Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

Yes, the levels are actually changing by score, not by number of cars passed, that is true. I was merely trying to set an example scenario to easily understand, since so many people seem to have trouble with this  I should really write a documentation

URL: http://forum.audiogames.net/viewtopic.php?pid=321616#p321616





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Re: adventure at c stage Remnant V 3.0 Final rC is now released!

2017-07-29 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector


  


Re: adventure at c stage Remnant V 3.0 Final rC is now released!

i think it would be great to have some more checkpoints or ways to get more lives later on. spoiler potentially, on the path of truth in the area with all the teleporters there are so many choices that you would use up all your lives investigating them even if you did not have the cheat sheet. also in the bonus stage of the ship the time limit is fine but i agree wiht an earlier poster who said the platforms sound too sinct together to distinguish how far they are. I managed to beat this challenge once or twice. Or last but not least if you get past a certain point it would be nice to access this stage, say either the truth castle or the lies castle from the main menu. not sure how that feature would work if it even can but just an idea. But its a great game man and i hope you produce more projects.

URL: http://forum.audiogames.net/viewtopic.php?pid=321615#p321615





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Re: death match a new beginning v3

2017-07-29 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector


  


Re: death match a new beginning v3

o whao, going to try this!

URL: http://forum.audiogames.net/viewtopic.php?pid=321614#p321614





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: You're a Cyclepath!

oh i thought the level depended on the number of points you'd gotten I seem to hit level 2 when I get above 5000 points, and level 3 at about 2 points.

URL: http://forum.audiogames.net/viewtopic.php?pid=321613#p321613





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Re: Looking for beta testers.

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: Looking for beta testers.

Hi, I'd love to be a beta tester. you can email me atchipper0...@gmail.comThanks so much. Hope I can help outd

URL: http://forum.audiogames.net/viewtopic.php?pid=321612#p321612





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

Ah, Audiocraft would be my handiwork. I had modified an open sourced minecraft clone with various accessibility features, it was meant more as a proof of concept rather than a full application as I don't have much experience with 3D applications or minecraft modding in general. Its still available in my repository [here] with source code included, although it could probably use some polishing with a more refined sonifier. I'd also tracked down an enhanced audio reverb mod for minecraft to look at, if that would help.

URL: http://forum.audiogames.net/viewtopic.php?pid=321603#p321603





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Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

2017-07-29 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector


  


Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

For all of you that have a problem with me learning VB, what would you have me learn? C#? VB.net? C++? Java?As I have said before in the opening post, I do not have the skills needed to create games (or anything else) in these languages.Aprone has been able to create some fantastic audiogames in VB6, with very complicated (for me at least) systems.I recognize that VB6 is rather old. I recognize that VB6 is not necessarily the best language for programming audiogames. However, everyone has to start somewhere, and I'm nowhere near Aprone's level of Expertise in Visual Basic.If this turns into a flame war or "my language is better than yours" debate, I may have to delete this topic and start a new one.

URL: http://forum.audiogames.net/viewtopic.php?pid=321611#p321611





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Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

2017-07-29 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector


  


Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

For all of you that have a problem with me learning VB, what would you have me learn? C#? VB.net? C++? Java?As I have said before in the opening post, I do not have the skills needed to create games (or anything else) in these languages.Aprone has been able to create some fantastic audiogames in VB6, with very complicated (for me at least) systems.Everyone has to start somewhere, and I'm nowhere near Aprone's level of Expertise in Visual Basic.If this turns into a flame war or "my language is better than yours" debate, I may have to delete this topic and start a new one.

URL: http://forum.audiogames.net/viewtopic.php?pid=321611#p321611





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Re: death match a new beginning v3

2017-07-29 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: death match a new beginning v3

Greetings all. Today's changes. Docking and landing will now only show ships that actually are dockable or landable. Thus you should no longer see remains showing up in the list. Console items are now in, at present you buy these from the galactic network terminal on inderion station to install into custom ships. As of right now I still have to finish off the main modules that'll let you fly your custom ships, but you can now place consoles in them, the navigation and status station modules you install into the placed consoles themselves are done but are not yet in galactic network terminals. Starship combat now takes into effect where your ships fizicle heading is pointed at. For the firing mode minny game you now have only left and right controls, to turn the weapon your controling to aim at the attacking ship. Note though that on larger ships this still depends on having a good pilot at the helm, as your ships heading should still be pointed at the target, the left an
 d right controls on the ship only give you a range of about 10 away from your ships current heading.

URL: http://forum.audiogames.net/viewtopic.php?pid=321610#p321610





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector


  


Re: You're a Cyclepath!

i've already done a run and gained about 5000 coins and 25 points. didn't take 2 hours. took about 20 mins i think. ahaha. was awesome trying to dodge the cars close to the end there. funny thing is though, although i passed a massive stacks worth of cars, i only got to level 4. unless it resets to level 1 after you crash and get going again?

URL: http://forum.audiogames.net/viewtopic.php?pid=321609#p321609





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Re: How can I get Kodi to speak with NVDA?

2017-07-29 Thread AudioGames . net Forum — Off-topic room : microsoftsam via Audiogames-reflector


  


Re: How can I get Kodi to speak  with NVDA?

what is this thing, what does it do, and can someone give me a link to it?

URL: http://forum.audiogames.net/viewtopic.php?pid=321608#p321608





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

This is an arcade game, guys. The levels are just for your current run, not for your character. So every time you start a new run you start from level 1 and get higher. You pass about 10 cars, level 2. 20 cars, level 3. 40 cars, level 4. And with each increasing level more cars spawn. And death is the end of one run. You're trying to make it as far as possible without dying. That's why I called this game endless. If you're good enough you could have a run that lasts 2 hours and get 5 thousand coins and 200 thousand points or something. Which you then invest into new bikes or worlds. The level is the level of difficulty your current run is at, not the level your character is at, there is none of that.If you want to delete your settings, go to %appdata%\cyclepath and remove localStorage folder.And this is a very early beta, there's no readme yet. There will be, eventually.

URL: http://forum.audiogames.net/viewtopic.php?pid=321606#p321606





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Re: Looking for beta testers.

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : silverspadeace via Audiogames-reflector


  


Re: Looking for beta testers.

This page is active and looking for beta testers still. I have been busy... again.

URL: http://forum.audiogames.net/viewtopic.php?pid=321607#p321607





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Re: Our Great Adventure III -- now fully playable in English!

2017-07-29 Thread AudioGames . net Forum — New releases room : csm120 via Audiogames-reflector


  


Re: Our Great Adventure III -- now fully playable in English!

I'm loving this game allover again! After I got the super detector I no longer automatically get coins or other objects? How do I fix this?Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=321605#p321605





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Digitized versions of the first recordings ever made

2017-07-29 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Digitized versions of the first recordings ever made

I was looking at videos of some of the strangest recordings ever made, and I stumbled across a video where a few people were able to convert visual representations of some of the first recordings ever made into sound.https://www.youtube.com/watch?v=75UrxueiP-4=670s

URL: http://forum.audiogames.net/viewtopic.php?pid=321604#p321604





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

Ah, Audiocraft would be my handiwork. I had modified an open sourced minecraft clone with various accessibility features, it was meant more as a proof of concept rather than a full application as I don't have much experience with 3D applications or minecraft modding in general. Its still available in my repository [here] with source code included, although it could probably use some polishing with a more refined sonifier. I'd also tracked down an enhanced audio reverb mod for minecraft to look at, if that would help.Also Minecraft and Mojang were bought out by Microsoft a few years ago, so you could also try talking to MS instead of Mojang as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=321603#p321603





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Re: Another program I found that could be used for building design

2017-07-29 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Another program I found that could be used for building design

Oh absolutely, 3D scanners could prove quite useful for sculpters or creating prints for materials and parts. I've looked a bit into them and there's a good article [here] that covers a few available scanners. The problem at the moment though seems to be that depending on the scanner, you tend to get a lot of artifacts like gaps in the mesh, distortions, and stray bits of mesh that often require touch ups and additional processing in a 3D modelling program before printing, a number of the apps seem to have their own touch up tools but they don't seem very accessible. How well did your scan turn out?@hammerSVGDraw01 runs for me, though I didn't get much into it or the documentation. It seems to use a menu based coordinate approach to drawing and has a display window for using programs like The vOICe. Hm, your problem cou
 ld be an issue with Java, does it put out any particular error message when it crashes?

URL: http://forum.audiogames.net/viewtopic.php?pid=321602#p321602





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Re: Another program I found that could be used for building design

2017-07-29 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Another program I found that could be used for building design

Oh absolutely, 3D scanners could prove quite useful for sculpters or creating prints for materials and parts. I've looked a bit into them and there's a good article [here] that covers a few available scanners. The problem at the moment though seems to be that depending on the scanner, you tend to get a lot of artifacts like gaps in the mesh, distortions, and stray bits of mesh that often require touch ups and additional processing in a 3D modelling program before printing, a number of the apps seem to have their own touch up tools but they don't seem very accessible. How well did your scan turn out?@hammerSVGDraw01 runs for me, though I didn't get much into it or the documentation. It seems to use a menu based coordinate approach to drawing and has a display window fpr using programs like The vOICe. Hm, your problem cou
 ld be an issue with Java, does it put out any particular error message when it crashes?

URL: http://forum.audiogames.net/viewtopic.php?pid=321602#p321602





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Re: Warsim, text based randomly generated stratogy

2017-07-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I could imagine that warsim is a bit like king of dragon pass, or am i wrong? I never played king of dragon pass since it has never made accessible for android. But from what I heared, there were quests and missions you could send your units to complete them. From what I recall, there were even special ones for hero units, wich relied on myths and legends. Kind of mini stories and adventures. I thought maybe such things could be included in warsim as well. It could fit, since both games take place in fantasy worlds and in both games you play the role of a king. Maybe that is a good suggestion though

URL: http://forum.audiogames.net/viewtopic.php?pid=321601#p321601





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-07-29 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

i'm going to have to agree with jade on this. While I love manamon so far and am currently in the process of leveling my party so that I can attempt shadow kingdom, Jade has a point. I'm not trying to start anything here, but it seems to me like once aron releases a game, it gets either no updates or very few. He just releases a game and says i'm done with it. No new updates or content. If he does release updates, they seem to be mostly fixing bugs and adding no new content. Again, I love manamon for what it is, but this is just my opinion on this matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=321600#p321600





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: You're a Cyclepath!

So when I crash does that mean the game is over? or and I should just exit out of it? or can I start my bike up agan? If so how do I do this? Is their a readme in the game? Didn't see one.

URL: http://forum.audiogames.net/viewtopic.php?pid=321599#p321599





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector


  


Re: You're a Cyclepath!

I think the mistake I made with the ramps was I thought the electric bike would be good because it was quiet and I'd hear the other traffic better, but I don't think it was jumping far enough to get many coins. Don't know if its my earphones or my hearing but I still haven't found a tunnel. I can't hear the turning noise people mentioned at all  either.

URL: http://forum.audiogames.net/viewtopic.php?pid=321594#p321594





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : braille0109 via Audiogames-reflector


  


Re: You're a Cyclepath!

hi, web TTS is already off, so it seems. can I delete my settings, and start all over?  and still confused about the level. if I reach level 2, what do I reach? did I just make it harder, but as soon as I close the thing down, it defaults back to level 1?

URL: http://forum.audiogames.net/viewtopic.php?pid=321598#p321598





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi,No multiplayer for this game, sorry. The worlds are endlessly generated and the end is your death.Go into options, and turn webTTS to off. Also make sure virtual surround and effects are on, and gyroscope is off.The levels isn't actually your characters level, but the level of the game. You start with level 1, as you go up levels the cars get faster and there will be more of them. That's why the end is your death. Eventually you will have so many cars it will be super difficult to avoid, so see how far you can get. Especially with free run unlocked.

URL: http://forum.audiogames.net/viewtopic.php?pid=321597#p321597





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Re: blind cricket for android and IOS

2017-07-29 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: blind cricket for android and IOS

Ok so I got my first ever smart phone about a week ago. A surprise birthday gift from the GF anyways I downloaded the blind kriket game. When I start it it says to turn off accessability mode, but If I do that the talkback feature won't work, so How am I suppose to turn talk back back on? Would I need someone who is sighted to do it?

URL: http://forum.audiogames.net/viewtopic.php?pid=321596#p321596





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : braille0109 via Audiogames-reflector


  


Re: You're a Cyclepath!

well hello, everyone. I was experimenting with the game today, really, as I was half asleep, last night. because of that, I wanted to go through the tutorial again, but no such options, as say, reset settings. because of that, my next question will be stupid, but here we go. how do I change from sapi control to screen reader? using the downloaded zip for windows over here. all the bugs I've discovered, others have mentione already. although I wish sapi was more controllable, particularly if there is no screen reader support, although I hope it's just me having screwed up something. also, Is it just me, or does one drive in circles? drove 700 meters in village/farm. only died as I chose to do so LOL.and I wish there was a getting started text, but again, could be me missing something. OK, here's another bug. so I reached level 2, and have opened maps, and bike 1. but, now if I play, it says you have reached level 1. but how can I reach level 1, if I was level 2 3 min
 utes ago? still hoping for a multiplayer  of some form for this game over here...

URL: http://forum.audiogames.net/viewtopic.php?pid=321595#p321595





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : braille0109 via Audiogames-reflector


  


Re: You're a Cyclepath!

well hello, everyone. I was experimenting with the game today, really, as I was half asleep, last night. because of that, I wanted to go through the tutorial again, but no such options, as say, reset settings. because of that, my next question will be stupid, but here we go. how do I change from sapi control to screen reader? using the downloaded zip for windows over here. all the bugs I've discovered, others have mentione already. although I wish sapi was more controllable, particularly if there is no screen reader support, although I hope it's just me having screwed up something. also, Is it just me, or does one drive in circles? drove 700 meters in village/farm. only died as I chose to do so LOL.and I wish there was a getting started text, but again, could be me missing something.

URL: http://forum.audiogames.net/viewtopic.php?pid=321595#p321595





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector


  


Re: You're a Cyclepath!

I think the mistake I made with the ramps was I thought the electric bike would be good because it was quiet and I'd hear the other traffic better, but I don't think it was jumping far enough to get many coins. Don't know if its my earphones or my hearing but I still haven't found a tunnel. I can't hear the turning noise people mentioned at all .

URL: http://forum.audiogames.net/viewtopic.php?pid=321594#p321594





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Re: custom made sound packs for rythm rage

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: custom made sound packs for rythm rage

sure it would, i agree with you. hmm, a super hard question to answer, not. i'll go through it step by step.let's compare creating levels for beatstar and rhythm rage. ok... beatstar, i have to have a music that says music1.ogg, music2.ogg, and i need actions and bpm.txt. right, rhythm rage. oh god, all this stuff, 2 beats, mycro's, hmm, and they have to be lined up with the music. nah man, i should create a sound pack for beatstar. this coding shit is too hard.I've created a pack for RR, but wait... why isn't it up? oh! apparently someone thinks it cant be played through, the music and the actions don't line up, again. i'm going on beatstar where i can just upload sloppy stuff and get away with it.you're answer? creating beatstar packs doesn't take a lot of effert on you're part, RR, on the other hand, is more strict, you have to actually put work into testing/debugging you're pack. have you seen ho
 w many good packs there are in beatstar? now, compare that number to all crappy packs. why do people do that? my guess is that they want to say something like: hey, i've actually helped out with a game without needing to learn the code, spending time playing all boring levels again and again.Should Oriol do something to make creating rhythm rage packs easier? i mean, it would be nice, but he doesn't have to. look at how many bullshit maps are on SBYW. you know why there are so many on there? because you don't have to do much, ur, shall we call it coding? there are some maps that are really fun, i'll grant you that, but again, that's because people who made them put in effert into it. they learned how to make hard stuff, they thought outside the box, they've spent time testing there own maps, making sure they work how they meant to work. If oriol makes a pack builder for RR, there would be a bunch of packs created for the game, most of them, again
 , sloppy. let's say oriol does make a pack builder, what'd you think would happened? i'll tell you what. he'll get a bunch of packs submited for testing. now, wait a minute, isn't that good? nope, it's actually not, the reason is, and i'm willing to bet on it, he'll accept less then 10% of the submited packs. i do not know if he provides the reason as to why not, but all i know is that in turn it will piss people off.Don't get me wrong, now. i want packs for RR! i want them as much as you do! but if you ever expect RR packs go into hundreds, forget it.should Oriol loosen the lines by which he accepts or rejects the pack? if he does that, there is a chants that the packs will go up for some time, but they will die at some point. should he remove having to test before they go  up? absolutely not. i know it sounds depressing, but that's how i've seen it after considering you're question for a bit.by t
 his point you might be thinking: So what can oriol do to get more packs for RR? my answer is i truly don't know. he can try to build a level builder, just don't ask me how, ok? i don't know.

URL: http://forum.audiogames.net/viewtopic.php?pid=321593#p321593





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Re: Scrolling Battles, You're World, online platforming exploration game

2017-07-29 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

Also, server is down too.We must wayt to Mason, or NS for explanation.But, this idea to create own world was very excellent. I hope, that this project won't be death.

URL: http://forum.audiogames.net/viewtopic.php?pid=321592#p321592





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Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

2017-07-29 Thread AudioGames . net Forum — Developers room : Aprone via Audiogames-reflector


  


Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

Orko, it's a shame you're upset about having your opinion "assaulted", when you pushed your own so forcefully just 1 post earlier.  You can participate in this discussion or not, it's your choice.  Some people can dish it out...Orko wrote:Are you really willing to bet your and your customers' computers that I'm not right? If so, remind me not to use anything you write!Orko wrote:...I take exception to having someone like you assault my opinions...

URL: http://forum.audiogames.net/viewtopic.php?pid=321591#p321591





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

I just fixed the mac download link, it should work now.

URL: http://forum.audiogames.net/viewtopic.php?pid=321590#p321590





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Re: bk3 all secrets that we know

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Saphira via Audiogames-reflector


  


Re: bk3 all secrets that we know

I will give you one secret.Go to 0.3 and there will be on 0 0 cat's explosive front paws.I don't know from which mode it starts I found it on the hell mode

URL: http://forum.audiogames.net/viewtopic.php?pid=321589#p321589





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

The bikes in the play menu are one number lower. I just realized that. They're still the same one I think? As long as the sounds match it's fine.You can try to copy your localStorage folder from %appdata%\cyclepath and see if that works for copying your settings.

URL: http://forum.audiogames.net/viewtopic.php?pid=321588#p321588





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

I will kill you, bad spam bot!

URL: http://forum.audiogames.net/viewtopic.php?pid=321587#p321587





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Re: Going back to Windows 7, a good or a bad idea?

2017-07-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Going back to Windows 7, a good or a bad idea?

Well, other spam bots, I can not read the characters but nah, something like a spam!Again, your spam reporter here, with more reports!

URL: http://forum.audiogames.net/viewtopic.php?pid=321586#p321586





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi.For now this is my favorite game.Before that was the kiler from Blink wizard, but now it is on the 2nd position.And I have a question:Because I will have a new laptop on the august 10th, can I get my setings with me?Because I do not want to lose to much progres.Today I progresed alot, I have 3 bikes, ramps and 3 worlds.But I bought bike 4 and I got bike 3.Why?

URL: http://forum.audiogames.net/viewtopic.php?pid=321585#p321585





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Re: Scrolling Battles, You're World, online platforming exploration game

2017-07-29 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

How do I get the game?The link seems to be down right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=321584#p321584





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Re: The killer

2017-07-29 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: The killer

Hi,My antivirus softwear says that tk.exe contains a trojan virus.Now, I know that some security softwear likes to jump at bgt games for whatever reason, but this is the first time that mine has shown up a virus on any bgt game, so I let it clean.

URL: http://forum.audiogames.net/viewtopic.php?pid=321583#p321583





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Re: Request a name change version 2

2017-07-29 Thread AudioGames . net Forum — Site and forum feedback : asredojevic via Audiogames-reflector


  


Re: Request a name change version 2

Hello, Please change my username. Current: asredojevic New: BigGun

URL: http://forum.audiogames.net/viewtopic.php?pid=321582#p321582





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321581#p321581





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321579#p321579





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321580#p321580





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321576#p321576





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Re: what do people play these days?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : asredojevic via Audiogames-reflector


  


Re: what do people play these days?

Redspot, tk, hvr, audio game hub, crafting kingdom. I also play shades of doom and tank commander but not so often. I also play menny games. Do I not?Aleksandar

URL: http://forum.audiogames.net/viewtopic.php?pid=321575#p321575





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321577#p321577





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Re: Going back to Windows 7, a good or a bad idea?

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: Going back to Windows 7, a good or a bad idea?

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321578#p321578





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321573#p321573





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Re: New app for picture and document recognisation, seeing AI by Microsoft

2017-07-29 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: New app for picture and document recognisation, seeing AI by Microsoft

I'm not eve seeing the share or more buttons you guys are talking about, since well,   it said to look within messages or what not, but  I'm not sure where.   Please be more detailed?  I love this app though,   Seeing A I has been used in many world scenarios for me already and I've oly had it for about 4 days.  Great app!

URL: http://forum.audiogames.net/viewtopic.php?pid=321569#p321569





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Re: Accessible web-based sports managers

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : pauliyobo via Audiogames-reflector


  


Re: Accessible web-based sports managers

never tried them. you can give look at it

URL: http://forum.audiogames.net/viewtopic.php?pid=321571#p321571





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321572#p321572





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321570#p321570





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Re: aviation (aircraft) freaks, gather here!

2017-07-29 Thread AudioGames . net Forum — Off-topic room : DonaldAmure via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

Хочу показать у кого я пропадаю последнее время. Зацените мою новую девочку, вот ссыль на ее фотки, есть даже обнаженка, только не дрочить

URL: http://forum.audiogames.net/viewtopic.php?pid=321574#p321574





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hi,thanks for the feedback. It is still very possible to play. If you need a lot of damage, use the fists or knife, they hurt a lot. Also, if the MK-14, which is a machine gun, gets more power, no one will look for any other weapons.

URL: http://forum.audiogames.net/viewtopic.php?pid=321568#p321568





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Re: a question for midi enthusiasts who have a Braille Note MPower

2017-07-29 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: a question for midi enthusiasts who have a Braille Note MPower

Sure.Lately my upload speeds have been very slow, so It might take a long time to upload.

URL: http://forum.audiogames.net/viewtopic.php?pid=321567#p321567





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Re: Another program I found that could be used for building design

2017-07-29 Thread AudioGames . net Forum — Off-topic room : hammer via Audiogames-reflector


  


Re: Another program I found that could be used for building design

did you guys actually manage to use svg draaw 01

URL: http://forum.audiogames.net/viewtopic.php?pid=321565#p321565





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

OK!It would be like AudioQuake then. To play Audio Quake you first have to buy the original Quake game. After Quake is installed, you then apply the Audio Quake mod to it. Now you have an accessible version of the Quake first person shooter.A year or two ago somebody was talking about doing what you're proposing, except that it would be a stand alone game, not requiring that you first buy the original Minecraft. They were calling it Audiocraft. I don't think it got anywhere.Hopefully you'll have more success, it would be nice to get something out of the money I spent on Minecraft.

URL: http://forum.audiogames.net/viewtopic.php?pid=321566#p321566





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Re: Another program I found that could be used for building design

2017-07-29 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Another program I found that could be used for building design

Actually, I already knew about the X Y Z axis, and I know that rotation on these is what we call roll, pitch and yaw when it comes to three-D movement in space, like in flight. However, I thought horizontal was simply left and right, forward and backward, while vertical was up and down.As far as accessible 3D modelling, what about using 3D scanners? I've used one to scan a picture of my face so I could 3D print it and use it as a basis for future reconstructive surgery, not that I would actually have plastic surgery, but something like that could definitely be handy.

URL: http://forum.audiogames.net/viewtopic.php?pid=321564#p321564





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-07-29 Thread AudioGames . net Forum — New releases room : Rastislav Kiss via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hi Gorthalon,I just tried your new rtr and have mixed feelings from it, I will describe what I mean and hope the situation will get better.I am experienced rtr player. Not meaned as conceit, just fact for know, that my problems are not from my capability. Players can know me as Moriarty from the servers, that is the best rewiev of my play, avoiding days when I haven't mouse, they were very bad. Anyway, I won few maps with group of people, but now I am unable to  do anything. In old rtr, when I entered server, there were say 5 players with machineguns. That hovever was no problem for me, I spawned with doom 90 and was able to kill someone also in situation, where he have machinegun. Also in situation when there was few players in the same place, I was able to get situation under my controll with doom 90 with my capabilities. I am not saying that it
  was all times, but it was possible. Hovever now, when I enter rtr, I get weapon, which itself is not able to kill someone.Yeah, I think it's not normal, that you have weapon, which is not able to kill, for what you have thatlike stuff? I shooted all start munition to one player and nothing, he not died, excluding its duration was about 10 or 20 seconds, what is very long, experienced player will not give you that time.So, with this mk14, which is not weapon for me I tried to take under my controll situation with 2 or 3 players with good weapons. What was my chance? Yeah, you can say find a better. hovever this takes a time, especially when there are max 5 objects on map, they killed me sooner I get something normal to shoot with, that is unacceptable for me. Can you, Gorthalon, make mk14 stronger, like old, good doom 90, so beginning player have chance to break through situation? Now it is about lucky only, not about capability of the player.I want to play
  this new version, sounds are great and maps too, hovever I need playability to do it, othervise I must return to old rtr, which was very good thought with weapons strong.Thanks you for your work, keep coding.Best regardsRastislav

URL: http://forum.audiogames.net/viewtopic.php?pid=321563#p321563





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : axel-obledo via Audiogames-reflector


  


Re: You're a Cyclepath!

hi. this game is cool! the sounds are amasing! my best score... Your score accumulated this game is 24497.397317342075. a fantastic game.

URL: http://forum.audiogames.net/viewtopic.php?pid=321562#p321562





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Re: Accessible web-based sports managers

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Accessible web-based sports managers

Is Rocking Soccer's devs other game, Rocking Rackets Tennis game, accessible?

URL: http://forum.audiogames.net/viewtopic.php?pid=321561#p321561





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

If you have ramps on, all the coins spawn around the ramps, so if you jump them you tend to get more than on the ground. All the coins spawn in a way that you, if you steer right, will be able to pick up most, if not all, of them at once. Besides you get a higher score. Ramps are a good thing and you definitely want them.

URL: http://forum.audiogames.net/viewtopic.php?pid=321560#p321560





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi,Pitermach explained modern turning in his post.The menus don't save state yet. The options do work, the sliders just don't adjust after you change. This will be fixed.Left moves left, right moves right. Say yes to the tutorial and you will be told basic things. tsktsk guys The intent of the game is to not have you control the speed of the vehicle. Originally, you weren't even going to be able to press space to go, you just kept going automatically.The game is only available in english, as pitermach said.Custom bikes and tracks will be difficult to do and break the web component, however I see nothing wrong with adding new bikes and worlds as time goes on. There was one more feature that was planned for this which might still happen, which has something to do with crashing. The game will eventually be open source, however, so if you do want to add your own stuff, you will be able to then. Death, once you buy lethal walls the options are reversed. This is a known bug.Soul, not sure why this happens. Maybe it's some unpolished cleaning up on my part, but it might just as well be a bug in the chromium web audio engine. I'm talking to a few people to try to get some issues resolved that I have already found.Oh, yeah. The C key checks your coordinates. Not useful for anything, it was there for development purposes. LOL

URL: http://forum.audiogames.net/viewtopic.php?pid=321559#p321559





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: You're a Cyclepath!

Hello,I think you should make autoable wheel sounds an option, if you think having them enforced disrupts the atmosphere of the game. The current scene of the game is really good.

URL: http://forum.audiogames.net/viewtopic.php?pid=321558#p321558





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector


  


Re: You're a Cyclepath!

What do tunnels sound like? I have had them unlocked for a while but am yet to find one. Also, collecting coins is seriously reduced when ramps are turned on. Seems you can no longer pick up the regular ones and can only get them in the air. Makes having ramps on a bit of a negative thing. And the settings not sticking is a real pain.

URL: http://forum.audiogames.net/viewtopic.php?pid=321557#p321557





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bk2 question and secrets

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector


  


bk2 question and secrets

Hi,I'm thinking of playing BK2. is their a way to change the games language to English. also will the JGT add-on translate it. feel free to post any secrets that you know.

URL: http://forum.audiogames.net/viewtopic.php?pid=321556#p321556





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: You're a Cyclepath!

hi, I think custom bikes and tracks would be a great idea for this game. It'll probably prolong its life by a large amount of time.

URL: http://forum.audiogames.net/viewtopic.php?pid=321554#p321554





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Re: Idea for Yugioh Duel Monsters Audio Game

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : nina0116 via Audiogames-reflector


  


Re: Idea for Yugioh Duel Monsters Audio Game

Hay everyone, sorry I'm in and out of touch so much. I am still working on my port of Yugioh. I am making slow progress, I only have 99 cards still to program. I have most of the functions for attacking and summoning finished. I'll let you all know when I have made more progress.

URL: http://forum.audiogames.net/viewtopic.php?pid=321555#p321555





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-29 Thread AudioGames . net Forum — New releases room : Shermanator via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

Hi,I am playing this game on a iPhone and the storage bug works just fine. As far as I can tell you cannot just swipe until you hear the purchase button. you must find it on your screen and tap away as fast as you can on that spot. The screen will go back to the city map, and in some cases I have even ended up on the world map screen, but it will keep adding storage and subtracting gold.I  have not maxed my estate yet. only at 105 storage, or permanent storage of 110%. its an impressive citadel surrounded by a moat and a drawbridge. I need to get 2000 belt.  I have not even unlocked that item yet. Nor food for that fact. I also need 1500 diamond rings. I  have not even unlocked raw diamonds yet. I have never opened the jewelry store even. Don't want to yet. trying to whittle down the other quests first. Getting the 500 million gold is easy to get. So not gonna be any time soon before expanding the estate.does anyone know if the next expansio
 n on my estate is the last one? or is there more behind that? What happens when you max your estate?Happy crafting.shermanator

URL: http://forum.audiogames.net/viewtopic.php?pid=321553#p321553





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Re: New horror and adventure sidescroller, The gate!

2017-07-29 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

You need to be able to jump repeatedly and quickly, to keep a safe distance. But don't go too far, or she'll teleport to you. Unfortunately, there isn't much to say beyond improve speed, timing, and learn how quickly she moves and how quickly you attack and move, so you can more easily judge these.At 437: in a sense, that's the correct strategy for almost every enemy in the game, isn't it? It's just a matter of determining how far to jump between attacks, and when to dodge those ranged attacks from the later bosses.

URL: http://forum.audiogames.net/viewtopic.php?pid=321552#p321552





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: You're a Cyclepath!

mines set to classic by default. I can't change it. how do i turn in classic?

URL: http://forum.audiogames.net/viewtopic.php?pid=321550#p321550





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

Hi,@Orko: of course, you are true, hovever is bit difference $20 and $1200. Another fact is, that for example in my class all people do have mc, hovever only few as I know boot it, I think it will not be different in blind comunity. I am not urging anyone to use cracks, I just saying, that they are there, what is simply fact and can not be missed.And bc itself will be free, that is also important to tell.Best regardsRastislav

URL: http://forum.audiogames.net/viewtopic.php?pid=321551#p321551





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Re: I switched to windows 10: Some questions and requests.

2017-07-29 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: I switched to windows 10: Some questions and requests.

Sad for me, because on samsung I have s voice and from play store I have Alis asistant, a good one.I want to have one on my windows too!

URL: http://forum.audiogames.net/viewtopic.php?pid=321549#p321549





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Re: Recording Music with Cakewalk Sonar X3 using SAPI5 and Behringer X-Tou

2017-07-29 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: Recording Music with Cakewalk Sonar X3 using SAPI5 and Behringer X-Tou

No, JSonar did not get an update, and nor will Caketalking, apparently due to the supposive inaccessibility  of the Sonar X series and Platinum.   This setup does not use Caketalking or JSonar in any way.

URL: http://forum.audiogames.net/viewtopic.php?pid=321548#p321548





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi.People, I am loving this game. But, I have some things that might need to be reported. Firstly, when you set sliders like the bike, course or turning, when you die, it always resets the slider to the default which is quite anyoing, can this be fixed?Secondly, will we see new items, bikes or tracks in the future or will there be a option to create our own?Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=321546#p321546





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

I could be wrong, but I believe that requiring that visually impaired people must first buy Minecraft to play your game will be a deal killer, unless you plan to make Blindcraft freeware. Otherwise you are traveling down the same road that Q9 eventually went.Instead of being available as a stand alone game, in order to get and play Q9, you have to first have a licensed copy of JAWS, then you have to buy an add on package for it called Leasey. So instead of being a $30 game, it's now a $1,200 game!

URL: http://forum.audiogames.net/viewtopic.php?pid=321547#p321547





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Re: New horror and adventure sidescroller, The gate!

2017-07-29 Thread AudioGames . net Forum — New releases room : michv via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

Hi all. I have just started playing the gate and I am stuck at trying to beet the gray ladey. any help that any one can give me would be grait. I fire my bow and hit her and then jump but then I get killd every time. if any one has a walk through or step by step instructions on how to beet her that would be grait. many thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=321545#p321545





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Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

2017-07-29 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector


  


Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

My last job before I lost my vision was as a senior software engineer for the popular Armadillo software protection and licensing system, you'd call it DRM. We were constantly dealing with hackers trying any kind of exploit they could to break our protection, part of trying to prevent their exploits from working was doing what ever we could to make sure that Armadillo was as secure as we could make it.Certainly, an old language like VB6 has vulnerabilities that will never be fixed. A skilled developer might be able to write code to minimize the risk of writing in such an old language, but a beginner never will.Any program that is installed on a computer can be executed, and if that program is vulnerable, while it is running, the system it is running on could be rendered equally vulnerable.Given the choice, I'd prefer not to run any program written in VB6 or any other old and no longer supported system. But that is unrealistic, so the first thing I do
  is examine an executable to try to determine what it is written in, and sandbox those programs I want to run that are written in old languages like VB6.Better safe than sorry.@AproneYou are, of course, entitled to your opinion, but I take exception to having someone like you assault my opinions by calling them fiction. Especially when you know almost nothing about me and my experience and what I might or might not know.For that reason I will no longer participate in this particular discussion.

URL: http://forum.audiogames.net/viewtopic.php?pid=321502#p321502





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Re: Accessible web-based sports managers

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector


  


Re: Accessible web-based sports managers

AHaa i try now and it work. great! Game is sointeresting...

URL: http://forum.audiogames.net/viewtopic.php?pid=321544#p321544





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Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

2017-07-29 Thread AudioGames . net Forum — Developers room : Orko via Audiogames-reflector


  


Re: If It Ain't Broke, Don't Fix It, Or Why I've Chosen to Lern VB6

My last job before I lost my vision was as a senior software engineer for the popular Armadillo software protection and licensing system, you'd call it DRM. We were constantly dealing with hackers trying any kind of exploit they could to break our protection, part of trying to prevent their exploits from working was doing what ever we could to make sure that Armadillo was as secure as we could make it.Certainly, an old language like VB6 has vulnerabilities that will never be fixed. A skilled developer might be able to write code to minimize the risk of writing in such an old language, but a beginner never will.Any program that is installed on a computer can be executed, and if that program is vulnerable, while it is running, the system it is running on could be rendered equally vulnerable.Given the choice, I'd prefer not to run any program written in VB6 or any other old and no longer supported system. But that is unrealistic, so the first thing I do
  is examine an executable to try to determine what it is written in, and sandbox those programs I want to run that are written in old languages like VB6.Better safe than sorry.@AproneYou are, of course, entitled to your opinion, but I take exception to having someone like you assault my opinions by calling them fiction. Especially when you know almost nothing about me and my experience and what I might or might not know.

URL: http://forum.audiogames.net/viewtopic.php?pid=321502#p321502





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector


  


Re: You're a Cyclepath!

Turning off lethal walls doesn't seem to do anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=321542#p321542





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Re: I switched to windows 10: Some questions and requests.

2017-07-29 Thread AudioGames . net Forum — Off-topic room : 7ro via Audiogames-reflector


  


Re: I switched to windows 10: Some questions and requests.

Hello, I also like Windows 10. I have used it for 2 years. The best feature is the Store, there you find many apps, but some of them have many accessibility issues like Facebook.Angel, unfortunately Cortana isn't available in Romanian yet. If you use Romanian as default system language and you change the location to United States, Cortana will not work.

URL: http://forum.audiogames.net/viewtopic.php?pid=321543#p321543





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: You're a Cyclepath!

you can't break, but when you hear a metal sound you turn to the opposite direction. also, make sure you have set the classic mode, because i can't explain how to make the hole thing in the modern. cause the system completely changes there

URL: http://forum.audiogames.net/viewtopic.php?pid=321541#p321541





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

Hello all,thank you for your replies. Main difference between bc and mc is, that while mc is programmed in Java, bc have its code in fast c++, so it can not be confused or considered as a clon. About sounds, here is situation more complicated. Few people already told me I should to find my own sounds and include them in bc. I hovever don't want to do this, for two reasons. First, smaller is, that there are hundred of sounds and collecting of them for free would take much time. Second, much bigger reason is, that I am highly nostalgic for Minecraft, I love its sounds and music and playing with non original is not the right stuff for me.I readed Minecraft licence and from it I understand, that distributing game content is illegal. Hovever, there is nothing about playing game content. So if I distribute only blindcraft.exe, which will automatically search computer for sounds from original Minecraft, I should to be safe. What are you thinking about this kind of soluti
 on? I will read Minecraft eula and other licence parts again, if I don't find some restriction about it, but I think there wasn't one. And if I find some problems, I can still contact Mojang itself for agreement, all can be allowed as I understand from eula. Theyr should to give me permission I think, all they will get from that are few new players for work of someone else, remember player must buy original first if he/she want to play Blindcraft. Only problem is how to contact Mojang? I haven't found any way, there is strange support system, I haven't solution for now.Yeah, about betas, I can not provide them yet, inventory is in general reconstruction, so you can not build anything. hovever when I get it working, I can record a small demo how things works, there is one already, but it is in Slovak language and from older bc version, which haven
 't all features that actual do have.Anyway, Blindcraft have long way to go, basic characteristics are near, but Minecraft is very complex and remake of all that sighted persons have already will take a long time, but basic idea about building is at this time reality, and that is important for me, all other stuffs are just add-ons.GreetingsRastislav

URL: http://forum.audiogames.net/viewtopic.php?pid=321539#p321539





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Re: Blindcraft release, is it possible?

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : 7ro via Audiogames-reflector


  


Re: Blindcraft release, is it possible?

Hello Rastislav, I also want to test your game.

URL: http://forum.audiogames.net/viewtopic.php?pid=321540#p321540





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: You're a Cyclepath!

I keep crashing. in to walls. how do i break and turn?

URL: http://forum.audiogames.net/viewtopic.php?pid=321538#p321538





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector


  


Re: You're a Cyclepath!

So I did some testing to see if things in the options menu saved, but they don't seem to.  I enabled WebTTS, but WebTTS didn't actually enable.  I also set some settings in the world configuration.  I set a bike, world, turning mode, etc, and it all worked fine, but next time I went to configure the world, I assumed everything was still configured the way I left it but nope, it started loading the village and gave me the default bike, modern turning, etc.  I'm thinking there might be something wrong with it, but then again I could just be doing something wrong.  Anyway, keep up the good work.  This game is amazing. 

URL: http://forum.audiogames.net/viewtopic.php?pid=321536#p321536





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector


  


Re: You're a Cyclepath!

The locales folder is only used by electron (the engine that makes the game work without a web browser). So it contains things like error messages of the engine. The game itself is only available in English.

URL: http://forum.audiogames.net/viewtopic.php?pid=321535#p321535





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector


  


Re: You're a Cyclepath!

This game is pretty addictive. Finding all the achievements and buying different maps keeps making me want to continue playing.  I am having a small problem with it though. This might be an issue with my computer, but the problem I'm experiencing occurs if I keep the application open for longer than, say, ten minutes. After that point I start experiencing weird audio clipping, the game lags enormously, then NVDA crashes, and then my entire computer basically freezes until I press the power key. If I close it before this happens I can instantly reopen it again and continue playing with no complications, but if I don't it kind of sucks. This is a windows 7 64bit system, so nothing very special about it, though I'll admit the laptop isn't the newest shiniest model or anything, so I'm not sure if it might be some weird performance issue or anything.  Do you consider this pretty much finished beyond bug fixes? Or are you planning new con
 tent releases in the future? It's a great game as is (I love when I fly over the finish line on my deathflails), but I'm curious, and more stuff is always fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=321537#p321537





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi Ghorthalon.I have also some questions.C key is also here in this game, but what is used for?Nextly, It'll be great to We can set speed of bike.

URL: http://forum.audiogames.net/viewtopic.php?pid=321534#p321534





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : 7ro via Audiogames-reflector


  


Re: You're a Cyclepath!

Angel wrote:Hi Florian.For the exit obtion you have to press alt f4.And in obtions after you set the obtions you need to press enter to get back in main menu.But another bug, when I want to turn surounding off because I am plaing onli in stereo, it turns back on.And same with the efects.May be I am plaing on laptop speackers and it suports this binaural?Hello Angel!I was knowing Alt+F4 command, but an "Exit" option could be useful. Every game has this option.

URL: http://forum.audiogames.net/viewtopic.php?pid=321532#p321532





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : 7ro via Audiogames-reflector


  


Re: You're a Cyclepath!

GhorthalonTheDragon wrote:Hi,this thread made me very happy.OK, let's hope I don't forget anything.Your settings are saved, yes. If you don't alt f4 out of a currently running game, so if you do it while in the main menu to which you can get by pressing q while playing, your progress is saved.Yes, there is a wheel sound, but I understand it might be difficult for some to hear. I'll fix this, maybe make it more audible. The problem is if I make it much louder it disrupts the actual gameplay. And there's still classic. I intended modern turning to be a difficulty option for people who find classic mode too easy, so if you don't, then keep using classic mode, it's fine. Modern turning doesn't give you many advantages other than being able to hit things more consistently such as ramps, because turning can be quicker and more controlled, while with the classic mode it is al
 ways fixed. Also it depends on the bike. More expensive bikes handle better.Maybe the effects for the tunnels are a bit subtle, I'll try to increase them.Peter just gave me a new mac build so I'm uploading it.Yukio, maybe try the web version in the newest Chrome?The mobile version is supposed to sound just like the desktop version, but it's slightly buggy still. I'll figure this out as I go, this is my first project like this so it's more or less a test. Currently it is not possible to change your name, but I will fix this. When it asks you for your name, you land in a menu. The menu is very universal. Selectors and sliders are set with left and right arrows, an editable can just be typed straight into. Just select the option and start typing.I will update the first post, sorry, it was very late last night and I forgot.
 I'm not sure I will add missions. I think the game, as far as feature set, is mostly complete for now, while I iron out all the bugs.I will also open source this project soon so others can help me improve it. I'm planning to work on other games, too, so maybe this will keep it alive for longer and maybe help others to learn the basics of game development on the web.I hope I didn't forget anything! Thanks for all the support!Yes, you forgot something. I asked you how to change the language of the game. I want to change it in Romanian, because I saw its language pack in the locales folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=321533#p321533





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Re: star conquest, bt sync sound pack

2017-07-29 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector


  


Re: star conquest, bt sync sound pack

Is this the same pack that Justin was working on? If so, not surprised to see that he hid in the back and got someone else to post this for him 

URL: http://forum.audiogames.net/viewtopic.php?pid=321531#p321531





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : 7ro via Audiogames-reflector


  


Re: You're a Cyclepath!

Angel wrote:Hi Florian.For the exit obtion you have to press alt f4.And in obtions after you set the obtions you need to press enter to get back in main menu.But another bug, when I want to turn surounding off because I am plaing onli in stereo, it turns back on.And same with the efects.May be I am plaing on laptop speackers and it suports this binaural?Hello Angel!I was knowing Alt+F4 command, but an "Exit" option is could be useful. Every game has this option.

URL: http://forum.audiogames.net/viewtopic.php?pid=321532#p321532





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi,this thread made me very happy.OK, let's hope I don't forget anything.Your settings are saved, yes. If you don't alt f4 out of a currently running game, so if you do it while in the main menu to which you can get by pressing q while playing, your progress is saved.Yes, there is a wheel sound, but I understand it might be difficult for some to hear. I'll fix this, maybe make it more audible. The problem is if I make it much louder it disrupts the actual gameplay. And there's still classic. I intended modern turning to be a difficulty option for people who find classic mode too easy, so if you don't, then keep using classic mode, it's fine. Modern turning doesn't give you many advantages other than being able to hit things more consistently such as ramps, because turning can be quicker and more controlled, while with the classic mode it is always fixed. Also it depends on the bike. More expensive bikes handle bett
 er.Maybe the effects for the tunnels are a bit subtle, I'll try to increase them.Peter just gave me a new mac build so I'm uploading it.Yukio, maybe try the web version in the newest Chrome?The mobile version is supposed to sound just like the desktop version, but it's slightly buggy still. I'll figure this out as I go, this is my first project like this so it's more or less a test. Currently it is not possible to change your name, but I will fix this. When it asks you for your name, you land in a menu. The menu is very universal. Selectors and sliders are set with left and right arrows, an editable can just be typed straight into. Just select the option and start typing.I will update the first post, sorry, it was very late last night and I forgot.I'm not sure I will add missions. I think the game, as far as fea
 ture set, is mostly complete for now, while I iron out all the bugs.I will also open source this project soon so others can help me improve it. I'm planning to work on other games, too, so maybe this will keep it alive for longer and maybe help others to learn the basics of game development on the web.I hope I didn't forget anything! Thanks for all the support!

URL: http://forum.audiogames.net/viewtopic.php?pid=321530#p321530





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Re: Accessible web-based sports managers

2017-07-29 Thread AudioGames . net Forum — General Game Discussion : pauliyobo via Audiogames-reflector


  


Re: Accessible web-based sports managers

in rocking soccer when you are in the team line up.you have goalkeepers, defenders, midfielders, and strikerin each section you'll find your playersso if you press in your goalkeeper that could have the name of milos, then search for a button named GK. is a

URL: http://forum.audiogames.net/viewtopic.php?pid=321529#p321529





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: You're a Cyclepath!

Hi Florian.For the exit obtion you have to press alt f4.And in obtions after you set the obtions you need to press enter to get back in main menu.But another bug, when I want to turn surounding off because I am plaing onli in stereo, it turns back on.And same with the efects.May be I am plaing on laptop speackers and it suports this binaural?

URL: http://forum.audiogames.net/viewtopic.php?pid=321528#p321528





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net Forum — New releases room : 7ro via Audiogames-reflector


  


Re: You're a Cyclepath!

Hello Gorthalon, I have a question and 2 bugs to report.How  can I change the language to Romanian? I saw the language pack for it in the Locales folder.The bugs are follows:1. In the Windows client, I can't quit the options menu after I've made the settings. There isn't a "Go back" option and Escape key doesn't work.2. There isn't an "Exit" option in the main menu.OK, That's over for now. I hope these bugs will be fixed in the next update.Cheers,Florian.

URL: http://forum.audiogames.net/viewtopic.php?pid=321526#p321526





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-07-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Face it, guys. The game's development/update cycle is virtually dead. I will be extremely surprised if Aaron decides to change anything meaningful, given how extremely resistant to change he's already demonstrated himself to be.My best advice is to either enjoy the game for what it is - because it does many things right, including pretty good sound design, decent music and some nice puzzly bits - or just get on with life with the understanding that Manamon is, for all intensive purposes, just done.

URL: http://forum.audiogames.net/viewtopic.php?pid=321527#p321527





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Re: Wine on Mac

2017-07-29 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: Wine on Mac

For WineSkin, I don't use the Custom Command mechanism as it goes through a wrapper. Simply change the executable and arguments every time you need to, until your app is installed.VB6 can be installed using arguments like "-q --gui vb6run", or something to that effect. Don't just use the checkbox; choose to run a custom command. You must still press Command-Y for "Yes" to respond to an initial prompt. But it will install.

URL: http://forum.audiogames.net/viewtopic.php?pid=321525#p321525





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