Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : mikes0916 via Audiogames-reflector


  


Re: Redspot, any new info

Oh no i never erally played rs latest version but i know it was awesome nooo i hope it comes back.

URL: https://forum.audiogames.net/post/525471/#p525471




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Redspot, any new info

TK was not a clone. Everyone thought it was, but Sam made a statement that it wasn't. I forget where I saw it but I know I saw it somewhere. It was either on the forum or anyaudio.net

URL: https://forum.audiogames.net/post/525459/#p525459




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Sam Smith via Audiogames-reflector


  


Re: Redspot, any new info

i think this game will not come back because of the fights that happened over the last 2 years.

URL: https://forum.audiogames.net/post/525455/#p525455




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Veljko via Audiogames-reflector


  


Re: Redspot, any new info

@13 Networking in python is not that difficult at all. It takes a bit of getting used to but it's not that bad.

URL: https://forum.audiogames.net/post/525414/#p525414




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: Redspot, any new info

@13Have fun networking in Python? Networking in Python is fine if you put in the work to do it properly, I don't know what you're talking about. But anyways on the actual subject of the topic, there is no news as to whether the game will come back either in BGT form or rewritten in Python.

URL: https://forum.audiogames.net/post/525409/#p525409




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : mikes0916 via Audiogames-reflector


  


Re: Redspot, any new info

i seriously hope it comes back.

URL: https://forum.audiogames.net/post/525401/#p525401




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector


  


Re: Redspot, any new info

1 the guys asked about updates for the original game, not forks2 i think we all  know that redspot is  an  original title created from scratch3 forks of redspot are not aloud on the forum, not a discution  about the game it self

URL: https://forum.audiogames.net/post/525390/#p525390




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Redspot, any new info

A few things here. Firstly, Redspot (at least the version OP was asking about) is not a clone. There were cloned versions of redspot such as The killer but the game was not a clone to begin with. And Sam and Carter have said they are rewriting the game in python, which will take a long while as well as Sam having left the forum, and uh have fun networking in python

URL: https://forum.audiogames.net/post/525369/#p525369




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Redspot, any new info

Yes, i know. I was explaining that to the poster who said that any redspot discussion isn't allowed and that it's a fork, which is definitely not true. As for the original version, pretty much as all others said, no news yet. If it happens, we'll be notified.

URL: https://forum.audiogames.net/post/525361/#p525361




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : mikes0916 via Audiogames-reflector


  


Re: Redspot, any new info

But i only asked about the original version, not about forks.

URL: https://forum.audiogames.net/post/525354/#p525354




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Redspot, any new info

Check your facts. Redspot was never a clone, unauthorised fork or whatever modern term is now. It was made by Sam Tupi. What is however not allowed are forks of Redspot, made from source code leaks. There were a few hosted servers by other people obtaining the source code, and that's obviously not allowed due to the fact the developer never gave permission to do that.

URL: https://forum.audiogames.net/post/525349/#p525349




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Redspot, any new info

Are we not allowed to discuss it? It's not like OP said, "Hey. Can someone give me a link to a RedSpot version?". Is it? He was just asking for updates on the original game

URL: https://forum.audiogames.net/post/525348/#p525348




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : mikes0916 via Audiogames-reflector


  


Re: Redspot, any new info

Yeah, it never used any stolen code, did it, i am not sure.

URL: https://forum.audiogames.net/post/525347/#p525347




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Redspot, any new info

Wtf? redspot is an unauthorised fork? what's wrong with you, people? it's not even a fork of anything.

URL: https://forum.audiogames.net/post/525346/#p525346




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Redspot, any new info

Yes it is. It is not in the list of games in that topic, however it is one. I do think all games that are counted as unauthorized forks should be listed so people know exactly what is and is not counted.

URL: https://forum.audiogames.net/post/525345/#p525345




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Redspot, any new info

yes it is. I believe it is even listed as an example in the topic

URL: https://forum.audiogames.net/post/525345/#p525345




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : mikes0916 via Audiogames-reflector


  


Re: Redspot, any new info

@3: but this game is not an anouthorised fork, is it?

URL: https://forum.audiogames.net/post/525341/#p525341




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: Redspot, any new info

No game, no source code, no news from the dev, in a nutshell this game is history

URL: https://forum.audiogames.net/post/525340/#p525340




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Redspot, any new info

say good bye to this thread. Talking about redspot is not allowed on this forum. Here is why:https://forum.audiogames.net/forum/6/ge … /#brd-main

URL: https://forum.audiogames.net/post/525337/#p525337




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Re: Redspot, any new info

2020-05-03 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: Redspot, any new info

No I don't think there has been any new info. And I've got a very strong feeling about that game not coming back.

URL: https://forum.audiogames.net/post/525321/#p525321




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: redspot

First, there is no group as Sediment claims. If there is, I'm not in it.Second, redspot is not back. The only existing code is a simple framework test. It allows you to walk around, and jump, and send chats, and hear each other walking!Third, probably gonna be a while. School, life, other projects, lack of interest and determination right now. Don't hold your breath.Fourth: I find it sad how RS, a good game at it's core, has the ability to spawn this. A high price to pay really. I'm quite content without it right now thank you very much.

URL: https://forum.audiogames.net/post/463602/#p463602




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: redspot

Moderation:I am closing this topic in hopes we can stem some of the flame wars going on.

URL: https://forum.audiogames.net/post/463595/#p463595




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: redspot

Moderation:With sediment's three warning, this means it ban time.I hope you can take the next 30 days to both calm down and find some respect for other members of this community.

URL: https://forum.audiogames.net/post/463588/#p463588




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Veljko via Audiogames-reflector


  


Re: redspot

Yeah, I think this topic should be closed before it becomes even more heated then it already is

URL: https://forum.audiogames.net/post/463581/#p463581




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: redspot

Moderation:Sediment, consider this another warning. It is actually against the rules to pick on someone for their language. You'll notice that no one called out your multiple spelling and grammar mistakes in previous - or if they did, I've yet to see it - and no one's trying to antagonize you with them. You're salty because you're wrong; I get it. That doesn't give you the right to attack other forum users.

URL: https://forum.audiogames.net/post/463579/#p463579




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: redspot

before someone will insult someone and they will get ban, what about close this topic? here is not anything whitch is answering the question about post 1.

URL: https://forum.audiogames.net/post/463575/#p463575




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: redspot

Ahh yes ... one person asks a question, other people bitch about it, then people bitch about the bitching, then someone says something inappropriate and offensive that's actually true and gets upvoted for it, then Jayde comes in with warnings and gets no support ... welcome to audiogames.netAnd for the record, I actually agree with Jayde here, shocker I know. Truth or not, it's still highly inappropriate and un fucking necessary.In a better reality this topic would only have a couple of relevant answers, but now it is what it is. Excuse me while I go chomp down on a cyanide pill ...Edit:I'm very much aware of how hipocritical this post is, seeing as I am bitching about the bitching about the bitching and other such subjects. I don't care though, it's hilarious. Allows me to feel supperior to others.

URL: https://forum.audiogames.net/post/463573/#p463573




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: redspot

Ahh yes ... one person asks a question, other people bitch about it, then people bitch about the bitching, then someone says something inappropriate and offensive that's actually true and gets upvoted for it, then Jayde comes in with warnings and gets no support ... welcome to audiogames.netAnd for the record, I actually agree with Jayde here, shocker I know. Truth or not, it's still highly inappropriate and un fucking necessary.In a better reality this topic would only have a couple of relevant answers, but now it is what it is. Excuse me while I go chomp down on a cyanide pill ...

URL: https://forum.audiogames.net/post/463573/#p463573




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : sediment via Audiogames-reflector


  


Re: redspot

deal with? learn fucking english before you come at me bro. come on. get it right.

URL: https://forum.audiogames.net/post/463571/#p463571




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: redspot

@25 talking about breaching rules. Then you admit to recording a conversation you had nothing to deal with...Sounds like you are trying to get as close to trouble without being in the danger zone

URL: https://forum.audiogames.net/post/463567/#p463567




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector


  


Re: redspot

It's kinda stupid how so little posts can escalate like this. How ever, it's really a pitty that rs got discontinued. If he don't wants to code a new one in python for public, he could adleast throw the old one out with server list. Now i already hear the people saying that it would break the game what would be true, but there are still people that could make private servers with their friends and have fun playing. Then adleast these topics would have a fast end.

URL: https://forum.audiogames.net/post/463541/#p463541




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : sediment via Audiogames-reflector


  


Re: redspot

against ivan? dude I heard sam and his mom talking for a good 20 minuts about the subject. I might! have it recorded on my other lenovo but that's a long shot.

URL: https://forum.audiogames.net/post/463538/#p463538




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : sediment via Audiogames-reflector


  


Re: redspot

it wasn't a breech of rules so it's a fact. I said it and I'm sticking by what I said.

URL: https://forum.audiogames.net/post/463534/#p463534




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: redspot

aha as i guess new amazing drama here.post 1 asked something another, and from sediment's post appeared new argue, whitch soon became drama.

URL: https://forum.audiogames.net/post/463530/#p463530




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: redspot

Interesting how such simple a question can make people react like this. Seems like some people just don't have better things to do. What a shame...

URL: https://forum.audiogames.net/post/463514/#p463514




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Allie via Audiogames-reflector


  


Re: redspot

Don't you just love when people make claims about someone's personal life without actually knowing?@18 There's a such thing as developing for the fun of it and not for the so called customers. Considering redspot is a free game, customers don't really matter the same way that they would with something payed. Honestly, if I were Sam I wouldn't want to develop for the public because of the general attitude of people. Most of the time it certainly doesn't seem worth it. Also lol, Sam doesn't even talk to Ivan.

URL: https://forum.audiogames.net/post/463508/#p463508




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: redspot

Nope, I can tell you right now that he is not.

URL: https://forum.audiogames.net/post/463504/#p463504




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: redspot

Trust me, Sam gets plenty of customers that actually pay him from STW. Also I'm not actually sure if Ivan is in the beta group, I doubt it but I'm not going to say with certainty.

URL: https://forum.audiogames.net/post/463503/#p463503




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: redspot

I believe he means the beta group, and i've no doubt that Ivan is in it. And yes, it is his game, true enough, but if people are requesting something, he might, oh maybe, just might? Consider doing what they ask? that's called, listening to your customers?

URL: https://forum.audiogames.net/post/463496/#p463496




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: redspot

Oh, muh god. When are these topics going to stop? Before ah damnit! and constant motion, i still had hope for it coming back, but now that those two projects have been released? Hell no.

URL: https://forum.audiogames.net/post/463487/#p463487




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: redspot

Hair bawllet is an inside joke. And why does it matter if Sam has a private version of Redspot? Guess what? It's his game. He can do what he wants with it, and if he doesn't want to allow people who say things like this to play it, that seems like your problem not his. And for the record, whatever group you're talking about, I don't think Ivan is in it LOL.

URL: https://forum.audiogames.net/post/463488/#p463488




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: redspot

some people are just wierder then normal

URL: https://forum.audiogames.net/post/463481/#p463481




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: redspot

na mike wait maiby we will get redspot in 2069, or ahem i don't know when. Dude if python ver is something done on it, please show us! damn i missed that amazzing thing!

URL: https://forum.audiogames.net/post/463471/#p463471




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector


  


Re: redspot

if redspot doesnt come back; i will suicide

URL: https://forum.audiogames.net/post/463469/#p463469




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: redspot

@10, the suicidal thing can be found in the redspot topic, but it was almost deffinutly a huge exaduration. Sediment is just bring it up here because it's soemthing he can use against Ivan.

URL: https://forum.audiogames.net/post/463453/#p463453




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : MasterOfDeath via Audiogames-reflector


  


Re: redspot

The truth hurts the most, as wise men say.

URL: https://forum.audiogames.net/post/463442/#p463442




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: redspot

Okay, for clarification."redspot is already back. but you'll never be able to play it. there's a group, you know, sam, carter, stevo, ivan's in it too even though he had sam so depressed at one point he wanted to kill himself, but all that asside, there's a new python version all in the works for ya."First of all, why exactly are we sharing info about someone's mental health state? This does not seem like public knowledge. Not a straight-up breach of rules. Yet, but a pretty shitty thing to do. If Ivan really and truly did contribute to Sam being suicidal, that bites and I'm sorry it happened, but is this the time, place and method to share that information? More importantly, is Sediment the person who should be doing so? Me, I'd say no. Hell no. Let's continue."You wanna play it? well you'll have to wait forever. because they are too busy playing with each others hair ball its. Yeah you might see red spot again in the future but sam will probably be a whiny baby and take it dows because he'd rather play miriani or crazy party than deal with the likes of other forum members and what have you. anyway, I've already probably sealed my forum fate on the other toppic so I'm gonna sleep and just let it play itself out. if I get banned and anyone wants to know what I said encase it gets removed, contact me.The "whiny baby" remark. also, what exactly is meant by "playing with each other's hair ball its"?Nah, there's clear antagonism here, and he's said this in another thread as well, which he mentioned all on his own. I've certainly seen worse, but this is definitely a personal attack of sorts. "Whiny baby" is not a "true fact", it's an opinion, among other things.Please believe me when I say that I can utterly destroy what a person has said or done without coming close to personal attacks. If I can do it, then so can the rest of you. The sentiments in Sediment's posts could have easily been expressed without attacking anyone. Since they weren't, he gets a warning.Now let's have no further attempted defense of the indefensible.

URL: https://forum.audiogames.net/post/463441/#p463441




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector


  


Re: redspot

So speaking truth about someone, even though it may be offensive, is not allowed? Man oh man. One would wonder what's next.

URL: https://forum.audiogames.net/post/463440/#p463440




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Sovs via Audiogames-reflector


  


Re: redspot

@7It’s not a question about Jaid wants to hear it or not. it's a question about breaking the rules, wich sediment clearly does.

URL: https://forum.audiogames.net/post/463437/#p463437




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector


  


Re: redspot

He's stating true facts here jade. Whether you want to hear them or not is your problem.

URL: https://forum.audiogames.net/post/463434/#p463434




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector


  


Re: redspot

damn i missed that old days when on combo arena, someone get punched or in battleground, someone get sniped, or in melee arena, someone get cut throt with sword! ahemmm redspot i missed this game!

URL: https://forum.audiogames.net/post/463427/#p463427




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: redspot

Moderation:Sediment, consider this an official warning. When you said this only once in one thread, I was thinking it was some sort of silly personal grudge. The fact that you are 1. saying the same thing in multiple threads, 2. dragging others into it and 3. not really caring much what happens to you means this warning is well merited.Stop with the personal attacks. You're entitled to feel how you please, but coming here to bash Sam, or anyone else, is just not going to happen, all right?

URL: https://forum.audiogames.net/post/463424/#p463424




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : sediment via Audiogames-reflector


  


Re: redspot

redspot is already back. but you'll never be able to play it. there's a group, you know, sam, carter, stevo, ivan's in it too even though he had sam so depressed at one point he wanted to kill himself, but all that asside, there's a new python version all in the works for ya. You wanna play it? well you'll have to wait forever. because they are too busy playing with each others hair ball its. Yeah you might see red spot again in the future but sam will probably be a whiny baby and take it dows because he'd rather play miriani or crazy party than deal with the likes of other forum members and what have you. anyway, I've already probably sealed my forum fate on the other toppic so I'm gonna sleep and just let it play itself out. if I get banned and anyone wants to know what I said encase it gets removed, contact me.

URL: https://forum.audiogames.net/post/463422/#p463422




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Re: redspot

2019-09-23 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: redspot

it will be back, but I do miss those red spot angry, why did the mods block me, everyone with high power levels are cheaters, the game is not balanced weekly post

URL: https://forum.audiogames.net/post/463411/#p463411




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Re: redspot

2019-09-22 Thread AudioGames . net Forum — General Game Discussion : MasterOfDeath via Audiogames-reflector


  


Re: redspot

Hello! Who on this forum thinks that this will ever stop?

URL: https://forum.audiogames.net/post/463399/#p463399




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Re: Redspot blood and paril

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : TheGreatCarver via Audiogames-reflector


  


Re: Redspot blood and paril

As others have said, this game was shut down over a year ago by the developers and is no longer available.

URL: https://forum.audiogames.net/post/452806/#p452806




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Re: Redspot blood and paril

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Redspot blood and paril

Yeah, it's gone, unless you wanna play clones, witch i don't even think exist of this game anymore, but i could be wrong.

URL: https://forum.audiogames.net/post/452750/#p452750




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Re: Redspot blood and paril

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Redspot blood and paril

i guess he done it bye purpiss there is no way he could find it

URL: https://forum.audiogames.net/post/452746/#p452746




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Re: Redspot blood and paril

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Redspot blood and paril

Hello. this game is no longer available by the developer. Thanks.

URL: https://forum.audiogames.net/post/452709/#p452709




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Re: Redspot blood and paril

2019-08-02 Thread AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector


  


Re: Redspot blood and paril

I have 404

URL: https://forum.audiogames.net/post/452708/#p452708




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Re: Redspot, blood and paril. First public beta released!

2019-02-10 Thread AudioGames . net Forum — New releases room : stasp via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@ post1142 why you are raging like that?I mean, if they want let them doo that, they are just talking so well, for me you can fuck of

URL: https://forum.audiogames.net/post/410908/#p410908




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Re: Redspot, blood and paril. First public beta released!

2019-02-10 Thread AudioGames . net Forum — New releases room : rand via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

all you fuck tards still on this dam redspot topic, please, understand redspot is down, so fucking deal with it. I would like to ask all the modderaters to take this topic down, since redspot is no longer active. or move it to a diferent topic room, since the game is no longer around. once the new version comes around, then sam could just remake the topic.

URL: https://forum.audiogames.net/post/410904/#p410904




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Re: Redspot, blood and paril. First public beta released!

2019-02-10 Thread AudioGames . net Forum — New releases room : mahdi-abedi via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

post1138 rights: rofl

URL: https://forum.audiogames.net/post/410773/#p410773




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Re: Redspot, blood and paril. First public beta released!

2019-02-10 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

let's wait like 6 or 9 months and again if not it's gone. I know devs don't have much time but you need post something like it's gone, or we are working on that, or idk.

URL: https://forum.audiogames.net/post/410761/#p410761




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Re: Redspot, blood and paril. First public beta released!

2019-02-09 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

what i meant was people who complained and posted topics and spammed and spammed and spammed and kapped being deeks were the reason redspot  is gong in my opinion

URL: https://forum.audiogames.net/post/410689/#p410689




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Re: Redspot, blood and paril. First public beta released!

2019-02-09 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

The new rs has already been created you see? This topic is the battlefield, and our words are the weapons. The main difference between the old and new rs is with this one we make the rules. We code the next big event (arguement).

URL: https://forum.audiogames.net/post/410686/#p410686




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Re: Redspot, blood and paril. First public beta released!

2019-02-08 Thread AudioGames . net Forum — New releases room : mahdi-abedi via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

at 1133, the redspot had some bad things in team sistem, eg, the teams should build with base, and yes, more base, more team!

URL: https://forum.audiogames.net/post/410374/#p410374




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Re: Redspot, blood and paril. First public beta released!

2019-02-08 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@1135... NP.I totally get your preferences of battling against human players, heck it must make ya feel good if you killed someone with a lot of loot... imagine how angry you must make them feel .But as you probably no, in some games, take BK3 for example, although they'res lots of NPCS, the variety of them is good, and you can change the difficulty of their playstyle should you prefer a harder battle for victory 

URL: https://forum.audiogames.net/post/410363/#p410363




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Re: Redspot, blood and paril. First public beta released!

2019-02-08 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@1132 sorry yeah it was offensive... Just can't imagine redspot as an ofline game, and also that was and i hope that'll be my favorite fps game, and the best while playing was the human reactions on the other end. Gained a ton of eq, killed a lot of players for stuff, gained theyr items right after item grabbing. Then they grouped and hunted me down if they could, or a more experienced player killed me, etc. Can't imagine that with npcs. So again sorry for the offense i don't have problem with you, just the idea shocked me 

URL: https://forum.audiogames.net/post/410303/#p410303




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Re: Redspot, blood and paril. First public beta released!

2019-02-07 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I know that I shouldn't post this, but here we go.@AlirezaNosrati, I'll pick your points apart 1 by 1:I'm one of the complainers. Did I ever say I wasn't? I don't recall me doing so...I'm a newbie. Excuse me while I promptly go die of laughter. I am not a newbie, far from it, in fact. The problem is no matter how skilled you are, you will be taken down by somebody with more equipment. If a rabbit gets in a tank and attacks a fox, the tank will win not because the rabbit had skill, but because he had more room for errors. Had the rabbit fought the fox on an even ground, the fox would most likely win. While this is a bad example, it does get the point across. The problem is not skill, it's the resources one has at his or her control. I could be as skilled as I wanted, and I would have still lost to somebody with 300 quads and grenades, 500 shielded, and 36k health. You spammed admins: Hang on, when did I do that? Logs please? Evidence? Posts? Messages? Yeah, that's what I thought. In the future, if you want me or anyone else to take you seriously, provide evidence for your statements. Making topics in ag forum: Hang on a sec, show me 2 topics which I have created that concerned Redspot. If you can do it, go ahead. If you can't well. I made a topic, a single topic, so please be accurate with your accusations. I caused Redspot to go down? Wow, I'm honored. Looks like somebody gave me too much credit. I don't think I was the last straw, in fact, I'm quite sure of it. If you can prove me otherwise, again. More power to you. I'm more than willing to listen. Me being a deek? What's that? If you mean dick, when, where, and how? Again, yoou accuse me, without providing a single evidence to back up your claim. So, to reiterate: Please don't post accusations unless you're ready to back them up with hard cold evidence, as it makes you look like a foolish child who is throwing a fit.

URL: https://forum.audiogames.net/post/410200/#p410200




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Re: Redspot, blood and paril. First public beta released!

2019-02-07 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

well guys, team scm, best team in rs, with 27000 and i think more kills. Powerful members, weapons, and etc. Well me and some my friends, try killing scm members but, ahem 50 k or some that in bf you can't kill her him. So, in june, sam and  carter made history day in rs! scm destroyed! but that was bad destroying.

URL: https://forum.audiogames.net/post/410157/#p410157




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Re: Redspot, blood and paril. First public beta released!

2019-02-07 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@@1130, This is the exact proof of the point I made.Online games cause disagreements, and that's clearly proved in your post.1. I was stating my opinion, which by all means you can disagree with, but not to a point where you think making fun of me is going to get you anywhere.2. I said "This is why I think" yes think, not know, that people benefit from offline games.That doesn't mean to say, oh hell! Saiyan's made a comment, and now we have to crush him as best we can just because we don't agree with him.In fact, there are a lot of FPS games like Cod and stuff, so why don't you right to the developers of games like that and go, Hey, I don't like NPC's in games!Kindly remove them from the game, because I don't like them and I say so. :dI don't know why you have to comment on the offence @dzsoker

URL: https://forum.audiogames.net/post/410148/#p410148




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Re: Redspot, blood and paril. First public beta released!

2019-02-07 Thread AudioGames . net Forum — New releases room : mahdi-abedi via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I realy and totaly, compleatly disagree with you, at post 1128: rofl

URL: https://forum.audiogames.net/post/410090/#p410090




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Re: Redspot, blood and paril. First public beta released!

2019-02-07 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@1128 are you okay? Redspot ofline mode? What do you want to do? Running and getting bonuses? That's not the real game. Redspot is an online game, the challenge is in defeating the other players. With npcs, nooo that wouldn't be good. The main thing is the multiplaying, the human reactions on the other side... That's an unique game in the fps category, and i think that's the best. So i think reprogramming it in ofline mode, putting some bots in it, which only some calculated enemyes... N... It was okay when there were some robots which you can activate, while you could chase it and catch the other guy who tried to avoid the bot's fire. But no other npcs... That's the problem with your idea. And AlirezaNosrati, just one thing, scm had more active members. With that you could stock up tons of eq, which made you unbeatable. I didn't have problem with it, i could cause problem for nearly everyone  but that's realy unbalanced. I don't throwing just problems, i have idea for balancing it, limited storage based on team members. Scm can stock up for starting, you can make defense etc, and your strength will remain because of the active members. Just it won't accept 100 mil shields in storage, allthough don't know how many did you have just know it was so lot 

URL: https://forum.audiogames.net/post/410088/#p410088




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Re: Redspot, blood and paril. First public beta released!

2019-02-07 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@1128 are you okay? Redspot ofline mode? What do you want to do? Running and getting bonuses? That's not the real game. Redspot is an online game, the challenge is in defeating the other players. With npcs, nooo that wouldn't be good. The main thing is the multiplaying, the human reactions on the other side... That's an unique game in the fps category, and i think that's the best. So i think reprogramming it in ofline mode, putting some bots in it, which only some calculated enemyes... N... It was okay when there were some robots which you can activate, while you could chase it and catch the other guy who tried to avoid the bot's fire. But no other npcs... That's the problem with your idea.

URL: https://forum.audiogames.net/post/410088/#p410088




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Re: Redspot, blood and paril. First public beta released!

2019-02-06 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@amirikranian, you guys are one of the reasons that this happened to redspot in the firstplace, all your fucking complainings just because you all were noobs and couldn't defeat a team called SCM and you really, really had to make topics in ag net forum, spam admins, and be a deek because you couldn't destroy a team.you are one of the complainers, you made a topic. you have no room to talk.

URL: https://forum.audiogames.net/post/410046/#p410046




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Re: Redspot, blood and paril. First public beta released!

2019-02-06 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@amirikranian, you guys are one of the reasons that this happened to redspot in the firstplace, all your fucking complainings just because you all were noobs and couldn't defeat a team called SCM and you really, really had to make topics in ag net forum, spam admins, and be a deek because you couldn't destroy a team.

URL: https://forum.audiogames.net/post/410046/#p410046




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Re: Redspot, blood and paril. First public beta released!

2019-02-06 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

*Sighs*This is why I think we all benefit from offline games.No drama, no internet requirements so you can play it anywhere, and the fact that you can always play it without worrying for servers going down or devs stopping the project.Carter, if you read this, consider making the next RS offline, as it will benefit everyone... and if anyone disagrees with me, I don't see what the problem is. :d

URL: https://forum.audiogames.net/post/409979/#p409979




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Re: Redspot, blood and paril. First public beta released!

2019-02-06 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I would like to start by saying that I'm not Sam or Carter, I'm just looking at what ifs here. A lot of people are mad that Redspot was down. Here are some reasons why I think bgt version was closed.1: Admins and server issues. Post 1125 clearly shows their ignorance when it comes to running an online game. Finding admins is easy, finding good admins is what takes time. Finding admins that won't abuse power and or stay cool-headed in situations is what makes things difficult. Trust me: If you think you can be an admin, you probably can't. Most admins are asked, read, gently forced into accepting their new job.2: While Redspot was a thing, topics that caused a lot of issues came up on a regular bases. While I agree that Sam could have adjusted the game based on the feedback he received, the fact remains. He didn't. I don't know about you, but I would eventually grow tired of seeing topics that talk crap about me and my game. Some of you just need to accept it: Redspot has a chance of staying dead for ever. I'm not saying it will, mind you, I'm just saying that it's a possibility.3: Let's say that Redspot will be back. Can you imagine what a hype it will cause? I can. I can also imagine people screaming that they want this or that back, or that they don't like something and they wanted Sam to change it here and now! I can't imagine Sam looking forward to it. And to people who think that nothing will remain changed, here's a shocker: It will. Redspot will change. Sam is not the type who would forget the topics that made the forum burn, not while Carter is at his side, anyways.5: Most of you haven't even considered the time it takes to create a game! It takes time, trust me. It takes time to iron out those bugs, takes time playing with the attacks formulas, it takes time to make sure that nothing is being leaked over the network. If Sam releases Redspot only to find out that it has a crucial bug in it, nobody will be happy.

URL: https://forum.audiogames.net/post/409955/#p409955




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Re: Redspot, blood and paril. First public beta released!

2019-02-06 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

well, now i'm agreed. If you aren't gonna release python version soon, you mustn't close bgt version.

URL: https://forum.audiogames.net/post/409925/#p409925




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Re: Redspot, blood and paril. First public beta released!

2019-02-05 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i have to agree with everone here. if the real version takes litteral ages to create, why does the .bgt version have to close? ou can do this thing called search for ne admins, and put in a server log that updates threw dropbox. check it every now and again, and you can find the admin abusers. have that log ever single command used. so if it looks like someones moving to a specific location, or kicking players rapidly, or any other suspicious thing lke that, remove there adminship.

URL: https://forum.audiogames.net/post/409775/#p409775




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Re: Redspot, blood and paril. First public beta released!

2019-02-05 Thread AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

agreed

URL: https://forum.audiogames.net/post/409751/#p409751




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Re: Redspot, blood and paril. First public beta released!

2019-02-05 Thread AudioGames . net Forum — New releases room : mahdi-abedi via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

when python version will be releace?I cant understand this thing that if python version needs 2 years to create, why bgt version closed?

URL: https://forum.audiogames.net/post/409607/#p409607




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Re: Redspot, blood and paril. First public beta released!

2019-01-11 Thread AudioGames . net Forum — New releases room : bopitmaster34 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

will the new one have the same items?

URL: http://forum.audiogames.net/post/404689/#p404689




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Re: Redspot, blood and paril. First public beta released!

2019-01-10 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

lol yes

URL: http://forum.audiogames.net/post/404467/#p404467




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Re: Redspot, blood and paril. First public beta released!

2019-01-10 Thread AudioGames . net Forum — New releases room : redfox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hmmm this is a good idea...How about a health and shield cap, maybe 30k health and 250 shields? And make fire better, cause that would be one of the best things for shields if it did what it was supposed to do?And for god sakes nerf the barret!

URL: http://forum.audiogames.net/post/404391/#p404391




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Re: Redspot, blood and paril. First public beta released!

2019-01-09 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

just a little bit luck and you can kill a guy with shields socked up. Once i had enough from someone who killed me on bf, two equipped teammember were required to avoid death from my skylaser. The mini one which you can get everywhere. Cheap cartridges and impossible amount of shield damage. The fleeying player had to reequip a ton of shields and nobody walks around with 1k shield in theyr inventory... Anyway a balance would be realy good maybe a limit in the storages... E.g you can store membersx50, or members x 100 or something like that amount from one item at a time in the storage, and a limied amount of bc loaded in the computer. And to avoid abuse, you can't put packs in the storage. So the base system would be worthy because after login you can restock and start playing, but wouldn't give ultimate power against everyone.

URL: http://forum.audiogames.net/post/404301/#p404301




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Re: Redspot, blood and paril. First public beta released!

2019-01-09 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@ivan_sodo lol, and i agree with most of the posts here, i would love servers, even just for melee and combo arena's, nothign else. i liked how fair it was, no one coul dhave more than 2000 health, it was a small map, many players sometimes, and fun fights everywhere...you never knew who was attacking you or the people around you because you were swingin that saber around hitting players left right and center, just trying to survive!

URL: http://forum.audiogames.net/post/404210/#p404210




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Re: Redspot, blood and paril. First public beta released!

2019-01-09 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@SLJ, getting an RS server released is like telling apple to open its operating system to other phone companies.

URL: http://forum.audiogames.net/post/404127/#p404127




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Re: Redspot, blood and paril. First public beta released!

2019-01-08 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Just one thing, I hope you used quads with the SMG carbine or the hand grenades. Lol, the hand grenades were abused so much they were lowered because they could easily gobble up 50 shields before you could say crunch!

URL: http://forum.audiogames.net/post/403969/#p403969




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Re: Redspot, blood and paril. First public beta released!

2019-01-08 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

If you can't kill someone on KG who is maxed stats, what makes you think you can kill them once they've gone to the store, or have bases set up on battlefield. KG you will die eventually, the combat and melee arenas don't matter. When I would play, people would carry around hundreds of shields. You would literally have to hit them with hundreds of grenades to kill them, or use a sky laser, but good luck with that when they've got hundreds of invisibility shields, bikes, jets, candy and boots. Those kinds of fights only served to piss people off, accuse people of cheating, and cause headaches for admins.     Just allow people to form three player teams on KG, and it'd be fine.    This is just my own thoughts on the matter.

URL: http://forum.audiogames.net/post/403906/#p403906




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Re: Redspot, blood and paril. First public beta released!

2019-01-08 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hm i think the base system is also can be good with the store. If you don't like it np you can restart the kg after a hour, just item loss but yeah everything has a price. And if you can remain on kg forever it's a bit unbalanced, the first member who logs in can stock up eq then kill everything with a lot of shield and antibio in theyr inventory. It's beatable, i know it, sometime it happened with me too when 2,3 players work together to kill a too boosted one, but yeah it requires teamwork... Bf is not so bad at all if you're fast enough you can hurt a bf player so hard with kg equipment too, again self experience  and for the store that's a balance against bases, you can't stock eq in it but with bc it's easy to stock up on shields and antibios. With the bc packs on the kg it's wery easy, you just have to stock up 2,3 extra shield on kg, go to bf, equip them then run to the store, and you're ready to make pain to the teams. Anyway just one thing, bases shouldn't build up on the islands, because there's just one way to go there, and with the bc packs it's sooo easy to put unbalanced amount of sky mines and missiles on the bridges or the skyline.

URL: http://forum.audiogames.net/post/403849/#p403849




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Re: Redspot, blood and paril. First public beta released!

2019-01-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

sneak wrote:If a server were released, I'd just want the killing ground and the arenas honestly, battle field and bases and the store can go away.I completely agree.

URL: http://forum.audiogames.net/post/403826/#p403826




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Re: Redspot, blood and paril. First public beta released!

2019-01-07 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

the killing ground and the arenas were what made this happen in the firstplace.

URL: http://forum.audiogames.net/post/403825/#p403825




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Re: Redspot, blood and paril. First public beta released!

2019-01-07 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

If a server were released, I'd just want the killing ground and the arenas honestly, battle field and bases and the store can go away.

URL: http://forum.audiogames.net/post/403779/#p403779




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Re: Redspot, blood and paril. First public beta released!

2019-01-07 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Oh no, of course that can't be happening. People would complain again!Oh wait, they already did that when "there were admins around".

URL: http://forum.audiogames.net/post/403731/#p403731




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Re: Redspot, blood and paril. First public beta released!

2019-01-06 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

That would just be a dog whistle for everyone to abuse afk, cheat excessively, and generally be scum for potentially new people taking a look at the game.  Carter and Samtuppy rather not have more negative press on their game before they even get a chance to release a better version and have a weaker release.

URL: http://forum.audiogames.net/post/403539/#p403539




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Re: Redspot, blood and paril. First public beta released!

2019-01-05 Thread AudioGames . net Forum — New releases room : patrickthepatshit via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

It would actually be cool if you could bring the old Redspot online with no support at all from moderation. Just a free for all zone type of thing would be awesome!

URL: http://forum.audiogames.net/post/403414/#p403414




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Re: Redspot, blood and paril. First public beta released!

2019-01-05 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

best online fps

URL: http://forum.audiogames.net/post/403290/#p403290




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Re: Redspot, blood and paril. First public beta released!

2019-01-04 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i hope we get to play redspot again i miss it it was the best online game we had.

URL: http://forum.audiogames.net/post/403241/#p403241




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