Re: New traelor for update to death match project alpha

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: New traelor for update to death match project alpha

Greetings all. We're neerly their for a beta release, i'm still doing the final checks and implementations. So, lets start up with the changes. The options menu for online returns, complete with a toggle chat option already their. In chat, you can use /pm = to send someone a pm, assuming your not on that person's mute list. Speaking of which, /mute and /unmute can be utalized fully again to mute players you don't want to talk to or here from. I've made some changes to the orion, most notably in the sounds department. Launching and landing are now complete, though they could use a few adjustments in future. Just note that you can pilot your ship in the atmosphere with out needing to rely on autopilot. But the best change out of all comes in to play with the implementation of project alpha's creations, which you can see on the orion. Them being able to attack is still largely in development, but 
 they can spawn and move about the area their in and will select a target to go after. You can turn towards them and fire at them, though be aware that if your teaming up against them friendly fire is a thing. That's all the updates I have for now, and hopefully they will be the last before I release, since i've just now got to design a few ways of making money to keep the game intresting, and beaf up the orion mission.

URL: http://forum.audiogames.net/viewtopic.php?pid=296386#p296386





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Re: Prometheus: The Eternal Wars

2017-02-05 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

For this the forum has been created, for asking questions I'll post a link here, but let me know if it won't work for you. This pack made by one of the players, and he has it in db, but the link seems to behaviouring a bit wierd: for some people it doesn't work, for others it does. So if it won't work I'll share with you this in a different way.https://www.dropbox.com/sh/bfs14geh1n5d … UnDKa?dl=1There is a bt sinc key as well if necesary.

URL: http://forum.audiogames.net/viewtopic.php?pid=296385#p296385





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Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF)

2017-02-05 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector


  


Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF)

By the way, another game set in the world smith universe, game of worlds, was released for if comp 2016 a while back. If you enjoy the lore from the main game, it's definitely worth a play or three. 

URL: http://forum.audiogames.net/viewtopic.php?pid=296384#p296384





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Re: Warsim, text based randomly generated stratogy

2017-02-05 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Sounds like you're both running up against max int (2147483647) related issues. You can have it happen with any number, not just gold. Troops, battle score, lands, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=296383#p296383





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Pullings from the iOS App Store

Well, in the case of Ticonblu et al I'm not sure the iOS App Store isn't actually an improvement; not only are the games natively a much nicer experience but I think I trust Apple to run a DRM server better than the authors of those games ...It's DRM what's the problem. DRM is evil!But of course you already know that ...

URL: http://forum.audiogames.net/viewtopic.php?pid=296382#p296382





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Re: dark room sex game

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Farhad Ali Bhatti via Audiogames-reflector


  


Re: dark room sex game

I have win7pro. So i am playing easily. I dont know about win8 or 10. Sorry for that. Socheat can help better.

URL: http://forum.audiogames.net/viewtopic.php?pid=296365#p296365





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Well said, Kai. At tne end of the day, the developers will make it what they will... and from what I've seen, I'll be pleased with the result, whatever it turns out to be!

URL: http://forum.audiogames.net/viewtopic.php?pid=296381#p296381





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Re: Pokemon Sun and Moon are accessible.

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Pokemon Sun and Moon are accessible.

[[wow]], dude. thanks a lot. Awesome Youtube channel. 

URL: http://forum.audiogames.net/viewtopic.php?pid=296380#p296380





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Re: How do I transfer whatsapp data from an iphone

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: How do I transfer whatsapp data from an iphone

Oh, I know. And usually, I shrug it off and see it as the price of entry for using an Iphone, which isn't ordinarily that big of a deal. If I'd wanted a more open approach badly enough, I would have bought an Android device instead. But every once in awhile, crap like this happens, and I do see that greener grass on the other side of the walled garden.You definitely can't sync your chat history from What'sapp using Itunes. This was the first thing I tried during my long search to solve this problem. There were chats that I absolutely refused to part with. While it's true that all data that is stored in apps does get backed up if you do a manual backup with Itunes, or if you use ICloud, you can't access specific data that is stored in apps in this way. So that's not an option, sadly. Even if Apple showed some flexibility in this regard, it would make our lives a lot easier. I know that's just wishful thinking on my part, but it certain
 ly would be nice.

URL: http://forum.audiogames.net/viewtopic.php?pid=296379#p296379





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Re: How do I transfer whatsapp data from an iphone

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: How do I transfer whatsapp data from an iphone

Doesn't that service sync via an account? I'm sorry I don't use it so can't really comment any further. You could try connecting your device to iTunes and see if the data appears in the app sharing list that allows you to import and export data from specific apps. As for Apple's proprietary and closed data system, I don't see that going away. Apple does what ever they feel like, and the customer is expected to like it or take a hike.

URL: http://forum.audiogames.net/viewtopic.php?pid=296378#p296378





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Re: Resident evil 7

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Resident evil 7

[[wow]]. Thanks a lot for your answers. I think it'll make more sense when playing the game than listening to a recording.Only two questions left, so far. 1: So you have to keep pressing the pick up or interact button all the time when walking to make sure you don't miss an item? It doesn't sounds like everything is making a sound.2: Do you know what this kind of navigation is called, where you walk in the direction you push the stick? I mean, in many other games, you walk in the direction the character is phasing, which means you can walk backwards or to the right if you push the stick forward. My plan is to search for more games which have the same navigation like RE7, because this is the main issue in mainstream games, that you'll get lost because of the navigation.

URL: http://forum.audiogames.net/viewtopic.php?pid=296377#p296377





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Re: The Killer

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: The Killer

I could host a server, but I won't get into any trouble. So I stay away from the Ultra power stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=296376#p296376





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Pullings from the iOS App Store

This is really sad indeed. I think I'm done buying the expensive games from the IOS app store. The Inquicitor games are very expensive, and I just don't want that to be thrown out because the developer don't update their apps. It's really strange though, because I've seen apps on the ap store which haven't been updated in 5 years.

URL: http://forum.audiogames.net/viewtopic.php?pid=296375#p296375





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Re: looking for good game developers to develop us an accessible virtual w

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: looking for good game developers to develop us an accessible virtual w

Hi.Sounds exciting. I wish you the best of luck with that.

URL: http://forum.audiogames.net/viewtopic.php?pid=296374#p296374





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Re: Three-D Velocity Open Sourced

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector


  


Re: Three-D Velocity Open Sourced

Sorry if it already answer, how can I run the game, the archive only 9 mb, do I need to install tdv from last installer or how, please give step where to download full packages and to run the game.. Thx

URL: http://forum.audiogames.net/viewtopic.php?pid=296373#p296373





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Re: Monthly Chat February 2017

2017-02-05 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector


  


Re: Monthly  Chat February 2017

As for me, not much has been happening after the trip to Florida.  However, I did find a very interesting NSF. For those who don't know, NSF is a chip format mostly used on the NES, Nintendo Entertainment System. Basically, on the FDS chip,, there is a feature that can be enabled called FDS Write Protect, which protects certain memory addresses from being written to. Interestingly, the writer of this particular NSF checks if FDS Write Protection is enabled, and, if it is not, will use the chip itself to tell you to enable it. Yes, the actual FDS will talk, in a very strange voice but you can understand it. That's very innovative because usually, NSF'S will usually just play, and having something that checks like that is very rare. As far as I know, the author would have had to code this on their own, in assembly. And, when FDS Write Protection is enabled, an entire song pla
 ys, and that song is interesting as well. Well, that's all for now turtles I mean folks.  In other news, as I was posting that, the forum asked me a stop bots question. I won't post the question or answer here, lest the bots check and find out the answer 

URL: http://forum.audiogames.net/viewtopic.php?pid=296369#p296369





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Re: BG Twenty20 Cricket

2017-02-05 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: BG Twenty20 Cricket

Cricket seasons don't just have 2020 matches. In order to make it authentic, the other two types of matches would need to be implemented.

URL: http://forum.audiogames.net/viewtopic.php?pid=296372#p296372





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Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF)

2017-02-05 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF)

I updated the first post. Thanks for the heads up.

URL: http://forum.audiogames.net/viewtopic.php?pid=296371#p296371





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Re: Monthly Chat February 2017

2017-02-05 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector


  


Re: Monthly  Chat February 2017

As for me, not much has been happening after the trip to Florida.  However, I did find a very interesting NSF. For those who don't know, NSF is a chip format mostly used on the NES, Nintendo Entertainment System. Basically, on the FDS chip,, there is a feature that can be enabled called FDS Write Protect, which protects certain memory addresses from being written to. Interestingly, the writer of this particular NSF checks if FDS Write Protection is enabled, and, if it is not, will use the chip itself to tell you to enable it. Yes, the actual FDS will talk, in a very strange voice but you can understand it. That's very innovative because usually, NSF'S will usually just play, and having something that checks like that is very rare. As far as I know, the author would have had to code this on their own, in assembly. And, when FDS Write Protection is enabled, an entire song pla
 ys, and that song is interesting as well. Well, that's all for now turtles I mean folks.  In other news, as I was posting that, the forum asked me a stop bots question. I won't post the question or answer here, lest the bots check out the forum and find out 

URL: http://forum.audiogames.net/viewtopic.php?pid=296369#p296369





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-02-05 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi,ok figured out. To all of you, to show the list, select show lower pane in the view menu. Then you will be able to view the list and find the mutant bgt manamon. Btw, if I decide to make a playthrough, please post the music and battles you would like to see. Meanwhile I will do some reading.

URL: http://forum.audiogames.net/viewtopic.php?pid=296370#p296370





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Re: Monthly Chat February 2017

2017-02-05 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector


  


Re: Monthly  Chat February 2017

As for me, not much has been happening after the trip to Florida.  However, I did find a very interesting NSF. For those who don't know, NSF is a chip format mostly used on the NES, Nintendo Entertainment System. Basically, on the FDS chip,, there is a feature that can be enabled called FDS Write Protect, which protects certain memory addresses from being written to. Interestingly, the writer of this particular NSF checks if FDS Write Protection is enabled, and, if it is not, will use the chip itself to tell you to enable it. Yes, the actual FDS will talk, in a very strange voice but you can understand it. That's very innovative because usually, NSF'S will usually just play, and having something that checks like that is very rare. As far as I know, the author would have had to code this on their own, in assembly. And, when FDS Write Protection is enabled, an entire song pla
 ys, and that song is interesting as well. Well, that's all for now turtles I mean folks. 

URL: http://forum.audiogames.net/viewtopic.php?pid=296369#p296369





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-02-05 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi,Ok I bred myself 6 very good manamon. However, I have a problem. I cannot do the trade trick. When I select rpg.exe and tab to the list, the list is empty.

URL: http://forum.audiogames.net/viewtopic.php?pid=296368#p296368





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Re: Warsim, text based randomly generated stratogy

2017-02-05 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Another thing. "enable or disable animation" don't save. so when you restart the game should be disabled again.

URL: http://forum.audiogames.net/viewtopic.php?pid=296367#p296367





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Re: JGT, the easy way to play Japanese games in English.

2017-02-05 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: JGT, the easy way to play Japanese games in English.

looong time ago, I heard there is  something called   maisttro translate scrip on jaws or something like that, not sure where you could download it though. I am a NVDA user myself, so yeah, for the helpfiles for NVDA I think you could check it on the user guide that on the NVDA menu\help\user guide.

URL: http://forum.audiogames.net/viewtopic.php?pid=296366#p296366





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-02-05 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

The only stat that I'd accept as

URL: http://forum.audiogames.net/viewtopic.php?pid=296364#p296364





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Re: dark room sex game

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : RichYamamoto via Audiogames-reflector


  


Re: dark room sex game

Hi,It didn't work when I tried to run it. It brought up something like it was going to run it, but then it closed. NVDA wasn't able to read to me what it was doing.Thanks,Rich

URL: http://forum.audiogames.net/viewtopic.php?pid=296356#p296356





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Re: JGT, the easy way to play Japanese games in English.

2017-02-05 Thread AudioGames . net Forum — New releases room : kithri via Audiogames-reflector


  


Re: JGT, the easy way to play Japanese games in English.

Hello, I've a couple questions. I run Jaws usually, is there a Japanese translator that will work with that reader as it says this one doesn't?Also, I've downloaded NVDA in the past, but can't figure out how to use it or get anything. Is there a user manual for this thing anywhere that I can take a look at so I can figure it out inorder to download this translate thing?

URL: http://forum.audiogames.net/viewtopic.php?pid=296363#p296363





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

plantronics all the way. I have a pair of plantronics gamecom 788s, with 7.1 surround, that actually works and who's control panel is actually usable, (I'm looking at you, logitech g930 with your faulty drivers and completely unusable qt control panel!) the mic is decent, certainly better than any logitech mic, though it does pick up a little bit of leakage from the cans. they bring out the lows, mids and highs equally well, and have a builtin button for controling surround sound, volume wheel and mic mute switch. while you won't be using these with reaper or a professional daw, (due to 100 ms of monitoring lag), they are still a wonderful gaming option.

URL: http://forum.audiogames.net/viewtopic.php?pid=296362#p296362





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

plantronics all the way. I have a pair of plantronics gamecom 788s, with 7.1 surround, that actually works and who's control panel is actually usable, (I'm looking at you, logitech g930 with your faulty drivers and completely unusable qt control panel!) the mic is decent, certainly better than any logitech mic, though it does pick up a little bit of leakage from the cans. they bring out the lows, mids and highs equally well, and have a builtin button for controling surround sound, volume wheel and mic mute switch. while you won't be using these with reaper or a professional daw, (due to 100 ms of lag), they are still a wonderful gaming option.

URL: http://forum.audiogames.net/viewtopic.php?pid=296362#p296362





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Re: 3Kingdoms/3Scapes

2017-02-05 Thread AudioGames . net Forum — New releases room : david_solomon1 via Audiogames-reflector


  


Re: 3Kingdoms/3Scapes

I've been away from the game a bit playing Brave of Cloudia, but I can garuntee you I'll be around more with boot 1000 coming up. It will be double experience for the entire 4 day boot, which will be a Spam? for me to unlock my next alt and give him a solid boost toward level 50.

URL: http://forum.audiogames.net/viewtopic.php?pid=296361#p296361





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-02-05 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi,While breeding grandlan, I managed to breed one with near perfect health and strength, terribly underdeveloped defense and speed. Should I keep this or try breeding some more.

URL: http://forum.audiogames.net/viewtopic.php?pid=296360#p296360





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Re: uken games for android and ios

2017-02-05 Thread AudioGames . net Forum — New releases room : kithri via Audiogames-reflector


  


Re: uken games for android and ios

Hello to all and on Ios apple devices with VO, most of their games are fully accessible even though some of the action buttons might not be fully labeled clearly. All are free to play though you can purchase game currency to buy special upgrades or special weapons/defense items, but only if you want to. The missions can be done pretty much as many times as you have the health/stamina to complete them and the higher your opponent in PVP battling that you manage to kill, the more money/points you can accumulate towards the next level. Depending on in a couple of the games you can pick a different character type and each has a different stat benefit like gaining money faster, gaining health faster and so on.

URL: http://forum.audiogames.net/viewtopic.php?pid=296359#p296359





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Re: Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF)

2017-02-05 Thread AudioGames . net Forum — New releases room : kithri via Audiogames-reflector


  


Re: Hadean Lands and BLue Lacuna had a baby, WorldSmith (Advanced IF)

@OrinThat link for the game page you put up isn't valid anymore. You get a message saying your page can't be found, but if you put WorldSmith into the search field, it can be found that way now.

URL: http://forum.audiogames.net/viewtopic.php?pid=296358#p296358





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Re: looking for good game developers to develop us an accessible virtual w

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector


  


Re: looking for good game developers to develop us an accessible virtual w

hello again everyone, I've just posted my virtual world idea to Microsoft, and have put it in the apps catigory and found an idea in there that I thought we'd all love that had gotten 12 votes already and I threw my name into the hat. Someone had suggested that Microsoft bring world of warcraft to the xbox 1 and of course I voted for it. Now there would be a virtual world that I would love to be a part of if they could make it work with narrator. Have a wonderful day to you all, and here's hoping that Microsoft let my idea go through and not be rejected.

URL: http://forum.audiogames.net/viewtopic.php?pid=296357#p296357





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Agreed with Joseph. I didn't suggest Steam to start a debate about its merits and flaws, just as a possible revenue platform for them to consider come implementation and distribution time.Honestly, I think we're getting a bit too bogged down with the nitty gritty of how we want AHC to be, suggesting things before we even know what Out Of Sight has in mind for the project! We're like a bunch of diners at a restaurant who just can't trust the chef, and so keep shouting into the kitchen, suggesting things for him to do with our food. Add a dash of oregano. Sprinkle on a bit of thyme. Braze the meat gently, and then saute it with wine and rosemary. Serve the dish on a bed of white rice. Lets let the developers do their thing, and then we the consumers can do our criticism thing that we're all so fond of.Kai

URL: http://forum.audiogames.net/viewtopic.php?pid=296355#p296355





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Agreed with Joseph. I didn't suggest Steam to start a debate about its merits and flaws, just as a possible revenue platform for them to consider come implementation and distribution time.Honestly, I think we're getting a bit too bogged down with the nitty gritty of how we want AHC to be, suggesting things before we even know what Out Of Sight has in mind for the project! Lets let the developers do their thing, and then we the consumers can do our criticism thing that we're all so fond of.Kai

URL: http://forum.audiogames.net/viewtopic.php?pid=296355#p296355





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Re: looking for good game developers to develop us an accessible virtual w

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector


  


Re: looking for good game developers to develop us an accessible virtual w

hello there everyone, karate25 here again. I'd like to apologize to you all for seeming flippant about the idea of starting my own company. Believe me it isn't that I wouldn't want to do that, it's simply that I can't code nor do I have the resources to find people who do know, nor do I have the money it would take to throw at something like this which is why I like the idea of asking Microsoft to take on the project or looking for an individual developer who would be willing to try. I also sell on both Amazon and Ebay, so I have that as my company and have had to spend a one time fee on a resource to find drop shippers and wholesalers to get product to sell. So that was a challenge in and of itself. But believe me, I will not rest until I hear something from somebody even if they say no. At least we'll know, and if the answer is in fact no, then we know we'll either have to wait, or if my idea is just that, a dream. Have a wonderful day to you a
 ll, and now I'm going to go and put my virtual world idea up to Microsoft and see just what they say. And if they say no, then I'll pretty much know that my idea will probably be just a dream at this point since they're the most willing to make things work for us.

URL: http://forum.audiogames.net/viewtopic.php?pid=296354#p296354





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Re: Redspot, blood and paril. First public beta released!

2017-02-05 Thread AudioGames . net Forum — New releases room : phoenix1991 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Could someone give me a description of all the items in the game? Also, how am I supposed to use a jet missile? I press the appropriate key when it is highlighted and nothing happens.

URL: http://forum.audiogames.net/viewtopic.php?pid=296353#p296353





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Re: Adults Only 18 and over

2017-02-05 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector


  


Re: Adults Only 18 and over

Just sayin, I'm not that big on playing MUDs if the creators say

URL: http://forum.audiogames.net/viewtopic.php?pid=296352#p296352





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Pullings from the iOS App Store

If you're currently on a 64-bit platform, running 32-bit binaries gives you a warning on startup about how the app needs to be updated by the developer. The app continues after you press OK.It's not clear why apps are disappearing. Developers can choose to remove their apps, however unless there's a contract still active the apps do not disappear from peoples' purchase histories. So either this is part of the grand purge of obsolete, non-compliant or non-functional apps, or contracts have simply expired and not been renewed. As people on here are saying the SE games still work, I'm inclined toward the latter, although it's obviously well within Apple's ability to dump apps for other reasons, some of which may not be obvious.I agree; it's really too bad. But it's also kind of inevitable, and when iOS 11 comes out, it'll be the end of 32-bit
  apps anyway, so I'm going to cut myself free of them now and grieve while I still can, rather than trying to hang on. It'll be worse this time than it was with Aurifi, which simply stopped working gradually over time in strange ways until it became unplayable because it simply failed to recognise certain gestures. The conveniences of new versions of iOS and (for a while, anyway) new phones has been too great, and so has the use of the App Store on my phone directly, for me to want to hang on, even if I miss some of those early years of stability (especially iOS 6).And in any event, let us always never forget that we don't really own what we buy from an App Store that uses DRM; at best, we're renting it while both the author and Apple are willing to host it. This is all down to the largess of the people who sell it, who are, in the end, not really motivated to protect our interests once we've handed over the cash. Sad but true.

URL: http://forum.audiogames.net/viewtopic.php?pid=296351#p296351





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Re: Idea for Yugioh Duel Monsters Audio Game

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : nina0116 via Audiogames-reflector


  


Re: Idea for Yugioh Duel Monsters Audio Game

Hay eeveryone, I just wanted to let you all know, that while I am still working on the spell cards, I just wrote the code for when a monster attacks.  I am making steady progress through the spell cards, and I will let you all know when they are finished.

URL: http://forum.audiogames.net/viewtopic.php?pid=296350#p296350





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Re: A Blind Legend, some questions.

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : raygrote via Audiogames-reflector


  


Re: A Blind Legend, some questions.

If I'm thinking right, it means that some component Unity needs can't run. I really don't know how to help you fix this though. I had the same issue with Audiogame Hub for PC and fixed it somehow.

URL: http://forum.audiogames.net/viewtopic.php?pid=296349#p296349





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Ok...let's not let this conversation get sidetracked into a rant about the evils of steam, or anything like that. All that is relevant, as regards Out of Sight Games and "A Hero's Call", is that we are going to make the game available in as many, or as few, locations as we are able. You can rest assured that there will be accessible means of acquiring the game, as it would be kind of nonsensical for us to only offer it on a platform that may give blind gamers trouble. However we also aren't going to take other platforms off the table just because they may not be accessible, as ultimately the more platforms the game is offered on, the wider access people have to it in general, both within and outside the blind community. Much of the decision about how and where to publish the game will probably have more to do with the technical side of publishing, and all of that is still in the process of being figured out. We will keep everyone posted through the forum, 
 and the KSC, as more information becomes concrete.

URL: http://forum.audiogames.net/viewtopic.php?pid=296348#p296348





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Re: Warsim, text based randomly generated stratogy

2017-02-05 Thread AudioGames . net Forum — New releases room : eagalon via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

i encountered similar bug, like when my  gold went up  above I think 2 billion or so in the bank. I couldnt store any gold in the bank afterwards. Royal bank that is.

URL: http://forum.audiogames.net/viewtopic.php?pid=296347#p296347





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Re: Injustice 2: Official Topic

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I actually have unchained.  rather fun.  it's such a shame they cut the sounds down in quality so much.  some of it sounds horrendous.  Luckily the music isn't really effected

URL: http://forum.audiogames.net/viewtopic.php?pid=296346#p296346





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

To be honest, I have a pair of senheiser hd201 headphones which I got 5 years back they behave fine they are single wire though so I need to be carefull, they are good for home use but clunky and fragile.If you look on coolblindtech.com and search the archives for goody bag, you will find a link to a I think 30 buck pair of phones made by andriea,  they are quite good and are ment for portable use, they also have a good mic but its not direct at all, the quality is good and I use them a bunch.If you are working a lot though a cheap pair of 9 dollar phones may be what you want and a microsoft life cam 3000 webcam for skype calls.I have also a 30 dollar external logitech mic which is really good.If you want something else, a good pair of plantronics headsets, even an old usb 1 stereo pair can be ok to.I have never used gaming headsets as such.

URL: http://forum.audiogames.net/viewtopic.php?pid=296345#p296345





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Re: Monthly Chat February 2017

2017-02-05 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Monthly  Chat February 2017

This month has been ok so far.Unfortunately, on Wednesday I was fine until around 2:30 and then came down, for some reason, with a stomach bug. I ended up shutting down the pc and just having a no tec day watching tv.Luckily the next day I was ok. Or so I thought.Then on Friday the bug strikes again but luckily it's downgraded itself, as it's a cold. I'm still fighting through it, and I don't mind as much because with a cold at least I can still do stuff!I've actually been reading too! For Kindle, I got a book called 3500 by Ron Miles, it costs $1, or in the uk £0.99. Now, the full title is 3500: an autistic boy's ten-year romance with Snow White, and this has been quite an interesting, true, story. It's about a parent who has an autistic child, and they moved to Florida because it was helping him a bit. There's a ride in Florida called Snow White's Scary Adventures, and, he rode it 3500 times before it closed. However, it's the journey that this book is about, because the author fills it with a lot of stories about raising an autistic son and the Disney bits are just icing on the cake for me. It's fascinating how it's helped this person and I'm really enjoying it so far. I've never known myself to blaze through 10 chapters in two hours and there's a bit more to go still!We also got a new car recently, I like it. I'm not sure of the exact model number but it's a bmw and it's got a computery type interface inside, I like the way that you start it. YOu put the key in and just press a button, which has a nice satisfying click to it, and the thing just comes to life.We also just had a nice catch up with our neighbours last night, it was a fun social get together.I just realized the amount of alsos I keep typing. That's a word I use a lot.I'm happy about the Hero's Call campaign raising over $1! That's a really awesome amount to end on, and I'm excited about what this game will bring.

URL: http://forum.audiogames.net/viewtopic.php?pid=296344#p296344





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Re: calender sharing, what possibilitys are there?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: calender sharing, what possibilitys are there?

Hi simber.Well With everyone here using google, we all use their calendar.Its accessible on the web, it can be on tablets and ios devices and droid also.If you have the right addons it can be linked in firefox, thunderbird and chrome to.If there is any disadvantage, unless you jump through hoops and or install some potential ransomware malware filled software, outlook just won't natively support calendar which is a real shame since you get it free with your google cloud access and its really good for everyone involved.Now if its only birthdays you want.In the early days of the net I used an online package called birthday alarm birthdayalarm.com is the site.Weather it is still free and not full of ransomware type malware like every place on the entire stuffed  up world we call the net is unknown.But if it is, then there is probably a good chance one can use it.When I tried it, I actually was sent an alert of someone th
 at wanted to add me at the time, I used it but like everything else it was in the early days of the net.I fully meant after setting myself up I'd donate and even buy into the service.But after blogs came up skype and my email address change, I never bothered with it again.You will get messages via mail when a birthday is for people its not a callendar but its something.

URL: http://forum.audiogames.net/viewtopic.php?pid=296343#p296343





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

If you do not install the mod, it will crash. The original nhl 2004 is definitely not compatible with windows 10. Basically you need the mod to play

URL: http://forum.audiogames.net/viewtopic.php?pid=296342#p296342





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

To be honest.I have no issue with all the stuff going on steam for those that use it.The sighted definately use it.Steam is a bit hit and miss with us blinkys though.I have never had success at all either with creating an account without sight, and or running the client even with the right switches.Valve even though we have used multiple petitions blogs and violent sweary rants and other such junk all over the internet just don't care.We could sue them or I guess hack their systems and delete their hard drives.But the point of inclusiveness for accessibility means that if we legally do make them do something they may not even bother or just do a little but not enough.The biggest issue is the steam client itself, and bits of their website, most of which actually is not to shabby.I brought something a little while ago from somewhere and I was told no you need to use a steam key.I then said I am blind and can't use
  steam, give me back my money ass hole, and so they did and I was like well thats another product I just can't even attempt to play.If its possible I'd like to buy dlc and packs, soundtracks, bundles, etc directly as well as on steam for those that can.Neilsbauer games do this via a store previder and directly through steam and gog so its possible I know that.If you are going to do it for sightlings, then you really must do it through steam, its what the sightlings like.Though some of my friends really hate it, for my geeky hacker friends anyway we find steam a bit to ristrictive at some points, we also don't care that things can have multiple patches and use gegs and gegs of data especially for those that just don't have the data to spare at all.Where possible we will buy physical distributions of things especially if it decreases download time etc.So I wouldn't be mad if I had to buy physical downloads and or disk packs.
 However, I'd really like to not have to do steam.Because if that happens then I will never play it because valve chooses to suck!THe steam interface also chooses to suck!I could start another sweary rant on this forum right now I am so angry about it and that they don't deem it necessary to care for all their gamers.But I guess they don't and nothing much we can do so there we go.I would also prefur not to have to run extra clients etc on my system with the game.It just means another program that could be fully loaded with ransomware and in least case another window open but whatever.

URL: http://forum.audiogames.net/viewtopic.php?pid=296341#p296341





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Re: Prometheus: The Eternal Wars

2017-02-05 Thread AudioGames . net Forum — New releases room : chrisfaelnar via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Sorry for asking too many questions. But where can i get the portable mush-z?

URL: http://forum.audiogames.net/viewtopic.php?pid=296340#p296340





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Re: Injustice 2: Official Topic

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Injustice 2: Official Topic

As a comparison, here are two of my favourite tracks from Mortal Kombat Deception. The lower mines, and the Dragon King's temple. In that order.https://www.youtube.com/watch?v=XJcHjEd … p;index=14https://www.youtube.com/watch?v=wHJeToB … E0CDE375B9

URL: http://forum.audiogames.net/viewtopic.php?pid=296339#p296339





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Re: The Killer

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector


  


Re: The Killer

i'd like to see that version up and running lol

URL: http://forum.audiogames.net/viewtopic.php?pid=296338#p296338





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Re: 3Kingdoms/3Scapes

2017-02-05 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: 3Kingdoms/3Scapes

I'm on 3S most nights UK time now if anybody is around.  

URL: http://forum.audiogames.net/viewtopic.php?pid=296337#p296337





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Pullings from the iOS App Store

a lot has changed with IOS 10 I've noticed.  heck, the adventure to fate games are inconvenient to the point of unplayable at the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=296336#p296336





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Joseph,One thing I did in my Harry Potter game was to have each object have the ability to make a sound.As you passed by a door to a room that had a cat purring in it, the mono cat sound would have its volume be reduced to half. If you opened the door, the door object would make a creaking door sound and allow you to pass through it but would also stop the cat sound. The full volume of the cat creature purring inside the room would then play.If the cat ran out of the room, the cat sound would change to a meow and the cat purring sound on the door that was stopped would be removed.As for creatures like cats and dogs, they have several sounds associated with them.1. Stationary sound: purring, barking or breathing2. Motion sound: running claws flying wings.3. Startled sound: when they first detect you.4. Hurt sound: when you attack them.5. Attack sounds: when they attack you best if more than one and in stereo.6. Death
  sound: If you kill them, including a cry and body thud.

URL: http://forum.audiogames.net/viewtopic.php?pid=296303#p296303





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector


  


Re: Pullings from the iOS App Store

Another reason this might happen soon too is that Apple may soon drop support for 32bit apps. This is roomered to happen come IOS11. Of course it is diffacult to tell which apps are 32 and which apps are 64.

URL: http://forum.audiogames.net/viewtopic.php?pid=296335#p296335





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calender sharing, what possibilitys are there?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


calender sharing, what possibilitys are there?

Hello.I am a member of a WhatsApp groop with a few members and we thought of creating a birthday callender so everyone knows what birthday everyone has.I am wondering on how we could do that so everyone can access is? We are working with iOS and android phones here, it would be good if we would have a callender app which supports sharing and everyone gets a push notification when it's birthday of a member.Is there a easy and accessible way to do this?Thanks in advance.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=296334#p296334





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Re: Paladin of the Sky, new full length audio game RPG

2017-02-05 Thread AudioGames . net Forum — New releases room : microsoftsam203 via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hi all,I'm back with a new playthrough.Today we have a short paladin of the sky playthrough.Don't forget to like, to subscribe and to follow me on twitter @audiogamer203.You can check the playthrough out on: https://youtu.be/endsXzpjnSw

URL: http://forum.audiogames.net/viewtopic.php?pid=296333#p296333





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Re: The Killer

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector


  


Re: The Killer

Anyone remember this? This si old version of Ultrapower I was trying to remake. https://www.dropbox.com/s/2oz3amk6kzfz1 … r.mp3?dl=1I hope this guy can get his HD fixed, and you might want to google some drivers for your hard drive, sir.

URL: http://forum.audiogames.net/viewtopic.php?pid=296332#p296332





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Re: x audio for 3d velocity

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: x audio for 3d velocity

Cuddley, that's no the right version. Grab the master package as a zip. The installers are the commercial demos, you don't want those. As for xaudio, download the directx 9 web installer.

URL: http://forum.audiogames.net/viewtopic.php?pid=296331#p296331





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Re: BG Twenty20 Cricket

2017-02-05 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector


  


Re: BG Twenty20 Cricket

This game feels very much like its a demo version of what could be a great game, for example having tournament modes such as the world cup and series natches.  The trouble with single match play with no goals or achievements is they get old fast which is a shame because sports sims need goals and achievements for longevity. Hopefully the developer of the game has more plans for 20 20 cricket because it has the makings of something special.

URL: http://forum.audiogames.net/viewtopic.php?pid=296330#p296330





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Re: Having a problem in bgt for a bullet class

2017-02-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Having a problem in bgt for a bullet class

It's hard to tell without seeing how your game is set up all together.What I normally do is set up a master clock for the game, usually around 50fps (20ms per frame). Then to save myself the headache, immediately convert that into seconds at the start of my main step function, then pass the amount of time that passes to all the objects which need updating.If you can move a maximum of one step per frame, that's still 50 steps per second. The answer is to move more than one step per frame, if you need to go faster.Normally, I'd just make the bullet bigger than it would actually be, to represent the path it travels through in a single frame, but you can just say that if you're moving more than you can test in a single step, to do smaller steps in the same frame.But if you turned the timer down to 1ms/frame, then the problem is probably not the bullet class, but the overall framerate. You can fix thisin the bullet class by moving more than o
 ne step per frame.

URL: http://forum.audiogames.net/viewtopic.php?pid=296329#p296329





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

If you don't want ones with a mic I have Bose ones that are amazing. Great for listening to music.

URL: http://forum.audiogames.net/viewtopic.php?pid=296328#p296328





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

No it doesn't use Bluetooth, it has a little USB piece that plugs into the computer. Also unless you are producing an albom or doing a radio show I don't see why you need them to be separate. I highly reccament Logic Tec. Also I haven't noticed any lag while playing games.

URL: http://forum.audiogames.net/viewtopic.php?pid=296326#p296326





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

No it doesn't use Bluetooth, it has a little USB piece that plugs into the computer. Also unless you are producing an albom or doing a radio show I don't see why you need them to be separate. I highly reccament Logic Tec.

URL: http://forum.audiogames.net/viewtopic.php?pid=296326#p296326





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

Hi.Oh, forgot that one, NBA jam on the wii is also accessible, not sure if it is the same for the ps3 and xBox versions of the game.Greetings moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=296327#p296327





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

No it doesn't use Bluetooth, it has a little USB piece that plugs into the computer.

URL: http://forum.audiogames.net/viewtopic.php?pid=296326#p296326





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

Yeah, I definitely will. I really want to find a nice pair of headphones, even if I do need to shell out some extra cash for them. I just needed something to keep my podcast going with, and didn't want to pay for two separate components. Also, I don't know as much about different brands of standalone mics as I do about headsets, so I wouldn't even know what to buy that would sound good.

URL: http://forum.audiogames.net/viewtopic.php?pid=296325#p296325





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

Hi.At draco, I think there are no other accessible titles from EA Sports that are accessible on PC, for my old PS2 I had fight night round 3 which was accessible, I think the others are accessible to.I tested NBA live 2010 on the PSP to, also is accessible when you find out what you have to do and how to call out plays and the like, which I dont have at the moment xd.Can i still use the new 2017 mods even though I cant install IE7? Because I also want to play with the new DEL and NHL teams for example.I installed the game just some minutes ago, and without patches or anything else, it's throwing up a script error after the EA intro plays, is that normal?Greetings moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=296324#p296324





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Re: what's the best program for getting torrents?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: what's the best program for getting torrents?

@post6 the 6 strike piracy program has ended. Now if they are still watching for this kind of stuff or not I don't know but see the below link.http://www.theverge.com/2017/1/30/14445 … led-ending

URL: http://forum.audiogames.net/viewtopic.php?pid=296323#p296323





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

And that is basically why I would not want to buy a head set with the mic built in. if you can, get them separate. That way, you can get a good head phone that you like plus a good mic that can be used for both good podcast record and good voice commands along with VOIP. Think about those type of mics that are used on the radio and you may get a picture of what I might think to be a good mic. As for head phones, if you are going to spend a lot on them, then try them before buying if you can. Each person is different in this regard.

URL: http://forum.audiogames.net/viewtopic.php?pid=296322#p296322





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Re: How do I transfer whatsapp data from an iphone

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: How do I transfer whatsapp data from an iphone

Try exporting to Google Drive. You get 15GB of space for free, and the Iphone app is pretty accessible as far as I can tell. This is what I did when I ran into the exact problem you mention. And I'm sorry to hear that you also went through the nightmare of trying inaccessible software. In my case it was worse; one of the programs I tried turned out to be malware, and I spent a not so fun-filled day removing it. If Apple would stop being so damn proprietary, and remove some of the limitations they impose on being able to move data between their devices and computers, certain sleazy software developers would have one less avenue for scamming people.

URL: http://forum.audiogames.net/viewtopic.php?pid=296321#p296321





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

@SImba: I've been playing it since the NHL 2004 Rebuilt mod came out in about 5 years ago, it's pretty good. On my WIn7 PC I had IE9 on it and it worked fine with screen readers but I have a tweak for Win 10.IIRC the NHL Rebuilt and 96/96 mods are far more accessible interface wise as far as menus go. The downside is you can't do franchise mode.On that related notesare any other EA Sports titles accessible by the way?

URL: http://forum.audiogames.net/viewtopic.php?pid=296320#p296320





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

It'll work but I haven't tested it. I think with other versions than IE8 the jaws cursor just doesn't read the game properly

URL: http://forum.audiogames.net/viewtopic.php?pid=296319#p296319





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Re: streaming audio over calls, suggestions?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: streaming audio over calls, suggestions?

Well, I'd put it in a safe location where I wouldn't lose it, just to see how the program reacts. If I like what I see, I might delete it permanently. Also, I bet the file comes back whenever the program updates, so this is kind of a stopgap solution. Of course, we can just continually delete it again after the updates. I just need to wait a bit to test it with someone, but if it works, I'm gonna be pretty stoked. I really miss streaming music with my friends, and, while Team Talk does work, it's not so great for people with limited data connections.

URL: http://forum.audiogames.net/viewtopic.php?pid=296318#p296318





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Re: what's the best program for getting torrents?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: what's the best program for getting torrents?

At post 5, that was rather unnecessary, don't you think?I agree that the world would be a better place if people did their own research most of the time, but wishing for people to shed their lazy habits just ain't gonna happen. Irritation at this fact is fine; all out rage about something you can't change really isn't.Now, back to the topic at hand, I still use Utorrent, but if Bit Torrent is better, and doesn't have ads, I wouldn't mind using it myself. Or, at the very least, I'd like it if ads weren't displayed so prominently. So can anyone explain what the interface looks like a bit in terms of how a screen reader handles it? I'm using NVDA.

URL: http://forum.audiogames.net/viewtopic.php?pid=296317#p296317





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Having a problem in bgt for a bullet class

2017-02-05 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Having a problem in bgt for a bullet class

Hi guise. I have a bullet class which creates an object, then that object moves with a for loop and when ever it hits an object, so it does something.But i see a problem in it. A bullet should be fast, very fast. But this one isn't. For example, when you fire your weapon, it takes about one or half a second to reech 50 or 60 steps after itself and this shouldn't happen. But actually i've seen a fiew games in bgt that uses a very nice bullet system like preless harts and psyco strike. They have a very awesome bullet system, with a very nice bullet speed. Could anyone please help me about this eshu?I'm looking for it for an almost long time. I even have set the timer to 1 mili second but it was still very slow.thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=296316#p296316





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector


  


Re: Pullings from the iOS App Store

a work around for the nightjar is, find the start game button with your finger, turn voiceover off, press where you found it, and turn voiceover back on. no crash, simple as that

URL: http://forum.audiogames.net/viewtopic.php?pid=296315#p296315





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

Hi.[[wow]], I didnt think that anz other than seb plazs the game.I thought you would need IE7 for this to work propperly.how long have you been playing this game actually?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=296314#p296314





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Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-02-05 Thread AudioGames . net Forum — New releases room : DjkW25 via Audiogames-reflector


  


Re: Eurofly, first geographical atlas and flight simulator for blinds

Hi,I've only just managed to register here. I just want to give my thoughts on this game, the great things about it and the ways in which I think it could be improved.Firstly, I love this game. I'm really interested in aviation and so when I found this game in January just ready to use I was so excited. I'm now on task 35 and havn't looked back since, I've basicly played it every day. I've always wanted a flight simulator and of course I knew about Microsoft flight sim, but i'd heard it could be difficult to set up whilst also costing quite a bit depending on what addons you got for it.This game is great in that it is free and has a lot to offer, plus a lot of potential.In terms of what I think is good:1. The takeoff works well, as in you can experience the lift off and the acceleration of the aircraft.2. I have been able to experience the sounds and 'personalities' of different aircrafts I have
  never flown in myself before.3. I can explore the world and find different places. It's especially interesting around my home city.I like being able to manually control the aircraft, checking altitude and speed and making sure everything is correct.Things I would like to see added or changed:1. The realism of the game needs quite a bit of work. In a real plane, you wouldn't just fuel up, extend flaps on one setting, turn on engines, set nose angle and take off. There would be a load more things to do, if not all then at least some of which could be implemented over time.This Is the same in flight. If you have automatic functions in the game, especially auto pilot, then there is little to do. Real pilots would have many checklists to do, not to mention ATC randomly telling you to go up and down. Maybe we could press a key to bring up the checklist for the time, which we would then carry out. I just think there could be more to do in the game t
 o make it more immersive.Some sounds could be better too, like some aircrafts sounds not being completely realistic. There should also be some more warnings, like stall warning. It would also be nice to have real warnings like 'pull up' instead of 'rise'. Sounds like the landing sound are also not very realistic. The weather could also be improved, with realtime weather. For example, airports do not close or not allow you to land just because of light rain and the weather can be very unpredictable. These are not in any way criticisms of the game, just what I think could be improved. I know the game is free and the developers do it on their own time so these aren't going to happen overnight. I just think the game has a lot of potential and could be built upon to make something special, at least in my view. It could be a completely accessible, relatively realistic flight simulator, that could just be downloaded onto a computer that would work
  straight away.

URL: http://forum.audiogames.net/viewtopic.php?pid=296313#p296313





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Re: streaming audio over calls, suggestions?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: streaming audio over calls, suggestions?

huh... thanks for the infoyeah basically what I did, I cut the file out, renamed it and put it in the recycle bin... probably overkill, but hey

URL: http://forum.audiogames.net/viewtopic.php?pid=296312#p296312





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Re: need a USB driver for my laptop

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: need a USB driver for my laptop

You can still use Windows P to keep what's on your screen hidden. I just tested it myself. I'm currently typing while the screen is black. And I'm using a desktop, whose monitor has been alive and kicking since 2004, and has been connected to quite a few systems in its day. So I really wouldn't worry about that. Of course, there are other options if it really doesn't work, such as using a program like N-Utils or the Win Wizard NVDA add-on to hide windows you're working with that you don't want people to see. This strategy works best if you've got a decoy window open, something that looks like something you would be working in such as a browser. Obviously a document wouldn't work so well.

URL: http://forum.audiogames.net/viewtopic.php?pid=296311#p296311





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Re: I need a new headset for computer work, any tips?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: I need a new headset for computer work, any tips?

Yeah, don't even get me started about the quality of bluetooth microphones. Yuck.As far as gaming headsets go, I've heard good things about both Astro and Razor products, although I haven't felt the need to shell out the cash for either as of yet, so can't offer any personal experience. When my Logitech headset died recently, I went with a Sades headset. It was pretty cheap, although getting a great deal on Amazon helped with that. I went with it because I needed something with a mic that would be good enough for podcasting. I had heard about this particular headset on the Mystic Access podcast, in fact, so I decided to give it a try. It has served me well in the few weeks I've had it, although it's not the best for music playback. It doesn't have nearly as much bass as the reviews lead me to believe. Still, it's a comfortable headset and doesn't look like something that should cost $25, if you know what I mean, and the mic quali
 ty hasn't disappointed me, although if you're serious about noise cancellation, you might need to do a bit more audio editing than you're used to if you've got stuff going on in the background and you need to make something professional, like a podcast, as I do. The mic is pretty sensitive.So, my next project is to buy myself a headset specifically for music listening. I think that's how I'm going to move forward with this, because, well, if you buy a cheap headset, either the quality of the mic or the quality of the sound, especially for music, isn't going to be spectacular.

URL: http://forum.audiogames.net/viewtopic.php?pid=296310#p296310





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Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Pullings from the iOS App Store

A good reason to keep an older iPhone with iOS that can play the games.I think this is just like keeping an old Windows XP computer to play the older DOS games.

URL: http://forum.audiogames.net/viewtopic.php?pid=296309#p296309





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Re: x audio for 3d velocity

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector


  


Re: x audio for 3d velocity

i got it from the page on here, go to simulation games and you should find an instaler

URL: http://forum.audiogames.net/viewtopic.php?pid=296308#p296308





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Re: x audio for 3d velocity

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: x audio for 3d velocity

wait how did you get the instauler? all i downloaded was a zip version of the game. i'd like an instauler so it will make my life simpler.

URL: http://forum.audiogames.net/viewtopic.php?pid=296307#p296307





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Re: Monthly Chat February 2017

2017-02-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly  Chat February 2017

Lol Lord Lundin, no problem with the meladrama, at least about missing friends and dogs, ironically my first dog was a bull terrier called Jessy who was with me for 14 years. Mrs. Dark's dog died on boxing day unexpectedly so we very much know what you mean. As to sandman slim, well I did read the first four but I found the series simply annoying, very much trying to hard to be grim and cool and not really filling in the plot. Okay if you want an action fest but personally I like a little more behind the action to actually give me a reason to care about whether the protagonist gets squished or not, in sandman slim, half of the time I was rooting for the badguys to do in James Stark just because I found him so dam annoying! .As to me, well we're back at our flat now, and both feeling a bit shattered as last night was my godmother's birthday which was
  worth going to support my godmother, but bloody annoying because there was a kaly band who weren't bad, but whoever did their sound needed shooting because the vocalists' mike was turned up so high it rattled my ear bones! not the instruments oddly enough, just the guys mike, which makes me think someone did a booboo with the sound. Still, three hours of sitting around unable to converse with anyone and not willing to attempt dances that are only demonstrated visually, (besides I can't stand dancing anyway), was not a fun evening. Either way in better news, I submitted a review for Lear's daughters, which was a really! awesome sf and should be turning up soon on fantasybookreview.co.uk. I've also arranged for my friend to come and assist with connecting up my new windows 10 machine, which will definitely be worth doing I think. Game wise, I confess I'm feeling a little lazy right now so haven't gone back to any of the muds I
 39;ve been trying, then again it's nice to have a miner gaming break for a while, and ssince I tend to checkout the gate and  restart manamon once my pc is setup (I won't have to pinch my wife's machine for that), I'l be very busy with games soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=296306#p296306





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Re: streaming audio over calls, suggestions?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: streaming audio over calls, suggestions?

Hmmm, interesting. Of course, it's easy to just back up that file and put it back if something goes wrong, so I may try that.As for finding an older version of Skype, oldversion.com very well may have it, but you really don't want to go that route. I just read an article yesterday which stated that Microsoft is dropping support for the older p2p protocol starting March 1, and that older versions of Skype won't work anyway, no matter which OS you're running. Here's a link to the article for reference.http://winaero.com/blog/microsoft-remov … ort-skype/

URL: http://forum.audiogames.net/viewtopic.php?pid=296305#p296305





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Joseph,One thing I did in my Harry Potter game was to have each object have the ability to make a sound.As you passed by a door to a room that had a cat purring in it, the mono cat sound would have its volume be reduced to half. If you opened the door, the door object would make a creaking door sound and allow you to pass through it but would also stop the cat sound. The full volume of the cat creature purring inside the room would then play.If the cat ran out of the room, the cat sound would change to a meow and the cat purring sound on the door that was stopped would be removed.

URL: http://forum.audiogames.net/viewtopic.php?pid=296303#p296303





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Re: streaming audio over calls, suggestions?

2017-02-05 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: streaming audio over calls, suggestions?

so I was actually told about a possible fix from a friend earlier which I just tried... it works, but I am unsure if it's just the test call or if it's still bugged since I literally just now tried this on the latest skype, but it at the very least partially works however there is a noticeable quality drop from when you're just normally using SM to record in something like goldwave, and on my old machine it did not used to do thatthis fix however also causes a couple minor problems from what I've heard, the only one of which I've noticed is video features will be unavailable, but who cares about that anyways, rofldisclaimer, if this makes your skype go fubar I am not responsible... I just make use of the fix and pass it along nowthe fixc:\program files (x86)\skype\phoneremove RTMMediaManager.dll

URL: http://forum.audiogames.net/viewtopic.php?pid=296304#p296304





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Re: The Killer

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector


  


Re: The Killer

the server is down again, what is going on

URL: http://forum.audiogames.net/viewtopic.php?pid=296302#p296302





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x audio for 3d velocity

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector


  


x audio for 3d velocity

i download 3d velocity and run the instaler, and i open it and it says you do not have x audio instaled. where can i get it from microsoft? there doesn't seem to be a download link for it

URL: http://forum.audiogames.net/viewtopic.php?pid=296301#p296301





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x audio for 3d velocity

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector


  


x audio for 3d velocity

i download 3d velocity and run the instaler, and i open it and it says you do not have xaudio instaled. where can i get it from microsoft? there doesn't seem to be a download link for it

URL: http://forum.audiogames.net/viewtopic.php?pid=296301#p296301





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Re: need a USB driver for my laptop

2017-02-05 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector


  


Re: need a USB driver for my laptop

hi,projector only works in win10 for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=296300#p296300





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Re: Three-D Velocity Open Sourced

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Three-D Velocity Open Sourced

uh, i don't see been  directory anywhere...

URL: http://forum.audiogames.net/viewtopic.php?pid=296299#p296299





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Re: getting NHL 2004 to work under windows 10, is this somehow possible?

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: getting NHL 2004 to work under windows 10, is this somehow possible?

It starts up under Win 10.Also, I've tested the NHL 2004 rebuilt mod and NHL 96/97 rebuilt mod (GO RED WINGS!),  it works with both new interfaces.Both those mods rebuild the game to be more accurate and it's all free. Give it a whirl. Both are accessible, and IIRC you don't need IE7 with the mods at all and the rebuilt interfaces.TL:DR Yes it works in W10 out of the box with patches, and even with the NHL Rebuilt mods too.

URL: http://forum.audiogames.net/viewtopic.php?pid=296298#p296298





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Re: Injustice 2: Official Topic

2017-02-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Oh no. It's very well possible to be dark and punchy... this game could keep the dark undertone and still have a lot of impact and scope. There's just something missing in the production and mastering of these tracks. The compositions aren't what I have a problem with.

URL: http://forum.audiogames.net/viewtopic.php?pid=296297#p296297





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Re: Changelog - Changes to the site

2017-02-05 Thread AudioGames . net Forum — Site and forum feedback : aaron via Audiogames-reflector


  


Re: Changelog - Changes to the site

[[wow]] how did you fix it?

URL: http://forum.audiogames.net/viewtopic.php?pid=296296#p296296





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Re: looking for the papa engine

2017-02-05 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: looking for the papa engine

I tried to see if it was still on github but I'm not sure anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=296295#p296295





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