Two new free games from GMAGames

2021-02-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Two new free games from GMAGames

As posted to the GMA Games mailing list:The first game is GMA Music Mixup.Music Mixup is similar to the traditional "Fifteen Puzzle" but using music rather than numbered tiles. Music Mixup can be configured to be a three by three square all the way up to a nine by nine square. You can use the sample song included, or you can use your own MP3 songs.  By sliding one or more tiles vertically or horizontally, your goal will be to arrange the song back into its original order leaving an empty space at the bottom right of the square.This game can be played by people who are sighted or visually impaired. Sighted people can use a mouse if they prefer. You can download the game fromhttp://www.GMAGames.com/GMAMusicMixup10002.exeOr if you prefer, the ZIP file can be downloaded from http://www.GMAGames.com/GMAMusicMixup10002.zipThe second game is GMA Home Poker.It was inspired by those poker nights when a group of people get together for an evening of dealer's choice poker at someone's home. This is a single-user stand-alone game, but your opponents, one to six bots, each have their own playing style, and are eager to take your poker chips.To start, you must create a table. You'll be asked questions such as with how many bots would you like to play, what is the maximum bet, how much is the starting ante, and so on. This information you entered lasts for the life of the table.  Your opponents individual betting style will continue for the life of the table as well. Part of the challenge is to determine your opponents' betting style so that you can determine if they are bluffing, being aggressive, using intelligence in their game play, or willing to take risks. When playing, you must select a game before the start of each hand. Examples of the types of games are Kings and Little Ones, Texas Holdem, Seven Card Stud, but there are  many others. The player, whether it be human or bot, with chips left and the end is considered the winner, but there are other ways to decide who wins.The game can be downloaded fromhttp://www.GMAGames.com/GMAPoker10008.exeOr if you prefer, the ZIP file can be downloaded fromhttp://www.GMAGames.com/GMAPoker10008.zipThese games are in prerelease, but out of beta. They should soon be found on our web site. Fee free to pass them around.Have fun!Regards,David Greenwood

URL: https://forum.audiogames.net/post/616349/#p616349




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Re: Adult Website Tycoon-Complex Popmundo-like simulation of porn industry

2021-02-13 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Adult Website Tycoon-Complex Popmundo-like simulation of porn industry

Go to the browse websites link. The sites will be listed by popularity, or you can sort it.

URL: https://forum.audiogames.net/post/615291/#p615291




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Adult Website Tycoon-Complex Popmundo-like simulation of porn industry

2021-02-12 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Adult Website Tycoon-Complex Popmundo-like simulation of porn industry

Hi all,Found a pretty unique game today, honestly.It's called Adult Website Tycoon, and unlike those web-based browser games that say they're adult but are really basically another Torn, E.G. Purple Town, with this you create your own company and hire porn actors/actresses that are actual NPCs and create videos that have running textual commentary as to what is happening in the video along with their own generated comments that you upload to in-game websites that are either designed by real players, or are hosted by players who've chosen to create a website hosting company or a content management system.This game pretty much screams something like Popmundo, however soly based in the adult porn industry. You can even do things on the side as a profession like become a sergin, create an escort service, or run an online shop and sell clothes and the like, because pornstars need outfits.Check it out athttp://adultwebsitetycoon.comEdit: One thing that might be a turn-off to some, especially female players perhaps, is the focus on the men, not unlike real porn. However, female producers etc do exist in real life, even though they're pretty rare in my experience anyway.Still, the dev could add an option for female players to have a starting boyfriend VS. girlfriend, things like that.

URL: https://forum.audiogames.net/post/615056/#p615056




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Adult Website Tycoon-Complex Popmundo-like simulation of porn industry

2021-02-12 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Adult Website Tycoon-Complex Popmundo-like simulation of porn industry

Hi all,Found a pretty unique game today, honestly.It's called Adult Website Tycoon, and unlike those web-based browser games that say they're adult but are really basically another Torn, E.G. Purple Town, with this you create your own company and hire porn actors/actresses that are actual NPCs and create videos that have running textual commentary as to what is happening in the video along with their own generated comments that you upload to in-game websites that are either designed by real players, or are hosted by players who've chosen to create a website hosting company or a content management system.This game pretty much screams something like Popmundo, however soly based in the adult porn industry. You can even do things on the side as a profession like become a sergin, create an escort service, or run an online shop and sell clothes and the like, because pornstars need outfits.Check it out athttp://adultwebsitetycoon.com

URL: https://forum.audiogames.net/post/615056/#p615056




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Re: Browser Quests - Single-player story-driven RPG platform

2021-02-09 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Browser Quests - Single-player story-driven RPG platform

skipinput.com definitely worked for me.

URL: https://forum.audiogames.net/post/614012/#p614012




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Browser Quests - Single-player story-driven RPG platform

2021-02-07 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Browser Quests - Single-player story-driven RPG platform

Hi all,I'm going to keep this post short because the website explains it all, but here's the highlights:-  Browser RPG platform with one in-progress campaign available currently to play.-  A nice selection of music that can be toggled with a single button press. They're midis.- Markets itself as a modern take on the old-school RPG. All text, dropdowns, and thus accessible. Only three minor gripes with this.A note about registration: There is a captcha, with no audio captcha available. I suggest either skipinput.com or, I hear Captcha be Gone is working again I'm on the Discord so I'll talk to the dev about implementing an audio alternative.Now about the minor accessibility gripes:Panels: The interface is in panels. While the dropdowns/combo boxes are accessible enough, you must open them with alt+down arrow to get to the item you want and then press enter to select it. Once you select an item, the dropdowns will seemingly go away according to your screen reader. You have to tab back into them, because the website is presented such that, say, the item categories in shops are presented on a left panel, the info panel which has information pertaining to the item selected in the middle, and then the options for buying in another panel on the right. What this means is that you will have to tab into the area you want to focus on each time you select something currently.This also goes for inventory. You will have a combo box to select which hero you want to manage, followed by their inventory in a middlepanel, with the equipping options on the right. What this translates to is doable by heading for each section of the panel.Combat is pretty straightforward. However, if you open the combo box to attack and down arrow the game will immediately select the first enemy to attack. Use the alt+down arrow key to open the combo box and press enter on the enemy you want to engage.The third gripe I have is with the map. Traveling is easy enough with the combo box under the choices for the story and party options, however up above the GM text are a bunch of "click for details" links all of which details info of a location on the map, however I could not figure out where this info is displayed after clicking on said link. Numbered items are items your party can travel to, however I can't find the info in the first place.All this being said, the game at present is certainly doable and I'm sure can be made better if we contact Scott, the GM.Edit: Note panels for character creation.http://browserquests.com

URL: https://forum.audiogames.net/post/613556/#p613556




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Browser Quests - Single-player story-driven RPG platform

2021-02-07 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Browser Quests - Single-player story-driven RPG platform

Hi all,I'm going to keep this post short because the website explains it all, but here's the highlights:-  Browser RPG platform with one in-progress campaign available currently to play.-  A nice selection of music that can be toggled with a single button press. They're midis.- Markets itself as a modern take on the old-school RPG. All text, dropdowns, and thus accessible. Only three minor gripes with this.A note about registration: There is a captcha, with no audio captcha available. I suggest either skipinput.com or, I hear Captcha be Gone is working again I'm on the Discord so I'll talk to the dev about implementing an audio alternative.Now about the minor accessibility gripes:Panels: The interface is in panels. While the dropdowns/combo boxes are accessible enough, you must open them with alt+down arrow to get to the item you want and then press enter to select it. Once you select an item, the dropdowns will seemingly go away according to your screen reader. You have to tab back into them, because the website is presented such that, say, the item categories in shops are presented on a left panel, the info panel which has information pertaining to the item selected in the middle, and then the options for buying in another panel on the right. What this means is that you will have to tab into the area you want to focus on each time you select something currently.This also goes for inventory. You will have a combo box to select which hero you want to manage, followed by their inventory in a middlepanel, with the equipping options on the right. What this translates to is doable by heading for each section of the panel.Combat is pretty straightforward. However, if you open the combo box to attack and down arrow the game will immediately select the first enemy to attack. Use the alt+down arrow key to open the combo box and press enter on the enemy you want to engage.The third gripe I have is with the map. Traveling is easy enough with the combo box under the choices for the story and party options, however up above the GM text are a bunch of "click for details" links all of which details info of a location on the map, however I could not figure out where this info is displayed after clicking on said link. Numbered items are items your party can travel to, however I can't find the info in the first place.All this being said, the game at present is certainly doable and I'm sure can be made better if we contact Scott, the GM.http://browserquests.com

URL: https://forum.audiogames.net/post/613556/#p613556




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Re: Awakened Worlds, Community Edition, is here!

2021-01-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Awakened Worlds, Community Edition, is here!

Mmaslo, do you use the channels? One player? Lol.

URL: https://forum.audiogames.net/post/607579/#p607579




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Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

Is this game open source? If so, I'd be interested in seeing the GDScript and maybe even scenes for it.

URL: https://forum.audiogames.net/post/604209/#p604209




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Re: Erion MUD December Updates!

2020-12-16 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Erion MUD December Updates!

Alter Aeon is great with the chain storylines until you get off of the newbie islands. Seems to be a mess after that because over 25 years of work and all.

URL: https://forum.audiogames.net/post/599431/#p599431




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Re: Santa Monica FC singleplayer Football manager

2020-12-13 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Santa Monica FC singleplayer Football manager

How do you select players for lineup?

URL: https://forum.audiogames.net/post/598398/#p598398




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Santa Monica FC singleplayer Football manager

2020-12-11 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Santa Monica FC singleplayer Football manager

Hi all,I know there are those on this forum looking for a singleplayer Football manager. I found one. I'm trying to figure out how to contact the dev because lineups aren't the best at the moment interface wise, but I think an alternative can be made with dropdowns/combo boxes.This is developed by the football-O-Rama developer which is making it's return later this month and has the same interface, so it'll be nice to get an accessible lineup interface if we can. That seems to be the only issue. Selecting type of tactics is accessible with combo boxes.Check it out at:http://smfc.frey-united.com

URL: https://forum.audiogames.net/post/597663/#p597663




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Re: Vast Horizon (new game)

2020-10-29 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Vast Horizon (new game)

buu420 wrote:Okay not trying to be a negative person here, but why why why why do all space-based muds seem to be rp based. What's wrong with creating a mud, where people can chat, have fun, and talk about the activities their doing and the experience points their gaining and all this other stuff. I'm not trying to say that people shouldn't have a game where they can rp, but me personally I hate rp, I dont' want to pretend to be so and so from such and such galaxy, I just wanna log on and play the game, I enjoy space based muds but man every one I've come across is exactly the same way. I know this is probably an odd place to put this but I was checking out this thread thinking I might like this game, but with the rp aspect, I'm completely turned off.I rarely quote posts but figured I should here.Play Cosmic Rage. They don't enforce RP.

URL: https://forum.audiogames.net/post/584339/#p584339




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Re: Sequence Storm Rhythm Racing Game

2020-10-20 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Is there a way to do tracks in this game that changes tempo often? Most tracks I've played is just EDM etc that sticks to mainly one tempo. Also wish the editor had a BPM calculator tocalculate tempos or each section because I'm not very good with figuring that out, and the online calculators only take into account one tempo.

URL: https://forum.audiogames.net/post/581698/#p581698




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Re: tau station is live

2020-10-15 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: tau station is live

@Jason: the goal is not way too far, they want to make a long-term investment. Somethin' Else did this as well for audiodefense, but everyone thought the goal was too much and didn't back it. That campaign was going to fund both audio defense and the upkeep of the studio. That campaign fail resulted in their game studio no longer existing.

URL: https://forum.audiogames.net/post/580486/#p580486




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Re: Erion MUD: MSDP, Crafting Updates, and More!

2020-10-03 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Erion MUD: MSDP, Crafting Updates, and More!

Hi all,I open MusClient from the folder and get the following:C:\Users\MUSHclient\worlds\Erion MUD.MCL contains an invalid path.OKIf I open it via control O it does eventually open, after I tell it the plugin state save folder every single time...Edit: Found out the error is related to folder permissions, however it's in my user documents folder...

URL: https://forum.audiogames.net/post/576867/#p576867




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Re: Erion MUD: MSDP, Crafting Updates, and More!

2020-10-03 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Erion MUD: MSDP, Crafting Updates, and More!

Hi all,I open MusClient from the folder and get the following:C:\Users\MUSHclient\worlds\Erion MUD.MCL contains an invalid path.OKIf I open it via control O it does eventually open, after I tell it the plugin state save folder every single time...Edit: Found out the error is related to folder permitions, however it's in my user documents folder...

URL: https://forum.audiogames.net/post/576867/#p576867




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Re: Erion MUD: MSDP, Crafting Updates, and More!

2020-10-03 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Erion MUD: MSDP, Crafting Updates, and More!

Hi all,I open MusClient from the folder and get the following:C:\Users\MUSHclient\worlds\Erion MUD.MCL contains an invalid path.OKIf I open it via control O it does eventually open, after I tell it the plugin state save folder every single time...

URL: https://forum.audiogames.net/post/576867/#p576867




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Re: Erion MUD: New Soundpack, MSDP, Crafting Updates, and More!

2020-10-01 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Erion MUD: New Soundpack, MSDP, Crafting Updates, and More!

Add MushReader o it.

URL: https://forum.audiogames.net/post/576058/#p576058




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Re: Prosperity - steam game fully playable

2020-09-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Prosperity - steam game fully playable

Brad: The sounds are still a work in progress. This is primarily text-based anyway so it's not going to be fully immersive.

URL: https://forum.audiogames.net/post/571553/#p571553




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Re: starmourn, space/ground mud

2020-09-01 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: starmourn, space/ground mud

Agreed, @12.I say we don't add social sounds to a Starmourn pack, however since you really can't do them over channels to the spammy extent that you can with, say, CR, they could be limited.I really like the sounds for the BGM, the ship sounds, etc. I don't use social sounds in those other games nor spam socials over channels. also, a game doesn't have to have both IC and ooc socials.

URL: https://forum.audiogames.net/post/566112/#p566112




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Re: starmourn, space/ground mud

2020-08-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: starmourn, space/ground mud

I hate that they don't have a reset password system via email address. I forgot what my character name was, and I donated so he's still active.On a side note, I wish we had a mapper of some sort with this mud.

URL: https://forum.audiogames.net/post/566051/#p566051




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Re: starmourn, space/ground mud

2020-08-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: starmourn, space/ground mud

I hate that they don't have a reset password system via email address. I forgot what my character name was, and I donated so he's still active.

URL: https://forum.audiogames.net/post/566051/#p566051




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Re: Alter Aeon August 2020 Update

2020-08-10 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Alter Aeon August 2020 Update

Downside is Druids have weaker minions vs. Necromancers at high levels.

URL: https://forum.audiogames.net/post/560307/#p560307




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Re: Cosmic Rage, a futuristic MUD unlike any other

2020-05-29 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Cosmic Rage, a futuristic MUD unlike any other

Can anyone give me an alias template to make autologin work with Cosmic Rage? I'd appreciate it. Want to make character set files and make them autologin to both my primary and alt. Using VipMud.

URL: https://forum.audiogames.net/post/534421/#p534421




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Re: The Girl Who Sold the World - new and highly immersive audio adveture

2020-05-21 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: The Girl Who Sold the World - new and highly immersive audio adveture

@Indonesian Gamer, stop hyping up that the game has accessibility because it does not yet.The TTS mode does not exist and it reads things that the MC writes down on paper, reads you choices, etc. So no, it's not playable yet.

URL: https://forum.audiogames.net/post/531867/#p531867




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Re: Conclave, another browser-based story RPG

2020-05-02 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Conclave, another browser-based story RPG

Sad this is no longer getting updates.

URL: https://forum.audiogames.net/post/525070/#p525070




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Re: PowerPlay Manager, an accessible Hockey and Soccer manager

2020-04-30 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: PowerPlay Manager, an accessible Hockey and Soccer manager

I have no idea. Haven't played in a while.

URL: https://forum.audiogames.net/post/524639/#p524639




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Re: The Company, text-heavy Erotic game featuring Mind Control

2020-04-23 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: The Company, text-heavy Erotic game featuring Mind Control

the best in the world wrote:I love this game. it's pretty interesting. why won't we play the 4.0 release?We won't be playing it because it'll no longer be text-based. 4.0 will be on an entirely new engine.

URL: https://forum.audiogames.net/post/521988/#p521988




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Re: The Company, text-heavy Erotic game featuring Mind Control

2020-04-20 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: The Company, text-heavy Erotic game featuring Mind Control

Socheat wrote:Yeah, it is fun. Looking forward to 4.0 release though.I don't think we'll be playing that.

URL: https://forum.audiogames.net/post/521222/#p521222




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Re: The Company, text-heavy Erotic game featuring Mind Control

2020-04-15 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: The Company, text-heavy Erotic game featuring Mind Control

When I played back when I originally posted this back in 2018, a downloadable version was the only one available. I'll try it and see what's up.

URL: https://forum.audiogames.net/post/519769/#p519769




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Re: The Company, text-heavy Erotic game featuring Mind Control

2020-04-15 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: The Company, text-heavy Erotic game featuring Mind Control

Link updated. Also getting back into this game.

URL: https://forum.audiogames.net/post/519728/#p519728




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Re: Hard Times in Hornstown

2020-04-12 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Hard Times in Hornstown

Luel wrote:I have tried this game more than a year ago, but I ended up throwing it away.Being restricted to start as a male character is bad enough, but my character being dominated and forcibly transformed into a woman is another no no for me.When I want transformation or gender change, I like to do it on my own terms.I guess I did not have much interest or motivation to try it further after that.There are multiple jobs that you can get, one of which being the maid, but there's a whole bunch of other ones as well. The trick is getting them. I went through the trial but didn't save to see if I can start over and try to do it another way.

URL: https://forum.audiogames.net/post/518657/#p518657




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Hard Times in Hornstown

2020-04-11 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Hard Times in Hornstown

I'm back with another adult text-based game.This one's claim to fame is it's sandbox nature, and it claims to have fetishes and storylines for every taste. You have a main plot which is interesting, followed by side stories. There are both side stories for side stories sake, but then there are stories within the jobs that you choose to partake in. Every occupation appears to have a story and characters associated with it.Check it out at:http://hornstown.com

URL: https://forum.audiogames.net/post/518463/#p518463




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

I basically just registered to Mars/Earth. I haven't gotten any plot direction afterwards and have no mission now, and I assume I go to the government center to get any other missions? Getting clearance again at any of those centers yields nothing.Or do I have to grind up to the next level to get the next bit of story?

URL: https://forum.audiogames.net/post/514596/#p514596




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

I basically just registered to Mars/Earth. I haven't gotten any plot direction afterwards and have no mission now, and I assume I go to the government center to get any other missions?Or do I have to grind up to the next level to get the next bit of story?

URL: https://forum.audiogames.net/post/514596/#p514596




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-26 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

I am liking this game so far.

URL: https://forum.audiogames.net/post/512698/#p512698




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Re: TriadCity via MUD clients

2020-03-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: TriadCity via MUD clients

What is Dungeon going to be?

URL: https://forum.audiogames.net/post/509507/#p509507




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Re: Titan Conquest: a light-weight mobile mmo

2020-03-08 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

Are the stories in this game a major part to getting through it, or are they just to pass the time and grinding is the name of the game?I'd thought that The Stranger story, the first story you start, would be a bit more gripping.

URL: https://forum.audiogames.net/post/507095/#p507095




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Re: "Skazanye" or "The Legend" - a russian browser RPG

2020-02-23 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: "Skazanye" or "The Legend" - a russian browser RPG

I find it interesting how there is no official English translation, however this page explaining the game makes an attempt at it:https://bbgam.com/browser_based_games/skazanie.php

URL: https://forum.audiogames.net/post/503626/#p503626




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Re: Fed II Community Edition [chill out MU*]

2020-02-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Fed II Community Edition [chill out MU*]

You're missing out on a crap ton of awesome content then.

URL: https://forum.audiogames.net/post/498672/#p498672




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Re: AI Dungeon comes to ios and android

2020-01-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

@Bookrage, mind sharing some of these via story links?

URL: https://forum.audiogames.net/post/490557/#p490557




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Re: AI Dungeon comes to ios and android

2019-12-24 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

Do you guys type with Braille screen input? I find it hard with dictation. I can't find an app for Windows that works and lets me turn my computer keyboard into an iOS one so I don't have to use a bluetooth keyboard.

URL: https://forum.audiogames.net/post/488211/#p488211




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Re: AI Dungeon comes to ios and android

2019-12-19 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

Is your battle protect scenario a custom one?

URL: https://forum.audiogames.net/post/486766/#p486766




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Re: Heart's Choice: from the people at Choiceofgames.

2019-12-02 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Heart's Choice: from the people at Choiceofgames.

Downside to Delight Games is that if, by chance, you've played all the content, you'll be waiting over a year to get new content. They haven't released anything in 2019, for example.I like romance in COG, but now they're locking it in Hearts for certain games as to the character you can play. I like Erotica, but not gay Erotica, so Jim Dattilo's wrestling game won't be for me.Also, for those that do like the romance options, Delight Games is slim. You have Alice and Zombie High, as far as I know. In some cases, romance in COG games can actually help you through the game. Tin Star is a perfect example, where my partner had better gunplay skills.

URL: https://forum.audiogames.net/post/482187/#p482187




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Re: TriadCity via MUD clients

2019-10-15 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: TriadCity via MUD clients

I like the new world idea, but I don't think that blind people should be the only ones inhabiting it.

URL: https://forum.audiogames.net/post/468503/#p468503




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Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-29 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Cosmic Rage, a futuristic MUD unlike any other

Dang. I was going to grab a donator item, but apparently donations are unavailable. 

URL: https://forum.audiogames.net/post/465229/#p465229




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Re: Cosmic Rage, a futuristic MUD unlike any other

2019-09-23 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Cosmic Rage, a futuristic MUD unlike any other

dardar wrote:the comments in 670 are well received, after the especially bad press the game seems to be getting of late.Activities are indeed being worked on slowly, each one being given careful care and attention to try and vary everything up. there are only so many ways you can skin a cat, but we're giving it our best.I'm frustrated that at over rank 1000, there isn't any relaxing activities that pay as much as Star Studies both in cash and XP. I have tried to do shipwrecks, but ended up losing a helper drone that someone had made for me. Also, why isn't there any other way to get stun armor other than with a group activity that requires at least four people? It's great that CR is a social game, and I like chatting with folks, but quite frankly the grind for resources annoys me to the point of wanting a Moonbase so I can have my people go and grab 'em for me. I remember making a suggestion/report for an activity preference finder, or whatever I couldn't think of a nem for it. If you're in the mood for a group activity, you put your preferences in and it will not only help find activities that you can do, but group members that have a rank suitable to do the activity with you.It can also suggest solo activities. Alter Aeon's group creation/recruitment etc was what partially inspired this idea. Perhaps high level activities such as moonbases should be offered at a lower level, E.G. 1000, but lock down features of the activity until a max level. That's how skills work at the moment so...So basically I want to login and find an activity that is both solo and gives a reward that somebody high rank of over 1000 should receive. Planet Chunks are great, but I need stun armor to even properly solo those and they're the best place to get every resource. I need four people to get the stun armor though, and I can only login for, say, an hour. Well, organizing and leading volcano harvesting group, doing the activity etc will take some time.Basically, I suggest doing what Starmourn does. For every group activity, have at least one solo activity to balance the group activities out. In Starmourn you can either play solo or group. In CR, you want stun armor or access to chunks, group.Here's another problem I have. Me and a friend want to do activities together. He's... rank 400 or so, and I'm over 1000. There is nothing activity wise we could both do and get rewarded for it. Since I'm higher rank, I'd be receiving the reward while he comes along for the ride. I shouldn't have to make a new character, and even if I did, they'd be too low rank in this case.

URL: https://forum.audiogames.net/post/463461/#p463461




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Re: Lifeline

2019-08-29 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Lifeline

Zarvox wrote:Lifeline was ok. But if you want a more interactive book story, check out time crest! It’s free. But only available for ios. Book 3 is in the makingTimecrest may be more interactive, but if you're looking for a SciFi story that won't cut it.I wish the TC devs would make a SciFi epic though..

URL: https://forum.audiogames.net/post/458460/#p458460




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Re: Female agent, an adult RPG where you play as a female CIA agent

2019-08-27 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Female agent, an adult RPG where you play as a female CIA agent

caio wrote:@orin A quick question how accessible is trals in tainted space currently?Accessibility I don't think has changed. Doable, but not 100 percent accessible as far as button labels go and such.

URL: https://forum.audiogames.net/post/458005/#p458005




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Female agent, an adult RPG where you play as a female CIA agent

2019-08-27 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Female agent, an adult RPG where you play as a female CIA agent

Hi all,Just like Corruption of Champions, Trials in Tainted Space and other games like it, this game is more modern and if you play your cards right, you get to play through fictionalized events of recent American intel ops.I don't think I need to remind you that sex is and will be a big part of this game.http://www.femaleagentgame.com/wp-conte … .1.03.html

URL: https://forum.audiogames.net/post/457886/#p457886




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Re: TextSpaced sci-fi text-based MMO

2019-08-05 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: TextSpaced sci-fi text-based MMO

I wish you can have multiple characters. I like solo play for the most part, but it seems this game really depends on the whole faction thing, even if you're an only member.Also, if you're not good at marketing your faction when players probably have their groups, promoting may be an issue. That's why I wish that, should you choose an option, the game can select an open, recruiting faction that has a low population or maybe a faction that needs members for your character at the beginning of the game.

URL: https://forum.audiogames.net/post/453478/#p453478




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Re: Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

stewie wrote:I found the problem, for some reason the audio cues setting in options didn't save and I had to reset it.This is fun so far but some things don't seem accessible yet. The rhythm stuff works fine, but things related to actual racing don't. You can't tell when the track is turning and you can't tell where the other racers are in relation to you, so you can't take advantage of using their slipstreams to accelerate like one mission said. Also the pause menu doesn't read and the mission details screen at the end doesn't read fully. Also I wish the story would give a little more description on what the racers/vehicles look like, I don't actually know what I'm even driving. Overall though this is fun and I'll buy the full version once this stuff is fixed.Agreed with you on most things. The rhythm stuff is the most important to gameplay, so that had to be accessible first. I don't think he'll update the story with descriptions and such, it's just reading the text as in the regular story. If he adds descriptions and the like great, if not, gameplay is the most important thing here and I won't miss what my rig looks like if it'll be too hard to implement all of them with descriptions.

URL: https://forum.audiogames.net/post/453207/#p453207




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Re: Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

stewie wrote:I found the problem, for some reason the audio cues setting in options didn't save and I had to reset it.This is fun so far but some things don't seem accessible yet. The rhythm stuff works fine, but things related to actual racing don't. You can't tell when the track is turning and you can't tell where the other racers are in relation to you, so you can't take advantage of using their slipstreams to accelerate like one mission said. Also the pause menu doesn't read and the mission details screen at the end doesn't read fully. Also I wish the story would give a little more description on what the racers/vehicles look like, I don't actually know what I'm even driving. Overall though this is fun and I'll buy the full version once this stuff is fixed.Agreed with you on most things. The rhythm stuff is the most important to gameplay, so that had to be accessible first. I don't think he'll update the story with descriptions and such, it's just reading the text as in the regular story. If he adds descriptions and the like great, if not, gameplay is the most important thing here and I won't miss what my rig looks like if it'll be too hard to implement all of them.

URL: https://forum.audiogames.net/post/453207/#p453207




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Re: Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Liam wrote:played it, loved it, bought it.It's a fun game to stream.

URL: https://forum.audiogames.net/post/453182/#p453182




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Re: Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

For those of you who are failing, what is your setup? You should be getting keyboard prompts. By default, the keys used for all nine notes are space, D, F, J, K, E, R, I and U.If you have an Xbox controller connected the prompts will change.HTH.

URL: https://forum.audiogames.net/post/453179/#p453179




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Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Sequence Storm Rhythm Racing Game

Hello everyone,This game has been out for quite some time, however just recently accessibility features, such as full narration (not through the screen reader yet), audio cues and more blind accessibility features are being added.The game is fully playable now, however the developer is still looking for feedback on what to add next.Yes, the game is only on Steam currently. Yes, the developer is looking into other store options such as Itch and Gog.Steam has finally fixed the -no-dwrite argument for the launcher. For best results, change the Steam shortcut to this. Properties > Target:"C:\Program Files (x86)\Steam\Steam.exe" -login Username "password" -no-dwriteNote: Your password must be surrounded in quotes, as per the example.A game demo is available. Here is the Steam store link.https://store.steampowered.com/app/6306 … NCE_STORM/

URL: https://forum.audiogames.net/post/453136/#p453136




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Sequence Storm Rhythm Racing Game

2019-08-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Sequence Storm Rhythm Racing Game

Hello everyone,This game has been out for quite some time, however just recently accessibility features, such as fully speaking menus (not through the screen reader yet), audio cues and more blind accessibility features are being added.The game is fully playable now, however the developer is still looking for feedback on what to add next.Yes, the game is only on Steam currently. Yes, the developer is looking into other store options such as Itch and Gog.Steam has finally fixed the -no-dwrite argument for the launcher. For best results, change the Steam shortcut to this. Properties > Target:"C:\Program Files (x86)\Steam\Steam.exe" -login Username "password" -no-dwriteNote: Your password must be surrounded in quotes, as per the example.A game demo is available. Here is the Steam store link.https://store.steampowered.com/app/6306 … NCE_STORM/

URL: https://forum.audiogames.net/post/453136/#p453136




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Re: Alcyone: The Last City Kickstarter with playable demo

2019-08-02 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Alcyone: The Last City Kickstarter with playable demo

Last I know, he is. He is adding bimonthly stories to updates to keep us occupied.

URL: https://forum.audiogames.net/post/452823/#p452823




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Audioverse.io

2019-06-27 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Audioverse.io

Hi all,Just discovered this site. It has a narrator mode for us, however when I try and actually play a game, I don't hear anything.We also can't seem to create games with this. Keeps bringing me back to the play a story page when I attempt to get to the editor.http://audioverse.ioPosting this in new releases because it's a new find and something is playable, but not to me at the moment.

URL: https://forum.audiogames.net/post/444582/#p444582




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Re: Granblue Fantasy

2019-06-07 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Granblue Fantasy

Oi. Muted sound and can't get it unmuted in the left hand corner. Is this just anywhere on the home screen?

URL: https://forum.audiogames.net/post/439461/#p439461




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Re: Granblue Fantasy

2019-06-07 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Granblue Fantasy

Anybody have any tips when you get to the sound settings? After I got sighted help it was stuck at the "now loading" screen because I wasn't sure I clicked new game. It goes to device settings on iOS.Also, I tried finding new game with Jaws Touch and I can't get it to work.

URL: https://forum.audiogames.net/post/439446/#p439446




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Re: Granblue Fantasy

2019-06-07 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Granblue Fantasy

Anybody have any tips when you get to the sound settings? After I got sighted help it was stuck at the "now loading" screen because I wasn't sure I clicked new game. It goes to device settings on iOS.

URL: https://forum.audiogames.net/post/439446/#p439446




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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2019-05-24 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

How big are the shipwrecks? So I know when to stop looking?

URL: https://forum.audiogames.net/post/436281/#p436281




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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2019-05-23 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

Has anyone had any success with Shipwrecking? Any tips for exploring them?

URL: https://forum.audiogames.net/post/436012/#p436012




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Re: Dreamland-official version

2019-05-23 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Dreamland-official version

The developers decided to hold off on the English dubbed dialog until Clement and Nuno can get a better translation in. I think that was a bad move, as while the dub is crap based on the trailer and intro, I'd still prefer it over Chinese voices. If we had a JGT for Chinese games that could get it and translate it as soon as the characters said something it wouldn't be half bad. Now you have to press F11 and then the clipboard copy key to have it read.

URL: https://forum.audiogames.net/post/435890/#p435890




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Re: Alt frequencies

2019-05-20 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Alt frequencies

Okay guys, can anyone give tips on chapter 5?SPOILERMost of the stations in this chapter are automated. Going by the hint, you have to send the automated student station messages somewhere.But I'm not sure where that is...

URL: https://forum.audiogames.net/post/435095/#p435095




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Re: Granblue Fantasy

2019-05-18 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Granblue Fantasy

Okay, so I've connected via Twitter, but what do I do after this? I'm assuming this is character creation, but either its in Japanese, or the edit boxes and combo boxes are unlabeled.Is this where Jaws touch is necessary? activating that, it still doesn't give me the info I need when attempting to navigate this way.I'm willing to put the work in and fiddle around, but I'm lost ATM.

URL: https://forum.audiogames.net/post/434498/#p434498




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Re: Granblue Fantasy

2019-05-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Granblue Fantasy

Should I create an account with Jaws too? What's the best way to create an account?

URL: https://forum.audiogames.net/post/434326/#p434326




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Re: Granblue Fantasy

2019-05-13 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Granblue Fantasy

Is the whole game in Japanese or just the account creation?

URL: https://forum.audiogames.net/post/433545/#p433545




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Re: avalon a new rpg text baist game

2019-05-08 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: avalon a new rpg text baist game

This game actually isn't new. Don't think I'll check it out again though.

URL: https://forum.audiogames.net/post/432336/#p432336




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Re: Trimps

2019-04-20 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Trimps

How do I get stuff to auto read? Tried it about a month back when accessibility first came out and really am not sure how to proceed after building my first few buildings.

URL: https://forum.audiogames.net/post/428078/#p428078




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Re: Dreamland-official version

2019-03-27 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Dreamland-official version

They should make the installer English and you can select your language for it. Just saying.

URL: https://forum.audiogames.net/post/423059/#p423059




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Re: The vortex, complex game of robot control for Amazon Alexa

2019-02-05 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: The vortex, complex game of robot control for Amazon Alexa

I wonder if there will be more episodes, because the only reason the game seems long is due to the Multijell. Otherwise its pretty short, though I will admit actually fun for once and brakes the mold of the Trivia and Word game.

URL: https://forum.audiogames.net/post/409710/#p409710




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Re: A new modern paranormal mud, Islands.

2019-02-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: A new modern paranormal mud, Islands.

I think this game was created by former admins of Motus Opperandi. It was a former play.net game that closed about two years ago.

URL: https://forum.audiogames.net/post/409480/#p409480




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Re: GoldGun: Play for free Episode 1 from 31st January

2019-01-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: GoldGun: Play for free Episode 1 from 31st January

Is this on iOS yet?

URL: https://forum.audiogames.net/post/408678/#p408678




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-01-24 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I think I'm going to get this. I need more games to play on Twitch/Youtube.

URL: https://forum.audiogames.net/post/407300/#p407300




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Re: Eurofly Version 2.0 now available

2018-12-01 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

stefan_ilioaica wrote:@265, The task creator already exist in the game, so you're able creating your own tasks, and even task packs.@266, That's right, the small storms has no special effect, only the big ones may cause damage to your plane.Stefan,Is there a way for you to fix the task creator such that it does not lag whenyou tab to the airport list? Perhaps you could make this a treview rather than a list view. It is unnecessarily laggy.Waiting for Eurofly 3!

URL: http://forum.audiogames.net/post/396248/#p396248




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Re: TOS: TrekMUSH

2018-03-06 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: TOS: TrekMUSH

Hey all,I think there is a difference between and RPI mud and a mush. An RPI mud is pretty specific. RP Enorced yes, but it's got permadeath, systems of high complexity, etc. The best example of an RPI mud that falls in those line of requirements of an RPI mud is Armageddon Mud, or Harshlands.Just thought I'd put that out there.

URL: http://forum.audiogames.net/viewtopic.php?pid=354720#p354720





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Re: Corruption of champions, adult sexual single player rpg

2018-02-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Corruption of champions, adult sexual single player rpg

Oh [[wow]], the web interface is accessible now? I remember once when it was not, ex. setting up AI stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=352670#p352670





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Re: Flexible survival mud

2018-02-17 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Flexible survival mud

What are some NPCs, besides monsters anyhow, in the multiplayer game?I know there's one hirm Alex who will give you the SPit or Swallow badge right off when you encounter her. Or should i say hir.

URL: http://forum.audiogames.net/viewtopic.php?pid=352623#p352623





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Re: Frandum, a primarily quest-based exploration Mud

2018-02-16 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Frandum, a primarily quest-based exploration Mud

Can anyone give me a hint as to how to get to the Volcano and where to find this parchment? I've found it once before with someone's help, but near the volcano area it keeps telling me that it's too dangerous for my area, and yet I'm am amatur.I think I keep missing a direction somewhere. Then, when I get to the volcano, I remember there's an area you have to run past for the lava. I still haven't figured out what to do there, though.

URL: http://forum.audiogames.net/viewtopic.php?pid=352504#p352504





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Re: Land of Livia: An IOS game which has been made accessible

2018-02-15 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Land of Livia: An IOS game which has been made accessible

@SLJ, that is not a bug. Read all the tutorial hints by double tapping on them to dismiss them. Then navigate as normal. None of these things are bugs.

URL: http://forum.audiogames.net/viewtopic.php?pid=352340#p352340





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Re: Prometheus: The Eternal Wars

2018-02-15 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Prometheus is pretty much dead, most of the staff left.

URL: http://forum.audiogames.net/viewtopic.php?pid=352338#p352338





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Re: Everdark Clash enters public beta

2018-02-13 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Everdark Clash enters public beta

I'd be interested in hearing the Let's Play, at least.How many episodes are there after the tutorial?

URL: http://forum.audiogames.net/viewtopic.php?pid=352043#p352043





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Re: Fyquest (SCS campaign) and Swamp Map Editor have been updated

2018-02-12 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Fyquest (SCS campaign) and Swamp Map Editor have been updated

Wait, so this map editor allows me to make campaigns without knowing scripting, or just the maps for said campaigns?Either way it's a great help, if we can get a new link. I'll have to try out this campaign, never tried it.

URL: http://forum.audiogames.net/viewtopic.php?pid=351872#p351872





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Re: Huboodle - 6 games in one!

2018-01-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Huboodle - 6 games in one!

Why is there no basic documentation on how to play these games? There's documentation on the app itself, but not the individual games.

URL: http://forum.audiogames.net/viewtopic.php?pid=350339#p350339





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Re: Swamp, zombie FPS by Aprone

2018-01-26 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

@WintergreenKitty: What is that sappy voice you are using? Sounds pretty good.

URL: http://forum.audiogames.net/viewtopic.php?pid=349507#p349507





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Re: HQ Trivia now available on android

2018-01-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: HQ Trivia now available on android

There email address is h...@hqtrivia.comThere's also feedback at the same address. They don't seem to answer it though. As a matter of fact, Apple's support link for them is their Twitter.

URL: http://forum.audiogames.net/viewtopic.php?pid=345794#p345794





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Re: HQ Trivia now available on android

2018-01-04 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: HQ Trivia now available on android

Well, the problem is with this game, you can't wait. You have ten seconds to answer the question.

URL: http://forum.audiogames.net/viewtopic.php?pid=345739#p345739





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HQ Trivia now available on android

2018-01-03 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


HQ Trivia now available on android

Hi all,I'm curious to see if this game is accessible with Talkback. On iOS it's pretty accessible, minus the fact that the question choice buttons are not labeled.The first game you'll be able to try it with is the one today at 3 PM eastern. I've been trying to contact the developer both at their help email address and Twitter, but no response as of yet in regards to iOS. I'd be curious if Android is any different.

URL: http://forum.audiogames.net/viewtopic.php?pid=345450#p345450





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Can anyone help me with finding the three runestones? At least I assume that's what they are, piece, war etc?I know I could just listen to Liam's playthrough, get the numbers and then change the dials, but trying to learn other methods for exploring.There's two "end of" things to check. There's one by the fireplace with two empty coffins, well at least they are now, and another with a writing desk which contains a Graverobber's Journal and empty shelves next to it.Otherwise I just get walls or the staircase leading to the cattacombs, and I've done I think the one thing I needed to do there.I've grown frustrated with that area and saved to prepare for the Deepwood, but any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=345106#p345106





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Are we required to do the main quests in a certain order? I've been going to the woods, the graveyard etc getting various sidequests. I went to the Graveyard and found the Barrior, but I couldn't get any hints on how to use alexia to get more information regarding what to do about it.I see Liam started with the Darkwood and Forest first but is that necessary?

URL: http://forum.audiogames.net/viewtopic.php?pid=344822#p344822





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Re: Eurofly Version 2.0 now available

2017-12-28 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

@65, absolutely not. Some of the missions he calls "basic" are extremely insane and I have no idea why we have to do 89 missions before we're considered pilots. Real pilots don't have to do a world tour to get their pilots license.

URL: http://forum.audiogames.net/viewtopic.php?pid=344131#p344131





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Re: Eurofly Enhanced Mod

2017-12-27 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Enhanced Mod

You want detailed: Okay...1. Various people have reported "Wrong Direction" bug, and to this day I still have no idea how to consistently reproduce this one. I personally don't get it but there have been several people in the chat group, the email list, etc that get it, including a friend of mine last night.2. The intercom doesn't work at all.3. Declan's Concorde mod is better. Declan's mods in general are better, so download them from my site and include them in the game.4. Apparently, somehow my mod, which is only a collection of audio, tasks, strings files, messes with autopilot.5. This game should be in 64 bit.6. Serious server lag at times, just flying along the game will freeze.7. Countless other things. @ironcross32, help?

URL: http://forum.audiogames.net/viewtopic.php?pid=344045#p344045





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Re: Eurofly Enhanced Mod

2017-12-27 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Enhanced Mod

Not only that, but the map is pretty disorganized with typos all over the place when in reality, the API for Open Street Map can pull this data and every single country and airport in the world would be represented.

URL: http://forum.audiogames.net/viewtopic.php?pid=344030#p344030





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Re: Eurofly Enhanced Mod

2017-12-25 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Enhanced Mod

Well, apparently some people are saying that some of the strings and task phrasing is hard to understand for non-native English speakers. I don't care, that's their problem. I designed the mod for native English speakers, and if non-native English speakers don't have a problem using it, great.

URL: http://forum.audiogames.net/viewtopic.php?pid=343679#p343679





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Re: Eurofly Enhanced Mod

2017-12-24 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Enhanced Mod

A number of people don't like my mod. Haters gonna hate, but yeah. Eurofly 2 I don't think was ready for a Christmas release anyway. He just wanted to get this Christmas themed task pack out but the game is still bugged.

URL: http://forum.audiogames.net/viewtopic.php?pid=343464#p343464





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Eurofly Enhanced Mod

2017-12-24 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Eurofly Enhanced Mod

Hello everyone,Over the Eurofly 2 beta period, I began working on a mod for Eurofly to:1. Translate strings to be more compliant with English.2. Translate strings more to what the aircraft instruments actually are.3. Make the menus understandable.4. Improve sounds whenever possible.5. translate the horrible default broken English task briefings that no doubt came from Google Translate.For more info and to download the mod, as well as an aircraft's mod package created by DJKW75 customized for Eurofly 2, go[here](http://orinks.net/eurofly-mods/)Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=343398#p343398





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Re: Eurofly Version 2.0 now available

2017-12-24 Thread AudioGames . net ForumNew releases room : Orin via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

You have to use the FN key. I know FN backspace is delete. I think page up and down are the arrows... not sure what home is.

URL: http://forum.audiogames.net/viewtopic.php?pid=343397#p343397





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