[android-developers] Re: Which Mobile Advertising Site?

2011-03-14 Thread Nexage
Hi Jake -

Also check out Nexage (www.nexage.com) - we help app developers by:

 - Having a comprehensive SDK suite (including Android SDK)
 - Providing you a single integration point to access 65+ ad sources
(including AdMob, Millennial Media, Jumptap, etc.)
 - Selecting the highest yielding ad source to fill your app's ad
request

We have also integrated with AdWhirl - you can allocate a certain
amount of traffic to Nexage and let our proprietary algorithm optimize
your revenue.

It's free to sign up: www.nexage.com/contact-us

Thanks,
Jenn

On Mar 9, 10:32 am, Jake Colman col...@ppllc.com wrote:
 Miguel,

 I did do some googling and I ended up getting confused!  :-)

 Some general questions about this sort of thing, not vendor-specific:

 1) Do developers integrate more than one SDK into an app in order to
    maximize impressions?  Or do you pick one and stick with it?

 2) The developer gets paid for every banner that is displayed on an
    Activity's screen?  Or only if the user clicks through?

 3) It seems like there is no guarantee that an ad will be displayed
    which means, of course, I may not get paid.  Is that correct?  The
    chance of an ad actually appearing depends on something outside of my
    control?

 4) My app is a widget that runs all the time plus an activity that the
    user may or may not wish to view in order to see some extra
    information.  If the user does display that activity it is likely to
    be displayed for just 20 seconds or so - it is view-only with no
    additional interaction.  Is this the wrong sort of app to consider
    integrating with AdMob?

 Thanks.

 ...Jake

  MM == Miguel Morales therevolti...@gmail.com writes:

    MM I use admob andmobclix.  They're both super easy to integrate.
    MM Just google some things like admob vsmobclixand you'll see what
    MM people have to say.

    MM On Tue, Mar 8, 2011 at 11:48 AM, Jake Colman col...@ppllc.com wrote:

    
     Would anyone mind sharing their experiences with the various
     Mobile Advertising sites and the pros and cons?  Seems like most
     people use AdMob.  Any reason why them over someone else?
    
     --
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[android-developers] Re: Which Mobile Advertising Site?

2011-03-14 Thread Scott McCormack
Assuming I can safely place ads in my apps in such a way that they
aren't bothered by it, is 10-20 clicks per 1000 an appropriate
estimate to use for budgeting?


On Mar 11, 9:13 am, Justin Giles jtgi...@gmail.com wrote:
 Having ads in an app isn't totally fruitless.  Look at Angry Birds on
 Android...what was it?  $1 million/month back in November just from ads?
  The catch is you have to have enough of a user base to make it worthwhile.
  While there are some here that are making pennies a day on ads, there are
 others that are making hundreds, if not thousands a day.  You need to really
 evaluate for a particular app if a) does it have enough of a user base to
 generate many clicks (think about 10-20 clicks per 1000 ad views) and b) do
 I have a place in my app that I can safely place an ad without angering my
 users and such that it will be viewed frequently and for longer than 10
 seconds.







 On Fri, Mar 11, 2011 at 7:38 AM, Jake Colman col...@ppllc.com wrote:

  So assuming that the majority of users will simply ignore the ads,
  adding them to an app is not a particularly good way to make any money.
  I thought you get paid per ad that is displayed even without a click.
  After all, you still gave the advertiser the eyeballs.

   LC == LAM Creations LAM_Creations writes:

     LC You do not get paid per impression and CPM varies a lot daily
    LC from a few cents - $100+ just depends.

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-11 Thread Jake Colman

So assuming that the majority of users will simply ignore the ads,
adding them to an app is not a particularly good way to make any money.
I thought you get paid per ad that is displayed even without a click.
After all, you still gave the advertiser the eyeballs.

 LC == LAM Creations LAM_Creations writes:

   LC You do not get paid per impression and CPM varies a lot daily
   LC from a few cents - $100+ just depends.

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Re: [android-developers] Re: Which Mobile Advertising Site?

2011-03-11 Thread Justin Giles
Having ads in an app isn't totally fruitless.  Look at Angry Birds on
Android...what was it?  $1 million/month back in November just from ads?
 The catch is you have to have enough of a user base to make it worthwhile.
 While there are some here that are making pennies a day on ads, there are
others that are making hundreds, if not thousands a day.  You need to really
evaluate for a particular app if a) does it have enough of a user base to
generate many clicks (think about 10-20 clicks per 1000 ad views) and b) do
I have a place in my app that I can safely place an ad without angering my
users and such that it will be viewed frequently and for longer than 10
seconds.

On Fri, Mar 11, 2011 at 7:38 AM, Jake Colman col...@ppllc.com wrote:


 So assuming that the majority of users will simply ignore the ads,
 adding them to an app is not a particularly good way to make any money.
 I thought you get paid per ad that is displayed even without a click.
 After all, you still gave the advertiser the eyeballs.

  LC == LAM Creations LAM_Creations writes:

LC You do not get paid per impression and CPM varies a lot daily
   LC from a few cents - $100+ just depends.

   LC --
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 android-developers@googlegroups.com
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Re: [android-developers] Re: Which Mobile Advertising Site?

2011-03-11 Thread Greg Donald
On Fri, Mar 11, 2011 at 7:38 AM, Jake Colman col...@ppllc.com wrote:

 So assuming that the majority of users will simply ignore the ads,
 adding them to an app is not a particularly good way to make any money.

If you write a good app it will be used a lot thereby showing a lot of
ads.  A lot of ads being shown means more chances for clicks.  If
you do not even bother to provide a lot of chances for clicks you
will certainly not get any.  This is the way it works.

 I thought you get paid per ad that is displayed even without a click.

No.  That's the way it was back in 1995, this is now.


-- 
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destiney.com | gregdonald.com

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-11 Thread Scott McCormack
$0.20 per click sounds good. What is a typical amount per impression? 

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-11 Thread Scott McCormack
Thanks for the heads up about APP/Leads. I looked into it, and will definitely 
add it to my list of options. 

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-10 Thread LAM_Creations
It is a little more than just clicking but to simply answer your question is 
it is pay per click. In keeping it simple, each click is valued at $0.20 - 
$1 in my experience and you can give higher valued ads more priority.

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-10 Thread LAM_Creations
You do not get paid per impression and CPM varies a lot daily from a few 
cents - $100+ just depends. 

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-09 Thread Jake Colman

Miguel,

I did do some googling and I ended up getting confused!  :-)

Some general questions about this sort of thing, not vendor-specific:

1) Do developers integrate more than one SDK into an app in order to
   maximize impressions?  Or do you pick one and stick with it?

2) The developer gets paid for every banner that is displayed on an
   Activity's screen?  Or only if the user clicks through?

3) It seems like there is no guarantee that an ad will be displayed
   which means, of course, I may not get paid.  Is that correct?  The
   chance of an ad actually appearing depends on something outside of my
   control?

4) My app is a widget that runs all the time plus an activity that the
   user may or may not wish to view in order to see some extra
   information.  If the user does display that activity it is likely to
   be displayed for just 20 seconds or so - it is view-only with no
   additional interaction.  Is this the wrong sort of app to consider
   integrating with AdMob?

Thanks.

...Jake


 MM == Miguel Morales therevolti...@gmail.com writes:

   MM I use admob and mobclix.  They're both super easy to integrate.
   MM Just google some things like admob vs mobclix and you'll see what
   MM people have to say.

   MM On Tue, Mar 8, 2011 at 11:48 AM, Jake Colman col...@ppllc.com wrote:


Would anyone mind sharing their experiences with the various
Mobile Advertising sites and the pros and cons?  Seems like most
people use AdMob.  Any reason why them over someone else?

--
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http://www.youtube.com/user/revoltingx

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Re: [android-developers] Re: Which Mobile Advertising Site?

2011-03-09 Thread TreKing
On Wed, Mar 9, 2011 at 8:32 AM, Jake Colman col...@ppllc.com wrote:

 4) My app is a widget that runs all the time plus an activity that the user
 may or may not wish to view in order to see some extra information. If the
 user does display that activity it is likely to   be displayed for just 20
 seconds or so - it is view-only with no additional interaction. Is this the
 wrong sort of app to consider integrating with AdMob?


I think you answered your own question: using ads this way is utterly
pointless. Most of us make nearly nothing on ads in full-blown, interactive
apps. You will probably make exactly nothing. I would consider a donate
option in there instead. Or a link to the full version, if you have one.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Which Mobile Advertising Site?

2011-03-09 Thread Justin Giles
I think you answered your own question: using ads this way is utterly
 pointless. Most of us make nearly nothing on ads in full-blown, interactive
 apps. You will probably make exactly nothing. I would consider a donate
 option in there instead. Or a link to the full version, if you have one.


I concur with that assessment.  The user is more likely to click on an ad
that has been there a while after they have experienced the app.  Very
unlikely they will click in 20 seconds.

Also, in regards to using multiple ad networks it is best to use multiple ad
providers and use a moderation service like Mobclix or AdWhirl to maximize
your impressions.  For instance if AdMob is giving very few impressions one
day, these services will rollback to another provider you have specified and
try go get an impression from them, etc.  Great way to maximize impressions,
but also adds some bloat to your application.  Another thing you need to be
aware of is that several of the ad companies require *A LOT* of permissions
that, IMHO, are not needed.  I typically stick with the ad companies that
only require the INTERNET permission.  Users are usually OK with that
permission, it's the others like READ_PHONE_STATE that gets them complaining
quite a lot.

Anyway, there are a lot of ad companies out there.  The best thing to do is
sign up with both AdWhirl and Mobclix (free to sign up, no obligation
required) and take a peek at the ad providers they support.  Pick and choose
from those lists, implement, and watch the pennies roll in!

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Re: [android-developers] Re: Which Mobile Advertising Site?

2011-03-09 Thread LAM_Creations
I have been using Admob but recently I tried Ad/Leads by Pontiflex. It is a 
different type of advertising the has much higher payouts. For me the payout 
has been 10 to 20 times greater than Admob. It allows users to select 
products they would like to hear more about with out ever leaving your app. 
They are full screen ads that show three ads at once. You could have it 
launch when ever the user launched your activity or every X number of 
launches. The developer functions are kinda a pain to work with but the 
payout is worth it.

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[android-developers] Re: Which Mobile Advertising Site?

2011-03-09 Thread Jake Colman

Do you get paid only if the user clicks an ad?  Or you get paid just for
showing the ad in the first place?

 LC == LAM Creations LAM_Creations writes:

   LC I have been using Admob but recently I tried Ad/Leads by
   LC Pontiflex. It is a different type of advertising the has much
   LC higher payouts. For me the payout has been 10 to 20 times greater
   LC than Admob. It allows users to select products they would like to
   LC hear more about with out ever leaving your app.  They are full
   LC screen ads that show three ads at once. You could have it launch
   LC when ever the user launched your activity or every X number of
   LC launches. The developer functions are kinda a pain to work with
   LC but the payout is worth it.

   LC -- 
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Re: [android-developers] Re: Which Mobile Advertising Site?

2011-03-09 Thread Miguel Morales
Jake,

I can only speak for myself, I don't know how other developers handle this.

1) Do developers integrate more than one SDK into an app in order to
   maximize impressions?  Or do you pick one and stick with it?


I integrate both the mobclix and admob sdk to increase impressions and place
more than one ad in a layout.


 2) The developer gets paid for every banner that is displayed on an
   Activity's screen?  Or only if the user clicks through?


Depends on the ad network.


 3) It seems like there is no guarantee that an ad will be displayed
   which means, of course, I may not get paid.  Is that correct?  The
   chance of an ad actually appearing depends on something outside of my
   control?

 Yes this is correct, however the sdks typically give you a notice if no ad
was loaded so you can request an ad from a different provider.
Sometimes, they do this automatically.

4) My app is a widget that runs all the time plus an activity that the
   user may or may not wish to view in order to see some extra
   information.  If the user does display that activity it is likely to
   be displayed for just 20 seconds or so - it is view-only with no
   additional interaction.  Is this the wrong sort of app to consider
   integrating with AdMob?


Yeah, ad revenue is not too much.  In my app, I plan to add a store where
they can remove the ads, or donate.

Ad/Leads seems really interesting for a game because a full screen ad can be
shown in between levels.
Their site is pretty scarce on information for developers (at least from a
quick browsing.)

This might be a good option for you since that activity is called every so
often and the users who want that functionality shouldn't mind sitting
through some ads to reach it.



 Thanks.

 ...Jake


  MM == Miguel Morales therevolti...@gmail.com writes:

   MM I use admob and mobclix.  They're both super easy to integrate.
   MM Just google some things like admob vs mobclix and you'll see what
   MM people have to say.

   MM On Tue, Mar 8, 2011 at 11:48 AM, Jake Colman col...@ppllc.com
 wrote:

   
Would anyone mind sharing their experiences with the various
Mobile Advertising sites and the pros and cons?  Seems like most
people use AdMob.  Any reason why them over someone else?
   
--
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