Re: Street Fighter V Official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : Razor49 via Audiogames-reflector


  


Re: Street Fighter V Official thread

@sightless You wrote that you bought a new Graphics Card? Is SF V very resource intensive? I'm thinking about buying it. And has someone a tipp for a new graphics Card?

URL: http://forum.audiogames.net/viewtopic.php?pid=287859#p287859





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Re: Street Fighter V Official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : Razor49 via Audiogames-reflector


  


Re: Street Fighter V Official thread

@sightless You wrote that you bought a new Graphics Card? Is SF V very resource intensive? I'm thinking about buying it.

URL: http://forum.audiogames.net/viewtopic.php?pid=287859#p287859





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Re: shadow rine full voice version released

2016-11-30 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector


  


Re: shadow rine full voice version released

Quick question.  I actually have a copy of Clement's play through.  There's a door in the water capital that he says will not open.  My question is, how do you get that door to open, and what is it for?

URL: http://forum.audiogames.net/viewtopic.php?pid=287858#p287858





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

The game cannot be bought without a Japanese bank account at the moment. The developer is setting up PayPal, but he is also stating that the sales support will be in Japanese only.I've already ordered the game and waiting for a reply from the dev.3000 yen is about 26.3 USD(Calculated as 1 USD = 114 JPY).

URL: http://forum.audiogames.net/viewtopic.php?pid=287856#p287856





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Re: Got a Samsung pocket neo, any help please?

2016-11-30 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: Got a Samsung pocket neo, any help please?

yes i agree, the pocket nio, is running on quite a low vertion of android.unless the phone came with a newer vertion, and it is a later moddle of that pocket nio phone.i also agree on the fact that you should get a google device, that is packed with android stock.then install something like cm.cianigyn mod.it has quite a lot of bennefits, and is after all verry accessable.

URL: http://forum.audiogames.net/viewtopic.php?pid=287855#p287855





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Re: Blind Extra isn't a hacking add-on!

2016-11-30 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

Btw, unless that was private, Ahmed Star *did not* announce the closing of his addon. It's still up there, if you folks wanna download it, go right ahead.

URL: http://forum.audiogames.net/viewtopic.php?pid=287853#p287853





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Re: any recommended bluetooth keyboards?

2016-11-30 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: any recommended bluetooth keyboards?

[[wow]] thanks for all these recommendations everyone, want to actually pop into a store and look at all these though before I sink cash into one

URL: http://forum.audiogames.net/viewtopic.php?pid=287850#p287850





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello all. Just a little help for those who has problems with closed airports. Just select it once more for your destination and you're good to go!

URL: http://forum.audiogames.net/viewtopic.php?pid=287848#p287848





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Re: windows 10, stop patronizing me!

2016-11-30 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: windows 10, stop patronizing me!

Press the Windows key, and in the search field, type "User account control", open the resulting item in the Control Panel, and change the notification slider to whatever suits you best.

URL: http://forum.audiogames.net/viewtopic.php?pid=287847#p287847





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Re: windows 10, stop patronizing me!

2016-11-30 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: windows 10, stop patronizing me!

Press the Windows key, and in the search field, type "User account control". Change the notification slider to whatever suits you best.

URL: http://forum.audiogames.net/viewtopic.php?pid=287847#p287847





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Ahoy there@Rastislav Thank you for the information.Yes,Bombaj is kinda the place,although I have never heard that name before.at those coordinates  there is a airport named Chhatrapati Shivaji International Airport and its IATA airport code is "BOM" located near the suburbs of Santacruz, Vile Parle in  Andheri Gabi MC Oliveira, lets see if I can answer your questionsmaximum air speed would be maximum speed of the plane?yes2. range would be distance he can go?Yes,again.Dependent on the fuel,speed weight and so on.Question 3 and 4, are the base take off speed,at which the plain takes off at,and lands at,this changes with the weight of the plane,which changes with fuel and passengers (should not concern you right now)question 5 and 6,are important,and 1 reason you are not able to rise.Current take off speed,is the speed at which your plane will launch/take off, this is the 
 speed necessary to take flight off the ground.Current landing speed, is the speed at which your flight can make a successful landing.Now,how to take offYou are doing everything right up to step 12, although if you are doing the first mission,you don't need to press ctrl w to board passengers After that,speed up to the current take off speed,and as soon as you rise off the ground check with z,press ctrl f and ctrl g to retract flaps and gearSo to sum up, you are not taking off because you are not achieving the current take off speed,and that's why you go off the runway.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=287842#p287842





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Ahoy thereYes,Bombaj is kinda the place,although I have never heard that name before.at those coordinates  there is a airport named Chhatrapati Shivaji International Airport and its IATA airport code is "BOM" located near the suburbs of Santacruz, Vile Parle in  Andheri Gabi MC Oliveira, lets see if I can answer your questionsmaximum air speed would be maximum speed of the plane?yes2. range would be distance he can go?Yes,again.Dependent on the fuel,speed weight and so on.Question 3 and 4, are the base take off speed,at which the plain takes off at,and lands at,this changes with the weight of the plane,which changes with fuel and passengers (should not concern you right now)question 5 and 6,are important,and 1 reason you are not able to rise.Current take off speed,is the speed at which your plane will launch/take off, this is the speed necessary to take flight off the ground.Current
  landing speed, is the speed at which your flight can make a successful landing.Now,how to take offYou are doing everything right up to step 12, although if you are doing the first mission,you don't need to press ctrl w to board passengers After that,speed up to the current take off speed,and as soon as you rise off the ground check with z,press ctrl f and ctrl g to retract flaps and gearSo to sum up, you are not taking off because you are not achieving the current take off speed,and that's why you go off the runway.grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=287842#p287842





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Re: a massive discount for production sound collection

2016-11-30 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector


  


Re: a massive discount for production sound collection

While the massive sale is over, the $99 for a year is still very reasonable for what you get, unlimited access to an ever-expanding library 10 strong! My referral link from post 1 is still available, so that can be used. And they do other discounts from time to time, so folks who are considering getting their feet wet with an initial subscription should be on the lookout for one of those.

URL: http://forum.audiogames.net/viewtopic.php?pid=287840#p287840





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Re: Blind Extra isn't a hacking add-on!

2016-11-30 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

Uh, I'm not shure because you don't read post 2?Well...

URL: http://forum.audiogames.net/viewtopic.php?pid=287836#p287836





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : jessiepp via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

for the person in post 725 if you need help i can help do you have Skype or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=287835#p287835





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@722 ah ok, well technically there was an airport there, its just... kind of long abandoned... lol. We ride our ATV's and dirtbikes up there.

URL: http://forum.audiogames.net/viewtopic.php?pid=287833#p287833





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Re: The official "Extended Clok mod"!

2016-11-30 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: The official "Extended Clok mod"!

After what seems like forever, I finally got my lazy ass up and upload this version. If you have sounds from the previous pack customized, don't forget to back up before you install and set up this new update. A bunch of sounds are changed.Changelog:*more ambiance and steps added for the following types of terrain: planes (not to confuse with grass sounds), hills and mountains, and mud.*Druids rejoice: you can now type root someone to try to root the person down. You don't have to type cast 702 anymore.*A bunch of battlecries and grunt sounds are added, player and enemy sounds are separated. All attack sounds are deleted and changed to fit this new change.*Sounds for the following moves and actions are added: hamstring, disarm, grapple, gaia warning (not guaranteed).*a bunch of old codes are rewritten, stealth penalty on plane sight should have some whooshing sound as a warning. I have to gag the output for some weapon sounds to work,
  since the line itself is merged with the combat text. You may occasionally hear the whoosh when you hide, indicating penalty.Enjoy! Feel free to report, as usual.

URL: http://forum.audiogames.net/viewtopic.php?pid=287831#p287831





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

You actually cannot add fake air ports. The developer wants to keep it like the real world. If the air port is really there then you can do that. I just submitted mine earlier this week.

URL: http://forum.audiogames.net/viewtopic.php?pid=287827#p287827





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Re: make unity 3d accessible

2016-11-30 Thread AudioGames . net Forum — Developers room : mikrima via Audiogames-reflector


  


Re: make unity 3d accessible

Hi everyone, I would like to join the discussion on this.I just gave the issue a few of my votes on the Unity Feedback site. I thought the list Frastlin compiled was excellent.My attempt to use Unity with NVDA was pretty short lived. The console, the inspector and the hierarchy windows all stay completely quiet for me. Without access to these major parts, Unity is of course pretty limited.Is this an NVDA only thing? What screen readers are you all using?

URL: http://forum.audiogames.net/viewtopic.php?pid=287826#p287826





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Re: Alter Aeon Year End Events

2016-11-30 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Alter Aeon Year End Events

CHr is used to get a reply from the gods, and I understand why it changed from INT, with clerics calling upon the gods for help so much. Gotta love Druids, one Tempest, and Necro's minions are gone, most of them, anyway. I killed necro fame just by tempesting and making them recast minions, only to kill them on my  Next cast.

URL: http://forum.audiogames.net/viewtopic.php?pid=287825#p287825





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@717 OT please use puhn, ctchu, ay, shun, please. Every time I see one of your posts its like squirrel chasingly mentally detrimental.hi today i went to the store and in the store I got some eggs a dozen eggs. In the isle with the eggs I also got milk butter and some hot dogs.the hot dogs were good I atethem a coupledays later.They were excellent and man I really lovedthose hot dogs man they were so so soso so so so good.Man I'm sorry to sound like a debby Downer, but that just grargs me up.back on topic:Nice job on the game, These things are definitely issues and should be addressed, but what you've done is built the first actual flight sim for the blind. Yes, I know about TDV, TDV2 and zero sight, and they are great games, and I don't want to diminish from that, but they are all combat related in some form or another.I friggin love the map exploration, I used it to find towns in the mountai
 ns 4 hours away from me that I never expected. I want to make an airport up there that I can fly from my home to there.It would be cool if you guys could make like modules that added certain expansions that would take second stage to actually getting the game polished up, working in a more stable manner and then after that, possibly working on those things. Also the translation could use a little work but yall know that.I just wanted to praise your efforts.

URL: http://forum.audiogames.net/viewtopic.php?pid=287824#p287824





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

zkline wrote:As for the frequency problem, I've noticed that occasionally I will get assigned one which reads as a whole number, i.e. 124. There should presumably be a zero after this, but there isn't, and the game doesn't recognize either 124 or 124.0.It's actually  120.4. I've noticed that to.

URL: http://forum.audiogames.net/viewtopic.php?pid=287821#p287821





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Re: chillingham, victrola

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: chillingham, victrola

And what helps is that the songs play stand-alone, so it's easy to search them up.

URL: http://forum.audiogames.net/viewtopic.php?pid=287818#p287818





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Re: Street Fighter V Official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Street Fighter V Official thread

Yeah, that's an odd problem... not sure what the possible solution could be. The ps4 version requires a simple download and it just loads. My problem is updating to the latest version of the game... it won't let me get past version 1.07 for some reason.

URL: http://forum.audiogames.net/viewtopic.php?pid=287814#p287814





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Re: Blind Extra isn't a hacking add-on!

2016-11-30 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

As I was talking with some spanish friends, I will give you those messajes please note that it's in spanish, I was talking in Klango.Aunque no puedo discriminar al autor porque es iraquí... Buenis, al contrario no le noto ninguna amenaza.¡atención atención! Ahmed anuncia el cierre de Get xtra y blind xtra.Hace unos segundos acabo de leerlo, Ahmed aduce que fue por las acusaciones que se hicieron durante este mes y que él no ha hecho otra cosa que trabajar de gratis para todos, mientras unos lo acusan otros lo han dfendido, sin embargo afirma que él no lo sabe absolutamete todo en términos de hacking y que ninguno de lso programas que provee ontiene troyanos.Bueno muchachos, ahora sí estamos viendo en acción el poder de los foros de los gringos donde fue difundida la noticia de que este complemento en específico para nvda estaba reventado de virus por todas partes.¡a los gringos no les gustan los carcks!¡alguna duda?Lo que no he podido captar es que si Ahmed está más molesto porque se sietne poco valorado o porque realmente la mayor cantidad de usuarios de get xtra son anglo parlantes. Digo, es esperar que masivamente después de ser propagada la noticia del virus muchos muchísimos por no decir casi la mayoría inmensa desinstalaran todo lo relacionado a get xtra.Bueno... otro proyecto que se va al carajo... y voy a decir esto de la mejor manera, todo por causa de los cieguitos que con su cuetnita de crédito y paypal pueden costear programas y la envidia profunda que sienten cuando otros usan esos mismos programas sin pagar un penique... al final me parece que ese es todo el problema de gringolandia.¿qué les parece a ustedes?bueno amigo, también leí eso y a demás pide que lo defendamos ya que hasta el momento no hay nadie que lo ayude según sus comentarios, pero ahora cómo. habría que demostrar que los ispanos somos usuarios de estos grandiosos proyectos... aunque ahora veo la inactividad del GetExtra y es por esta maldita causa. pues ni modo, seguro lo pescan y lo mandan derechito al bote como a muchos que hicieron buenos proyectos, claro sin desear mal alguno... y totalmente de acuerdo en cuanto lo de la facilidad de pagar plata por estos programas, pero te olvidas de todos los que son filiales de organizaciones con ánimo de lucro que les ofrecen estos programas gratis (como dice una canción de genny rivera o marisela) ¿A cambio de qué?No se si estoy de acuerdo, pero como soy panameño (no e tenido relaciones con Panamá con el MA) pero en mi totalidad es una buena persona, quizá los de Ee. Uu. Le prohiven dar productos del Medio Oriente? O no veis, no entiendo como uno de ellos lo acusarían por religión no mas, pero si en el futuro habrá una única religión estarán comprometidos, pero bueno Señor Iraquí...Sinceramente yo sí pude disfrutar el complemento (y muy bien disfrutado) del señor Amed Star. Me da mucha pena porque este proyecto tiraba para mucho más. Nunca me dio errores el antivirus y incluso windows defender que es el principal no me advirtió de nada. Hay gente que simplemente le agarró el ataque y lo desinstaló, pero bueno, allá ellos con sus gustos y prejuicios... Otro proyecto tirado a la basura como dice kin (perdón si escribo mal tu nombre) pero coincido con vos en que si nos piden ayuda va a ser tarde para todoscreo yo que todos los que instalamos el complemento lo disfrutamos, pero es increíble como uno solo basta para hechar a perder algo tán grande, como lo es este proyecto. pudo haber facilitado más cosas, pero esto es todo.los primeros que quieren jaquear todo son los gringos ademas los virus de los gringos no quieren joder computadoras si no obtener datos que es lo que importa y por lo que se paga mucho dinero el propio windows 10 recopila toda la informacion que puede para embiarnos publicidad

URL: http://forum.audiogames.net/viewtopic.php?pid=287807#p287807





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : theextreme via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Yeah I definitely agree with the optional real weather idea! Also, it would be cool to get the current time based on the location you're in. All of this combined with the real maps we already have, and it'll feel even more realistic!I'm sure the time thing wouldn't be hard to implement, you'd probably get current time plus or minus timezone of the game location.Seriously all these suggestions aside, great jobn on the game!:-)

URL: http://forum.audiogames.net/viewtopic.php?pid=287805#p287805





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Qube not posting tweets.

2016-11-30 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Qube not posting tweets.

Hi, when ever I write a tweet with the qube it doesn't post. It just goes back to the dialog when pressing (ok).

URL: http://forum.audiogames.net/viewtopic.php?pid=287804#p287804





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Yeah I'd put the bugs in this category 1 rink is highest.1. Crashing at events1. Voices not correct causing you to crash into a plane2. Sometimes freq is not confirmed at  start of mission (almost resolved)2. Translation of tasks needs to be improved  and spelling as well (being worked on)3. Tower languages4. Weather4 ATC traffic streams (I can record some using live ATC and send the your way if you want).

URL: http://forum.audiogames.net/viewtopic.php?pid=287801#p287801





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Re: Street Fighter V Official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector


  


Re: Street Fighter V Official thread

I forget how i did it but, I think my brother helped me out. Kai did tell me that there was a graphic you had to click on from the steam window to either resume the download, or start it up. And, when i mean steam window, I mean the steam desktop client.

URL: http://forum.audiogames.net/viewtopic.php?pid=287797#p287797





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : Gabi MC Oliveira via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello people.I need help with this game. I'm still learning and I'm not getting off the ground. Sorry for the bad English. I'm using the google translator.I will detail my procedures for you to tell me if I'm doing something wrong, what would be missing.1. choose aircraft.2. choose source with f8 and destination with f7.3. call the passengers with ctrl + w.4. Fill the tanks with ctrl + schift + e.5. call the engines with page up and page down.6. close the door with ctrl + r.7. down the flaps with ctrl + f.8. setting the frequency of the radio with alt + f and the transponder code with alt + t. this information taken with F and schift + t respectively.9. turn the audio navegator with alt + n.10. permission of the tower with f1.11. as soon as you release, unlock the brakes with b and put the feel with ctrl + b.12. speed with home or alt + home. the home here does not work do not k
 now why.13. me to plop in front of the track said the tower and speed up, lean arrow nose down until 15 or 20 degrees. with t he confirms the slope. I've tested with 30 and 35 degrees inclination but to no avail.14. with z altitude always remains at 0.15. that's where I tried to lower the flaps and landing gear but before that even he's not already rising.I've tested don't download the flaps and landing gear and the problem persists.16. Always end of the runway. that may be happening? Because I can't get up?Additional questions: 1. maximum air speed would be maximum speed of the plane?2. range would be distance he can go?3. what would thake off speed?4. what would be landing air speed?5. what would be corrent thake-off speed?6. what would be corrent landing air speed?7. range would be how much corrent speed he runs per kilometer?I don't know what is top speed on lan
 ding, takeoff, you know?Thank you very much.

URL: http://forum.audiogames.net/viewtopic.php?pid=287792#p287792





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello,I'd jus like to jump on the "real-world weather," bandwagon if at all possible. Also, I'm all in favor of ways to make the real planes more distinct, if only for added realism's sake. ATC is another issue, but I suppose one thing at a time 

URL: http://forum.audiogames.net/viewtopic.php?pid=287788#p287788





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

I think it would be awesome if we could have Live Real Time ATC over the radio in the plane we are flying. I also love the idea of having real time weather in the game with a key to switch between it and random weather. Not all planes have 2 engines, some have 1,2 3 or even 4. So, the idea of being able to turn on or off the engine/s with a key, hitting it as many times as there are engines in the specific plane to turn them on or off would be good.

URL: http://forum.audiogames.net/viewtopic.php?pid=287787#p287787





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Re: Street Fighter V Official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Street Fighter V Official thread

Hi.So, I still havent got the storie to work, but at leased I have the 16 characters played through, so, yea I guess, I will see why that storie mode doesnt want to unlock.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=287785#p287785





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chillingham, victrola

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


chillingham, victrola

Hello guis!Does any of you know where the musics of the chillingham come fron?The musics in the victrola at the antic shopping.I wanted to download them.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=287786#p287786





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

we need more English towers. for the radio trafick if your in England do we have British trafifk or a place like china?

URL: http://forum.audiogames.net/viewtopic.php?pid=287781#p287781





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Re: Mortal Kombat XL official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: Mortal Kombat XL official thread

here is what I got from dxDiag:---Display Devices---          Card name: ATI Radeon HD 4600 Series (Engineering Sample - WDDM v1.1)       Manufacturer: Advanced Micro Devices, Inc.          Chip type: ATI ATOMBIOS           DAC type: Internal DAC(400MHz)        Device Type: Full Device         Device Key: Enum\PCI\VEN_1002_9498_24511682_00     Display Memory: 2808 MB   Dedicated Memory: 1016 MB      Shared Memory: 1792 MB       Current Mode: 1024 x 768 (32 bit) (85Hz)       Monitor Name: Generic PnP Monitor      Monitor Model: T730BH         Monitor Id: GSM43C2  
 sp;     Native Mode: 1024 x 768(p) (84.997Hz)        Output Type: HD15        Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64Driver File Version: 8.17.0010.1114 (English)     Driver Version: 8.93.7.0        DDI Version: 10.1     Feature Levels: 10.1,10.0       Driver Model: WDDM 1.1Graphics Preemption: DMA Compute Preemption: DMA           Miracast: Not SupportedHybrid Graphics GPU: Not Applicable     Power P-states: Not Applicable  Driver Attributes: Final Retail   Driver Date/Size: 2/18/2012 06:00:10, 1026048 bytes        WHQL Logo'd: Yes    WHQL Date Stamp:   Device Identifier: {D7
 B71EE2-D7D8-11CF-6871-5B04BEC2C535}          Vendor ID: 0x1002          Device ID: 0x9498          SubSys ID: 0x24511682        Revision ID: 0x Driver Strong Name: oem2.inf:cb0ae4143f17e495:ati2mtag_R7X:8.93.7.0:pci\ven_1002_9498     Rank Of Driver: 00E32001        Video Accel: ModeMPEG2_A ModeMPEG2_C         DXVA2 Modes:    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX Vi
 deoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY                      {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(I
 n/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                      {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                      {6E8329FF-B642-418B-BCF0-BCB6591E255
 F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=                     {5A54A0C9-C7EC-4
 BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=       D3D9 Overlay: Not Supported            DXVA-HD: Not Supported      
 sp;DDraw Status: Enabled        

Re: the iPhone's home button

2016-11-30 Thread AudioGames . net Forum — Off-topic room : lukas via Audiogames-reflector


  


Re: the iPhone's home button

At post 43, either get yourself the lightning dock by Bellkin or wireless headphones. I know this arrangement is just inconvenient, greedy, stupid, forced and anything, and I'm not saying I agree with it or am happy about it, but I'm just saying that it's not in deed impossible at all.Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=287771#p287771





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Re: bus simmulater

2016-11-30 Thread AudioGames . net Forum — New releases room : Reza . jdp via Audiogames-reflector


  


Re: bus simmulater

seems noone is interested in uploading the game or something.

URL: http://forum.audiogames.net/viewtopic.php?pid=287770#p287770





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

high all how i can zvolen city in task 15 please help me and answer my quesstion

URL: http://forum.audiogames.net/viewtopic.php?pid=287769#p287769





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : Reza . jdp via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

Hi,i personally prefer offline translations, so that we can play the game without needing an internet connection at anytime.i hope there will be an offline translation for this game available,anyways,there're not many natural sim games, so,good luck!

URL: http://forum.audiogames.net/viewtopic.php?pid=287768#p287768





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

wierd, it should work...anyways, I think there's a bug for musics and sounds, but that's not a big deel am sure they will fix it

URL: http://forum.audiogames.net/viewtopic.php?pid=287766#p287766





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

A shortcut key exists for the weather. W.Edit: Oh, I didn't read the previous posts. A shortcut to change between real weather and random weather would be fantastic. I'd keep real weather on for most times, except when the location in question is storming for hours.Also, another suggestion: If we must keep airport closings in, for tasks, please allow us to go to the closest airport and complete the mission. It is stupid having to reset if the destination airport closes.Lastly, fix this very annoying landing game crashing bug. I'm getting up into the longer flights now and I don't like using Turbo. I only use Turbo when the game crashes when landing, or in the case of last night, it crashed when slowing down to land.

URL: http://forum.audiogames.net/viewtopic.php?pid=287764#p287764





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

A shortcut key exists for the weather. W.

URL: http://forum.audiogames.net/viewtopic.php?pid=287764#p287764





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : omid . badv via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

hi guys! I've set up my jgt account but it doesn't work. I've done the short cuts that 2 short cuts I mean hotkeys the help says but there is no way to use it on dreamy train. what to do

URL: http://forum.audiogames.net/viewtopic.php?pid=287762#p287762





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

[[wow]] fun game really,  , I am in the second course now,how mutch  3000 yen anyways?I have  lots of suggestion for this one, 

URL: http://forum.audiogames.net/viewtopic.php?pid=287757#p287757





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : omid . badv via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi! I have suggestions.1 that idea is good to change between random and real weather.2 add alphabetic codes to the simulator like the fsx.3 I think it'd be awesome to add more passengers background sounds and more transmission backgrounds to the game. that'd make the sim more real.4 it'd be awesome if we could see the time zone of a country in real time flights add 2 keys please to tell the time of the country we are flying from and the arrival country also.thanks what is your idea guys

URL: http://forum.audiogames.net/viewtopic.php?pid=287756#p287756





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Re: eurofly a flight audio simulator from slovakia

2016-11-30 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Oh, yes, it sounds really awesome. I think this shortcut will make everyone happy

URL: http://forum.audiogames.net/viewtopic.php?pid=287755#p287755





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : omid . badv via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

hi is it possible to share a direct download link? thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=287754#p287754





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Re: has someone a menu guide for killer instinct?

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: has someone a menu guide for killer instinct?

In terms of what I'd like, there's not one specific thing... just as much information as I can possibly get. lol But I can experiment, too. And for the post about signatures, signatures show up whether you're maximized or not. But he may have it turned off in the account settings. 

URL: http://forum.audiogames.net/viewtopic.php?pid=287750#p287750





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Re: has someone a menu guide for killer instinct?

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: has someone a menu guide for killer instinct?

In terms of what I'd like, there's not one specific thing... just as much information as I can possibly get. lol But I can experiment, too.

URL: http://forum.audiogames.net/viewtopic.php?pid=287750#p287750





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Re: Game Objects Library

2016-11-30 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: Game Objects Library

Hi,I must confess I didn't know what an Entity component system was until I googled it, so I may be misunderstanding what you're asking.It's simply another way to use objects, so you can subclass and what you like, same as creating normal classes.From that perspective, yes you could use it to follow the entity component design principals (in so far as I understand them).HTH, and sorry I'm possibly being vague.

URL: http://forum.audiogames.net/viewtopic.php?pid=287751#p287751





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Re: Street Fighter V Official thread

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Street Fighter V Official thread

After getting a graphics card relatively recently, I purchased SFV and am looking to get started when I can.  Any of you have specific tips to get started?

URL: http://forum.audiogames.net/viewtopic.php?pid=287748#p287748





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Re: Bokurano Daibouken 3 : secondary topic

2016-11-30 Thread AudioGames . net Forum — New releases room : the player via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Ok, thanks. I am at stage 5 at the Moment. But I Need to grind a bit more, until I can continue.

URL: http://forum.audiogames.net/viewtopic.php?pid=287747#p287747





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Re: has someone a menu guide for killer instinct?

2016-11-30 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: has someone a menu guide for killer instinct?

@110I believe the guide in question was written before the S3 update.  However, mine, in its current state, is post-s3.  When I have the time to clarify what you need etc I can get help to write it all down for you if you like.@112If he says he can't see the signatures, I believe that could be one of 2 things:1. the previous poster has their window minimised.  Maximising it might solve the problem.or2. it's an element in the account settings which can be toggled to show or hide user signatures.Just saying.

URL: http://forum.audiogames.net/viewtopic.php?pid=287746#p287746





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-11-30 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

Could you give us some more details, please? Judging by the name of this game, it seems having some Fantasy elements. Am I wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=287745#p287745





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