Re: Aaron's classic audiogame reviews

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Aaron's classic audiogame reviews

HiI really like the idea of doing retrospectives of classic audio games.so I support this idea.Regarding Tarzan Junior, I think it is also one of the best games to start on the subject of audio games.Greetings and thanks.

URL: https://forum.audiogames.net/post/512738/#p512738




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Re: unity and accessibility

2020-03-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: unity and accessibility

@17, the first part of your post made me think of visual programming which I despise.  I won't derail the topic any further. But we could always discuss that somewhere else (I think there was a topic about it somewhere on here...).

URL: https://forum.audiogames.net/post/512737/#p512737




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Re: Light Battles 1: Clash of Lightsabers

2020-03-26 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Light Battles 1: Clash of Lightsabers

When do you think the next update will be posted? Very excited!

URL: https://forum.audiogames.net/post/512736/#p512736




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : marko via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

I use the vault too, for the same reasons. Jayde, try to find the one who is with you. Even Aaron disagreed. To tell where to find an audio deskpribed movie or that you use a site because of such and such reasons isn’t illegal or against the rules.

URL: https://forum.audiogames.net/post/512735/#p512735




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : marko via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

I use the vault too, for the same reasons. Jayde, try to find the one who is with you. Even Aaron disagreed. To tell where to find an audio deskbribed moovie or that you use a site because of such and such reasons isn’t illegal or against the rules.

URL: https://forum.audiogames.net/post/512735/#p512735




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Re: Super liam: I just experienced nostalgia

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Super liam: I just experienced nostalgia

Hiit's curious. I was a couple of years without playing practically any game, and recently I installed several games, and the first one I played again was the Super Liam.Also I think it is one of the best games to start a beginner in audiogames.I honestly think Super Liam is a classic audiogame.And a question that I always had. Which game was released first, the Tarzan junior or Super Liam?Greetings and thanks.

URL: https://forum.audiogames.net/post/512734/#p512734




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Re: playable video mainstream games

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: playable video mainstream games

for those who plays final fantasy X, does anyone have some suggestions how to defeat sin for the first time? every time I kill the sin scales it always summons more of them.

URL: https://forum.audiogames.net/post/512733/#p512733




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Re: Accessible markdown Editor for Documentation

2020-03-26 Thread AudioGames . net Forum — Developers room : Mayana via Audiogames-reflector


  


Re: Accessible markdown Editor for Documentation

Seconded the recommendation for Notepad++, it's a great program with lots of useful features. It's already pretty much accessible from the start, but there's also a NVDA add-on for it that adds a few more features, like accessible autocomplete and bookmarks.

URL: https://forum.audiogames.net/post/512732/#p512732




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Re: Accessible markdown Editor for Documentation

2020-03-26 Thread AudioGames . net Forum — Developers room : Mayana via Audiogames-reflector


  


Re: Accessible markdown Editor for Documentation

Seconded the recommendation for Notepad++, it's a great program with lots of useful features. It's already pretty much accessible from the start, but there's also a NVDA add-on for it that adds a few more features, like accessible autocomplete and bookmarks.

URL: https://forum.audiogames.net/post/512732/#p512732




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

I don't think it is not you who decides what discussions continue and which ones don't. If users of this forum want to further discuss this the matter and they don't share any links or mension the site. I want to see you trying to warn them by stating a rule that they didn't even break by not linking to illegal material or mensioning any site to download copyrighted material.Greetings Moritz.

URL: https://forum.audiogames.net/post/512731/#p512731




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Re: partical bom in bk 3

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : Badshah via Audiogames-reflector


  


Re: partical bom in bk 3

How can I get the particle bomb in BK 3 normal version?

URL: https://forum.audiogames.net/post/512730/#p512730




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Re: undead-assault is back!

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : ricardo0922 via Audiogames-reflector


  


Re: undead-assault is back!

Hi, is the server down? I'm trying to create an account but the client tells me to put in an email address, even though I did, and it won't let me create an account or anything. Perhaps I have the wrong client but I downloaded the build from the 17th of march from undead-assault.com and yes it is the world wide version. Thanks

URL: https://forum.audiogames.net/post/512729/#p512729




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-26 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

@computergamer, have you checked out everything in the computer, including the security faceprints? If you’ve checked all the name you’ll get the names in the intelligents app. To create a disguise, type raven.disguises.create, then select a name from the list that you want to create a disguise with. After selecting a name, you’ll be asked for a file name to save the disguise file as. The next thing is you have to insert faceprints and other files related with the newly created disguise file. Once done, press escape to close the disguise creation app.To load a disguise, type raven.disguises.load, then select a file name that you want to load.

URL: https://forum.audiogames.net/post/512728/#p512728




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Re: Accessible markdown Editor for Documentation

2020-03-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Accessible markdown Editor for Documentation

Notepad/notepad2/notepad++ and Pandoc are the best I know of.

URL: https://forum.audiogames.net/post/512727/#p512727




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Accessible markdown Editor for Documentation

2020-03-26 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector


  


Accessible markdown Editor for Documentation

Hi, I{m looking for an accessible markdown editor that supports exporting to word and html. I have used IAWriter on the Mac and iOS but the accessibility is not all the way there yet on Windows, though I was told they are working on that. Is there an editor that can do these things that is already accessible for Windows? Thanks.

URL: https://forum.audiogames.net/post/512726/#p512726




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Re: Help about the vale

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help about the vale

And for future reference, waiting more than three hours before concluding that nobody has the game would probably be a great idea. We are not at your beck and call.

URL: https://forum.audiogames.net/post/512725/#p512725




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

I did too, a little. I was complacent very early on. But when I started hearing things that alarmed me, I did my research and admitted I'd been wrong. Shit started really getting scary for me when sports started shutting down. It sort of snuck up on me before that.Re: trump:He wants to try and save the economy before it hits bottom; it hasn't yet. Note that this is an election year, and Trump has long held pride about the American economy. What he doesn't realize is that a second or even third wave will hit even harder than the first did. Loosening our grip now is pretty much the worst thing we can do, except for deliberately spreading the virus I suppose. For all of you who live in America, I fear there are tough times ahead, and I fear even more that if America won't shut others out, we may have to band together to shut you in, for the safety of all. I really, really hope it doesn't come to that.

URL: https://forum.audiogames.net/post/512724/#p512724




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Re: Can someone from the UK please help me?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Can someone from the UK please help me?

Hi.I'm sorry but I can't get the show.I'm trying to record with audacity, pressing r, then snapping my fingers a couple times, pressing space to stop then space again to play it, or control a then delete but it doesn't seam to be working.As far as I know; I've selected all the settings correctly.Does anyone know of anything apart from audacity for this kind of stuff that I could try?

URL: https://forum.audiogames.net/post/512723/#p512723




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Re: Let's talk about the racing genre for the blind

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Let's talk about the racing genre for the blind

@12 english version:http://pcyam.com/game2/baribariracing3/hp/eng/spanish version:http://pcyam.com/game2/baribariracing3/hp/spa/the original japanese version:http://pcyam.com/game2/baribariracing3/hp/jpn/Greetings and thanks.

URL: https://forum.audiogames.net/post/512721/#p512721




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

All irrelevant. If you don't get it now, you never will. Or perhaps you refuse.Some people use the vault, and other such sites, for the reasons that TheGreatCarver mentioned. Fine. It's still a grey area, but fine. But just because you do this doesn't mean others share your scruples. What's more, technically we only have your word that you possess these scruples in the first place. It is impossible for us to gauge your honesty, and we're neither equipped to track what you do nor interested in pursuing you to that degree. that's not our job.If we relaxed rule 3, all that would happen is that half a hundred people would claim the same as you have, would say they only use the vault and other places when there is literally no other legal choice. Some might even be telling the truth, but many wouldn't. And many, of course, simply wouldn't bother with pretense at all. They'd just pass around links to copyrighted material. This opens the forum up to potential risk that it doesn't need, gives outsiders the impression that we condone these actions in an official capacity, and generally creates an aspect of forum culture that we want to minimize as much as we reasonably can.Yet again, I want to point out that we are not attempting to control what you do off the forum. But since we're in charge of the forum at present, and since we're asking you not to break the rules, we expect that you'll either abide by the rules or leave. If you choose to do neither, you will eventually be made to leave if the situation escalates far enough. I hate to sound threatening about it, but that is what you may be forcing here.Your inability to share the links you're arguing for in public is not stopping you, or others, from enjoying the things you wish to do so. The only thing it's doing is making it one or two steps harder to do what you want.You think I'm being stubborn, or narrow-minded. I'm not. I'm thinking about it from further down, further out, than you are. Most of you seemingly can't look past the thought that your freedom is being circumscribed a little. You are focused on one aspect of the discussion - one that has absolutely no good future - and you're stretched well beyond your rational means. I advise you let it go. This rule isn't changing, and the way we enforce it isn't changing either. If you encourage folks to visit problematic sites or engage in illegal activity in public, whether it be via direct link or indirect mention with intent to show a person how to do what they want, you will be dealt with.This discussion is over. From here on out, you may as well be talking to yourselves. The only reason I am not locking this topic is because folks have a tendency to throw fits when we exercise that particular power, but this thread has well and truly served its purpose.

URL: https://forum.audiogames.net/post/512722/#p512722




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Re: LION, NVDA universal subtitle reader and more

2020-03-26 Thread AudioGames . net Forum — Off-topic room : jsquared via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

Interval at 0.1 seems a bit low. Doubt OCR will happen that quickly.

URL: https://forum.audiogames.net/post/512720/#p512720




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Re: unity and accessibility

2020-03-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unity and accessibility

@16Unity doesn't allow non-programmers to make games.  You have to know programming to get anywhere with it even as a sighted developer.Lifelines to people who don't know how to program at all don't get us better games.  They only get us more of what we have.  I don't want more of what we have, because frankly what we have sucks.  I know it's sort of taboo to say that, but it's true.  Games don't primarily differentiate themselves through everything but the gameplay; if that were true we'd call them movies or maybe visual novels.  There are tons and tons of outlets for artistic blind people who don't want to learn to program; they don't need to make games that all have identical gameplay to all the other games.  And I don't think this persistent idea that audiogames.net believes in where somehow you decide to learn whatever and then game occurs is particularly good either: even sighted programmers doing this quickly discover that games are actually one of the hardest things to code.Unity being accessible and somehow ergonomic, or Godot, or whatever else, that'd be cool. I'm not dismissive because I don't want it, and Nolan is known to me and capable of making Godot happen if anyone can.  Indeed, Godot being open source makes it not at all a bad place to try: it may be possible to turn off enough things.I've spent a lot of time thinking about audiogames and the kinds of constraints audiogames need to have to be playable over the years, and (for example) most of what Unity does starts at figuring out what all you have to turn off (namely the third dimension, in many cases the concept of continuous space as opposed to tiles, etc).  At the end of the day one of these being accessible might make some things easier--in particular networking is a big one--but it isn't going to be the end-all that people like to think it is.Unity isn't sighted BGT, nor is it aimed at the same people.  Unity starts well after where BGT stops teaching.  They're not really even comparable.  There is this idea that Unity is sighted BGT and if we have sighted BGT it's better than BGT, but that's not actually how this plays out.The problems with audiogames aren't technical, they're social.  Taking a sighted game engine and making it accessible to blind programmers isn't going to suddenly make the programming easier.  What makes the programming easier is one of us who has a lot of experience here having the time to write a book or something to that effect, or getting a time machine and making everyone start fumbling around with Python in 2014 or so so that the audiogaming circles would now have good experience with open source instead of being random BGT includes spread across dropboxes, or making people stop complaining and causing drama all the time so that when someone thinks about doing something paid or online their first thought isn't that they're going to have to deal with it for the rest of forever.I know that if I leave that there I'm going to be misunderstood and then people are going to get mad at me for the wrong reasons, so let me be really clear in order that you can be mad at me for the right ones: I'm not saying that it's valueless if one of these are accessible; I'm saying that, if one of these being accessible fell out of the sky onto this forum tomorrow, it wouldn't change anything for anyone who is still trying to learn to program because it's not aimed at people who are trying to learn to program in the first place, and it wouldn't fix the social problems that have held us back for as long as I've been on this site.  A couple years or more after it happened we'd still have the sorts of games we have now instead of this mythical better thing that they're supposed to enable, save perhaps for a few by people who could have done without the tools to start with.  That doesn't mean the tools couldn't be helpful, but the tools aren't coming to save us, even if someone had infinity money to throw at Unity, because not having Unity isn't currently the primary problem.

URL: https://forum.audiogames.net/post/512719/#p512719




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Re: Issue with NVDA and desktop icons

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Issue with NVDA and desktop icons

Those of you who are having this issue, what version of windows are you running?  On win10 and haven't seen it so trying to figure out if it can be reproduced by some means.  Never had it on 7 either.

URL: https://forum.audiogames.net/post/512717/#p512717




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Re: undead-assault is back!

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: undead-assault is back!

@tony78:Thanks tons. That fixed it. Any idea why that happens?

URL: https://forum.audiogames.net/post/512718/#p512718




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Re: HSP documentation in English?

2020-03-26 Thread AudioGames . net Forum — Developers room : juan reina via Audiogames-reflector


  


Re: HSP documentation in English?

Yeah, I was kinda wondering that as well. does anyone know where to find this? I would like to try out HSP.

URL: https://forum.audiogames.net/post/512716/#p512716




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Re: Let's talk about the racing genre for the blind

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: Let's talk about the racing genre for the blind

Post 2 where can I get BariBariRacing?

URL: https://forum.audiogames.net/post/512715/#p512715




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Re: Issue with NVDA and desktop icons

2020-03-26 Thread AudioGames . net Forum — Off-topic room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Issue with NVDA and desktop icons

This sounds like a problem that i used to have until i got a new computer. If i use NVDA for too long, it would start not only saying the same thing its on about 5 times, but then I couldn't silence it with control and it would not instantly read the next thing, until i restarted NVDA. It was extremely annoying, especially when your computer takes about 30 seconds to load NVDA because its old and the almost 5 gigs of nvda add-ons you have in your user ocnfiguration. uhg. Even after i removed the 5 gigs of add-ons, compressed it into a zip, my config was almost 2 gigs.

URL: https://forum.audiogames.net/post/512714/#p512714




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : juan reina via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

TheGreatCarver, that's what I'm trying to tell him, but Jayde looks like he's only thinking about legal and non legal. I watch netflix when my cousin comes over, and that's legal and that's because he's fortunate and he said when he's here, I can use it.So when he's not I use the audiovault.Look man, I'm not supporting piracy on this one, i'm just really, at least against this part of the rule. And I will say this, and i'll keep my word on this, it's OK for mee when roms and torrents and cracked software to PM. well for torrents, I'll make sure they're legal before I post, don't worry. But for AV, I will stic by this.

URL: https://forum.audiogames.net/post/512713/#p512713




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-26 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

exit from your ship first

URL: https://forum.audiogames.net/post/512712/#p512712




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Yup @330 I went through the same process as you and feel the same way.

URL: https://forum.audiogames.net/post/512711/#p512711




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Yup @330 I went through the same process as you.

URL: https://forum.audiogames.net/post/512711/#p512711




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Re: LION, NVDA universal subtitle reader and more

2020-03-26 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

Hi.This addon is awesome!It's not perfect, but it's way better than the thing where you press c on youtube to read the subtitles.

URL: https://forum.audiogames.net/post/512710/#p512710




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Re: Python: Getting started?

2020-03-26 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Python: Getting started?

Hey dude, I say go for it! You're examples already helped out so many people. doing a full how to would be awesome.

URL: https://forum.audiogames.net/post/512709/#p512709




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Re: Zombies, run releases homefront lockdown mission

2020-03-26 Thread AudioGames . net Forum — New releases room : Wes Hollow via Audiogames-reflector


  


Re: Zombies, run releases homefront lockdown mission

For sure, no trouble at all. Thanks for all your work on the DB, its appreciated.

URL: https://forum.audiogames.net/post/512708/#p512708




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Re: unity and accessibility

2020-03-26 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unity and accessibility

13, if Unity were to become accessible, you know wwhat that would mean? The audiogame/accessible gaming market will have a boom of sorts. Think about the huge number of accessible games that could come from accessible unity, or the thing that 14 is working on. To established developers like you these sorts of things are the lazy fat man way out, but to a teenager who has loads of time, an active imagination, and a drive to try and create, these kinds of things are a kind of life saver of sorts. Holding us off until we learn a proper programming language like Python, Java or C. I think its a simular story for BGT, although I think more blindie kids, or pretty much anyone who has time can really benefit from unity becoming accessible. You really shouldn't dismiss these kinds of things so quickly. You should instead look at the reason why it would be such a huge deal. Why its important that we try to make these kinds of things accessible. I've said that when sabyl comes out we'll have games with simular mechanics, however if the creator has a big imagination, they can differentiate themselves by the storyline. The music, the map design, etc. And I think that's how all games  seperate themselves. So the big deal is it will inject the accessible/audiogame market with a huge surplus of life.

URL: https://forum.audiogames.net/post/512707/#p512707




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

My perspective has drastically changed since I last posted on this thread. I was far too complacent and didn't do any research/reading into the situation but still made claims as if I did.Social distancing might sound like a buzz phrase to invoke some hollowed-out ideas about how to handle this pandemic, but considering the high level of consistency among the healthcare community internationally, I'd say this checks out.While I might not be in any tangible danger of contracting the virus or spreading it to my family, my actions bear significant consequence for others. This is more important than just my family, friends, or even local community. What I do with myself could have a huge impact on folks out of town, state, etc. Is that a stretch? Sure, but the point here is that I'm not risking anything if it can save a hospital bed, ventilator, or life.Far too many of my friends have remained complacent because they don't believe the spread of COVID19 is as threatening as the effects of shutting down businesses is or even other illnesses themselves. I'm avoiding certain people because they refuse to read and understand the significance of the situation, and I refuse to have an argument over something that is plainly evident to see needs to be taken seriously. That in noway minimizes the effects this has on the economy, declining mental health, or come what may from this pandemic, but people tend to minimize the severity of the spread of the virus when they begin discussing the effects the virus has on huge facets of life, treating them as if they are the only focal point of prioritization.Maybe I'm being too harsh and erring on the side of caution more than I ought to, but these are just my thoughts at present.

URL: https://forum.audiogames.net/post/512706/#p512706




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Re: undead-assault is back!

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: undead-assault is back!

@Maranatà nope. Besides, it would be better to walk there as you'll be able to regenerate health and battle zombies along the way. You can press c to find out how far away you are from the coordinates.

URL: https://forum.audiogames.net/post/512705/#p512705




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : TheGreatCarver via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

I use the Audio Vault when I need to find an audio description track that I can not obtain legally. That usually means old movies, as well as TV shows that I can´t stream or download from iTunes, Netflix etc. So please understand that not everyone is looking to use the vault as an opportunity to deprive people of income or to buck the system. Many of us use the vault to access material that we would not otherwise be able to access accessibly.

URL: https://forum.audiogames.net/post/512704/#p512704




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-26 Thread AudioGames . net Forum — New releases room : Mellowwind via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

Rio Aryo wrote:Go to earth or mars.Then after arriving on earth or mars, on the top page try to find a link called the district government.Press enter, and later you will be taken to the government website.On that page you can register as an official member of the earth or mars.can't find it anywhere

URL: https://forum.audiogames.net/post/512703/#p512703




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Re: Help needed with my research

2020-03-26 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Help needed with my research

try blind.reddit.com(Make sure you describe what the survey is about and who you work for in the title)Feel free to post it on askblindpeople.reddit.com as well.

URL: https://forum.audiogames.net/post/512702/#p512702




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Re: Let's talk about the racing genre for the blind

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Let's talk about the racing genre for the blind

HiTop speed 3 and Baribari RacingThese 2 are the ones I like the most and the best racing games for me.I also think it is quite disappointing that Top speed 3 after so many years is still the best racing game we have available.Greetings and thanks.

URL: https://forum.audiogames.net/post/512701/#p512701




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Re: Let's talk about the racing genre for the blind

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Let's talk about the racing genre for the blind

This brings up a question that I've had for a while. In Forza, can you actually tell where you're going, or does the game just drive for you like Mario Kart, but with better assists? Are there indicators of the optimal route to drive and when turns are coming up?

URL: https://forum.audiogames.net/post/512700/#p512700




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Re: zdsr?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : 拓海 via Audiogames-reflector


  


Re: zdsr?

If you use win10 system, it is more suitable to use the commercial version of zdsr.The more powerful features areSurveillance, OCR recognition, real-time translationYou can also add comments to elements that have no name. For example, when browsing the web, some buttons or edit boxes do not have names. You can add names to these buttons.Special support is provided for some third-party software.E.g. adobe audition3.0.1reaperVisual StudioIn addition, word and excel also made special support.

URL: https://forum.audiogames.net/post/512699/#p512699




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-26 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

I am liking this game so far.

URL: https://forum.audiogames.net/post/512698/#p512698




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-26 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Hi! Thanks mayana. I didn´t know I was in a dialogue. I was able to finish all the muffin tutorial levels at the moment. Now I am at Raven´s mission in ep 2 trying to create a disguise. I am a bit unsure if I really understand how to create a disguise. Can I get some hints?

URL: https://forum.audiogames.net/post/512697/#p512697




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Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-26 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: CityInc: an accessible passtime for micromanagement gamers

The upgrade itself does not follow you to the new city.  You have to re-purchase it every time you restart if you want it.

URL: https://forum.audiogames.net/post/512696/#p512696




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Re: CityInc: an accessible passtime for micromanagement gamers

2020-03-26 Thread AudioGames . net Forum — New releases room : MasterChief via Audiogames-reflector


  


Re: CityInc: an accessible passtime for micromanagement gamers

Yeah I know I'll be getting them again and even more.However, my question is more about the upgrade it self if it follows me to a new city or not.As it stands, I really can't sacrifice 1 citizens right now, but I'll gladly do it if the citizen upgrades don't reset.I don't know what is it about this game, but it's so addicting

URL: https://forum.audiogames.net/post/512695/#p512695




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Re: zdsr?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: zdsr?

Thanks for the article link! However when I try to download it, it always fails after around 10 mb is downloaded 

URL: https://forum.audiogames.net/post/512694/#p512694




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Re: Warsim: The Realm of Aslona' 35% OFF @itch.io (must have for rpg fans)

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : Wastelander via Audiogames-reflector


  


Re: Warsim: The Realm of Aslona' 35% OFF @itch.io (must have for rpg fans)

Thanks for the awesome support so far guys, Warsim has just had a massive 189 feature update!Check the details out here: https://forum.audiogames.net/topic/1655 … y/page/88/

URL: https://forum.audiogames.net/post/512693/#p512693




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Yes, that's what I was more or less saying, just in a less flowery fashion. Believe me, I have reasons to be scared and concerned right now, so it offends me on a personal level that Trump is actually trying to say that things can get back to normal so quickly.In PA right now, the number of confirmed cases is steadily rising, mostly centered in Philadelphia, which makes a lot of sense, as it's a major city. I have a few friends who live there, so that in itself is of some concern. I'm fortunate to live in a county that has had next to no cases. I suspect that this is due to the fact that it's so rural. Since this is (possibly) having a potentially profound effect on me, though, the last thing I'm feeling is complacency.

URL: https://forum.audiogames.net/post/512692/#p512692




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Yes, that's what I was more or less saying, just in a less flowery fashion. Believe me, I have reasons to be scared and concerned right now, so it offends me on a personal level that Trump is actually trying to say that things can get back to normal so quickly.In PA right now, the number of confirmed cases is steadily rising, mostly centered in Philadelphia, which makes a lot of sense, as it's a major city. I have a few friends who live there, so that in itself is of some concern. I'm fortunate to live in a county that has had next to no cases. I suspect that this is due to the fact that it's so rural. Since this is (possibly) having a personal effect on me, though, the last thing I'm feeling is complacency.

URL: https://forum.audiogames.net/post/512692/#p512692




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Yes, that's what I was more or less saying, just in a less flowery fashion. Believe me, I have reasons to be scared and concerned right now, so it offends me on a personal level that Trump is actually trying to say that things can get back to normal so quickly.

URL: https://forum.audiogames.net/post/512692/#p512692




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Re: Resources to Prepare for Technical Coding Interviews

2020-03-26 Thread AudioGames . net Forum — Developers room : Munawar via Audiogames-reflector


  


Re: Resources to Prepare for Technical Coding Interviews

@Kaigoku nailed it. This is how interviews generally work at larger companies, though I've seen over time a more mindfulness of time and the realization that you have options, so if a company gives you something that takes a really long time, chances are candidates will look elsewhere.One website I've gotten great tips for interviews from is Software Clown: https://codewithoutrules.com/softwareclown/This will really help you in what to expect and contains the most variety because of this person's experience (they trump all of us writing in this thread, so it's best to take it from the pros on this one.)

URL: https://forum.audiogames.net/post/512691/#p512691




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Re: zdsr?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: zdsr?

I am using it now. its wared! hmph..

URL: https://forum.audiogames.net/post/512690/#p512690




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Re: Help needed with my research

2020-03-26 Thread AudioGames . net Forum — Off-topic room : lukas via Audiogames-reflector


  


Re: Help needed with my research

Hi everyone,I've started receiving answers (already got two sets) to the survey even though noone has answered here yet. I would like to thank everyone a great deal, and I appreciate the constructive feedback about the survey I received in its final question. I'll make the mentioned change shortly.I know it's asking a lot when I have nothing to give you back in return, and it takes quite a bit of time to fill it out, but I would really be grateful if those who haven't done so yet could actually fill it out too. I do need some hard data to back up my claims after all and I don't have too much time to send the presentation in its final state for review. :-)Can anyone recommend me other places (forums) for blind people where I could post this to? I'd prefer to avoid Facebook or Reddit if possible, but time is really running out for me after all, so I'll take anything that's out there.Thanks a lot once again.Lukas

URL: https://forum.audiogames.net/post/512689/#p512689




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Re: Python: Getting started?

2020-03-26 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python: Getting started?

A few other resources you might find useful are [OpenAL PyLite v1.2] for advanced audio, like HRTF, 3D positional audio, EFX, recording, etc. Comes with examples. Another would be the [Tolk] screen reader library, it unfortunately looks like the official distro of which is borked. There's also a Tolk test script [here].

URL: https://forum.audiogames.net/post/512688/#p512688




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Re: Resources to Prepare for Technical Coding Interviews

2020-03-26 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector


  


Re: Resources to Prepare for Technical Coding Interviews

The top website, and I mean the one a lot of people visit to practice, is LeetCode.There is also GeeksForGeeks.LeetCode has a list of problems on which you can practice from easy to hard. There are a lot of free gems in this list. However, to get complete access to the full list, you can pay about $35 USD per month. Kind of worth it for about 2 months if you can really settle on studying.GeeksForGeeks is kind of cool because all of the material is free. Some of it is in broken English, however, but still very valuable.FreeCodeCamp has some Algorithms and Data Structures training too and all for free. There are plenty of people on YouTube who do technical interview tutorials. You just have to determine which work for you.My recommendation: Learn a language and know it well for a coding interview. Most companies that have this as part of the process will allow you to pick any language, and it benefits you to stick to a language you know really well. I always used to pick Python or _javascript_ because these languages were the easiest to pick up and refresh on.AdventOfCode is a good website too. It has some good problems on which to practice.There is no shortage of practice material and tutorials. All you need is motivation and commitment because many companies have the coding interview as part of their process.Additionally, there are some interviews that will test you on your system design skills. A good resource to learn or freshen up on this topic is the System Design Primer.I think college was great in teaching me about Computer Science, but not so much at preparing me for software Engineering. And yes, there is a difference in some respects.So, definitely take time to build projects, get familiar with latest technologies, and really commit to learning even after college. BTW, a good podcast is SoftwareEngineeringDaily.Software Engineering salaries are really great!Let me know if you have questions. Slight brag, I landed offers at big name companies, which honestly, isn't such a big deal. The system is so structured enough to where if you just learn patterns/data structures and certain algorithms, you're pretty much set.

URL: https://forum.audiogames.net/post/512674/#p512674




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Re: Resources to Prepare for Technical Coding Interviews

2020-03-26 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector


  


Re: Resources to Prepare for Technical Coding Interviews

So, just to add on to my response a bit, there are usually a few rounds of interviews for a software engineering position, or many tech positions for that matter. I'm sure you already knew that.Software engineering interviews are the ones I am most familiar with. I'm not sure what you want to do (whether that's software engineering, QA, devops, etc). There is so much to do with a CS degree on hand, and even more if you've had some prior professional experience.Anyway, the first round is an informal conversation with a recruiter, followed by a possible conversation with a hiring manager. Also, sorry, I'm assuming these jobs are in the US. Wow! So many assumptions.Then, there is a technical interview. This can take on a couple of forms. Two of the most common, and the ones I've usually encountered, are the coding interview, or the take home assignment style of interviews. I should note that this first technical interview is usually done over the phone or on some other conferencing platform.Most of the resources I pointed to in my initial response would be helpful to study if you get the coding interview. You get an algorithm problem from an interview over the phone, or some other online calling platform, and you're expected to talk through and write code for your solution. In my opinion, if you get a coding interview, I consider this good luck. This is because coding interviews are kind of structured and somewhat predictable if you've done enough problem solving exercises.the second type of technical interview is the take home exercise. Basically, you are given a problem with requirements, and you should expect to develop something that matches these requirements. Most assignments I've received in this manner have been full stack projects. They're kind of fun and my preferred way of interviewing. Although, sometimes, you might be given a project with only front end considerations, or back end. For this interview, be prepared to know many things: Back end technologies, good front end development practices, databases, perhaps containerization or cloud technologies, and probably others. It really depends on the project requirements. I would say to know these things anyway for many jobs.Then, if you do well in this round, you go on to yet another round of interviews.These are the awesome on sight interviews! You go to the company's headquarters, and get to do a few more fast, or slow, rounds of interviews. This part, at least for me, has always been variable in the amount of interviews I've had to do. But they've all taken place in a single day. I've had up to 5 interviews in one day. Oh, and lunch. hahaThere are three main types of interviews I've encountered here: more coding interviews (also known as whiteboarding interviews, for which I usually just use my laptop), the system design interviews about which I briefly spoke, and the behavioral interviews.The behavioral interviews are basically things you would answer at pretty much any interview. People are looking to see if you would be a good person to work with, how you handle stress, your weaknesses, strengths, etc. Also, at companies like Facebook and Google, I was taken around to ask potential teams I would be joining about their work, and kind of a general tour.This has been my general experience with bigger companies. For startups, or even companies not so tech-oriented, the processes were simplified, but with the general outline being somewhat similar.Keep in mind, I recently graduated college as well (about 2 years ago), so I may not have a full outline of what a wider spectrum of companies are doing. but I imagine this to be fairly descriptive.I still have companies reaching out, but am happy in where I ended up, but I always say, it's good to keep your options open.I didn't really know much about the process when I graduated college because I was naive, but now I have a good grasp on these processes. I'm glad a company took me in to show me some of the way while I was in college, but I know this is not common. So, I'm just hoping this small response to your post will help you out, even a little.

URL: https://forum.audiogames.net/post/512687/#p512687




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Re: Retroarch is now accessible

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Retroarch is now accessible

@435: That is because of Ozone, the new menu system implemented by the developers with accessibility issues. Try to get version 1.8.4 of Retroarch.

URL: https://forum.audiogames.net/post/512686/#p512686




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Re: Let's talk about the racing genre for the blind

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Let's talk about the racing genre for the blind

@7 I think it's called compilation 1 and it's in new releases.

URL: https://forum.audiogames.net/post/512685/#p512685




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Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector


  


Re: Yugioh Legacy of the duelist, Link Evolution

HiSory for the double-post.It is possible to know what the CPU do? It is possible to see if he has magic card in  his board for exemple?It is possible to know if there are card in defense in his board, because the "y" key is used only for the card who are in recto, but how to know for the magic cards, because when the cpu play, I listen that he use magic card, but how to know what is it?In all cases, I think this game is realy good, and more better with more advices.Thanks

URL: https://forum.audiogames.net/post/512684/#p512684




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Re: Got Internet? Get Free Books.

2020-03-26 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Got Internet? Get Free Books.

@8The links in the motherboard article, but as stated its part of the internet archive. If you'd prefer a more direct route, try [here].@9Bit of everything, education, technical, entertainment, from [Robin Hood] to [Silver pennies; a collection of modern poems for boys and girls], or [The pagan background of early Christianity] and [The Deerslayer; or, The first war-path], there's all kinds of interesting stuff.

URL: https://forum.audiogames.net/post/512683/#p512683




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Re: Let's talk about the racing genre for the blind

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Let's talk about the racing genre for the blind

Top speed 3 is the best one. You can enjoy it with full potential when you get some custom hard tracks.

URL: https://forum.audiogames.net/post/512682/#p512682




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Re: LION, NVDA universal subtitle reader and more

2020-03-26 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

Hello,You can put NVDA to sleep mode and test it on a game. It will not interrupt. Also in some games some text on the screen do change while scrolling through menus, but for some reason lion doesn't say anything, even though when I press NVDA+r I can see that stuf, but not the whole screen, have changed. I set OCR to whole screen and interval to 0.1. Could it be because the game I'm playing doesn't have borderless full screen support? It's really great that you're using builtin windows OCR.

URL: https://forum.audiogames.net/post/512681/#p512681




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Re: Issue with NVDA and desktop icons

2020-03-26 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: Issue with NVDA and desktop icons

@5 What has that got to do with the issue? :d

URL: https://forum.audiogames.net/post/512680/#p512680




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Re: zdsr?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector


  


Re: zdsr?

Pitermach posted about this a while ago. I'll see if I can find the topic.Here you go:https://forum.audiogames.net/topic/1522 … en-reader/

URL: https://forum.audiogames.net/post/512679/#p512679




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Re: undead-assault is back!

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: undead-assault is back!

Insta kill seems to glitch a bit. I don't know when or why that happens.

URL: https://forum.audiogames.net/post/512678/#p512678




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Re: zdsr?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector


  


Re: zdsr?

Pitermach posted about this a while ago. I'll see if I can find the topic.

URL: https://forum.audiogames.net/post/512679/#p512679




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Re: undead-assault is back!

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : Maranatà via Audiogames-reflector


  


Re: undead-assault is back!

Thank you!  Is there a command to go instantly to the desired coordinates?  For example writing 40.50 and pressing enter go there immediately?

URL: https://forum.audiogames.net/post/512677/#p512677




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Re: I'm completely stuck. Please help me

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: I'm completely stuck. Please help me

Ok i’m really stuck at this part.In an alternate universe, I was attacked by a creature named sin and it’s minions called the sin scales. I try to launch a rocket at it, summoning various creatures including valafor to aid me in battle, firing some LTS in the f22 storm falcon, firing satellite laser at it, but none of them are effective against this creature. Any suggestion on how to beat this thing? If this thing has an elemental weakness, which manamon or other kinds of creature should I summon in battle?

URL: https://forum.audiogames.net/post/512676/#p512676




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Re: Resources to Prepare for Technical Coding Interviews

2020-03-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Resources to Prepare for Technical Coding Interviews

@1I'm not sure such a thing exists.  I'd suggest mock interviews if your college does something like that, followed by Googling whatever companies you're interested in and seeing if you can find resources specific to them.Every single interview I've ever done has been entirely different from all the others.  The biggest companies (i.e. Google) will have lots of info about their interviewing style, either officially or otherwise.  But beyond that, it's kind of not doable.  To provide the short list of things I've had: no coding at all, just talks about experience; brain teaser design an algorithm questions; discuss how you'd build something at scale; a take-home assignment to write a fake billing system; data structure discussions; a freeform coding interview where it was up to me to code something of my choice.  Amazon spent 6 out of 8 hours on culture and past experience questions.No one actually knows how to do a coding interview, so everyone does what they think works, and that's always different.

URL: https://forum.audiogames.net/post/512675/#p512675




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Re: Resources to Prepare for Technical Coding Interviews

2020-03-26 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector


  


Re: Resources to Prepare for Technical Coding Interviews

The top website, and I mean the one a lot of people visit to practice, is LeetCode.There is also GeeksForGeeks.LeetCode has a list of problems on which you can practice from easy to hard. There are a lot of free gems in this list. However, to get complete access to the full list, you can pay about $35 USD per month. Kind of worth it for about 2 months if you can really settle on studying.GeeksForGeeks is kind of cool because all of the material is free. Some of it is in broken English, however, but still very valuable.FreeCodeCamp has some Algorithms and Data Structures training too and all for free. There are plenty of people on YouTube who do technical interview tutorials. You just have to determine which work for you.My recommendation: Learn a language and know it well for a coding interview. Most companies that have this as part of the process will allow you to pick any language, and it benefits you to stick to a language you know really well. I always used to pick Python or _javascript_ because these languages were the easiest to pick up and refresh on.AdventOfCode is a good website too. It has some good problems on which to practice.There is no shortage of practice material and tutorials. All you need is motivation and commitment because many companies have the coding interview as part of their process.Additionally, there are some interviews that will test you on your system design skills. A good resource to learn or freshen up on this topic is the System Design Primer.I think college was great in teaching me about Computer Science, but not so much at preparing me for software Engineering. And yes, there is a difference in some respects.So, definitely take time to build projects, get familiar with latest technologies, and really commit to learning even after college. BTW, a good podcast is SoftwareEngineeringDaily.Software Engineering salaries are really great!Let me know if you have questions. Slight brag, I landed offers at big name companies, which honestly, isn't such a big deal. The system is so structured enough to where if you just learn patterns/data structures and certain algorithms, you're pretty much set.

URL: https://forum.audiogames.net/post/512674/#p512674




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Re: unity and accessibility

2020-03-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unity and accessibility

@14Though there might be something to be said for collaborating with sighted developers, I would maintain that just writing an engine aimed at blind game developers gets you the rest of this in a much more convenient package, and that the reason this is a problem is social: those of us with the skill to do that have too many constraints on our time, because it's basically impossible to both have that level of skill and not be an adult professional who doesn't have the time.  My personal theory as to the low level of quality of audiogames is simply that those who could do better discover that there's no money in it but there is money in programming professionally, and then go program professionally instead.I've started to move toward blind audiogame unity (sort of--most of the plans are in my head, and it's much less GUI-centric), the first step of which is Synthizer, but there's no real ETA on that.The other problem is that for i.e. something like Swamp, the levels of freedom sighted game developers have are too many degrees of freedom to make an easily comprehensible interface on, so trying to get one of the sighted engines to work in the sake of collaborations also limits the genres you can collaborate on to 2D things.  Try playing Audioquake and you'll see what I mean very quickly.But perhaps you and others will eventually prove me wrong on Unity/etc, and there's some good ergonomic way to do this that reaches some level of efficiency at scale.

URL: https://forum.audiogames.net/post/512673/#p512673




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Re: sbyw server problem?

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: sbyw server problem?

adidn't work. it just displays nothing with no change to my account.

URL: https://forum.audiogames.net/post/512672/#p512672




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Re: A Dropbox Question

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Mishko via Audiogames-reflector


  


Re: A Dropbox Question

Thanks! Is smart sinc also available at the same preference tab when having the pro plan?Thanks once again!

URL: https://forum.audiogames.net/post/512671/#p512671




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Re: Warsim, text based randomly generated stratogy

2020-03-26 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

damn that's cool, especially the huge list of events for the party in the secret society.And the goblin slapping stall is amazing!With all these New characters with complex personalities, I feel like this will add a lot to the games lore.

URL: https://forum.audiogames.net/post/512668/#p512668




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Re: Warsim, text based randomly generated stratogy

2020-03-26 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

damn that's cool, especially the huge list of events for the party in the secret society.And the goblin slapping stall is amazing! New one with all these New characters with complex personalities, I feel like this will add a lot to the games lore.

URL: https://forum.audiogames.net/post/512668/#p512668




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Re: weird error?

2020-03-26 Thread AudioGames . net Forum — Site and forum feedback : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: weird error?

I got it a couple times in the past. I thought it was a temperary thing.

URL: https://forum.audiogames.net/post/512670/#p512670




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Re: Good idea for a lucrative side gig in programing!

2020-03-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Good idea for a lucrative side gig in programing!

@7I want to be clear that i (and others) are happy to answer questions, but with the entirety of Google at your fingertips and also being in a stage where typing your exact question into Google is likely to give you an answer in the first result or two , it is probably more fruitful for you to just run a search there.@8C# is in demand, but I do still maintain all of my previous voiced objections around how it ties you to a set of tools that has a very bad track record of accessibility, in such a way that you do have a very realistic chance of waking up one day 5 years from now to find out that too bad, all your tools are going to stop working, and there's nothing to be done.If Microsoft hadn't dropped the ball to a ridiculous degree with Visual Studio 2010, I could perhaps recommend it to people without reservation, but they did and those of us who were using 2008 fine woke up to a world in which things didn't work with screen readers for several years.I liked C#.  I was starting college, before I had really put a lot of programming in.  VS 2010 happened.  That was the end of C#.  it is very easy to shrug this stuff off and say "well it's been good for a while", but when a platform ties you tightly to their tools and half those tools are UI only for one reason or another, you are at their mercy and they don't always care.  It puts you one UI rewrite without thought to accessibility away and though Microsoft does pretty good these days that's only until the people who are in charge of it change.  But my main point is this isn't hypothetical.  It did actually happen once already.The second worst for this is java, but people in Java land already use multiple IDEs so there are fallbacks, and the tooling is documented enough that you can work out how to do it from the command line (whereas with Microsoft that means reverse engineering literally thousands of lines of MSBuild XML that encode domain specific knowledge).  Fortunately most (indeed almost all) languages don't have this problem.So if I was going to be planning to put the next 5 years into becoming a professional programmer, no, I wouldn't go C#.  There's a ton of other options and that's a very big time investment if you're going to run the risk of it going to waste.@9The value in haskell is that it teaches you some very deep ways of thinking about stuff that follow you elsewhere, but I've never done a full project in it, nor do I think I ever would.  But Rust, Scala, Elixir, and quite a few other languages look to Haskell for inspiration, and they have a lot of very interesting type system stuff that you can't play with in anything else.I like Kotlin, but unless I tried to do an Android app or suddenly had months of time for audiogame MMO backend beyond what anyone's ever done, I doubt I'll use it. The downside of the JVM is that it makes horrible desktop apps: massive startup times, lots of ram eating, weird UI accessibility bug issues, and surprisingly an even worse story for binding to C than Python.@10Though languages are tools, I don't think that languages are tools at the lowest levels of programming experience: your first language or two, you're kind of stuck.  Languages become tools once you can handle something that I don't have a good name for, but calling it the learning meta-skill would be a pretty apt way of putting it.So I do think it's reasonable to expect to spend months at least in your first and maybe also your second language.  After that it seems to pick up for people though.  But the first few...not so much.

URL: https://forum.audiogames.net/post/512669/#p512669




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Re: Warsim, text based randomly generated stratogy

2020-03-26 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

damn that's cool, especially the huge list of events for the party.And the goblin slapping stall is amazing!

URL: https://forum.audiogames.net/post/512668/#p512668




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Re: A Dropbox Question

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: A Dropbox Question

Two ways.The first way is to use selective sync, which you can find in the sync tab of preferences. This will allow you to tell the app what folders you want to remove from your machine and keep on the cloud.The second way is smart sync, which is available if you're on the DropboxPro plan. This keeps basic information about files on your machine, but the bulk of it stays in the cloud. When you open the file, the rest is downloaded to your machine when it's neded.

URL: https://forum.audiogames.net/post/512667/#p512667




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zdsr?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


zdsr?

Hi everyone,A few times I have heard mention of a screen reader called zdsr. All I seem to recall about it is that it's Chinese and that it might? be better than NVDA for some things and has some different voices. I really don't have any solid facts though, and I wasn't able to find it by googling. Today, my curiosity about it was peaked when trying to deal with a program with some accessibility challenges. Does anyone know about zdsr and can tell me a little about it/where to get it?Thanks.

URL: https://forum.audiogames.net/post/512666/#p512666




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Re: How is this against the rules?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : juan reina via Audiogames-reflector


  


Re: How is this against the rules?

@Cyco cheque your PMS you have message.

URL: https://forum.audiogames.net/post/512665/#p512665




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Resources to Prepare for Technical Coding Interviews

2020-03-26 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector


  


Resources to Prepare for Technical Coding Interviews

I don't know if this qualifies as a developers room question, so feel free to move appropriately if necessary, admins.I'm but a handful of classes away from graduating with a BS in CS and am looking to prepare for technical interviews. What are some good resources to do so?

URL: https://forum.audiogames.net/post/512664/#p512664




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Re: undead-assault is back!

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector


  


Re: undead-assault is back!

Here is the way I solo missions. It's pretty much Connor's method but with a few modifications start by getting the swordthen kill zombies till you can open the door at 50 50 and the door at 76 50Kill zombies till you have 1500 points, which should be during round 4, and pick up the juggernog at 83 100. This increases your hp to 100Using this method you can totally ignore the box, which costs way too many points, since you have plenty of hp to take a few hits.Head to coordinate y 0 and go to x 150 or 200, killing zombies as you do. After round 5 the sword will take two hits to kill the zombies, which is fine, as you can just hit them, move away from them, and turn and hit them again.Wait for a fire sale and fill your two weapons with cz 75 and ak 47Use the cz 75 during rounds about 6 to 8 as it's quieter and only takes two hits to kill the zombies. You should not need to use fire sale anymore after this, since you'll probably get enough max ammo drops that you never run out of ammo.After round 9, use the ak47, as it's a bit stronger, and can generally kill the zombies in 1 fewer hit than the cz75. So if it takes 3 hits for the cz75, it will take 2 for the ak47.If you ever get insta kill, switch back to the cz75, move left, and be extremely aggressive to make the most of insta kill time. This is super important because insta kill time lets you finish rounds quickly, so you can get to the harder ones sooner. Be really care about zombies that spawn in front of you if you're moving left, because you don't have much range in the front if you're facing that way. But don't be afraid to spray bullets because max ammo drops happen pretty often.Pretty easy, it just  becomes a matter of being patient enough to regenerate your health if you get hit, and using insta kill mode to your advantage. Though there have been a few times where insta kill mode didn't actually let me insta kill the zombies which was sad.

URL: https://forum.audiogames.net/post/512662/#p512662




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Re: LION, NVDA universal subtitle reader and more

2020-03-26 Thread AudioGames . net Forum — Off-topic room : vortex1024 via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

What features would you like to be added? Better OCR quality is not possible, because I am using the built in windows 10 OCR. The current window, control and  navigator object  don't work quite well for the moment, hence the word beta.I decided to release it still, since I got many requests for just subtitle reading.The nvda addon community development guidelines are much too strict. I developed this in my spare time, with precarious python knowledge. It's not the most beautiful, or efficient, but it works.Diego, I don't have access to netflix, but the youtube video worked for me. Probably not very accurate, since I have my nvda OCR language set to Romanian, but it worked. Are you sure you enabled the subtitles, got into full screen mode and set the video quality to the maximum?For some strange reason, it works in chrome,and not in firefox.Burak, could you ask a sighted person where on the screen the unnecessary things are and try to crop them, too? Hmm, the text interruption should have happened automatically. Can you give me a place to test?Artur, see the advices I gave to Diego.

URL: https://forum.audiogames.net/post/512663/#p512663




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Re: Some babbling from an isolated

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: Some babbling from an isolated

@3 oh yes, I wasn't aware of that and did notice that already soon after I posted this topic. Apologize for bringing up an already existing discussion .

URL: https://forum.audiogames.net/post/512661/#p512661




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Re: Monthly chat March 2020

2020-03-26 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: Monthly chat March 2020

Well, it's officially day 4 of quarantine, where I've only left my mom's apartment for 30 minutes on Tuesday night to go to the dog park. I elected to go home from my apartment across the state because (A) just in case something happens close to home, and (B) there was nothing I could do in Austin anyway, so I could just elect to be locked up there instead. Much rather be here with my mom who is an LND nurse than across the state trapped and worrying she'll catch the virus.It's also my 21st birthday today, and man the plans changed for that so much. First, I thought I'd be in Austin, going to school, then going to work, then getting drinks with friends. That changed to not having school, so I'd be spending it hanging out and doing something with friends, again still in Austin. Then I thought a few of my really good out of state friends were going to come and spend the week with me down in Austin at my apartment. Now though it turns out I'm with my mom, on indefinite lock down, playing games, and coding, and sleeping to keep sane. Mom's also working today, but luckily she ordered me a bunch of doughnuts for breakfast and we'll be having steaks and hopefully drinks when she gets home.Still this doesn't feel like a birthday, and I don't say that in a winy ungrateful sort of way, just that with everything going on, the quarantine, and today mirroring the last several days, it's hard to wake up into virtually the same routine and go hey, it's my birthday! Cool! As for my job though, I had only just started working there this month. (Remember, on March 3 or thereabouts we still didn't see things getting so bad). I earned my first paycheck on March 20. That also happened to be the same week I found out that work would be suspended indefinitely due to Covid19. I hope all of you are staying well as possible and getting through this madness while still able to keep your brains. 

URL: https://forum.audiogames.net/post/512658/#p512658




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-26 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

Go to earth or mars.Then after arriving on earth or mars, on the top page try to find a link called the district government.Press enter, and later you will be taken to the government website.On that page you can register as an official member of the earth or mars.

URL: https://forum.audiogames.net/post/512660/#p512660




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Re: Is Ticktock accessible

2020-03-26 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector


  


Re: Is Ticktock accessible

I haven't really used it for anything besides listening to liam's streams back when they were hosted there a couple years ago, so I honestly couldn't tell you. I've heard it has some accessibility issues, but I also know of a couple blind people who use it and have no problems with it. So yeah, make of that what you will. I'll have to give it a spin at some point to see how it is these days.

URL: https://forum.audiogames.net/post/512659/#p512659




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Re: Monthly chat March 2020

2020-03-26 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: Monthly chat March 2020

Well, it's officially day 4 of quarantine, where I've only left my mom's apartment for 30 minutes on Tuesday night to go to the dog park. I elected to go home from my apartment across the state because (A) just in case something happens close to home, and (B) there was nothing I could do in Austin anyway, so I could just elect to be locked up there instead. Much rather be here with my mom who is an LND nurse than across the state trapped and worrying she'll catch the virus.It's also my 21st birthday today, and man the plans changed for that so much. First, I thought I'd be in Austin, going to school, then going to work, then getting drinks with friends. That changed to not having school, so I'd be spending it hanging out and doing something with friends, again still in Austin. Then I thought a few of my really good out of state friends were going to come and spend the week with me down in Austin at my apartment. Now though it turns out I'm with my mom, on indefinite lock down, playing games, and coding, and sleeping to keep sane. Mom's also working today, but luckily she ordered me a bunch of doughnuts for breakfast and we'll be having steaks and hopefully drinks when she gets home.Still this doesn't feel like a birthday, and I don't say that in a winy ungrateful sort of way, just that with everything going on, the quarantine, and today mirroring the last several days, it's hard to wake up into virtually the same routine and go hey, it's my birthday! Cool! I hope all of you are staying well as possible and getting through this madness while still able to keep your brains. 

URL: https://forum.audiogames.net/post/512658/#p512658




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Re: Warsim, text based randomly generated stratogy

2020-03-26 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

DARKDALESo it's finally here! I've been working relentlessly on the Darkdale update for almost two weeks and I'm very happy with it. Darkdale is a city found in the second region of the west 'Songwood'. Darkdale is ruled by a king and is filled with all kinds of interesting characters and factions. There are three taverns, six buyable properties, and a ton of things to discover.* Added dynamic text based on Darkdale's leader* Added dynamic darkdale tax income* Added chance Darkdale king is mercantile (extra tax)* Added chance Darkdale king is Isolationist (can't see him)* Added chance Darkdale king is normal* Added chance Darkdale king is a vassal of yours (lots of respect, can collapse the city, earn all tax income)* Added chance Darkdale king is a cultist* Added ability to attack and capture Darkdale* Added ability to destroy darkdale post capture* Added ability to choose a champion to rule Darkdale* Added ability to make a random local your vassal ruler of DarkdaleMARKET DISTRICT (27 features)The market district is the hub of business for Darkdale, here you will find a brewery, two buyable properties, a pay-to-slap goblin, a bookwriter, a tavern, a market for buying stronger champions, and hireable foreign mercenaries.* Added Darkdale Brewery* Added ability to speak to Brewmaster* Added ability to look at the brewing barrles* Added ability to ask brewer for a free drink (you get one unless you are darkdales ruler in which case you can have as many as you want)* Added Narmald the bookwriters house* Added ability to speak to Narmald* Added ability to read 'Tales of Grolok' book* Added ability to read unfinished book of Narmalds* Added foreign mercenary post* Added ability to hire foreign merc group* Added screen for empty foreign merc post* Added leafburner's guild* Added ability to speak to leafburner's officer* Added ability to speak to leafburner's guildsman (random dialogues)* Added room of hilarity to the guild (listen to jokes)* Added Darkdale tavern* Added ability to speak to Darkdale tavern's owner* Added ability to speak to Darkdale tavern's patrons* Added ability to play western sudden death in the tavern* Added buyable tavernside houses for 3500 gold* Added champion market (buy strong champions)* Added screen for empty champion market* Added ability to speak to the champion market seller* Added goblin slapping stall* Added ability to speak to goblin slap merchant* Added ability to speak to goblin at slap stall* Added buyable markets end estates for 2 goldNOBLE DISTRICT (23 features)The noble district is the seat of the rich and powerful of Darkdale, here you will find the guards post, 2 buyable properties, an upperclass tavern, the treasury, the census office, the main fortress of Darkdale, and an order of noble knights.* Added dynamic noble district introduction with guard commander* Added noble district guard post* Added ability to speak to commander of guards* Added ability to speak to a random guard (20 dialogues)* Added ability to ask about Darkdales garrison* Added buyable evernoble estates for 25000 gold* Added Darkdale city census office* Added ability to speak to office captain* Added ability to look at previous years tax income* Added ability to look at the darkdale population stats* Added ability to ask about the military* Added ability to check population growth stats* Added ability to check guard recruitment stats* Added buyable bronze shield estates for 12000 gold* Added lootable darkdale treasury* Added the gilded crescent tavern* Added the ability to buy ale in a gold mug brough on a red pillow* Added ability to speak to gilded crescent bartender* Added ability to speak to random locals (20 dialogues)* Added viewable gold plate to the tavern* Added knights of darkdale (an order who will join you if you have 100 public opinion)* Added Darkdale fortress (Dynamic based on darkdales king)* Added ability to speak to Darkdales kingFOLK DISTRICT (26 features)The least lavish district but the one with the most hidden under the surface, the Folk district is home to number of interesting locations, a cat tavern, a society of jesters, and a number of colourful characters.* Added ability to recruit peasants* Added temple to Ha'Hah that can occur if cult rules Darkdale* Added Jesters society* Added ability to speak to society master* Added ability to speak to a random member (15 dialogues)* Added laughing door* Added counting goblin* Added jester's class* Added chance of getting into secret society* Added secret society meeting event* Added Darkdale brawl hole* Added Darkdale brawl hole for Cultist ruled town* Added Darkdale brawl hole winners hireable if you rule the town* Added buyable Negon's hovels for 1500 gold* Added Darkdale Cat Tavern* Added ability to speak to Cat Tavern Owner* Added ability to speak to random patron at cat tavern* Added silver cat statue to Cat tavern* Added ability to pet a random cat in cat tavern (4 

Re: Warsim, text based randomly generated stratogy

2020-03-26 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

No problem Mecha, glad you're enjoying it!

URL: https://forum.audiogames.net/post/512656/#p512656




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Re: Corona Virus: is it the beginning of the end?

2020-03-26 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

It's important to note that we're really not going to be sure of anything till at least mid-April, by most projections I've seen.The viral cycle is approximately four weeks, so even though China is getting better and places like New York appear to be levelling off, that doesn't mean it can't come back or still get worse.This is the absolute worst time to get complacent. I mean, there's no sense being terrified, but Trump's idea of trying to relax things by Easter is pure, unadulterated folly.

URL: https://forum.audiogames.net/post/512655/#p512655




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Re: Help out science by lending unused computer resources

2020-03-26 Thread AudioGames . net Forum — Off-topic room : criticview via Audiogames-reflector


  


Re: Help out science by lending unused computer resources

For everyone having issues with reloading pages, use something that is not chrome (based). Ff seems to do just fine with the whole web control. And yes, some times it takes a while for some portions of the page to show up, that's due to either your client needing time to add some info, or their servers not up to handling the massive amount of increase. But give it some time, how would you feel if your userbase more than 10 folds in the corse of a few weeks

URL: https://forum.audiogames.net/post/512654/#p512654




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Re: does anyone have deathmatch a new beginning surver

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : haily_merry via Audiogames-reflector


  


Re: does anyone have deathmatch a new beginning surver

@45, very true. I've considered attempting it before, I'm mainly wondering weather or not the interest would be high enough for me to bother. The only big problems I can see right now is that A, I'm not exactly the most creative person in the world when it comes to map building and story writing as you guys should be aware by now, and B, I never really got to properly play any of the dm online games so my knowledge of how they actually played is rather limited, and without a lot of recordings of old versions whatever I can whip up may turn out drastically different than the original.

URL: https://forum.audiogames.net/post/512653/#p512653




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Re: does anyone have deathmatch a new beginning surver

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector


  


Re: does anyone have deathmatch a new beginning surver

that would be nice, but in the way hour comunity is at this moment, what makes you believe that this will not happen again as it happened with danny?

URL: https://forum.audiogames.net/post/512652/#p512652




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Re: Got Internet? Get Free Books.

2020-03-26 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector


  


Re: Got Internet? Get Free Books.

Uh, guys, post 1? He already said they were being distrubuted by the internet archive. If you don't know what that is, then, well...

URL: https://forum.audiogames.net/post/512651/#p512651




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Re: Help about the vale

2020-03-26 Thread AudioGames . net Forum — General Game Discussion : makenan53 via Audiogames-reflector


  


Re: Help about the vale

Wow thanks alot

URL: https://forum.audiogames.net/post/512650/#p512650




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Re: Blind Quest: The Enchanted Castle, discount and Steam release!

2020-03-26 Thread AudioGames . net Forum — New releases room : max_depa via Audiogames-reflector


  


Re: Blind Quest: The Enchanted Castle, discount and Steam release!

Update is live!Compete with others and let's see who will dominate the leaderboard!!

URL: https://forum.audiogames.net/post/512649/#p512649




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