Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

Hi.I now have everything mensioned, but something doesnt work out it shouldWhen I want to login, there is some sort of chinese text coming up, when I hit r shift plus c, it says copy success, but when I hit control and komma, my screen reader doesnt anounce anything, did I maybe forget something?

URL: http://forum.audiogames.net/viewtopic.php?pid=281672#p281672





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Classic Lemonade Stand

2016-10-06 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Classic Lemonade Stand

Hi.Well, the game looks interesting on the first l, but when I hit the sell button, the game crashes for me and puts me back on to my home screen.

URL: http://forum.audiogames.net/viewtopic.php?pid=281671#p281671





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Please help me choose a country!

2016-10-06 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: Please help me choose a country!

I just had that opinion about the work-life balance from what I have heard. I have not had any way to experience it firsthand because I do not have a job. However, I just conducted some research and I found that the opposite is true. Australia actually ranks as one of the worst countries in the world for a good work-life balance. We are far below the US, UK, Russia and many other countries. That being said, Australia is still a great country.

URL: http://forum.audiogames.net/viewtopic.php?pid=281670#p281670





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The people behind TTS voices

2016-10-06 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: The people behind TTS voices

In response to post 48, the reason that you have not received an answer may be that no-one reading this necessarily knows the answer.

URL: http://forum.audiogames.net/viewtopic.php?pid=281669#p281669





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Cyberpunk?

I think I've come across the name of the system but not much else. I did look at a couple of forum based rp systems like ramth lehi, and I've heard of people doing over skype. The problem though is even when you actually do have a human gm and limited number of players, unless you can all react and play in real time it just plane doesn't work, since even if you get all the other elements together text chat just doesn't have the buz of actually interacting with people, coming up with lines and actions off the cuff etc. Good rp is actually almost like improvising acting wehn done well, and that's just something you need to do live because you need actual people to interact with over a singlular space of time. It might be possible over voice chat, provided you all had clear connections, but even then if your having to constantly stop and listen to someone's crackling line, or try to sort out who is talking when  it might not work out, 
 indeed our gm said he's tried running games over skype and not found they work for that reason. It's ironic, in popular sterriotypes tabletop rp is seen as this terribly anti social geeky thing, and yet in reality when your doing it right and playing with a good group it is anything but.

URL: http://forum.audiogames.net/viewtopic.php?pid=281667#p281667





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Blindfold Spite card game for iOS

2016-10-06 Thread AudioGames . net Forum — New releases room : TJT1234 via Audiogames-reflector


  


Re: Blindfold Spite card game for iOS

The developer has announced his intention to change the name of the game to Blindfold Cat and Mouse in the next version to be released.

URL: http://forum.audiogames.net/viewtopic.php?pid=281665#p281665





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Recommending Materia Magica again

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Recommending Materia Magica again

when I played you could get sounds in vipmud, though the rest do sound like custom plugins. I did hear rune forest was updated for new players, though again if you can actually find! the marks and quests and such without getting either leveled passed them just by slaying random wildlife or running out of time that would be good.As to frandum, it's a  shame there aren't more people on there, a secondary purpose I thought of giving the game a db entry. I am on myself occasionally, though i've not been today, however I'd love to see more players, especially with devs as responsive as this.

URL: http://forum.audiogames.net/viewtopic.php?pid=281664#p281664





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Core Exiles Forum and Database Links Out of Date

2016-10-06 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: Core Exiles Forum and Database Links Out of Date

Ah, that is cool, I do remember seeing the topic but I forgot to update the entry. Really i ought to get back to the game and see how my settlement is doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=281663#p281663





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

The one hit kill seems to be the best way to play this game. Seeing peggisen and that yummy stone weakness tells me pretty clearly that that's exactly what he had in mind when he made this game too. Strategy is just a secondary plan in case you end up in a fight you don't like. So this time around I tried to train only attack and speed. Nothing spent on defense at all, and only health once the attack stat and speed got to 240. It seemed to work out quite nicely. Group fights with leonatar are just funny once it gets earthquake. It's not really a fight at that point but rather a classic ass-whoopin with manamon going out faster than they can be sent in. But then I tend to overlevel for much of the game to make things easier. By the time I get to the mineruff tunnel my team is in the high 20's, between 27 and 29 or so. I could beat octoross with that but I just throw the fight so I don't have to grind the stuff in the tunnel just to face my original team. Pl
 us I don't use anything from the tunnel other than leonra and briefly the zinbat.

URL: http://forum.audiogames.net/viewtopic.php?pid=281662#p281662





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Problem installing mush-z

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : saiteja via Audiogames-reflector


  


Re: Problem installing mush-z

Hello everyone,I've tried installing Mush-z in a different directory such as c:\mush-z but no matter where I try to install, I get the same "Access denied" error. One thing I've observed is that it happens with the file "Ease.dll" which the installer tries to rename and this is where the installation gets stuck and I get that error.

URL: http://forum.audiogames.net/viewtopic.php?pid=281661#p281661





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-10-06 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Oh, okay, that's fine then. Was just wondering. Glad you have a new job! 

URL: http://forum.audiogames.net/viewtopic.php?pid=281660#p281660





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Yup. Aaron took the one thing that manamon might have been able to do (key word, might), and destroyed it.Not that I think one-hit-kill moves are any fun, personally, but that's just me. I have always hated them. They take all the strategy out of the game. But if Viralite had had Aerial Vision and an instant-death move, plus those two neat abilities he's got, at least then he would have had a gimick. A bad one, but a gimick. Now he's got two neat abilities, defenses that ensure he'll die in a hit of virtually anything, and not enough attacking stats to do much with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=281659#p281659





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: WebIE with a firefox backend?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: WebIE with a firefox backend?

Nice by whose standards? Reader mode in both Firefox and Chrome have filled this gap quite nicely. Browsing most articles has become a lot easier just by the introduction of this feature. Ad blockers will also strip out a lot of the unnecessary clutter from Facebook an Twitter sharing frames and such.Honestly, there's not much of a need for something so stripped down in today's web browsing environment. But perhaps that's just my opinion.

URL: http://forum.audiogames.net/viewtopic.php?pid=281658#p281658





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 2D Platformer 4.0

2016-10-06 Thread AudioGames . net Forum — New releases room : pokeboss via Audiogames-reflector


  


Re: 2D Platformer 4.0

Hey mason, where's that update, I would really like to play it. I was able to play 2dp without error due to me using run as admin. But I was hoping that you would add the following back in to 2dp. Moving platforms, I recently uploaded the demo map 6 monkey bars in the 2dp online maps, but was unable to play it fully because it was moving platforms. Latters, I miss them, why did they leave the game? And I was hoping you would add the demo maps back to the game. Also, was that tuba a clip from the family guy, when stewy get's a job as a tuba player, in which he follows fat people around and makes marching music? Thanks, from paul

URL: http://forum.audiogames.net/viewtopic.php?pid=281657#p281657





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAC OS X virtual machines please?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: MAC OS X virtual machines please?

Not to mention you're really not gonna get much out of the mac vm, considering the vm won't be a licensed copy of osx. If you want to take a quick peak at osx and use mcaintalk for nvda that may be fine, and since your system has 12gb ram it *should* run optimally, but it's still quite the process to get it to run let alone setting up Macintalk for nvda. If you really want to give mac a serious look, then stop at the Apple store and give it a go.

URL: http://forum.audiogames.net/viewtopic.php?pid=281656#p281656





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Cyberpunk?

@Dark have you tried Roll20? It's an online "virtual tabletop". From what I've heard, most elements of the interface (except for the graphic areas, of course) are accessible. There are a few blind users, so it must be accessible to some degree.

URL: http://forum.audiogames.net/viewtopic.php?pid=281655#p281655





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Frandum, a primarily quest-based exploration Mud

2016-10-06 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Frandum, a primarily quest-based exploration Mud

There seems to be a bug in the Tinker's Caravan. Is it a part of a quest? I greet him, and he threw a knife and that's it. More importantly though, typing "door", the only exit, it says "Parden?" It won't let me leave.Edit: I had to crawl out. Okay, so I have 42 percent of the points in the area of Midwood. I've explored 94 percent of the area apparently, question is what am I missing? The Caravan didn't seem to have anything--I can't get the Tinker to respond to anything.The trapper keeps giving hints about a bear, specifically a grey bear. The only thing I saw that even resembles a bear would be the bear trap. I've already stumbled into that. Other than that, the slug, the cloak, I got that stuff. Not even completing Midwood made me get to Novice and I just got the first mission from the Oracle to go to the Farmlands of Hope. Or at least that better be where it is... I'm not that stupid lol.Anybody hav
 e any hints on completing Midwood? I am missing quite a bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=281649#p281649





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-10-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Barred off right now. Building out most of the engine first. Basically each of the characters you can recruit has a utility in the character hub. Some of the features includes a battle sim, a library, shops, bestiary, ect.The collision stuff is weird, I'm rebuilding it. A friend of mine helped me build a new model lol. I just haven't implemented it yet since I started my new job.

URL: http://forum.audiogames.net/viewtopic.php?pid=281652#p281652





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-10-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Barred off right now. Building out most of the engine first. Basically each of the characters you can recruit has a utility in the character hub. Some of the features includes a battle sim, a library, shops, bestiary, ect.

URL: http://forum.audiogames.net/viewtopic.php?pid=281652#p281652





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Do me a favour, would you? I want to know if Viralite's stats changed at all. Did its disgustingly low defenses go up, I wonder?Because honestly, Aerial Vision+Soul Ripper is about the only thing this manamon would've had going for it, and if he took Aerial Vision away, then the manamon went from really bad to shouldn't-even-have-bothered-coding-it bad.

URL: http://forum.audiogames.net/viewtopic.php?pid=281647#p281647





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A bug in IOS 10

2016-10-06 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: A bug in IOS 10

I checked there and I see nothing that should be taking up that amount of space. This is quite odd. I double check and whatever it is, it is stored in my backups. Add to the madness, some bug like this appears to be around for a while if my google  searches prove anything and I am not too sure how to reproduce this problem. It really would be handy to be able to dig in the filesystem of the IPhone to find out where the problem is…

URL: http://forum.audiogames.net/viewtopic.php?pid=281646#p281646





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Recommending Materia Magica again

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Recommending Materia Magica again

I don't understand why Jaws doesn't read. I though MushReader worked with Jaws, which is what the bundle uses for screen reader output.As for things to do after Lasler, an entire area was created called Rune Forest. Quests and marks abound in there, with two different factions quests to undertake. The Maliquite Golem faction questline and the Rabid Wolf Faction questline.Rune Forest is actually right off of the Lasler Trail. I like VipMud, however I like the bundle because1. NVDA is my primary screen reader on Windows.2. Sounds and everything is set up already.3. The automapper and speedwalk manager greatly increase the MM experience toofold for me. No more getting lost.4. The tutorial command presents 20+ tutorials on how to utalize the bundle's built-in features, including a plugin to help out with Crystals. I see people putting Crystal pastebin links up all the time on the Sight Impaired relay channel.On a side note, I
 39;d play Frandum if there were more people on. I'm at a loss for what to do there right now. I'm the one that recommended it and now it just feels lonely on there still.

URL: http://forum.audiogames.net/viewtopic.php?pid=281645#p281645





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Core Exiles Forum and Database Links Out of Date

2016-10-06 Thread AudioGames . net Forum — Site and forum feedback : dan_c via Audiogames-reflector


  


Re: Core Exiles Forum and Database Links Out of Date

I put this up a few days back but didn't know if you saw it or not.  They have changed the chat system, so an irc client is no longer necessary.it opens up a browser window which is wonderfully accessible.  They even asked the VI players what they preferred before switching over.  What a lovely group.

URL: http://forum.audiogames.net/viewtopic.php?pid=281643#p281643





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Problem with Q read

2016-10-06 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: Problem with Q read

Maybe we should all send him an email requesting that he either provide support for his programs or stop charging for them.At this point, I don't specifically advise anyone to boycott him, though maybe I should. I do warn them that apparently there is no support offered because, from my own experience, support requests are generally ignored.

URL: http://forum.audiogames.net/viewtopic.php?pid=281642#p281642





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some IOS app recommendations needed.

2016-10-06 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: Some IOS app recommendations needed.

I also don't bother to use AppleVis for app reviews because I find they are frequently biased towards the view that anything from Apple is great, and anything that runs on anything from Apple is good. So I look to other sources not focused entirely on the world of Apple for hardware and software reviews.Unfortunately about the only thing I might be able to help you with is blocking spam calls. What I did was add a couple of ring tones to my phone, then edited each of my contacts, assigning to them one of the two ring tones, one is for family and friends, and the other is for businesses I deal with. When somebody calls, if they are in my contact list, the family or business ring tone will play, if they are not in my contact list, the default ring tone will play, and those I ignore. If it isn't a spam call, they will usually leave a voice mail, so I can call them back, and add the number to my contact list for next time. While it doesn't stop spam calls from ri
 nging your phone, it does give you an indication of whether you should pick up or not, and other than any ring tones you might buy, it's free.

URL: http://forum.audiogames.net/viewtopic.php?pid=281637#p281637





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Creating sound effects using a Human Skull

2016-10-06 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Creating sound effects using a Human Skull

For those who might be interested, a recent article on Gamasutra talked with Martin Stig Andersen the sound designer for the game "Inside", who developed the games soundscape by filtering it through a literal human skull. The article includes before and after soundcloud clips, you can check out the article here: [link]

URL: http://forum.audiogames.net/viewtopic.php?pid=281638#p281638





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-10-06 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I don't know how jets could be modified to negate the issues they cause. They always take damage instead of the player when someone is inside of it, so I don't know how you could go about changing them so that people can't abuse that. Suicide bombs and mass bombs can both be used with the jet in order to avoid taking damage. At the same time, if you made jets fly higher than the tower, so as to stop people from using it to jump to the bottom, it would be much more difficult for players on the ground to hit them, because they would have to fly at least 50 tiles up instead of 25.I can think of a way to possiblly solve the first issue, but I don't know if it would be doable. If a jet hasn't left the ground, weapons could effect the player, rather than the jet. Once the jet got off the ground, they would shield the player like normal. If this were the case, I think the startup time for the jet should be increased.No ideas about how the tower issu
 e could be resolved though. If jets could fly at a height of 50 tiles, I don't know if players would still be able to hit them from the ground.

URL: http://forum.audiogames.net/viewtopic.php?pid=281636#p281636





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-10-06 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I don't know how jets could be modified to negate the issues they cause. They always take damage instead of the player when someone is inside of it, so I don't know how you could go about changing them so that people can't abuse that. Suicide bombs and mass bombs can both be used with the jet in order to avoid taking damage. At the same time, if you made jets fly higher than the tower, so as to stop people from using it to jump to the bottom, it would be much more difficult for players on the ground to hit them, because they would have to fly at least 50 tiles up instead of 25.I can think of a way to possiblly solve the first issue, but I don't know if it would be doable. If a jet hasn't left the ground, weapons could effect the player, rather than the jet. Once the jet got off the ground, they would shield the player like normal. If this were the case, I think the startup time for the jet should be increased.No idea how to go about the tower
  issue though. If jets could fly at a height of 50 tiles, I don't know if players would still be able to hit them from the ground.

URL: http://forum.audiogames.net/viewtopic.php?pid=281636#p281636





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-10-06 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I don't know how jets could be modified to negate the issues they cause. They always take damage instead of the player when someone is inside of it, so I don't know how you could go about changing them so that people can't abuse that. Suicide bombs and mass bombs can both be used with the jet in order to avoid taking damage. At the same time, if you made jets fly higher than the tower, so as to stop people from using it to jump to the bottom, it would be much more difficult for players on the ground to hit them, because they would have to fly at least 50 tiles up instead of 25.

URL: http://forum.audiogames.net/viewtopic.php?pid=281636#p281636





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi all,More changes I noticed. Viralite can no longer learn Arial  vission

URL: http://forum.audiogames.net/viewtopic.php?pid=281635#p281635





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The people behind TTS voices

2016-10-06 Thread AudioGames . net Forum — Off-topic room : KeeganTheTTSUser via Audiogames-reflector


  


Re: The people behind TTS voices

I repeat, who provided the voice for Loquendo Steven?

URL: http://forum.audiogames.net/viewtopic.php?pid=281634#p281634





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A bug in IOS 10

2016-10-06 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: A bug in IOS 10

@NibarHave you tried turning off the new raise to awaken option?I'm not sure where the option is in the settings app, but it's the option that allows the iPhone to awaken when it is picked up.

URL: http://forum.audiogames.net/viewtopic.php?pid=281633#p281633





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

Hi.For all who had problems downloading, here you go.https://www.dropbox.com/s/gjltr5kua64jk … 5.rar?dl=0I still have a problem, I created an account, but when I want to log in it says something with network not available or something like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=281632#p281632





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

L-works games is going to do a give away

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


L-works games is going to do a give away

L-works games has announced a giveaway on twitter if they can hit a follow goal of 675 follows, so go ahead and smash those follows @LWorksGames

URL: http://forum.audiogames.net/viewtopic.php?pid=281629#p281629





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2016-10-06 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector


  


Re: Survive the Wild!

not true: how are you going to put foru chairs around a table, if you are not able to change or clear tiles. you do, after all, need to measure (some times at least) because throwing in things randomly doesn't make much sence actually.

URL: http://forum.audiogames.net/viewtopic.php?pid=281628#p281628





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2016-10-06 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Survive the Wild!

Well cridicview. This can be solved as well. It might be a bit hard but It is possible to be solved:First game should check if a player's z is more than 0 and he is staying on a flore, clearing tiles be Unavailable.Or even why should player be able to clear tiles, It even can make bugs. I think changing tiles is Enough. Even if sam let the player select the surface by menus, Player can not have an empty Surface in his/shis shelter. So it's not a big problem. It has many ways to be fixed.

URL: http://forum.audiogames.net/viewtopic.php?pid=281627#p281627





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Undead-Assault error

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Undead-Assault error

it was indeed fun, but relatively shortlived.

URL: http://forum.audiogames.net/viewtopic.php?pid=281626#p281626





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trying to make our game "Code 7" playable by blind people

2016-10-06 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Trying to make our game "Code 7" playable by blind people

Thank you for your answers. We are really looking forward to making the game accessible.We've contacted a local accessible media office and kept working on the prototype.Today we've managed to do the first play-through without looking. However.. we know the game like nobody else and need playtesters that don't.So if you have some time, please give the game a try and give us some feedback.Download this new version:http://www.goodwolf-studio.com/press/co … 7blind.rarUnzip, Start code7.exe , Wait for the loading screen to finish , When the main theme starts, press Alt+V. The voice output should start immediately.

URL: http://forum.audiogames.net/viewtopic.php?pid=281620#p281620





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some IOS app recommendations needed.

2016-10-06 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Some IOS app recommendations needed.

Success! I can open a brf book in the Bard app. I had no idea that Dropbox even had that option, since it's pretty buried and it took me awhile to find it. As for this panning option, I should actually see if that's activated, because maybe that was the issue I was having with Voice Dream. I would hate to have wasted money on that, and, anyway, it's not the app's fault that I didn't realize it didn't have Braille display support. Or maybe it does, if this panning thing makes a difference. Either way, Bard should work well for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=281619#p281619





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: adding librarys in python

2016-10-06 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: adding librarys in python

Its more or less the same, either way the library would end up in python/lib/sitepackages although using setup.py is a bit more straight forward and may also pack it neatly into an *.egg file too. Some libraries might not come with a setup.py though, or require additional compiling and steps to install.Just curious, which libraries are you trying to install kainoosh?

URL: http://forum.audiogames.net/viewtopic.php?pid=281618#p281618





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some IOS app recommendations needed.

2016-10-06 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: Some IOS app recommendations needed.

Hi there, here's my responses in no particular order.Kindle is completely proprietary and can only open kindle formatted books. As for iBooks, it does have its own store that has books with DRM, but it can also open any .Epub or PDF books without DRM which is how I used to read before I seriously got into Voice Dream. Haven't done much reading with braille but from what I know iBooks works pretty well with a braille display, as long as you have the "turn pages while panning" switch on in VoiceOver's settings.Audio cables, you have 2 solutions, the paid, 3rd party app is called audiobus, while Apple has their own version of this called inter-app audio. I think more apps support audiobus (including apple's own garage band), but it's been a while since I looked at apps that use them. In any case, this won't actually let you record an app review as these apps don't record system audio, only things fed into them from other apps
  (like audio from a software instrument for example). You can of course record reviews with headphones unplugged so that the microphone picks up the iPhone speaker's audio, but this will only be in mono and you won't be able to review apps that take over the audio. Finally, any apps that claim they can record stereo can only do this with external hardware as even though the iPhone has multiple microphones, it can only record out of 1 of them at a time in iOS.

URL: http://forum.audiogames.net/viewtopic.php?pid=281617#p281617





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trying to make our game "Code 7" playable by blind people

2016-10-06 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Trying to make our game "Code 7" playable by blind people

Well the first version is online: http://www.goodwolf-studio.com/press/co … 7blind.rarWhile in the main menu press CTRL + V  (or Alt+V). The first few minutes of the game should work.It's still very buggy from the door unlock puzzle on, but until that point it visualizes what I want to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=281464#p281464





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trying to make our game "Code 7" playable by blind people

2016-10-06 Thread AudioGames . net Forum — Developers room : Narf via Audiogames-reflector


  


Re: Trying to make our game "Code 7" playable by blind people

i have to say...this looks quite interesting!I've never seen an IF title in audio format...will loot forward on how this progresses

URL: http://forum.audiogames.net/viewtopic.php?pid=281615#p281615





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Online gamebooks

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector


  


Re: Online gamebooks

Hello. I want links for free gamebooks please.

URL: http://forum.audiogames.net/viewtopic.php?pid=281614#p281614





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Wanks for this. when i get to the very last box though, how do i move it since i can't get to the left or right of it to shift it so as a result can't find the stadium leader.

URL: http://forum.audiogames.net/viewtopic.php?pid=281613#p281613





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

Hi.Yes, I have say tools on my system.Do I need to start the locale emulator file everytime before I start the game or do I just need to run it with the default preset?

URL: http://forum.audiogames.net/viewtopic.php?pid=281611#p281611





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: adding librarys in python

2016-10-06 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector


  


Re: adding librarys in python

What are the differences between pasting the folder inside "site packages" and running setup.py?

URL: http://forum.audiogames.net/viewtopic.php?pid=281609#p281609





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Stuff worth buying on steam

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector


  


Re: Stuff worth buying on steam

Well, i have a i5 3210 with intel hd grafix 4000 and obviously it doesn't run withouth lag.

URL: http://forum.audiogames.net/viewtopic.php?pid=281608#p281608





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-10-06 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi everyone.This may be an unpopular opinion, but I think jets should be removed. They don't serve a purpose anymore. They only thing people use them for is to hide. You can drop a suicide bomb, then quickly jump into your jet to avoid taking damage. You can  also use the jets as a very easy way to move to the bottom of the tower since they can't fly as high as the tower stands. If someone is being attacked at the top of the tower, they can jump in a jet, which instantly brings them to the bottom and get back out. The only thing jets are used for now is to gain an advantage that they should not have.I'm also beginning to think the same about the AFK command. You can drop a mass bomb, go afk, and avoid the damage. People are also just using the AFK command when they're done playing so that they don't lose their items. There are people who play for a while, go afk, then come back the next day. Maybe there could be like a 1 hour AFK timeout
  or something. If you're away from the keyboard for more than an hour, you probably aren't using the feature as intended.Just some thoughts off the top of my head. I wonder what Sam and everyone else thinks about this.

URL: http://forum.audiogames.net/viewtopic.php?pid=281604#p281604





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-10-06 Thread AudioGames . net Forum — New releases room : stargate via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi everyone.This may be an unpopular opinion, but I think jets should be removed. They don't serve a purpose anymore. They only thing people use them for is to hide. You can drop a suicide bomb, then quickly jump into your jet to avoid taking damage. You can  also use the jets as a very easy way to move to the bottom of the tower since they can't fly as high as the tower stands. If someone is being attacked at the top of the tower, they can jump in a jet, which instantly brings them to the bottom and get back out. The only thing jets are used for now is to gain an advantage.I'm also beginning to think the same about the AFK command. You can drop a mass bomb, go afk, and avoid the damage. People are also just using the AFK command when they're done playing so that they don't lose their items. There are people who play for a while, go afk, then come back the next day. Maybe there could be like a 10 minute AFK timeout or something. If you


Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

Hi.I have a little problem with the game.I installed everything as said and I have a talking main menu. problem is, when I hit the sign up option, the screen reader loses focus of the window and there is no website opening.Also, What do I need to do with q translatate and how does this work?

URL: http://forum.audiogames.net/viewtopic.php?pid=281601#p281601





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Siri for NVDA?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: Siri for NVDA?

OH man.

URL: http://forum.audiogames.net/viewtopic.php?pid=281600#p281600





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible DAW setup

2016-10-06 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: Accessible DAW setup

It's not that difficult actually.   it seems tedious, but a vast majority of the time taken to set it up would be Sonar installing.  Otherwise, the whole process to intergrate the controller would take less than a minute or two.

URL: http://forum.audiogames.net/viewtopic.php?pid=281599#p281599





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Problem with Q read

2016-10-06 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Problem with Q read

Hmmm, that's strange. Well, there's obviously something weird going on with these programs anyway. I haven't been able to get QFeed to update any of my feeds for over 3 weeks now. I've tried all of the usual stuff, uninstalling it, clearing out its folder from App Data, deleting any leftover registry entries, then reinstalling, and still no go. And sadly, I know that it's not as though I can write to the developer.

URL: http://forum.audiogames.net/viewtopic.php?pid=281597#p281597





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some IOS app recommendations needed.

2016-10-06 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Some IOS app recommendations needed.

Ok, thanks. If I convert the brf files I have to text, then to docx, that's an extra step, but I suppose it can be done. I wish it was an easier process, but if I actually want to get back into reading, I suppose I'll have to deal with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=281596#p281596





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

Hi.Sorry for dubble posting, but I have downloaded the game from mega and I am currently uploading it to dropbox, current ETA is about 2 hours, I will write again when it has finished uploading and when I have the working link.

URL: http://forum.audiogames.net/viewtopic.php?pid=281593#p281593





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Stuff worth buying on steam

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Stuff worth buying on steam

Hi.Maybe he got the pc port, it was quite heavy on resources when it started out, there were patches released to make the game a bit less power hungry, so this might be the reason why he had problems with the port.

URL: http://forum.audiogames.net/viewtopic.php?pid=281592#p281592





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Siri for NVDA?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector


  


Re: Siri for NVDA?

Hi.@aaron: These Siri voices aren't available on the Vocalizer for NVDA site. Somebody probably got them from a jailbroken iOS device at the time when these voices were introduced in iOS 7.0, and they happen to be Vocalizer voices.

URL: http://forum.audiogames.net/viewtopic.php?pid=281589#p281589





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi all ok this last box in the 2nd stadium driving me insane. no matter where i go, i can't move it or even get the box, to be on my left trying to reset them all to try again do i have 2 move this last one in the stadium 2 get to the leader? thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=281588#p281588





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Site ranks list

2016-10-06 Thread AudioGames . net Forum — Site and forum feedback : kianoosh via Audiogames-reflector


  


Re: Site ranks list

hi. Hahaha yes. It can be fun if you sort them with their release date.

URL: http://forum.audiogames.net/viewtopic.php?pid=281586#p281586





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Recommending Materia Magica again

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Recommending Materia Magica again

@Death, like Mirage I personally would recommend vipmud over mushclient since I found the configuration and such far easier to deal with, indeed the only time I use mushclient is with the MushZ addon, and I do know Vipmud outputs to jaws streight off by default so you shouldn't have any of these problems with the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=281583#p281583





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Cyberpunk?

@Jason, yes, something like, indeed from what I know of the system I believe 20 20 is partly based on some of the D rule conventions such as rolling a d20 to determine combat mechanics and having stats rolled on three d6  meaning between 3 and 18. @Blindncool, Part of the problem is of course finding places to do it. Universities here in England have rp societies, though how good they are varies. I only ran into the group I play with because a friend of mine did the live action rp with them and knew they ran tabletop games, though unfortunately that group has taled off a lot since the gm and his wife had a baby, indeed we played mutants and masterminds for close to 7 years and the campaign only finished because of that.It's a shame, now Mrs. Dark is hooked and we're looking for somewhere else to do such.I have heard various shops that sell ccgs and such also sell rp supplies and occasionally run games, though it seems these days those sort
 s of places are far more about the ccgs and the tabletop wargames (neither of which are accessible), than the streight off tabletop rp. Oh, and doing it online in a mud or whatever just isn't! the same at all, since I don't care how good your system is, you will never get a program that will react the way a human gm does, neither in a world of x thousand online characters will you ever get a gm to play a story which has plot directly related to your party and what they do. Either way getting back on track, another couple of games that are cyberpunk themed are hacker project and roboid online. Roboid indeed very much so given the evil coorporation, battle bots, hacking, exploring radiation zones and so on, find the game here Hacker project is a browser rpg by the same people who make space odesy and astro empires, and apparently is very accessible. What's particularly cool is that you get various different pro
 grams and items in the game and it actually simulates hacking in that other players can tag you with tracer programs that can suck out what you earn from doing various hacking missions and make them money, so you need to get protection and such, it's apparently quite detailed though not the least technical since all the programs and things you get have fantasy, cyberpunky type of names and descriptions to match, though I've not tried it myself. You can try it here Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=281582#p281582





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Cyberpunk?

so... emm, something  like,  D then, right?

URL: http://forum.audiogames.net/viewtopic.php?pid=281581#p281581





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The people behind TTS voices

2016-10-06 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: The people behind TTS voices

[[wow]]! interesting!so, who's behind acapela Peter?

URL: http://forum.audiogames.net/viewtopic.php?pid=281580#p281580





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Cyberpunk?

It is definitely a shame that more blind people don't RP.

URL: http://forum.audiogames.net/viewtopic.php?pid=281578#p281578





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Siri for NVDA?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: Siri for NVDA?

hi friends!So, i was just looking through posts, but couldn't find any place to get these Aaron and Nicky and other voices. Any links?

URL: http://forum.audiogames.net/viewtopic.php?pid=281577#p281577





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Cyberpunk?

@blindncool, oh, that is funny. I read the numbers as cyberpunk two thousand and twenty, like the year which is why i didn't recognize it. However I have very much heard of the twenty twenty system of rpg games, a d20 based tabletop gaming system which i think has a lot of different settings and variations. I hadn't heard of the cyberpunk version specifically, though it really doesn't surprise me that there is one.@Jason it is a tabletop role playing system, ie, a game played with a live human gm and dice, what some silly people still call pen and paper role playing even though you don't need either a pen, or paper, and can use laptop and a dice program just as well, just like I did last week :d. Actually it's a shame more blind people don't rp it's one of the things you can do very equally with everyone else, Mrs. Dark adored it, but since I've already talked about that in the monthly thread I'll stop. As to cyberp
 unk, I don't think adventure at C: is absolutely cyberpunk, since cyberpunk is very much about the aesthetic and environment as just the technology. If adventure at C were set with you being some down at heals hacker in a crumbling urban distopea full of crime and drugs and mercenaries, and you were digitizing yourself to hack the computer of some huge conglomorate mega coorporation that rules the world, then! it would be cyberpunk . But then again it's a weerd distinction. For example the film Bladerunner definitely is! cyberpunk, what with the extreme grimness, the constant rain, the psychotic replicants etc, however the book Do androids dream of electric sheep probably isn't as much, since while the setting is similar, the hole emotional tone of things isn't, since as i said cyberpunk usually goes with a heavy serving of grimdark,  sometimes a l
 ittle too heavy or too affected for my personal liking, one reason I enjoyed Tad williams otherland rather more than neuromancer since grim and dark though it is in places, it's not exactly "grimdark!" with a capital gloom! . As to Cyberpunk audiogames, well you'd really need a game with some sort of ongoing plot and aesthetic where you could get an idea of the world, not just "guy goes into virtual environment", or "shoot all the security robots" though you probably could do it with an fps game, indeed Technoshock might have gone the cyberpunk route if they didn't exclusively tie the game to the terminator universe which is much more future appocalypse than cyberpunk if your being technical,  then again genre distinctions are pretty nebulous things albeit as you rather gather, things I find interesting to chat about . Btw, fun and disturbing fact! the writer of the original 1984 Robocop film (definitely cyberpunk), was asked if he wanted to write the 2015 remake. he replied that back in the 1980's, the idea of a world where a coorporation like O.C.P. could literally buy the police force in a city in order to run things to their own prophet was a fairly distant and frightening future one. He said today,  it was getting far too close to being a reality, even without the titanium armour cyborg treatment for severely injured police officers .

URL: http://forum.audiogames.net/viewtopic.php?pid=281576#p281576





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: adding librarys in python

2016-10-06 Thread AudioGames . net Forum — Developers room : Hrvoje via Audiogames-reflector


  


Re: adding librarys in python

There are multiple ways.1. You can download the library and copy it into the same folder wher your python script is located (not recommended).2. You can download the library and copy it into the python/lib/sitepackages subfolder.3. You can install the library if installer is available for your python version.4. The easiest way: you can use pip install command if you have installed pip in your python version.

URL: http://forum.audiogames.net/viewtopic.php?pid=281575#p281575





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Recommending Materia Magica again

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Recommending Materia Magica again

@Mirage, let me know if there are things to do  when you finish Lasler. I do remember hearing there was a marklist command to get details of nearby marks, but whether it prevents you levelling past them (which is a really silly mechanic), I don't know, indeed when I raised this on the mailing list for materiamagica one person said "well your not supposed to get all the marks" which is really odd, since what's the point in having these achivements in game if your not going to get them anyway?  Likewise, while I could! just sit and play with the wiki oipen and look the marks up, that's really not much fun in exploring terms either.The Sextant was in when I tried, but the problem I was having with auto generated quests was a little more specific than the sextant could help with since I'd get the prince or king of the city telling me something like "go and take this letter to the baker" and have to do it within 10 minutes, with 
 no idea where the baker was, which just got irritating. Like diskworld I'm sure there's a good game in there somewhere with lots of stuff to do, it just seemed that when I tried other than randomly just running around and killing anything that moves there wasn't much else to do that didn't require in game knolidge not accessible to new players. Then again that was quite some time ago and I do recall we had one of the developers on this forum who made some major changes to the game based on feedback, including removal of those annoying timers on autoquestsso I'm interested to see how people get on, albeit I'm playing Frandum at the second and as I recall character creation in materiamagica is something of a tortuous process,particularly getting all the race and class stats to lign up correctly, since I do recall someone (it might have been bladestorm), saying that if you don't stat your characters right in this game you can be really! stuck l
 ater on.

URL: http://forum.audiogames.net/viewtopic.php?pid=281570#p281570





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-10-06 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

isn't there an alternative to kickstarter that allows the dev to keep the money they receive?  I'd hate to see this go by the wayside due to lasck of funding

URL: http://forum.audiogames.net/viewtopic.php?pid=281569#p281569





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: WebIE with a firefox backend?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: WebIE with a firefox backend?

Interesting idea. I used to use Web IE before I started using firefox and chrome.

URL: http://forum.audiogames.net/viewtopic.php?pid=281567#p281567





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Undead-Assault error

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: Undead-Assault error

it's a shame they haven't continued the development, I think the game was awesome and had a lot of potential. I had many hours of enjoyment on that thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=281566#p281566





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Cyberpunk?

Ok, since nobody knows what CP2020 is (don't feel bad, I recently discovered it), I'll tell ya:Cyberpunk 2020 is a role-playing game, set in an alternate version of Earth. Imagine Shadowrun without the fantasy stuff. That's pretty much cyberpunk 2020.I've noticed there aren't many cyberpunk audio games. (Does Adventure at C: count as Cyberpunk?) I'd be interested in seeing how audio game developers handle things like hacking and programming, cybernetic weapons and cyber psychosis. (Cyber Psychosis is a zombie-like state where folks with too many cybernetic implants begin killing people.)

URL: http://forum.audiogames.net/viewtopic.php?pid=281565#p281565





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Online gamebooks

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Online gamebooks

haha yeah, I  love that   lone  wolve app on android, but the  problem is, my save data is loss somehow.and anyways what you guys think about the delight game? , now I am playing through zombie high books

URL: http://forum.audiogames.net/viewtopic.php?pid=281564#p281564





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-10-06 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: Colors - A New RPG aiming to be both mainstream and for the blind

Okay, so I was happily playing my new copy of the game when I found that I could not get into the woods east of Mike's house's area. I can't seem to go further east than x1370, and if I walk along the eastern border for long enough, the grass sound is replaced by floor sound when I take a step, even on places I know are grass.. I find this just a little sad. Are the eastern woods barred to us now or is this a bug? Or am I just missing something?

URL: http://forum.audiogames.net/viewtopic.php?pid=281563#p281563





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-10-06 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

my vip mud demo is No response,what can I do?

URL: http://forum.audiogames.net/viewtopic.php?pid=281562#p281562





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

try the mega link on the first post, and follow the instructionif someone could upload that on dropbox it will be mutch better, though

URL: http://forum.audiogames.net/viewtopic.php?pid=281561#p281561





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

try the mega link on the first post, and follow the instruction

URL: http://forum.audiogames.net/viewtopic.php?pid=281561#p281561





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

So, after a shiny Girafarig in Pokemon Silver, a shiny Gothita in Pokemon Black 2, a shiny Zubat in Pokemon X and suposedly a shiny Pidgey in Braillemon, I found a deviant Eagala in Manamon. I guess I was lucky, except for the fact it's only perfect stat is... magic attack. But I may still use it, because I traded my lvl 43 Martiagle in my current game to take it at the same moment I left it in another game, but it just won't obay me, most of the time.So, does anyone know how many stadium keys are required to solve the problem?

URL: http://forum.audiogames.net/viewtopic.php?pid=281541#p281541





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

game engine developers looking to add accessability, requesting info

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


game engine developers looking to add accessability, requesting info

Hello.I wasn't sure where to put this, and in the end chose here to hopefully get more of a response.  The developers behind cocos 2d-x, the open source, multi platform game engine are looking to add accessibility following conversations with the Trese Brothers, myself, Ian Hamilton and others.The reason I'm posting this here is because they asked me to send them any research and information that might be useful, as they are not, to put in their own words, experts in this area and want to learn more.I have approached companies regarding access before, however that has usually been regarding IOS only, so I knew where to find the relevant resources to send over.However where game engines are concerned, I'm afraid I am a bit stumped.  Naturally I will do some research, but if anyone can help, or indeed has any information that might help, feel free to put it here. so I can get you in touch. 

URL: http://forum.audiogames.net/viewtopic.php?pid=281560#p281560





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

Hi.Hmm ok, I guess I could do that.Do I need to search for the setup on a chinese site which I don't understand fully or do we have an direct link?I looked for one but couldnt find one, so if someone could tell me where to get it it would be awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=281559#p281559





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

adding librarys in python

2016-10-06 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


adding librarys in python

Hi guise. As the post said, I don't know how to add the libraries. I have some libraries But I don't know where to paste them to import them in my program. Any helps really a pretiated

URL: http://forum.audiogames.net/viewtopic.php?pid=281558#p281558





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2016-10-06 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Survive the Wild!

No luciana. It doesn't matter if I know anything or not. If sam create a menu for doing that, Everyone can learn it! Just like hunting!And of corse we/they will don't need to learn codes and stuff for that.

URL: http://forum.audiogames.net/viewtopic.php?pid=281557#p281557





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound decryption in load_from_memory function does not work in bgt

2016-10-06 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector


  


Re: Sound decryption in load_from_memory function does not work in bgt

[[wow]], Omar, hope you're all right. It takes quite a gut to respond to a post on a forum before leaving the site of a coming huricane. )Basically, you are right but what Rastislav is asking about is how the load_from_memory method of the sound object works together with encryption. This method was added to the class in one of the last few most recent BGT updates.Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=281556#p281556





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2016-10-06 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: Survive the Wild!

No lag when admins editing shelters... Sorry, I'm disagreed. Maybe now it's somehow fixed though I don't know, but before it was. That's one of the reasons why Sam was cleaning maps I guess, no? This idea or how do you say maybe feature is really greate, but it's implementation and usage is hard to make, and we all know it. You Kia know something about map systems in this kind of games, I know as well, but there are people who has no idea about it, and they also want their shelters would be modifyed. They might learn though, just it depends of their possibilitys. So wish something like that someday really would be added, or at least to allow players have their shelters modifyed by someone from the admin team.

URL: http://forum.audiogames.net/viewtopic.php?pid=281555#p281555





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the Return Of The King: The game we did not have before

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

well about the sounds it has a deacend quality for my opinion about translating , that I don't  know, but it worth to try if you want@拓oh yeah, not just the target text that you can't copy, the identify text also. and some others text,

URL: http://forum.audiogames.net/viewtopic.php?pid=281554#p281554





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound decryption in load_from_memory function does not work in bgt

2016-10-06 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector


  


Re: Sound decryption in load_from_memory function does not work in bgt

Hello,I don’t know if you can load a sound from a file object, the only reason you would want to do that is to grab it from a pack for something, but not even then do I usually do something like that.What you do is this. Declare the decryption key, either in the declaration itself, or store the key in a string, then set the key to the string.You then either set sound path, path to pack file, or if your baking it into the final executable, use a star sign to denote an internal pack name, set_sound_storage left parenthesis * right parenthesis. This denotes your using a pack file that you baked into the executable, refer to the manual on packaging files with your executable.Now, when you go to load, you just load a sound as normal, unless your loading from a pack, at which point you have to remember what your internal naming scheme is for the sound files inside the pack.If you use something like x pack, the process is simplified a bit, because you can refer to sound files as you would for the source version of the game.I hope this helps and isn’t too short, I’m writing this up before my folks and I try to escape a hurricane.

URL: http://forum.audiogames.net/viewtopic.php?pid=281553#p281553





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cyberpunk?

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Cyberpunk?

Similar case here. I've never heard of Cyberpunk 2020, but, as a genre, I enjoy cyberpunk quite a bit. I thought I'd enjoy Neuromancer a lot more than I did, though. I think that had less to do with the genre and more to do with the writing style; usually, I'm all for the rambling worldbuilding between action pact scenes of stuff happening, and Neuromancer delivered on that to the point where it actually sort of started to get annoying. Don't get me wrong, I loved the concepts, the grimdark future and whatnot, and some of the literary devices were pretty amazing (E.G: the first line of the book) but...it just felt all over the place.Shadowrun is cool, and I personally don't mind all that number crunching. It's an interesting way to blend fantasy and future, and it's one of the few settings I'd enjoy playing a melee beat em up build.Then you have all those weird console cyberpunk games, most of them pretty old. Not much to say abo
 ut these since I personally never played them, but they're definitely out there.

URL: http://forum.audiogames.net/viewtopic.php?pid=281552#p281552





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Online gamebooks

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Online gamebooks

I've never done any kind of tabletop RPG gaming, so it all got a little confusing for me. I just chose a random number with a generator online, from 1 to 10 or whatever, but the games are nice, I just, don't remember barely any story from the books I played, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=281551#p281551





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Undead-Assault error

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Undead-Assault error

I am Honestly surprised people still played this. It wasn't updated in forever, and it's not like the final product demo was very stable. Similarly, I am not surprised the thing is down now -- seriously, have the developers themselves even talked about Undead Assault in the last...six months or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=281550#p281550





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Are there any verry advanced, fully usable interactive fiktion for fre

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Are there any verry advanced, fully usable interactive fiktion for fre

I guess there's a couple roguelikes now that are accessible (like the accessible mod for NetHack, or that other one that's somewhere out there in the forums new releases.) These are both offline, and should, theoretically, work fine with the jaws cursor. Interestingly, the interactive fiction community has always been really at odds with the concept of stats and leveling present in rpgs, and that's why it's so difficult to find if (or at least good if) that is a dungeon crawl or something similar. Of course there are the exceptions -- Kerkerkruip is the most popular here, but there's also Treasures of a Slaver's Kingdom (ToaSK for short), which I really enjoyed. Admittedly this one plays a little like a satire of rpgs in general, but that doesn't mean it wasn't fun. Some of the messages made me laugh, and I still have good memories of that game. For something to bridge that gap between interactive fiction puzzles and dungeon crawling, check 
 out The Dreamhold. Seriously, this game is pretty amazing; I wish more tutorials were like this. If you're the kind of person who thinks tutorials aren't really your thing...trust me, this is not like any tutorial you have, or probably will ever experience. It hand holds just enough so that you have an idea of mechanics, but it won't straight puzzle solve or anything for you. And if you're still scared it will, you can turn the tutorial messages off. Anyway, it's generally been the case for me that if I want to do some hard core puzzle solving, I turn to IF. Otherwise, I point myself towards an interesting sounding mud and slaughter things for a while. This isn't to say interactive fiction doesn't have its own set of pitfalls -- lazy puzzles tent to become guess the verb games pretty quickly, and that's no fun -- but rpgs and interactive fiction, although not mutually exclusive genres, are hard to come by as a pair.

URL: http://forum.audiogames.net/viewtopic.php?pid=281549#p281549





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2016-10-06 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector


  


Re: Survive the Wild!

What do you mean by things might go wrong people could die? Well sam if do whatI said, And add limitations for everything that I still don't know of the map system, Nothing can go wrong expect a bug! And if a feature should not be added just because of a bug, There is no features to ad to the game anymore.And well. As always, when an admin catches a bug, he/she notify the server about that, and then if a player used that bug in their shelters and he/she died, That's not fault of anyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=281548#p281548





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Problem with Q read

2016-10-06 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Problem with Q read

Unfortunately I have also stopped using this person's programs based on the way customers are treated, still!Most updater programs say if you have the latest version or not, so I don't know what's wrong with adding this feature. The thing is, I've noticed he doesn't add anything that's not necessary for program operation. Back when qwitter was being developed, I asked if he'd add a hotkey reference to the manual. His response was basically nope, experiment. Well that's OK accept there were lots of quite strange keystrokes!

URL: http://forum.audiogames.net/viewtopic.php?pid=281547#p281547





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Siri for NVDA?

2016-10-06 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Siri for NVDA?

Did the vocalizer expressive folks manage to license the new voices for download from their site, like Aaron and nikki?

URL: http://forum.audiogames.net/viewtopic.php?pid=281546#p281546





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Online gamebooks

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector


  


Re: Online gamebooks

Application for android is great, and you only can to play... not need a dice program, or to you make note of action chart, endurance or combat points, all thinks doing app for you...

URL: http://forum.audiogames.net/viewtopic.php?pid=281545#p281545





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Stuff worth buying on steam

2016-10-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: Stuff worth buying on steam

@stewie: I have no idea why you had problems with the game but clearly something is wrong with your computer or with the game settings. try to adjust the graphic settings in the game to your needs. I managed to run the game with no lag on my 4 gb ram I 5 laptop so I guess it should run fine on your end too.

URL: http://forum.audiogames.net/viewtopic.php?pid=281544#p281544





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some IOS app recommendations needed.

2016-10-06 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Some IOS app recommendations needed.

Hi Turtlepower, you could import a file to the application you need by going to dropbox and seeing for more action. In my dropbox, there is an option to copy to iBooks, and the book you copied is shown there. You can access it. The same goes for Notes, you can copy a file to Notes (docs prefered) and you can access it. There should be an option for the application you're looking for as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=281543#p281543





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: thw global

2016-10-06 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector


  


Re: thw global

Always be careful with these services. Even this guy suggests a number one pick in his review, but even with that I'd be careful. You will NEVER! EVER! get money from doing nothing, at least not $250 in...10 hours? Where does all that money come from? Where are they putting your information? How secure is your information with them?So yeah. This makes no sense.

URL: http://forum.audiogames.net/viewtopic.php?pid=281542#p281542





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

So, after a shiny Girafarig in Pokemon Silver, a shiny Gothita in Pokemon Black 2, a shiny Zubat in Pokemon X and suposedly a shiny Pidgey in Braillemon, I found a deviant Eagala in Manamon. I guess I was lucky, except for the fact it's only perfect stat is... magic attack. But I may still use it, because I traded my lvl 43 Martiagle in my current game to take it at the same moment I left it in another game, but it just won't obey me.So, does anyone know how many stadium keys are required to solve the problem?

URL: http://forum.audiogames.net/viewtopic.php?pid=281541#p281541





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-06 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

So, after a shiny Girafarig in Pokemon Silver, a shiny Gothita in Pokemon Black 2, a shiny Zubat in Pokemon X and suposedly a shiny Pidgey in Braillemon, I found a deviant Eagala in Manamon. I guess I was lucky, except for the fact it's only perfect stat is... magic attack. But I may still use it, because I traded my lvl 43 Martiagle in my current game to take it at the same moment I left it in another game, but it just won't obey me.So, does anyone know how many stadium keys are required for it to solve the problem?

URL: http://forum.audiogames.net/viewtopic.php?pid=281541#p281541





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >