Re: Final Fantasy Record Keeper Accessibility

2020-12-18 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Er, you can sort your party members by series, so that way you can add them like that if you double tap and hold on a member it will tell you their name if you go down to the bottom, I think you can nav by heading. once you figure out the order for each series, it won't be to hard to switch members. Maybe that's something we could ask the reddit community to do for us, give us the character order for each series when sorted that way.

URL: https://forum.audiogames.net/post/599977/#p599977




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Re: Final Fantasy Record Keeper Accessibility

2020-12-18 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Hmm, I don't keep up on ffrk news so I don't really know what that is, I like being surprised. I know this is odd, but another really good source of info for ffrk, is if you play the squaresoft mud, their is an ffrk channel on their, and their are some really good players on that channel who will give you advice on building teams, and I've even given them a list of what soulbreaks I had available to me and they were able to help me build some pretty nasty teams. Another thing I keep forgetting to mention that will definitely help later on in the game is party favorites. Party favorites are basically partys that you build, and can save so that way you can quickly switch to the desired party with ease, already fully equipped and everything. The favorites button is in the party screen literally right above the back button, on the far left side of your phone, if you click in to it, you can assign favorites, and then you can get to them later by navigating by headings. Sadly theirs only a max of 30 favorites you can assign, if their is more then that you don't get to see it cause after 30 your screen is full I'm thinking. So you may end up having to recycle some, since later magesite battle require you to have both a physical and magical elemental party for each element.

URL: https://forum.audiogames.net/post/599822/#p599822




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Re: Final Fantasy Record Keeper Accessibility

2020-12-18 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

If you have any enema lenses I would suggest getting innocent cure for Aeris or song for spera for Una. Song isn’t quite as good because it doesn’t instant cast but for the nightmare dungeons it should be sufficient. But innocent cure not only gives you last stand but it reduces delay of physical characters actions for I believe it’s two or three turns.

URL: https://forum.audiogames.net/post/599785/#p599785




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Okay sorry for double post, but I just went and reviewed davids guide on accessibility and I felt like I should make a couple comments. First off, I will say that the fat chocobo screen is not necessary, I will say that I have almost a million greens cause I never use it, sure I miss out on the mythril and potions, but stamina is almost a moot point in ffrk now, I never run out so stamina potions which was all I cared about I don't buy anymore. Also, a note on exiting battles if you die, instead of risking spending your mythril and possibly restarting an unwinnable fight just restart ffrk, press the play button and a dialogue box will come up asking if you wanna continue the battle. Press cancel if you wanna exit the fight. Then it may take you to a dungeon like screen, to exit out of that screen, press on the top right hand corner of your phone, and it will bring up a camp option, look for retreat with voice over, and then a confirmation will come up, just hit retreat and follow the next prompes. THeirs  a new alternative way to get to the retreat portion, but I don't remember what it is off hte top of my head.

URL: https://forum.audiogames.net/post/599669/#p599669




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Er, the best way to go through soulbreaks, I've found is to find who you wanna check out, and either, go in to their soulbreaks menu, if you double tap and hold on one of the soulbreaks up at the top, it will bring up a window down below you can see the info for your soulbreak in, the other method is to go to your upgrade equipment list, and sort the weapons/armor by series, then double tap and hold on any weapon you want info for and it will bring up a window at the bottom with the info. I believe you can quickly navigate to it with heading nav as well.

URL: https://forum.audiogames.net/post/599663/#p599663




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Er, the best way to go through soulbreaks, I've found is to find who you wanna check out, and either, go in to their soulbreaks menu, if you double tap and hold on one of the up at the top, it will bring up a window down below you can see the info for your soulbreak in, the other method is to go to your upgrade equipment list, and sort the weapons/armor by series, then double tap and hold on any weapon you want info for and it will bring up a window at the bottom with the info. I believe you can quickly navigate to it with heading nav as well.

URL: https://forum.audiogames.net/post/599663/#p599663




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Er, the best way to go through soulbreaks, I've found is to find who you wanna check out, and either, go in to hteir soulbreaks menu, ifyou duble tap and hold on the list up at the top, it will bring up a window down below you can see the info fory our soulbreak in, the other method is to go to your upgrade equipment list, and sort the weapons/armor by series, then double tap and hold on any weapon you want info for and it will bring up a window at the bottom with the info. I believe you can quickly navigate to it with heading nav as well.

URL: https://forum.audiogames.net/post/599663/#p599663




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

The only 2 spells you ever want with your healer, are ultra cure, and curada. Also, make sure you use a healer with a last stand soulbreak, also put maco might, or doctor mogs teachings on said healer, so that way when you start the fight they can use their healing soulbreak right off the bat, you'll want the last stand up constantly last stand not only helps you live through nasty attacks, but it letts you know when your characters are starting to die or getting close to death. Cause it plays a sound when it triggers.

URL: https://forum.audiogames.net/post/599659/#p599659




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Well, first off, remember that the way auto battle works is it always casts the ability on the left so keep that in mind when you are choosing your abilities this holds true for soulbreaks as well. So all the abilities you want it to cast, put on the left, also set the speed setting to 3. I don't know why but professional or what I would consider professional players have told me that setting your speed to 3 optimises auto battle. Also, I would say that if your using spells like protectga your not using the right setups. First off, you should never ever use protectga ever in a fight like that. The idea is to maximize damage, for nightmare setups you can go a bit crazy too, so for instance, the one for the combat ability crushdown Bring 4 heavy hitters, like tidus, cloud, zidane, barts, people like that. Also if I'm remembering, you can take roaming warriors to the nightmare battles, the only roaming warrior you should ever care about, unless in special situations, is tyro's divine veil grimuar, in fights you can't use him, sentinals tome, unless you have a soulbreak in your party that raises defense and resistance a very large amount. The way to get protect and shell on your party, or the best way you do that in endgame content is to use the new healer single cast glints, or if you really need protect and shell, a soulbreak that gives it to you, you shouldn't be sacrificing your ability slots for protect and shell.I also would like to comment, I've beaten all the nightmare dungeons, and am currently working on all the 5 star magesite fights. So, I can tell you that they are doable.

URL: https://forum.audiogames.net/post/599656/#p599656




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Well, first off, remember that the way auto battle works is it always casts the ability on the left so keep that in mind when you are choosing your abilities this holds true for soulbreaks as well. So all the abilities you want it to cast, put on the left, also set the speed setting to 3. I don't know why but professional or what I would consider professional players have told me that setting your speed to 3 optimises auto battle. Also, I would say that if your using spells like protectga your not using the right setups. First off, you should never ever use protectga ever in a fight like that. The idea is to maximize damage, for nightmare setups you can go a bit crazy too, so for instance, the one for the combat ability crushdown Bring 4 heavy hitters, like tidus, cloud, zidane, barts, people like that. Also if I'm remembering, you can take roaming warriors to the nightmare battles, the only roaming warrior you should ever care about, unless in special situations, is tyro's divine veil grimuar, in fights you can't use him, sentinals tome, unless you have a soulbreak in your party that raises defense and resistance a very large amount. The way to get protect and shell on your party, or the best way you do that in endgame content is to use the new healer single cast glints, or if you really need protect and shell, a soulbreak that gives it to you, you shouldn't be sacrificing your ability slots for protect and shell.

URL: https://forum.audiogames.net/post/599656/#p599656




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Okay so er, theirs a button at the very top of your screen, I don't remember if its in the center or towards the right hand side but if you press it it, it will change the layout completely, if you then press in the center of your screen you can confirm that it worked cause you will hear a sound like a door closing. if the music doesn't change, turn voice over on and see if it has a data download dialogue box if it does, press okay, then the music should change to final fantasy 1 music. From then on out when you click in to the realm dungeons screen you can navigate by realm by flicking to the left and right with voice over turned off of course. And when you do your flicking motion do it in the same spot roughly as the door would be. It will make a sound to let you know you flicked, then you press in the middle, and it will put you in that realm, from their you can turn voice over on and navigate the dungeons list like you would in an event. From final fantasy 1, if you flick from right to left, it will move up in numbers, if you flick from left to right, it will cycle backwards. One final thing, when your in the dungeons selection screen where you can see the list of dungeons with voice over on if you shut voice over off, and press in the top right hand corner of your screen roughly where config would be on the main screen, it will switch between classic and elite dungeons. Elite dungeons are just harder versions of the classic ones.

URL: https://forum.audiogames.net/post/599648/#p599648




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Okay so er, theirs a button at the very top of your screen, I don't remember if its in the center or towards the right hand side but if you press it it, it will change the layout completely, if you then press in the center of your screen you can confirm that it worked cause you will hear a sound like a door closing. Then the music should change to final fantasy 1 music. From then on out when you click in to the realm dungeons screen you can navigate by realm by flicking to the left and right with voice over turned off of course. And when you do your flicking motion do it in the same spot roughly as the door would be. It will make a sound to let you know you flicked, then you press in the middle, and it will put you in that realm, from their you can turn voice over on and navigate the dungeons list like you would in an event. From final fantasy 1, if you flick from right to left, it will move up in numbers, if you flick from left to right, it will cycle backwards. One final thing, when your in the dungeons selection screen where you can see the list of dungeons with voice over on if you shut voice over off, and press in the top right hand corner of your screen roughly where config would be on the main screen, it will switch between classic and elite dungeons. Elite dungeons are just harder versions of the classic ones.

URL: https://forum.audiogames.net/post/599648/#p599648




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

I can definitely help you out with nightmare dungeons. what is it your having problems with? What about them makes it too fast for you, honestly if you have access to awakenings, nightmare fights should be a piece of cake for you.

URL: https://forum.audiogames.net/post/599639/#p599639




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Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Okay I am gonna post this here, I was the original poster of the ffrk topic, I've been playing the game since the level cap was 50 however long ago that was. I atempted to make a guide for playing the game, I still play ffrk, and I still play the game with 100 percent no sight needed however, if you have a sighted friend around, sometimes it can help if your stuck. So I'll atempt to explain in as great of detail as I can how to navigate every screen, I'm not really gonna do more then that as it seems a lot of other people have already explained things as well. First off, I will say that the tutorial portion of the game has changed drastically, if we could get someone who hasn't played the game to explain the new tutorial and if they were able to complete it and how, that would be awsome.So, I'm gonna start off with the main screen, which is the screen when you first start the game, if your a returning player it will just have the play button and manage account and something else, don't remember the order but you can swipe through the screen using voice over.When you press play you will be taken to either the login collection if you haven't collected rewards, the main screen with announcements at the bottom, or just the main screen. To collect your login rewards, you need to find the okay button, you can either swipe through the now long list of items, cause ffrk updated so now it gives you a preview of what you get when you log in each day. So what I do to get past that, is theirs usually a system error thing that popps up below the login bonus. if you navigate by headings it puts you one flick to the right of the okay button, so just flick left once and hit okay. For the announcements screen, theirs a heading that you can navigate to that says, announcements, if you flick right from that you can see the different categories. if you click on a category, you can then navigate to the title of each announcement by headings. you can usually get the announcement to pop up so you can read it by pressing on the image portion if you flick right from the heading of the announcement you can find it. To exit the announcements screen you simply need to flick down to the close button. I usually switch the category to misc, because their are very few announcements in misc and you usually don't have to flick right a bunch of times to find the close button. Next, is the main ffrk screen, this screen can't be navigated using voice over, so you will need to shut voice over off to navigate this screen but fear not, as the screen layout is pretty straight forward and simple, I'm gonna try and explain in as great of detail where you press on the screen to get certain menus or options to ppop up. First off when you start off, or when I start off, I always take my finger and slide it from left to right, this moves the screen to the first set of options on the screen so it's always a good starting point. So, if we start at the verry bottom of the screen, we're talking on the new iphones it would be close to where you pull up the home button. From left to right, we have, I'm pretty sure a world button or some form of , that from any menu will take you back to the home screen, I'm not completely sure on this one cause it's right next to another very important button, the back button which does what it says and takes you back a screen. Then to the right of the back/world buttons, is the party button, which will open up your party screen, allowing you to change parties, formations, whatnot. Pretty much anything to deal with your party which we will get in to at a later time. The next button you will find to the right of party, is yoru equipment and upgrades button, which takes you to the screen that deals with upgrading your equipment, combining it, buying abilities the whole 9 yards, more will be explained on that screen later. The final button to the right of equipment and upgrades, is your relic draws screen, which you will be visiting a lot to get new equipment, relic draws are basically the only way to obtain the most powerful gear in the game. If we go up a little bit from the bottom of the screen, starting on the far left, you will have the realm dungeons screen, this is where most new ffrk players should go to not only finish parts of the tutorial and missions, but to accumulate a literal crap ton of mythril for doing relic draws with. I'll go in to more detail on this screen later as well, as their is something you can do to make it read easier then it does on initially entering the screen. And make it much easier for you to select realms. I'm pretty sure,, but to the right of realms should be events, the realm portion takes up the first half of the screen just above the back and party buttons, the events takes up the right portion above equipment and relics. The events screen is where you will do most of the bi-weekly and monthly and seasonal and all that events. I 

Re: Final Fantasy Record Keeper Accessibility

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Final Fantasy Record Keeper Accessibility

Okay I am gonna post this here, I was the original poster of the ffrk topic, I've been playing the game since the level cap was 50 however long ago that was. I atempted to make a guide for playing the game, I still play ffrk, and I still play the game with 100 percent no sight needed however, if you have a sighted friend around, sometimes it can help if your stuck. So I'll atempt to explain in as great of detail as I can how to navigate every screen, I'm not really gonna do more then that as it seems a lot of other people have already explained things as well. First off, I will say that the tutorial portion of the game has changed drastically, if we could get someone who hasn't played the game to explain the new tutorial and if they were able to complete it and how, that would be awsome.So, I'm gonna start off with the main screen, which is the screen when you first start the game, if your a returning player it will just have the play button and manage account and something else, don't remember the order but you can swipe through the screen using voice over.When you press play you will be taken to either the login collection if you haven't collected rewards, the main screen with announcements at the bottom, or just the main screen. To collect your login rewards, you need to find the okay button, you can either swipe through the now long list of items, cause ffrk updated so now it gives you a preview of what you get when you log in each day. So what I do to get past that, is theirs usually a system error thing that popps up below the login bonus. if you navigate by headings it puts you one flick to the right of the okay button, so just flick left once and hit okay. For the announcements screen, theirs a heading that you can navigate to that says, announcements, if you flick right from that you can see the different categories. if you click on a category, you can then navigate to the title of each announcement by headings. you can usually get the announcement to pop up so you can read it by pressing on the image portion if you flick right from the heading of the announcement you can find it. To exit the announcements screen you simply need to flick down to the close button. I usually switch the category to misc, because their are very few announcements in misc and you usually don't have to flick right a bunch of times to find the close button. Next, is the main ffrk screen, this screen can only be navigated using voice over, so you will need to shut voice over off to navigate this screen but fear not, as the screen layout is pretty straight forward and simple, I'm gonna try and explain in as great of detail where you press on the screen to get certain menus or options to ppop up. First off when you start off, or when I start off, I always take my finger and slide it from left to right, this moves the screen to the first set of options on the screen so it's always a good starting point. So, if we start at the verry bottom of the screen, we're talking on the new iphones it would be close to where you pull up the home button. From left to right, we have, I'm pretty sure a world button or some form of , that from any menu will take you back to the home screen, I'm not completely sure on this one cause it's right next to another very important button, the back button which does what it says and takes you back a screen. Then to the right of the back/world buttons, is the party button, which will open up your party screen, allowing you to change parties, formations, whatnot. Pretty much anything to deal with your party which we will get in to at a later time. The next button you will find to the right of party, is yoru equipment and upgrades button, which takes you to the screen that deals with upgrading your equipment, combining it, buying abilities the whole 9 yards, more will be explained on that screen later. The final button to the right of equipment and upgrades, is your relic draws screen, which you will be visiting a lot to get new equipment, relic draws are basically the only way to obtain the most powerful gear in the game. If we go up a little bit from the bottom of the screen, starting on the far left, you will have the realm dungeons screen, this is where most new ffrk players should go to not only finish parts of the tutorial and missions, but to accumulate a literal crap ton of mythril for doing relic draws with. I'll go in to more detail on this screen later as well, as their is something you can do to make it read easier then it does on initially entering the screen. And make it much easier for you to select realms. I'm pretty sure,, but to the right of realms should be events, the realm portion takes up the first half of the screen just above the back and party buttons, the events takes up the right portion above equipment and relics. The events screen is where you will do most of the bi-weekly and monthly and seasonal and all that events. I 

Re: Recent mobile games

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Recent mobile games

Well, I'll have to dig but I suppose I can update the thread. I'll include instructions about hte hall of rights,, but the short answer is no you do not need the hall of rights, or rather you don't need to worry about whether or not you can use the features in it.

URL: https://forum.audiogames.net/post/599602/#p599602




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Re: Recent mobile games

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Recent mobile games

I'm sorry I should have mentioned that ffrk is only playable on ios.

URL: https://forum.audiogames.net/post/599555/#p599555




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Re: how aksessible are the final fantasy games for blind

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: how aksessible are the final fantasy games for blind

Er, well, I will say that I do play the MMORPG final fantasy xi, I'm a level 99 blue mage on that game with pretty powerful equipment. I've played it for quite a number of years, but it's recent that it's actually gotten to a point where I could consider it partially accessible. I play it using windoer a final fantasy 11 program. The program takes control of the game, and you can use user created addons that add extra functionality to the game, and some of them actually help make the game more accessible. Like for instance a log reader taht captures the in game chatlog, which you can read with any notepad or whatever, I use notepad+ and use a neat feature in that program called tailing, so everytime anything new comes in it moves me to the bottom of the log so I can see it. The problem is, as a new player you would be stuck without a sighted player in game to walk you around, cause I've had someone take me to all the homepoints in the game, and you can teleport between them, which is actually what allows me to move between the areas by my self. Then I can tab target the npcs, and since the entire game can be played using a keyboard, and keyboard commands, their is a command to tell you the name of a target. What I've begged and screamed and asked for is someone in this community willing to either build on the windower program, and make addons that would work with NVDA as windower takes complete control of ffxi, or find out how windoer does this, and make a similar program that would take control of ffxi and then pipe everything through an accessible interface or something that would just automatically read you the screen and stuff, I'm pretty confident even that walking wouldn't really be hard to figure out as well. But I'm not a coder so I guess I don't really know but I just feel like with all the accidental accessibility it already has that if someone actually wanted to try and make it accessible that it wouldn't be as difficult as it might seem.

URL: https://forum.audiogames.net/post/599548/#p599548




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Re: Playing diablo 3 blind.

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Playing diablo 3 blind.

So this lion, how do you tell it what to read, do you need a sighted person to help you pick the portions of the screen to pick out? Cause like I would totally use this on my ps2 emulator so I didn't have all the other crap overlaying my screen and making it difficult for me to read. Also sorry I know it's going a bit off topic but is their a good resolution for me to get my ps2 emulator to read properly, cause like I thought the higher you could set the res the better off you were, but it doesn't seem to be working, and i can go all the way up to 4k.

URL: https://forum.audiogames.net/post/599539/#p599539




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Re: Recent mobile games

2020-12-17 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Recent mobile games

Well, theirs final fantasy record keeper, I really need to go update the thread on that game though, the game itself has seen many updates since that thread was created and things have changed drastically. The problem is, on my phone at least once I turn on and off voice over, the back button disappears so I am unable to go back screens, and I'm unable to figure out why it's doing that, another forum user was saying they have had no problems with it. But their are parts of that game where you are unable to use voice over, if enough people maybe show interest I might go update the original thread with new instructions on how to play, cause I'm pretty much able to play with 0 sighted assistance. Their are a couple screens that are pretty inaccessible but they aren't necessary to complete the battles.

URL: https://forum.audiogames.net/post/599537/#p599537




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Re: Help with ps2 emulation and finding wroms.

2020-12-13 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Help with ps2 emulation and finding wroms.

Vimms is all I'll say google that and you'll have no problems.

URL: https://forum.audiogames.net/post/598135/#p598135




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Re: Anyone tried iOS 14 to see if any games are more accessible?

2020-09-28 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Anyone tried iOS 14 to see if any games are more accessible?

Interesting, I mean it has gotten more playable, and I was actually thinking of making a new tutorial in the ffrk topic, although I know that the beginning tutorials, tend to break things for new users. Since I don't have another phone or fb account or anything I can't make a new account to figure out the tutorial portion. But yeah anytime I turn off voice over, and try to hit any buttons at the bottom of my screen it doesn't work, and what I'm guessing is happening is it's doing the half the screen bug, where the game only appears on half the screen. Usually turning on voice over and clicking anywhere on the screen will fix it, but it's not doing it for me. Anytime I turn off voice over I instantly have to restart ffrk to use the back button, and then I only get to use it a few times before me turning on and off VO breaks it again. Really irritating as I am pretty far, working on 5 star magesite dungeons, and beating most of the 280 torment dungeons.

URL: https://forum.audiogames.net/post/575242/#p575242




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Re: Anyone tried iOS 14 to see if any games are more accessible?

2020-09-28 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Anyone tried iOS 14 to see if any games are more accessible?

Lol that screen recognition thing has rendered it impossible for me to play ffrk, not to mention, I can't collect mission rewards anymore. I can do relic draws, and organize my inventory, but if I try to set up partys or anything it breaks my game the second I turn off Voice over.

URL: https://forum.audiogames.net/post/575104/#p575104




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Re: Retroarch Ai OCR extremely unstable?

2020-09-28 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Retroarch Ai OCR extremely unstable?

I think I know what's going on. Well, part of why it crashes. So, if your playing a game, and their is a loading screen or any sort of screen where no text is displayed, it seems to crash retro arch. if you try to make sure and only capture the screen when your trying to select a menu option or go through dialogue, it seems to work fine. I've been posting in the discord server about it, so hopefully something will get done.

URL: https://forum.audiogames.net/post/575103/#p575103




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Re: Retroarch is now accessible

2019-12-15 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Retroarch is now accessible

First off to everyone having problems with the ps2 core, I hate to say it, but you need a powerful computer to run ps2 games, if pcsx2 doesn't work for you, then chances are retro arch's ps2 core won't work as well.And that key binding thing is cool in all, til your playing a playstation game or some such thing were all the keys on your controller are being used for something. Then your still stuck walking to the keyboard, so why not OCR, which is local, free, and much faster, also I think their should be an option added to automatically translate without the need to press a hotkey Cause honestly that's what's holding me back right now, it's the same reason I don't play emulated games using NVDA OCR Cause constantly having to press a hotkey to get my screen is rather tedious at times. I feel like I spend half my time recognizing screens rather then actually playing the game.

URL: https://forum.audiogames.net/post/485713/#p485713




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Re: Retroarch is now accessible

2019-12-14 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Retroarch is now accessible

First off, this is really cool. But I have a question, why the translate site, instead of using windows OCR? I've been sitting here trying to figure out how to get my games to talk and didn't even see the AI thing right off the bat, and then when I found out I had to do a bunch of other setting up, I kinda quit playing around with it. But I will probably go make one of those accounts on that site.Also, to the people have issues playing some games, remember, that to play a ps2 game, or any newer gen system, that your computer is gonna have to be sufficiently powerful enough to run them. Don't think that your gonna be able to fire up that old xp machine and play ps2 games, cause it's not gonna work, I suppose if you disable the graphics, it might help with performance, but I personally have my graphics enabled.Also, I have beaten final fantasy 7 multiple times, with sighted help walking around the world map, combat and pretty much everything else is doable. I used to level at night after they left to go home, and then the next day we would continue with the game, those were the days. That chrono trigger post reminded me haha.

URL: https://forum.audiogames.net/post/485544/#p485544




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Re: I Suck at BK3 and I Need Help

2018-12-10 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: I Suck at BK3 and I Need Help

Hi, I just wanna weigh in after reading this topic to say that their are 2 weapons that will make your life much much easier on the Karla levels, that is the needle launcher, the strongest or close to the strongest one. And the volt stick.The needle launcher is a bit tough to craft if I remember more tedious I guess then anything. But the volt stick is super easy to craft and is made from some of that "junk" you got from killing the extinguisher.Thirdly, make sure you check where you get cheat engine from cause the real installer doesn't come bundled with anything if I remember correctly.

URL: http://forum.audiogames.net/post/397911/#p397911




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Re: Fortnite

2018-04-05 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Fortnite

What I think you guys keep forgetting, is chances are, their would only need to be small things added to a lot of these games, aka audio cues for walls, things like that, I don't really think they would have to completely overhall a game to add accessibility. Also, in the case of fortnight, it's free to play with all the dlc, so the company might not be making as much money as you think, which would make them more open to listening to accessibility suggestions which may not draw a lot more people as you guys say but would still get them more players which they would definitely want.Also, another thing, you didn't take in to account is how many blind folks that game have sighted friends who also game. Even if accessibility would get them a lot more players in our community, if their game was accessible, chances are those blind people are gonna be talking to their sighted friends wanting them to get this game so they can play together. Then they might go to their buddy and be like man I've been playing this real bad ass game with my friend, you should check it out, then word of mouth and before you know it That small blind community just spread your game around to all these other people getting your game more players.

URL: http://forum.audiogames.net/viewtopic.php?pid=358399#p358399




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Re: my dream, your nightmare

2018-02-24 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: my dream, your nightmare

Okay, I was a player of CR when it first came out, I've played off and on over the past couple years but I've always had one majorly huge issue with the game.My issue is the rp. Basically, I log on the game to play the game as in do the activities, build my factory, build my ships, level my character. When I'm doing these things, I like to talk about it, and I don't like to talk about it in some weird in character setting that I'm not at all comfortable with. Don't get me wrong, for people who enjoy rp, all the power to you and I hope you have all the fun in the world, but their are many many people out their who don't like rp and play a game for the enjoyment of the actual gameplay itself. But in cr, not only are you encouraged to rp, but in some instances you are actually forced to rp. Some day, try saying something like, [[wow]] I just filled up 3 mineral holds with minerals over ooc, and see the grief you get for it. And then keep it up, and you'll get warnings and banns.I'm saying this simply because you created this thread asking why people don't play and what you could do to get more people to play, either offer an RP free mode, or when you want to do rp events, maybe have an rp instanced area you move all the people who want to rp in to or something so the rp isn't interrupted by the people who just want to play the game. I have a feeling your games playerbase would double or more if it catered to people who don't want to rp as well as the people who do, cause no offense but I am pretty sure the rp community is smaller then the community who just likes to game for gaming.

URL: http://forum.audiogames.net/viewtopic.php?pid=353662#p353662





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Re: Will you be one of 9 heros? Answer the call!

2018-01-25 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Will you be one of 9 heros?  Answer the call!

I just wanted to pop in and say, thank you to everyone on this forum who is generous to host giveaways for people who are less fortunate. I am one of those who was less fortunate and was able to receive a copy of AHC cause of such generosity. If their were more people in the world like some of these folks, the world would be a much much better place to live.With that being said, when I get a job, or something where I actually start having extra money to spend, I plan on buying AHC for someone just as the nice people on here did for me.Thank you guys again for hosting these awesome giveaways and giving those less fortunate a chance to enjoy such a great game.

URL: http://forum.audiogames.net/viewtopic.php?pid=349411#p349411





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Re: Dragon Ball Fighter Z Beta Discussion

2018-01-16 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Dragon Ball Fighter Z Beta Discussion

Well, I'm just glad I was able to try the game out at least cause I won't be getting it when it comes out, sadly I won't be able to afford it as is the case with every game right now. But I'm super stoked for the game still. if you couldn't tell by the username I'm a dbz fan and a fan of all things related, and have been since the 90's.

URL: http://forum.audiogames.net/viewtopic.php?pid=348016#p348016





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Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

2018-01-16 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: We're Interviewing Joseph From Out Of Sight Games And Giving Away AHC

I guess I qualify as the poor who can't afford it and even though I said I was gonna wait for the graphical release I guess it still wouldn't matter cause chances are I still couldn't afford it.buu...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=347980#p347980





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Re: One Piece: Burning Blood fighting game

2016-03-30 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: One Piece: Burning Blood fighting game

i love One piece. And yeah the newer dub is super amazing, right up their with the dbz dub. And Yu Yu hakusho which were both amazing dubs.

URL: http://forum.audiogames.net/viewtopic.php?pid=255537#p255537





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Re: Undead Assault: Concept Demo release on February 22nd

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

What about my error message?

URL: http://forum.audiogames.net/viewtopic.php?pid=254595#p254595





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Re: Grand Theft Auto V

2016-03-19 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Grand Theft Auto V

Well, I know you can do other stuff once you have 100 percent completion but you pretty much missed out on like a bunch of the playability of the game, not to mention the story. Which the story of GTA 5 is very good. I'll try and see if I can do the first mission and if I can I will let you guys know.

URL: http://forum.audiogames.net/viewtopic.php?pid=254261#p254261





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Re: Undead Assault: Concept Demo release on February 22nd

2016-03-19 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Okay I've tried to start a game 3 or 4 different times, and the game doesn't even start, and I get these errors, I copied the entire log file. this happens right after I hit enter on the .exe file.Traceback (most recent call last):  File "main.py", line 538, in   File "output.pyo", line 23, in setup  File "accessible_output2\outputs\auto.pyo", line 12, in __init__  File "accessible_output2\outputs\window_eyes.pyo", line 15, in __init__  File "libloader\com.pyo", line 27, in load_com  File "win32com\client\gencache.pyo", line 541, in EnsureDispatch  File "win32com\client\gencache.pyo", line 244, in GetModuleForCLSID  File "win32com\client\makepy.pyo", line 320, in GenerateChildFromTypeLibSpecImportError: No module named A42771A0-03C7-11D3-9F6E-00C095EE683Fx0x1x0.ISpeakTraceb
 ack (most recent call last):  File "main.py", line 538, in   File "output.pyo", line 23, in setup  File "accessible_output2\outputs\auto.pyo", line 12, in __init__  File "accessible_output2\outputs\jaws.pyo", line 16, in __init__  File "libloader\com.pyo", line 27, in load_com  File "win32com\client\gencache.pyo", line 541, in EnsureDispatch  File "win32com\client\gencache.pyo", line 244, in GetModuleForCLSID  File "win32com\client\makepy.pyo", line 320, in GenerateChildFromTypeLibSpecImportError: No module named F152C4EF-B92F-4139-A901-E8F1E28CC8E0x0x1x0.IJawsApiTraceback (most recent call last):  File "main.py", line 538, in   File "output.pyo", line 23, in setup  File "accessible_output2\outputs\auto.pyo", line 12
 , in __init__  File "accessible_output2\outputs\sapi5.pyo", line 33, in __init__  File "libloader\com.pyo", line 27, in load_com  File "win32com\client\gencache.pyo", line 541, in EnsureDispatch  File "win32com\client\gencache.pyo", line 244, in GetModuleForCLSID  File "win32com\client\makepy.pyo", line 318, in GenerateChildFromTypeLibSpec  File "win32com\client\genpy.pyo", line 1040, in generate_child  File "win32com\client\genpy.pyo", line 801, in finish_writerWindowsError: [Error 32] The process cannot access the file because it is being used by another processTraceback (most recent call last):  File "main.py", line 538, in   File "output.pyo", line 23, in setup  File "accessible_output2\outputs\auto.pyo", line 12, in __init__  File 
 t;accessible_output2\outputs\sapi5.pyo", line 33, in __init__  File "libloader\com.pyo", line 27, in load_com  File "win32com\client\gencache.pyo", line 541, in EnsureDispatch  File "win32com\client\gencache.pyo", line 244, in GetModuleForCLSID  File "win32com\client\makepy.pyo", line 320, in GenerateChildFromTypeLibSpecImportError: No module named C866CA3A-32F7-11D2-9602-00C04F8EE628x0x5x4.ISpeechVoiceTraceback (most recent call last):  File "main.py", line 538, in   File "output.pyo", line 23, in setup  File "accessible_output2\outputs\auto.pyo", line 12, in __init__  File "accessible_output2\outputs\sapi5.pyo", line 34, in __init__  File "accessible_output2\outputs\sapi5.pyo", line 41, in _available_voices  File "C:\Users\buu42\AppData\Roaming\com_
 cache\.\C866CA3A-32F7-11D2-9602-00C04F8EE628x0x5x4\ISpeechVoice.py", line 48, in GetVoices    , OptionalAttributes)  File "win32com\client\__init__.pyo", line 460, in _ApplyTypes_  File "win32com\client\__init__.pyo", line 478, in _get_good_object_  File "win32com\client\__init__.pyo", line 494, in _get_good_object_  File "win32com\client\__init__.pyo", line 483, in _get_good_single_object_  File "win32com\client\__init__.pyo", line 96, in Dispatch  File "win32com\client\__init__.pyo", line 37, in __WrapDispatch  File "win32com\client\gencache.pyo", line 183, in GetClassForCLSID  File "win32com\client\gencache.pyo", line 244, in GetModuleForCLSID  File "win32com\client\makepy.pyo", line 320, in GenerateChildFromTypeLibSpecImportError: No module named C866CA3A-32F7-11D2-9
 602-00C04F8EE628x0x5x4.ISpeechObjectTokens

URL: http://forum.audiogames.net/viewtopic.php?pid=254224#p254224





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Re: Grand Theft Auto V

2016-03-18 Thread AudioGames . net ForumGeneral Game Discussion : buu420 via Audiogames-reflector


  


Re: Grand Theft Auto V

So, theirs no actual way to do the missions on the game? Seems kinda lame to start out with 100 percent of the game completed.

URL: http://forum.audiogames.net/viewtopic.php?pid=254222#p254222





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