Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

just checked the site addressthe site seems to try to load but doesnt.if you have a donate button I may donate a little later this year this stuff you have is really cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=209283#p209283




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Re: Mortal Kombat x officially announced!

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

***This post contains information about the Kombat Pack. If you dont want to know this information, dont read on.***SPOILERFor those who werent aware, Microsoft inadvertently leaked the second guest character for the Kombat Pack recently via the Xbox One hub for the game, in the form of predator. Now, most likely in an attempt to prevent anything else getting leaked accidentally, NRS have released an official reveal for the Kombat Pack, no actual gameplay but jsut showing the characters. They are:Jason (from Friday the 13th)Predator (from the eponymous franchise)Tanya (Mortal Kombat 4/gold)and finally, an almost inevitable one, but Im holding out judgement until I get to play as this character:Tremor (Mortal Kombat: Special Forces, Mortal Kombat Vita)Heres the reveal, curtacy 
 of MK Online (means you dont need to sign in to confirm your age for those of you who dont have a youtube account)https://www.youtube.com/watch?v=79ebD0wBvjUENDSPOILER

URL: http://forum.audiogames.net/viewtopic.php?pid=209281#p209281




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Re: Mortal Kombat x officially announced!

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

***This post contains information about the Kombat Pack. If you dont want to know this information, dont read on.***SPOILERFor those who werent aware, Microsoft inadvertently leaked the second guest character for the Kombat Pack recently via the Xbox One hub for the game, in the form of predator. Now, most likely in an attempt to prevent anything else getting leaked accidentally, NRS have released an official reveal for the Kombat Pack, no actual gameplay but jsut showing the characters. They are:Jason (from Friday the 13th)Predator (from the eponymous franchise)Tanya (Mortal Kombat 4/gold)and finally, an almost inevitable one, but Im holding out judgement until I get to play as this character:Tremor (Mortal Kombat: Special Forces, Mortal Kombat Vita)Heres the reveal, curtacy 
 of MK Online. You dont need to sign in to confirm your age for those of you who dont have a youtube account with this video: Mortal Kombat X: Kombat Pack Trailer.Also, for those who watch his channel (which I recommend you take a look at), Maximilian has uploaded areaction to this traillerENDSPOILER

URL: http://forum.audiogames.net/viewtopic.php?pid=209281#p209281




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Re: Swamp Account GiveAway

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Swamp Account GiveAway

Damn, I was thaught Im the winner.

URL: http://forum.audiogames.net/viewtopic.php?pid=209280#p209280




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Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

Just to correct this andre Louis did not not write the mod.ns why didnt you post the html mod in this topic didnt catch it when I read the tweat this fix is also important as heck.I am not pissed I just wandered why you didnt see it as an important thing to post up.how do you install the modified html and where do you put it

URL: http://forum.audiogames.net/viewtopic.php?pid=209282#p209282




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector


  


Re: mota verssions

Though Thomas Ward can explain it best, the only available version that can be played freely, is the Alchemy demo, which of course the full game was, never released to the general public. Very few were able to get the full version on CD, which as far as I can remember, the CDs never worked, thus a lot of refunds.

URL: http://forum.audiogames.net/viewtopic.php?pid=209279#p209279




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

I have a friend, a boy of 14 years, has been programming. no work, parents are poor. they afford it can not, and he really wants to play. and what to do to give 24The dollar, which I do not, well, there is no, there is no extra.so you can fully paid project to do, and to do some audio test where a person says about himself if the English do not know as I do, that the translator translated read. hackers will not be ablefind a lot of votes, tembolee children. wanted to play in a swamp in a single game, so I archiver says not unpack the archive.

URL: http://forum.audiogames.net/viewtopic.php?pid=209306#p209306




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Re: Two questions about bgt

2015-03-21 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Two questions about bgt

Well, what about the vector?

URL: http://forum.audiogames.net/viewtopic.php?pid=209307#p209307




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

Put someone please the latest version of swamp, and that I can not download!

URL: http://forum.audiogames.net/viewtopic.php?pid=209310#p209310




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Re: Alter Aeon 2014 Halloween Havoc

2015-03-21 Thread AudioGames . net Forum — New releases room : Dustin56 via Audiogames-reflector


  


Re: Alter Aeon 2014 Halloween Havoc

I have also been to the best halloween party nyc. It was such a great fun. You know I attended the Halloween themed party very first time. I enjoyed a lot in Halloween party. Now I am planning to throw my birthday party in Halloween style.

URL: http://forum.audiogames.net/viewtopic.php?pid=209278#p209278




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

I am thinking that hackers will not go away if swamp goes free again. LOL. For me, $25 isnt all that much for a year of swamp, but I can see where that will be a problem for some. What $25 does for aprone is to let him have control to some degree when it comes to holding back the hackers and maybe just a little for running the swamp server for us along with devileping swamp for us to play. Just something think about.

URL: http://forum.audiogames.net/viewtopic.php?pid=209303#p209303




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Re: Ubuntu

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector


  


Re: Ubuntu

Hello everybody!What is the most accessible interface, unity or gnome?I have the official Ubuntu running with unity andm downloading ubuntu gnome, then I would know the more affordable version.

URL: http://forum.audiogames.net/viewtopic.php?pid=209304#p209304




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: mota verssions

Because Thomas has a life.

URL: http://forum.audiogames.net/viewtopic.php?pid=209312#p209312




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Re: Doomed

2015-03-21 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Doomed

I would like a test speakers option to be added.Im not sure if the sounds are coming from the left or right.

URL: http://forum.audiogames.net/viewtopic.php?pid=209311#p209311




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

Ego check, heheheheh.I thought skill levels only went up to a hundred. So here I am, a week into the Mud, and I thought I was doing pretty good, because my farming and herbalism are in the thirties, nearing forty.Last night I learn that skills can go at least as high as a thousand!Ive got a ways to go!But that does make me leary of trying to fight anything more than a canim scavenger, at least for now.

URL: http://forum.audiogames.net/viewtopic.php?pid=209305#p209305




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Quick online survey from researchers at the University of Nevada, Reno

2015-03-21 Thread AudioGames . net Forum — Off-topic room : wills via Audiogames-reflector


  


Quick online survey from researchers at the University of Nevada, Reno

Hello Gamers,We at the University of Nevada, Reno are conducting an online survey about the difficulties that people who are blind face in work and school concerning the need to create diagrams and other visual materials, such as bar graphs or geometry homework. This online survey will help inform research in new technology. It is a quick survey about 15 questions and should take less than 10 minutes. Please follow the link below if you are interested (please email me if you have any accessibility problems with the form):http://goo.gl/forms/w1JT9F8cqjThank You,William GrussenmeyerPhD student, University of Nevada, RenoNSF FellowEmail: wdg31...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=209308#p209308




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Clok Mud

Unfortunately Ive had the flue so havent really felt like wandering the wilderness for a while. I do fancy Udemi though when I get back to the game, Ill have to ask about them on esp.

URL: http://forum.audiogames.net/viewtopic.php?pid=209309#p209309




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Re: Is Learning 2 Programming languages at once possible?

2015-03-21 Thread AudioGames . net Forum — Developers room : Ian Reed via Audiogames-reflector


  


Re: Is Learning 2 Programming languages at once possible?

Basically Visual Studio 2013 Community Edition is free for teams of 5 or smaller whose company does not make more than 1 million dollars a year.That edition is equivalent to the professional edition they used to sell.

URL: http://forum.audiogames.net/viewtopic.php?pid=209313#p209313




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Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

[[wow]], plus 1 for that! 

URL: http://forum.audiogames.net/viewtopic.php?pid=209284#p209284




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Anyone interested in another racing game?

Hi, not everybody has a credit card, you cant get credit cards if youre under 18 here. And there are 2 years until I get it.

URL: http://forum.audiogames.net/viewtopic.php?pid=209285#p209285




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Re: Mortal Kombat x officially announced!

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

[[wow]]. I can see why you put it as a spoiler. But that has just made me very, very excited indeed.

URL: http://forum.audiogames.net/viewtopic.php?pid=209292#p209292




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Re: Ubuntu

2015-03-21 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: Ubuntu

Regarding Ubuntu Mate, I tried the latest desktop I386 iso in a VM, and I was able to start Orca during install.But after entering a username, choosing no password and autologin, I completed the installation, restarted the VM and there was no speech.So be warned that Ubuntu Mate may not be fully accessible and is only suitable for installation in a noncritical environment.Vinux is old, but it works and there is no annoying lack of speech in certain administrative prompts.

URL: http://forum.audiogames.net/viewtopic.php?pid=209296#p209296




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: mota verssions

yes but the site has stoped since 2012

URL: http://forum.audiogames.net/viewtopic.php?pid=209295#p209295




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector


  


Re: Anyone interested in another racing game?

Hi,Yeah, I think hes right.

URL: http://forum.audiogames.net/viewtopic.php?pid=209286#p209286




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

Greetings to all!Make free swamp please because:1. There are people who can not pay that kind of money, but to play, chat with friends and acquaintances would be desirable;2. The game was played children and some parents also can not pay that kind of money.I hope for understanding, I can pay it, and the other is a pity.Also, some people can not pay because they are located in other states.

URL: http://forum.audiogames.net/viewtopic.php?pid=209287#p209287




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : fatih via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

I totaly agree!

URL: http://forum.audiogames.net/viewtopic.php?pid=209288#p209288




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: mota verssions

well, i think that usa games interactive is completely dead.

URL: http://forum.audiogames.net/viewtopic.php?pid=209291#p209291




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Clok Mud

Exactly!Thats why I love Udemi. Theyre awesome in their way, and I would still choose to join them if I could turn back the time. Tangle is awesome, and archerry comes to the top!No, nothing can tell whether youre strong enough to take out infested or not. Just know whenever you feel stronger, time to try out. Dont take those guards and armed infested, or youll be slashed to pieces without even a single chance to ask them for a despair, lol Im kidding. But the slash to pieces is true.

URL: http://forum.audiogames.net/viewtopic.php?pid=209297#p209297




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Re: Doomed

2015-03-21 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Doomed

Hi, add pausing as well Since the game is long, what if you are called to dinner and youre playing trying to beat the boss? You say ok, press escape, and boom, all your progress is doomed. Also, you should compress the files less, because my fan goes crazy in like level 4 and later. 10 or 20 mb more wouldnt hurt, would it?

URL: http://forum.audiogames.net/viewtopic.php?pid=209301#p209301




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: mota verssions

Hello,I wouldnt be so quick to judge. Developers also have lives you know.

URL: http://forum.audiogames.net/viewtopic.php?pid=209293#p209293




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

hackers will be so, but I can tell if it will need to do so that they fell behind, and FREE!

URL: http://forum.audiogames.net/viewtopic.php?pid=209299#p209299




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Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net Forum — Off-topic room : ryok via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

Hi there. can anyone give me the link for andre louiss bt sinc fix ? I wanna try it then try this one, and compare between them both.thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=209289#p209289




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Re: Swamp Account GiveAway

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector


  


Re: Swamp Account GiveAway

Yes, the email address provided will be the email that it is sent to, I havent gotten around to it yet, was busy the past couple of days and was pretty sick. Ill be doing it today though, so no worries.

URL: http://forum.audiogames.net/viewtopic.php?pid=209290#p209290




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3D scanning?

2015-03-21 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


3D scanning?

Are there any 3D scanning devices out there that are usable by the blind? (Also prices. Affordable by the blind is quite the bar.)Software for actually utilizing said 3D scanner would be necessary as well. It wouldnt have an accessible way to let us examine the scanned models, but if it was accessible in the sense that, say, the iPhone camera is accessible, thatd be an excellent start.(My ultimate purpose is, of course, to get around the fact that drawing things of decent quality is frustratingly difficult, but positioning action figures and building things out of Legos and clay is less so. Id rather do 3d scanning than take pictures in front of a green screen, partly because 3D models are more versatile, and partly because what if I want to make something green?)

URL: http://forum.audiogames.net/viewtopic.php?pid=209300#p209300




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Re: bokurano daiboukenn 3

2015-03-21 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hi.Im working on a huge update of the game. Im going to check and fix the bugs you mentioned in the next update. But some of them might be difficult to fix since they dont happen every time and hard to test. Further information such as conditions to certainly test the issues are appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=209302#p209302




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Re: Swamp, zombie fps by Aprone (archived thread)

2015-03-21 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone (archived thread)

This is why it was free in the first place.Malicious hackers and cheaters are why it is no longer free.If you want it to be free, get rid of all the hackers forever.Simple, right?

URL: http://forum.audiogames.net/viewtopic.php?pid=209294#p209294




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Re: your_adventure alpha version 3 released

2015-03-21 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: your_adventure alpha version 3 released

hello,thanks for the feedback, but the size of the sounds is also subject for change in our conversations within nonvisiongames. we have to discuss it for the new release.when we dont get an idea we will contact you.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=209298#p209298




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Anyone interested in another racing game?

@last 2 posters: if you want to beg to someone, Im not the right choice. Get money, or dont get the game. so sorry.Besides, it wont be released for about a year. So yeah. Quit being so inconsiderit of my hard work! Anyway, if you quit yappity yapping at me for free crap, I might reconsile with you upon release about getting it for free if you cant, absolutely cant, get it. But keep on this road, sorry buddy. no.

URL: http://forum.audiogames.net/viewtopic.php?pid=209316#p209316




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: mota verssions

Hi.No developers dont sit at a computer coding 24-7.No this is incorrect the later betas are free. Ive had them there free but there was never a full version. There will be a full version Im sure just not right away.Besides Ive seen people ask about the betas before and tward does not want older betas released because he doesnt want to be swamped with bug reports.

URL: http://forum.audiogames.net/viewtopic.php?pid=209318#p209318




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

Can you see the skill level of other characters? Is there a specific command for it?I hope you feel better soon, Dark. The flu is definitely no fun. I had it for three weeks starting the day after Christmas.

URL: http://forum.audiogames.net/viewtopic.php?pid=209324#p209324




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: mota verssions

Well maybe you could email tward and ask if he still has old betas they are a lot of fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=209326#p209326




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Re: help please?

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: help please?

Hi.Well you will need a microphone of course depending on how strong coputers built-in microphone is you should just be able to record with it otherwise you will need a microphone you can buy them pretty much anywhere.

URL: http://forum.audiogames.net/viewtopic.php?pid=209328#p209328




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Re: developing a cricket game:sound asistance?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : eagalon via Audiogames-reflector


  


Re: developing a cricket game:sound asistance?

mmm... Demo is out ... have played it and found it pretty nice for a demo! Sonuu, the man behind the game creation is planning to release the first version in about mid april... so, in order to play the game... you should keep tabs on this forum... I am sure that ill be an intresting experience for you! youd love it!

URL: http://forum.audiogames.net/viewtopic.php?pid=209322#p209322




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Re: developing a cricket game:sound asistance?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : eagalon via Audiogames-reflector


  


Re: developing a cricket game:sound asistance?

mmm... Demo is out ... have played it and found it pretty nice for a demo! Sonu, the man behind the game creation is planning to release the first version in about mid april... so, in order to play the game... you should keep tabs on this forum... I am sure that itll be an intresting experience for you! youd love it!

URL: http://forum.audiogames.net/viewtopic.php?pid=209322#p209322




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: mota verssions

i want to play some betas fron 8 and up.

URL: http://forum.audiogames.net/viewtopic.php?pid=209325#p209325




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Puppet Nightmares help needed

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Puppet Nightmares help needed

Hi all,How can I make my puppets deal more damage? Im currently trying to fight Cutless, and the max I saw any of my puppets dish out at one time is 500+ damage. I took care of his minions first, but Mesara was killed and I only had my three puppets by themselves.The opotimal strategy is to have your puppets deal at least 2000 damage because Cutless has a wapping 9K HP.How can I find out if any of my puppets can get anymore skills? Ive got stuff like Wind Hammer, Thrash, Desperation, etc. Not sure how to unlock more. I know I unlocked one in an episode 1 quest, or the beginning of EP2 when I had to kill Hey Zeus.So can anyone help me with this... I assume boss fight?Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=209314#p209314




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Re: The zombie apocalypse has just started. Look to your left.

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector


  


Re: The zombie apocalypse has just started. Look to your left.

Welll, assuming if any zombie forces come. To my left, I have a recorder and socks. In my pocket I have a watch. And a very easily openable door to escape through. Downstairs, I have a kitchen, with all sorts of tools to start a fire. And knives, spoons, etc. I also have my phone plugged in, so assuming I catch a zombie hand, I could slice the circuit and eelectricute their hand. Also, dont forget that I have a garden, a park, and a garage. And if memory serves me, bee divisions reside in the garage. What would happen if I were to, say, open the door and disturb the bee flock? Id have an entire army attacking the zombie forces! I think if they were to exist, Id possess more than a destructive chance. And I could also inform the police, who will inform the government. The international community will know and America will come to the rescue once more. I think I have the whole world on my side. And if Zombyworld does exist, we might be able to nuclear bomb it...

URL: http://forum.audiogames.net/viewtopic.php?pid=209315#p209315




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

@vlad. Heres how to fly a ship. Set a course for BanVille. Weve both been banned, and begging to be unbanned wont help your situation. Ive learned thatt the hard way.

URL: http://forum.audiogames.net/viewtopic.php?pid=209317#p209317




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Re: Quick online survey from researchers at the University of Nevada, Reno

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: Quick online survey from researchers at the University of Nevada, Reno

Hi.Very interesting I will take this survey. Anything to help with new accessibility things.

URL: http://forum.audiogames.net/viewtopic.php?pid=209319#p209319




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Anyone interested in another racing game?

Begging you? Hell no, I am not begging you at all. Though its true that I am frustrated. No, I am not trying to be inconsideret of your hard work. If I would do such a thing, I wouldnt even consider suggesting you anything. And free crap? So you saying that games made free are crap? [[wow]], such harsh words to people WHO spend effort and release it without charging for anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=209320#p209320




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

yeah, I saw someone today with a roll of 1400. Skills can theoretically go up forever, but in reality, you dont gain more knowledge once stuff stops challenging you, or so I hear.

URL: http://forum.audiogames.net/viewtopic.php?pid=209321#p209321




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Re: help please?

2015-03-21 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: help please?

there is only one problem. If I did that, the file would sound terible. I want to record the sound of the game and my voice without making it sound bad. I can always use loopback speakers on gold wave, but I cant figure out how to record myself at the same time.

URL: http://forum.audiogames.net/viewtopic.php?pid=209331#p209331




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

A question about inns . .Is it worth it to stay at one? Also, what would you store there?It seems like everything I have is something I need, so Im not sure what people store at inns.Also, what besides a seed pouch can you attach to a utility belt?Im getting to the point where the backpack is full, and the satchel I have is for foraging, so Im trying to find more room for things.

URL: http://forum.audiogames.net/viewtopic.php?pid=209330#p209330




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help please?

2015-03-21 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


help please?

I want to do a playthrough of a game. How would I record myself playing the game as well as talking at the same time? Do I need 2 devices? I have gold wave and I also have a bokport dt with a line in cable.

URL: http://forum.audiogames.net/viewtopic.php?pid=209323#p209323




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

that is cool. Now, all se need is some sort of AI droid spawner so you can surprise your crue with a random attacker during a mission

URL: http://forum.audiogames.net/viewtopic.php?pid=209327#p209327




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

When people use skills in battle, you can sometimes see the offensive and defensive rolls. You can see more if you enable one of the options, but I dont bother.

URL: http://forum.audiogames.net/viewtopic.php?pid=209329#p209329




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Re: help please?

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector


  


Re: help please?

If your using something like windows 7, that includes a loopback feature in its record tab.Select your recording device, your microphone in this case, go to the listen tab, then check listen to this device, then select your input.

URL: http://forum.audiogames.net/viewtopic.php?pid=209334#p209334




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Re: three-d velocity 2, latest public build

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: three-d velocity 2, latest public build

hello, is there a way to get a replacement key for the original tdv? I baught it, but I lost my key and I would like to Play the game again.

URL: http://forum.audiogames.net/viewtopic.php?pid=209335#p209335




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: mota verssions

hi, guitarman if you have old betas you can send to me

URL: http://forum.audiogames.net/viewtopic.php?pid=209339#p209339




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Xbox One: Console and Controller guide

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know, which leads into the next part of the guide.The play and charge kit/controllerThe play and charge version of the controller, unlike the standard version, comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without wasting massive numbers of double A batteries, in addition to a micro U
 SB cable.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), pushthe battery in so that the small contact inserts into the whole in the controller. Then you push the other side of the battery, making sure that the xbox logo is facing towards the controller. This assumes that you have the controller with sticks facing downwards towards the floor. If all goes well, the battery should click into place, wih the pannel just being able to slide back over the top.***maybe other sections should be added later***Why is this important?The Play and charge version of the controller works with any games that support xbox 360 controllers!
 bsp; So plug in your micro usb cable, make your drivers are installed, and start playing!

URL: http://forum.audiogames.net/viewtopic.php?pid=209341#p209341




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Lol Im gonna have to try that next time the admins spawn droids let me know.

URL: http://forum.audiogames.net/viewtopic.php?pid=209343#p209343




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Clok Mud

Thats great! I knew somebody had to have a good organizational system.I didnt realize bark shavings were useful too; Ill have to keep those from now on.

URL: http://forum.audiogames.net/viewtopic.php?pid=209336#p209336




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Ive so gotta try that.

URL: http://forum.audiogames.net/viewtopic.php?pid=209344#p209344




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

I have never stayed at an inn. You pay per night, something like 50 riln I believe. You would probably store things like different sets of armor, loot boxes, or other things that you come across. I use the bank.Regarding the belt, attached to my belt is my quiver, a belt pouch which has some sinew, bark shavings, firestones, my mortar, and my poultice treated bandages as I keep them separate from the untreated ones, my herb pouch for ground herbs, and sometimes a haft frog for a handaxe if Im fletching. You can also attach scabbards, keyrings, flasks, drinking horns, powder horns, etc.to break it down further, heres how I organize my stuff. In my cloak I have excess riln, untreated bandages, and my map. In my backpack I keep food, foraged herbs before grinding, a torch, some vials of lamp oil, and any misc stuff I find that I want to sell or bring back for some reason. As I said before, my herb pouch is for ground herbs, and my belt pouch was listed above
 . I also have a pole harness for my iron-banded quarterstaff, and I have a bow in the shoulder slots. I generally feel pretty unburdened can move around quite freely. If I dont feel that way, I hop on over to the bank and store excess stuff or sell stuff out of my backpack.I already hear these questions coming, so Ill address them too. I cary between twenty and thirty units of food, for me, waybread since Im udemi, but rations work too. I have sixty untreated bandages, and fourty differently colored bandages for different poultices. I try not to cary more than 500 riln at a time for emergency ration buying, or bandage purchasing, or the occasional stop at the infirmery if needed.Hope that helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=209332#p209332




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

We admins already can, he he, and its great fun when you know someone is headed to a set of coordinates, boom boom boom, APU down, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=209333#p209333




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Re: Clok Mud

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: Clok Mud

Really theyre only useful for starting campfires. Theyre not completely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=209338#p209338




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Re: The zombie apocalypse has just started. Look to your left.

2015-03-21 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector


  


Re: The zombie apocalypse has just started. Look to your left.

got my handheld bop it advanced device, a gameboard, a brailler , a bow for a violin and a bottle of deodrant to my left. my chances are quite good. dark, youre going down! mwahahahaha!

URL: http://forum.audiogames.net/viewtopic.php?pid=209337#p209337




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Open Broadcaster Software

2015-03-21 Thread AudioGames . net Forum — Articles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note: Its good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful. This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have blocky frames, where movements look very stiff and juddery. There are those who would say that it doesnt matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 Id recommend this guide, found on the twitch help page.A couple of notes about this guideIts not exactly up-to-date, from what I can gather. There are boxes missing in places where it says there should be boxes, and the networks tab isnt actually able to be altered, as far as I can tell. However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates: The recommended bitrate is 3000 KBPS - around that at least. This is way too high for most people, even twitch partners. After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup. Id suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.Its fairly obviously des
 igned for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab and go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphics, or games running 

coupons in ticonblu

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


coupons in ticonblu

hello, i wil ask this here because the guis dont tell me. wat i have to do to win a coupon for a free licence of a game?i have purchased some titles fron they.

URL: http://forum.audiogames.net/viewtopic.php?pid=209340#p209340




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Re: mota verssions

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: mota verssions

Hi Douglas1.No I dont have old betas I lost them on my old computer when it broke. If I did have any of the betas Id probally be playing them right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=209342#p209342




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Danny, are you still interested in getting my music library that Ive been creating?

URL: http://forum.audiogames.net/viewtopic.php?pid=209345#p209345




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Re: Want to learn BGT in Spanish?

2015-03-21 Thread AudioGames . net Forum — Developers room : the terminator via Audiogames-reflector


  


Re: Want to learn BGT in Spanish?

I think you can ask philip, Just think, not promissing anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=209346#p209346




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Re: free collection of 10GB+ of premium sound effects for game developers

2015-03-21 Thread AudioGames . net Forum — Developers room : Socheat via Audiogames-reflector


  


Re: free collection of 10GB+ of premium sound effects for game developers

just download the bittorrent client and youre good to go.

URL: http://forum.audiogames.net/viewtopic.php?pid=209349#p209349




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Greetings all! The new update is now ready! Note, I was unable to finish ground vehicles and some of the policies are missing, this does not mean that they dont apply and ill work on getting them from the old server. Anyways, this new build contains asteroid hauling, several bug fixes, the ability to probe for planets in deep space, and a hole lot more. The nebvan cruisers are now ready, anyone who has a billion or more credits can ask to take the combat test against a few automated starships or player owned starships, and if they win, they will receive the licance required to own a nebvan. Note, cheating is strictly forbidden on this test. No scripts, if your not doing the targetting and repairs, you wont receive the licance. To get the new build, get it from the first post or this link https://dl.dropboxusercontent.com/u/266 … bsetup.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=209351#p209351




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Anyone interested in another racing game?

actually, burak, obviously no. and if what I was saying was harsh, there would therefore not be a thumbs up. I seriously dont care if youre frustrated. Are free games crap? no. but what I meant by free crap was free stuff. Sorry, didnt frikkin know I had to clarify.Anyway, did you pull this crap to aprone when he made swamp shareware? hmm no dont think so. Anyways, all I have to say is: if you dont like the absolute frikkin idea of a shareware game, dont play it.

URL: http://forum.audiogames.net/viewtopic.php?pid=209352#p209352




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Re: dectalk 4.41 for nvda

2015-03-21 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector


  


Re: dectalk 4.41 for nvda

Unfortunately I dont think thats going to happen, unless a DLL version of DECtalk 4.3 comes to light. As far as we know, such a thing doesnt exist.

URL: http://forum.audiogames.net/viewtopic.php?pid=209353#p209353




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: Anyone interested in another racing game?

Oh lord, the classic I cant pay for games argument again. Guys, we cant just make every game free, this subject came up on the dmnb topic, and I said the same thing. As fun as it is to produce games, we eventually at some point must charge for our hard work. I intend to do a subscription system for dmnb once im ready and once everyone things its stable and ready to be payed for, and that money doesnt just go to us. It goes for fixing valuable solutions. What happens if steves computer dies, he doesnt have another one? No updates to the game. Hents, bordem by you, hents his game dies. But with the money, he would be able to pay to fix said computer or buy a new one and hents, updates for you, hents his game will not die out.

URL: http://forum.audiogames.net/viewtopic.php?pid=209354#p209354




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Re: dectalk 4.41 for nvda

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: dectalk 4.41 for nvda

Yeah if someone could make an addon with dectalk 4.3 it would be great

URL: http://forum.audiogames.net/viewtopic.php?pid=209347#p209347




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Tell me, Tyler, because Im just curious: Does this contain music that you have personally created, or is this music plagiarized from adifferent music source? Because Im not getting this library if it has music I can get somewhere else.

URL: http://forum.audiogames.net/viewtopic.php?pid=209348#p209348




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Re: Quick online survey from researchers at the University of Nevada, Reno

2015-03-21 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Quick online survey from researchers at the University of Nevada, Reno

Well, the servays is pretty easy to navigate. there is no option blind since birth. I want to have this option, but I couldnt.thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=209350#p209350




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Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Anyone interested in another racing game?

Exactly Danny. You know, responding to this shouldnt have been my concern, as its not my problem that some one cant pay for my game. I hope burak tries to give that bull crap excuse to some big computer company. Who knows, they might give him a comp with a quad core Pentium 3.5 ghz processor running windows 10 and with 20 gigs of ram and 4 tb of disk space. Who knows.But anyways. with all bull crap excuses aside, anything better to talk about?

URL: http://forum.audiogames.net/viewtopic.php?pid=209355#p209355




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Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net Forum — Off-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

the bit torrent sync clicker asks if you want to patch the interface, I have made the patch that is inside the program itself, when you start it, just click on yes when it asks do you want to patch the interface and it will do the job for you.And I did mention thata pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interfacethe website is: http://www.nsstudiosweb.com/yes, and I do have donation, its on the start page of my website, theres a donation headding.

URL: http://forum.audiogames.net/viewtopic.php?pid=209356#p209356




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-21 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Funny you should ask. I wouldnt ever give danny a cheap lie. I made it all

URL: http://forum.audiogames.net/viewtopic.php?pid=209357#p209357




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