Re: A mysterious divide by 0 error

2016-05-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: A mysterious divide by 0 error

Hm, is dist a float? Maybe theres some rounding going on. You could also try changing it to less than as opposed to equal to:if(u!=0) u = u/((dist<1.0) ? 1 : dist);

URL: http://forum.audiogames.net/viewtopic.php?pid=261259#p261259





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Re: A mysterious divide by 0 error

2016-05-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: A mysterious divide by 0 error

Hm, well the division by zero usually only happens when dividing something by zero, in this case it should only apply to dist, not u. Is dist a float? Maybe theres some rounding going on. You could also try changing it to less than as opposed to equal to:if(u!=0) u = u/((dist<1.0) ? 1 : dist);

URL: http://forum.audiogames.net/viewtopic.php?pid=261259#p261259





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Re: lets code, we're trying the folder again

2016-05-21 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector


  


Re: lets code, we're trying the folder again

I would like to be added to this folder. Please add me at:gamedude2012 (at) gmail (dot) com

URL: http://forum.audiogames.net/viewtopic.php?pid=261258#p261258





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Re: A mysterious divide by 0 error

2016-05-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: A mysterious divide by 0 error

I've encountered similar errors before, usually going something like: SubDivisionError: integer division or modulo by zero. Generally its because your trying to divide a number by zero, so it'll throw a fit when dividing 1 by zero or dividing zero by zero, but not when dividing zero by one. You could probably put a check in place to see if u is equal to zero, then add 1 to it, or some other means of vetting the values before doing calculations.

URL: http://forum.audiogames.net/viewtopic.php?pid=261257#p261257





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hey sam, that be awesome if your character saves after you exit, and losts all after you die.Nice game!

URL: http://forum.audiogames.net/viewtopic.php?pid=261256#p261256





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Ahoy there,@defender, aye, the inspiron series is what I was looking at. googling for del inspiron 5000 brings me this pagehttp://m.dell.com/mt/www.dell.com/in/p/ … t_redirectThat the write one?I have also heard about there being not much difference between a I5 and I7, but I don't suppose I5's come in q  versions, and Aren't U processors quite under powered?I suppose going for a I5 processor will make things a bit cheaper so if I go with a I5, what kind I should be looking for?That is, should I cut out U's, look for m's or...By the mid2012 macbookpro moddle you mean  this right?@cris, The newer macbookpros are probably priced so high because of the screen, I'm guessing.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=261255#p261255





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I'm going to come out and say this here.I tried, very hard, for 20 or so minutes to be fair and unbiased, and give the game a try.I hate to say this but, mason, Sam, I had to take headache medication, every single sound is way too A, overplayed and b, loud!I couldn't even tell what I was doing, I had espeak all the way turned up, the game turned way down in the windows mixer (yes I read the readme), but honestly? I know its public beta and all but, pretty, pretty, pretty pretty pretty pretty pleez! For the love of crying out loud turn down those sounds and set there global radius to a way lower value! Trust me. Far away explosions do not sound like they are in your face.If you can do that, I'll be back to try the game again. But for now, 20 minutes is all I could manage.Good luck guys!

URL: http://forum.audiogames.net/viewtopic.php?pid=261254#p261254





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : TJT1234 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Thanks for telling me that.

URL: http://forum.audiogames.net/viewtopic.php?pid=261253#p261253





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bt synch folder of grossgang.com

2016-05-21 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


bt synch folder of grossgang.com

Please note, this is a read only key.BKY4CQHP2TLV45ULALHFCDQAEC7F4CWVO

URL: http://forum.audiogames.net/viewtopic.php?pid=261252#p261252





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Re: 2 important questions regarding BGT.

2016-05-21 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: 2 important questions regarding BGT.

If you want to make translations user-editable, like Swamp, then you wouldn't be able to use serialization.The key is to understand how to store and retrieve information in strings.I'd probably do it like this (just an example; you will probably need to come up with something more suited to your project):string translate(string source) {
string result;
language.get(source, result);
return (result=="") ? source : result;
}

bool load_translation(string language) {
if(!file_exists(language + ".lng")) return false;
file fin;
fin.open(language + ".lng", "r");
string txt=string_replace(fin.read(0), "\r", "\n", true); // Windows line breaks are weird.
fin.close();
string[] lines=string_split(txt, "\n", true);
for(uint i=0; i

Re: BlindExtra 2.0 addon

2016-05-21 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: BlindExtra 2.0 addon

I can't even get the thing to run under windows xp, and this is not an xp issue because 7 won't work either. Clicking on download voices bring up, windows can't find ve.exe. When I run ve.exe, it says, ErrorThe specified module could not be found.LoadLibrary(pythondll) failed. For the record, this is on a portable version of nvda, but on the installed copy of nvda on windows 7, this same thing happens.

URL: http://forum.audiogames.net/viewtopic.php?pid=261250#p261250





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

RTR stands for Road to Rage.

URL: http://forum.audiogames.net/viewtopic.php?pid=261249#p261249





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : TJT1234 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

For a person fairly new to audiogames, what does RTR stand for? Who develops it?

URL: http://forum.audiogames.net/viewtopic.php?pid=261248#p261248





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A mysterious divide by 0 error

2016-05-21 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


A mysterious divide by 0 error

Am I missing something obvious, or is this as bizarre as it seems?This code started throwing divide by 0 errors. The ifs and ?: are what I added to try and stop it. It's still doing it, and what's more, I added a debug message just above it which tells me that, in fact, dist is not 0 when this happens.if(u!=0) u = u/((dist==0) ? 1 : dist);It's supposed to be dividing u by dist. Since dist could conceivably be 0, I added the (dist==0) ? 1 : part.Then it kept doing it and I noticed the first time u was 0, so I added the if. It seemed kinda pointless, since u being 0 should have no effect, but I'm kinda grasping at straws at this point.Did I miss something that makes this code vulnerable to divide by 0, or is my computer refusing to eat its vegetables?

URL: http://forum.audiogames.net/viewtopic.php?pid=261247#p261247





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Re: Request for a simple multiplayer game idea

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: Request for a simple multiplayer game idea

Hi I have an idea of up lift like a game which have a science fiction and different planets. different ships in the planet and a galaxy express train which have various classes. you can add me in Skype so we can discuss. My Skype is ishan.dhamiThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=261246#p261246





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi,Some of the mechanics are the same, however, a lot of things are different. In Redspot, you can walk not only front, back, left and right, but you can also go up and down.You also have an inventory system, accessible by the tab key.

URL: http://forum.audiogames.net/viewtopic.php?pid=261245#p261245





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi sam! thanks brother for finally releasing this game. well is it have same mechanics like RTR and other FPS games? ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=261244#p261244





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Not generaly a fan of games where you just kill or get killed, but will try it out still, maybe I'll be surprised this time. From what I've heard it sure does sound good.I wish you would work on bloodshed a bit more, because currently it's full of bugs, but I redspot will probably be much better anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=261243#p261243





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I'm really excited for this release, and am glad to be a part of it! Have fun killing, guys!

URL: http://forum.audiogames.net/viewtopic.php?pid=261242#p261242





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : hamada via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hello, it seems the game is stil beta, but let me give it a tri; good work Sam!

URL: http://forum.audiogames.net/viewtopic.php?pid=261241#p261241





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Okay redownloading it now

URL: http://forum.audiogames.net/viewtopic.php?pid=261240#p261240





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Not trying to be an ass, but since it is the title of your game: you should know that the word "paril" is misspelled. That should be "Peril".

URL: http://forum.audiogames.net/viewtopic.php?pid=261239#p261239





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Apologize, but guys, please redownload, fixed a nasty bug.

URL: http://forum.audiogames.net/viewtopic.php?pid=261238#p261238





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : bobbleheadmastr via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I am so excited to try it out!

URL: http://forum.audiogames.net/viewtopic.php?pid=261237#p261237





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Re: Second Castaways 2 public beta

2016-05-21 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Second Castaways 2 public beta

h I haven't robbed plots in a while maybe I should hop on and create some havic lol pikeman assemble

URL: http://forum.audiogames.net/viewtopic.php?pid=261236#p261236





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

[[wow]], thanks Sam for releasing it now! Downloading it now!

URL: http://forum.audiogames.net/viewtopic.php?pid=261235#p261235





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hithis is really nice. i was waited  for it for a long time, and  now it's being in here. i'm so excitedto try it!

URL: http://forum.audiogames.net/viewtopic.php?pid=261233#p261233





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Re: Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : livrobo via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Awesome. Gonna check it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=261234#p261234





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Redspot, blood and paril. First public beta released!

2016-05-21 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector


  


Redspot, blood and paril. First public beta released!

Hi all, I am very glad to finily be able to give you the fact that redspot is now released! It is a pretty massive online FPS with just the art of killing and protecting your self from bloodthirsts as you can! You can find more from this topic. http://forum.audiogames.net/viewtopic.php?id=18502And if you want to download the link is:http://www.samtupy.com/games/redspot.zipHope you all enjoy, and I look forward to kicking all of your asses! 

URL: http://forum.audiogames.net/viewtopic.php?pid=261231#p261231





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Re: A recording of redspot, the newest FPS!

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Sam_Tupy via Audiogames-reflector


  


Re: A recording of redspot, the newest FPS!

Well guys, there is now a public beta of redspot, excited to kill all you guys!

URL: http://forum.audiogames.net/viewtopic.php?pid=261230#p261230





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

@Chris,While I agree that JAWS takes a lot of space in your small or big processor, it is also true that NVDA does the same thing when you're trying to get the same speed as jaws.The screen reader aspect plays an important role in this case though.@Defender,I think I was looking for the dell Inspiron 7000.

URL: http://forum.audiogames.net/viewtopic.php?pid=261229#p261229





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Re: Second Castaways 2 public beta

2016-05-21 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Hi all, I can't seem to manage to get logged into the server. It tells me I am connected but I don't see anything there but the main menu. I don't get the story at all.If there has been a patch how would I put that in?Thanks,A

URL: http://forum.audiogames.net/viewtopic.php?pid=261228#p261228





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Re: Swamp, zombie FPS by Aprone

2016-05-21 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hellothis error happens to me too, I have to reboot the PC to operate in that case.@aprone you really have to do something with the hardcore mode.I do not know if my suggestions above are best, but if you want to make balanced and competitive castaways2, you should do the same with Swamp.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=261227#p261227





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Re: editing sound quality in an audio track

2016-05-21 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: editing sound quality in an audio track

After you get the file, you can't exactly make it sound all that better. You can of course put it in an audio editor or music app, but that can only do so much. Sorry for this somewhat short answer, wish I could help more.

URL: http://forum.audiogames.net/viewtopic.php?pid=261226#p261226





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Re: A recording of redspot, the newest FPS!

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector


  


Re: A recording of redspot, the newest FPS!

SLJ wrote:Hi Sam.No, don't post a public beta if you feel like having a closed beta. Guys: I think Sam would let us know if he needed more beta testers.

URL: http://forum.audiogames.net/viewtopic.php?pid=261225#p261225





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Re: Prometheus: The Eternal Wars

2016-05-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hmmm, I've had a question about promethius on the audeasy list sinse someone is having trouble connecting, and when I tried with Vipmud I saw the same thing. I tried prometheus-enterprises.com  on both ports 2223 and 5551 as the website said but no luck with either.

URL: http://forum.audiogames.net/viewtopic.php?pid=261224#p261224





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Re: oppinion, favorite OS for coding?

2016-05-21 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector


  


Re: oppinion, favorite OS for coding?

thanks for the replies so far.As for Textmate, what features set it aside from other apps?

URL: http://forum.audiogames.net/viewtopic.php?pid=261223#p261223





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Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-21 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

this game is grate.  i do remember the original verssion of this game and it was hard to play just like this one is as well.  the good part  is that atleast i can play this one as for the other i couldn't based on factors of corse not being able to see.   i can't really pass third stage and some attacks are difficult to master persay.   also in sounds, there are sounds that sound way like each other so it is hard sometimes to know what you're doing.   all and all its a grate title grate game awesome play and don't regret playing.   downloading etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=261222#p261222





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Don't get the 12 inch MacBook. It's got an intel M processor which I've heard is very underpowered. Half of your freezing issues might be due to Jaws. Jaws is a very processor intensive application.The Air and Pro start out with 128 gigs of storage.. I'm not sure why the 12 inch MacBook is more expensive than the Air when it has an inferior processor. Is it the fact that it starts with twice the Ram and SSD storage or is it the retina screen?

URL: http://forum.audiogames.net/viewtopic.php?pid=261221#p261221





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Don't get the 12 inch MacBook. It's got an intel M processor which I've heard is very underpowered. Half of your freezing issues might be due to Jaws. Jaws is a very processor intensive application.The Air and Pro start out with 128 gigs of storage.. I'm not sure why the 12 inch MacBook is more expensive than the Air when it has an inferior processor. Is it the fact that it starts with twice the Ram and SSD storage the reason or is it the retina screen?

URL: http://forum.audiogames.net/viewtopic.php?pid=261221#p261221





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Don't get the 12 inch MacBook. It's got an intel M porcessor which I've heard is very underpowered. Half of your freezing issues might be due to Jaws. Jaws is a very processor intensive application.

URL: http://forum.audiogames.net/viewtopic.php?pid=261221#p261221





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Dell Inspiron 5000 and 7000, not just Dell 15 5000 and 7000.The numbers correspond to I3, I5, and I7 processors, that's why there is also a 3000, so your probably not looking at the right ones.Also, make sure to find the ones with Broadwell (5000) or Skylake, (6000) series processors, to get the newer ones.  You'll know because it'll be in the chip's name.They should be a minimum of 2.2GHZ, but 2.4 and above is best, just remember that these days having the highest clock rate possible isn't really worth the price if you aren't doing something out of the norm like heavy video editing, batch conversion of large files, or frequent high compression of data. Besides, it's just one of many factors, and this holds especially true when deciding between a dual core or quad core, as nearly everything you do uses only 1 core anyway.Look up the various processors on arc.intel.com using Google for speed, and the identifier, E.G. &
 quot;I7-6300U arc", to find out the specifics.You want at least 3MB shared cash, 4MB is best, and just double those values for a quad core.  Hyper threading is useful especially on dual core chips, but it shouldn't be a primary deciding factor, and turbo boost is also important, as long as it actually gives a decent increase in speed, basically anything more than 300MHZ, though it will barely ever even kick in anyway.Keep in mind that the difference between I5 and I7 processors has also been pretty negligeable in the last three years, in terms of how much extra you pay VS how much extra performance you get, and it's unlikely you'll need that power advantage most of the time anyway.Those numbers are useful but dont' really give the full picture so if you want to compare two units to see which is best, then use CPU Boss, and make sure to explore each of the headings to get the info you need, because the statistics are all presented in a 
 format that any consumer should be able to understand, even without much technical knowledge, though the more advanced stuff is there as well if you want it.

URL: http://forum.audiogames.net/viewtopic.php?pid=261220#p261220





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Dell Inspiron 5000 and 7000, not just Dell 15 5000 and 7000.The numbers correspond to I3, I5, and I7 processors, that's why there is also a 3000, so your probably not looking at the right ones.Also, make sure to find the ones with Broadwell (5000) or Skylake, (6000) series processors, to get the newer ones.  You'll know because it'll be in the chip's name.They should be a minimum of 2.2GHZ, but 2.4 and above is best, just remember that these days having the maximum processor power isn't really worth the price if you aren't doing something out of the norm like heavy video editing, batch conversion of large files, or frequent high compression of data, and this holds especially true when deciding between a dual core or quad core, as nearly everything you do uses only 1 core anyway.Look up the various processors on arc.intel.com using Google for speed, and the identifier, E.G. "I7-6300U arc", to find out the specific
 s.You want at least 3MB shared cash, 4MB is best, and just double those values for a quad core.  Hyper threading is useful especially on dual core chips, but it shouldn't be a primary deciding factor, and turbo boost is also important, as long as it actually gives a decent increase in speed, basically anything more than 300MHZ, though it will barely ever even kick in anyway.Keep in mind that the difference between I5 and I7 processors has also been pretty negligeable in the last three years, in terms of how much extra you pay VS how much extra performance you get, and it's unlikely you'll need that power advantage most of the time anyway.Those numbers are useful but dont' really give the full picture so if you want to compare two units to see which is best, then use CPU Boss, and make sure to explore each of the headings to get the info you need, because the statistics are all presented in a format that any consumer should be able to unders
 tand, even without much technical knowledge, though the more advanced stuff is there as well if you want it.

URL: http://forum.audiogames.net/viewtopic.php?pid=261220#p261220





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Dell Inspiron 5000 and 7000, not just Dell 15 5000 and 7000.The numbers correspond to I3, I5, and I7 processors.Also, make sure to find the ones with Broadwell (5000) or Skylake, (6000) series processors, to get the newer ones.  You'll know because it'll be in the chip's name.They should be a minimum of 2.2GHZ, but 2.4 and above is best, just remember that these days having the maximum processor power isn't really worth the price if you aren't doing something out of the norm like heavy video editing, batch conversion of large files, or frequent high compression of data, and this holds especially true when deciding between a dual core or quad core, as nearly everything you do uses only 1 core anyway.Look up the various processors on arc.intel.com using Google for speed, and the identifier, E.G. "I7-6300U arc", to find out the specifics.You want at least 3MB shared cash, 4MB is best, and just double those values f
 or a quad core.  Hyper threading is useful especially on dual core chips, but it shouldn't be a primary deciding factor, and turbo boost is also important, as long as it actually gives a decent increase in speed, basically anything more than 300MHZ, though it will barely ever even kick in anyway.Keep in mind that the difference between I5 and I7 processors has also been pretty negligeable in the last three years, in terms of how much extra you pay VS how much extra performance you get, and it's unlikely you'll need that power advantage most of the time anyway.Those numbers are useful but dont' really give the full picture so if you want to compare two units to see which is best, then use CPU Boss, and make sure to explore each of the headings to get the info you need, because the statistics are all presented in a format that any consumer should be able to understand, even without much technical knowledge, though the more advanced stuff is there a
 s well if you want it.

URL: http://forum.audiogames.net/viewtopic.php?pid=261220#p261220





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Re: Oubliette for IOS appears to be accessible

2016-05-21 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector


  


Re: Oubliette for IOS  appears to be accessible

Interesting. I remember the same thing, with the map not being very accessible. I'll give it another shot, it's still hanging out on my phone.

URL: http://forum.audiogames.net/viewtopic.php?pid=261219#p261219





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Re: lets code, we're trying the folder again

2016-05-21 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: lets code, we're trying the folder again

nuno...@poczta.fmAdd me

URL: http://forum.audiogames.net/viewtopic.php?pid=261218#p261218





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Re: A recording of redspot, the newest FPS!

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : GarrettTurner via Audiogames-reflector


  


Re: A recording of redspot, the newest FPS!

i'de also like to test. Add me at garrett...@outlook.com

URL: http://forum.audiogames.net/viewtopic.php?pid=261217#p261217





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Re: Older Version of RTR?

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector


  


Re: Older Version of RTR?

This will be great to play with! Old software and games phonatics like me have a field day when this stuff is released. Who remembers the MK14? It turns out it spawns on certain maps, even now.

URL: http://forum.audiogames.net/viewtopic.php?pid=261216#p261216





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Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-21 Thread AudioGames . net Forum — New releases room : Mohamed the weirdo via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

Yes, because they're .pack files, similar to .dat files for many games. I believe they're encrypted.

URL: http://forum.audiogames.net/viewtopic.php?pid=261215#p261215





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Re: oppinion, favorite OS for coding?

2016-05-21 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector


  


Re: oppinion, favorite OS for coding?

Hi. Where can I get textmate?

URL: http://forum.audiogames.net/viewtopic.php?pid=261214#p261214





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Re: Oubliette for IOS appears to be accessible

2016-05-21 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Oubliette for IOS  appears to be accessible

This looks pretty cool on first inspection. I wonder, did you buy the full version? I'm not seeing a "View map," button, for instance. I do see the info on what's in every given direction, but it seems to suffer from a similar problem as SIlverSword, with the potential to get confused or turned around.

URL: http://forum.audiogames.net/viewtopic.php?pid=261213#p261213





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Re: editing sound quality in an audio track

2016-05-21 Thread AudioGames . net Forum — Off-topic room : claudiogaranzini via Audiogames-reflector


  


Re: editing sound quality in an audio track

Hi! If the file isn't so great, it's very hard if not impossible to make it sound better! It's because you have to convert it in a better format but you can not make the file sound better! You could clean the file from pops, clicks etc... But i think it's not what you want! Hope this can help! Bye for now

URL: http://forum.audiogames.net/viewtopic.php?pid=261212#p261212





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Re: oppinion, favorite OS for coding?

2016-05-21 Thread AudioGames . net Forum — Developers room : aaron77 via Audiogames-reflector


  


Re: oppinion, favorite OS for coding?

textmate for mac ftw.XCode seems very clunky for a voice over user and I'd only ever use it if I was trying to write an IOS app.

URL: http://forum.audiogames.net/viewtopic.php?pid=261211#p261211





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Re: A recording of redspot, the newest FPS!

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Sam_Tupy via Audiogames-reflector


  


Re: A recording of redspot, the newest FPS!

Uh... I did? Please tell me the post number.

URL: http://forum.audiogames.net/viewtopic.php?pid=261210#p261210





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Re: PG 13 let's plays - official discussion & announcements thread

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : The coll gamer via Audiogames-reflector


  


Re: PG 13 let's plays - official discussion & announcements thread

@RichYamamoto Ghorthalon is the developer of RTR, Dragon pong and Opperation Blacksquare. And he's streaming with Peter

URL: http://forum.audiogames.net/viewtopic.php?pid=261209#p261209





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Re: oppinion, favorite OS for coding?

2016-05-21 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector


  


Re: oppinion, favorite OS for coding?

As much as I love the Mac, I prefer Windows and Linux when it comes to coding. Keep in mind, however, that I don't have X Code yet. Once I get X Code, I suppose I'll like programming on the Mac more.

URL: http://forum.audiogames.net/viewtopic.php?pid=261208#p261208





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Re: BlindExtra 2.0 addon

2016-05-21 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: BlindExtra 2.0 addon

You have to run the Reg.bat file manually for some reason.

URL: http://forum.audiogames.net/viewtopic.php?pid=261207#p261207





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Re: I need a hint on how to solve Alternative Magic light puzzle, please.

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: I need a hint on how to solve Alternative Magic light puzzle, please.

Thank you for the light thingy! It worked! But now I'm coming with more shout out. Been stuck in this room with 4 lithagraphs for days now. Tried every possible combination but still can't open it. Any hints?

URL: http://forum.audiogames.net/viewtopic.php?pid=261206#p261206





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Oh I don't know, I think the optical drive was a really redeeming feature of the older Macs, even if the vertical design of the casing practically guaranteed that they'd fail, sooner or later. I wish I'd got one of the 2012 MBPs, just because it was the last "real" MBP. But yeah. I gave up my 2011 iMac, so who the hell am I to say?

URL: http://forum.audiogames.net/viewtopic.php?pid=261205#p261205





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Oh I don't know, I think the optical drive was a really redeeming feature of the older Macs, even if the vertical design of the casing practically guaranteed that they'd fail, sooner or later. I wish I'd got one of the 2012 MBPs, just because it was the last "real" MBP. But yeah. I gave up my 2011 iMac, so who the hell I am to say? 

URL: http://forum.audiogames.net/viewtopic.php?pid=261205#p261205





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Re: A recording of redspot, the newest FPS!

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: A recording of redspot, the newest FPS!

@bobbleheadmastr, Yes he did

URL: http://forum.audiogames.net/viewtopic.php?pid=261204#p261204





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Re: SoundRTS

2016-05-21 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: SoundRTS

Hi Soundmud,Could you add an option to the rules.txt to make a unit or a building ressistant to conversion?I got another idea for better controlmanaging.What about using a key to switch between the different types of selectable items on the map?For example f9?for example. Normaly you can switch to all the stuff on a square with the tab key.. After pressing f9 you only switch through the stuff of the enemy.After pressing f9 again you only switch throught the empty fields on a square.and so on, and so on.Hope you get my point.

URL: http://forum.audiogames.net/viewtopic.php?pid=261203#p261203





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Oubliette for IOS appears to be accessible

2016-05-21 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Oubliette for IOS  appears to be accessible

Hi all. I was looking through my purchased list the other day when I found this game .  I believe when I last played it, several years ago the access wasn't particularly great .  However this appears to be fixed now.  The game is an RPG dungeon crawl ,  where you create a party of adventurers,  and attempt not to die.  From what I can gather, everything seems to be labelled, including the map.   The game is  top down, so moving left and right doesn't move you along the coordinates, but merely turns you in that direction.  Click the view map button at any point to  orientate   yourself.  You can also adjust combat speed in settings, to give you more time to order your units about.  I'm interested to see what people think of this game, I  believe it available on android as well.  This was certainly a nice surprise to find the other day .  .  .  .  .

URL: http://forum.audiogames.net/viewtopic.php?pid=261202#p261202





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Ahoy there,@defender, you sir are quite good at this. :dI just had a look for the lenovo y50 and there seem to be too many varients around, a bit steap, but I guess this would be my second choice if I couldn't catch hold of a macbook 2012.del 15 5000? its a i3 U processer, I think it'll cry and wheap tears just by having jaws running on the thind. Take your time bro, I don't mind the wait, specially when  I know that your recommendations will be quite good.The ssd config on a mac really sounds good, btw you are talking about the macbook which comes with a 512 hdd,right?

URL: http://forum.audiogames.net/viewtopic.php?pid=261201#p261201





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Re: A recording of redspot, the newest FPS!

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : bobbleheadmastr via Audiogames-reflector


  


Re: A recording of redspot, the newest FPS!

Did sam ask for testers?

URL: http://forum.audiogames.net/viewtopic.php?pid=261200#p261200





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Re: Looking for audiobook series

2016-05-21 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: Looking for audiobook series

Hi sid,1 at a time would be nice too, cheers. perhaps start the ball rolling with second and so on?Thanks and cheers.I'm relistening to the jim series, while stephen fry is quite better and I enjoy his readings, jim's voices are particularly well done and they add a extra something to it. besides, they were the first book I read or listen the one read by jim dail so I haver a special little place for em in my heart. :dHaving nothing to do besides trying out a few muds, and chat with a few people on whatsapps and such after a while you do end up needing with something to be doing to keep you from dieing from bordom. Remember, e-mail,private message or in your case (sid) whatsapp I guess.cheers and thanks again!

URL: http://forum.audiogames.net/viewtopic.php?pid=261199#p261199





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2016-05-21 Thread AudioGames . net Forum — New releases room : hacker via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hello, I am currently running a server at: nashcentral.duckdns.org standard port 6789. This is running through wine on my linux box. Just a note though, uncle susie is enabled, so it might depend on who has the fastest trigger finger  Enjoy and happy blasting!

URL: http://forum.audiogames.net/viewtopic.php?pid=261198#p261198





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Re: Mac VM creation and usage

2016-05-21 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: Mac VM creation and usage

You're good. That should run a mac vm with little or no lag if you alicate at least 10 gigs of your ram to it. ProTools for windows, as far as I'm aware, isn't very accessible, while the mac version is completely accessible, that is, until you start loading third party plug ins. Logic pro x is the exact same as GarageBand, when it comes to the UI, so they're one in the same, as far as accessibility, but Logic gives you more loops, more virtual instruments, reverbs, and the alcamy virtual analog synth  technology.

URL: http://forum.audiogames.net/viewtopic.php?pid=261197#p261197





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

@Garret, I don't know about target specifically, but I think your assertion about "there are so many people who destructively cryticise" might be something of an over estimate on your part. Indeed as someone who regularly reads new release threads from new developers (as a matter of course), I can say that the majority of comments are constructive. Generally problems occur, as is usual with forum problems when a number of people all get aboard the flame wagon and start it rolling and one sort of cryticism becomes another, hence Sebby and myself's mod warnings in this very topic.Either way, as everyone knows if something feels too much like an attack that is what the report link is for.

URL: http://forum.audiogames.net/viewtopic.php?pid=261196#p261196





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

Steve, I think we both misunderstood each others posts. It wasn't until I finished my post that I actually went back and read yours again. And for that, I apologize. However, I still want to inform you that although I can't stop people from using destructive criticism, I do try, because I do know that there are some people that will probably be less harsh. I'm not expecting everyone to listen to what I say or to over credit a game, but maybe some people will actually give developers friendly constructive criticism. I really hope you understand the message I'm trying to deliver, cause sometimes I don't even understand myself. @Dark, you basically said what I wass trying to say, accept you were a lot better at it than me, I think I kind of got the wrong message across, I'm not exactly the best at making a point, to be honest. It really does seem like there are more people on here who bash people than the 1s who make friendly suggestions. If there were o
 nly 2 or 3 people who are destructive, I'd be cool with that. But there are like 50 or 60 people that do that. Needless to say, if there are more people who criticize developers than those who are nice, that would tipicly make a developer think, "Maybe I should release this somewhere else besides this or that forum." I hope you also understand what I mean.

URL: http://forum.audiogames.net/viewtopic.php?pid=261193#p261193





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editing sound quality in an audio track

2016-05-21 Thread AudioGames . net Forum — Off-topic room : joshua . preyser via Audiogames-reflector


  


editing sound quality in an audio track

Hi guys. I wonder if you can help me here. I downloaded a song recently but sound quality isn't all that great. It sounds like what you get from an average Mp3 file and I would like to edit the track so that it sounds like it has come from a cd If anybody can help me on this one that will be fantastic.

URL: http://forum.audiogames.net/viewtopic.php?pid=261195#p261195





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Re: Mac VM creation and usage

2016-05-21 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector


  


Re: Mac VM creation and usage

I have a quad core with 9 logical processors, a 2.5 GHZ with 12.0 GB and 13.0 virtual memory. How's that?

URL: http://forum.audiogames.net/viewtopic.php?pid=261194#p261194





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

Steve, I think we both misunderstood each others posts. It wasn't until I finished my post that I actually went back and read yours again. And for that, I apologize. However, I still want to inform you that although I can't stop people from using destructive criticism, I do try, because I do know that there are some people that will probably be less harsh. I'm not expecting everyone to listen to what I say or to over credit a game, but maybe some people will actually give developers friendly constructive criticism. I really hope you understand the message I'm trying to deliver, cause sometimes I don't even understand myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=261193#p261193





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Re: Mac VM creation and usage

2016-05-21 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Mac VM creation and usage

Well, we have Reaper for windows that could potentially be made accessible by the devs. We also have gold wave, although that's strictly production. As far as synths, yes, Garageband is the leader. The synth has features beyond the scope of regular midi, and is a very responsive one at that. If you are that inclined to get it, there is also Protools for windows, but unless you have a good cpu and enough ram, it's gonna hog your entire system. Just to put this into perspective, my macbook pro 2015, with a 2.7/3.2ghz intel core i5, and 8gb ram, running windows xp alongside it, takes roughly 15 seconds just to load up Protools first alone.

URL: http://forum.audiogames.net/viewtopic.php?pid=261192#p261192





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Re: libaudioverse crashing with reverb?

2016-05-21 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector


  


Re: libaudioverse crashing with reverb?

The bug fix also works on my end, thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=261191#p261191





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Re: Looking for audiobook series

2016-05-21 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector


  


Re: Looking for audiobook series

hello there,I remember having both jim dale and steven fry's version of harry potter lying around somewhere. as far as my memory serves right, the jim dale version is in m4b for each book, so that makes around 8 files in that format (one of them could be in 2 parts etc). not actually sure about their size though, will get back after checking in a while. I gave a listen  up to the second book a few months ago, and also considering listening to them when these exams are over  .regards.edit: even though all of them are single files in m4b format, the total size is about 2.9 gb. unfortunately I can't upload that amount of data from home, but if you want just a few books having finished a couple of them before, I might try uploading one at a time and so on.thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=261189#p261189





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Re: Mac VM creation and usage

2016-05-21 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector


  


Re: Mac VM creation and usage

well, how many accessible music-making programs are out there for Windows? Isn't Garage Band the leader as far as that is concerned?

URL: http://forum.audiogames.net/viewtopic.php?pid=261190#p261190





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Re: Looking for audiobook series

2016-05-21 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector


  


Re: Looking for audiobook series

hello there,I remember having both jim dale and steven fry's version of harry potter lying around somewhere. as far as my memory serves right, the jim dale version is in m4b for each book, so that makes around 8 files in that format (one of them could be in 2 parts etc). not actually sure about their size though, will get back after checking in a while. I gave a listen  up to the second book a few months ago, and also considering listening to them when these exams are over  .regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=261189#p261189





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Request for a simple multiplayer game idea

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector


  


Request for a simple multiplayer game idea

Hello,I recently started experimenting with a new system to make online games. In short, the server tells the client everything it needs to do and the client can't do anything without a server. I'll be posting a more technical version in the developers room if this works out. But first, I need to:1. determine if this client will work for games and doesn't lag and stuff,2. improve my own coding skills some more.By simple I mean something like dragon pong, a multiplayer space invaders, or maybe something like super egg hunt. I'm not trying to make a copy or something, I'm just unable to think of any good ideas at the moment. Please be as detailled as possible. Good things to include are what the keyboard shortcuts are, how players comunicate, those kinds of things. And lastly, if you don't know if your idea is simple enough etc, please post it anyway. The more ideas, the better.

URL: http://forum.audiogames.net/viewtopic.php?pid=261188#p261188





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Re: Looking for audiobook series

2016-05-21 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector


  


Re: Looking for audiobook series

hello there,I remember having both jim dale and steven fry's version of harry potter lying around somewhere. as far as my memory serves right, the jim dale version is in m4b for each book, so that makes around 8 files in that format (one of them could be in 2 parts etc). not actually sure about their size though, will get back after checking in a while. I heard up to the second book a few months ago, and also considering listening to those when these exams are over  .regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=261189#p261189





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

Moderation! Can I ask people again to remember the rules in the faq. Cryticism and discussion good, personal attacks bad. There are a good few posts in this topic that definitely fall into the latter category and I don't want to have to use brute force moderation measures such as handing out official warnings or closing the thread. As to the discussion at hand about games and cryticism, I will simply reiterate the above. People are quite free to hold opinions, but how those opinions are expressed is the thing. This is true for most any issue but especially commenting on games that someone has put time into developing. There is a wide range of difference between, "Perhaps you could add some more types of spaceship to shoot sinse this game can get a little repetitive" and "this game is a useless  heap of fetted donkey intestines sinse you just do the same thing over and again and only a stupid moron with a brain the size of a sult
 ana wouldn't put more in it" One sort of cryticism is constructive, one destructive, one is allowed on this forum and one is not. However the distinction is never that rigid. There are both people who describe themselves as "brutally honest" who are basically just insulting, and over sensative people living on a hair trigger who cannot take anything but constant approval. There are people who cannot cryticise at all for fear of causing offense, and people so sure of their own rightness that they take any! cryticism however it is meant as an attack. You will encounter these sorts of atittudes and conversations wherever you go, they're a part of life, whether you try making games, or writing, or cooking or just making a friend a cup of tea. Learning how to recognize what a person is saying, and the attitude behind it, and in your own turn be clear and decent with your own crytical remarks is not just good netiquette, but part of learning t
 o be a decent, well rounded human being who gets on with others and contributes to things. So in conclusion, can people just be nice for a change!

URL: http://forum.audiogames.net/viewtopic.php?pid=261187#p261187





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Re: Accessible Nethack - A Research Study

2016-05-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Accessible Nethack - A Research Study

Hi Apepus. Not having the ascii map drawn would be very helpful, sinse then the screen reader wouldn't read a lot of symbols etc each time and if you did go with something like letter abbreviations for directions it'd make more sense. The point of a directional look command is often to fix position of a player, eg, you know by looking n and w that your in the top corner of a room, though if room info was added that would help too sinse it'd be easier to tell where things were at least for most of the game, otherwise the look command would be likely what is used. Actually if room size info could be included that would do a lot for access, it always struck me with Angband this was the main problem, not being able to get an idea of immediate dimentions of the surrounding area. As to coordinates, there are different strengths. Using the far look curser to examine tyles and having a 5 north, six west type of approach (with or without letters or words)
 , gives much more spacial information and could be very helpful in battles, however having the player's individual coordinates mentioned gives an idea of where you are relative to the hole map and also a way of tracking the dungeon mentally, eg, I didn't explore down that passage at 22-34. I'd suggest therefore personally going with the relative coordinates for things like the v object views, but having a status command for the look curser or player position to report the absolute coordinates when used, say ctrl p.I'm afraid I can't find the paniclog file in the angband folder. The error occurred every time I used the extended pickup command to try and pickup an object. More access in roguelikes is a great idea, indeed so many roguelikes are on the verge of being accessible with their use of screen reader text, but it's just a question of output. Btw, I tried angband four, but some of the text was a bit weerd reading wise and
  i recall the graphics didn't contrast as well as they should in other games, particularly sinse the graphic tyles were much smaller than those in Angband, then again low vision access is a different kettle of fish and if the game were accessible just! with the text it'd be good for everyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=261186#p261186





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Re: Madlib Game

2016-05-21 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: Madlib Game

Ah okay, I'll update the page.

URL: http://forum.audiogames.net/viewtopic.php?pid=261185#p261185





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Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-21 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

Hello!I can't extract this archive. I think to zip file.

URL: http://forum.audiogames.net/viewtopic.php?pid=261184#p261184





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Re: Second Castaways 2 public beta

2016-05-21 Thread AudioGames . net Forum — New releases room : lori21 via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Perhaps background ambiences would be good too, for example swamp sounds when you're on a swamp tile, which would keep playing until you switched tiles, like the sounds in sound rts.  It'd give you something to listen too while tasks are being done.

URL: http://forum.audiogames.net/viewtopic.php?pid=261183#p261183





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

I'm sorry I'm being slow Griff, I can tell you for sure that the Lenovo Ideapad Y50 and the Dell Inspiron 15 5000 and 7000 series are both good bets, but I don't like suggesting anything before I see both written and video reviews on it from at least two different sources, one of which must be an average consumer.This is farther complicated by the relative inaccessibility of some of the big manufacturers site's, which makes it hard to look at specific models, and by the fact that certain configurations often depend on country.I'll look at something for you too Afrim, just give me another day or 4, lol.On another note, I had no idea that the internal super drive on older Macbook models was installed in a standard 2.5 inch bay, that's awesome.It means that you can install Windows and Mac on a 128GB or 240GB SSD, which you can get quite cheap, from 50 to 80 dollars depending on brand and capacity, and then you can use that 
 as an equally split boot drive for both operating systems with room left over for apps, and use the preexisting 1TB drive for large files such as TV shows, movies, audio books, and music if you want.Of course then you wouldn't have a disc drive but really, not a big loss in this age, especially with bootable flash drives.Also, sorry to hear about the screen bullshit happening right outside your warranty, I was lucky in that mine happened about six weeks in, but it still meant that I couldn't use my new laptop for a week.It's apparently stupidly common, and isn't helped by the fact that Apple likes to mix and match the manufacturers for their components, meaning that you never really know if your screen was made by LG, Samsung, or Toshiba.Oh, and if you read the small print at the bottom of the email that Apple sends you when your laptop is done being repaired, you'll notice that they are aloud to use refurbished components to r
 efurbish your laptop, and they don't have to tell you.Factory certified, but still, kinda sketchy for a 350 dollar service plan don't you think?

URL: http://forum.audiogames.net/viewtopic.php?pid=261182#p261182





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

I'm sorry I'm being slow Griff, I can tell you for sure that the Lenovo Ideapad Y50 and the Dell Inspiron 15 5000 and 7000 series are both good bets, but I don't like suggesting anything before I see both written and video reviews on it from at least two different sources, one of which must be an average consumer.This is farther complicated by the relative inaccessibility of some of the big manufacturers site's, which makes it hard to look at specific models, and by the fact that certain configurations often depend on country.I'll look at something for you too Afrim, just give me another day or 4, lol.On another note, I had no idea that the internal super drive on older Macbook models was installed in a standard 2.5 inch bay, that's awesome.It means that you can install Windows and Mac on a 128GB or 240GB SSD, which you can get quite cheap, from 50 to 80 dollars depending on brand and capacity, and then you can use that 
 as an equally split boot drive for both operating systems with room left over for apps, and use the preexisting 1TB drive for large files such as TV shows, movies, audio books, and music if you want.Of course then you wouldn't have a disc drive but really, not a big loss in this age, especially with bootable flash drives.Also, sorry to hear about the screen bullshit happening right outside your warranty, I was lucky in that mine happened about six weeks in, but it still meant that I couldn't use my new laptop for a week.It's apparently stupidly common, and isn't helped by the fact that Apple likes to mix and match the manufacturers for their components, meaning that you never really know if your screen was made by LG, Samsung, or Toshiba.Oh, and if you read the small print at the bottom of the email that Apple sends you when your laptop is done being repaired, you'll notice that they are aloud to use refurbished components to r
 efurbish your laptop, and they don't have to tell you.Factory refurbished, but still, kinda sketchy for a 350 dollar service plan don't you think?

URL: http://forum.audiogames.net/viewtopic.php?pid=261182#p261182





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

I'm sorry I'm being slow Griff, I can tell you for sure that the Lenovo Ideapad Y50 and the Dell Inspiron 15 5000 and 7000 series are both good bets, but I don't like suggesting anything before I see both written and video reviews on it from at least two different sources, one of which must be an average consumer.This is farther complicated by the relative inaccessibility of some of the big manufacturers site's, which makes it hard to look at specific models, and by the fact that certain configurations often depend on country.I'll look at something for you too Afrim, just give me another day or 4, lol.On another note, I had no idea that the internal super drive on older Macbook models was installed in a standard 2.5 inch bay, that's awesome.It means that you can install Windows and Mac on a 128GB or 240GB SSD, which you can get quite cheap, from 50 to 80 dollars depending on brand and capacity, and then you can use that 
 as an equally split boot drive for both operating systems with room left over for apps, and use the preexisting 1TB drive for large files such as TV shows, movies, audio books, and music if you want.Of course then you wouldn't have a disc drive but really, not a big loss in this age, especially with bootable flash drives.Also, sorry to hear about the screen bullshit happening right outside your warranty, I was lucky in that mine happened about six weeks in, but it still meant that I couldn't use my new laptop for a week.It's apparently stupidly common, and isn't helped by the fact that Apple likes to mix and match the manufacturers for their components, meaning that you never really know if your screen was made by LG, Samsung, or Toshiba.Oh, and if you read the small print at the bottom of the email that Apple sends you when your laptop is done being repaired, you'll notice that they are aloud to use refurbished components to r
 efurbish your laptop, and they don't have to tell you.Factory refurbished, but still, kinda sketchy for a nearly 3000 dollar laptop don't you think?

URL: http://forum.audiogames.net/viewtopic.php?pid=261182#p261182





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

I'm sorry I'm being slow Griff, I can tell you for sure that the Lenovo Ideapad Y50 and the Dell Inspiron 15 5000 and 7000 series are both good bets, but I don't like suggesting anything before I see both written and video reviews on it from at least two different sources, one of which must be an average consumer.This is farther complicated by the relative inaccessibility of some of the big manufacturers site's, which makes it hard to look at specific models, and by the fact that certain configurations often depend on country.I'll look at something for you too Afrim, just give me another day or three, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=261182#p261182





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Re: Older Version of RTR?

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Older Version of RTR?

Here it is.https://www.dropbox.com/s/kiu27nrusu2mf … ne.7z?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=261181#p261181





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Re: Second Castaways 2 public beta

2016-05-21 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Laurie's idea about the zombies coming from the swamp is great! Brilliant!I think about the swamp game every time I hit that tile. I have not played swamp, I can't figure out how to put in the update. Also, I don't have a mouse!I am also playing in offline single mode and even opened two games on my computer so I could double build.cAll me addicted! Go ahead, call me that.It would be cool to be able to make the clothes again and cities and stuff.What a fabulous bunch of fun,thank you,A

URL: http://forum.audiogames.net/viewtopic.php?pid=261180#p261180





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Re: Avert thine eyes, for most of this code is probably horrible

2016-05-21 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: Avert thine eyes, for most of this code is probably horrible

I have ah suggestion for Dragon Pong. Can you make one server? It will be great!

URL: http://forum.audiogames.net/viewtopic.php?pid=261178#p261178





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Re: Mac VM creation and usage

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: Mac VM creation and usage

Well, why bother with Mac at all, then? I mean, you can already do everything you need on Windows, or is that not the case?I guess it sucks that Apple won't allow running OS X on non-Apple hardware, but I also can't really imagine needing OS X for anything but using Mac hardware either. It's my primary OS only because I really do prefer it to WinBloze(TM).

URL: http://forum.audiogames.net/viewtopic.php?pid=261179#p261179





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

@griff,well, I found a dell laptop which costs around 550 dollars and it is 17 inches, but I cannot go for it. it can't blow my mind. :d@Devin, My language is Albanian cause I live in Albania. No text-to-speech is built for this language by any developer apart from eSpeak, but eSpeak is very incomprehensive. The only synthesiser that does a very bad but acceptable performance is eloquence which does not support it, but it uses Latin alphabet, so I can use it for my language

URL: http://forum.audiogames.net/viewtopic.php?pid=261177#p261177





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bk2 walkthrough?

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : music097 via Audiogames-reflector


  


bk2 walkthrough?

hello, i searched in audiogames.net for bk2 audio playthrough.but dropbox links are broken.ii want to find.can some one upload bk2 audio playthrough in dropbox?please.

URL: http://forum.audiogames.net/viewtopic.php?pid=261176#p261176





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : livrobo via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

Hey 34. Allow me to throw another brick in this fire. What does Ivan being an American have to do with this?

URL: http://forum.audiogames.net/viewtopic.php?pid=261175#p261175





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : livrobo via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

34: I love your outbursts. Allow me to throw another brick in your fire though. What does being an American have to do with this?

URL: http://forum.audiogames.net/viewtopic.php?pid=261174#p261174





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

@post 30 You really wanna know where I started? Lets not forget that I was once just like these people, ivan, colton, you name it. Only I dabbled in space muds. The hole cosmos leak? I was a wizard on the mud that started it all. And thus, partly responsible for that. Not to mention the various attempts me and a few friends made to stamp out other muds baste on the cosmos codebase. The difference here is, I have the gutts to admit that what I did was not ok. And in fact, when I started developing, I was at an all time low in my life. I had a choice then. I could continue to wallow in self pitty or I could begin the process of turning my life back around and repairing the damage my behayvure caused people. Not just for the sake of myself, but for the sake of my friends and though's closest to me. And let me tell you. If you think that came easily it did not. In fact the very reason I had mason release my first ever side scroller was because I had already had a reputation for s
 tarting on projects and screwing them up. And no. This side scroller wasn't a smash hit. It was your normal, every day cooky cutter side scroller. And yes, I got crittisized for it, even told that that it wasn't a playable concept demo let alone a full game. And even before it was released I was being asked why I continued to focus on something that would never reach fame. Guess what. It took me 4 years, counting this one, to climb up to where i'm at. Its not been a christmas fest, its been a mountain climb with pitfalls and I aint nowhere close to the top. Now, with my pitfalls, I have a choice. I can either choose to cry because i'm not getting the encouragement I normally get, or I can try to get back up and accept that these things happen. I don't expect people to forgive me for my mistakes, I don't expect my releases to turn out as they do. I just accept it and try to get on with my life. I'm not saying every game developer has to behave like 
 this, i'm saying that every game developer has to expect crittisism even if its rood. Growth depends on negative just as it depends on positive.

URL: http://forum.audiogames.net/viewtopic.php?pid=261173#p261173





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Re: The Windows 10 New World Order

2016-05-21 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: The Windows 10 New World Order

Best option would be some sort of out-of-band management like Intel's AMT that can be reached across the network. But then you've got security concerns ...I am happy that, although a little weird, Intel Macs don't have Secure Boot, don't have any kind of BIOS setup (for good or bad) and have essentially one firmware boot screen: that being the one from which you pick a boot device. I hate the idea of going back to UEFI BIOS systems with point-and-click user interfaces that are simply inaccessible.Ah, yes. Cumulative updates. M$ are now rolling up security and non-security fixes. So far no nagware and spyware, but watch out!

URL: http://forum.audiogames.net/viewtopic.php?pid=261172#p261172





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Re: New computer,what should I go for,mac,windows etc

2016-05-21 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: New computer,what should I go for,mac,windows etc

Affirm, what is your language? There are some choices on the Mac. You have the Vocalizer voices, and Accapella, or Infovox as they’re called.

URL: http://forum.audiogames.net/viewtopic.php?pid=261171#p261171





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