Re: Bathroom appliaces for blind/VI users

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector


  


Re: Bathroom appliaces for blind/VI users

I love how we can all come together over toilets.@Dark, in many public places here in the US, they have auto flushing toilets. Stores, airports, larger public bathrooms with multiple stalls. Typically, say if its a smaller bathroom with two stalls, or even just a single toilet, youre more likely to find a flush handle. I think of the crappier bathrooms, pun intended, as having flush handels, and the nicer, newer, more industrial ones as auto flush. But yeah, theyre pretty common here. I guess women are more likely to trigger the auto flush sensor than men for various reasons. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217547#p217547




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: some bgt questions

2015-05-24 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector


  


Re: some bgt questions

So if I would spam the fishing action I could just spam the action with some kind of script? I dont think that you can do what you want with a system as simple as the one used for your game (but you can still improve it!) 

URL: http://forum.audiogames.net/viewtopic.php?pid=217553#p217553




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for opponents

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector


  


Re: Looking for opponents

@FabiG94.Id love to play a couple games with you, the only thing is that I cant receive incoming connections.. I have to figure out how to open ports on my comcast router. If you can receive incoming connections though, lets play. I have super football, super sport, super tennis, Lords of the Galaxy, and Galaxy Ranger.You can Email me at staindadd...@juno.com to set up a time. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217558#p217558




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector


  


Re: Beatstar pro is finally here!

HiI havent tried the pro version of Beatstar yet but I did played around with the normal older beatstarIts fun although I am not quite good at it. but as long as Im having fun I dont mindTheres this niggleing little issue that I havent been able to figure out,though.When I select the download soundpack option, Im told to arrow and then press enter on the pack I want to download. but when I press arrow keys nothing seem to happen. or at least I here no sounds, no clicks or sounds to indicate which pack Im about to press enter on and downloadso what I have to do is press enter wait for a pack to download and then go to the buy soundpack option to see what pack I have downloadedIs there something Im doing wrong or we cant here the pack we are downloading before we download it?editedgrryf

URL: http://forum.audiogames.net/viewtopic.php?pid=217568#p217568




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio Game Console Sonus Interactive

2015-05-24 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Audio Game Console Sonus Interactive

Hi Aronp, and welcome into the community. My view on the buttons is maybe different shaped butttons, or that would just make it easiest to remember the buttons. As you said the buttons are programmable so a key describer mode wouldnt be ideal since the buttons do different things depending on the games. Also, since you said the games are on sd cards, would it be possible to copy multiple games on a card? Some of us have sdhc cards and with a 32gb card, Id say you could store about 5 games on that depending on how big the games are. This would maximise portability if you are carrying the thing around and just want all your games on one card. I really like this approach as I have experience with audio games as well as mainstream consoles. Bgt is a good idea as most of the audio gaming community knows that language, it is very easy to learn, and lightweight so you can program anything from a mini shoot the target game to a full sized adventure with it. That would get more
  people from this community developing games on the console. Also, do you have any plans for getting beta testers for the console? I can most certainly help with testing it. A suggestion would be to make a virtual machine of the boards firmware for people to test. This is the kind of project that, in my opinion, could use test runs from the community so based on that we could help shape the development. Best of luck with the project!

URL: http://forum.audiogames.net/viewtopic.php?pid=217576#p217576




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Beatstar pro is finally here!

Hello,Your screen reader reads the packs that are downloading. It supports NVDA, I dont know about jaws because of its silly keyhook.

URL: http://forum.audiogames.net/viewtopic.php?pid=217578#p217578




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: some bgt questions

2015-05-24 Thread AudioGames . net Forum — Developers room : pelantas via Audiogames-reflector


  


Re: some bgt questions

Hello,No there isnt a fishing state, but the city (wich is the location you start at) does have a sublocation, ich are the docks of that city. Here you can throw out a fishing pole and try to catch a fish, wich you can use to cook it to eat it, to regenerate some hitpoints when you toke some damage in combat.In the current system there is 50% chance you rail in a fish, and the other 50% you wont rail in a fish. It is basicly a yes or no system. and i want to try to make that more interactive.hthgreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=217550#p217550




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net Forum — New releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

I thought the controller configuration was accessible in Skullgirls.Just navigate to it using your keyboard, and then, configure your controller from there.

URL: http://forum.audiogames.net/viewtopic.php?pid=217551#p217551




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Hello,Yes, controler asignment is completely accessible if youe enabled the clipboard support. You shold be able to just use up, down, and for the moment circle to go through the enus until you get to the controler config. From there, map light kick to cross, and medium kick to circle, that should also set your menu options right.

URL: http://forum.audiogames.net/viewtopic.php?pid=217555#p217555




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bathroom appliaces for blind/VI users

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Bathroom appliaces for blind/VI users

Id say men are %50 less likely to trigger the sensor,  you knowlike one number in two? boom boom!

URL: http://forum.audiogames.net/viewtopic.php?pid=217565#p217565




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Youtube frustrations

2015-05-24 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Youtube frustrations

Hello,You write down the commnds in the bach file but leave a gap, so I made mine say press a key to begin and also press a eky to close when done, so you can review and make sure its OK.Im not quite sure how to do m4a. But, you get the commands written down, and then you put the file in the same directory as YouTube-dl and then run it when you want to use it.Ive got one for win7, which lets you input the urls manually, an Ive got one for win8, because microsoft removed the input box, which just parses a file from urls.txt. Im actually thinking about just removing the win7 one altogether as Im using the urls one a lot more often. Ive also got one that deletes YouTube-dls files afterwoods so I can also paste it into other directories and make YouTube-dl do its thing as well then get rid of itself from the directory, but Ive stopped using that one because I managed to accidentally delete the original folde
 r including the home made batch files! Luckily I had a backup at hand.

URL: http://forum.audiogames.net/viewtopic.php?pid=217577#p217577




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-05-24 Thread AudioGames . net Forum — New releases room : neo_anderson via Audiogames-reflector


  


Re: Survive the Wild!

TWO SIDED THING, DUAL SIDED THING?I thought I in my usual rants and ravings made my opinions clear?Oh darn, I guess I should work on my novelettes.Either way. What can i say, Im a walking contradiction, and I have no wrest? Darn, whats that quote of that song.Either way, Im glad you enjoyed my boast. Look back up, I made some nice references to everything from, lord of the flies, to the matrix, to ma Hot Gondi,in disguised form.Glad you liked my usual ramblings.Later,NEO.

URL: http://forum.audiogames.net/viewtopic.php?pid=217546#p217546




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Your-adventure beta 1 released nonvisiongames

2015-05-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Your-adventure beta 1 released nonvisiongames

@Pelantas, randomness is good, however randomness on its own doesnt equal a particularly interactive game. After all, playing a slot machine with two possible outcomes, win or lose isnt that different to playing a slot machine with five or six, your still just pushing the button and hoping. What I would suggest, although it would be more complicated in programming terms, would be a system that let the player have limited information, and then had to gamble.So you throw out your line and wait for a bight, and then get a tug on the line which can either be weak, average, or strong. You can now wait for another tug, or respond by trying to real the fish in with either a small, medium or large amount of force (appropriate to the sort of fish). The problem however is some sorts of fish have two possible tugs on the line, a true and a false one, and a %50 chance of doing either, indeed some especially tricky fish might have 3 possible false sygnals
 s. In addition, while some fish wont be too quick to drop the bate, others might need to be reeled in on the first tug otherwise theyll get away. So for example, say the minno is a small fish and can only give a weak tug, while the salmon, a medium fish can give a medium or weak tug. Wehn you get a weak tug on the line, you now have to decide whether to take a gamble and pull it in with a small amount of force, hoping its a minno, or wait to see what happens on the second tug, sinse if it gives two weak tugs odds are its definitely a minno, while if the second is medium it might be a salmon. This can be further complicated by adding in fish which need to be reeled in on the first tug. So say a rainbow trout (a valuable medium sized fish), could only give a medium tug, but if you waited itd swim away. So, just like in real fishing you need to know the habbits of the fish, and what fish invest different areas to calculate the best pos
 sible actions. In addition, how damaged your pole is would also play a part sinse if each cast damaged your pole, but certain types of decisions damaged it more, well you might be more willing to take risks when you didnt have much of a pole anyway, while you might want to preserve your pole for as long as possible. This would be more complex in programming terms, sinse youd need to add for each new fish type one, two or three possible tug types, with one being correct to the amount of force needed to reel the fish in, and a percentage chance of it getting away if you wait to see what it is, but would I think create a much more fun activity, and one which rewarded people who paid attention and calculated the odds. Indeedit could also mean more interaction with the world, sinse you could pick up information on how to catch different types of fish from npcs, for example you might find an old woman who says ah, those rainbow trout arent the stronges
 t things in the sea, but youve got to grab them quick before they swim away! Of course, not all activities in the game should be this complex, sinse after all its rather difficult to make a case that say picking fruit from a tree is anything more than time taken vs fruit gathered (although of course there could be a chance of some fruit being spoiled or of nasty stuff coming out of the trees), but having this sort of system occasionally in the game means that players arent just hitting one button all the time and have to be engaged with what theyre doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=217570#p217570




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Youtube frustrations

2015-05-24 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Youtube frustrations

Hi aaron.Can you write down how to make the batch file work?I mean, Im guessing if I make a batch file and just press enter, it wont work. Do I need to put it somewhere?Also, Id like to download the channels as m4a audio files, how would i do that?I think, --audio-format m4a is part of the answer to my question, but Im not sure what else I have to write.

URL: http://forum.audiogames.net/viewtopic.php?pid=217575#p217575




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: Beatstar pro is finally here!

[ a-t ] the best in the world that is a bug in beatstar download game.exe from post 25 and replace it in your beatstar folder than it will start working

URL: http://forum.audiogames.net/viewtopic.php?pid=217545#p217545




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Skype's Facebook feature is driving me up the wall!

2015-05-24 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Skype's Facebook feature is driving me up the wall!

Hello,@trenton: the link you provided only links to a keyboard shortcuts group and I cant find the list of the facebook shortcuts there.

URL: http://forum.audiogames.net/viewtopic.php?pid=217557#p217557




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : staindaddict via Audiogames-reflector


  


Opening ports on a comcast modem?

Hi everyone,This is kind of game related, but its also not so this is why Im posting it here. Im trying to open the ports on my comcast modem/router to play the games from vipgameszone with people online. Ive called comcast, and they tried to explain it to me, but they keep thinking I could see, and theyre asking me if I can see this or that. lol I thought someone on here might know how to do it, cause Im sure Im not the only person on here with Comcast as my internet provider.The only thing I got from Comcast was to open the router page, you need to enter:10.0.0.1You type that into where you would open a webpage.If anyone knows how to do this, can you please let me know?Thanks so much. I could do it on my old router just fine, but this is a much better router. I just cant figure out how to do it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217560#p217560




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Describe yourself in identification rhyme

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Describe yourself in identification rhyme

Mmmm, Im not sure if that is an identification rhyme there Soul keeper or a job description for the goat with a thousand young, but I like! does it bare any relation to you personally? or then again I probably dont want you to answer that .Btw, my own comment lights younger son above is a play upon my other name.

URL: http://forum.audiogames.net/viewtopic.php?pid=217563#p217563




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector


  


Re: Beatstar pro is finally here!

HiI havent tried the pro version of Beatstar yet but I did played around with the normal older beatstarIts fun although I am not quite good at it. but as long as Im having fun I dont mindTheres this niggleing little issue that I havent been able to figure out,though.When I choose the buy a soundpack option from the main menu, I get a list or what I think Is a list as It makes no sound. if I up and down arrow a bit and press enter, a pack is downloaded and is available for me to switch to.Can I see the pack Im buying before I buy it? see or better put could I listen to its title,or the name or something that tells me that a certain pack is of so and so type. I.E the alter pack the harry potter pack and so on.or is it supposed to be random. a random pack is chosen and you buy it when you press enter? Using jaws with win7 64bitgrryf

URL: http://forum.audiogames.net/viewtopic.php?pid=217568#p217568




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Your-adventure beta 1 released nonvisiongames

2015-05-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Your-adventure beta 1 released nonvisiongames

@Pelantas, randomness is good, however randomness on its own doesnt equal a particularly interactive game. After all, playing a slot machine with two possible outcomes, win or lose isnt that different to playing a slot machine with five or six, your still just pushing the button and hoping. What I would suggest, although it would be more complicated in programming terms, would be a system that let the player have limited information, and then had to gamble.So you throw out your line and wait for a bight, and then get a tug on the line which can either be weak, average, or strong. You can now wait for another tug, or respond by trying to real the fish in with either a small, medium or large amount of force (appropriate to the sort of fish). The problem however is some sorts of fish have two possible tugs on the line, a true and a false one, and a %50 chance of doing either, indeed some especially tricky fish might have 3 possible false sygnals
 s. In addition, while some fish wont be too quick to drop the bate, others might need to be reeled in on the first tug otherwise theyll get away. So for example, say the minno is a small fish and can only give a weak tug, while the salmon, a medium fish can give a medium or weak tug. Wehn you get a weak tug on the line, you now have to decide whether to take a gamble and pull it in with a small amount of force, hoping its a minno, or wait to see what happens on the second tug, sinse if it gives two weak tugs odds are its definitely a minno, while if the second is medium it might be a salmon. This can be further complicated by adding in fish which need to be reeled in on the first tug. So say a rainbow trout (a valuable medium sized fish), could only give a medium tug, but if you waited itd swim away. So, just like in real fishing you need to know the habbits of the fish, and what fish invest different areas to calculate the best pos
 sible actions. In addition, how damaged your pole is would also play a part sinse if each cast damaged your pole, but certain types of decisions damaged it more, well you might be more willing to take risks when you didnt have much of a pole anyway, while you might want to preserve your pole for as long as possible. This would be more complex in programming terms, sinse youd need to add for each new fish type two possible tug types, and a percentage chance of it getting away if you wait to see what it is, but would I think create a much more fun activity, and one which rewarded people who paid attention and calculated the odds. Of course, not all activities in the game should be this complex, sinse after all its rather difficult to make a case that say picking fruit from a tree is anything more than time taken vs fruit gathered (although of course there could be a chance of some fruit being spoiled or of nasty stuff coming out of the trees), but havin
 g this sort of system occasionally in the game means that players arent just hitting one button all the time and have to be engaged with what theyre doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=217570#p217570




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for Mud Splat

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector


  


Re: Looking for Mud Splat

Unfortunately the download page on that site is looking for contact info, and hasnt been updated since 2005.I presume they would have previously emailed a link or something, but Ive got no faith that its actually still up and running. Thats why I was hoping somebody on here could upload the setup.

URL: http://forum.audiogames.net/viewtopic.php?pid=217571#p217571




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Accessible radios?

I will look in to those apps. I really wish I brought this topic up before I bought the radio. LOL. What can I say. I will give the CC2E radio a look. How much radio do you get for the price? I guess that can be found out by going and looking it up. Main question should be is how well does it work for the price? I enjoy bringing in the far off stations until they start boring me. LOL. As a side note, I guess if I want to get the best use of what I got, I better put some kind of an antenna up outdoors. Hope a receiving antenna doesn’t require all that much when it comes to making sure it is matched to what I received. Not that I don’t mind matching the antenna to the correct wave length, but I kind of want to get the full HF freq range on my radio. Somehow I think I would get a few comments if I put up a few antennas, or at least had a little bit of help. LOL. How well does the KNFB app work on a IPad? I do not have an IPhone just yet. You had a lot of different brands didn’t you?

URL: http://forum.audiogames.net/viewtopic.php?pid=217552#p217552




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for opponents

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Looking for opponents

Hi,I also would like to play a cupple of games with you guys.I have super tennis, super football, supersports pack, galaxy ranger and lort of the galaxy.If you wanna play, jjust drop me an e-mail tomoritz.grandj...@hotmail.comor add me on skype. My username ismority4Hope to see you soon!Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=217559#p217559




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp Campaigns topic

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Swamp Campaigns topic

Hi. Haromer, your link is not working.

URL: http://forum.audiogames.net/viewtopic.php?pid=217569#p217569




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-05-24 Thread AudioGames . net Forum — New releases room : neo_anderson via Audiogames-reflector


  


Re: Survive the Wild!

HTWO SIDED THING, DUAL SIDED THING?I thought I in my usual rants and ravings made my opinions clear?Oh darn, I guess I should work on my novelettes.Either way. What can i say, Im a walking contradiction, and I have no wrest? Darn, whats that quote of that song.Either way, Im glad you enjoyed my boast. Look back up, I made some nice references to everything from, lord of the flies, to the matrix, to ma Hot Gondi,in disguised form.Glad you liked my usual ramblings.AND HEY SAM, DUDE, TAKE IT EASY.Developing a game is not easy.I had a hard time using the mush code system.And thats probably nothing compared to what youre doing.Dude, youre 13 years old. Thats actually impressive. I was like only 25, when I started my first secured hush hush, project.It never went anywhere. Glad yours did.For what its worth, I am impressed, seriously.Good luck.Take you
 r time.Code, and compose what you can. Yes computer coding is like music. Those of you that are good, will know what I mean, like grammar, or English, or French. Or mah, you get the idea.Either way.Just take it slow bro. Youll get there, eventually.Rome wasnt built in a day ya know.Neither was the pyramids of Egypt.You get where Im going with this.Dont despair. Take it easy, and most importantly take your time.You cant please all of the people, all of the time. Trust me,. I know from experience.Even if you do the correct thing, or what you feel is correct in the situation, there will always be that one person that dislikes what youre doing. Even if that person is me, trust me. I know from experience.Im not trying to down what youre doing. Im trying to cheer ya on dude. If I had half the wisdom, I had at your age. Probably most of my problems would be solved by now.
 Good luck, and work at your own pace.It matters not if it gets finished in six months, or six years. As long as you can look back and say. I made this, and I can enjoy playing it.In the end, you half to be pleased with the project you make/you dont need to be felt rushed, or feel pressured to put this, or that in their.Slow and steady wins the race my friend.Good luck.Take your time. And I wish nothing but the best for you.Later,neo

URL: http://forum.audiogames.net/viewtopic.php?pid=217546#p217546




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Youtube frustrations

2015-05-24 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Youtube frustrations

Hello,You can also make a file with the extention dot bat in notepad with all the commands in it, so all youd have o do is run the batch file andyou are done. Ive got mine linked to a file called urls.txt so when I press enter on the batch file it will always check that file then start downloading from it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217556#p217556




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: infovox230 sapi4 registration

2015-05-24 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: infovox230 sapi4 registration

Nothings illegal about it, bt man. Acapela group, which was Telia Promoter at the time of infovox230, has decalired the software and hardware to be no longer supported. However thhey didnt really do much to make the registration process quick and easy as with any other abandoned software, i e a keygen made by acapela group themselves, an update patch, etc woulda been a whole lot easier. For me the 30 day trial works, but the moment I enter my license that cripkey gives me it stops working.

URL: http://forum.audiogames.net/viewtopic.php?pid=217561#p217561




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Online game in bgt!

2015-05-24 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Online game in bgt!

Welcome!So I speak in detail.1. I have bgt, and only bgt.2. I have a server on my computer;3. All sound files, etc are stored in kleenta the game;4. Each player is recorded in the class of users;5. When it comes into play, the object receives its activation via, for example, variable.And here is how its all done, the server, etc. I Do not Know.

URL: http://forum.audiogames.net/viewtopic.php?pid=217562#p217562




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for opponents

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector


  


Re: Looking for opponents

Hi again,Cool, you have all the games like I do. Like I said, my email is staindadd...@juno.com and my skype is goldberg454Anyone who wants to play can send me a message, or add me to skype.Look forward to playing..

URL: http://forum.audiogames.net/viewtopic.php?pid=217566#p217566




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Talking of mods, what sounds have people modified or what mods are you all using? the only mods Ive ever used modified weapons sounds some are good, some are just so so.So what mod are you using, and if you happen to have a link to it, I wouldnt mind having that,either.I need to pull up goldwave someday and lower a few of these weapons sounds plus the zombie sounds but Im not sure if that will go well.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=217567#p217567




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Steam ID Exchange

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector


  


Re: Steam ID Exchange

Seems like his username doesnt exist.

URL: http://forum.audiogames.net/viewtopic.php?pid=217549#p217549




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi,anyone have older versions sounds,1.9 or 2.6, or other older version,  someone can send here,   i am looking the old topics, but couldnt find any,  i had before, but sadly, my old laptop is got burned

URL: http://forum.audiogames.net/viewtopic.php?pid=217554#p217554




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: some bgt questions

2015-05-24 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector


  


Re: some bgt questions

So if I would spam the fishing action I could just spam the action with some kind of script? I dont think that you can do what you want with a system as simple as the one used for your game (but you can still improve it!) To have things using time in your game, you will have to use a non-blocking architecture, with a tick system, and using a state system, to say the player is fishing, if he moves, change the state so he cant have a fish being caught while moving to other locations. Some games have this problem, you start fishing, you move to a city, and suddenly the game says you caught a fish. Because the game hasnt detected that you left your fishing post.With ticks, you can say if he is fishing, lets see since when, and each minute he has a 50% chance to begin to catch a fish

URL: http://forum.audiogames.net/viewtopic.php?pid=217553#p217553




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Accessible radios?

@Cw, your slightly off on the bbc and Uk licensing. Firstly, the Bbc is most definitely and certainly not! biased towards the government at all, indeed a regular topic of scandle in the Uk is how far the bbc jernalists go in terms of making the government not exactly look great, (particularly as earlier this month during a general election). For example, a recent tv series that the bbc commissioned was called inside the commons which was pretty much what you got, indeed how much it showed of the government mired in traditions and party rivalries even down to silly things like mps being called to vote on issues they hadnt been present for the debate for was actually quite depressing in an illuminating way. Im not saying the Bbc are perfect, but certainly they do mostly try! to be impartial, and theyre far from being a tool of the state, indeed from what little I understand of these things American news seems often to be much more biased o
 ne way or the other.As to licensing, in the Uk you need a license to watch live broadcasts, and its the license fees that pay for the bbc, although with a tv youll get access to other channels and inddependent networks, indeed for a long time in the Uk all tvs had four channels, bbc 1 and 2, the independently funded Itv and then channel 4, with channel 5 (another network), being started in I believe 1999. Now of course the independent networks have far more channels than just the initial, and even without access to sky youll get lots of other tv channels as well with different themes and biases, although the live broadcast license thing is still in effect and is the reason I dont myself have access to tv sinse I just wasnt using the thing.As to radio, all radio is free and requires no license you just need to own a radio. Like the tv channels, bbc radio stations dont have adds sinse they get the main grant from the bbc themselv
 es. This counts all the fm stations, bbc radio 1 (mostly pop music, sensationalist news and sport updates particularly football), Bbc 2, (aimed at a slightly older/more artistic audience with more dated music and less tabloid news plus the odd question time or talk show), bbc radio 3 a rather elitest classical music station, Bbc radio 4 which is pretty much uniquely devoted to informational programs, political discussions and radio dramas, and radio 5, which is %100 sport. There is also a local Bbc radio station for each county in the Uk. In addition to the Bbc there are various legitimate independent radio stations that do run adds such as Classic fm (far more fun and less snobby than radio 3), who I listen to, Jam fm, Hearts fm, smooth radio etc. Am is generally left up to independents and smaller operations from what I understand. Im not sure on the long wave ban in the Uk, sinse thats not something Ive heard of but I admit Im not a radio nut 
 I just like listening to certain things occasionally. On a completely different subject I finally got around to adding the wrireless network info to my victor stream so i can use it for internet radio and podcasts, which sis cool! I particularly like how it can play various sorts of podcast feeds from a given url. It actually makes quite a nice podcatcher really, its the first time Ive bothered with the humanware companion software for the thing (sinse I need it to transfer podcast urls), but sinse its just a copy and paste one press thing its really not an issue.

URL: http://forum.audiogames.net/viewtopic.php?pid=217564#p217564




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-05-24 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector


  


Re: Survive the Wild!

Ok so I would like to say something, not in anger but id like to say it. Im not trying to ignore people here. I love the suggestions, love them. But the thing is is im of course getting so many at a time, I have to find a way to add them in a way that can fit. Im running a multiplayer game here, which means I have to do things client, as well as server side. I dont mind adding things, but I still have to code it all in, I cant just snap my fingers. But I want this game to be real. A spaceship would not make any sence, for example, while stew, Ive had that idea for a while, and I will beable to do that after I do this new inventory system. But trust me I dont ignore suggestions, I see them and try to reply to as many as I can. But sometimes I cant. You have to understand. Im a 13 year old kid. I have school, my parents bossing me around about computer access, family time off of the computer, other things id like to d
 o than coding this one game all day, give me time guys, I will be adding all this stuff but I just need time. So Im sorry if I gave some people the impression of ignoring them but thats truely not what I mean. I have many many people and I cant keep track of it all. Hope that helps a little, at least with why sometimes im not able to respond.

URL: http://forum.audiogames.net/viewtopic.php?pid=217544#p217544




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Your-adventure beta 1 released nonvisiongames

2015-05-24 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: Your-adventure beta 1 released nonvisiongames

hi all,I will see what i can do to that.I am currently surveying how i can make the interactive method dark mansioned. When that will require very very much rewriting, i will think about another system. and thats something like this:With fishing, you cast out your pole, but various things can happen:1: yu rail in a normal fish, salmon or trout (the last one i should build in still)2. The fish can be bit off by a shark.3. you can get attacked by a shark or another monsterosity. i cant get the correct name of it in my head, but it has tentacles.4. you can get Lucky and rail in two of a type of fish.5. your pole takes more damage than usual or can break instantly.When people have more suggestions to add to this list, throw them up.It can still appear a bit grindy, but it will give far more randomness in the game and not only the system of basicly yes, you got a fish or no you didntsucc
 eedWhat do you think of the system i just mansioned? when you agree, i will try to add it to all available activities where possible.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=217548#p217548




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Anyone have 1.9? I want the sounds from that. Also is it ok to replace gun sounds and sounds that other players hear in the game? Or does that reck the game. Because i want the old mp5 sound but if i change that will it screw up everyone else or just me or is it a mod for me, so they hear there own sounds and i hear my own?

URL: http://forum.audiogames.net/viewtopic.php?pid=217572#p217572




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Learning languages for free anywhere

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector


  


Re: Learning languages for free anywhere

Thank you. Now i can skip french class

URL: http://forum.audiogames.net/viewtopic.php?pid=217573#p217573




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Is there a program where I can make eloquence speak and then record it

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector


  


Re: Is there a program where I can make eloquence speak and then record it

Oh my god. Rofl. How do you do this. Seriously this is the coolest and creepyest thing ever. Someone explain how to do this i need to do it.As for the program, would anyone mind posting a link?

URL: http://forum.audiogames.net/viewtopic.php?pid=217574#p217574




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for Mud Splat

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Looking for Mud Splat

Hi. The form on the site is just an automatic form, you can type in any old coblers and itll give you the download link when you hit continue, (I told it my name was nobody and my mail address was justtesting at something dot org). I used the download page however rather than the direct link on the db in case anyone wanted to download a version in different languages, however if you just want the direct link to download the English setup it is Here

URL: http://forum.audiogames.net/viewtopic.php?pid=217582#p217582




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : Kyleman123 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

atlan, delete your progress.ini file and then the game will recreate it once you relaunch the game.i use Sneak and Phanthoms weapons mod. plus menu sounds from... CarlosM, i think. and a different vulcan sound. i also changed the car sounds into car alarm sounds which gives it a bit more realistic feeling. i can upload any of that if anyone wants it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217585#p217585




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Braille plus emulater!

2015-05-24 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector


  


Re: Braille plus emulater!

realy, very good thing, for beginning. and hi all!

URL: http://forum.audiogames.net/viewtopic.php?pid=217581#p217581




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Youtube frustrations

2015-05-24 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector


  


Re: Youtube frustrations

Hi Aaron,Would you mind uploading your Win 7 and Win 8 batch files with a sample URL included so I can have a look at them? Im on Win 7 so that one will be most important for me, but Win 8 users will obviously need the Win 8 one.And Brad, you can convert to m4a in one of two ways. First though I must explain what container formats are.MP4, avi, webm, Ogg, all those formats, are just container formats which store multiple streams of data, such as audio, video, and subtitles. There are certain formats which different containers support. For example, mp4 files normally have aac or m4a audio streams. However, people dont always have to follow this rule. Just as an example, Ive seen mp4 files with ogg Vorbis streams even though technically this isnt supported. most players that can play mp4 files will have some trouble, even if they support Vorbis playback, simply because the container format isnt compatible with it. So, if you want to co
 nvert to m4a, you will have to first off know if the file youre dealing with already has an m4a stream in it. If it does, its a fairly simple matter of extracting this m4a audio.Method 1: If the file extension of the video file is mp4, the stream is likely m4a already, and you can use a command line program called FFmpeg to extract it. Once you have the program, you type the following command line.ffmpeg -i input file -vn -acodec copy output file.m4aSo a typical conversion may go like this.c:\downloads\cmd\ffmpeg.exe -i C:\vids\test.mp4 -vn -acodec copy test.m4aIf Im correct, this will extract the m4a audio from the mp4 file and put it in the same directory as the input file. Youll still need to delete the mp4.Method 2: If the file isnt an mp4 file. You can still use FFmpeg to extract the audio stream. For avi files, the audio stream is normally .mp3, and for webm files, the stream is normally .ogg. If
  you try to extract the wrong stream, fFmpeg wont run the operation and youll either be left with no output file, or a file thats 0 bytes that obviously wont play. There are diagnostic things you can run through FFmpeg to determine what the audio stream may be, though I can normally tell by the file type and some educated guessing. If you must have m4a, you can still extract audio with FFmpeg and then convert the resulting files to m4a. I wouldnt recommend FFmpeg for converting existing files to m4a, as its AAC encoder is trash.I also use a program called Batchenc as a GUI frontend to most of my command line programs that require an input and output file. If youd like, I can upload this program with my FFmpeg included, which makes it easier to work with. This way Im still able to use Explorer to find my input files instead of messing with cmd.

URL: http://forum.audiogames.net/viewtopic.php?pid=217586#p217586




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Tentative Entombed 2 Design Decisions

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Tentative Entombed 2 Design Decisions

Yeah, probably not. Im having the most fun when a game surprises me by explaining details (or showing me details) in a set of rules I had never thought of before. It makes me respect the developer more for putting thought into it, and makes me like the game world a lot more because I feel like the developer actually tried to not stick to the stereotypical magic missile is for mages and druids can grow the same random unnamed tree anywhere type of game. My intertainment comes from seeing what a game is, and how smart it is about being what it is; for this reason I dislike games that set a fixed list of basic rules and then deny them whenever they feel like it.The uniqueness of a game is a very, very huge factor in whether or not I will enjoy a game or not, and I usually find games that are willing to go beyond the stenciled and shaded in box of comformity, generic high fantasy nonsense and unrealistic senarios produce interesting and new games, 
 because they decided to be creative about it. Basically, my point is, that I would like to see more stuff like magical lightning reanimating creatures into zombies than the mindless slashing of random enemies. I can probably understand not coding in a ridiculously pointless thing like electromagnetism unless it would be even remotely useful and fitting with the game, but when I say realistic I dont necessarily mean within the context of the real world, just realistic within the set of rules you create. Flesh out a system before its put into a game, otherwise its just another vague and generic walk around killing things sort of experience, and although the thematic context might be different, the gameplay wont be, and the gameplay is usually what a roguelike is all about.Anyways, I realize were straying away from the topic of entombed suggestions, so Ill put this subject to rest. Sorry for the interruption, and I
 ;ll be keeping an eye on the thread with high hopes for entombed II!

URL: http://forum.audiogames.net/viewtopic.php?pid=217589#p217589




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bathroom appliaces for blind/VI users

2015-05-24 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: Bathroom appliaces for blind/VI users

@Dark, Cinnamon is right. Automatic flush toilets are becoming quite common in the USA. Particularly when a brand new store or restaurant is constructed because they seem to equip their rest rooms with automatic flushing toilets, automatic sinks, and the automatic hand dryers which are probably expensive, but are becoming quite common in a lot of newer commercial buildings. These days the only time one would run into the manual flush handles is in older buildings than have not been upgraded and has been around for a while. There is really no way of knowing which type of facilities you are in unless you have been there before.

URL: http://forum.audiogames.net/viewtopic.php?pid=217595#p217595




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : neo_anderson via Audiogames-reflector


  


Re: Opening ports on a comcast modem?

in the old days you had to actually unplug the darn thing from the network, but leave it plugged in to power,...then typehttp://192.168.10.1then log in with the password default, or user or something like that.lol i remember this one time i ticked off my cable company off so bad, because i actually changed the password to mine, so they couldnt log back in and make changes.hey it is, big brother after all these days.probably doesnt help much. either way. good luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=217597#p217597




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Accessible radios?

Hmmm. Interesting. I am learning a lot on this topic, or at least it would appear so. Here I am used to the news being one sided at times and the TV receiver not requiring a license. LOL. As for the whole long wave thing, what I read may be totally or at least in part wrong. An here is a quick thing I found on Wikipedia. So take it for what it is Werth. That does sound like a nice feature of the new stream. I just really haven’t bothered upgrading from my current one to the new one. I have found the copy and pasting stuff in the correct directory to be faster than ITunes, but I also found that overcast makes a pretty good podcatching app. Add to that, the voice dream reader app and the bard app you can see why I haven’t upgraded yet. I wonder how each country is different in this regard...

URL: http://forum.audiogames.net/viewtopic.php?pid=217601#p217601




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Your-adventure beta 1 released nonvisiongames

2015-05-24 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: Your-adventure beta 1 released nonvisiongames

Hi all,After a day of overthinking new systems i desided to try ut some of the ideas to make at least the fishing more interactive. i think i have found the solution. but i had to get used to a whole new part of coding ... namely the timers.I can announce that the new fishing system will include a few new enemies you can find during the fishing and a limited amount of time you can rail in the fish. not only that, but the time you have will be random, so it will test your arcade skills. bonus fishes (not one but two fish or salmon at a time), and some more events you cant influnce.i am coding it right now and hopefully i will have it ready pretty soon.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=217603#p217603




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: Beatstar pro is finally here!

lol Liam... I dont think you can get on his case for ripping off trophies, since console games have been doing that since the late 2000s... but audio messages before trophies, thats something else. lol Unless youre specifically refering to the audiogames market.

URL: http://forum.audiogames.net/viewtopic.php?pid=217580#p217580




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio Game Console Sonus Interactive

2015-05-24 Thread AudioGames . net Forum — New releases room : Genroa via Audiogames-reflector


  


Re: Audio Game Console Sonus Interactive

Hi Aaronp and welcome!Some little things I wanted to say:- Im not sure a portable gaming device would be so used because of the smartphones : touchscreen, audio output, buttons and more power than anything you could get with something like a raspberry pi. Your only chance is to give a very good development kit to devs, and to make your gaming device really good IMO - TTS is vital. Not only for gaming purposes, but for development purposes. When I create a game, I dont want to be blocked because I didnt recorded voices yet, or to have to replace voice sounds by test bips. So, I use TTS to have a correct menu and ingame voice. The other advantage of TTS is that its easy to use, and on computers most of people who are V.I. have a screen reader, and so are able to read TTS. You really cant make a device with a dev kit which does
 nt provide TTS.- As a BGT dev, I would say : forget about BGT. Why would I say that? Your device is probably done with a raspberry pi or an Arduino board. The first can barrely have a Linux OS and the second only recognise specialised kind of C language. The first is more powerful, but provide advantages and cons : you can play to anything working on a Linux on this device, and dev kits only have to be compatible with Linux (languages like C, C++, Java, Pb I think, Python, etc.). BGT is Windows oriented, and you wont be able to have a Windows OS on your device. The problem of Pi : you have to build a special OS for your gaming console.If you are planning to do something more simple, be sure that you provide enough languages, enough libraries, as developers are used to work with powerful languages today. If you come and say my device is exceptional, but you can only program in basic with nearly no library provided no one will be interested. But if
  your device is compatible with a lot of languages AND computers, developers may begin to port their games on your gaming device...before starting to make device compatible only games, which may never come because computers are really, really used.- I would suggest to follow Jacks idea, having different shapes for buttons, and I would suggest to use at least six buttons, with at least 4 for directions. If not, why not using a little joystick? There are cheap little joystick cards you could use, and this would save buttons for other things - about the size of the device : not more than a big DS console. Make it small enough to be placed in the pocket, and it will be the perfect size!A little thing about the BGT dev toolkit word : in fact this is only a development toolkit made with the AngelScript, but since we added other libr
 aries support, through the library object. BGT is complex enough to support DLLs, and so with more work any game could be doable, with openGL for example 

URL: http://forum.audiogames.net/viewtopic.php?pid=217588#p217588




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Braille plus emulater!

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Braille plus emulater!

Moderation! Congrats on finishing the emulator, but new releases is for newly released games only, so Im moving this to the offtopic room.

URL: http://forum.audiogames.net/viewtopic.php?pid=217583#p217583




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Braille plus emulater!

2015-05-24 Thread AudioGames . net Forum — Off-topic room : cruiser destroyer via Audiogames-reflector


  


Re: Braille plus emulater!

realy, very good thing, for beginning. and hi all!

URL: http://forum.audiogames.net/viewtopic.php?pid=217581#p217581




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Youtube frustrations

2015-05-24 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector


  


Re: Youtube frustrations

Hi Aaron,Would you mind uploading your Win 7 and Win 8 batch files with a sample URL included so I can have a look at them? Im on Win 7 so that one will be most important for me, but Win 8 users will obviously need the Win 8 one.

URL: http://forum.audiogames.net/viewtopic.php?pid=217586#p217586




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Describe yourself in identification rhyme

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Soul Keeper via Audiogames-reflector


  


Re: Describe yourself in identification rhyme

Probably not to me, just the persona Ive developed around the name soul keeper which is, admittedly, very Lovecraftian in nature. Ive actually never gotten to write anything with Soul Keeper in it, but I will some day, and thats just the general idea behind what it is. Honestly it would tie in pretty great with what Ive been thinking of writing for the last month or so... if only I could find a way to fit all the ideas into a story frame. Its actually been a while since Ive written anything short and poem-like. Thanks, and Im glad you like it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217591#p217591




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Atlan, Run the checkup.exe file. This file will register any missing files and you shouldnt get the error anymore. Well, you shouldnt ... Still I do, although I deleted the progress file and even ran the checkup.exe file again to make sure. Of course, I can get on Swamp, but once in a few times I get this error. I have no clue on what is causing this, but as I heard of other people having this as well, Id guess its something client related, but I really dont know.

URL: http://forum.audiogames.net/viewtopic.php?pid=217590#p217590




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

thanks it helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=217592#p217592




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : chris17 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Ehehe! Post 1000!.Well, i have the Swamp 1.9, here is the link:https://dl.dropboxusercontent.com/u/519 … %201.9.zip

URL: http://forum.audiogames.net/viewtopic.php?pid=217598#p217598




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bathroom appliaces for blind/VI users

2015-05-24 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Bathroom appliaces for blind/VI users

I couldnt really tell you in exact numbers how often I find that all I have to do is wave my hands in front of the faucet to get them wet. LOL. Let us just say that it gets just a bit more interesting going soap hunting. Is it just me, or is the soap not in the same place every time? Now sense this topic has gone down the drain, here and here is something Werth reading. LOL. Yes, it is strange how this seemed to have brought us together, or are we just going down? Sorry that I used USA based sources...

URL: http://forum.audiogames.net/viewtopic.php?pid=217602#p217602




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for opponents

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Looking for opponents

Hello.I if I have open portsSo I can get challenges.I can play tomorrow, what country are you?So I say a schedule.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=217579#p217579




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: Opening ports on a comcast modem?

@Staindaddict, in most cases I can think of an easier way to access your modems router page. Open up Firefox or Internet Explorer and in the addressbar typehttp://routerand hit enter. With luck it will open up your router settings in a nice accessible web page you can modify as you would any other web form.

URL: http://forum.audiogames.net/viewtopic.php?pid=217596#p217596




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

doesnt work because i have no progress.ini. i downloaed it unpack and start windows64bit.bat. when i start swr.exe i get a swrerror.txt

URL: http://forum.audiogames.net/viewtopic.php?pid=217587#p217587




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Youtube frustrations

2015-05-24 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Youtube frustrations

Hi.@Raygrote.Thanks for all that info but Ill just use free audio converter for all that kind of stuff. Thanks though.I just wanted to have it so all videos download as m4a instead of mp4. Since m4a is smaller in most cases.@Aaron.Thanks for the info,. Ive decided not to use batch files and just download like I usually would.

URL: http://forum.audiogames.net/viewtopic.php?pid=217593#p217593




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: DeathMatch, a new beginning

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings all. @connor, ive sent you a reply. To everyone else. If you remember the old version 2.0 of dm 2d, the one which turned out to be my last project in bgt, ive begun designing a little present for you all. Thats right, the cronos class battleship, on which the avenger was designed around. Im attempting to replicate the exact layout, their may be some changes though, but hopefully I can get it correct since I dont remember the exact avenger layout all that much.

URL: http://forum.audiogames.net/viewtopic.php?pid=217594#p217594




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deep Echo - An audio dungeon crawler that need your feedbacks

2015-05-24 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector


  


Re: Deep Echo - An audio dungeon crawler that need your feedbacks

[[wow]]! This is a really neat game! Im not going to lie, it took me entirely too long to figure out how to move my character around because I originally believed that the sonar sounds were supposed to be footsteps. Needless to say, I spent a lot of time holding down arrow keys believing that i was going somewhere that i was not.  Once i figured out what I was supposed to do, I managed to complete the game a few times without any more problems, and I really do enjoy it. If you are interested in continuing the development of this game, I have a few suggestions that could possibly be worth looking into. For example, randomly generated levels, more enemies and hazards, more complex levels, ETC. Id definitely be interested in hearing more about the accessibility jam. So I found the games page for the accessibility jam, so if anyone is interested in checking out th
 e page:http://jams.gamejolt.io/accessibilityjam/gamesNote: I still would have to say that Deep Echo seems to be the best game, as most of the other games I cannot seem to get to run. If it isnt problems getting other games to run, it is the fact that they have remained in a still developing stage for over a year. Im not trying to be derogatory; its understandable that sometimes life gets in the way. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217512#p217512




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-05-24 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi i have a problem when i start swamp.exe i become this error.SwampRun-time error 52:Bad file name or numberOK

URL: http://forum.audiogames.net/viewtopic.php?pid=217584#p217584




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Opening ports on a comcast modem?

yeah its mad friggin easy. ok lets make sure you got the right modem, if you do read on if not then no point. Its kind of tall and stands up vertically, theres a plastic feeling thing on the front, like soft plastic , on the top, towards the front, there is a button, this is the WPS button, on he back closest to the top, you have a USB port below that, you have two phone ports then four ethernet ports in a 2 by 3 arrangements, then below that you have the coax in then the power cord, there is no switch. If this is the modem you have, do the following.1. Find you gateway, it should be something like 10.0.0.1, if that isnt it, find it by going into the command prompt in windows and doing an ipconfig and review the results.2. open your browser and input the gateway and press enter.3. It will ask you for a password, if you have not changed this, then admin for the username and password for the password should suffice. Note, this is not your wireless key.<
 br />4. Hit your links or elements list and go to connection, then advanced, then port forwarding, then go to the add service, bodda bing, bodda bang. Hit the save ro apply or whetever when done and youre good to go.

URL: http://forum.audiogames.net/viewtopic.php?pid=217599#p217599




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beatstar pro is finally here!

2015-05-24 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: Beatstar pro is finally here!

at aaron:yeah it suports the jaws. im using only the jaws whilei play the beat star and it worksperfectly

URL: http://forum.audiogames.net/viewtopic.php?pid=217600#p217600




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beginner with question on BGT

2015-05-24 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector


  


Re: Beginner with question on BGT

Ross, definitely feel free to post your code and the exact error the compiler provides. Sometimes helping out with specific situations provides more help at the given moment than trying to offer generic rules and guidelines, but for that, we need to see the problem plainly. :-)Thanks,Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=217615#p217615




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Accessible radios?

And I can clearly see why you would lean more towards the stream. It isnt all that hard to put your favorite media on it and it is easier to have it where you want too. I am thinking about getting the newer one, but just haven’t got around to it yet, or at least that is part of the reason. Part of why I lean toward the IOS devices is the apps. It is nice having some of your music and books on it along with some games, but there is also a plus to having the books and music on another device. Add to that, ITunes is a pig. Yes I said a pig. Don’t know why apple had to go get rid of that side bar just to make it look like IOS. Add to that, is everything apple thinks you want to do with it from play music and movies and buying stuff from the ITunes and app store. Is it any wonder why ITunes is a challenge? Speaking in which, I need to go see how much ram ITunes really takes up. It has been running pretty good sense my last upgrade seeing that I went from 1 GB of ram on a XP machine to 16 GB of ram on a windows seven machine. Yes there has been times where the ITunes library would get all messed up, but that is usually fixed from me just reaching in to the windows backup thing and just replacing a few files each time it happens. Speaking of the computer, does anyone know about any computer controlled radios on the market? It might be interesting to see. I would like to, at some point, listen to some stuff in my local area over the internet and may find it easier to tune up and down the dial instead of finding out how exactly how to stream that station I want to listen to. Granted, a lot of stations are streamed over the net. Some requires the I Hart app, others require the tune in app. Sometimes, I might have to find the app for the network I wish to listen to.

URL: http://forum.audiogames.net/viewtopic.php?pid=217616#p217616




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-05-24 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Ill try an answer some of your questions here. The difference between humans and Pyrians is that Pyrians are six feet tall lizard like creatures, with the ability to quickly beacon to other areas once a trasolator is purchased. You can hunt for meat on earth, and either sell it at the hunters store or eat it yourself, keep in mind though you need to cook the meat before hand. As far as I know fishing is not implemented yet. Currently their are the following missions available: Training missions, easy missions Moderate missions, Difficult missions and Survival missions. Also you can jump to the frontline using your hyper drive if you just want an endless battle. Im not sure if the skills have a max level. Anydetails Ive left out anyone, please feel free to fill in. Oh yeah and one last thing, You can build ships, but you need to be a certain status before purchasing some of the modules to install in your custom ship. Also You cannot build cities. Hope this help. s
 omewhat.

URL: http://forum.audiogames.net/viewtopic.php?pid=217618#p217618




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Braille plus emulater!

2015-05-24 Thread AudioGames . net Forum — Off-topic room : audiogames . net fan via Audiogames-reflector


  


Re: Braille plus emulater!

Hi Sam,Cool little project. What programming language is it made in? Just curious.

URL: http://forum.audiogames.net/viewtopic.php?pid=217630#p217630




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for opponents

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Looking for opponents

Hi,I am from germany.You can hit me up on skype with the username mority4Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=217604#p217604




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

@orin, if you connected your ps4 controller straight to your computer, you also need the ds4 tool. The motion in joy drivers are the best ways to use sony controllers to play games, since most gmaes only support the xbox360 controller by default. the ds4 allows you to emulate one using a sony controller, and if you set it to that you should be god to go. Or you can follow the above steps... find the controller config using your keyboard, then configure the keys with the controller itself.

URL: http://forum.audiogames.net/viewtopic.php?pid=217605#p217605




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Braille plus emulater!

2015-05-24 Thread AudioGames . net Forum — Off-topic room : samtupy1 via Audiogames-reflector


  


Re: Braille plus emulater!

Ah, sorry about that dark.

URL: http://forum.audiogames.net/viewtopic.php?pid=217609#p217609




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Accessible radios?

Well Cw, attempting to report the truth without bias is actually in the Bbc charter, though of course how well they succeed at this can vary between different jernalists and situations. Generally in the Uk though its the tabloid papers that have the huge reputation for bias and describing someone as like a tabloid reporter means that theyre basically just out for sensationalism or to push their own feelings, Rita Skeeter in the Harry Potter series was very much based on the idea of some tabloid newspaper jernalists in the way she behaves and the way she always writes according to her own personal agenda and what will provoke most reaction rather than any concern for Obviously we dont get bard or nls and such over here so thats less a concern. I probably wouldve looked for a podcatching ap if I was still bothered about media playback on my Iphone, but as Im already using my Victor stream for books and such I might as well
  have podcasts on there too, though I can definitely sympathize with not bothering upgrading if you have n earlier model.

URL: http://forum.audiogames.net/viewtopic.php?pid=217610#p217610




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Looking for opponents

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Looking for opponents

Hello.I added them to Skype.Mi skype is fabiangonzalez0And by the way, Im from Argentina.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=217620#p217620




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Psycho Strike - New Strategy/Action game

2015-05-24 Thread AudioGames . net Forum — New releases room : themadviolinist via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

Thanks to a tip received here, I can now deploy mines without blowing myself up, but the opponents keep just jumping over the damned things, except when they dont. Can anyone give me insight as to when they do and when they get blown up like good opponents should?

URL: http://forum.audiogames.net/viewtopic.php?pid=217623#p217623




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monthly chat May 2015

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Soul Keeper via Audiogames-reflector


  


Re: Monthly chat May 2015

For the month of May...Its generally been a relaxed month, unlike April, and Ive been playing a lot of Kerkerkruip lately. Ive been considering writing up some kind of guide for it honestly, because there are actually a lot of really cool things you can do. Right now Im trying to see if its possible to get 8 radiance... drool... As for reading, Ive been working my way through the Laundry Files (Lovecraftian spy stuff, and although Im not all that into spy/politics writing, this one is actually pretty awesome. I mean, who wouldnt want to hack a runic defence system with an iphone or banish demons using an ebook reader ap, a synthesized bell sound and a microphone?) As always, my response to superhero stuff is the worm webseriel, and theres the on-going Twig, written by the same author, which Im also keeping up with.

URL: http://forum.audiogames.net/viewtopic.php?pid=217622#p217622




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: Accessible radios?

I do use some of the artist/album/genre info when organizing my music, but the thing that really drives me crazy is when I give ITunes the correct info, it only makes that change to its own data base. I wish it would add the info to the files in question too. I basically have music set up where I can choose a letter of the alphabet and get a list of artists (last name first) that has that letter as the first letter of their last name. then when I open that folder, I see all the albums by them. This is sort of how I got my folder structure set up. I also have a folder set aside for those albums that have multiple artists on it. In this case, I often arrange it by genre if I can. Of course things are not helped by me not having my ID3 tags right in the MP3s. I really hate how ITunes handles audiobooks at times. Things get worse when I wish to move my music around a little bit to make a bit more sense at times. As for ICloud, I really don’t trust all that much. I prefer to back my data up to other places. Yes, I have a folder set aside for audiobook on the hard drive. I even have a folder set aside for dramatized things and any described video things that I might get from the BlindMice movie vault. LOL. The only thing that keeps me hooked on ITunes is the fact I have an IPad air with 40 GB of my music on it. I doubt the stream can take a card bigger than a 32 GB. Ok ok ok, here I am just coming up with reasons. As for entertainment over all, I use my IOS devices to stream things as much as I can. over all, Now for the streams, You might want to look here to see what the differences are.

URL: http://forum.audiogames.net/viewtopic.php?pid=217624#p217624




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

I was just about to ask about dungeons and dragons, how playable/completeable is it really? sounds like something Id be interested in as Id like to try something thats not just a 2d fighter.

URL: http://forum.audiogames.net/viewtopic.php?pid=217628#p217628




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Opening ports on a comcast modem?

i think you leave that be, since youre not using V6, and the IP address, which is internal points to your computer so when you open the port there ya go.Actually if you need further assistance I can help you over skype since i can just get right in there, you can add me if you wish bcross3...@gmail.com just change the message with the request i dont accept people who leave the generic one, heh.

URL: http://forum.audiogames.net/viewtopic.php?pid=217632#p217632




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Tentative Entombed 2 Design Decisions

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Tentative Entombed 2 Design Decisions

Well I will agree with you about glass cannon mages and muscle head fighters and all the another expectable cliches being irritating, however as you observed yourself Entombed 1 certainly did have room to surprise you on occasion. The thing however I always loved about Entombed, and I dont think Ive played another accessible rpg that does it quite so well, is that its not just all about minimaxing to the set sterriotypes. You dont just put together the best race/class combo and most boost worthy set of equipment you can find then wail away, (this is one of the problems even with Angband sinse frankly the game becomes so prep and resistance heavy the exploration and immediate tactics really fall of the map). In entombed you need to play with what your given, which can more frequently mean gnome brawlers, fairy healers or ogre mages. This to me is more than enough to get around the usual sterriotypes without having to mess with complex prop
 erty systems too often, although if Jason wants to stick in anymore unintended affects thats fine too. Also however, note that exploration and out of combat encounters, searching for traps, unidentified items, crafting and finding treasure will all play a part in the game, sinse your absolutely correct that if Entombed 1 had a fault, it was the concentration on combat to the exclusion of all else. this is one of the things about Entombed ii that Im personally most excited about.

URL: http://forum.audiogames.net/viewtopic.php?pid=217606#p217606




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Tentative Entombed 2 Design Decisions

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Tentative Entombed 2 Design Decisions

Well I will agree with you about glass cannon mages and muscle head fighters and all the another expectable cliches being irritating, however as you observed yourself Entombed 1 certainly did have room to surprise you on occasion. The thing however I always loved about Entombed, and I dont think Ive played another accessible rpg that does it quite so well, is that its not just all about minimaxing to the set sterriotypes. You dont just put together the best race/class combo and most boost worthy set of equipment you can find then wail away, (this is one of the problems even with Angband sinse frankly the game becomes so prep and resistance heavy the exploration and immediate tactics really fall of the map). In entombed you need to play with what your given, which can more frequently mean gnome brawlers, fairy healers or ogre mages. This to me is more than enough to get around the usual sterriotypes without having to mess with complex prop
 erty systems too often, although if Jason wants to stick in anymore unintended affects thats fine too. Also however, note that exploration and out of combat encounters, searching for traps, unidentified items, crafting and finding treasure will all play a part in the game, sinse your absolutely correct that if Entombed 1 had a fault, it was the concentration on combat to the exclusion of all else.

URL: http://forum.audiogames.net/viewtopic.php?pid=217606#p217606




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Is there a program where I can make eloquence speak and then record it

2015-05-24 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: Is there a program where I can make eloquence speak and then record it

When Eloquence on NVDA does the pitch glitch, all you have to do is switch the person. I just use ctrl+nvda+arrows.Unless were using different versions of Eloquence/NVDA that work differently. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217607#p217607




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bathroom appliaces for blind/VI users

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Bathroom appliaces for blind/VI users

Well, automatic hand driers are very common over here, I suspect because they are easier to install at a cheaper price even if the facility did at one time have standard ones. likewise, auto sinks, while not universal do occur from time to time, though I agree with Cw, playing find the soap can be rather interesting.Btw, the best ever public toilets have to be the ones at the Franky and Bennys chain. I assume you have that chain in the Us? they sort of pretend to be a fifties Italian/american dimer, theyre always playing frank senatra and other crooners and they do a mix of food that ranges from burgers and hot dogs to pasta and pizzas. The awsome thing however is for some wonderfully weerd reason all the loos have a basic how to speak Italian tape playing in the background! so, you you can go and take care of business while being told how to say things like I want to wrent a car, or This pasta is too hot En l
 9;Italiano .I have absolutely no idea what the purpose of this is, but it is pretty cool! My Italian teacher was quite amused when I told her.

URL: http://forum.audiogames.net/viewtopic.php?pid=217611#p217611




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Deep Echo - An audio dungeon crawler that need your feedbacks

2015-05-24 Thread AudioGames . net Forum — Developers room : Taldius via Audiogames-reflector


  


Re: Deep Echo - An audio dungeon crawler that need your feedbacks

Thank you for you kind words!Little correction, the link that you have found seems to be the last year Accessiblity jam.Heres the link to the current one: http://jams.gamejolt.io/a11yjam2015As you can see, for the moment Im the only one who has revealed his game, so I dont know what other games are currently made.The jam finishes 1st June so I will have more time to add stuff. But I dont think I can make randomly generated levels, because Ive never done it and Ive not enough time to learn how to do it for the jam. But I will certainly add more enemies, traps and harder levels.

URL: http://forum.audiogames.net/viewtopic.php?pid=217631#p217631




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : staindaddict via Audiogames-reflector


  


Re: Opening ports on a comcast modem?

Hi guys,Thanks for your responses.. The only input that opened my router was the 10.0.0.1, the other suggestions didnt work. I tried the http://router, and the other numbers that open most routers, but no go..Now, I found the port forwarding and port twiggering menus, but it keeps asking me for a Server IPv6 Address. I don tknow what this is. I put in the ports, the other address which is like 10.0.0.2 I think, and then theres the Server IPv6 Address. Anyone know what that is, like which numbers I need to enter?Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=217614#p217614




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net Forum — New releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

I dont use any sort of software with my PS4 controller at all. It just works. I do use Scarlet Crush with my Play Station 3 Controller though. I think Scarlet Crush works better than MotioninJoy, only because theres no pesky UI that slows everything down. Installing Scarlet Crush makes your PS3 controller show up as an XBox360 controller.Ive used the PS3 controller to play with the PSX2 emulator, and all my steam games. It even works as a controller for Top Speed 3.

URL: http://forum.audiogames.net/viewtopic.php?pid=217617#p217617




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible radios?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Accessible radios?

I still do very much like my Iphone for the aps and games and what not, and will use it for those things, (I was playing audio defense just this afternoon), but Itunes I hate. For me who has a very specific folder structure for books and music, Apple imposing their stupid organization with all that artist/album/genre rubbish and taking no notice of all my organized folders and subfolders just got up my nose.I did manage to brute force a way around with playlists for a while, but it was very much the case of me having to screw the huge bloated mess of a program to do what I wanted rather than letting it dictate to me, then when the side bar labels went by by that was the last straw sinse I just thought why the hell am I going through all this rubbish when I could just copy all my existing folders by usb? Its just been so much easier sinse I got the stream I really wonder why I ever bothered with cruddy itunes at all? Ive now removed
  the stupid thing from my pc and my over baring feeling is good riddence! Heck, i dont even need it for backing up my contacts, purchiced aps and games and what not sinse I can do that bia Icloud anyway. In fairness this is exactly what I thought when I bought my Iphone back in 2012, the one area I wasnt certain of was media playback, I said at the time that I might need to buy an mp3 player and that was how things worked out. As for carrying two devices, well one consequence of having a guide dog is that I usually carry a shoulder bag (what my parents disconcertingly refer to as my man bag), with me at all times with biscuites, Reevers permission cards, a spare fold up boal in case she needs a drink as well as other useful items such as my bank card, bus and rail passes, folding umbrella, packet of extra strong mints, pocket comb and pitch pipe (yes, I carry a pitch pipe around with me). Not to mention my sanheisa earbudso adding a s
 econd device which is roughly the same size as the Iphone 5 into that really isnt a big deal, and its remarkable how often carrying something to read pays off, sinse its really nice to be able to go to my very nice local sandwich place and while I cant just pick up newspapers off the table like all the sighted people do, I can pull out a book and start reading while I drink my morning coffee.As to upgrading the stream, Im not exactly sure which functions the newer model has over the previous one so I cant judge whether the upgrade would or would not be worth it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217619#p217619




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Skype's Facebook feature is driving me up the wall!

2015-05-24 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector


  


Re: Skype's Facebook feature is driving me up the wall!

Hi there,Facebook Keyboard Shortcuts link in post 2, updated and fixed, now poiting to the actual facebook help center for the keyboard section.

URL: http://forum.audiogames.net/viewtopic.php?pid=217621#p217621




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Psycho Strike - New Strategy/Action game

2015-05-24 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

Yeah, thats on my list. Will send it in the morning my time, thatmeans about 8hours from the time of this writing.Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=217612#p217612




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-05-24 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector


  


Re: Survive the Wild!

hay samtupy1I have a questionThis game, Th survive the wild is made by bgt?Other programing languages are very hard.

URL: http://forum.audiogames.net/viewtopic.php?pid=217613#p217613




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Pontes GameZone for Android, a new version with pawn shop and bathroom

2015-05-24 Thread AudioGames . net Forum — New releases room : Manu via Audiogames-reflector


  


Pontes GameZone for Android, a new version with pawn shop and bathroom

A new version of Pontes GameZone, 1.2.1, was released today.This version has now a pawn shop where personal goods can be sold or taken back paying 20% more. The player can sell watch, phone, laptop, bracelet, motorcycle or car. There are different sounds for each object when it is sold or taken back.There is also now a bathroom with double-u, sink and hands drier. This bathroom is needed after drinking a lot at bar area.Pontes GameZone has now a goal: winning more than one million dollars, the casino goes bankrupt; this performance can be post on the Pontes Android site, in the GameZone page, with a chosen name.I added also ambience sounds in bar area and in pawn shop. During games, the user can now listen to background midi music played randomly. The background sounds can be disabled, or adjusted in volume.Of course, new games will be added.For those who havent the package already installed, the address in Google Play is:https://play.google.com/store/apps/deta … esgamezoneTo search it in Google Play, GameZone is written in one word.For more details, the Pontes Android web address is android.pontes.roOn that web site it is a zone for Pontes GameZone where there are statistics, manual and other interesting things.For topics about prior versions of Pontes GameZone on this forum, the search tools found in the upper part of this page is the best way to find them.

URL: http://forum.audiogames.net/viewtopic.php?pid=217625#p217625




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: talking dosbox with windows 3.1 is now available

2015-05-24 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: talking dosbox with windows 3.1 is now available

Your welcome.

URL: http://forum.audiogames.net/viewtopic.php?pid=217626#p217626




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Steam ID Exchange

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Steam ID Exchange

well, my name on there is cookycutter. I have no idea why I chose it, but hey. least its memorable. Im just about to get hold of skullgirls assuming the speach side of things wants to cooperate.

URL: http://forum.audiogames.net/viewtopic.php?pid=217627#p217627




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Motion in joy doesnt slow me down... particularly because you can close the UI after youre done with all your settings. I use it for pretty much the same things you use it for. Shadow Line also works wonderfully with it, and now playing that game with the keyboard feels odd. Street Fighter x Tekken and Skullgirls both worked wonderful once I got it to emulate an xbox360 controller. Ill have to look into scarlet crush though. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217629#p217629




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Opening ports on a comcast modem?

2015-05-24 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Opening ports on a comcast modem?

i think you leave that be, since youre not using V6, and the IP address, which is internal points to your computer so when you open the port there ya go.

URL: http://forum.audiogames.net/viewtopic.php?pid=217632#p217632




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I beat 2d platformer, but now I need help!

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : pokeboss via Audiogames-reflector


  


Re: I beat 2d platformer, but now I need help!

How do you do cheats?

URL: http://forum.audiogames.net/viewtopic.php?pid=217637#p217637




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Paladin of the Sky, new full length audio game RPG

2015-05-24 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

you may not find all the treasures if you have gotten this far. There are treasures in earlier part of the game and unfortunately, you may have to start over again. Because it may be too late for you to get those treasures.

URL: http://forum.audiogames.net/viewtopic.php?pid=217641#p217641




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Is there a program where I can make eloquence speak and then record it

2015-05-24 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector


  


Re: Is there a program where I can make eloquence speak and then record it

Hey eloquence users, I have a question for you.How would you like it if I made juarasjuasjuasjuasjua?Like, I mean, if I made your sentences cut juarasjuasjuasjuasjuasjua. That would, be very mean.

URL: http://forum.audiogames.net/viewtopic.php?pid=217648#p217648




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >