated by the Treasuror. >>> >>> An entity's tax amount is, at any given time, (max(ceil(T% of (S - 10)), >>> 0)), >>> where max is the maximum of its inputs, ceil is the operation of rounding >>> up >>> to the nearest integer, T is the tax rate, and S is that entity's shiny >>> abalance. >>> >>> A taxable entity is any entity that possesses shinies, except for Agora >>> and contracts exempt for sustenance payments. >>> >>> The Treasuror CAN, once per Agoran month, collect taxes by announcement. >>> E SHALL do so in the first week of each Agoran month. When taxes are >>> collected, for each taxable entity, that entity's tax amount in shinies is >>> transferred to Agora. >> signature.asc Description: OpenPGP digital signature
Re: DIS: Re: BUS: (no subject)
Not apart from deregistration and administrative fees, neither of which would normally be considered taxes. -Aris On Sun, Oct 22, 2017 at 4:41 PM, Publius Scribonius Scholasticuswrote: > We already have taxes. > > > On 10/22/2017 07:39 PM, Aris Merchant wrote: >> I submit the following proposal, and pend it for 1 AP. >> >> -Aris >> --- >> Title: It's death _and_ taxes >> Adoption index: 1.0 >> Author: Aris >> Co-author(s): >> >> >> Lines beginning with hashmarks ("#") and comments in square brackets ("[]") >> have no effect on the behavior of this proposal. They are not part of any >> rules >> created or amended herein, and may be considered for all game purposes to >> have been removed before its resolution. >> >> [I have yet to hear a reason why we can't have both supply reform and >> spending reform. It's true that too much taxation will stop all accumulation, >> but my proposal should hopefully just provide another incentive to spend. >> Frankly, while giving money meaning and giving people something to spend on >> are nice, it's also important that people get paid. I've dropped the >> inactivity >> tax from this proposal.] >> >> Enact a rule, entitled "Taxes", power = 1.0, with the following text: >> >> The tax rate is a singleton switch, with possible values of integers >> between >> 0 and 25 (default 10). The tax rate can be set to any possible value in a >> regulation promulgated by the Treasuror. >> >> An entity's tax amount is, at any given time, (max(ceil(T% of (S - 10)), >> 0)), >> where max is the maximum of its inputs, ceil is the operation of rounding >> up >> to the nearest integer, T is the tax rate, and S is that entity's shiny >> abalance. >> >> A taxable entity is any entity that possesses shinies, except for Agora >> and contracts exempt for sustenance payments. >> >> The Treasuror CAN, once per Agoran month, collect taxes by announcement. >> E SHALL do so in the first week of each Agoran month. When taxes are >> collected, for each taxable entity, that entity's tax amount in shinies is >> transferred to Agora. > >
Re: DIS: Re: BUS: (no subject)
On 03/05/2012 12:21 PM, Kerim Aydin wrote: Transfer half from each first-class person rounded down, and half from each golem rounded up? I like this last one.
Re: DIS: Re: BUS: (no subject)
On Mon, 5 Mar 2012, Kerim Aydin wrote: On Sun, 4 Mar 2012, FKA441344 wrote: I submit a proposal with title {Only Some Players} and text { Amend Rule 2362 by replacing the text { At the start of each week, half of each person's rubles (rounded down to the nearest integer) are destroyed, then two rubles are created in the possession of each player. } with { At the start of each week, half of each first-class person's rubles (rounded down to the nearest integer) are destroyed, then two rubles are created in the possession of each first-class player. } } This fix allows golems to serve as a trivial haven against ruble destruction. Need to destroy rubles in every person's possession, then only create in the possession of first class players. Oops, followup! The rounded down mechanic means that you just need to create a golem for each Ruble and they still couldn't be touched. Thoughts on a fix? Hmm.. sum up all Rubles in the possession of a 1st-class person and that person's golems? Somehow restrict golem creation? Transfer half from each first-class person rounded down, and half from each golem rounded up? -G.
Re: DIS: Re: BUS: (no subject)
I don't recall reading any message that did that, though my memory is probably faulty. On Feb 23, 24 Heisei, at 5:31 PM, omd c.ome...@gmail.com wrote: On Thu, Feb 23, 2012 at 6:24 PM, Ed Murphy emurph...@socal.rr.com wrote: I cash the promise titled {Anyone Can Mislead The Leader}. Note to H. Promotor omd: if this was effective (I don't remember anyone causing the President to taunt the police), then it caused FKA441344 to submit two proposals. 441344 purportedly did it last month with Agoran Consent.
Re: DIS: Re: BUS: (no subject)
On 1/18/12, Pavitra celestialcognit...@gmail.com wrote: On 01/18/2012 04:14 PM, 441344 wrote: *Pavrita Probably effective anyway. Oops, sorry about that. Golem by announcement, specifying it's Alarm. its Alarm. Thanks for the correction. Decreasing the Alarm of a Clock Golem is secured. Can I increase the Alarm of someone else's Clock Golem, since it's not secured? No, due to Rule 2125/7 (Power=3) Regulation Regulations A regulated action is an action satisfying any of the following: [...] e) It would, as part of its effect, modify information for which some player is required to be a recordkeepor. Such an action CANNOT modify that information except as allowed by the rules. The Golemkeepor's report includes the Alarm of every Clock Golem and the text, author, and owner of every promise owned by a Clock Golem. I see what you're trying to get at here -- it would be convenient to have the information all in one place like that -- but I'm not sure that such heavy duplication of information is the best solution.
Re: DIS: Re: BUS: (no subject)
On 15 January 2012 15:24, Tanner Swett swe...@mail.gvsu.edu wrote: On Sun, Jan 15, 2012 at 9:15 AM, 441344 441...@gmail.com wrote: Amend Rule 1950 by replacing the text { Adoption index is a switch possessed by Agoran decisions, whose value is either none (default) or an integral multiple of 0.1 from 1.0 to 9.9. } with the text { Adoption index is a switch possessed by Agoran decisions, whose value is either none (default) or an integral multiple of 0.1 greater than or equal to 1.0. }. }. The reason there's an upper limit is that someone once submitted a proposal with an adoption index hundreds of digits long. The only reasonable solution, I think, is to limit adoption indices to exactly 35. —Machiavelli Shouldn't adoption indices be capped to the maximum number of votes which may be cast on that proposal. So, if there are N players, each with 1 vote to cast on a proposal submitted, any adoption index greater or equal to N would require unanimity to pass (because if 1 player votes against it there are only (N-1) players to vote in favour, so it will never meet the adoption index). This becomes a problem if the number of votes available to cast does not remain constant through the voting period - although that could be fixed by allowing adoption indices to be a linear function of MaxVotes, and setting any adoption index greater MaxVotes to MaxVotes. Arkady
Re: DIS: Re: BUS: (no subject)
On 01/17/2012 05:03 AM, Arkady English wrote: On 15 January 2012 15:24, Tanner Swett swe...@mail.gvsu.edu wrote: On Sun, Jan 15, 2012 at 9:15 AM, 441344 441...@gmail.com wrote: Amend Rule 1950 by replacing the text { Adoption index is a switch possessed by Agoran decisions, whose value is either none (default) or an integral multiple of 0.1 from 1.0 to 9.9. } with the text { Adoption index is a switch possessed by Agoran decisions, whose value is either none (default) or an integral multiple of 0.1 greater than or equal to 1.0. }. }. The reason there's an upper limit is that someone once submitted a proposal with an adoption index hundreds of digits long. The only reasonable solution, I think, is to limit adoption indices to exactly 35. —Machiavelli Shouldn't adoption indices be capped to the maximum number of votes which may be cast on that proposal. So, if there are N players, each with 1 vote to cast on a proposal submitted, any adoption index greater or equal to N would require unanimity to pass (because if 1 player votes against it there are only (N-1) players to vote in favour, so it will never meet the adoption index). This becomes a problem if the number of votes available to cast does not remain constant through the voting period - although that could be fixed by allowing adoption indices to be a linear function of MaxVotes, and setting any adoption index greater MaxVotes to MaxVotes. Arkady Adoption indices are tied to fractions. A proposal with an adoption index of N requires an N/(N+1) majority to pass. The total number of voters is irrelevant.
Re: DIS: Re: BUS: (no subject)
On 17 January 2012 23:39, Pavitra celestialcognit...@gmail.com wrote: On 01/17/2012 05:03 AM, Arkady English wrote: On 15 January 2012 15:24, Tanner Swett swe...@mail.gvsu.edu wrote: On Sun, Jan 15, 2012 at 9:15 AM, 441344 441...@gmail.com wrote: Amend Rule 1950 by replacing the text { Adoption index is a switch possessed by Agoran decisions, whose value is either none (default) or an integral multiple of 0.1 from 1.0 to 9.9. } with the text { Adoption index is a switch possessed by Agoran decisions, whose value is either none (default) or an integral multiple of 0.1 greater than or equal to 1.0. }. }. The reason there's an upper limit is that someone once submitted a proposal with an adoption index hundreds of digits long. The only reasonable solution, I think, is to limit adoption indices to exactly 35. —Machiavelli Shouldn't adoption indices be capped to the maximum number of votes which may be cast on that proposal. So, if there are N players, each with 1 vote to cast on a proposal submitted, any adoption index greater or equal to N would require unanimity to pass (because if 1 player votes against it there are only (N-1) players to vote in favour, so it will never meet the adoption index). This becomes a problem if the number of votes available to cast does not remain constant through the voting period - although that could be fixed by allowing adoption indices to be a linear function of MaxVotes, and setting any adoption index greater MaxVotes to MaxVotes. Arkady Adoption indices are tied to fractions. A proposal with an adoption index of N requires an N/(N+1) majority to pass. The total number of voters is irrelevant. On the contrary. When I wrote, my understanding of the adoption index was that it worked as follows: A proposal passes if: Vf/Va A, where Vf and Va are the number of votes for and against and A is the Adoption Index. If that is true, what I've written is true. But, you say, the condition is actually: Vf/(Vf+Va) A/(A+1). However, these two conditions are identical. If we take the second condition and multiply each side by (Vf+Va)(A+1) the adoption condition becomes: Vf(A+1) A(Vf+Va). Multiply out brackets: VfA + Vf VfA + VaA. Subtract VfA from each side: Vf VaA And finally divide by Va: Vf/Va A. And the thing here is that total votes DO matter. There are Tv = Vf+Va voters, so if 1 person votes against (i.e. Va = 1) the highest possible adoption index that could be reached is (T-1). Thus by setting the adoption index greater than (T-1) a proposal can only pass unanimously (even if T is unknown).
Re: DIS: Re: BUS: (no subject)
On 01/17/2012 06:27 PM, Arkady English wrote: And the thing here is that total votes DO matter. There are Tv = Vf+Va voters, so if 1 person votes against (i.e. Va = 1) the highest possible adoption index that could be reached is (T-1). Thus by setting the adoption index greater than (T-1) a proposal can only pass unanimously (even if T is unknown). Okay, yes, it matters for chunking. But we shouldn't be passing high-powered proposals with such a thin quorum anyway, so I don't see it as a problem.
Re: DIS: Re: BUS: (no subject)
On Fri, 13 Jan 2012, Elliott Hird wrote: On 13 January 2012 01:31, 441344 441...@gmail.com wrote: I submit a proposal with title {fix to 1023/28} and text {Amend Rule 1023/28 by replacing the text {Agoran weeks begin at midnight UTC on Monday.} with {Agoran weeks begin when Mondays begin.} and replacing the text {Agoran months begin at midnight UTC on the first day of each Gregorian month.} with {Agoran months begin when Gregorian months begin.}}. Welcome! Note that the number after the slash is just the revision number of the rule, and not part of the rule number itself. At first I thought putting on the revision number means it breaks if another proposal changes the revision number in the meantime but then I thought is it even possible to amend a specific revision number of a rule? so maybe it breaks regardless. Rulekeepor opinion? -G.
Re: DIS: Re: BUS: (no subject)
On Fri, Jan 13, 2012 at 11:52 AM, Kerim Aydin ke...@u.washington.edu wrote: At first I thought putting on the revision number means it breaks if another proposal changes the revision number in the meantime but then I thought is it even possible to amend a specific revision number of a rule? so maybe it breaks regardless. Rulekeepor opinion? -G. Dunno; I think it might be reasonable to interpret it as Amend Rule x/y [into Rule x/y+1].
Re: DIS: Re: BUS: (no subject)
On Fri, Jan 13, 2012 at 11:52 AM, Kerim Aydin ke...@u.washington.edu wrote: At first I thought putting on the revision number means it breaks if another proposal changes the revision number in the meantime but then I thought is it even possible to amend a specific revision number of a rule? so maybe it breaks regardless. Rulekeepor opinion? -G. Amend Rule /yy would make a convenient shorthand for Amend Rule , but only if its current revision number is yy. I suggest interpreting it that way by default from now on. —Machiavelli
Re: DIS: Re: BUS: (no subject)
On 01/13/2012 04:01 PM, Arkady English wrote: How about we put to the test: CFJ: {The statement Amend Rule /yy is equivalent to Amend Rule IFF its revision number is yy.} Missing trailing quote.
Re: DIS: Re: BUS: (no subject)
On Wed, Oct 20, 2010 at 11:52 PM, omd c.ome...@gmail.com wrote: On Wed, Oct 20, 2010 at 10:52 PM, Zac Sipes zac0...@gmail.com wrote: zac0...@gmail.com Do you want to register as a player? If so, you should say so-- sorry, I think this is a bit too unclear. What, no CFJ? :)
Re: DIS: Re: BUS: (no subject)
On Thu, 2010-10-21 at 08:34 -0400, Geoffrey Spear wrote: On Wed, Oct 20, 2010 at 11:52 PM, omd c.ome...@gmail.com wrote: On Wed, Oct 20, 2010 at 10:52 PM, Zac Sipes zac0...@gmail.com wrote: zac0...@gmail.com Do you want to register as a player? If so, you should say so-- sorry, I think this is a bit too unclear. What, no CFJ? :) Surely you don't need one unless someone actually thinks it succeeded? -- ais523
Re: DIS: Re: BUS: (no subject)
On Thu, 21 Oct 2010, ais523 wrote: On Thu, 2010-10-21 at 08:34 -0400, Geoffrey Spear wrote: On Wed, Oct 20, 2010 at 11:52 PM, omd c.ome...@gmail.com wrote: On Wed, Oct 20, 2010 at 10:52 PM, Zac Sipes zac0...@gmail.com wrote: zac0...@gmail.com Do you want to register as a player? If so, you should say so-- sorry, I think this is a bit too unclear. What, no CFJ? :) Surely you don't need one unless someone actually thinks it succeeded? I CFJ on: Someone actually thinks it succeeded.
Re: DIS: Re: BUS: (no subject)
On Thu, Oct 21, 2010 at 12:01 PM, Kerim Aydin ke...@u.washington.edu wrote: On Thu, 21 Oct 2010, ais523 wrote: On Thu, 2010-10-21 at 08:34 -0400, Geoffrey Spear wrote: On Wed, Oct 20, 2010 at 11:52 PM, omd c.ome...@gmail.com wrote: On Wed, Oct 20, 2010 at 10:52 PM, Zac Sipes zac0...@gmail.com wrote: zac0...@gmail.com Do you want to register as a player? If so, you should say so-- sorry, I think this is a bit too unclear. What, no CFJ? :) Surely you don't need one unless someone actually thinks it succeeded? I CFJ on: Someone actually thinks it succeeded. Wow. =P Gratuitous: I just talked to my little brother about this, and he thinks it succeeded. Granted, he's 16 and I'm not even playing, but he is someone, so I think this works. =P
Re: DIS: Re: BUS: (no subject)
On Thu, Oct 21, 2010 at 1:49 PM, Jonathan Rouillard jonathan.rouill...@gmail.com wrote: On Thu, Oct 21, 2010 at 12:01 PM, Kerim Aydin ke...@u.washington.edu wrote: On Thu, 21 Oct 2010, ais523 wrote: On Thu, 2010-10-21 at 08:34 -0400, Geoffrey Spear wrote: On Wed, Oct 20, 2010 at 11:52 PM, omd c.ome...@gmail.com wrote: On Wed, Oct 20, 2010 at 10:52 PM, Zac Sipes zac0...@gmail.com wrote: zac0...@gmail.com Do you want to register as a player? If so, you should say so-- sorry, I think this is a bit too unclear. What, no CFJ? :) Surely you don't need one unless someone actually thinks it succeeded? I CFJ on: Someone actually thinks it succeeded. Wow. =P Gratuitous: I just talked to my little brother about this, and he thinks it succeeded. Granted, he's 16 and I'm not even playing, but he is someone, so I think this works. =P *Looks at the mailing list name* This isn't in the good list, now is it. Oh well. Back to watching the game, I guess. =P
Re: DIS: Re: BUS: (no subject)
On 10-10-20 11:52 PM, omd wrote: On Wed, Oct 20, 2010 at 10:52 PM, Zac Sipeszac0...@gmail.com wrote: zac0...@gmail.com Do you want to register as a player? If so, you should say so-- sorry, I think this is a bit too unclear. Yes, yes it is.
Re: DIS: Re: BUS: (no subject)
On Fri, Jul 11, 2008 at 2:29 PM, ais523 [EMAIL PROTECTED] wrote: On Thu, 2008-07-10 at 17:35 -0700, Quazie wrote: I post the following Sell Ticket: 1 VP, I will object or support a change to the ?? pledge. This ticket may be filled mutiple times, though only 1 time per change. This ticket does not expire until I say it does. (Acting under instructions from tusho.) I fill this ticket twice, that is once for each of the two proposed changes to that pledge, choosing 'object' in each instance. -- ais523 This is where the ticket was filled twice.
Re: DIS: Re: BUS: This subject is only a subject if it is a subject
2008/7/16 Zefram [EMAIL PROTECTED]: Elliott Hird wrote: If the above statement is false, This condition cannot be evaluated by any reasonable effort, so the attempted action is invalid due to unclarity. -zefram It can be evaluated trivially - ask me.
Re: DIS: Re: BUS: This subject is only a subject if it is a subject
2008/7/16 Ed Murphy [EMAIL PROTECTED]: I'm treating this as not communicating intent with sufficient clarity to be effective. Want to ask me whether I was drinking coffee?
Re: DIS: Re: BUS: This subject is only a subject if it is a subject
tusho wrote: 2008/7/16 Zefram [EMAIL PROTECTED]: Elliott Hird wrote: If the above statement is false, This condition cannot be evaluated by any reasonable effort, so the attempted action is invalid due to unclarity. -zefram It can be evaluated trivially - ask me. All right, I'll bite. Were you, in fact, drinking coffee at the time you claimed to be doing so?
Re: DIS: Re: BUS: (no subject)
2008/7/10 Sgeo [EMAIL PROTECTED]: This doesn't seem to require that the supporters or objectors of an amendment to this contract be parties to this contract. Correct