Re: [android-developers] Re: SdkController app

2013-03-26 Thread Sebastian Mayer
Thanks for the explanation and workaround!

2013/3/26 colin colin...@googlemail.com:
 Yes.  I built my own copy of the SdkController app and managed to track down
 the bug.

 The problem was (and presumably still is) that a string in the protocol
 being sent from the emulator to the app was being corrupted with four
 leading zero bytes.  I didn't investigate the emulator code, but my
 assumption is that a struct-padding issue somewhere means that an extra word
 is being inserted into the stream of data when the emulator is compiled for
 MS Windows, but not for the Mac. (So the proper solution would be to track
 down where this is happening and process the relevant fields individually,
 rather than take the containing struct as a whole.)

 But for my purposes, I came up with a hack in the app file Connection.java.
 The string being corrupted is the channel name, causing the method
 getChannel() to return null -



 public Channel getChannel(String name){

for (Channel channel : mChannels) {

   if (channel.getChannelName().equals(name)) {

  return channel;

}

}

return null;

 }



 So I added a couple of lines within the above for loop to do wildcard
 matches on the only two channels that currently exist (sensor and
 multitouch) -



 if (channel.getChannelName().matches(.*sen.*) name.matches(.*sen.*) )
 {

return channel;

 }

 if (channel.getChannelName().matches(.*multi.*)
 name.matches(.*multi.*) ) {

return channel;

 }



 Ugly, but it got things working.

 To be honest, I didn't then do much with it, so I don't know if there are
 other issues.  The fact that something so fundamental went unnoticed
 suggests there may well be.




























 On Saturday, 23 March 2013 12:22:36 UTC, Sebioff wrote:

 Did you get it working in the meantime? This would be such an awesome
 tool, but I can't get it working either and not many people seem to know
 that this even exists, so it's hard to find help...

 Am Mittwoch, 14. November 2012 00:24:38 UTC+1 schrieb colin:

 Hi,

 Has anybody been able to get the SdkController app to work with the
 emulator?  I found an old thread about this and tried to revive it, but I
 don't think I will be getting a reply there -
 https://groups.google.com/d/topic/adt-dev/TyZiFZ_Ns5Y/discussion.

 Given the video of it working on a Mac from Google IO, I'm wondering if
 there is a problem with the Windows version of the emulator.


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[android-developers] Activity

2013-03-26 Thread Arun Kumar K
Hi Friends,

I have a doubt in activity destroy.
1. When the activity is destroy without calling the in-built method like
(on-destroy,finish, is Finishing) and without press back button?
2.How can i get the call back in default Stack process like activity is
adding the stack and deleting the stack?

Pls help me

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*K.Arun Kumar*

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[android-developers] Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread Captain Comando


I am using Google Maps API V2 in my Android application. As you can see in 
screenshot I have FragmentPager and there is a fragment which include 
google maps v2. On the device Galaxy Note 2 i have problem with displaying 
map content. On other devices maps works without any problem and displays 
added markers and lines. As you can see that it displays only background 
image of my activity. I already tested my application on different devices 
but only Galaxy Note 2 has problem.

Any idea about solution?

Thanks.


https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png


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Re: [android-developers] Re: App works on Samsung Galaxy Note ONLY when I debug it with eclipse

2013-03-26 Thread Mario Giammarco
Ok I am debugging threads.
But it seems that all threads are waiting for the i/o thread, I mean the 
one waiting for libcore.io.posix.poll
To me this thing seems right, I do not understand why i/o thread newer 
wakes up.

Il giorno lunedì 25 marzo 2013 11:08:52 UTC+1, Mario Giammarco ha scritto:



 Il giorno domenica 24 marzo 2013 23:49:40 UTC+1, Kostya Vasilyev ha 
 scritto:

 If I were to guess, I'd say there might be a thread race issue


 I suppose a race issue too but usually race issues are random, in this 
 case with 2.3.6 it always works with galaxy it always not work (apart with 
 debugger) 

 When it hangs, use the Eclipse DDMS perspective to attach the 
 debugger (select the device, then your app on it, then tap the green 
 Bug icon). Next, switch to Debug perspective / tab, and use the 
 Pause button there to pause and examine your threads. 

 Great hint thanks! I did not remember that I can attach debugger AFTER it 
 hangs!!
  

 That's what I would do anyway. 

 -- K 

 2013/3/25 Mario Giammarco mgiam...@gmail.com: 
  Can no one help me? Is there a thread problem in asynctask? 
  
  Il giorno mercoledì 20 marzo 2013 10:03:35 UTC+1, Mario Giammarco ha 
  scritto: 
  
  Hello, 
  I have written an Android app that uses fusesource stompjms client. 
  
  The app connect to a server with stompjms. I am using AsyncTask for 
  network related operations. 
  
  The app: 
  
  - works on all 2.3 devices; 
  - works on 2.3 emulator; 
  - works on 4.0 emulator; 
  - works on HTC 4.0 phone; 
  - hangs on connect to server on Motorola RAZR 4.0; 
  - hangs on connect to server on Samsung Galaxy Note 4.0; 
  - WORKS ON GALAXY NOTE WHEN I AM DEBUGGING IT WITH ECLIPSE AND USB 
 CABLE! 
  
  I can see that stomp jms is an asynchronous framework that uses 
  CountDownLatch java class. 
  When it hangs I am pretty sure that it waits forever on latch.await() 
  
  Please help me, it is a very strange behaviour! 
  
  Thanks, 
  Mario 
  
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Re: [android-developers] Re: App works on Samsung Galaxy Note ONLY when I debug it with eclipse

2013-03-26 Thread bob
 

Sounds like a blocking socket operation that is blocked.


What type of I/O are you doing?  TCP over Wifi?


Thanks.



On Tuesday, March 26, 2013 9:17:04 AM UTC-5, Mario Giammarco wrote:

 Ok I am debugging threads.
 But it seems that all threads are waiting for the i/o thread, I mean the 
 one waiting for libcore.io.posix.poll
 To me this thing seems right, I do not understand why i/o thread newer 
 wakes up.

 Il giorno lunedì 25 marzo 2013 11:08:52 UTC+1, Mario Giammarco ha scritto:



 Il giorno domenica 24 marzo 2013 23:49:40 UTC+1, Kostya Vasilyev ha 
 scritto:

 If I were to guess, I'd say there might be a thread race issue


 I suppose a race issue too but usually race issues are random, in this 
 case with 2.3.6 it always works with galaxy it always not work (apart with 
 debugger) 

 When it hangs, use the Eclipse DDMS perspective to attach the 
 debugger (select the device, then your app on it, then tap the green 
 Bug icon). Next, switch to Debug perspective / tab, and use the 
 Pause button there to pause and examine your threads. 

 Great hint thanks! I did not remember that I can attach debugger AFTER 
 it hangs!!
  

 That's what I would do anyway. 

 -- K 

 2013/3/25 Mario Giammarco mgiam...@gmail.com: 
  Can no one help me? Is there a thread problem in asynctask? 
  
  Il giorno mercoledì 20 marzo 2013 10:03:35 UTC+1, Mario Giammarco ha 
  scritto: 
  
  Hello, 
  I have written an Android app that uses fusesource stompjms client. 
  
  The app connect to a server with stompjms. I am using AsyncTask for 
  network related operations. 
  
  The app: 
  
  - works on all 2.3 devices; 
  - works on 2.3 emulator; 
  - works on 4.0 emulator; 
  - works on HTC 4.0 phone; 
  - hangs on connect to server on Motorola RAZR 4.0; 
  - hangs on connect to server on Samsung Galaxy Note 4.0; 
  - WORKS ON GALAXY NOTE WHEN I AM DEBUGGING IT WITH ECLIPSE AND USB 
 CABLE! 
  
  I can see that stomp jms is an asynchronous framework that uses 
  CountDownLatch java class. 
  When it hangs I am pretty sure that it waits forever on latch.await() 
  
  Please help me, it is a very strange behaviour! 
  
  Thanks, 
  Mario 
  
  -- 
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[android-developers] Re: Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread bob
 

What does this icon mean?

https://lh6.googleusercontent.com/-KH2Cq0Tssl8/UVGz4KngxKI/AUU/z5oYBmSsaAc/s1600/erricon.png


Maybe that's the ticket?



On Tuesday, March 26, 2013 8:42:10 AM UTC-5, Captain Comando wrote:

 I am using Google Maps API V2 in my Android application. As you can see in 
 screenshot I have FragmentPager and there is a fragment which include 
 google maps v2. On the device Galaxy Note 2 i have problem with displaying 
 map content. On other devices maps works without any problem and displays 
 added markers and lines. As you can see that it displays only background 
 image of my activity. I already tested my application on different devices 
 but only Galaxy Note 2 has problem.

 Any idea about solution?

 Thanks.



 https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png




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Re: [android-developers] Re: Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread samanamca
It is icon of Insert SIM Card notification. Internet connection is not
problem because device connected to internet using wifi.


2013/3/26 bob b...@coolfone.comze.com

 What does this icon mean?


 https://lh6.googleusercontent.com/-KH2Cq0Tssl8/UVGz4KngxKI/AUU/z5oYBmSsaAc/s1600/erricon.png


 Maybe that's the ticket?



 On Tuesday, March 26, 2013 8:42:10 AM UTC-5, Captain Comando wrote:

 I am using Google Maps API V2 in my Android application. As you can see
 in screenshot I have FragmentPager and there is a fragment which include
 google maps v2. On the device Galaxy Note 2 i have problem with displaying
 map content. On other devices maps works without any problem and displays
 added markers and lines. As you can see that it displays only background
 image of my activity. I already tested my application on different devices
 but only Galaxy Note 2 has problem.

 Any idea about solution?

 Thanks.



 https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png


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Re: [android-developers] Re: Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread lbendlin
And you are sure it works on other devices when they have their SIM card 
removed?

On Tuesday, March 26, 2013 10:47:46 AM UTC-4, Captain Comando wrote:

 It is icon of Insert SIM Card notification. Internet connection is not 
 problem because device connected to internet using wifi.


 2013/3/26 bob b...@coolfone.comze.com javascript:

 What does this icon mean?


 https://lh6.googleusercontent.com/-KH2Cq0Tssl8/UVGz4KngxKI/AUU/z5oYBmSsaAc/s1600/erricon.png


 Maybe that's the ticket?



 On Tuesday, March 26, 2013 8:42:10 AM UTC-5, Captain Comando wrote:

 I am using Google Maps API V2 in my Android application. As you can see 
 in screenshot I have FragmentPager and there is a fragment which include 
 google maps v2. On the device Galaxy Note 2 i have problem with displaying 
 map content. On other devices maps works without any problem and displays 
 added markers and lines. As you can see that it displays only background 
 image of my activity. I already tested my application on different devices 
 but only Galaxy Note 2 has problem.

 Any idea about solution?

 Thanks.



 https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png


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Re: [android-developers] Re: Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread samanamca
Yes, I removed all of sim cards and again map works on other devices except
Note 2.=(

2013/3/26 lbendlin l...@bendlin.us

 And you are sure it works on other devices when they have their SIM card
 removed?


 On Tuesday, March 26, 2013 10:47:46 AM UTC-4, Captain Comando wrote:

 It is icon of Insert SIM Card notification. Internet connection is not
 problem because device connected to internet using wifi.


 2013/3/26 bob b...@coolfone.comze.com

 What does this icon mean?


 https://lh6.googleusercontent.com/-KH2Cq0Tssl8/UVGz4KngxKI/AUU/z5oYBmSsaAc/s1600/erricon.png


 Maybe that's the ticket?



 On Tuesday, March 26, 2013 8:42:10 AM UTC-5, Captain Comando wrote:

 I am using Google Maps API V2 in my Android application. As you can see
 in screenshot I have FragmentPager and there is a fragment which include
 google maps v2. On the device Galaxy Note 2 i have problem with displaying
 map content. On other devices maps works without any problem and displays
 added markers and lines. As you can see that it displays only background
 image of my activity. I already tested my application on different devices
 but only Galaxy Note 2 has problem.

 Any idea about solution?

 Thanks.



 https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png


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Re: [android-developers] Re: App works on Samsung Galaxy Note ONLY when I debug it with eclipse

2013-03-26 Thread Mario Giammarco
My app connects to an activemq server using stomp protocol ( a text
based protocol). I so open a socket over wifi or UMTS  Then the socket
is kept open because there is a bidirectional asynchronous
communication.
I supposed a thread deadlock but my app installed on a 2.3 android
works perfectly and for perfectly I mean that there are 50 people that
are connected to the server each day since last year so it is very
strange that noone have experienced at least a lock. So now I suppose
that it cannot be a deadlock.
This lock happens just after the tcp connection is established (syn,
ack, syn/ack).
In 2.3 it does not lock so the app can send the first message and the
receive the first reply.

2013/3/26 bob b...@coolfone.comze.com:
 Sounds like a blocking socket operation that is blocked.


 What type of I/O are you doing?  TCP over Wifi?


 Thanks.



 On Tuesday, March 26, 2013 9:17:04 AM UTC-5, Mario Giammarco wrote:

 Ok I am debugging threads.
 But it seems that all threads are waiting for the i/o thread, I mean the
 one waiting for libcore.io.posix.poll
 To me this thing seems right, I do not understand why i/o thread newer
 wakes up.

 Il giorno lunedì 25 marzo 2013 11:08:52 UTC+1, Mario Giammarco ha scritto:



 Il giorno domenica 24 marzo 2013 23:49:40 UTC+1, Kostya Vasilyev ha
 scritto:

 If I were to guess, I'd say there might be a thread race issue


 I suppose a race issue too but usually race issues are random, in this
 case with 2.3.6 it always works with galaxy it always not work (apart with
 debugger)

 When it hangs, use the Eclipse DDMS perspective to attach the
 debugger (select the device, then your app on it, then tap the green
 Bug icon). Next, switch to Debug perspective / tab, and use the
 Pause button there to pause and examine your threads.

 Great hint thanks! I did not remember that I can attach debugger AFTER it
 hangs!!


 That's what I would do anyway.

 -- K

 2013/3/25 Mario Giammarco mgiam...@gmail.com:
  Can no one help me? Is there a thread problem in asynctask?
 
  Il giorno mercoledì 20 marzo 2013 10:03:35 UTC+1, Mario Giammarco ha
  scritto:
 
  Hello,
  I have written an Android app that uses fusesource stompjms client.
 
  The app connect to a server with stompjms. I am using AsyncTask for
  network related operations.
 
  The app:
 
  - works on all 2.3 devices;
  - works on 2.3 emulator;
  - works on 4.0 emulator;
  - works on HTC 4.0 phone;
  - hangs on connect to server on Motorola RAZR 4.0;
  - hangs on connect to server on Samsung Galaxy Note 4.0;
  - WORKS ON GALAXY NOTE WHEN I AM DEBUGGING IT WITH ECLIPSE AND USB
  CABLE!
 
  I can see that stomp jms is an asynchronous framework that uses
  CountDownLatch java class.
  When it hangs I am pretty sure that it waits forever on latch.await()
 
  Please help me, it is a very strange behaviour!
 
  Thanks,
  Mario
 
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[android-developers] Monthly Payout Reports late... and missing 50% of entries

2013-03-26 Thread Pent
Just got a link to the report for February, about 2 weeks late I
believe.

Only about half of the entries are there.

There's a 'Known Issue' with Play Store support about 'Mismatches in
Monthly Payout Reports', I guess that's the 50% missing entries issue.

Does anyone know how long that 'Known Issue' has been there ?

Thanks,

Pent

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[android-developers] De compile Android Application

2013-03-26 Thread Jxn
You want the app to be able to be transfered, installed and executed, don't you?
That means that it has to be read each step. That means you always can 
decompile it, can't you?

So no, this can't be done, but you can make it harder to understand the code 
with good obscuring programs that rename methods etc. You could develop another 
compiler the decompiler has problems with. But that is just obscuring your 
code, not stop anyone from decode your program.

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Re: [android-developers] De compile Android Application

2013-03-26 Thread Kristopher Micinski
You can't always decompile the code to something sensible.
Decompilers work based on (generally) pattern matching what a compiler
would generate.  If you change assembly sequences you can break a
decompiler.  So no, you can't *always* decompile it, for most
definitions of what a decompiler is.  (And they're usually tuned to
a specific compiler's output.)

Decompilation is a tricky process.  Usually disassembly is really all
you need, and you can obviously always do that.

Kris

On Tue, Mar 26, 2013 at 1:18 PM, Jxn anders.jack...@gmail.com wrote:
 You want the app to be able to be transfered, installed and executed, don't 
 you?
 That means that it has to be read each step. That means you always can 
 decompile it, can't you?

 So no, this can't be done, but you can make it harder to understand the code 
 with good obscuring programs that rename methods etc. You could develop 
 another compiler the decompiler has problems with. But that is just obscuring 
 your code, not stop anyone from decode your program.

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Re: [android-developers] Re: Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread bob
 

Can you create an emulator that is basically a Note 2?


Thanks.




On Tuesday, March 26, 2013 11:40:08 AM UTC-5, Captain Comando wrote:

 Yes, I removed all of sim cards and again map works on other devices 
 except Note 2.=( 

 2013/3/26 lbendlin lu...@bendlin.us javascript:

 And you are sure it works on other devices when they have their SIM card 
 removed?


 On Tuesday, March 26, 2013 10:47:46 AM UTC-4, Captain Comando wrote:

 It is icon of Insert SIM Card notification. Internet connection is not 
 problem because device connected to internet using wifi.


 2013/3/26 bob b...@coolfone.comze.com

 What does this icon mean?


 https://lh6.googleusercontent.com/-KH2Cq0Tssl8/UVGz4KngxKI/AUU/z5oYBmSsaAc/s1600/erricon.png


 Maybe that's the ticket?



 On Tuesday, March 26, 2013 8:42:10 AM UTC-5, Captain Comando wrote:

 I am using Google Maps API V2 in my Android application. As you can 
 see in screenshot I have FragmentPager and there is a fragment which 
 include google maps v2. On the device Galaxy Note 2 i have problem with 
 displaying map content. On other devices maps works without any problem 
 and 
 displays added markers and lines. As you can see that it displays only 
 background image of my activity. I already tested my application on 
 different devices but only Galaxy Note 2 has problem.

 Any idea about solution?

 Thanks.



 https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png


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Re: [android-developers] Re: Google Maps V2 Empty map on Galaxy Note 2

2013-03-26 Thread samanamca
Actually there is an other issue that. In same application I used Maps V2
in an other Activity. That Activity contains only one fragment and i
inserted GoogleMapsV2 into that fragment and there isn't any problem with
map. I can see map content and markers.

I think the problem is with FragmentPager.



2013/3/26 bob b...@coolfone.comze.com

 Can you create an emulator that is basically a Note 2?


 Thanks.




 On Tuesday, March 26, 2013 11:40:08 AM UTC-5, Captain Comando wrote:

 Yes, I removed all of sim cards and again map works on other devices
 except Note 2.=(

 2013/3/26 lbendlin lu...@bendlin.us

 And you are sure it works on other devices when they have their SIM card
 removed?


 On Tuesday, March 26, 2013 10:47:46 AM UTC-4, Captain Comando wrote:

 It is icon of Insert SIM Card notification. Internet connection is
 not problem because device connected to internet using wifi.


 2013/3/26 bob b...@coolfone.comze.com

 What does this icon mean?


 https://lh6.googleusercontent.com/-KH2Cq0Tssl8/UVGz4KngxKI/AUU/z5oYBmSsaAc/s1600/erricon.png


 Maybe that's the ticket?



 On Tuesday, March 26, 2013 8:42:10 AM UTC-5, Captain Comando wrote:

 I am using Google Maps API V2 in my Android application. As you can
 see in screenshot I have FragmentPager and there is a fragment which
 include google maps v2. On the device Galaxy Note 2 i have problem with
 displaying map content. On other devices maps works without any problem 
 and
 displays added markers and lines. As you can see that it displays only
 background image of my activity. I already tested my application on
 different devices but only Galaxy Note 2 has problem.

 Any idea about solution?

 Thanks.



 https://lh4.googleusercontent.com/-AV7jmOb_iCs/UVGlp6w7F5I/AAM/aCA_TkaI5sw/s1600/fuwXL.png


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Re: [android-developers] Re: App works on Samsung Galaxy Note ONLY when I debug it with eclipse

2013-03-26 Thread bob
I would make sure to test it over Wifi as UMTS can be flaky.

Also, how do you know none of the users has had a problem over the past 
year?

If they did have a problem, I wouldn't assume they reported it to you.

Thanks.



On Tuesday, March 26, 2013 11:43:29 AM UTC-5, Mario Giammarco wrote:

 My app connects to an activemq server using stomp protocol ( a text 
 based protocol). I so open a socket over wifi or UMTS  Then the socket 
 is kept open because there is a bidirectional asynchronous 
 communication. 
 I supposed a thread deadlock but my app installed on a 2.3 android 
 works perfectly and for perfectly I mean that there are 50 people that 
 are connected to the server each day since last year so it is very 
 strange that noone have experienced at least a lock. So now I suppose 
 that it cannot be a deadlock. 
 This lock happens just after the tcp connection is established (syn, 
 ack, syn/ack). 
 In 2.3 it does not lock so the app can send the first message and the 
 receive the first reply. 

 2013/3/26 bob b...@coolfone.comze.com javascript:: 
  Sounds like a blocking socket operation that is blocked. 
  
  
  What type of I/O are you doing?  TCP over Wifi? 
  
  
  Thanks. 
  
  
  
  On Tuesday, March 26, 2013 9:17:04 AM UTC-5, Mario Giammarco wrote: 
  
  Ok I am debugging threads. 
  But it seems that all threads are waiting for the i/o thread, I mean 
 the 
  one waiting for libcore.io.posix.poll 
  To me this thing seems right, I do not understand why i/o thread newer 
  wakes up. 
  
  Il giorno lunedì 25 marzo 2013 11:08:52 UTC+1, Mario Giammarco ha 
 scritto: 
  
  
  
  Il giorno domenica 24 marzo 2013 23:49:40 UTC+1, Kostya Vasilyev ha 
  scritto: 
  
  If I were to guess, I'd say there might be a thread race issue 
  
  
  I suppose a race issue too but usually race issues are random, in this 
  case with 2.3.6 it always works with galaxy it always not work (apart 
 with 
  debugger) 
  
  When it hangs, use the Eclipse DDMS perspective to attach the 
  debugger (select the device, then your app on it, then tap the green 
  Bug icon). Next, switch to Debug perspective / tab, and use the 
  Pause button there to pause and examine your threads. 
  
  Great hint thanks! I did not remember that I can attach debugger AFTER 
 it 
  hangs!! 
  
  
  That's what I would do anyway. 
  
  -- K 
  
  2013/3/25 Mario Giammarco mgiam...@gmail.com: 
   Can no one help me? Is there a thread problem in asynctask? 
   
   Il giorno mercoledì 20 marzo 2013 10:03:35 UTC+1, Mario Giammarco 
 ha 
   scritto: 
   
   Hello, 
   I have written an Android app that uses fusesource stompjms 
 client. 
   
   The app connect to a server with stompjms. I am using AsyncTask 
 for 
   network related operations. 
   
   The app: 
   
   - works on all 2.3 devices; 
   - works on 2.3 emulator; 
   - works on 4.0 emulator; 
   - works on HTC 4.0 phone; 
   - hangs on connect to server on Motorola RAZR 4.0; 
   - hangs on connect to server on Samsung Galaxy Note 4.0; 
   - WORKS ON GALAXY NOTE WHEN I AM DEBUGGING IT WITH ECLIPSE AND USB 
   CABLE! 
   
   I can see that stomp jms is an asynchronous framework that uses 
   CountDownLatch java class. 
   When it hangs I am pretty sure that it waits forever on 
 latch.await() 
   
   Please help me, it is a very strange behaviour! 
   
   Thanks, 
   Mario 
   
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Re: [android-developers] Re: App works on Samsung Galaxy Note ONLY when I debug it with eclipse

2013-03-26 Thread Kostya Vasilyev
Not sure why you'd have all threads waiting for i/o.

There should be binder threads, typically in native code, and the main
thread, typically in MessageQueue.nativePollOnce.

Do you set a timeout for your network calls?

-- K

2013/3/26 Mario Giammarco mgiamma...@gmail.com:
 Ok I am debugging threads.
 But it seems that all threads are waiting for the i/o thread, I mean the
 one waiting for libcore.io.posix.poll
 To me this thing seems right, I do not understand why i/o thread newer wakes
 up.

 Il giorno lunedì 25 marzo 2013 11:08:52 UTC+1, Mario Giammarco ha scritto:



 Il giorno domenica 24 marzo 2013 23:49:40 UTC+1, Kostya Vasilyev ha
 scritto:

 If I were to guess, I'd say there might be a thread race issue


 I suppose a race issue too but usually race issues are random, in this
 case with 2.3.6 it always works with galaxy it always not work (apart with
 debugger)

 When it hangs, use the Eclipse DDMS perspective to attach the
 debugger (select the device, then your app on it, then tap the green
 Bug icon). Next, switch to Debug perspective / tab, and use the
 Pause button there to pause and examine your threads.

 Great hint thanks! I did not remember that I can attach debugger AFTER it
 hangs!!


 That's what I would do anyway.

 -- K

 2013/3/25 Mario Giammarco mgiam...@gmail.com:
  Can no one help me? Is there a thread problem in asynctask?
 
  Il giorno mercoledì 20 marzo 2013 10:03:35 UTC+1, Mario Giammarco ha
  scritto:
 
  Hello,
  I have written an Android app that uses fusesource stompjms client.
 
  The app connect to a server with stompjms. I am using AsyncTask for
  network related operations.
 
  The app:
 
  - works on all 2.3 devices;
  - works on 2.3 emulator;
  - works on 4.0 emulator;
  - works on HTC 4.0 phone;
  - hangs on connect to server on Motorola RAZR 4.0;
  - hangs on connect to server on Samsung Galaxy Note 4.0;
  - WORKS ON GALAXY NOTE WHEN I AM DEBUGGING IT WITH ECLIPSE AND USB
  CABLE!
 
  I can see that stomp jms is an asynchronous framework that uses
  CountDownLatch java class.
  When it hangs I am pretty sure that it waits forever on latch.await()
 
  Please help me, it is a very strange behaviour!
 
  Thanks,
  Mario
 
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