Mortal Kombat X: A Game Guide

2016-06-10 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2016-06-10 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2016-02-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Open Broadcaster Software

2016-02-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously des
 igned for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Xbox One: Console and Controller guide

2016-02-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2016-02-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd r
 ecommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for 
 people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Xbox One: Console and Controller guide

2016-02-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Mortal Kombat X: A Game Guide

2016-02-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2015-12-21 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2015-12-21 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Open Broadcaster Software

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd r
 ecommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for 
 people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously des
 igned for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd r
 ecommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for 
 people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Mortal Kombat X: A Game Guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-12-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously des
 igned for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Xbox One: Console and Controller guide

2015-10-23 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-10-23 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note: It's good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device.  The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously des
 igned for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Xbox One: Console and Controller guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note:
  It's good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device. 
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that 
 it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be na
 vigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tai
 ling it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Open Broadcaster Software

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note:
  It's good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device. 
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would
  say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things
  can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd s
 uggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Mortal Kombat X: A Game Guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note:
  It's good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device. 
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would
  say that it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things
  can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd s
 uggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Xbox One: Console and Controller guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Mortal Kombat X: A Game Guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosoft's Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics.  However, it's been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of it's relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the console's accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by it's predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence.  They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I won't get into here.  However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can!  This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts.  However, when youmake your microsoft account, you can actually choose to use an alternative email address.  Just enter it in the box and it'll work, there shouldn't be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely.  You don't actually need the console for SmartGlass to work.  Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version.  It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version.  The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360.  Actually, I'm going to spend so much time comparing the two that I'll give my first recommendation about this part of the system: if you can, try one.  If you do try one, try it with a game you know.The controler itself is well built, as you'd expect from a first party product.  The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise.  The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky.  Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, you'll need to open the box.  To do this you'll need a pair of scissors to cut the tape then you'll pretty much be ok, or at least you should be.  Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns.  You simply slide off the back pannel of the controller (which takes a while to get used to, not that you'll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the 

Open Broadcaster Software

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***I've been using Open Broadcaster software for a while and I've seen many blind and visually impaired users have trouble or just be almost intimidated by the interface.  Therefore, I'll try and give what tips I can here linking to information that I find useful etc.  This won't probably turn into anything, might not even be expanded beyond this point, but we'll have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things you'll needThe software, found here:Download OBS(note:
  It's good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that I'll go into later)A desktop or laptop running an os listed in the system requirements.  Windows 8.1 will be used in this example.If you feel the need, a screen reader.  NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, you'll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, you'll need a capture card/device. 
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone.  Whether that's a voice recorder, headset microphone, or USB audio device, it doesn't really matter.  Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but it's a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful.  This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery.  There are those who would say that 
 it doesn't matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to.  One of the most important things is that you can't actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, That's probably the only context menu you'll need to use.  The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce you've installed OBS (which is relatively straightforward if you've used pretty much any other windows installer), take a look around the window.  You'll see that things can be na
 vigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, I'd recommend this guide, found on the twitch help page.A couple of notes about this guideIt's not exactly up-to-date, from what I can gather.  There are boxes missing in places where it says there should be boxes, and the networks tab isn't actually able to be altered, as far as I can tell.  However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates:  The recommended bitrate is 3000 KBPS - around that at least.  This is way too high for most people, even twitch partners.  After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup.  I'd suggest tai
 ling it back to around 1500/1600 kbps, and then seeing what results you get and running tests.It's fairly obviously designed for people who aren't visually impaired (note the use of screenshots that don't have alt text), but it's easy enough to understand with a little patience.  The settings dialog is activated by a button in the main window, which can be found by using the tab key.  Alternatively, it's probably easier just to use shift+tab and go over to it.I've never had a need for scenes in recording my gameplay, I just select a source I've added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for 

Mortal Kombat X: A Game Guide

2015-09-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text.  If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction.  It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers.  As a gamer who doesn't actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these.  These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II.  Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible could've sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombat's release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades.  The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off.  It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game.  The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge.  Noone was quite sure whether there'd be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws.  Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance.  By far the most distinguishing feature, partially carried over from Midway's last Mortal Kombat related title, was story mode.  It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,.  The thing that made story mode a hassle for some players was a final boss who seems very  reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions aren't due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves.  What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-08-02 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like fighter Within being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. You dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know.The controler itself is well built, as youd expect from a first party product. The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise. The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky. Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should be. Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other 

Mortal Kombat X: A Game Guide

2015-08-02 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text. If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Open Broadcaster Software

2015-08-02 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note:
  Its good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device.
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful. This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have blocky frames, where movements look very stiff and juddery. There are those who would
  say that it doesnt matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things
  can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, Id recommend this guide, found on the twitch help page.A couple of notes about this guideIts not exactly up-to-date, from what I can gather. There are boxes missing in places where it says there should be boxes, and the networks tab isnt actually able to be altered, as far as I can tell. However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates: The recommended bitrate is 3000 KBPS - around that at least. This is way too high for most people, even twitch partners. After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup. Id s
 uggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.Its fairly obviously designed for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab and go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphi
 cs, or games 

Open Broadcaster Software

2015-08-02 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note:
  Its good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device.
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful. This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have "blocky frames", where movements look very stiff and juddery. There are those who would say that 
 it doesnt matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things can be na
 vigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, Id recommend this guide, found on the twitch help page.A couple of notes about this guideIts not exactly up-to-date, from what I can gather. There are boxes missing in places where it says there should be boxes, and the networks tab isnt actually able to be altered, as far as I can tell. However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates: The recommended bitrate is 3000 KBPS - around that at least. This is way too high for most people, even twitch partners. After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup. Id suggest tai
 ling it back to around 1500/1600 kbps, and then seeing what results you get and running tests.Its fairly obviously designed for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab and go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphics, or gam
 es 

Mortal Kombat X: A Game Guide

2015-08-02 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text. If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called "living document" and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.
 ***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatal
 ities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase t
 he machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier ed
 ge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tacti
 cs.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the "last gen" versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Xbox One: Console and Controller guide

2015-08-02 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like "fighter Within" being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. You dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know.The controler itself is well built, as youd expect from a first party product. The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise. The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky. Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should be. Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other 

Xbox One: Console and Controller guide

2015-07-13 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like fighter Within being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. You dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know.The controler itself is well built, as youd expect from a first party product. The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise. The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky. Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should be. Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other 

Open Broadcaster Software

2015-07-13 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note:
  Its good if you have both 32 and 64 bit versions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device.
  The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful. This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have blocky frames, where movements look very stiff and juddery. There are those who would
  say that it doesnt matter, but if you personally want the best looking stream, run a few tests just to check whenever you change things.A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things
  can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, Id recommend this guide, found on the twitch help page.A couple of notes about this guideIts not exactly up-to-date, from what I can gather. There are boxes missing in places where it says there should be boxes, and the networks tab isnt actually able to be altered, as far as I can tell. However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates: The recommended bitrate is 3000 KBPS - around that at least. This is way too high for most people, even twitch partners. After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup. Id s
 uggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.Its fairly obviously designed for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab and go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphi
 cs, or games 

Mortal Kombat X: A Game Guide

2015-05-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

NoticeThis version of the guide is no longer being updated.You can find the most current version here.The original contents have been preserved here, partially for posterity and also due to a lack of knowledge on what the policy is for posting newer versions of guides as a link and removing the rest of the text. If the moderators of this forum wish to clarify what the situation is, please feel free.Guide contentThis guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as nee
 ded.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1
 .10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to 
 purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a g
 rittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his c
 heap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide 

Mortal Kombat X: A Game Guide

2015-04-20 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-
 mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Street
 fighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, cause
 d Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the mo
 st distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What fol
 lows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notationback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the 

Mortal Kombat X: A Game Guide

2015-04-18 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-
 mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Street
 fighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, cause
 d Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the mo
 st distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What fol
 lows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notationback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the 

Mortal Kombat X: A Game Guide

2015-04-14 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-
 mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Street
 fighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, cause
 d Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the mo
 st distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What fol
 lows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notationback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the 

Xbox One: Console and Controller guide

2015-04-06 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like fighter Within being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. You dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know.The controler itself is well built, as youd expect from a first party product. The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise. The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky. Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should be. Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other 

Xbox One: Console and Controller guide

2015-03-29 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like fighter Within being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other gamers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. You dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to purchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know.The controler itself is well built, as youd expect from a first party product. The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise. The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previously press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky. Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should be. Things are packaged in an orderly fashion, with the usual instructional manuals and such included as well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other 

Xbox One: Console and Controller guide

2015-03-28 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like fighter Within being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards at the moment,is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags: debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other g
 amers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. 
 You dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was allowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to p
 urchase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know.The controler itself is well built, as youd expect from a first party product. The buttons are responsive (including the Dpad), with the analogue sticks being smooth and precise. The triggers, whilst evolved from the X360 equivalent, are still as sharp as ever with the only minor point being the new bumpers.Where you could previou
 sly press the bumper anywhere along its length to activate whatever function the game ties it to, those on the next generation controler are more finicky. Whilst not unusable by any means, they require an element of practice to master, with not pressing in on the edges being the best way I found of making them do as expected.The play and charge kit controllerThe play and charge version of the controller, unlike the standard wireless controler comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without using large numbers of double A batteries, in addition to a micro USB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should be. Things are packaged in an orderly fashion, with the usual instructional manuals and such included as
  well.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the 

Mortal Kombat X: A Game Guide

2015-03-28 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-
 mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Street
 fighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, cause
 d Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the mo
 st distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What fol
 lows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notationback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the 

Mortal Kombat X: A Game Guide

2015-03-28 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is a so-called living document and currently under construction. It will hopefully expand as time goes on with resources from various internet sites, which will be credited where possible.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-
 mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when the full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Stages.7. Story Mode.8. Practice Mode.9. Alternative control methods.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Street
 fighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, cause
 d Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, new beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the mo
 st distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What fol
 lows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notationback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the 

Mortal Kombat X: A Game Guide

2015-03-26 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsI. Mortal Kombat: The Series.Mortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convens
 ions of traditional fightig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.II. Mortal Kombat: New generation, n
 ew beginningsAfter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that i
 ncluded in the previous game, with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less li
 kely.controller input=in-guide notationback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the age of 18.Mortal Kombat X [CGI] announcement trailerSony Press Conference E3 trailerRaiden Reveal 

Xbox One: Console and Controller guide

2015-03-26 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***an introductionMicrosofts Xbox One had a tough launch period, with kinect launch titles like fighter Within being panned by critics. However, its been a long time since the console first entered the market and now it is still a viable alternative for blind and visually impaired gamers, in spite of its relative lack of playable games (at least for the former demographic).This article aims to demonstrate that the consoles accessibility, whilst not in line with PC standards by any means, is at least a true testament to the legacy set by its predecessor, the Xbox 360, released back in 2005.Microsoft accounts and gamertags:debunking a few myths of sortsGamertags have been around as long as XBox Live was in existence. They are what your friends and other ga
 mers know you by in online lobbies and the like, unless of course you choose to share your real name with your friends - a privacy related debate that I wont get into here. However, when setting up for the arrival of my Xbox One, I had a few burning questions that I thought other people might benefit from hearing answers to.Can I have an alternative email address for my gamertag?Yes you most certainly can! This question stems from the fact that the only information I could find about Gamertags was to do with Microsoft accounts. However, when youmake your microsoft account, you can actually choose to use an alternative email address. Just enter it in the box and itll work, there shouldnt be any issues.Can I use SmartGlass without having the console to pair it with? How much functionality will I getout of the app?Definitely. Y
 ou dont actually need the console for SmartGlass to work. Just sign in with your details and you should be good to go!Can I cue downloads before I get the console so that I can get things going as quickly as possible?Yes you can, although what actually happens after sign in is currently uncertain, I will update this section once I know more.SmartGlassWhilst Xbox 360 SmartGlass was a bit of a pain to get working, it did a couple of interesting things that were quite useful, not least of which was llowing you to launch games from a windows 8 compatible device without even touching your controller.The Xbox One counterpart, a separate app in the ITunes App Store and on Android, is a whole new way of looking at the features of the 360 version. It has several useful features including being able to watch game DVR clips while on the go, viewing in-game help manuals and, perhaps most useful of all, allowing you to pur
 chase items (only free ones have been tested) directly from within the app.***More information to be added***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know, which leads into the next part of the guide.The play and charge kit/controllerThe play and charge version of the controller, unlike the standard version, comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without wasting massive numbers of double A batteries, in addition to a micro USB cable.Open
 ing the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other side of the battery, making sure that the xbox logo is facing towards the controller. This assumes that you have the controller with sticks facing downwards towards the floor. If all goes well, the battery should click into place, with the pannel just being able to slide back o
 ver the top.The DPadFor those of you who play fighting games, the directional pad (DPad) will be a crucial part of any controller. Although of course the verdict will be subjective as to whether you like it or not, it is agreed by a large number of people that it is superior to that of the xbox 360 controllers. It has a clicking sound that youll have to see if you can get on with, but feels solid enough. Id say when you get one of these 

Mortal Kombat X: A Game Guide

2015-03-25 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsMortal Kombat: The SeriesMortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fi
 ghtig games of the era, whilst setting new trends at the same time.Promotional videos were sent round to arcade game operators to encourage them to purchase the machines. An example can be foundhere, thanks to YourMKArcadeSource on youtube, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.Mortal Kombat: New generation, new beginningsAf
 ter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game,
  with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notat
 ionback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the age of 18.Mortal Kombat X [CGI] announcement trailerSony Press Conference E3 trailerRaiden Reveal Trailer**Extra 

Mortal Kombat X: A Game Guide

2015-03-25 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsMortal Kombat: The SeriesMortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fi
 ghtig games of the era, whilst setting new trends at the same time.Promotional videos, such as this one brought to you curtacy of YourMKArcadeSource on youtubewere sent round to arcade game operators to encourage them to purchase the machines, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.Mortal Kombat: New generation, new beginningsAfter the b
 ancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unl
 ockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notation
 back=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the age of 18.Mortal Kombat X [CGI] announcement trailerSony Press Conference E3 trailerRaiden Reveal Trailer**Extra 

Xbox One: Console and Controller guide

2015-03-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know, which leads into the next part of the guide.The play and charge kit/controllerThe play and charge version of the controller, unlike the standard version, comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without wasting massive numbers of double A batteries, in addition to a micro U
 SB cable.Opening the boxBefore you get access to your new controller, youll need to open the box. To do this youll need a pair of scissors to cut the tape then youll pretty much be ok, or at least you should.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other side of the battery, making sure that the xbox logo is facing towards the controller. This assumes that you have the controller with sticks facing downwards towards the floor. If all goes well, the battery should click into place, with the pannel just being
  able to slide back over the top.The DPadFor those of you who play fighting games, the directional pad (DPad) will be a crucial part of any controller. Although of course the verdict will be subjective as to whether you like it or not, it is agreed by a large number of people that it is superior to that of the xbox 360 controllers. It has a clicking sound that youll have to see if you can get on with, but feels solid enough. Id say when you get one of these controllers, just try maybe jumping around in a fighting game or two, movement is something that might take getting used to a little with this. Its not bad to say the least though and pretty good considering the track record of first party microsoft controllers.Why is the play and charge version a good ideaThe Play and charge version of the controller works with any games that support xbox 360 controllers, without you needing to buy anythi
 ng else! This is simply due to the inclusion of the micro USB cable. Not only that, but it means that you wont go through a multitude of disposable batteries, or even rechargeable ones, whilst gaming. So plug in your micro usb cable, make sure your drivers are installed, and start playing!But I dont know how to make sure the drivers are installedAlthough the drivers are installed in Windows 8 via Windows Update, if youre not sure, I believe this article from PC World should help you get things sorted.To reconfirm, those using windows 8.1 should be fine, as should those using windows 8. However, windows 7 users will probably need to follow the instructions above or these, taken directly from majornelson
 s blog.

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Xbox One: Console and Controller guide

2015-03-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Xbox One: Console and Controller guide

***This guide is currently under construction, with the console sections to be added later as well as everything being gradually tidied up***The ControllerThe Xbox One controler, hereafter refered to as the controler, is similar to the xbox 360 version. The Xbox button has been redesigned into an interesting raised circle of sorts with the logo imprinted into it, which is a lot less strange than the 360. Actually, Im going to spend so much time comparing the two that Ill give my first recommendation about this part of the system: if you can, try one. If you do try one, try it with a game you know, which leads into the next part of the guide.The play and charge kit/controllerThe play and charge version of the controller, unlike the standard version, comes with two important things: A lithium-Ion (LI) battery, allowing for long-term recharging without wasting massive numbers of double A batteries, in addition to a micro U
 SB cable.Inserting the LI BatteryThe battery is a kind of long, slightly squashed close to cylindrical shape, like those featured in the 360 version, with a couple of small redesigns. You simply slide off the back pannel of the controller (which takes a while to get used to, not that youll do it that often with the play and charge version), push the battery in so that the small contact inserts into the whole in the controller. Then you push the other side of the battery, making sure that the xbox logo is facing towards the controller. This assumes that you have the controller with sticks facing downwards towards the floor. If all goes well, the battery should click into place, with the pannel just being able to slide back over the top.The DPadFor those of you who play fighting games, the directional pad (DPad) will be a crucial part of any controller. Although of course the verdict will be subjective as to whe
 ther you like it or not, it is agreed by a large number of people that it is superior to that of the xbox 360 controllers. It has a clicking sound that youll have to see if you can get on with, but feels solid enough. Id say when you get one of these controllers, just try maybe jumping around in a fighting game or two, movement is something that might take getting used to a little with this. Its not bad to say the least though and pretty good considering the track record of first party microsoft controllers.Why is the play and charge version a good ideaThe Play and charge version of the controller works with any games that support xbox 360 controllers, without you needing to buy anything else! This is simply due to the inclusion of the micro USB cable. Not only that, but it means that you wont go through a multitude of disposable batteries, or even rechargeable ones, whilst gaming. So plug in you
 r micro usb cable, make sure your drivers are installed, and start playing!But I dont know how to make sure the drivers are installedAlthough the drivers are installed in Windows 8 via Windows Update, if youre not sure, I believe this article from PC World should help you get things sorted.To reconfirm, those using windows 8.1 should be fine, as should those using windows 8. However, windows 7 users will probably need to follow the instructions above or these, taken directly from majornelsons blog.

URL: http://forum.audiogames.net/viewtopic.php?pid=209367#p209367




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Mortal Kombat X: A Game Guide

2015-03-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsMortal Kombat: The SeriesMortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fi
 ghtig games of the era, whilst setting new trends at the same time.Promotional videos were sent round to arcade game operators to encourage them to purchase the machines. An example can be foundhere, thanks to YourMKArcadeSource on youtube, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.Mortal Kombat: New generation, new beginningsAf
 ter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game,
  with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notat
 ionback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the age of 18.Mortal Kombat X [CGI] announcement traillerSony Press Conference E3 trailler***more videos to be added to fill 

Mortal Kombat X: A Game Guide

2015-03-22 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.V. Videos.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsMortal Kombat: The SeriesMortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fi
 ghtig games of the era, whilst setting new trends at the same time.Promotional videos were sent round to arcade game operators to encourage them to purchase the machines. An example can be foundhere, thanks to YourMKArcadeSource on youtube, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.Mortal Kombat: New generation, new beginningsAf
 ter the bancruptcy of Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game,
  with unlockable characters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.III. Mortal Kombat X systems and versions.Mortal Kombat X is due to release for PS4, PS3, Xbox One, Xbox 360 and PC.PS4, Xbox One and PC are due to release on April 14th 2015, but the last gen versions arent due to release until later in the year, some time in June if the speculations are to be believed.IV. Input guidemost fighting game guides have an input key somewhere to help players understand how to input the moves. What follows is the key for when using a controller - PC commands may be listed at a later time, but as using a controller is recommended for fighting games this is less likely.controller input=in-guide notat
 ionback=bforward=fup=udown=dx(square)=1Y(triangle)=2A(x/cross)=3b(circle)=4right bumper(r1)=rbright trigger(r2)=rtleft bumper(l1)=lbLeft trigger(l2)=ltV. Videos.Below are links to traillers, gameplay and other miscellaneous content related to MKX. Ive done my best to find videos that dont have content warnings on to avoid issues with people requiring youtube accounts to watch them, though be advised a large amount of this content isnt suitable for those under the age of 18.Mortal Kombat X [CGI] announcement traillerSony Press Conference E3 trailler***more videos to be added to fill 

Open Broadcaster Software

2015-03-21 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note: Its good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful. This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have blocky frames, where movements look very stiff and juddery. There are those who would say that it doesnt matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 Id recommend this guide, found on the twitch help page.A couple of notes about this guideIts not exactly up-to-date, from what I can gather. There are boxes missing in places where it says there should be boxes, and the networks tab isnt actually able to be altered, as far as I can tell. However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates: The recommended bitrate is 3000 KBPS - around that at least. This is way too high for most people, even twitch partners. After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup. Id suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.Its fairly obviously des
 igned for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab and go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphics, or games running 

Microsoft Xbox One: An expandable guide

2015-03-20 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Microsoft Xbox One: An expandable guide

***This guide is currently blank, but may be expanded in the future. It has been placed here so that it can be filled out with information at a later date. This article may be removed without notice***

URL: http://forum.audiogames.net/viewtopic.php?pid=209222#p209222




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Open Broadcaster Software

2015-03-19 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note: Its good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best a
 nd irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, Id recommend this guide, found on the twitch help page.A couple of notes about this guide: Its fairly obviously designed for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab an
 d go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphics, or games running in services like Steam. Video capture is generally used for things like capture cards or other video devices.)If you dont feel like streaming, you can always set your mode to output file only. This will savea local copy of the stream on your computer that you can then distribute how ever you wish.ProfilesProfiles are designed so you can use multiple configurations (such as one for streaming at one frame rate and another for saving to 
 a local file, perhaps at higher quality). If you want to make a new profile under settings/general, just change the name in the edit box and click add profile.

URL: http://forum.audiogames.net/viewtopic.php?pid=208970#p208970




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Mortal Kombat X: A Game Guide

2015-03-19 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsMortal Kombat: The SeriesMortal Kombat as a franchise started in the early 90s, around the time of Streetfighter II. Midway and the team of Ed Boon, John Tobias, John Vogel and Dan Forden created a fighting game that utilised a number of the convensions of traditional fightig games of the er
 a, whilst setting new trends at the same time.Promotional videos were sent round to arcade game operators to encourage them to purchase the machines. An example can be foundhere, thanks to YourMKArcadeSource on youtube, with a few interesting comments made by the voiceover that it is possible couldve sparked off new mini games later in the series (like test your might being refered to as being able to test your strike).At the time of Mortal Kombats release, a lot of parents were shocked by the violence in the game, something that was uncommon at the time in such open situations as arcades. The uproar that was mostly caused by the media and the complaints of parents, most notable in America, caused Mortal kombat to be known today as the game that essentially started the ESRB games rating system.Mortal Kombat: New generation, new beginningsAfter the bancruptcy of
  Midway in 2008, the Mortal Kombat franchise was sold off. It was uncertain as to what would happen, but in 2010, traillers were released showcasing a new Mortal Kombat game. The sound design had changed from Mortal Kombat VS DC Universe, taking on a grittier edge. Noone was quite sure whether thered be a subtitle or a number, but when none was revealed, fans began to call it MK9 or MK 2011.This was the first game by Netherrealm studios and the first game to feature only Mortal Kombat characters on the seventh generation of consoles and it was very much worth the wait, as a number of fans will attest to, in spite of its flaws. Fatalities were back with a vengence, babalities returned and stage fatalities even put in an appearance. By far the most distinguishing feature, partially carried over from Midways last Mortal Kombat related title, was story mode. It was longer than that included in the previous game, with unlockable char
 acters and two on one fights which, when played on higher difficulty levels seemed almost unfair,. The thing that made story mode a hassle for some players was a final boss who seems very reminiscent of his roots in the original games in terms of his cheap tactics.

URL: http://forum.audiogames.net/viewtopic.php?pid=208959#p208959




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Open Broadcaster Software

2015-03-19 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note: Its good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***For those of you wanting to make sure your stream is of the best possible quality with your set up, having a sighted friend/person who is able to check your stream by visiting its page is helpful. This is especially true for individuals with no vision whatsoever, as the stream might sound fine but the video might have blocky frames, where movements look very stiff and juddery. There are those who would say that it doesnt matter, but if you personally want the best looking stream, run a few tests just to check whenever you change thing
 s.A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best and irritating at worst, fine with NVDA.Initial SetupOnce youve installed OBS (which is relatively straightforward if youve used pretty much any other windows installer), take a look around the window. Youll see that things can be navigated pretty much with tab, shift tab, and space/enter.If you want to set up OBS for streaming with a service like twitch, 
 Id recommend this guide, found on the twitch help page.A couple of notes about this guideIts not exactly up-to-date, from what I can gather. There are boxes missing in places where it says there should be boxes, and the networks tab isnt actually able to be altered, as far as I can tell. However, if you just work around those small quirks, the guide gives you all the information you should need.Bitrates: The recommended bitrate is 3000 KBPS - around that at least. This is way too high for most people, even twitch partners. After I did some initial tests and reading on various forums and such, I discovered that around 1800 or so was good for my specific setup. Id suggest tailing it back to around 1500/1600 kbps, and then seeing what results you get and running tests.Its fairly obviously des
 igned for people who arent visually impaired (note the use of screenshots that dont have alt text), but its easy enough to understand with a little patience. The settings dialog is activated by a button in the main window, which can be found by using the tab key. Alternatively, its probably easier just to use shift+tab and go over to it.Ive never had a need for scenes in recording my gameplay, I just select a source Ive added (by right clicking as explained above in the sources list and go to the global sources submenu.If you want to add a global source for later use, you can go to the global sources button in the main OBS window and when the dialog appears, click add and follow the instructions.(Note: game capture is generally reserved for applications (audiogames with graphics, or games running 

Mortal Kombat X: A Game Guide

2015-03-18 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources from various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:SPOILER[spoiler text]endspoiler**end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnin
 gs (reboot).III. Mortal Kombat X: systems and versions (list of consoles/systems).IV. Input guide.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusionsMortal Kombat: The Series

URL: http://forum.audiogames.net/viewtopic.php?pid=208959#p208959




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Open Broadcaster Software

2015-03-18 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note: Its good if you have both 32 and 64 
 bit versions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you wish to swtream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a 
 USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***

URL: http://forum.audiogames.net/viewtopic.php?pid=208970#p208970




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Open Broadcaster Software

2015-03-18 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.Things youll needThe software, found here:Download OBS(note: Its good if you have both 32 and 64 bit ve
 rsions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Gam
 e Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***A word about screen readersOBS is one of those programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience which is just that at best a
 nd irritating at worst, fine with NVDA.Initial Setup***to be expanded***

URL: http://forum.audiogames.net/viewtopic.php?pid=208970#p208970




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Open Broadcaster Software

2015-03-18 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.[h2]Things youll need[/h2]The software, found here:Download OBS(note: Its good if you have bo
 th 32 and 64 bit versions of OBS on your PC, for reasons that Ill go into later)A desktop or laptop running an os listed in the system requirements. Windows 8.1 will be used in this example.If you feel the need, a screen reader. NVDA will be used in this example as it is the only one that has been tested extensively with twitch and OBS.***Information*** although other screen readers may work, results may vary.***end of information***If you wish to stream your games, youll need an account with a service such asTwitch.tv, found hereStreaming is not necessarily the main objective this tutorial, just an added step if people want to try it.If you wish to capture gameplay from a console, youll need a capture card/device. The example used here will be theElgato Game Capture HD.If you wish to commentate during gameplay, some kind of microphone. Whether thats a voice recorder, headset microphone, or USB audio device, it doesnt really matter. Set up proceedures may vary for different devices, but a USB microphone will be used in this example.***commentary may not even be covered, but its a possibility***[h3]A word about screen readers[/h3]OBS is one of these programs that requires a bit of getting used to. One of the most important things is that you cant actually right click in the boxes (for adding sources and such), you have to use mouse keys (NVDA+left Mouse to root the mouse cursor to the box, then right mouse to get into the menu, e.g. the source menu).Speaking of the source menu, Thats probably the only context menu youll need to use. The program is, apart from the above minor inconvenience wh
 ich is just that at best and irritating at worst, fine with NVDA.[h3]Initial Setup[/h3]***to be expanded***

URL: http://forum.audiogames.net/viewtopic.php?pid=208970#p208970




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Mortal Kombat X: A Game Guide

2015-03-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources form various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. Of course, there will As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:***spoiler warning***[spoiler text]***end of spoiler warning*end of note**Table of contentsI. Mortal Kombat: The series.II. Mortal Kombat: New generation, new beginnings.III. Mortal Kombat X: systems and versions.IV. Input guide.1. Game mechanics.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusions

URL: http://forum.audiogames.net/viewtopic.php?pid=208959#p208959




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Mortal Kombat X: A Game Guide

2015-03-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources form various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. Of course, there will As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:***spoiler warning***[spoiler text]***end of spoiler warning*end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X
 : systems and versions (list of consoles/systems).IV. Input guide.1. Game mechanics.1.01. Variations.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters and variations.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusions

URL: http://forum.audiogames.net/viewtopic.php?pid=208959#p208959




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Mortal Kombat X: A Game Guide

2015-03-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Mortal Kombat X: A Game Guide

This guide is currently under construction and will expand as time goes on with resources form various internet sites, which will be credited as added.***Disclaimer***If the moderators of this forum believe this guide to be in violation of any of the rules or stipulations that govern this forum, please inform me via private message and I will be happy to adjust/take it down as needed.***end of disclaimer*a note about spoilers**As this guide expands, there will be spoilers. Of course, there will As a gamer who doesnt actually like things being spoilt (accept in exceptional circumstances), I will put spoiler warnings around these. These will be presented as follows:***spoiler warning***[spoiler text]***end of spoiler warning*end of note**Table of contentsI. Mortal Kombat: The series (mk1-mkvsdcu/mk8).II. Mortal Kombat: New generation, new beginnings (reboot).III. Mortal Kombat X
 : systems and versions (list of consoles/systems).IV. Input guide.1. Game mechanics.1.1. Ground movement.1.2. Jumping.1.3. Blocking.1.4. Running.1.5. Special Moves.1.6. Enhanced special moves.1.7. Throws.1.8. Interactibles.1.9. Brutalities.1.10. Fatalities.2. Characters.(sections will be listed here when full roster is released)3. Starting the game for the first time.3.1. Menu layout.3.2. Accessibility mode.4. Tutorial.5. Kombos.6. Story Mode.unnumbered: conclusions

URL: http://forum.audiogames.net/viewtopic.php?pid=208959#p208959




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Open Broadcaster Software

2015-03-17 Thread AudioGames . net ForumArticles Room : Sightless Kombat via Audiogames-reflector


  


Open Broadcaster Software

***Disclaimer.***If this article contravenes the rules of the forum, moderators please let me know***End of disclaimer***Ive been using Open Broadcaster software for a while and Ive seen many blind and visually impaired users have trouble or just be almost intimidated by the interface. Therefore, Ill try and give what tips I can here linking to information that I find useful etc. This wont probably turn into anything, might not even be expanded beyond this point, but well have to see.This article is designed to help those wishing to stream games, whether they be audio games with graphics or mainstream content, with the assistance of a screen reader, highlighting pitfalls and interesting quirks that might be encountered.

URL: http://forum.audiogames.net/viewtopic.php?pid=208970#p208970




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