Re: New sonification software for increased accessibility

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: New sonification software for increased accessibility

[[wow]]. Thanks for the short video.

URL: http://forum.audiogames.net/viewtopic.php?pid=333033#p333033





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-11 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

Hi,What is the new world? Are there any interesting minigames? I need to get back into this game. I'm not interested in the battles anymore. The enemies in the arenas constantly change type. It pisses me off beyond belief. For example, I can't go into the grass arena with bug type because the enemies keep changing type. It seems as though you must create a deck for each individual enemy and I don't have the patience for that.

URL: http://forum.audiogames.net/viewtopic.php?pid=333032#p333032





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Madden Accessibility Update

ea_accessible wrote:simba - Commentary updates constantly.SLJ - I don't know where you live, but there are multiple versions of madden. The GOAT (greatest of all time) edition is more expensive. In the US, you can get standard for 50 on amazon or 60 digital download on xbox live. The goat edition is 80 and comes with extra madden ultimate team virtual cards.Thanks for your reply. I'm from Denmark, and I'm looking at the Madden 18 game without any extras on the Playstation network. Here you have the link, but I'm not sure if it'll load the US site if you click on it:https://store.playstation.com/#!/en-dk/ … NFL18GAME1

URL: http://forum.audiogames.net/viewtopic.php?pid=333031#p333031





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Re: What TV show/movie are you watching aka recommendation and reviews

2017-10-11 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: What TV show/movie are you watching aka recommendation and reviews

Hi,Audiodescription as such doesnt really exist in the country that I live in,and cartoons and shows make it to us rather late English ones,at least. so I grew upon stuff such as Gilligan's Island, ALF(most favourite specially the way it was dubbed from english),rugrats (I know thats a kiddy show but I liked it when I was a kid), 100 good deeds for eddy mcdoud (cant say enough good things about it) Initially I watched all of these in my own language,and sadly enough I have search and search and searched,but havent been able to find them,and in english it just doesnt bring back that feeling. oh,almost forgot spungebob squarepants fun stuff.When it comes to humour, I dont mind what it is,american or brit, I enjoy all kinds,and dark if you havent watch friends,do. I have finished season 6 of suits so far, dont think season 7 is available yet, and its a fun serie
 s,although it gets a bit meh after season 5 imo,of course. Harvy, that man has stones.I have been wanting to watch prisonbreak myself,having heard good things about it,but it needs AD, or so I have been told to get proper enjoyment out of it,which obviously I havent found,if they exist at all.Havent watched much of scifi shows,specially not startrack so dont really know where to start if at all ,but one that I have recently started watching is the fringe,only watched ep 1 so far,but what I watched I liked.Something a little creapy, and scifish is the black mirror,some episodes in that series I found utterly meh,but some were actually quite kreepy and fun. I.E nosedive is something that could happen in our not so far future,well theres a slight possibility and oh man,out of control honeybees,who could have thought that would be kreepy...So thats al
 l from me this time round,looking forward to hereing from you guys again.Grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=333030#p333030





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Hello there,josif and company, its good to here that you guys are finally close to announcing a release date, Looking forward to the game finally on its way.And Dam, no killing shopkeepers? thats rather disappointing, why cant I kill that armorer if I cant aford the plate armor he is selling. this is the only way to deal with them greedy merchents,I tell you!Grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=333028#p333028





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Re: Part one of the UFC2 demo/guide.

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : ea_accessible via Audiogames-reflector


  


Re: Part one of the UFC2 demo/guide.

I found him shortly after I found you on twitter. We're already talking :-)  Best wishes on your fire scare, this summer has been horrible for natural disasters. - Karen Stevens

URL: http://forum.audiogames.net/viewtopic.php?pid=333026#p333026





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Would you be able to tell me what i'd need in terms of ram graphics card and what not? I still use windows 7 and wanna make sure this will run on my machine. although I'm thinking about running a bootcamp partition on my mac so I could possibly get it on there if my pc wouldn't run it.

URL: http://forum.audiogames.net/viewtopic.php?pid=333024#p333024





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I redeemed my code and damn, this soundtrack is fantastic.

URL: http://forum.audiogames.net/viewtopic.php?pid=333025#p333025





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Looking for redspot feedback

oh ah yeah, that's should be an armor or a vest, not a shield, hahashield is the one you hold on your hand, not wearing it. so it's wierd to wield a shield and a gun, right? . well except that futuristic/scifi/magic type of shield.stw too, the shield more sounds like  an armor 

URL: http://forum.audiogames.net/viewtopic.php?pid=333022#p333022





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Re: Part one of the UFC2 demo/guide.

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : jeremydhartley1975 via Audiogames-reflector


  


Re: Part one of the UFC2 demo/guide.

Hi Karen,I sent you a PM with the dev's name. He has been really really cool and responsive, and I don't know if he would want his name out there in a public forum. Better to be careful. Part two of the guide which will focus on creating a fighter in career mode and having our first prelim fight should be up sometime tomorrow. Things are sort of getting back to normal after the fire scare, and we are keeping our fingers crossed that we don't have to evacuate. Of course, stuff can change over night, but that's the plan. Thanks for all your patience, everyone!

URL: http://forum.audiogames.net/viewtopic.php?pid=333021#p333021





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Hey Rory,Good questions. The combat is all turn-based, but with an emphasis on immersive audio design. The audio isn't just stereo, but actually uses HRTF with headphones and full 5.1 surround if available with speakers to create a sense of actual space.As for open world vs. storyline—as with most open-world RPGs there is a main quest that proceeds along a fairly set story line (though you have some control over what order you go about pursuing different aspects of the main quest). The world is open in the sense that you are able to explore areas freely, rather than having a series of isolated stages that aren't part of an open map. It's not open in the sense of being able to do whatever you want, such as murdering shopkeepers (sorry to disappoint).

URL: http://forum.audiogames.net/viewtopic.php?pid=333020#p333020





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Hey, just curious, I remember in the description on kickstarter it said that there was turn based combat and it also said something about positional audio. Does that mean that there are turn based as well as realtime combat?  Like would we choose? Or is it only turn based just with stereo sounds in turms of where you and your party are and where the ennemie is? Great to hear that your releasing the soundtrack, can't wait for the game though.Is this openworld to an extent as well? Or is it a strict storyline. Seemed to me like its a storyline with sidequests but you could do your own thing for a bit if you wanted and explore. Is it also possible to attack shopkeepers and what not if you feel like it? Haha its extra xp so.

URL: http://forum.audiogames.net/viewtopic.php?pid=333019#p333019





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Re: the Return Of The King: The game we did not have before

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: the Return Of The King: The game we did not have before

How's the translation of this? Still not great?

URL: http://forum.audiogames.net/viewtopic.php?pid=333017#p333017





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Blind Cool Tech podcast missing again?

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Blind Cool Tech podcast missing again?

Hello everyone,Well, it's been awhile since I've visited The Blind Geek Zone. Today, however, when I visit this site again, The Blind Cool Tech was missing from the website. Does anyone know what happen? Cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=333018#p333018





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bokurano daibouken 3 stage 24-3

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector


  


bokurano daibouken 3 stage 24-3

Hi all,can someone tell me what I have to do in this Level? I don't know why but after the Level starts, as soon as I reach the coordinate 50 there's like an error Sound and then I die immediately.Thanks for helping.

URL: http://forum.audiogames.net/viewtopic.php?pid=333015#p333015





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Some happy news for those of you who don't want to eait for iTunes, Google Music, etc.: the soundtrack should be up for sale on Bandcamp on Friday. I will post the link here when it goes up, and we'll also add it to our website I imagine. If you got a free copy as part of your Kickstarter incentives, you should have already received an email with a code for your free download—enjoy a little early access on us, as a thank you for making this whole thing possible!

URL: http://forum.audiogames.net/viewtopic.php?pid=333016#p333016





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Re: Who stole the tables?

2017-10-11 Thread AudioGames . net Forum — Site and forum feedback : grryfindore via Audiogames-reflector


  


Re: Who stole the tables?

Hi,Sorry about the wait.What I am talking about is the table that used to contain information such as the game link,the link to the homepage, developer of the game,platform,whether it was freeware or shareware and all such. all that information still exists,but it is no longer in a table as it used to be is all.press T when on a game page in the database.All the games that have been added to or edited seem to have the table gone. I will see if there are any games that have the table by now edit: Actually I am slightly wrong,its not just the games that have been updated,all the games in the database seem to be missing the table where it should be. guess would be far too much work to add the tables back again,specially if it has to be done by hand, not a huge issue,but was convinient, plus I thought it was a glitch or something so thought I would bring it to 
 your atention.Grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=333014#p333014





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Re: Who stole the tables?

2017-10-11 Thread AudioGames . net Forum — Site and forum feedback : grryfindore via Audiogames-reflector


  


Re: Who stole the tables?

Hi,Sorry about the wait.What I am talking about is the table that used to contain information such as the game link,the link to the homepage, developer of the game,platform,whether it was freeware or shareware and all such. all that information still exists,but it is no longer in a table as it used to be is all.press T when on a game page in the database.All the games that have been added to or edited seem to have the table gone. I will see if there are any games that have the table by now Grryf

URL: http://forum.audiogames.net/viewtopic.php?pid=333014#p333014





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Re: Connection error when visiting audiogames.net

2017-10-11 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector


  


Re: Connection error when visiting audiogames.net

I usually use Chrome or Safari to go to this forum. I don't rely much on Firefox thingy. It always crashes when visiting some sites.

URL: http://forum.audiogames.net/viewtopic.php?pid=333010#p333010





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Re: telling someone, hey, ya got a pm in you're inbox

2017-10-11 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector


  


Re: telling someone, hey, ya got a pm in you're inbox

I'd love to see this too. If we don't have the notification, we should at least get the email delivered to the inbox thingy.

URL: http://forum.audiogames.net/viewtopic.php?pid=333011#p333011





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Return of the king link?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Return of the king link?

Hey, I really wanna check out return of the king, but there are so many links i'm not sure witch is the newest version. Can someone post a link? Also what screenreaders work with it, is it just NVDA or jaws too?

URL: http://forum.audiogames.net/viewtopic.php?pid=333012#p333012





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Looking for redspot feedback

the death sound needs to be changed, also grunting in pain sounds should be added when you get shot or shoot someone, makes it cooler.

URL: http://forum.audiogames.net/viewtopic.php?pid=333009#p333009





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Re: New Yu-Gi-Oh game being created

2017-10-11 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: New Yu-Gi-Oh game being created

Time for a bump.With Toni and Tspivey's work, as well as others who are helping, link summons are now active along with the new cards.  Along with this, rooms have been made where specific ban lists can be used depending on the persons preferences.  If your deck doesn't match the list, you won't be able to use it.  If you don't want to use links, you don't have to.  It's all players preference.  Next is tag duels. The framework is finished, so we should have that soon.  So grab the sound pack from http://www.github.com/timtam/yugioh-sou … master.zip and join us!

URL: http://forum.audiogames.net/viewtopic.php?pid=333005#p333005





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Re: Clok Mud

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Clok Mud

Such as what? Maybe some of us older players can help, or mata since she's the one who plays the most.

URL: http://forum.audiogames.net/viewtopic.php?pid=333004#p333004





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Re: What is This garbage about learn python the hard way?

2017-10-11 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: What is This garbage about learn python the hard way?

I think everyone's pirated, I sure have, quite a lot actually. That being said, I do buy things if I either enjoy them, they serve my needs, etc. Especially in the audio game circle, where devs need that positive reinforcement, and the continued revenue to keep working on new stuff. That being said, I do keep it off the forum, because its only right to respect the rules in place here, its like going into someone's immaculately kept house with your muddy boots, tracking all over the place as they look at you with shock and horror, and you're just either oblivious, or don't care. Go ahead and do what ya do, but its gonna catch up with you.

URL: http://forum.audiogames.net/viewtopic.php?pid=333003#p333003





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : TheGreatCarver via Audiogames-reflector


  


Re: Looking for redspot feedback

MikeFont wrote:I agree about the shields. Maybe instead of upping the percentage of shields make bullet proof vest that do basically the same thing as an alternate way to protect yourself. Then we could have both, and I think vests seem more in line with this FPS anyway, but whichever. lolYeah, I like that idea!

URL: http://forum.audiogames.net/viewtopic.php?pid=333002#p333002





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Re: Clok Mud

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Clok Mud

there's a lot about the game that confuses me lol

URL: http://forum.audiogames.net/viewtopic.php?pid=333001#p333001





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Re: Clok Mud

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Clok Mud

you may want to get to players to learn about your desired guild, first of all. They usually don't reveal, but their secret is not to throw you in jail 50 times, not that. Get to gms if you can, when you see one available

URL: http://forum.audiogames.net/viewtopic.php?pid=333000#p333000





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Re: has anyone got a link to these series?

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: has anyone got a link to these series?

Hi Orco.No I don't know if the fox app supports audio description, since I don't use it myself. But it might do that because some of the network's shows are described when they come to tv. I'm actually not that lucky to have a cable box, it costs a whole lot to get the features and things.Parks and recreation was a clone of the tv show the office. The only real difference was that it was set in a parks department in Indiana. Definitley not as funny as the office. The soppranos was a show about the mafia which I didn't like at all. For some reason people loved it though, it won a whole bunch of awards. It was an early version of breaking bad lol!

URL: http://forum.audiogames.net/viewtopic.php?pid=332999#p332999





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Re: CA Wild Fires

2017-10-11 Thread AudioGames . net Forum — Off-topic room : stirlock via Audiogames-reflector


  


Re: CA Wild Fires

I can confirm that it was not arson. There were winds in excess of 70 miles per hour, which blew down powerlines, most likely setting the initial fires. The winds then picked up embers and spread them far and wide, causing the wide spread devastation. I live in cloverdale, which is about a half hour away from santa rosa. Many people have lost their homes. My brother had to evacuate, but was able to return home. But many were not as lucky.

URL: http://forum.audiogames.net/viewtopic.php?pid=332998#p332998





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-11 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

Hay, does anyone knowif their are keystrokes to tell you how many cards are in your deck while building it?If not, one needs to be added.I know the game tells you how many cards are in your deck whenever you load it up, but that message always gets cut off.Also, did anyone ever post a type effectiveness list anywhere?I'm trying to go back through and get all the new cards, and my old decks aren't working anymore.Oh yeah. Pragma, could you please put in a command to empty a deck so we can star fresh without having to remember what cards are in a deck and what it's supposed to do?Also, being able to name your ingame decks would be nice as well.Later!

URL: http://forum.audiogames.net/viewtopic.php?pid=332997#p332997





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Re: King of Dragon Pass?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: King of Dragon Pass?

Hi Atgnat.Oh yes, king of dragon pass is very accessible with VoiceOver on the iPhone. In fact it is so accessible that there is a database entry for it on this website  right here . To turn VoiceOver on go to settings, then general, than accessibility, and tap VoiceOver to turn it on. They really made an effort to make this accessible to the blind community, it's probably one of the few rpgs accessible for iOs besides  solara .Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=332996#p332996





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Re: bokurano daibouken 3 stage 23-1

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: bokurano daibouken 3 stage 23-1

it's 21015+40 = +65 = 120120+90 = 210

URL: http://forum.audiogames.net/viewtopic.php?pid=332995#p332995





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Madden Accessibility Update

Hi.Yeah your right, it also sounds like that in the stadium, just basic techno music, no real change of music like in the older madden games, ah madden 07, I couldnt play it, but I loved the soundtrack in game.Well, I played a game against the eagles now and boy, I get nothing done round here.I screw up every pass, cause interceptions all the time, spike the football, shoot, I still don't get that passing play.Maybe someone can take a look at it.I feel the long rumble and I start hitting the keys in the following order, a, b, x, y, a, b, x, y and so on till I feel a short rumble,But then, that's the section where I get unsure. When I hit x for a grab catch, I always have an incomplete pass or the ball gets intercepted. Or, when I hit the buttons, do I need to feel a longer and stronger rumble? I somehow made it yesturday, but today, ouch.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=332993#p332993





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bokurano daibouken 3 stage 23-1

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector


  


bokurano daibouken 3 stage 23-1

Hi all,I'm really frustrated at a box in this stage. It's the box which has to be solved with the numbers 15, 55 and 120.I don't know anything to try now so please could anyone help me out with this one?Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=332992#p332992





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Re: shadows of war?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: shadows of war?

all the middle earth games are an open-world type. the game combines elements from the assassin's creed series and batman arkham series of games, which means not only the games are really hard to navigate, however in most of the parts you have to do stealth missions.I've tried shadow of mordor, but until now I'm stuck at chapter 2, where you have to find a slabber. however in the first chapter, the game is completely doable because it's still pretty linear, however from chapter 2 onwards, the game becomes an open-world exploration, which makes it impossible to complete, especially if you are required to do a stealth mission.

URL: http://forum.audiogames.net/viewtopic.php?pid=332987#p332987





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : ea_accessible via Audiogames-reflector


  


Re: Madden Accessibility Update

@death I believe several people here have started franchise, and I think Addolis has some audible tutorials of how to play. I haven't gotten to that section of the guide yet. Play now is a great way to casually play with your favorite team.@Addolis - do you have a link to your franchise tutorial?

URL: http://forum.audiogames.net/viewtopic.php?pid=332988#p332988





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: Madden Accessibility Update

Two questions because I'm already incredibly hooked. First of all is franchise mode playable? Secondly is play now the best option if I just want to play a casual game with my favorite team?

URL: http://forum.audiogames.net/viewtopic.php?pid=332986#p332986





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : ea_accessible via Audiogames-reflector


  


Re: Madden Accessibility Update

Quitting on end of game.After the game is completed, return to the current mode's menu by doing the following. On the left stick, press down, then left. Press A/X to quit.If this was a play now live game, you will then be asked if you'd like to continue franchise. Press A/X to continue or move the left stick down one then press A/X to return to the mode menu.

URL: http://forum.audiogames.net/viewtopic.php?pid=332985#p332985





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wow, new possibly accessible engine in development, adliberum

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


wow, new possibly accessible engine in development, adliberum

Hi all,This, basically, has been described as Minecraft but in text form.From what I understand it's another text adventure programming language but with more of a roleplaying element, plus the idea of both single player and multiplayer experiences including co-op.I am posting this because the dev has already said that by the time the full version comes out they want this thing to work with screen readers. But guess what? It's another Steam release. I tried to give you guys a heads up, that Steam would eventually have games that we otherwise wouldn't be able to play, and this is going to be one of them. It's in early access, which means the dev wants feedback. For now, I am jsut going to put the steam store link here, because I odn't have much to report at the moment. But from what I understand you can write scripts in a text document and import them into the engine. I do not know if combat is part of it yet. I have only, in fact, just discovered this, but it does seem quite ambitious.http://store.steampowered.com/app/65718 … ADLENGINE/

URL: http://forum.audiogames.net/viewtopic.php?pid=332984#p332984





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Looking for redspot feedback

How do I switch to fists or feet? Don't see them in the inventory.

URL: http://forum.audiogames.net/viewtopic.php?pid=332983#p332983





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Re: Clok Mud

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : anthony002 via Audiogames-reflector


  


Re: Clok Mud

So, I want to join a guild that's pretty secretive but not as much as some, and I'm not sure how! I mean it's not supposed to be strait forwarde, I know that, but I've gotten thrown in jail like 50 times doing what I'm sure the guild will require me to do, and I don't know how I'm supposed to roleplay and draw attention without making a total ass of myself. Maybe that's what it'll take, which is fine, I've never really played a hated char before, but I'm wondering if anyone firstly knows what I'm talking about and secondly could give me some pointers? If I'm not supposed to talk about this kind of thing out of game, oh well, I'm talking about it, that's what's happening right now sadly.

URL: http://forum.audiogames.net/viewtopic.php?pid=332981#p332981





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : ea_accessible via Audiogames-reflector


  


Re: Madden Accessibility Update

DefensePress A/X to pick the suggested play. You will feel a rumble when the quarterback snaps the ball, but it is the same rumble for all types of plays. If you feel another rumble right after this, then the ball was passed and is in the air. Try pressing Y to block it, but only after the ball is in the air. Swap players using B/Circle and press A/X if you feel a rumble to engage offense players or tackle the ball carrier. Defense rules otherwise apply.

URL: http://forum.audiogames.net/viewtopic.php?pid=332979#p332979





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : ea_accessible via Audiogames-reflector


  


Re: Madden Accessibility Update

I'm going to try to refine the guide's pass plays to something more clear. I also double-checked with the game play team.Pass plays. You will feel a long rumble if it is a pass play. Tap all of the following repeatedly until you feel a rumble: A/X, B/circle, X/square, Y/triangle. In the game, icons appear over each player’s head the first time they are open for a pass. By tapping all the buttons, you are ensuring that the player is open as early as possible. There is no guarantee that a player will remain open. Once you feel the rumble, the ball is in the air and you must immediately stop tapping. Press X/square to attempt to grab catch the ball and run towards the goal, press Y/triangle if you want to attempt to aggressively catch for greater odds of obtaining the ball. It does not matter how long you press the button for catching the ball, or exactly when you press it - the ball simply has to be in the air. Once the passed ball is caught, ball carrier rules apply.

URL: http://forum.audiogames.net/viewtopic.php?pid=332978#p332978





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Re: has anyone got a link to these series?

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector


  


Re: has anyone got a link to these series?

[[wow]], I'm surprised. Although I don't watch it myself, I have heard of The Sopranos and know it's quite popular, so I was rather surprised to find that the movie vault didn't have any of it.They don't have any of Parks and Recreation either. The name is only vaguely familiar so I don't know how popular it is.

URL: http://forum.audiogames.net/viewtopic.php?pid=332976#p332976





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King of Dragon Pass?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector


  


King of Dragon Pass?

Hi guys, just a quick question. Has anyone heard of King of Dragon Pass or experimented with it to see if it's playable with a screen reader? I'm trying to find out whether it'd be suitable to recommend as a purchase to someone with low vision.The gameplay is mostly reading text and making decisions, but I'm not sure if a reader would even recognize it or how navigable some of the other UI elements might be.e: have a feeling sending out exploration parties will be the dealbreaker, even if everything else works fine 

URL: http://forum.audiogames.net/viewtopic.php?pid=332975#p332975





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King of Dragon Pass?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector


  


King of Dragon Pass?

Hi guys, just a quick question. Has anyone heard of King of Dragon Pass or experimented with it to see if it's playable with a screen reader? I'm trying to find out whether it'd be suitable to recommend as a purchase to someone with low vision.The gameplay is mostly reading text and making decisions, but I'm not sure if a reader would even recognize it or how navigable some of the other UI elements might be.

URL: http://forum.audiogames.net/viewtopic.php?pid=332975#p332975





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Re: The killer(New first person shooter)

2017-10-11 Thread AudioGames . net Forum — New releases room : charliemerry1902 via Audiogames-reflector


  


Re: The killer(New first person shooter)

What was your name on the old server?

URL: http://forum.audiogames.net/viewtopic.php?pid=332974#p332974





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Re: Clok Mud

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Clok Mud

Ok. Then I'll just be waiting for the update to your pack.

URL: http://forum.audiogames.net/viewtopic.php?pid=332972#p332972





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Looking for redspot feedback

One thing that I'm seeing as a problem is that shields spawn less often anywhere on the map. Even if they were to spawn in the sky life vessel along with the health upgrades, that'd be fine.  But it's very hard to protect yourself when sshields aren't spawning.

URL: http://forum.audiogames.net/viewtopic.php?pid=332971#p332971





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Madden Accessibility Update

I understand that. I'll try the  technique of  waiting a fraction of a second to press the y button to get a catch. Do I need to hold it down, as opposed to tapping it? Also on defense, does that hold for an interception?

URL: http://forum.audiogames.net/viewtopic.php?pid=332966#p332966





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

I suspect that coins and/or xp will eventually have a use in  game somewhere, remember huge as it is, crazy party is still in beta so pragma probably has more plans that have not been implemented yet, after all we've all been wondering what coins and xp are for right from day one. As to the rest of your ideas I agree completely,  with your thoughts about connectivity as it has happened to me several times,  most recently this afternoon in fact, that I started a party with four people then got down to two.

URL: http://forum.audiogames.net/viewtopic.php?pid=332967#p332967





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Re: has anyone got a link to these series?

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Tensoon the Kandra via Audiogames-reflector


  


Re: has anyone got a link to these series?

Can anyone help with links to The Supranos and to Parks and Recreation?

URL: http://forum.audiogames.net/viewtopic.php?pid=332965#p332965





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Re: shadows of war?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector


  


Re: shadows of war?

hi!  problems with navigation , because it's openworld game, but combat systeme is very available. i  deed not try multiplayer of this game yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=332964#p332964





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Re: Humans vs robots, public beta released!

2017-10-11 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

So, the link in the signature working? still am not able to download the game. Am using mozila firefox. It says" the page took too long to respond". Or somethin like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=332962#p332962





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Definitely looking forward to this. If finances permit, I’ll be buying the soundtrack even before I get access to working computer, so at least I’ll have something of the game tide me over until I can buy it LOL.

URL: http://forum.audiogames.net/viewtopic.php?pid=332963#p332963





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Re: Humans vs robots, public beta released!

2017-10-11 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

So, the link in the signature working? still am not able to download the game. Am using mozila firefox.

URL: http://forum.audiogames.net/viewtopic.php?pid=332962#p332962





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shadows of war?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


shadows of war?

Hello.Does anyone know if this game will be playable? Not finding much on it but from the walkthroughs I've seen so far it looks interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=332960#p332960





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Re: The killer(New first person shooter)

2017-10-11 Thread AudioGames . net Forum — New releases room : Aarush via Audiogames-reflector


  


Re: The killer(New first person shooter)

@SLJ:I wouldn't mind being an admin, too. I was one before the main server was done for anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=332961#p332961





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Re: A D and D Question of Mrality

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: A D and D Question of Mrality

If you're going for necromancy yeah your alignment will work. Necromancerrs do not have to be pure evil. though a lawful good necromancer would be amusing.

URL: http://forum.audiogames.net/viewtopic.php?pid=332959#p332959





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Re: Sharing My Music and Sound Effects - Over 1000 Tracks

2017-10-11 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector


  


Re: Sharing My Music and Sound Effects - Over 1000 Tracks

Greetings! Here are this week's new free tracks: On the Puzzle Music 2 page:"Puzzle Clues" (Looping)"Music Box Puzzler" (Looping)"Monkey Island Puzzler" (Looping)http://soundimage.org/puzzle-music-2/On the Action 2 page:"Street Chaos"http://soundimage.org/action-2/And on the Chiptunes page:"8-Bit Perplexion"http://soundimage.org/chiptunes/Have a great week!  :-)

URL: http://forum.audiogames.net/viewtopic.php?pid=332958#p332958





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: Looking for redspot feedback

oops, did I say that baracade obmbs shouldn't effect them? well, read the post again. Sorry for the inkonviniences.

URL: http://forum.audiogames.net/viewtopic.php?pid=332955#p332955





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: Looking for redspot feedback

maybe things like baracade bombs can hert them, but things like suicide bombs, timebombs, hand grenades, etc. I think that those things shouldn't effect the newbies in the leest.About the dying sound, just press enter and it should be skipped, and about death messages, just press ctrl to silence them, and anyway they aren't 10 chars so they crash your sinf. And, I manage to dy a haph an hour and heering that over and over again, over all it sometimes gives me the settisfaction like I didn't dy, but Sam did. 

URL: http://forum.audiogames.net/viewtopic.php?pid=332935#p332935





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A D and D Question of Mrality

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


A D and D Question of Mrality

Hello everyone,  So, I'm in the process of making a new wizard character. If I'm remembering right, I'm a chaotic neutral. The campaign starts at level three. I'm trying to choose my magic school, and I'm stuck between Evocation and Necromancy. I'm leaning more towards the latter, but would that work with my allignment?

URL: http://forum.audiogames.net/viewtopic.php?pid=332953#p332953





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: Madden Accessibility Update

simba wrote:Hi.Haha I know that this is football behavior, I was just confused if it was an oponent or me doing something wrong.AT EAAccessibleWait, one second, I thought the only valid commands were X and Y to pass a catch, or do you mean by release rumble the snap to the QB?I will possibly try the longshot mode today.I find it pritty interesting, when I played with the lions yesturday, the comentators took reference to the Minesota game last week. Is this something like a live update or was this just a coincidence?Greetings Moritz.yeah there are updates to the commentary every week I think. not exactly sure though.

URL: http://forum.audiogames.net/viewtopic.php?pid=332954#p332954





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

So I asked this question about ten months ago but I figured I'd ask again given things are of a surer variety. If we were unable to support for the collector's edition during the campaign itself, could we later buy the collector's edition after the game is released?

URL: http://forum.audiogames.net/viewtopic.php?pid=332952#p332952





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Re: has anyone got a link to these series?

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector


  


Re: has anyone got a link to these series?

TiVo is a DVR. Like a VCR it allows me to schedule programs to be recorded for later viewing. Unlike a VCR there's no programming, it connects to the TiVo service, which is a program guide. What this does is allow me to schedule programs by title to be recorded, so if I schedule The Orville to be recorded, it will record each episode as it airs each week, and if the program changes the day or time slot it airs in, the TiVo automatically adapts. It the best way ever to watch TV, I'm no longer a slave to when my favorite shows air, I just let the TiVo box record it, then when I am in the mood to watch some TV, I just pick something from the catalog of programs that have been recorded.The Fox app might be a solution, Do you know if it supports audio description?

URL: http://forum.audiogames.net/viewtopic.php?pid=332951#p332951





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Re: Part one of the UFC2 demo/guide.

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : jeremydhartley1975 via Audiogames-reflector


  


Re: Part one of the UFC2 demo/guide.

Hi Karen,I will most certainly compose a text document at some point explaining what the audio files mention. Over the last few weeks, I have been in touch with one of the devs on the UFC title, (found him on twitter and took a chance), an we have been discussing possible modifications to UFC 3. Lots of great stuff. GrinMy wife and I are back in our home in Napa, at least for now, safe from all the crazy wildfires that spread over the weekend. My hope is to continue the guide sometime tonight, unless the winds shift and the fire blows back this way. Fingers crossed. And of course, need to check out all the cool stuff in Madden! 

URL: http://forum.audiogames.net/viewtopic.php?pid=332950#p332950





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Re: Warsim, text based randomly generated stratogy

2017-10-11 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Another Suggestion is, if not already in there, that some Fantasy creatures have there own skills and attacks. Dragons for example could let out a Long flame, short Bursts of fire or fire balls and such, other Monsters could have ice blasts and such. BTW: @wastelander: do you meant my Suggestion for catapults and such when you said that you don't want to add things wich are to technical? I made this Suggestion because Shooting weapons and explosives existed even in medival times. Maybe especially for the humans as race, like other races could have Magic help in the future? What do you think about it?

URL: http://forum.audiogames.net/viewtopic.php?pid=332949#p332949





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Re: Games for Amazon echo dot?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Games for Amazon echo dot?

Here is a list of games I have enabled:6 SwordsColossal cave adventureDungeon adventureEar playJeopardyRogue's choiceStarlanesThe Wayne investigationZork unofficial fan versionGames I know of but don't have enabled20 questionsAmazing word gameThe magic door

URL: http://forum.audiogames.net/viewtopic.php?pid=332948#p332948





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : sito via Audiogames-reflector


  


Re: Looking for redspot feedback

and if they by passes those bombs. those newbs would be able to walk right to a base and start lockpicking when noone is online with no efford. woul'd that be better? would you like that more?nope. in my opinion this system isn't going to work at all as redspot is right now. the only way it could work is if you make it so people with the newbie flag on won't be able to use certain items and walk up to a base

URL: http://forum.audiogames.net/viewtopic.php?pid=332947#p332947





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Looking for redspot feedback

this is exactly why the placed explosives which are barricade bombs, missiles and dynamite should be able to bypass the newbie flag, but items you normally place during a fight such as time bombs or grenades or whatever shouldn't work on them.

URL: http://forum.audiogames.net/viewtopic.php?pid=332946#p332946





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector


  


Re: Looking for redspot feedback

@biggun if newbies would be protected against those bombs, how would people with a base be able to defend their base? If we can't defend a base because of the newbie protection, that would not make much sence at al. This could be abused very much.Think about it closely. People with newbie flags could just be like hey, a base with bombs, lets blow them into bits for another none more healthier player and there you go. BOOM.

URL: http://forum.audiogames.net/viewtopic.php?pid=332945#p332945





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Yeah we've actually looked into Bandcamp and are planning on releasing there as well—just haven't gotten to it yet. We'll probably have it up on Bandcamp by the time it hits any of the other major marketplaces, i'd guess. I'll include that in the list of ones to let you all know about.

URL: http://forum.audiogames.net/viewtopic.php?pid=332943#p332943





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

That's actually a nice idea because then people can just Paypal in and buy it as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=332942#p332942





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Games for Amazon echo dot?

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : falcon via Audiogames-reflector


  


Games for Amazon echo dot?

Hello everyone,I just bought an amazon echo dot. I was wondering if there are cool games for this device? What games do you suggest?ThanksRegards

URL: http://forum.audiogames.net/viewtopic.php?pid=332941#p332941





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Universal Paperclips, an incremental browser game

2017-10-11 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector


  


Universal Paperclips, an incremental browser game

I only looked at this briefly, but it appears to be mostly text.http://www.decisionproblem.com/paperclips/index2.htmlYou start out with a boring ordinary paperclip factory. Play it right, and you can convert the whole planet into paperclips.So, if you ever wanted to destroy the world with runaway capitalist robot office supplies, you might give it a try.If you want to let it run in the background while you do something else, Chrome apparently has problems with this. Firefox supposedly works fine. I dunno about IE / Safari / etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=332939#p332939





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Re: A universe of crazy

2017-10-11 Thread AudioGames . net Forum — AudioGames - News room : brad via Audiogames-reflector


  


Re: A universe of crazy

Hey dark.The first link is not correct. It does not link to the Crazy Party topic.

URL: http://forum.audiogames.net/viewtopic.php?pid=332940#p332940





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Re: New sonification software for increased accessibility

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : r3dux via Audiogames-reflector


  


Re: New sonification software for increased accessibility

If you're interested, I just uploaded a brief (30 second) example of using SoniFight with the game Street Fighter 4. You can find the video here: https://www.youtube.com/watch?v=q82vj1eGu90In the video, Ryu is on the left (played badly by me on the keyboard, female voice) and Guile is on the right (played by the CPU on easy, male voice).

URL: http://forum.audiogames.net/viewtopic.php?pid=332937#p332937





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Re: Zhengdu screen reader

2017-10-11 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Zhengdu screen reader

Hi.I tried the screen reader and prefer NVDA. If I need a backup screen reader, i'll use Narrator.

URL: http://forum.audiogames.net/viewtopic.php?pid=332938#p332938





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Re: Zhengdu screen reader

2017-10-11 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Zhengdu screen reader

Hi.I've tried the screen reader and will be sticking to NVDA. If I need a backup screen reader, I'll use Narrator.

URL: http://forum.audiogames.net/viewtopic.php?pid=332938#p332938





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Re: New sonification software for increased accessibility

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : r3dux via Audiogames-reflector


  


Re: New sonification software for increased accessibility

If you're interested, I just uploaded a brief (30 second) example of using SoniFight with the game Street Fighter 4. You can find the video here: https://www.youtube.com/watch?v=q82vj1eGu90In the video, Ryu is on the left (played badly by me, on the keyboard for testing purposes), and Guile is on the right (played by the CPU on easy).

URL: http://forum.audiogames.net/viewtopic.php?pid=332937#p332937





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Re: Junction gate

2017-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Junction gate

Shame about Ie, hopefully ms will get around to updating it in the future, still as I said that not really an accessibility thing, it's more that I've been using ie for 18 years have favourites etc configured to work with it and find firefox a bit of a hog.As regards platforms, itch.io might be a possibility since if I remember rightly you can just download stuff from  the website without any complex custom clients  or stupidities with login the  way Steam or other services have.Gog I'm less sure about since last I checked their service for buying games was a bit of  pest though I'm not sure. Generally if distribution works by standard  webpage it should be okay, the major problem with Steam is their stupid client  and Valve's utter disregard of anything to do with accessibility (really they simply ignore anyone who wants to discuss it, though that's about standard for large games companies).

URL: http://forum.audiogames.net/viewtopic.php?pid=332928#p332928





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: Looking for redspot feedback

maybe things like baracade bombs can heart them, but things like suicide bombs, timebombs, handgranades, etc. I think that those things shouldn't effect the newbies in the leest.About the dying sound, just press enter and it should be skipped, and about death messages, just press ctrl to silence them, and anyway they aren't 10 chars so they crash your sinf.And, I manage to dy a haph an hour and heering that over and over again, over all it sometimes gives me the settisfaction like I didn't dy, but Sam did. 

URL: http://forum.audiogames.net/viewtopic.php?pid=332935#p332935





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-11 Thread AudioGames . net Forum — New releases room : BigGun via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

uh? Could I really be that bad at timing. 

URL: http://forum.audiogames.net/viewtopic.php?pid=332936#p332936





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

I think those mosquitos are taunting me, I keep getting to 19 points but haven't managed to get the full 20 . One thing I do wish is that there was some indication on the map when a minigame unlocks a path, since if someone hadn't mentioned that killing all of the mosquitos unlocks the new world I wouldn't have realized, ditto with other unlocks, indeed I still don't think I have all of them. Nothing major, just perhaps a different  bing when there is a minigame that has an unlock requirement. Oh well, at least beating the castle a few times is getting me more gems so I'll have spare when more stuff comes available, plus more experience and coins in the box for whatever good those do .I am still looking forward to s
 eeing more expantions of the board mode. That is probably the most like the Mario party games and has the potential to be most fun online, but as far as I know there haven't been any changes or updates to it since the game came out.

URL: http://forum.audiogames.net/viewtopic.php?pid=332934#p332934





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Re: nostalgia: all the things I miss very deeply and will continue to miss

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector


  


Re: nostalgia: all the things I miss very deeply and will continue to miss

@Anthany, i did have that same problem with being pared up. And there's always one kid who tries to take advantage. Sometimes kids would back away from me when we were beginning a fight, then one of 2 things happened, either I grabbed them and whipped them really, really hard to the ground, or my sensay told them off. It stopped after a while thankfully.

URL: http://forum.audiogames.net/viewtopic.php?pid=332933#p332933





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Re: WWE 2k18

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: WWE 2k18

that would be awesome.  at the very least we can give it a try. 

URL: http://forum.audiogames.net/viewtopic.php?pid=332932#p332932





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Re: Madden Accessibility Update

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Madden Accessibility Update

Hi.Haha I know that this is football behavior, I was just confused if it was an oponent or me doing something wrong.AT EAAccessibleWait, one second, I thought the only valid commands were X and Y to pass a catch, or do you mean by release rumble the snap to the QB?I will possibly try the longshot mode today.I find it pritty interesting, when I played with the lions yesturday, the comentators took reference to the Minesota game last week. Is this something like a live update or was this just a coincidence?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=332931#p332931





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Re: Looking for redspot feedback

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : sito via Audiogames-reflector


  


Re: Looking for redspot feedback

guys, this system will get fixes but just got to be pationt. and the reason that newbies can et killed with bombs is cuz otherwise they would keep blowing up bombs and noone would be able to stop them until it's too late. this isn't a perfect system guys and i'm the first one to agree that it needs serious fixing and it iwll be fixed

URL: http://forum.audiogames.net/viewtopic.php?pid=332930#p332930





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Re: Alter Aeon October 2017 Update

2017-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Alter Aeon October 2017 Update

With gold I won't say I make lots of it, but I do find simply killing and sacking regularly keeps me solvent enough to buy most gear, although it would be nice to do something with stuff you  craft, being as while the crafting is rather fun in and of itself, I havent' yet made anything useful,  the only major crafting thing I get regular mileage out of in terms of improving my  are the druid skills like carving runes, spellstaffs and cudgels.

URL: http://forum.audiogames.net/viewtopic.php?pid=332929#p332929





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Re: Junction gate

2017-10-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Junction gate

Shame about Ie, hopefully ms will get around to updating it in the future, still as I said that not really an accessibility thing, it's more that I've been using ie for 20 years have favourites etc configured to work with it and find firefox a bit of a hog.As regards platforms, itch.io might be a possibility since if I remember rightly you can just download stuff from  the website without any complex custom clients  or stupidities with login the  way Steam or other services have.Gog I'm less sure about since last I checked their service for buying games was a bit of  pest though I'm not sure. Generally if distribution works by standard  webpage it should be okay, the major problem with Steam is their stupid client  and Valve's utter disregard of anything to do with accessibility (really they simply ignore anyone who wants to discuss it, though that's about standard for large games companies).

URL: http://forum.audiogames.net/viewtopic.php?pid=332928#p332928





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Re: (Solved) My Windows 10 is Very, Very Broken

2017-10-11 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: (Solved) My Windows 10 is Very, Very Broken

@The great carver, it's for that reason that I keep one of my computers on Windows 10. The reason is, the computer does not work well with any Windows version other than Windows 10.

URL: http://forum.audiogames.net/viewtopic.php?pid=332927#p332927





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Re: Junction gate

2017-10-11 Thread AudioGames . net Forum — New releases room : Virtuosi Media via Audiogames-reflector


  


Re: Junction gate

Hey, glad that fixed it for you! I look forward to hearing your additional feedback.Unfortunately, Internet Explorer is getting on in age, with IE 11 being over four years old now. There are a ton of features that I wouldn't be able to implement, so, unfortunately, supporting it for the beta version of Junction Gate isn't really an option.As far as distribution, other options might include GOG Galaxy and itch.io. How are those platforms in terms of accessibility?

URL: http://forum.audiogames.net/viewtopic.php?pid=332926#p332926





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I can suggests to release it on Bandcamp.comThe good it about this service is, you can download the albums in differend formats and for me it's ideal as I prefer FLAC over mp3.

URL: http://forum.audiogames.net/viewtopic.php?pid=332925#p332925





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Re: New sonification software for increased accessibility

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : r3dux via Audiogames-reflector


  


Re: New sonification software for increased accessibility

@hadi.gsf - I don't think developers can really help us out with pointer chains because they (or the companies they work for)  likely don't want to make life particularly easy for modders unless modding is built into the game. And even if they were allowed to tell us, they'd have to go and dig into the code to locate the pointer chains themselves because they likely have no idea what they are (so that's work for them).For the second one you could think of it this way - you likely have a phone with lots of contacts in it, but you probably don't know every single phone number off by heart. All you care about is that you have a contact for a person, and that the contact has a phone number through which you can reach them - but you aren't especially bothered about what that phone number actually is. It's a little similar with programming. You care that the value is stored, and you know that it's stored somewhere, but usually you don&
 #039;t really care where it's stored, just that it is stored and that you can access it on demand.@Tensoon - Yeah, absolutely. Game modders may be able to help because they've gone to the effort of finding chains to monitor or modify game aspects for their own reasons. And if something is made in RPG maker then it's possible this may make finding the chains a little easier.@CAE_Jones - Yup, some games deliberately obfuscate addresses of values of interest. A good example of this is that I was trying to find the health value in Doom (2016) the other day. I can find it, no problem - but then as soon as the value changes the health is stored in a different memory address! You can get around this by attaching a debugger to the process, identifying the code that actually modifies the value and using the register values that THAT code uses to locate the value's memory address, but I'm not certain abo
 ut how to get at that data in a consistently reproducable manner without attaching a debugger. I'm hoping that it's possible and will keep looking into it, but I just don't know for sure yet. An alternate explanation of why I'm having difficulty tracking down a pointer chain to Doom's health value is that I'm actually not as good as I'd like to be at doing it, and it could well be that people with greater skill in game hacking or memory forensics/analysis would be able to get it done with minimal hassle. I would actually prefer this explanation because it means that the ability exists, so then it's just a matter of knowing and applying a technique to get the job done 

URL: http://forum.audiogames.net/viewtopic.php?pid=332924#p332924





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Great news on the soundtrack submission.  Looking forward to getting my hands on it.  Going to have to be careful not to burn myself out on it though 

URL: http://forum.audiogames.net/viewtopic.php?pid=332923#p332923





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Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-11 Thread AudioGames . net Forum — New releases room : Riad via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta51)

the best strategy that worked with me so far is not to get yourself into the sewage water, which always lets them be so crazy on me. Another thing to consider is that the higher the rat's sound, the nearer it is to you, Y speaking, so you must have some Y distance between you and the rat, but not so big that you can't kill it.

URL: http://forum.audiogames.net/viewtopic.php?pid=332922#p332922





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Re: Thaumistry, a new text adventure game by Bob Bates

2017-10-11 Thread AudioGames . net Forum — New releases room : EternalGamer via Audiogames-reflector


  


Re: Thaumistry, a new text adventure game by Bob Bates

Hi!@Sneak what screen reader did you use? In case it was NVDA, did you find a way to make it read automatically and/or to make it not present one paragraph per line?[[wow]] I guess I'm slow. Scored 24 points in 3 hours or so.Greetings,E G

URL: http://forum.audiogames.net/viewtopic.php?pid=332921#p332921





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Re: CA Wild Fires

2017-10-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: CA Wild Fires

I imagine the kick out of setting a fire in which tons of people might lose property or life is about the same or somewhat similar to the kick someone gets out of shooting at thousands and thousands of people in Vegas.  There are minds so saturated in evil that their final conflict is one in which they are destined to destroy themselves.

URL: http://forum.audiogames.net/viewtopic.php?pid=332920#p332920





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