Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : octoross via Audiogames-reflector


  


Re: Manamon question

well, in my opinion, the battle with 2 ghost lonars in the pit is not a hyper manamon battle, since those are easy to get, and there are master stadium used It though so ghost lonar isn't a hyper form at all, I guess.

URL: https://forum.audiogames.net/post/613866/#p613866




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : star fire via Audiogames-reflector


  


Re: Manamon question

Hi. @derekedit, people don't use those manamons in any other battles accept their own friends as far I know. We were having fun for 2 days, then we returned to normal style. Normal is more fun though.@Julian, you can get it in Requia. In Dyas Ruins, I think that is what it's called. When you take any 1 of the 3 items, you will be able to see a pit, go in there, you can see a loanly Ghost Lonar.

URL: https://forum.audiogames.net/post/613863/#p613863




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Manamon question

Before anyone asks, I'll ask and answer it here.How do we get hyper manamon?Quite simply, you rename your manamon to hyper this or that, then cheat their stats to ridiculously high levels so that the only way they can be beaten is with chip damage. This is hyper boring. Also hyper sad.

URL: https://forum.audiogames.net/post/613794/#p613794




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector


  


Re: Manamon question

@7: How to get it? I never figured it out.@8: That's impossible. They probabbly just renamed them to prank everyone.

URL: https://forum.audiogames.net/post/613743/#p613743




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : star fire via Audiogames-reflector


  


Re: Manamon question

I know of somebody who owns a hyper Spongenate, Hyper Garganchan, hyper Tarboo, hyper Guarrarel, hyper Bombusect, hyper Airrvar, hyper Hydrike. roflfl as friends, I battled against him, in some battles, he messed up big time so I was able to beat him  you know how to get one. Correct?

URL: https://forum.audiogames.net/post/613731/#p613731




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Manamon question

ghost louner

URL: https://forum.audiogames.net/post/613724/#p613724




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : Keshav via Audiogames-reflector


  


Re: Manamon question

@4 and @5 ok

URL: https://forum.audiogames.net/post/613699/#p613699




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Re: Manamon question

2021-02-08 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector


  


Re: Manamon question

@3: The Irroadium you catch in Manamon 1 can't be transformed.In Manamon 2, you can catch some of the hyper forms you fight (like Symphonid) in their normal form.

URL: https://forum.audiogames.net/post/613631/#p613631




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Re: Manamon question

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Manamon question

Ofcourse not, that's a hyper form.You can't have hyper forms even in manamon2.

URL: https://forum.audiogames.net/post/613624/#p613624




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Re: Manamon question

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Keshav via Audiogames-reflector


  


Re: Manamon question

@2 thanks.I have one more question.Can i convert erodium into god or hiper form in manamon1

URL: https://forum.audiogames.net/post/613601/#p613601




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Re: Manamon question

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector


  


Re: Manamon question

Hi,There's an article about that in the articles room. Unfortunately, it only seems to work on Manamon 1 as far as I know.Here's the link:https://forum.audiogames.net/topic/2145 … ing-guide/

URL: https://forum.audiogames.net/post/613483/#p613483




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Manamon question

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Keshav via Audiogames-reflector


  


Manamon question

Hi.I have a question.Can i trade with myself in manamon without completing the game

URL: https://forum.audiogames.net/post/613468/#p613468




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Re: Manamon question

2019-02-21 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Manamon question

@286, that's what I've called in the main thread of Manamon.

URL: https://forum.audiogames.net/post/413394/#p413394




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Re: Manamon question

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Manamon question

hey lets all gather and build a game like similor jonracoding shouldnt be that difficulti can play with the soundsand if you really want a storry, fiew writersas a hobby we can really do taht sort of thing, i'm not much a storry guy but evin a small game taht lets you create creatures and moves worksas i said, find a programmers and i can give you a handwho knows maybe this post starts somethings,

URL: https://forum.audiogames.net/post/413213/#p413213




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

Oh yes, I agree. In one of my previous comments, I believe I said I admired his game development skills. That is certainly a task I have not undertaken at this point. While questioning his choices, let's not forget the fact that he has made some pretty damn good games. We all have strengths and weaknesses, and perhaps something he might want to examine within himself is his ability to handle suggestions and the fact that just because he made something doesn't mean it is perfect with no room for improvement.

URL: https://forum.audiogames.net/post/412957/#p412957




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

It bears mentioning here that in sharing what I've shared, I'm not trying to toss Aaron under the bus or start a fire under him or anything. I respect the fact that he made a game with very few bugs, and that he's done that before as well. I may not agree with many of his design choices, but he's done many things right, too, and I don't take that away from him. Not a bit. The only reason I shared is because I feel if you're a dev answering someone like this, regarding suggested tweaks, then you should be accountable. If I ever get any games off the ground, btw, and start talking to one or more of you privately about tweaks you're suggesting, feel free to turn this right around on me. I won't say anything privately to you in an email that I wouldn't say to your face regarding game development; I have nothing to hide.In the case of Manamon, I feel like I'm one of the game's foremost experts (arrogant or honest? you decide). And so that's why I made all my suggestions and whatnot. It's not just opinion. It's hard-countering assumption with fact. I think the example with Confuse Ray (100% accurate) vs. the 85% accurate magic Lights/Subliminal Radio Wave is especially enlightening. Oh, and the accuracy penalties Aaron admitted wouldn't break his game, and then manifestly hasn't touched. Oh well.

URL: https://forum.audiogames.net/post/412953/#p412953




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Yeah... I kinda do wish we could get access to at least the numbers to mess around with.

URL: https://forum.audiogames.net/post/412940/#p412940




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

As an addendum here, dormonoid has been the unknown gift for at least a year now. I guess we can start calling it known gifts. LOL

URL: https://forum.audiogames.net/post/412916/#p412916




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

OK Jade, I have read all of this, and I tend to be on your side here. I think it boils down to whether or not the developer, in this case Aarin, wants to take the time ti make changes. He says he can't just take your word for it. I say, well why the hell not. Those of us who have invested several hours into the game should at least be given some respect in that we might know what we're talking about. It would be one thing if you had said, this game sucks bc drench isn't accurate. And, if Virallite was designed at a gimic, shouldn't we be told that from the outset? Many of us, for instance, have suggested making myaneko easier to catch, or at least less rare, but again, he says no, absolutely not. At least compromise by taking teleport away or something. If he is indeed too busy with his job and school, then it seems like the price for the game should be lowered at the very least. As of now, it is essentially a dead game with no support.

URL: https://forum.audiogames.net/post/412914/#p412914




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Hell with it. Here goes. It's long.**Hello, I'm hesitant to reply. Last time I replied, the email was immediately made public. Now, there wasn't anything terribly important in those emails, but if I had wanted to make the information public, I would have made it public and I did not appreciate the manner in which that was handled. To be fare, you probably thought nothing of it, and perhaps you didn't see it as a problem. But especially if you were interested in collaborating on future projects, even as little as beta testing, that foundation of trust has to be established, something which I think was regrettably damaged from the outset due to this incident. I am very busy with my job and college, so I don't know what my game development schedule is, both in terms of maintenance as well as future development prospects. There is a subset of the list you wrote that I'm definitely interested in doing, whether it takes place in an update or in a future Manamon title. The first generation of Pokemon was broken. I believe Manamon's first generation was less so. If I get to make future generations, some of the issues you've mentioned would be resolved in other ways than some of the ways you've suggested, others would likely be resolved in the way you stated, such as type advantages. A few of those were already planned, if not before than in a theoretical sequel. Some of the suggestions, such as making restrain and stifle 100% accurate are regrettably shortsighted. They were much closer to 100% originally, but due to actually having the mechanics in this altered state, its easier to see how they become too overpowered. This is the case with many, many of your suggestions, though far from all. Drench having 100% accuracy, for example, isn't likely a game breaker.  Two other suggestions which would be unwise based off of my experience developing the game for the extended period I did include: Sing to 80 accuracy (It used to be 70 and that was bad enough!) Magic Lights and Subliminal Radio Wave to 100 accuracy is also a very unwise decision. I've not hypothesized about things being too strong, I've had them that strong and seen in a practical sense how they break things. Once again, though, this doesn't apply to all your suggestions. I hope you are having a wonderful new year! Best, Aaron Baker VGStormHey there, Couple of things here: First, I didn't actually share the email, I only spoke of some of the things I read in that email publicly. Having not been told this was something you didn't want public, I had no way of knowing you would take exception to this. In fact, since the things you said were the rationale you were using as a means of saying this or that or the other thing wouldn't work, or wasn't ideal at the present time, I actually figured you'd be just as happy making that public as not, if ever asked. Your quietness on the audiogames.net forum I took as nothing more than not wanting to keep up with a thread which at the time was kind of nuts. In other words, I had a good reason to think you wouldn't care that it went public in the manner that it did, and no reason not to think you'd want it to stay private. If nothing else, I saw it as something you'd explain to anyone who asked, but only if they asked. As such, I apologize for what you see as a breach of trust. I never saw it as such, but now that I know your feelings on this, I would be much more circumspect in future. Now, I'm going to break a couple of your potential game-changer scenarios down because you've provided them. Sing being more accurate: 80% accurate is still a 1 in 5 chance it doesn't hit. If hit, you can still use an item to heal it (except in online battles, but it's easy to enforce a sort of "sleep clause" in online battles, where only one manamon on a team may be asleep at a given time). If Sing misses, or if something else on the team is asleep, or if the player uses an item, it becomes a wasted turn, since Sing does no damage. This is a game-changer, but not a game-breaker. Making it too inaccurate will essentially render it mostly unusable by players. There is a reason that most pokemon players, to this day I might add, don't use Sing very often, but do use Sleep Powder, which is 90% accurate (so I took middle ground and went for 80). Also, here's another kicker. I'm pretty sure Sleep Spray is more accurate than Sing, and nothing resists it; manamon who are immune to sound moves are also immune to Sing. More rationale to improve its chances. Magic Lights/Subliminal Radio Wave: Pokemon, on which manamon is largely based, has a move called Confuse Ray that's 100% accurate. Gamefreak has gone through seven generations of metagame, some more broken than others. Confuse Ray's accuracy has not changed, and I've read hundreds of threads (yes, I mean that literally) discussing complex metagame strategies. I have never, not even once, heard that Confuse Ray needs nerfing. Some pokemon 

Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

See, that is precisely how we should address developers who make decisions we aren't certain of. You're not attacking Aaron or calling him an idiot or swearing at him. You're calling a choice he made into question. I've done this more than once, both with Aaron and a few others, and you make a good point regarding Yukio and people like that, who, while they may not take every suggestion, understand when the writing's on the wall (take Carla from BK3, for instance; I want her to be immune to friendly fire, and that's apparently not going to happen, but Yukio has worked hard to make her more intelligent and able to protect herself in stages 11-12. Compromise.)I am considering sharing the email correspondence, but if I do, I will almost certainly damage whatever tenuous relationship I have with Aaron. At this point I have to chew on whether or not it's worth it, but I'm leaning toward showing it, because it is my email as much as his own, and there's nothing personally identifiable in there (I'd redact it if there was, though).

URL: https://forum.audiogames.net/post/412899/#p412899




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

I'd be curious to know what Aaron had to say in response to your email, which was well done BTW. You were offering him some ideas, not criticism, and you were polite. I am going to say this, and it might get me moderation, but here goes. Aaron, while making some great games, doesn't seem inclined to listen to the consumers. The idea of never adjusting dragon strikes in Paladin comes to mind. It seems a shame that a developer doesn't want to take consumers' ideas into consideration. Audio games are a small market with a small audience, so keeping your audience at the forefront seems essential, especially if you are going to charge for a game. Having said that, I know developers who make free games who are quite attentive to consumers' ideas. Yukio comes to mind.

URL: https://forum.audiogames.net/post/412891/#p412891




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Manamon question

I want to play with different types of manamon, but I hate sitting to grind day and night just to get the story going.

URL: https://forum.audiogames.net/post/412848/#p412848




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Re: Manamon question

2019-02-19 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Yes. I'm pretty sure that's the only manamon that learns it.And this list of mine doesn't even scratch the surface. I didn't include everything. I can think of a few more right off the top of my hand. Giving Junanchel better coverage, giving Bayowoof better coverage, giving the mythical trio (not the dragons) better moves so they're worth using (Blaizond beats Kinidul, pretty much, and Frenrir/Deciced beat Polosses, arguably).And this says nothing of all the busted items, like speed anklet and heavy blade and various others. And I totally ignored Placebo, because Placebot is a neat idea on paper that fails utterly in combat.But...yeah. That scratches the surface. I still feel like if I had access to the game's files, I could make Manamon a much better and more balanced experience in a matter of days. And I'm aware of how arrogant that might sound, but I wouldn't say it if I didn't believe it. Unless, of course, it's full of "spaghetti code" where any change requires a metric crapton of fixes.Fun fact: a level 1 Pandourbit holding a Dimbranch Club can kill a level 65 Bayowoof.

URL: https://forum.audiogames.net/post/412822/#p412822




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Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

I definitely agree with you about accuracy.  Many moves are rendered busted  by how impractically luck based they are.  This is an impressive list and I think would have made the game much  more balanced  and enjoyable.  How do you get Magic Dragon?  Is it on tabulas?

URL: https://forum.audiogames.net/post/412811/#p412811




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Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Wow, that's a lot. I can't really comment on it though personally, as I haven't played with most of the manamon you mentioned. Thanks for sharing though.

URL: https://forum.audiogames.net/post/412806/#p412806




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Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Galvana being level 40 isn't god-awful. This is a thing I've seen in pokemon before, where the level of a mythical is either considerably higher or considerably lower than your team, and you have to be careful. Because honestly, a Pandourbit makes the Galvana fight absolute cake (Galvana can't even hit it, I don't think). Soul Split till it's at low HP, then chuck giganets. But yeah, it's annoying, if nothing else.And so apparently there were slightly fewer suggestions in my email, but I dug it up and here it is. Fair warning. It's freaking long.**So, I wrote you awhile back, and I'm sort of following up with some more detailed manamon feedback. Hopefully you take at least some of this under advisement, if you ever decide to update the game. I'm going to restrain myself to stuff in game that wouldn't actually take a whole ton of coding (no new moves, no teachable moves like I was talking about last time). Most of what you're going to see below are stat and learnset tweaks that would hugely help out certain manamon. Viralite: Give this guy more defense, or a ton of HP, or something. His two dodge-based abilities don't help when he has about 42 defense around level 60. He's busted, pure and simple. Donnammer: Are you aware this guy's learnset includes Charge twice, and that his ability, Heavy Hitter, only comes into play with the move Sparking Tail? I was expecting him to learn Thunder Hammer, but he never did. Was hoping he'd learn Power Kick too, but he hasn't seemed to. He does get Hammerhead and Sparking Tail very early, which is cool, but I feel like his ability's not working very hard for him. Ghoperto: Can he get Spirit Force or PsychoTrick or something? Please? His only ghost move is, um, Tricky Gaze. He's got the stats to pull it off, and he's not seriously threatening at the moment. I feel like he's half annoyer, half attacker, and he can't really pull off either set well. Sullorb: Nice stats, terrible moves. He gets Spirit Force, which is neat, and Starfall, and Eternal Vortex, and the rest of his moveset is support. I would love to see this guy get Rock Avalanche, like Simulon (I'll hit Simulon later) and Meteor Rush. I've pushed a Sullorb to level 61 or 62, and its last move appears to be Mystic Guard; I wouldn't care if Meteor Rush came at like 65-70 or something, just as long as he got it. Lamgurk: This guy is crying out for Earthquake, and I wish Normality worked no matter what Lamgurk's HP was (to give him a bit more clout, you don't see him till later after all). Simulon: I want to like this guy. His defenses are nice. But his attack stat is bad, and he's slow, and he's a pure stone type. Rock Avalanche is neat, but he still dies reliably to everything in two hits. I'd suggest buffing his HP a bit, jacking his attack a goodish bit (he doesn't have any abilities after all) and seeing how that works out. Right now he's not useful. Vultair: Any chance this dude can get Torch? His best flame moves are Broil or Flame Blizzard; the first is situational and the second chancy at best. I'd also like to see it get either Wind Force or Wing Slash, or even Fly, instead of being stuck with only Suicide Dive. Such nice stat potential, and again, it seems largely wasted. Duskond: All that attack and special attack, and it can't use special attack. Please, please make Night Stick a special shadow move instead of physical; even its description sounds special-based. I would also like to see Duskond get something better than Fear Feed at level 49. It's way too frail as it stands. Black Mana or something, even Soul Split, would be a welcome addition for this guy. Deciced: Along with this, please give Deciced Scourge Tail instead of Night Stick. Right now it doesn't much matter, but this thing is a physical attacking fish, fish have tails, so it makes more sense that he get Scourge Tail. Would also be nice to see Deciced get Frostbite (fish has teeth, it's an ice type), and make Frigid Touch a special move (this would greatly benefit Arctana). Snowmonno: A little more defense, please. It's too frail and has too many weaknesses. If the Frigid Touch change comes in, I'd like to see him get Frostbite instead, or I'd like to see his special attack jack up a bit (Frigid Touch was one of Snowmonno's main selling points, but the reasons for changing it to a special move are just too good to pass up, as ice has very few strong physical moves). Fingon: He gets Hone Blade, and I think the only moves he can use with it are Pounce and Suffocate. That's bad. Can we maybe either 1. make Waterbomb physical, or 2. give him some other stuff to make use of Hone Blade? Right now it's essentially useless. Drabao: Can he get Dragon Fang instead of Elemental Breath? Please? Elemental Breath is the sort of thing where you get lucky sometimes, but mostly you hit neutral or resisted damage since there's no way to take the randomness away. It also comes off a much lower special attack, and given

Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

I'd be curious to see that email also,  it's a shame nothing was done about it  as from  looking at your guide,   I would be willing to bet it's probably  very well  thought out.  Yes, I'm one of those players that will max out speed and strength or special attack  and keep attacking with super affective damage. Ikr, On my old computer before it gave up, I wanted to have an entire team of  mythical  and it was torture levelling up galvana

URL: https://forum.audiogames.net/post/412777/#p412777




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Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

Yeah, I'd like to see that email. I probably agree with you on several points there. Ultimately, I think what makes a good team depends on what the goal of the player is. If you just want fighting moves that will deal effective damanges in 1 or 2 hits, then there are manamon for that. If you want to do some gradual draining of health and healing, then there are manamon for that. I personally prefer all fighting moves. I rarely keep moves that paralyze, confuse, sleep, etc. I never keep ones that gradually drain health or transfer health. Any way you play it, you can beat it. The tamers you fight are seriously underleveled, at least if you use herbs and EXP Pals, and the wild encounters are underleveled no matter what. There is no reason the electrical mythical should be at level 40 in ascendance path. I have never used it for that reason.

URL: https://forum.audiogames.net/post/412767/#p412767




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Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

I'd definitely be curious, personally. I love drilling into mechanics and things although it seems like you're more analytical about it, I just like knowing the details. 

URL: https://forum.audiogames.net/post/412736/#p412736




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Re: Manamon question

2019-02-18 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

So...yes, it was literal. I wrote Aaron an email about Manamon with a whole pile of fixes/suggestions, and he pretty much ignored me while being upset that I had the temerity to suggest it at all. He played the "I've tested longer than you, so I know my game better than you" argument, which I'd respect nine times in ten but which...doesn't really fly here. I wrote a guide. I've done the comparisons. I've used dozens of level-up herbs to see stat profiles and done selective breeding in order to see stat ranges, at least in rough. I have a pretty good idea who gets what at which level. And the resuls is that things like Storm Rush exist, and half the manamon are busted. SMHPlant is not weak to dragon, but dragon resists plant, so using Gammadrain is pointless. Now, I don't know if Implant works, but it might be worth a try. I do know that Unending Curse works on Irroadium though, so there's that. Smoke and Mirrors will work on it as well I believe.I'd be willing to share that email I sent Aaron if any of you actually care what sort of suggestions I made.

URL: https://forum.audiogames.net/post/412731/#p412731




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

I don't really want to come back after the ascendance path so I'm just deciding what to leave behind to make room for the treasure chest

URL: https://forum.audiogames.net/post/412565/#p412565




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Try using pandourbit with soul split.

URL: https://forum.audiogames.net/post/412526/#p412526




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Yep, This is why I use drench instead. It does have an accuracy penalty but has 90 power  and definitely isn't a two turn attack.Power kick from a strong fyrate is actually really effective against irrodium, almost as much as a deciced's frigid touch. Don't know about the gorrerrel though but I imagine it would be good. Most of my low damage moves would kill galvana if  I use it too many times, and too less  damage  if I don't use it as much, it's really hard finding the balance.  Why does it have to be level 40!

URL: https://forum.audiogames.net/post/412524/#p412524




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Power kick from a strong fyrate is actually really effective against irrodium, almost as much as a deciced's frigid touch. Don't know about the gorrerrel though but I imagine it would be good. Most of my low damage moves would kill galvana if  I use it too many times, and too less  damage  if I don't use it as much, it's really hard finding the balance.  Why does it have to be level 40!

URL: https://forum.audiogames.net/post/412524/#p412524




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Wow... a 2 turn move that's outdone by a weaker move used twice, and on top of that can miss? Yeh, nope.And yes, alpha/gammadrain would work... they'd just do very little damage since plant is weak against dragon. A power kick or two might do something though, but you're probably off using a magic type with meteor rush.

URL: https://forum.audiogames.net/post/412507/#p412507




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

I don't know if stuff like alpha and gamadrain work on iridium. I know some moves like soul split that have a fixed damage will simply fail. As I do not want to waste a hit on a move failure, I don't know. As to electric mythical, approach, save your game, use a few gigs to try and capture it, and if you run out, close without saving and start again. I used to do that all the time.

URL: https://forum.audiogames.net/post/412504/#p412504




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Can confirm. Storm rush has 10% accuracy penalty. I really, really, really want to play pokemon, but I don't know how I can do it. Its frustrating I only got stuff that's close like manamon, but it just ain't pokemon.

URL: https://forum.audiogames.net/post/412500/#p412500




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Can confirm. Storm rush has 10% accuracy penalty. I really, really, really want to play pokemon, but I don't know how I can do it. Its frustrating

URL: https://forum.audiogames.net/post/412500/#p412500




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Can confirm. Storm rush has 10% accuracy penalty. I really, really, really won't to play pokemon, but I don't know how I can do it. Its frustrating

URL: https://forum.audiogames.net/post/412500/#p412500




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Wow, you actually made a list? lol Or was that not a literal statement

URL: https://forum.audiogames.net/post/412426/#p412426




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Even then, with the fact that a lot of moves have accuracy penalties, it would be a real crapshoot. Great for fun, but not for competitive play. I used to battle competitively in the Pokémon GSC days. I used to run some nice parafuse sets and stuff, and they're great fun for annoyance...and sometimes they win you matches. But statistically more often than not, you'll get someone getting lucky once or twice and it's lights out. I'd rather build a team that can theoretically wreck everything than a team which is going to flail and maybe annoy you to death.Look at how inaccurate Sing, Subliminal Radio Wave, Stun Spray and other status moves are. Hell, Aaron couldn't even give some main attacking moves 100% accuracy. I think even Storm Rush (correct me I'm wrong on this) has an accuracy penalty, and it's a two-freaking-turn move that is just straight-up outclassed by Bubble Burst. There is a reason I have amade a list of literally almost a hundred tweaks this game needs. But it won't get them, so it's virtually dead on the vine. Quite a shame.

URL: https://forum.audiogames.net/post/412424/#p412424




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Yeah, fair point on the parafusion. If you're just talking about fighting through the story, you potentially can probably just never make use of it and do just fine. If the game had an actual active competitive scene like Pokemon does, different story. But...

URL: https://forum.audiogames.net/post/412417/#p412417




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Yup, that's my general Guerrerrol set. Gammadrain is actually pretty bloody good. And no, it doesn't outdo Nature Dance for pure damage, but Guerrerrol has better stats and is faster, so you will not only heal back damage but you'll also kill in 1-2 hits if you're hitting for super-effective damage.Terruffalo is just outclassed. Hell, use Grandlan. Tons and tons of move variation there. Terruffalo is bulky, and that's about all I can say for it.Skirial. Again, outclassed. Parafuse is neat I suppose, but I'd rather, y'know, kill stuff? Because this game already relies way, way too much on luck. I don't want to waste time with status unless your name is Irroadium. And even then, Skirial just straight dies to that thing. Not worth it. Would rather use a Titomaton or Dussocket or Mondevol there and just paralyze, then go for big damage.My ideal team is something like Grandlan/Pandourbit/Leonatar, Sacroloon/Oristar/Martiagle, Mortrex/Deciced, Mondevol/Erroir/Dussocket, Fiendour/Titomaton, Banyardan/Guerrerrol/Remullion/Dramagon.There are others, but for me, those are your basic top tier pieces to a great team. Obviously don't go heavy on the electric/magic/earth types, but yeah.Manamon like Fauntozaur, Tylovile (if played physically), Bombusect, Submenno, Dragomier, Fowliture, Bellaard, Tenshaino, Garganchan, Ekspunge, Tarboo, Hydrake and Frorgerol are great second-tier options.And pretty much everything else that isn't mythical is either underwhelming, straight-up busted or just...not inspiring. I want to like sullorb, for instance, but its moves are awful. I want to like Turoison, too, but same deal. Ditto Steelion. Ditto Placebot. Ditto Arctana, Domestress and Rhinodyo.

URL: https://forum.audiogames.net/post/412373/#p412373




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Yeah, gammadrain. Only has 8 points, but recovers half damage and is 100 percent accurate. Combined with slash, power kick, implant and alphadrain for a slightly less powerful healing move.

URL: https://forum.audiogames.net/post/412349/#p412349




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Re: Manamon question

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Never  seriously used gorrerrol  before,  couldn't generate one with satisfactory stats, But it has some  pretty good moves from what I remember after trying to level it for a bit.  I'm pretty sure it gets a more powerful version of sucker root  with, I think it might have been 60 power. erroir  however I would definitely recommend,  though it can be inaccurate,  it's pretty powerful when it strikes. Ug, Ascendance path.  Oh electric Mythikal, why must you live here  and force me to return with something that  won't run the risk of killing you.  Even approaching him from the Masters stadium direction is annoying.

URL: https://forum.audiogames.net/post/412297/#p412297




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Re: Manamon question

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

I hate hate ascendance path! Yes, I used to spend tons on healing items, but I typically only needed a couple revives bc my team was so highly leveled. I've gone through entire games never using the full revives. I am going to give gurrerrol and erroir a try in my next playthrough. I will ditch junanchel and someone else, maybe pandourbit.

URL: https://forum.audiogames.net/post/412275/#p412275




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Re: Manamon question

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Anyone else spend thousands of gold on healing items for the Irrodium battle then only need one revive and two  medical miracles?  I don't know whether to count this as good luck  fighting the dragon or bad spending about 50,000 gold. Well, Onwards to ascendance path  either way.

URL: https://forum.audiogames.net/post/412229/#p412229




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Re: Manamon question

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector


  


Re: Manamon question

I personally love it. If you have the time to level it up, it gets sparking tale which, at low leveled areas and high areas alike of the game, it will reck. It also gets lightning bolt too which is a five up move which recks also. I love it because it seems to get good stats. It has a few weekenesses, but nothing that nobody can't handle.

URL: https://forum.audiogames.net/post/412219/#p412219




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Re: Manamon question

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

Skirial is great against hydrake, especially with toxic storm. I will never ditch terrofalo or pandourbit. I think I will try gurrerrol, but I honestly tend to not waste time with health draining moves. I'd rather just concentrate on supereffective moves that will take an enemy down in 1 or 2 hits rather than gradual hits.. I'd be interested to know if anyone has used erroir and how effective it is.

URL: https://forum.audiogames.net/post/412199/#p412199




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Re: Manamon question

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Yeah, honestly these days I just find myself using skirial pretty much just for paraconfuser fun when it's needed. Like I like rage bug for hitting holy types, and it completely wrecks fighting or shadow types, but...

URL: https://forum.audiogames.net/post/412175/#p412175




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Re: Manamon question

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Myaneko is absolute trash. No doubt about it. All the HP doesn't save it when its defenses are paper-thin. Insect move? Dead. Undead move? Dead. Anything else? Dead in two hits. And it doesn't have the firepower to be your prototypical glass cannon. It is reasonably fast, and...that's about it.Guerrerrol beats Junanchel, hands down. The tree has more HP, but Guerrerrol has better everything else. And all that life drain is nice.Terruffalo is absolutely pointless on a team with a dedicated ground type. Either ditch Pandourbit or ditch the buffalo; me, I'd ditch the buffalo for something totally different in this slot. Like Mondevol. Or Oristar. Or Sacroloon. Or Fiendour.Frenrir gets HydroFang, so that means it can partially counter two of its weaknesses (stone and flame). It's quite quick, a little frail on the physical side, but decent otherwise.Skirial does not stand up in the late game. It's mediocre at everything, which means it also dies in two hits or less to everything. Insect really isn't a needed type, and neither is poison, so there are better air types out there. Fowliture is decent. Martiagle is very good, albeit very niche. Oristar gives very good speed and a lot of flexibility. Also, in the few bits of the manamon walkthrough I heard, Terruffalo missed a lot and Skirial was cannon fodder, so...yeah, not sure.Mortrex is absolutely dead to holy attacks, but keep it away from that and it's actually pretty good. Well-rounded almost everything. Annoying to have to trade with yourself, but it can be done, obviously.Dussocket has nice stats and a fair few moves to play with, so I like it decently well as an electric-shadow type.Giving Deciced Bubble Burst sounds great on paper, and it's not a bad idea, but Deciced's special attack is kind of bad, so I personally don't find myself using this as much as I'd otherwise think to.

URL: https://forum.audiogames.net/post/412096/#p412096




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Re: Manamon question

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

I confess I haven't experimented with the ones you mentioned. Guerrerrol does worry me bc he seems to be weak to a lot of things. I want to experiment with erroir and myaneko, mo9stly for their massive health and strength. It would be nice to have more than 6 on a team, but I can see why we can't. I also know very little about trumer and fenrir.

URL: https://forum.audiogames.net/post/411974/#p411974




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Re: Manamon question

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Yeah, makes sense for the most part. Except for junanchel though, I personally favor Guererrol's ability to leach health. Assuming it isn't up against something that'll oneshot it, anyway. And power kick could potentially hit an ice type pretty hard, which junanchel wouldn't be able to do. Although I guess the last thing would only really matter against other players.I'd also like to experiment with fiendour, mortrex, remullion and dussocket, but can't decide who to replace, or just revamp the whole team.

URL: https://forum.audiogames.net/post/411942/#p411942




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Re: Manamon question

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

I generally stick to the same team I used in the play through. My reasons and rationale follow.Fauntozaur: He's my starter, so he has the highest chance to level up from the start. He gets pretty powerful moves, mainly starting with aquazap at I think level 25. He is worthless against iridium, but that's where my other teammates come in.Deciced: I use him for mostly the same reasons as others. Working with a couple other teemmates, we can take iridium down in 5 or 6 hits, give or take. I would use the ice mythical, but he doesn't get super effective moves until higher levels. In other words, he is busted. Wait for Bergan to learn bubble burst before transforming him into deciced, and you've got a pretty powerful water and ice type.Skirial: He can take down plant, ice, and shadow types pretty well. Well, OK, ice types if equipped with a polarbug. I hate that you can't get that equipment until shadow kingdom, so by all means trade with someone and equip it early like I do. Keep him away from earth types though if they have the gravity magnet, or he's toast.Pandourbit: Despite his slow speed and his pain in the butt to catch, he gets some decent moves, though sadly way too late. For instance, it would be nice if he had spirit force before level 31. He can take out a sound type in one hit with that skill. He also shuts down iridium pretty effectively with unending curse. Put him in front of an electric type, and the electric guy is gone in one hit. Keep him away from ice, plant, and water types though, or goodbye.Junanchel: Is it just me, or are plant types underrepresented in this game? there are tons of water types. I can think of 5 or 6 off the top of my head. The only real plant types that come to mind are this guy or the starter, and this guy gets better moves. Use nature dance on a water type, and the water type is gone. If you can manage to hit an ice type with these moves, they are also gone, for the most part. He keeps my team balance.Terruffalo: I have had some people tell me it's redundant to have him along with pandourbit on my team, but I like this guy a lot. I don't understand why you can't get him until so late in the game, and when you can get him, his levels are terribly low. This is why I trade, either with myself or someone else, but usually with myself, to get this guy before I even enter the tunnel and second stadium. He makes these areas a breeze. He gets good moves like quake and tunnel, and mudslide, though not always accurate, generally hits 1 of the targets on the field, if not 2. I enjoy using that move in the fifth stadium and against the admins in shadow kingdom. Again, keep him away from ice, water, and plant types, or he's gone.

URL: https://forum.audiogames.net/post/411937/#p411937




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Re: Manamon question

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

You people make me think I should maybe give deciced another shot, lol it seems to be quite the popular pick. Dussocket first though, seems to have a fairly decent moveset anyway, not sure how it pans out stat wise.

URL: https://forum.audiogames.net/post/411935/#p411935




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Re: Manamon question

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

On this play through I haveDeciced, a fast and strong deciced most likely one or two shots most things that don't resist ice. Grate for getting rid of pesky birds and dragons, brandishing shadow sticks at magic types  and possessing an awesome name, spell deciced backwards.Fauntozaur, it's a  decent water type with quite a bit of health. This is also my starter and a good starter with perfect health is  sentimentaly valued by me.Fyrate, this is another  one of my heavy hitters and  specifically used to kick shadow  and normal types, like with deciced, if I can  land the first shot with this, the battle turns in my favour.Autoson, attacking wall, this is my defence manamon but can make water types think again.  Just wish it had more steel moves.Martiagle, strong and fast, it's fly is one of my favourite air type moves, what with avoiding attacks.  Plus I also love how they can use batterbranch without the stick from its previous form.Orystar, although not the toughest, if fast and strong in sptk, it can reck most things weak to magic with it's  meteor rush. My prior team consisted of Leonatar, Deciced, dramegon, kinidul, erroir, what a interesting name, and mondevol

URL: https://forum.audiogames.net/post/411879/#p411879




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Re: Manamon question

2019-02-14 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

I mean I did try deciced as well, I remember Zuckuss also used it for his let's play. My problem with it though is it just seems to be a lot more squishy... but that might've just been the specific one I used having low defense/HP DVs. For some reason I didn't do the smarter thing and just compare the same one twice by reloading a save. Also its typing does lead to several more weaknesses, but I guess if you're only talking about singleplayer, that doesn't matter nearly as much since AI trainers don't know when to switch in something that'll be able to take advantage.Update: I actually did just do a comparison. Yeah, deciced definitely does get the better end of the stick as far as actual ice moves are concerned, same two as arctana, but it has the strength to make better use of them. Where as arctana only gets... 1 special-based ice move? And slightly inaccurate at that.I was under the impression from your guide that you didn't really like submenno though? Or am I misremembering.Honestly though sometimes I wish this game had received some more support and/or a central server, could've had much more of an online presence. Or maybe it does, I don't know. But if it does, I haven't heard anything. lol

URL: https://forum.audiogames.net/post/411827/#p411827




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Re: Manamon question

2019-02-14 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

I mean I did try deciced as well, I remember Zuckuss also used it for his let's play. My problem with it though is it just seems to be a lot more squishy... but that might've just been the specific one I used having low defense/HP DVs. For some reason I didn't do the smarter thing and just compare the same one twice by reloading a save. Also its typing does lead to several more weaknesses.I was under the impression from your guide that you didn't really like submenno though? Or am I misremembering.Honestly though sometimes I wish this game had received some more support and/or a central server, could've had much more of an online presence. Or maybe it does, I don't know. But if it does, I haven't heard anything. lol

URL: https://forum.audiogames.net/post/411827/#p411827




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Re: Manamon question

2019-02-14 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Okay, this is some of the stuff I like:Deciced: not a water type, but hits like a truck and can do shadow damage as wellSubmenno: If you really want a water-ice type, this one is arguably better than Arctana. Slower, but stronger.Grandlan doesn't get Earthquake but he does get crazy coverage.Mondevol is actually really quite good, maybe even a little bit overpowered once it gets going. It's not super-great at anything but has a lot of HP, and it's a magic type, and magic is OP in this game.Blaizond is awesome. Let it get Slash as a Mutmo first.Guerrerrol wrecks most shadow types wholesale.

URL: https://forum.audiogames.net/post/411818/#p411818




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Re: Manamon question

2019-02-14 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon question

Random question of the night, because I'm bored. Anyone care to share team compositions? I've always been curious how others do it. Mine is generally this.Leonatar, resident earthquakerArctana, because I developed a liking for water/ice combos after maining the hell out of lapras in Pokemon crystal. Not a fan of how its 2 best attacks either require charging or have accuracy penalties though. Although admittedly, bubble burst X2 actually works better than storm rush anyway unless your attack would be super effective. Reason I hardly ever touch it.skirial as resident paraconfuser, plus toxic storm and rage bug although I'm debating replacing it... maybe there's a better way to deal with holy and shadow types than this thing.guerrerrol, because power kick and gammadrain... just have to remember to keep it away from stormersI keep pandourbit around for spirit force and backup earthquaker, but thinking about using something else because it's just... so slow.And lastly, Blaizond.I also messed with mondevol for a time, but relegated it to box status. Admittedly though I haven't really messed around with many of the mid/late game manamon yet, I kinda just made the team based off type coverage, found that hey, this works! And kept it for the whole of my story run.

URL: https://forum.audiogames.net/post/411814/#p411814




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Re: Manamon question

2019-02-14 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

Yeah, his last move is learned at level 49. This is what we mean by some of the manamon being busted with ineffective moves, or moves that they should have that they don't. It can be quite frustrating. For example, snowmano, or however you spell it, has so much potential, but it just doesn't work.

URL: https://forum.audiogames.net/post/411713/#p411713




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Re: Manamon question

2019-02-13 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Good to know. I have a level 60 Titomaton  on my main team that I mainly use as a defensive electric type.  I'm mostly focusing on his  special attack but I thought if he had another damaging steel type attack  I should probably pay attention to his strength as well.  I can't believe I didn't think about the broomstick, it would be perfect to neutralise Titomaton's  double weakness to earth.  Thanks for that.  If you check in the manapedia  entry for fiendour, You will find it has a weight of  96 kg  and a height of ...  125.6 m.

URL: https://forum.audiogames.net/post/411594/#p411594




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Re: Manamon question

2019-02-13 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Fiendour is actually pretty good.And no, I'm quite sure Titomaton doesn't get any really good steel moves, which is a shame. I swear that laser move is just made for him.Also, Titomaton+Broomstick = cheese.

URL: https://forum.audiogames.net/post/411585/#p411585




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Re: Manamon question

2019-02-13 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

I have never used fiendour, and I'm OK with that.

URL: https://forum.audiogames.net/post/411546/#p411546




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Re: Manamon question

2019-02-13 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

titomaton does get superspark, which is a pretty strong electric move. He gets smoke shield, which will increase the chance of attacks on him missing. He also gets iron guard which is a steel defensive move. He's fairly tankish, but he's super weak to earth types.

URL: https://forum.audiogames.net/post/411545/#p411545




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Re: Manamon question

2019-02-13 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Right  sorry another move question. Does titomaton  learn any other steel type damaging moves  apart from iron tackle?  Has anyone noticed Fiendour's height?

URL: https://forum.audiogames.net/post/411523/#p411523




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Re: Manamon question

2019-02-10 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Ok thanks,  i'll keep levelling embird up for now

URL: https://forum.audiogames.net/post/410981/#p410981




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Re: Manamon question

2019-02-10 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Manamon question

Yeah, wait until he learns the move and then transform him. At the least, it will be in the moves list, so if you want it later, you can use the memory dude to learn it again.

URL: https://forum.audiogames.net/post/410971/#p410971




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Re: Manamon question

2019-02-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

I can't remember right off the top of my head, but if nothing else, push it till it learns the move, then use the element.

URL: https://forum.audiogames.net/post/410940/#p410940




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Re: Manamon question

2019-02-10 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

So around what level should I use the smoke element so I don't miss out on suicide dive?  Also, thank you so much for your guide, I would have gotten lost so many times on my first play through without it.

URL: https://forum.audiogames.net/post/410887/#p410887




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Re: Manamon question

2019-02-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon question

Embird would utterly wreck in the jungle I think (not in the water). Failing that, once it hits a decent level, outside Tangeria Tower is decent. Or if you're near the end of the game, use the EXP trick as denoted in my guide to get it massive amounts of EXP in one go.Really the only big moves you want are maybe Rev Up, Flame Blizzard and Suicide Dive (I'm pretty sure that latter is Embird only). This is one of those manamon which cries out for better moves or more coverage, because its stats are decent and its typing has a scary stone weakness.

URL: https://forum.audiogames.net/post/410793/#p410793




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Re: Manamon question

2019-02-09 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Oh  by the way, I have a  deviant emBird with  good stats  but I don't know at what level I should evolve it  to collect any good moves, And I don't want to waste this good catch. Where do you guys recommend?

URL: https://forum.audiogames.net/post/410738/#p410738




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Re: Manamon question

2019-02-09 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Thanks, I wasn't sure about phyrate compared to other fighting types I haven't tryed so a confirmation was helpful. Likewise with stab as my remuelian's steel horn wasn't doing  as much damage to a wormar  as I thought it should with  50% increase and its "remarkable" strength stat.  I should probably  experiment with higher level manamon more

URL: https://forum.audiogames.net/post/410737/#p410737




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Re: Manamon question

2019-02-09 Thread AudioGames . net Forum — General Game Discussion : LordLuceus via Audiogames-reflector


  


Re: Manamon question

STAB in Pokemon gives you a 50% increase in damage output, not 20. Not sure about Manamon, but it's probably 50% as well.

URL: https://forum.audiogames.net/post/410600/#p410600




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Re: Manamon question

2019-02-09 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector


  


Re: Manamon question

pokemon and manamon are both the same with stabs, 20%, phyrate would work pretty well, I've used him threw almost  the entire game  multiple times, in fact I love him, try to get him on my team everytime I play the game

URL: https://forum.audiogames.net/post/410557/#p410557




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Re: Manamon question

2019-02-09 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Hi.  So I was wondering,  what are your thoughts  about using a firate, Fighting type, to combat Irrodium's shadow typing  as  One of the 3 to face it.  It's interesting about the manamon ignoring you, I didn't know that could happen as I didn't see it on my first or this play through.  Then again, I didn't know the game had  deviant manamon either. Btw, does manamon  have 50% increase with STAB  like pokémon or is it more/less?

URL: https://forum.audiogames.net/post/410553/#p410553




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Re: Manamon question

2019-02-09 Thread AudioGames . net Forum — General Game Discussion : MegaCharizard via Audiogames-reflector


  


Re: Manamon question

Hi.  So I was wondering,  what are your thoughts  about using a firate, Fighting type, to combat Irrodium's shadow typing  as  One of the 3 to face it.  It's interesting about the manamon ignoring you, I didn't know that could happen as I didn't see it on my first or this play through.  Then again, I didn't know the game had  deviant manamon either.

URL: https://forum.audiogames.net/post/410553/#p410553




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Re: Manamon question

2018-11-29 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector


  


Re: Manamon question

btw, nice playthrough

URL: http://forum.audiogames.net/post/395972/#p395972




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Re: Manamon Question

2018-02-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon Question

I'm glad you found it. Yes, the guide says to go all west and north, and you will hear the door and tamer to your left, but you still have to keep going...south, then around west and then north and east. It's a stupid room layout, which I can say about a lot of the game. Walls and stuff which are there purely to get in the way, which I've never liked. But yeah, glad you figured it out.I haven't played manamon in months now, and don't think I will in the foreseeable future either. The weeks I spent on that game...well, let's just say it's time I wish I had back, in hindsight. Ditto making the guide.

URL: http://forum.audiogames.net/viewtopic.php?pid=351395#p351395





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Re: Manamon Question

2018-02-08 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Manamon Question

Oh [[wow]]. after posting to this thread, I found the tamer and door. I think by posting about it, I must have jogged my memory. I'll post any further questions on this topic.

URL: http://forum.audiogames.net/viewtopic.php?pid=351393#p351393





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Re: Manamon Question

2018-02-08 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Manamon Question

Yeah, there's definitely an L-Shape.I've been following Jade's walkthrough and he says to go all the way west then all the way north. That's where I hear the tamer and the door but there are no gaps in either of the walls.I've traveled around that area but I've not found a way to the tamer and door. I hate mazes lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=351392#p351392





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Re: Manamon Question

2018-02-07 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Manamon Question

There are lots of opening passage that easy to missed, be sure to look carefully. Secret hide out and tangeria tower is mays. I always hate these two places.

URL: http://forum.audiogames.net/viewtopic.php?pid=351353#p351353





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Re: Manamon Question

2018-02-07 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Manamon Question

If I remember right, because its been quite some time, but I think there is a wall forming a sort of L shape, with an opening that leads into the area where you will be able to fight that tamer and go through the door.

URL: http://forum.audiogames.net/viewtopic.php?pid=351349#p351349





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Manamon Question

2018-02-07 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Manamon Question

Hi all; I've gotten myself in a bit of trouble in Manamon. So I'm on the first floor of the secret hideout and I can hear a tamer and a door, But I can't get to them. Any help is appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=351343#p351343





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Re: Manamon question

2017-05-26 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector


  


Re: Manamon question

Try it out

URL: http://forum.audiogames.net/viewtopic.php?pid=312631#p312631





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Re: Manamon question

2017-05-21 Thread AudioGames . net Forum — General Game Discussion : vgstormlover via Audiogames-reflector


  


Re: Manamon question

i know undead really wouldn't be a good type to use but ice magic and holy are very effective against erodium. Also a Remolien gets physical moves form the Redonkeus parent and offensive moves from the Steelen parent.

URL: http://forum.audiogames.net/viewtopic.php?pid=312079#p312079





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Re: Manamon question

2017-05-20 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector


  


Re: Manamon question

Would anyone on here be willing to help me get a specific Remullion? I want to try and get one with an optimized moveset if at all possible, but I'll need to know what the parents both learn so I can get an idea on what to ask for.

URL: http://forum.audiogames.net/viewtopic.php?pid=311939#p311939





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Re: Manamon question

2017-05-20 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector


  


Re: Manamon question

Holy is good, rest is bad. Use magic ice holy

URL: http://forum.audiogames.net/viewtopic.php?pid=311934#p311934





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Re: Manamon question

2017-05-20 Thread AudioGames . net Forum — General Game Discussion : vgstormlover via Audiogames-reflector


  


Re: Manamon question

so when it comes to erodium, using ice and magic would be a lot better then using flame and holey and undead types.

URL: http://forum.audiogames.net/viewtopic.php?pid=311922#p311922





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Re: Manamon question

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector


  


Re: Manamon question

Yeah I didn't think so, but I was still hoping. I think the developer should've done an online manapedia that included all known moves and whatnot.

URL: http://forum.audiogames.net/viewtopic.php?pid=311061#p311061





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Re: Manamon question

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Manamon question

Yeah, even the work is in progress, and the guides isn't 100% accurate, but it's helps alot like myself who's new to Manamon.

URL: http://forum.audiogames.net/viewtopic.php?pid=311042#p311042





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Re: Manamon question

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : marro via Audiogames-reflector


  


Re: Manamon question

Well, jayde's walkthrough does list  most manamon and there transformations, it doesn't alawys list the strong moves. For eample, i think it should be noted that bombusects gets lim thrust (undead 100 point move or so). hth

URL: http://forum.audiogames.net/viewtopic.php?pid=311036#p311036





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Re: Manamon question

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : ShadowMamba via Audiogames-reflector


  


Re: Manamon question

Has anyone released a guide that contains the exact levels for transformations, all learned moves for each manamon and the levels at which they learn them, etc? Something like that would be amazing.

URL: http://forum.audiogames.net/viewtopic.php?pid=310966#p310966





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Re: Manamon question

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Manamon question

what ist he process for trading manamon online. a friend and i tried  to connect to each other to trade and couldn't figure out what we did wrong. the manual isn't too clear on this.

URL: http://forum.audiogames.net/viewtopic.php?pid=310689#p310689





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Re: Manamon question

2017-05-09 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Manamon question

Well Grantlan does have that laser Arms ability that works well against air types, or Mondevol or even Jiminite with their Electric Shock abilities. Erroir might even work against them. There are options.

URL: http://forum.audiogames.net/viewtopic.php?pid=310225#p310225





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Re: Manamon question

2017-05-09 Thread AudioGames . net Forum — General Game Discussion : vgstormlover via Audiogames-reflector


  


Re: Manamon question

well i have some training to do lol. But it will be a good way to get gold and lots of it. I will not be beaten back by an amiture.

URL: http://forum.audiogames.net/viewtopic.php?pid=310226#p310226





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Re: Manamon question

2017-05-09 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Manamon question

You should have gotten it from the stadium leader in Brightwater City.

URL: http://forum.audiogames.net/viewtopic.php?pid=310204#p310204





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Re: Manamon question

2017-05-09 Thread AudioGames . net Forum — General Game Discussion : vgstormlover via Audiogames-reflector


  


Re: Manamon question

i lost it i don't know how

URL: http://forum.audiogames.net/viewtopic.php?pid=310206#p310206





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Re: Manamon question

2017-05-09 Thread AudioGames . net Forum — General Game Discussion : vgstormlover via Audiogames-reflector


  


Re: Manamon question

i don't have a gravity magnet

URL: http://forum.audiogames.net/viewtopic.php?pid=310191#p310191





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