Re: Paladin of the sky for the third time

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector


  


Re: Paladin of the sky for the third time

Hi. what software would this be? I didn't have a problem with the scrolls until around the point where the ship gets attacked. I remember particular problems with the battle with stela in heaven and the final virus with the randomized final shot scroll. Having this software would greatly help.

URL: https://forum.audiogames.net/post/438076/#p438076




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Re: Darkened chain, a new horror game for the blind!

2019-06-01 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Darkened chain, a new horror game for the blind!

How do I get Windows defender to stop deleting the game file?

URL: https://forum.audiogames.net/post/438075/#p438075




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Re: accessible games, emulators, all you can play!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

So, what i'm trying to do, is to have me and my bro sit down, and make some menu guides, tips and trics for games, and more! But did you update TMNT with it's save file? I'm also gunna put there files in there games archive. So like with TMNT, we would have the game, its save file, menu guide, tips and trics, you get the idea, all in the games archive. So when people open the games archive, people can decide if they just want to play, or read some things. Edit.Are you OK with me announcing to you when i'm gunna remove something? It's not that likely that i'm gunna do that, but just incace.And lastly, how do you intend to share this with others? Maybe a link or?

URL: https://forum.audiogames.net/post/438074/#p438074




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Re: accessible games, emulators, all you can play!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

So, what i'm trying to do, is to have me and my bro sit down, and make some menu guides, tips and trics for games, and more! But did you update TMNT with it's save file? I'm also gunna put there files in there games archive. So like with TMNT, we would have the game, its save file, menu guide, tips and trics, you get the idea, all in the games archive. So when people open the games archive, people can decide if they just want to play, or read some things.

URL: https://forum.audiogames.net/post/438074/#p438074




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Re: Darkened chain, a new horror game for the blind!

2019-06-01 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Darkened chain, a new horror game for the blind!

Is this the latest version?

URL: https://forum.audiogames.net/post/438073/#p438073




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Re: preserving the BMMV TV shows

2019-06-01 Thread AudioGames . net Forum — Off-topic room : zakc93 via Audiogames-reflector


  


Re: preserving the BMMV TV shows

The audio in season 2 of the handmaid's tale gets really bad, to the point that it sometimes cuts out parts of conversations. Any idea what is causing this?

URL: https://forum.audiogames.net/post/438072/#p438072




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

Moderation:Urh, that's warning-worthy. There's no need for the senseless personal attack in post 31. You should know better, and if you don't, you ought to now.For the rest of you, let's remember that while Mason is not precisely covering himself in glory here, he is not beholden to any of us at this point.We are also not beholden to him. You are well within your rights to jump off this crazy train and go elsewhere. I very much doubt anyone's going to hold that against you. If you want this dev, or former dev, or whatever he is, to take the consequences of his actions seriously, hit him where it hurts. Not here on the forum. On his games. Stop playing. Stop supporting, if you feel his actions merit it.Ironcross, I'm not issuing a warning or a caution even, but I want you to be aware of something. You alluded several months ago to a tendency of yours to stir up fires. You're doing that a bit here. You haven't said anything brutally awful, in my honest opinion, but you're towing the line of where conjecture and assumption bleeds into character assassination. Just kinda watch it, okay? You're entitled to the opinion you have, just...well, look what's happened since post 18 for proof.

URL: https://forum.audiogames.net/post/438071/#p438071




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Re: accessible games, emulators, all you can play!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

Of course! I know you're putting a lot of work in for this, and I really don't mind doing it. Like I said, I'm streamlining all of the BT Sync folder into my Dropbox anyways, so the files are already there, provided you don't remove any of them. I can just categorize the list by console, and then have subheadings for emus and such.

URL: https://forum.audiogames.net/post/438070/#p438070




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Re: bitwise operators

2019-06-01 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: bitwise operators

I used bitwise in C++ once for a maze generation system. Instead of having lots of boolean values (thereby wasting precious memory) I used a single 32-bit integer (or was it 64) to represent all the flags for each cell. For example, I used something like if ((cell.flags)==1) to test if it was a door and so on. That same integer also held directional flags as well, so it was used for quite a lot of things. To add a flag, I used the &= operator, which is identical to doing cell.flags = cell.flags & flag. For removing bits/flag negation, I used the &= operator combined with the ~ operator, making it cell.flags&=~flag. A good way of describing bit shifts is to imagine your bits as an infinite stream of ones and zeros. This infinite stream is your programs address space, since bitwise operations can happen anywhere in the address space (and if your writing an OS driver or kernel, it can happen *anywhere*). If you bit shift to the left (x<>y), the x-bit becomes the y-bit, the exact opposite of the bit shift to the left. (Please correct me if I am wrong; I'm attempting to paraphrase this topic when I was reading low-level assembly language documentation on developing OS kernels -- I tried and failed at that, BTW. Always triple-faulted, and I could never find out why, since my kernel (which I only wanted to print "hello world") didn't support serial ports. Perhaps I should try that again sometime.)

URL: https://forum.audiogames.net/post/438069/#p438069




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JavaScript and audio games. Where to start?

2019-06-01 Thread AudioGames . net Forum — Developers room : SkyGuardian via Audiogames-reflector


  


_javascript_ and audio games. Where to start?

as the topic subject says, how would i go about making audio games in _javascript_? i know it has been done. how would i go about it? thanks for all the help and have a great night or morning evening or afternoon

URL: https://forum.audiogames.net/post/438068/#p438068




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

@36, your telling us that we're wrong about our assumptions about you, yet you fail to provide a contradictory version that makes your point over ours. Your not gaining any ground in this battle by doing that; I'll go for the war metaphor and say that we are utterly destroying your troops and your not offering any kind of major retaliation to our forces. If you tell us we're wrong about our assumptions about you, then please, inform and enlighten us to the truth of the matter.

URL: https://forum.audiogames.net/post/438066/#p438066




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Re: accessible games, emulators, all you can play!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

leibylucw, if you can do that for me, you will be a huge, and I meen huge, help indeed!

URL: https://forum.audiogames.net/post/438067/#p438067




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Re: preserving the BMMV TV shows

2019-06-01 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi, shout out at Vincent Fernandes for their donation to the audio vault, thank you for your clockwork donations every month!  I am sure by now you know how much they mean to the audiovault Thank you Sean and I hope you continue to enjoy@Cinnamon, you wrote to me a week or so ago offering help (thank you loads btw), and I have written back but the email server seems to having a few problems, so I have written you a PM. Will be adding more movies to the vault slowly, and taking things a bit slowly both because of the hand and to relax a bit. Grryf

URL: https://forum.audiogames.net/post/438065/#p438065




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Re: Another question about pythonic syntax, yea!

2019-06-01 Thread AudioGames . net Forum — Developers room : The Dwarfer via Audiogames-reflector


  


Re: Another question about pythonic syntax, yea!

@Post 1, that's because what you're doing is a generator.x = [item for item in x if item!= 3]Means:Give me a list wherein we iterate x. The iterator will be called item. So, let's put item in the list for items that do not equal 3.

URL: https://forum.audiogames.net/post/438064/#p438064




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Re: Road to Rage Revived! hostname leibylucw.com port 6789

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: Road to Rage Revived! hostname leibylucw.com port 6789

Ah, oh well. I had it disabled on the server anyhow.I did grab the super old version to play the offline mode.

URL: https://forum.audiogames.net/post/438063/#p438063




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Re: Road to Rage Revived! hostname leibylucw.com port 6789

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector


  


Re: Road to Rage Revived! hostname leibylucw.com port 6789

No, and  I'm glad it isn't. It's gone for good.

URL: https://forum.audiogames.net/post/438062/#p438062




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Re: is their any accessible tutorial regarding Adobe audition?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: is their any accessible tutorial regarding Adobe audition?

Why, in, the, heck, would, you, people, wish, to, use, something, that, freaking, old.

URL: https://forum.audiogames.net/post/438060/#p438060




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Re: Favorite audiobook narrators?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector


  


Re: Favorite audiobook narrators?

I really liked the NLS Narrator Roy Avers. He reads the first 3 ASOIAF books as wella s books 4-13 of the wheel of time, and does a great job. Really gets the emotion of the books down, though his character voices aren't super great, but they're still better than nothing. Heather O'neil's Book of the Ancestor is also really nice sounding to me, and I didn't know there was another choice.

URL: https://forum.audiogames.net/post/438061/#p438061




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Re: New Samurai Shodown!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: New Samurai Shodown!

Some more footage from combo breaker, this time without commentary.https://www.youtube.com/watch?v=3cSu5DLBzCo

URL: https://forum.audiogames.net/post/438059/#p438059




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?Bgt, A way to fade_all pools?

2019-06-01 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


?Bgt, A way to fade_all pools?

I want to possibly tie all my sound_pools into one opperator so that I can go like, fadepool(spool,-35,2);, and it would fade all the things tied to spool. Is there a way to do this?Or just a way to fade multiple pools att the same time?

URL: https://forum.audiogames.net/post/438058/#p438058




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Bgt, A way to fade_all pools?

2019-06-01 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Bgt, A way to fade_all pools?

I want to possibly tie all my sound_pools into one opperator so that I can go like, fadepool(spool,-35,2);, and it would fade all the things tied to spool. Is there a way to do this?

URL: https://forum.audiogames.net/post/438058/#p438058




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

I had both Shooter and Endless runner lined up in future episodes of my podcast to demonstrate. Following Mason topic deletion episode 45000, I've removed them. I'm not going to demonstrate games which may or may not be paid and may or may not be discontinued, because their developer decided to up and delete his connection to the main source of communication and information for his players.I was on vacation last week so didn't know all the topics were deleted. I in fact checked Mason's profile to verify and find out they were. I have a version of endless runner from May 19, and I don't have shooter yet.I'm not going to bother hunting either of them down or trying to find out what's new, what has changed, what payment model has been implemented, because I quite frankly don't care enough to go the extra mile and look. I'm a player of audio games, and I will play and or pay for games of game creators who do not sever their main line of pr because they don't like what someone said to them. Fuck the rest.Thanks kindly and have a phenomenal day.

URL: https://forum.audiogames.net/post/438057/#p438057




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Re: Favorite audiobook narrators?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: Favorite audiobook narrators?

Well this topic was about favorite narrators, I didn't think of mentioning TTS voices, but now that we're into it, I read most books with NVDA with eloquence. It's easier for me to grab a book I want to read from bookshare, and read it. I try to hear voices in my head of the characters, and if the book is especially good, I really am able to get going and really live the story! For me it's like having the world's greatest show going on in my head. Using eloquence for me leaves a sort of blank slate that I can fill in with my imagination.

URL: https://forum.audiogames.net/post/438056/#p438056




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Re: Warsim the realm of aslona

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Warsim the realm of aslona

In the north lands, there is a champion academy.

URL: https://forum.audiogames.net/post/438055/#p438055




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Re: Warsim the realm of aslona

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Warsim the realm of aslona

Lol was there a way to train some of your character or men or whatever you call them in this game?I created a grand champion tournament on my arena and i bet all my gold coins on my chosen champion but then he lost! what the heck? I thought that my chosen champion to represent me is very strong cause he has 256 strength but then he was eliminated toward the end of the tournament.

URL: https://forum.audiogames.net/post/438054/#p438054




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Re: accessible PSP Games?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: accessible PSP Games?

a question for those who plays the MLB games. any idea on what are the controls when fielding assist, auto base running, and adaptive pitching is active?

URL: https://forum.audiogames.net/post/438053/#p438053




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

For those who have played this game. Why not reach out to the developer of this game and share your concerns and bugs that you have found?Also have anyone made any suggestions to the developer on how this game can be improve? Any time that I get a game and I have notice these kinds of things I reach out to the developer.

URL: https://forum.audiogames.net/post/438052/#p438052




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Re: Our new IOS game Tank Battle.

2019-06-01 Thread AudioGames . net Forum — New releases room : nolly via Audiogames-reflector


  


Re: Our new IOS game Tank Battle.

Honestly, I stopped looking at the wind speed, as it really doesn't seem to affect my shots much. I'm able to one shot nearly everything just by using simple math.Just use the shell closest to the range needed (without going over) and minus about 1 degree for every 10 in distance from you. If an enemy is around 933 from you, use the longest range shell (1000) with an elevation of about 37 or 38. Hasn't let me down yet.

URL: https://forum.audiogames.net/post/438051/#p438051




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Re: Our new IOS game Tank Battle.

2019-06-01 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: Our new IOS game Tank Battle.

I'm a little confused on shooting the enemies.I get that you have to take wind into considderation and so on, but I keep finding myself looking at the enomies range, only to press the elivation button and hear the gun shell sound.In the end, I end up just ramming my way through, and obviously that doesn't get me ver far Can someone give me a bit of advice?

URL: https://forum.audiogames.net/post/438050/#p438050




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Re: something weird with my pc after a windows upgrade

2019-06-01 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector


  


Re: something weird with my pc after a windows upgrade

Lol that’s a  feature. I really like it in windos 1903

URL: https://forum.audiogames.net/post/438049/#p438049




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Re: something weird with my pc after a windows upgrade

2019-06-01 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector


  


Re: something weird with my pc after a windows upgrade

In 1903, screen readers will now read the new volume level when the volume changes when pressing media keys. In NVDA 2019.2, NVDA will only announce the most recent volume change, and only when Explorer is focused.

URL: https://forum.audiogames.net/post/438048/#p438048




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Re: If survive the wild can see my location, how can I turn it off?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector


  


Re: If survive the wild can see my location, how can I turn it off?

Oh yes 14. It sounds like them alright. I'm not going to disagree on it being unfair. I think you mean redspot by that other game. And that game's admin system was bs. Just simply put. And good luck to get sam to unban you.

URL: https://forum.audiogames.net/post/438047/#p438047




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a couple of annoyances with my pc after a windows update

2019-06-01 Thread AudioGames . net Forum — Off-topic room : jesseleivo via Audiogames-reflector


  


a couple of annoyances with my pc after a windows update

So hmm, this is sort of odd, but when I was updating my pc yesterday it sprang up something weird, it's not the end of the world but still annoying.I yesterday upgraded to the Windows 10 May 2019 update (version 1903) with the windows 10 update assistant as windows update didn't register it. Everything was fine, except... For some reason, shortly after the upgrade, I noticed that for one, if I do something on my computer and NVDA goes on and on and on and on... Then suddenly I decide to do some volume control adjustments in the middle. The annoying thing here is, when I adjust system volume, whether it from the volume control thing on the system tray, with the fn comboes, the media control buttons on my keyboard or the volume adjustment wheel on my Logitech G533, NVDA simply says volume, literally translated from my own language what it says, and totally and completely interrupts any speech in memory. Before the update, it didn't do such interrupting whatsoever.After about a million google searches and angry grunts, I found out that this is due to a pop up that has been in existence since Windows 8 and that there is no way windows side to hide it. Surprised how NVDA hasn't been spamming me about it in the past... Though not sure if classic shell had something to do with it and it had to reconfigure with the new operating system and something screwed up hardcore. Maybe the pop up was just there in the top left of the screen every time I used volume controls or the play / pause / next / previous track keys but NVDA did not just react to it, wonder why is it reacting to it now... Even when I hold the media control buttons down NVDA goes v-v-v-v-v-v-v-v-v-v-volume!I wonder if there's some way to fix that, so that NVDA wouldn't go rampant on volume controls or media controls like that, like it hasn't in the past. I thought about a dictionary entry, but you can't just tell NVDA to interrupt certain stuff... I wonder what caused this madness in the end?

URL: https://forum.audiogames.net/post/438045/#p438045




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Re: Dreamland-official version

2019-06-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: Dreamland-official version

If you've been following the thread, you should be aware that the best solution right now is to use a translation solution. That is the way to make the game most playable if you don't speak Chinese.

URL: https://forum.audiogames.net/post/438044/#p438044




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Re: If survive the wild can see my location, how can I turn it off?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: If survive the wild can see my location, how can I turn it off?

My name was Dictator. And i'm not looking for a loopwhole, they unfairly banned me and i want someone to help me. I was banned 2 years ago when my brother was using my computer and they, Jimmy Dubsey banned me because my bro hurt his ego. He started to herass me and my bro stepped in and told him to stop it and he banned me. Just like that other game where if you show opposition to the adms, they target you.

URL: https://forum.audiogames.net/post/438043/#p438043




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Re: Producing Hip hop. Trap. Pop and r music, as a blind person

2019-06-01 Thread AudioGames . net Forum — Off-topic room : sirpdex via Audiogames-reflector


  


Re: Producing Hip hop. Trap.  Pop and r music, as a blind person

If you load the templates as I have suggested above ,  it should make things a lot easier to edit and manipulate to your pleasure .  As if you don't have a midi keyboard you can go into the midi editor and move the items around .

URL: https://forum.audiogames.net/post/438042/#p438042




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Re: Restricted/new users: introduce yourself!

2019-06-01 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Yep, @meow it looks like your theory is confirmed I can't unrestrict you either.

URL: https://forum.audiogames.net/post/438041/#p438041




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Re: bitwise operators

2019-06-01 Thread AudioGames . net Forum — Developers room : goran via Audiogames-reflector


  


Re: bitwise operators

fundamental question actually I suppose i'm familiar with binary as well as what each operator does. I mean how & returns the bits that are true in both operands, how | | returns the bits that are true in one of the 2 given operands and so on, I just fail to figure out how to use them to accomplish something useful LOL.

URL: https://forum.audiogames.net/post/438039/#p438039




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Re: What's your favorite weapon in bk3?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

I almost exclusively rely on the spirit sword. It never lets me down.

URL: https://forum.audiogames.net/post/438040/#p438040




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Re: bitwise operators

2019-06-01 Thread AudioGames . net Forum — Developers room : goran via Audiogames-reflector


  


Re: bitwise operators

fundamental question actually I suppose i'm familiar with binary as well as what each operator does actually. I mean how & returns the bits that are true in both operands, how | | returns the bits that are true in one of the 2 given operands and so on, I just fail to figure out how to use them to accomplish something useful LOL.

URL: https://forum.audiogames.net/post/438039/#p438039




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Re: bitwise operators

2019-06-01 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector


  


Re: bitwise operators

I suppose this might be a dumb question, but are you familiar with binary? You'll need to know it in order to grasp bitwise operations.

URL: https://forum.audiogames.net/post/438038/#p438038




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Re: Road to Rage Revived! hostname leibylucw.com port 6789

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: Road to Rage Revived! hostname leibylucw.com port 6789

Does anyone know if Uncle Susi is still a thing and how to activate it? I thought you just had to send a chat message saying those two words and you'd have some insane sounding gun.

URL: https://forum.audiogames.net/post/438037/#p438037




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-06-01 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

But I'm catching exceptions when update checking fails. So, weird. I may have to switch compiler to pyinstaller, but I honestly prefer Nuitka because it doesn't copy dlls to the temporary folder.

URL: https://forum.audiogames.net/post/438036/#p438036




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Re: bitwise operators

2019-06-01 Thread AudioGames . net Forum — Developers room : goran via Audiogames-reflector


  


Re: bitwise operators

Thanks guys! I was actually about to abandon this concept for now as it was a bit more complicated than what I have worked with so far, since I had no idea about its use and that gave me little incentive to bother with it. Although some of what you guys have wrote are too advanced for me at this stage to make complete sense of, but at the same time, you have given me a lot of things to look up, take note of for later, and/or look forward to  .A couple more questions (I have a feeling that they will be far from my last questions):kaigoku mentioned truth tables to work with for  practicing  the use of those operators, and I have seen other people refer to them as well while explaining logical operations and such. I have tried to look it up, but I haven't been able to grasp the making of it so far, not sure if it's because of the inaccessibility of the way they are represented, or i'm to blame myself  . So is there any specific resource or way with which the construction of truth tables can be made/learned easier?also, Could you refer me to or give me a very simple practical example of how the bitwise operators can be used to do arithmetic operations or any other operation which is easy to understand for a newbie? Code example I mean.Thanks again for bearing with my noob questions 

URL: https://forum.audiogames.net/post/438035/#p438035




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Re: What ever happened to the sims game for the blind?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: What ever happened to the sims game for the blind?

If this project is as epic as it sounds, I hope you guys intend to take donations at least. I would be more than happy to contribute if I can.

URL: https://forum.audiogames.net/post/438034/#p438034




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Re: Favorite audiobook narrators?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : matt1211 via Audiogames-reflector


  


Re: Favorite audiobook narrators?

The team who narrates the Wheel of time and the Stormlight Archive. Michael Cramor and Kate Redding?I'm sure I spelt those names wrong. Oh well. I think they're pretty good.

URL: https://forum.audiogames.net/post/438033/#p438033




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

Why not shed some light on it then.

URL: https://forum.audiogames.net/post/438032/#p438032




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

Well @35 it's certainly not true. You have the right to your opinion, of course, but I mean... Yeah.

URL: https://forum.audiogames.net/post/438031/#p438031




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Re: accessible games, emulators, all you can play!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

Woo thanks!

URL: https://forum.audiogames.net/post/438030/#p438030




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-06-01 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Maybe try running it 10 times, and then several times at different times of the day.Maybe Nianchan's server was down that time and it crashed.

URL: https://forum.audiogames.net/post/438029/#p438029




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-06-01 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

You need to sell about 10, if memory serves.

URL: https://forum.audiogames.net/post/438027/#p438027




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Re: Road to Rage Revived! hostname leibylucw.com port 6789

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: Road to Rage Revived! hostname leibylucw.com port 6789

I think it might have something to do with versioning. I'm going to go ahead and say that if you plan on accessing the server, use the fork provided by Mason. You can grab ithere.This is the exact copy I'm using, maps included.

URL: https://forum.audiogames.net/post/438028/#p438028




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Re: What's your favorite weapon in bk3?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

You may only be able to press R once you've caught something with your snake chain.

URL: https://forum.audiogames.net/post/438026/#p438026




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

Well, I have not been on the forum for a while because I haven’t had time. I just saw it today

URL: https://forum.audiogames.net/post/438025/#p438025




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New Sonus Interactive forum is up.

2019-06-01 Thread AudioGames . net Forum — Off-topic room : Ceiling Feeling via Audiogames-reflector


  


New Sonus Interactive forum is up.

For anyone who is enthusiastic about developing games for the Sonus Interactive console (the super exciting console designed specifically with audio games in mind), I just started a forum where you can share your projects and get assistance on producing games and the GDE software itself. If you want to check it out, visit http://pcp-forums.epizy.com and to find out more about SI, visit http://sonusinteractive.co.uk/. Together, we can raise awareness of this amazing project!

URL: https://forum.audiogames.net/post/438023/#p438023




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Re: Dreamland-official version

2019-06-01 Thread AudioGames . net Forum — New releases room : ricardo0922 via Audiogames-reflector


  


Re: Dreamland-official version

Ok so I have two questions. I have been following a lot of what has been going on here on the thread and have tried to play the game a few times here and there. However, I run into two major problems:1: I don't speak Chinese so I don't understand what a lot of the NPCs are saying.2: My installing is using SAPI, and everything is in english except the name of places. I can't tell where I am, because none of the location info is in English. I'm not sure if they are street names, stores, or anything. Am I missing something? Is there a way to fix this to make it at least somewhat playable? Thank you.

URL: https://forum.audiogames.net/post/438024/#p438024




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-06-01 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi everyone,Do you need to sell every single piece of goblin equipment to Gerome in order to complete the Tools of the Trade quest or not? I have defeated several goblins and obtained several goblin-made pieces of equipment. How can I give these to Gerome?Cheers,André

URL: https://forum.audiogames.net/post/438022/#p438022




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Re: Buying a new headset, help needed.

2019-06-01 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Re: Buying a new headset, help needed.

I got a Steel-Series Arctis Pro + GameDac (which works via USB, but can also be used with a 3.5 mm jack), and the sounds are impeccale. While it is expensive, there might be a sale on Prime Day on Amazon.  I tried the Turtle Beach Ear force for a while, but they just didn't sound the best. I would agree with @2 regarding the Arctis 5: it should be good, but I would just suggest anything from Steelseries, if you can, the Arctis Pro.

URL: https://forum.audiogames.net/post/438021/#p438021




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Re: What ever happened to the sims game for the blind?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : jimmy69 via Audiogames-reflector


  


Re: What ever happened to the sims game for the blind?

I’m sorry, but I don’t really know what this is. Can someone explain what the   SIM’s  or in detail please? Thank you

URL: https://forum.audiogames.net/post/438020/#p438020




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Re: What's your favorite weapon in bk3?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

Nod, as I have said, if i wielded the snake chain that i have crafted and fight multiple monster or even a single monster, if I press r or shiftplusr, nothing happen. Its like this snake chain is just an ordinary weapon only.

URL: https://forum.audiogames.net/post/438019/#p438019




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Re: A re-occurring nightmare, what do you guys think?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: A re-occurring nightmare, what do you guys think?

It’s been awhile since I’ve posted. It doesn’t really occur as much as it used to, but when it does it is a lot worse. I am about to go to sleep so I’ll see what happens.

URL: https://forum.audiogames.net/post/438017/#p438017




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Re: Another question about pythonic syntax, yea!

2019-06-01 Thread AudioGames . net Forum — Developers room : sito via Audiogames-reflector


  


Re: Another question about pythonic syntax, yea!

yeah. i noticed it while i was going through the python documentation. Honestly it seems that list comprehentions aren't that useful because you can only add and remove things in a list by making a new list. I think that if you're going to add something to a list you better off using the append method or if you're going to combine 2 lists together just use the extend methods. It might be good to use tlist comprehentions if your'e going to do really simple expressions with them but once you want to do more complicated code you're just better off writing stuff on seperat lines and using the built in methods for lists. Feel free to correct me if i'm wrong.

URL: https://forum.audiogames.net/post/438018/#p438018




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

I just agree with post 13, nothing more to add. Thank you, I'll pass.

URL: https://forum.audiogames.net/post/438016/#p438016




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-06-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

And how odd... it just started working again!

URL: https://forum.audiogames.net/post/438015/#p438015




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

Having to press a button to find out where I have to go next doesn't sound like a very good game to me, personally. I only bought one previous title, flarestar, and that was a huge disappointment. Even when I got past the sluggish response and bugs, the game itself just wasn't interesting.

URL: https://forum.audiogames.net/post/438014/#p438014




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

I never needed to think. The only interesting bit about the game is when you exorcise, i love that latin text.

URL: https://forum.audiogames.net/post/438013/#p438013




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Re: list of places to find sounds and music

2019-06-01 Thread AudioGames . net Forum — Developers room : supremekiller via Audiogames-reflector


  


Re: list of places to find sounds and music

@defender glad i could help 

URL: https://forum.audiogames.net/post/438012/#p438012




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Re: Road to Rage Revived! hostname leibylucw.com port 6789

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : meiffert via Audiogames-reflector


  


Re: Road to Rage Revived! hostname leibylucw.com port 6789

hmm, I have 60 maps in a folder server, @the map on the server doesn't match with your wersion.

URL: https://forum.audiogames.net/post/438011/#p438011




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Re: What's your favorite weapon in bk3?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

My favourite weapon is the cat spear it's so damned fast

URL: https://forum.audiogames.net/post/438010/#p438010




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

You mean like right now?Because the number of topics discussing "clones" has now outpaced the number of topics about actual "clones".Good job everyone!Did the last three topics this week just like this one somehow not answer your burning questions?I am glad this exposure seems to be causing more of the Iranian and turkish kids in particular to start coming around to the idea that code/sound steeling is lame and results in a shitty game 9 times out of 10 though.  It may give their peers a moment of pause when considering making their own ripoff...Still, flooding the forum with repetitive and similar content isn't going to help, particularly when the latest ripoff game topic was a couple weeks ago.  Seems like a pretty delayed reaction...  And the mods already handled it.

URL: https://forum.audiogames.net/post/438009/#p438009




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

You mean like right now?Because the number of topics discussing "clones" has now outpaced the number of topics about actual "clones".Good job everyone!  (highfive)Did the last three topics this week just like this one somehow not answer your burning questions?I am glad this exposure seems to be causing more of the Iranian and turkish kids in particular to start coming around to the idea that code/sound steeling is lame and results in a shitty game 9 times out of 10 though.  It may give their peers a moment of pause when considering making their own ripoff...Still, flooding the forum with repetitive and similar content isn't going to help, particularly when the latest ripoff game topic was a couple weeks ago.  Seems like a pretty delayed reaction...  And the mods already handled it.

URL: https://forum.audiogames.net/post/438009/#p438009




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

The number of topics talking about clones has now outpaced the number of topics about actual clones.Good job everyone!Did the last three topics this week just like this one somehow not answer your burning questions?I am glad this exposure seems to be causing more of the Iranian and turkish kids in particular to start coming around to the idea that code/sound steeling is lame and results in a shitty game 9 times out of 10 though.  It may give their peers a moment of pause when considering making their own ripoff...Still, flooding the forum with repetitive and similar content isn't going to help, particularly when the latest ripoff game topic was a couple weeks ago.  Seems like a pretty delayed reaction...  And the mods already handled it.

URL: https://forum.audiogames.net/post/438009/#p438009




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

The number of topics talking about clones has now outpaced the number of topics about actual clones.Good job everyone!

URL: https://forum.audiogames.net/post/438009/#p438009




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Re: Darkened chain, a new horror game for the blind!

2019-06-01 Thread AudioGames . net Forum — New releases room : yousuf via Audiogames-reflector


  


Re: Darkened chain, a new horror game for the blind!

hi guys.here's the link of the game, along with the language file inside it.http://www.fileconvoy.com/dfl.php?id=g6 … 1e7895068abest regards.Yousuf.

URL: https://forum.audiogames.net/post/438008/#p438008




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Re: Darkened chain, a new horror game for the blind!

2019-06-01 Thread AudioGames . net Forum — New releases room : yousuf via Audiogames-reflector


  


Re: Darkened chain, a new horror game for the blind!

hi guys.here's the link of the game, along with the lang file inside it.http://www.fileconvoy.com/dfl.php?id=g6 … 1e7895068abest regards.Yousuf.

URL: https://forum.audiogames.net/post/438007/#p438007




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

Puzzles that force me to think? I have yet to find any part of the game I have to think...

URL: https://forum.audiogames.net/post/438006/#p438006




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Re: preserving the BMMV TV shows

2019-06-01 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: preserving the BMMV TV shows

If I’m not mistaken, I don’t believe there is an entry for Spider-Man : Into the Spider Verse. Is anyone interested in this title? I would be happy to contribute.

URL: https://forum.audiogames.net/post/438005/#p438005




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : visualstudio via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

really, they are not the devs, they are cloners.you get a source code, change some strings, copy and paste other stuff from other games or stuff which are available on the net, or sometimes you might not do that. then you call that a game, you announce it proudly, and when people call you that you are not a dev, you start shouting at them.by "you", i mean cloners.but there is something: when you have many dependencies, which makes your software harder to compile, these cloners are stopped. (bgt codes are easy to compile (by right clicking on the script and pressing compile)), they will not be able to do that.

URL: https://forum.audiogames.net/post/438004/#p438004




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Re: How to get the crazy party script, like open sourced crazy party?

2019-06-01 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: How to get the crazy party script, like open sourced crazy party?

first, you can't get the source code, you can get how it works.optimizations, linking, packing/encryption will help the developer protect the source code.

URL: https://forum.audiogames.net/post/438003/#p438003




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Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why do people talk about cloned games on the forum?

These kids seriously have nothing better to do. Then again, this has probably been a fever dream waiting to happen for the longest time. Given the fact programming languages are free to pick up now, people could've cloned years ago but unless they actually went and bought bgt it would be harder for them to *attempt* to hide the fact that it is a clone. Remember, with the internet and practically anyone and everyone being able to pass stuff around now, mediocrity is far easier spread, I mean just look at more than half of social media. It's also in part due to the fact that some of these kids who are on the internet now may have started out unsupervised, and no one's there to kick their ass in person when they screw up. That's not a language barrier thing either, it happens in the US all the time with under 13 year old people now playing Fortnight like no one's business, being taught bad money-management by microtransactions (you can't avoid at least seeing them) and so naturally they are going to ask their whomever to buy $30 of stuff that will disappear after a few rounds because it's temporary, and of course the developer isn't going to stop that because then the game would not be freemium anymore, and their aim is tons and tons of downloads of course. But I digress. The point is that fewer people are being taught netequette the right way anymore because their actions don't have repercussions serious enough to suit them.

URL: https://forum.audiogames.net/post/438002/#p438002




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Re: accessible games, emulators, all you can play!

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

here is the link to the addonhttps://www.dropbox.com/s/94uhrtqia5j2f … addon?dl=0

URL: https://forum.audiogames.net/post/438001/#p438001




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

hello. i'll say this game is fantastic. i was testing it since january, and i helped to fix lots of map bugs. i must disagree with some posts here: yes, their reputation got better with this new game because really, there are puzzles that force you to think. my fear is that this comments continue they stop developing. i gave support to them since the very beginning, and i'll continue to do so. thanks.

URL: https://forum.audiogames.net/post/438000/#p438000




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Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Why do people talk about cloned games on the forum?

Hi. This is another topic about cloning games. I will state that I do not believe in cloning games. However, if you do it, that is on you. I don’t do it, and I wouldn’t play them, but my thing is this. If you’re going to make a clone, why do you have to talk about it on the forum? Go through the forum history and you’ll see plenty of topics that were closed because the developer cloned a game. Even some of the mods will tell you that those topics were closed because of the games being a clone

URL: https://forum.audiogames.net/post/437999/#p437999




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Re: What ever happened to the sims game for the blind?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: What ever happened to the sims game for the blind?

thums up to you my brother!I think i said wrong but, project like this game, really needs be paid and not this  endless unendless runner, balloon master whitch is not updated long time, so idk this is what i'm thinking.

URL: https://forum.audiogames.net/post/437998/#p437998




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Re: preserving the BMMV TV shows

2019-06-01 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: preserving the BMMV TV shows

@Cinnamon, I sent you a PM.

URL: https://forum.audiogames.net/post/437995/#p437995




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Re: Our new IOS game Tank Battle.

2019-06-01 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Our new IOS game Tank Battle.

thanks dark. yes i got it in the end and am hooked. having the same sort of issue with elevation as yourself though. i have gotten up to wave 7. at the end of each wave do the stars get automatically applied or do you have to click on the amount of stars etc?

URL: https://forum.audiogames.net/post/437997/#p437997




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Re: Buying a new headset, help needed.

2019-06-01 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Buying a new headset, help needed.

I'm going to be keeping a close eye on this topic, since I need a new headset too, and am most likely getting it soon. I'll be able to spend a little more at this point than I normally would have, I've gone through a couple of budget gaming headsets over the past few years, and what I've found is that, for someone who wears headphones almost constantly, the leather on the ear cups starts to flake off, which is gross when it gets stuck to your face and also just not attractive. I would say I don't want to spend too much over $100. The headset I get doesn't necessarily have to be made specifically for gaming, as long as it has above average, but not audiophile sound quality, lots of bass is something I'm into but not required. I don't particularly want to go wireless, so that should help in cutting costs. So keep those suggestions coming, and I'll have a look at them and see if I can settle on something good.

URL: https://forum.audiogames.net/post/437996/#p437996




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Re: list of places to find sounds and music

2019-06-01 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: list of places to find sounds and music

Wow!  This is an excellent resource supremekiller.  Thanks so much for sharing!

URL: https://forum.audiogames.net/post/437994/#p437994




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Re: Becoming a CS Major: Some Questions

2019-06-01 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector


  


Re: Becoming a CS Major: Some Questions

Ah, gotcha. It usually takes some finagling and finding the right places (organizations or even other universities) to get these kinds of things to work.

URL: https://forum.audiogames.net/post/437993/#p437993




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Re: is their any accessible tutorial regarding Adobe audition?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: is their any accessible tutorial regarding Adobe audition?

yeah, the newest version of audition that is accessible is pretty old

URL: https://forum.audiogames.net/post/437992/#p437992




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Re: What ever happened to the sims game for the blind?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: What ever happened to the sims game for the blind?

Yes, Every product from LimeBerry Studios is free. This  is all volunteer work, we aren't making any money off of the games or other services we create.

URL: https://forum.audiogames.net/post/437990/#p437990




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Re: inquisitor, the demo out june 1st in italian

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: inquisitor, the demo out june 1st in italian

These games from this company have always promised more than they deliver. Sorry, I'm passing on tis one. Galaxy Laboratory and Nyanchan are both developers that have beter track records with less games and they've all been free. The only reason noone considers Japanese games when they rant about their favourite games is the fact that most of them need a translator to play. lol Which is unfortunate, because Mainstream games don't make this distinction... people play imports all the time, and on consoles where translation is not possible.

URL: https://forum.audiogames.net/post/437991/#p437991




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Re: Sound pool in Python

2019-06-01 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Sound pool in Python

Right, but what is theta conceptually, not mathematically? As in, degrees tell you what way you're facing, what does theta tell you, though? How is it related to sound and it's positioning?

URL: https://forum.audiogames.net/post/437989/#p437989




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

Nothing can make the situation better. And yes, I understand how absurd this theory sounds, but I've looked at all others and they just don't quite fit, this seems to fit quite nicely.@31 I think you just forfeited any credibility you might have had by calling us all insane, and as a collective. Also, by blindly following another without even looking at any evidence.

URL: https://forum.audiogames.net/post/437988/#p437988




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

IMO that's not even an unreasonable model, because people still get 80% of the game (with no time limitations like a normal demo) and 5 bucks isn't allot to ask when his customer base is so small.  I doubt he had any sound costs, and the idea isn't that original or anything, but unlike Sam's runner it's actually out, and beyond that you can't ignore the time it took to code it.

URL: https://forum.audiogames.net/post/437987/#p437987




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

IMO that's not even an unreasonable model, because people still get 80% of the game without paying and 5 bucks isn't allot to ask when his customer base is so small.  I doubt he had any sound costs, and the idea isn't that original or anything, but unlike Sam's runner it's actually out, and beyond that you can't ignore the time it took to code it.

URL: https://forum.audiogames.net/post/437987/#p437987




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

IMO that's not even an unreasonable model, because people still get 80% of the game without paying and 5 bucks isn't allot.  I doubt he had any sound costs, and the idea isn't that original or anything, but unlike Sam's runner it's actually out, and beyond that you can't ignore the time it took to code it.

URL: https://forum.audiogames.net/post/437987/#p437987




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Re: shooter concept demo gone from the forum?

2019-06-01 Thread AudioGames . net Forum — General Game Discussion : DaddySpice via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

rory-games wrote:So what is all this about? I didnt really follow endless runner since I couldnt get used to the game and sort of gave up, but like, what went on? I did notice all those topics going away though, which seemed strange.he wanted to charge money for another difficulty, and he took away the scoreboard and put a 5 dollar price tag on it

URL: https://forum.audiogames.net/post/437986/#p437986




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Re: is there an aplication for mac os to convert speach to audio files?

2019-06-01 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector


  


Re: is there an aplication for mac os to convert speach to audio files?

YesI have one from the app store calledSpeakLineCheck it out

URL: https://forum.audiogames.net/post/437985/#p437985




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Re: Becoming a CS Major: Some Questions

2019-06-01 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Becoming a CS Major: Some Questions

@30, I know, I am in the states. Even with assistance it may be hard. But I can probably do it -- I have my TVI on call, if you will; she's probably go some ideas of her own.

URL: https://forum.audiogames.net/post/437984/#p437984




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