Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector


  


Re: Grand Theft Auto V

Wo this is great. But i think my version of GTA is different in yours. And in my case i cannot find the roxtar folder under the documents. But my GTA is located at drive d/games/GTA san andreas. And heres whats inside the folder.animaudiodatamodelsmoviesread metexteax.dllGTA SAN ANDREAS.gta_sa.exe.ogg.dllstream.inivorbis.dllvorbisFile.dllAnd my version of GTA is v1.00. Can anyone help me with this? is it possible to make that file work in this version? And im confused where to face it.

URL: http://forum.audiogames.net/viewtopic.php?pid=218150#p218150




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

Dude, youve got it a bit confused, While GTA V does revisit San Andreas, they are two completely different games. So if you have GTA San Andreas, you dont have GTA V. A lot of the files in the GTA V installation are encrypted too so they are RPF files.

URL: http://forum.audiogames.net/viewtopic.php?pid=218153#p218153




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector


  


Re: Grand Theft Auto V

Wo this is great. But i think my version of GTA is different in yours. And in my case i cannot find the roxtar folder under the documents. But my GTA is located at drive d/games/GTA san andreas. And heres whats inside the folder.animaudiodatamodelsmoviesread metexteax.dllGTA SAN ANDREAS.gta_sa.exe.ogg.dllstream.inivorbis.dllvorbisFile.dllAnd my version of GTA is v1.00. Can anyone help me with this? is it possible to make that file work in this version? And im confused where to paste it.

URL: http://forum.audiogames.net/viewtopic.php?pid=218150#p218150




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector


  


Re: Grand Theft Auto V

Yeah Im at 100%. My brother did all the missions.

URL: http://forum.audiogames.net/viewtopic.php?pid=218134#p218134




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

should i stream it?

URL: http://forum.audiogames.net/viewtopic.php?pid=218136#p218136




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

Heh, well i could the problem is by the time i post a thing here if people dont check it then i stream and get no one listening in, heh. I could stream right now but sometimes i dont feel like it. I guess if you wanna know when I stream it you can follow me on twitter @bscross32, I hate FB and will not use it even if someone comes into my house and puts a gun right up to my skull and says, you need to use facebook, get on there right now, id be like nope, go ahead and shoot me.And i doubt if anyones awake to listen in right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=218148#p218148




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector


  


Re: Grand Theft Auto V

@iron cross, could you give me a link here. Because in my case, i dont use twitter. Im only using facebook. If thats ok.

URL: http://forum.audiogames.net/viewtopic.php?pid=218152#p218152




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: Grand Theft Auto V

figured out how to enable autoaim on the ps4? really need some sort of menu guide for that controls menu.

URL: http://forum.audiogames.net/viewtopic.php?pid=218028#p218028




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@bradp lets try this, but Im not sure it will work since I have the PC version. Restart the game, when you have control press start, go right 3 times, press x twice, go down one time and press right. Auto aim is now set to full.

URL: http://forum.audiogames.net/viewtopic.php?pid=218031#p218031




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Well, after pressing f3, youre on the options menu. If you press number 2 three times, you will end up at the vehicle spawning menu. I think I know what your problem is though. Pressing it fast might be the problem since sometimes it might skip an option, that is why its going to help whenever we get to hear the sounds when scrolling.

URL: http://forum.audiogames.net/viewtopic.php?pid=218035#p218035




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector


  


Re: Grand Theft Auto V

Im now installing the game to try this out, Ive been meaning to do this for a long time anyway so yeah.@Seb perhaps you could suggest to this trainer developer to do what skullgirls does and copy things to the Clipboard? Not sure how its being developped, but if he can write to the clipboard it would be a cheep way of making the menus talk.

URL: http://forum.audiogames.net/viewtopic.php?pid=218044#p218044




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I have a question before reinstalling the trainer:According to your notes, vehicle spawning is the fourth option... But in your test instruction you gave me, you said that i have to press numbpad 2 twice, does that mean that when the trainer is launched, your focus is in the second item of the main menu?I have successfully spawned the boat with your instructions; I had to press the keys very slowly with pauses between them.

URL: http://forum.audiogames.net/viewtopic.php?pid=218033#p218033




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: Grand Theft Auto V

dont think it worked. Might ask my brother. And from what he told me a while ago, I was able to hear the random people on the street but the character wouldnt be facing them meaning when autoaim was on, it wouldnt target them. and are you able to autoaim at pedestrians?

URL: http://forum.audiogames.net/viewtopic.php?pid=218038#p218038




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

When I go into the game today, I will write down the menu options on how to turn auto aim on since I am partially sighted and can read the options if i get right ontop of the screenAs for navigating the menu, it scrolls very fast, in the GTA IV you could change this, but I dont know if this trainer has that option, Id have to look in the INI file to see. It was a value in milliseconds and I think in GTA IV, it was set at 70 or something and you could change it making the menu scroll a bit slower. Although, I think it will be fine when sounds are added in because most of the menus have a lot of options, some even have two pages of options so scrolling slower would take forever to get to what you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=218040#p218040




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@JWoodill21 I did know on what street or part of town the strip club was at, so I just remembered the layout of the menu when youre in the cab and went to strawberry. If you noticed, I even chose the wrong thing at first since you heard I selected the international airport, and Strawberry is to the left of it.@bradp its pretty simple in fact, whenever youre currently on a mission you go in a cab and the first option is to go to the actual waypoint/marker so it brings you right at the start of each mission.@hanif first person view really does help. Im planning on releasing more recordings and with definitely more action  this was just to show how FPV really helps with the game.@ironcross32 youre right, and if you could help with the lower pc settings that would be great. I wasnt able to try anything regarding it, since my pc is already supporting it.@hadi.gsf try to download the trainer from herehttp://forum.jvangent.nl/download/trainerv.rarIm sure you probably did that already, but if not download the script hook plus the asi file loader. Heres a compressed filehttps://www.dropbox.com/s/zjq7liw9hmo24 … k.zip?dl=0extract it and place both dll in your GTA V main folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=218027#p218027




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@bradp Yes the character faces the closest ped when auto aim is on, thats actually the reason for it to be turned on. Make sure your brother was not using the free aim option, it needs to be set at full.@pitermach Ill definitely ask him about that. Great idea

URL: http://forum.audiogames.net/viewtopic.php?pid=218054#p218054




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@bradp Let me know when your on your skype.Also my skype ID is hadi.gsf7 If you guys wanna add it.

URL: http://forum.audiogames.net/viewtopic.php?pid=218057#p218057




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector


  


Re: Grand Theft Auto V

The clipboard concept comes from most japanese audio games For some reason, every Japanese screen reader automatically reads the Windows clipboard when it changes, so many audio game developers there use it as a way to add screen reader speech. Theres also programs that do this for every screen reader, clipreader, clipboard2sapi, etc and NVDA at least has a hotkey to read what the clipboard currently contains. The awesome thing about adding speech this way is that, while speaking directly via screen reader requires being able to access external libraries, just about every programming language has built-in functions to put text on the clipboard. So when you turn this feature on in Skullgirls, it causes the game to copy the name of a currently selected menu, story mode text and so on to the clipboard when it changes. The GTA trainer could do this too, and if this is possible maybe the dev could add hotkeys to speak information that we cant see normally like current healt
 h, cash, ammo and so on.

URL: http://forum.audiogames.net/viewtopic.php?pid=218067#p218067




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Heres another recording, this time basically showing auto aim. Keep in mind that Im attacking peds that basically didnt do shit to me, but I needed to demonstrate how it works and especially that you can follow them by holding the auto aim button and walking forward. Thats the best way to attack them using melee. Youll also note that I go to the beach and its really easy to navigate using first person view, and the sound is helping a lot too, you basically know if you go further in the water or go back towards the beach. Youll see what I mean by listening to that. I turned on never wanted so I wouldnt be bothered by police during the recording.https://www.dropbox.com/s/82w2ahxq6ufrj … 2.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=218072#p218072




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Yes missions are doable with this trainer. Auto drive is broken for the moment, but it will be fix soon according to the dev.

URL: http://forum.audiogames.net/viewtopic.php?pid=218075#p218075




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Grand Theft Auto V

Could you complete missions with this trainer thing? Autodriving could be useful, and autoaim can be used to shoot if youre being chased.

URL: http://forum.audiogames.net/viewtopic.php?pid=218074#p218074




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Re: Grand Theft Auto V

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314 youre right, That is what exactly happening, @ironcross32 Thats interesting, Im also going to hunt the ini file and see if i can find scrolling speed@pitermach interesting, I have never played skullgirls, How would that make the trainer accessible?I might edit my first post and include instructions about modding the game, turning auto aim on and point readers to seb2314 posts for the save files and his trainer notes, so we could get people going with their setup of GTA V, If they like to play it.

URL: http://forum.audiogames.net/viewtopic.php?pid=218056#p218056




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Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Grand Theft Auto V

Hi guysHas anyone here tried playing GTA V on PC? doing clasic, blowing up cars and stuff?There has been new mods for the game and trainers, I wonder if someone here tried their luck at the game; What was their experience.Im using my cousins bought game to install it, I guess ill be having something to say after i installed it.CheersHadi

URL: http://forum.audiogames.net/viewtopic.php?pid=217876#p217876




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

I am. Only great things to say. Plus, theres an option to play in first person view on pc. The mods and trainers make that even better.

URL: http://forum.audiogames.net/viewtopic.php?pid=217878#p217878




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

This is going to be a long post. First, let me remind you whats amazing in first person view. Your left analog stick only controls your players movement and your right analog stick tirns you and controls the camera. For example, if you go right all the way, the character is not going to be turning around. He will walk to the right. Lets say youre in a car and you get out. After closing the door, youre on the left of the car, on the drivers side. If you go right, you will basically wont hear any foot steps since the car is on your path. Same for the walls, your character stops moving when you encounter them. But you have to make sure your camera is set in first person view. I have a save for you if youd like, completed at 100% and the default camera is already in first person view. About the trainer. Well, one of the person creating one of them, the biggest one by the way, is interested to help by allowing a feature
  where the cursor would not wrap around, kind of like in the MK series. So for example if youre not sure youre on the first option, press up till you hear no scrolling sound and count the options from there. The menus in the trainer definitely need to be memorised, since JAWS or NVDA dont work when GTA V is launched. I just made a txt file with all those options in order to practice memorising them, so far so good.The trainer is promissing. You can make it so the player auto drives to wherever you want. You can have a bodyguard following you, you can have your own driver with you however if you can auto drive to wherever you want that option is not that important. You also can teleport you to where you want as well. Oh and you can spawn any vehicle you want. As for buildings, lets say you chose the option for it to drive you near one. You get out of the car, and you usually hear music or chatter near the building. You just follow the sound. The game is 
 in stereo, so playing with head phones is a must.

URL: http://forum.audiogames.net/viewtopic.php?pid=217881#p217881




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi Seb2314How do you browse the trainers released for GTA, They are kind of menu based instead of hotkey based. Apparently you can do very cool things with trainer mods. I just installed the game and Im looking for saved games so i could skip the missions, then i should go look for trainers and such.

URL: http://forum.audiogames.net/viewtopic.php?pid=217880#p217880




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi.Can the first person view also be enabled on a ps4? And what about the trainer?

URL: http://forum.audiogames.net/viewtopic.php?pid=217886#p217886




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi!@SLJ Sadly, I think you cant mod console versions@seb2314 Great! please share your save file as well alongside of your notes, I found the trainer and copyed all the mod plugins and the trainer into GTAs folder, Im going to test it right now.@ironcross32Id totally listen to your stream/video, bring it on! also heres the trainer link, I googled the authors name that seb2314 mentioned and found it.https://www.gta5-mods.com/scripts/simpl … r-for-gtav

URL: http://forum.audiogames.net/viewtopic.php?pid=217893#p217893




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

I was not that excited till I found out about first person view, it does really change everything. However, if youre on first person view in a car, it does not mean youre in first person view on foot, since the game will allow you to set up the camera however you want both seperatly in a car or on foot. If I send you my save file, you will be outside of Franklins house, and will already be in FPV on foot. I believe the auto aim is disabled by default, but its enable in my save file as well. Holding the left trigger (I use an xbox 360 controller) will allow you to auto aim.I will have to clean up my file before posting it on here, my notes arent the best to read but Ill do that. The trainer Im talking about is from Sjaak327. Unfortunately, theres no sound when you scroll through the options yet, however we skyped and he assured me that when he gets back from vacation he will implement that feature in.

URL: http://forum.audiogames.net/viewtopic.php?pid=217887#p217887




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

[[wow]] thats awesome, Thanks for the first person explaination! I have a PC controller, So hopefully thatll all work as you described. I think Itll let me to auto aim as well, right?The trainer functions are very awesome! which of them are you talking about, so I go download it? Also can you share your trainer text manual that you wrote yourself? Im very excited about it  I look like a kid in a candyshopI downloaded a save file and loaded it, Went outside of franklins house and entered a car, and pressed v untill the sound environment changed into like im inside the car. Is that the first person view? or i have to change some options --- In that case I think i could use your help on the save file as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=217883#p217883




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

wee! finally, fina friggin lee! Im glad to know others are taking up this amazing game. I love it, I was even gonna stream it too but i didnt really think it would draw people in since its like mainstream and accessibility isnt all that good. I wonder which trainer dev wants to help with accessibility, I asked in the comments of PCTrainer by jetijosh but never really checked back. There is a lot going on in the trainer and it would be nice if someone did put hotkeys in, the one thing, all the trainers and stuff are ASI scripts, from what I can tell, basically DLLs that can be made to function as a script, I do have visual studio 2013 express but it cannot open them and opening them in notepad just yields gibberish so it must be compiled to like bytecode or machine language, not interpreted like python where you can edit it. There are also other scripthook mods, all needing the main one though, but you can, for example, make lua mods, you would still need to read 
 and understand the GTA V native functions, so knowing how to code isnt enough in that instance. There is also a dot net plugin.Its so freakin awesome, GTA V has become one of my favorite games, so its cool to see others playing it too.As for SLJs question, yes ,first person can be triggered on PS4, I think you press the touchpad down, i used to play the game on PS4, but i dont have a copy anymore to verify, Im pretty sure thats what you need to do , trouble is, doing so cycles all the views, so youd have to try to find out somehow if youre in FP or not and keep pressing down the touchpad until you get there, just to be clear, presssing down the touchpad means putting your finger on it until you feel it click down, not just touching it. If youre on PS4 you can use the touchpad also to navigate the map. The map is not really accessible though so, bleh, Modding console games is a thing, however I didnt check into
  modding the PS4 copy of GTA V as modding console games is not something Ive ever attempted and its a more complicated drawn out process than modding PC games.Would you guys like it if I streamed GTA V, going around blowing shit up, getting into fights with the po po and stuff! Id really like to do that.

URL: http://forum.audiogames.net/viewtopic.php?pid=217890#p217890




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Unfortunately, the trainer is not available for the PS4, however, first person view can be enabled on the PC, PS4, and the Xbox1 only. I was not that excited till I found out about first person view, it does really change everything. However, if youre on first person view in a car, it does not mean youre in first person view on foot, since the game will allow you to set up the camera however you want both seperatly in a car or on foot. If I send you my save file, you will be outside of Franklins house, and will already be in FPV on foot. I believe the auto aim is disabled by default, but its enable in my save file as well. Holding the left trigger (I use an xbox 360 controller) will allow you to auto aim.I will have to clean up my file before posting it on here, my notes arent the best to read but Ill do that. The trainer Im talking about is from Sjaak327. Unfortunately, theres no sound when you scroll through the o
 ptions yet, however we skyped and he assured me that when he gets back from vacation he will implement that feature in.

URL: http://forum.audiogames.net/viewtopic.php?pid=217887#p217887




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Heres a link to the save file. https://www.dropbox.com/s/ehi7k5plik0o8 … 5?dl=0Copy the file to C:\Users\your user name\Documents\Rockstar Games\GTA V\Profiles\your profile nameI will do a better version of my notes and copy them soon

URL: http://forum.audiogames.net/viewtopic.php?pid=217904#p217904




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

i love GTA V god soo s s much

URL: http://forum.audiogames.net/viewtopic.php?pid=217938#p217938




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I tried the trainer based on your notes, And Its not working, I might be doing things wrong.Lets say, I want to spawn a random bodyguard. I would do this:turn numb lock on. press f3, press numbpad 2 twice, press numbpad 5, then press numbpad 2 11 times.Is that correct?

URL: http://forum.audiogames.net/viewtopic.php?pid=217939#p217939




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Ill check that soon, but it seems youre doing the right thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=217947#p217947




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I tried the trainer based on your notes, And Its not working, I might be doing things wrong.Lets say, I want to spawn a random bodyguard. I would do this:turn numb lock on. press f3, press numbpad 2 twice, then press numbpad 2 11 times.Is that correct?

URL: http://forum.audiogames.net/viewtopic.php?pid=217939#p217939




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I tried the trainer based on your notes, And Its not working, I might be doing things wrong.Lets say, I want to spawn a random bodyguard. I would do this:turn numb lock on. press f3, press numbpad 2 twice, press numbpad 5, then press numbpad 2 11 times, then press numbpad 5.Is that correct?

URL: http://forum.audiogames.net/viewtopic.php?pid=217939#p217939




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around, will be a lot easier to memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi seb2314Cool recording!Lol Franklin, Keep telling me how great i am.Also wade was there too, He spoke at some point.Also Lol, whats up with franklin first telling the taxi guy international airport, then telling the actual location? heh

URL: http://forum.audiogames.net/viewtopic.php?pid=217921#p217921




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi seb2314Ive loaded your saved game. Theres a street in front of me when im loaded with franklin, and first person is active!. (When i fire the gun is very close to my ears now)Also, auto aim works as well! I killed some police It was brutal.I used the trainer a bit, I could only use hotkeys to spawn cars and go to unlimited health/god mod. The menu like you said has no sound for navigation and Theres not even an indication that Its open. I couldnt work with it but i used the car spawner a lot, It spawns good vehicles.

URL: http://forum.audiogames.net/viewtopic.php?pid=217916#p217916




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around. Both of those will , be able to be turned on via the ini file and that will be a lot easier to memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around. Both of those will be able to be turned on via the ini file. He explained to me that the wrapping thing really helps sighted players navigate faster through the menus, but after explaining everything and why I would love to get those features he accepted to put them in. Thats going to be a lot easier to help us memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

I found another trainer, this one is slightly more accessible than the one from Jetijosh because you can do certain things with hotkeys, like the simple native trainer for GTA IV, this one allows you to teleport with keys, and spawn i think 9 configurable vehicles with keys, it has an INI file where you can customize the keys, and a documentation alongside it. This is not quite as comprehensive as the simple native trainer for GTAIV but its stil a really good one, unfortunately doing anything in the menus is gonna be hard because they wrap and dont make sounds like the jetijosh trainer does. I suspect you could use them in tandem, so long as you dont try to make a conflict happen, like turn on never wanted on the jetijosh one and turn wanted level up on the simple trainer. You would have to configure one of them to activate with a key. The simple trainer also has controller support for a good many functions you can scroll the menus with the D pad, start and stop the tr
 ainer with RB plus X, or there is ways to activate some of the trainer functions like the air brake, which is more of a fly around and get you someplace. You can find it on www.gta5-mods.com. Just do a links or elements list then find scripts, then press G for moving to the next graphic until you hear simple trainer. Anyway, See ya

URL: http://forum.audiogames.net/viewtopic.php?pid=217914#p217914




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around. Both of those will , be able to be turned on via the ini file. He explained to me that the wrapping thing really helps sighted players navigate faster through the menus, but after explaining everything and why I would love to get those features he accepted to put them in. Thats going to be a lot easier to help us memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross, Thats the one were talking about, and also Its the same guy who made simple native trainer!

URL: http://forum.audiogames.net/viewtopic.php?pid=217917#p217917




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

Nice, thats cool, I wish it had a few more hotkeys like setting peds on fire and spawning random peds and bodygoards, but maybe they will come later. Yeah i really wanna stream this game cuz i can do some cool stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=217925#p217925




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314[[wow]] thanks, while being incomplete, your notes are very comprehensive!Man what a huge beast that trainer is, based on your notes Im going to play a bit with it to see If i can work it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=217932#p217932




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Haha, he said airport because I chose the wrong menuat first. Heres a link to my notes, and keep in mind they are far from being completed, Im waiting for the options so the menu wont wrap around and when there will be some sounds when navigating and selecting options.https://www.dropbox.com/s/hgn7y3ra4vew0 … .docx?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217928#p217928




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

Yeah GTA V will never be accessible to screen readers, NVDA gets kind of sluggish in there, and only really reads incoming background stuff. One thing to note, since the game requires s decent graphics setup that if you are not experienceing smooth gameplay it most likely is due to a limited resources in your graphics card. I might have to make a layout for the graphics options to that people can turn the settings down to make it playable on a wider variety of systems though it probably does some sort of autoconfigure, theres more you can do.

URL: http://forum.audiogames.net/viewtopic.php?pid=217988#p217988




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi seb. The file youve just posted here is your save file?

URL: http://forum.audiogames.net/viewtopic.php?pid=217985#p217985




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector


  


Re: Grand Theft Auto V

Where can i found your notes?

URL: http://forum.audiogames.net/viewtopic.php?pid=217986#p217986




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Grand Theft Auto V

hi all, Ive heard your recording of GTA 5, I think this one will be accessible because of that first person mode.if you guys can stream the game I would love to listen to it.I want to listen the madness in this game, like shooting cars, killing many polices, and more stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=217997#p217997




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

I highly doubt its going to be possible unfortunately. Even if NVDA would read the menus, wed still need some ways to know where were at, etc. So I doubt this could become too much accessible.@hadi.gsf After testing, it fully works on my part. Make sure you are not touching your pc controller when you use the trainer, because it can interfeare. You can also change options using the GamePad and thats why you should not walk or do anything while you try and spawn that body guard. Lets try something. Turn NumLock on, press f3, then press the number 2 three times. Then, press the number 5 three times. Youre suppose to spawn a boat and actually be in it, try and press the left stick to use the horn. Let me know if it works. If not, you might not have all the files needed to run the trainer and that can easily be fixed

URL: http://forum.audiogames.net/viewtopic.php?pid=217984#p217984




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector


  


Re: Grand Theft Auto V

Guys, is it possible that this game will be accessible using our screen reader NVDA? Id love to play this in the future

URL: http://forum.audiogames.net/viewtopic.php?pid=217983#p217983




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector


  


Re: Grand Theft Auto V

how did you know what location the strip club was in the taxi menu?

URL: http://forum.audiogames.net/viewtopic.php?pid=217995#p217995




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: Grand Theft Auto V

I doubt this, but if I can grab a cab and could learn the layout of the cab menu which would be hard because it would change since I have not completed the game, but you would be able to find the missions, its just a matter of... Maybe we could do certain missions? though I doubt it of course since we can not take cabs on missions and must take the cars. Would be cool though if we could do the missions.

URL: http://forum.audiogames.net/viewtopic.php?pid=218010#p218010




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@chrisfaelnar check post 17. You have to have the mod properly installed though -- Well sort out a guide for that after I figure this trainer i guess.@seb2314, I tried to spawn the boat, but it failed. now, I imagined that whenever i press zero and back out of the trainer and re launch it again with f3, It doesnt put the selection from the top, It selects your previously chosen item in the main menu. so I played around with it, and I could spawn the boat. I also could spawn some kind of dogs too, but It was all luck and fiddling with the controls.Could our menu orders differ from each other? when did you install the trainer, Maybe because i installed this today, the version is different from yours?For some reason, It seems like My main menu is different from yours.

URL: http://forum.audiogames.net/viewtopic.php?pid=217989#p217989




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@bradp unfortunately I dont have a layout, Ill see what I can do in a sec to tell you how to turn on auto aim. Exactly, if youre a passenger you will exit the car on the right side, meaning that if you request a cab to take you at a house or at a bar, you will have to head to the right when you get out because he leaves you right in front of the door. Yes the layout is easy to understand once you get to know the place.

URL: http://forum.audiogames.net/viewtopic.php?pid=217975#p217975




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: Grand Theft Auto V

Does anybody have a menu layout for the pause screen? got it on ps4 and dont know how to turn on autoaim. And those tips about first person view really help. So if your a passenger of a cab you will end up on the right side of the car? should help. And are the layouts of the houses easy to find out?

URL: http://forum.audiogames.net/viewtopic.php?pid=217973#p217973




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Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector


  


Re: Streaming GTA V... Grand Theft Auto V PC

hello,yeah, an archive or a recording would be awesome.@slj and ors: although slightly off topic, but is there any place to get such recordings of famous mainstream games played from a vi or accessibility prospective? with or without explaination. thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=216705#p216705




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Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Streaming GTA V... Grand Theft Auto V PC

no recording, it would impact the performance of the game. I will be doing another one today after I eat, get yourself and your friends to tweet at me @bscross32 if there more interest in the stream, it will be audio only but I will be explaining things and getting into cop fights and driving boats and jet skies and submarines and flying planes and helicopters and stuff. There is even a mod menu and i plan on turning myself into a cow and trampling people.Once again tweet me @bscross32 get the hype going.As for chat, I dont know, I might have to try to get a channel on freenode or something or we could just use a hash tag cuz i got twitter on my tablet too. someone come up with a hash tag... heh, Ok off for lunch

URL: http://forum.audiogames.net/viewtopic.php?pid=216712#p216712




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Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Streaming GTA V... Grand Theft Auto V PC

Have you recorded this? I would like to hear it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=216701#p216701




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Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Streaming GTA V... Grand Theft Auto V PC

Hi, I saw a blind German guy doing need for speed most wanted videos in German. Gosh, I wish I would have known German, I s like to know how they play such racing games in blindness prospective.

URL: http://forum.audiogames.net/viewtopic.php?pid=216735#p216735




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Streaming GTA V... Grand Theft Auto V PC

2015-05-16 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Streaming GTA V... Grand Theft Auto V PC

I am now streaming Grand Theft Auto V (5) on PC right now at tdrealms.com:8000/iron.ogguse #GtaGaming to communicate or @bscross32 on twitter

URL: http://forum.audiogames.net/viewtopic.php?pid=216608#p216608




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