Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-05-01 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=258979#p258979





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-03-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

AmericanDad, it's possible.  I plan to revisit this game in the future, along with a few other small games of mine.  When that happens, I will keep this idea in mind and possibly add it in.

URL: http://forum.audiogames.net/viewtopic.php?pid=252711#p252711





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-03-05 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

hello aprone.this game is fun!I do have a sugestion. Would it be possible to add custom tiles?

URL: http://forum.audiogames.net/viewtopic.php?pid=252697#p252697





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-03-02 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Triple triad is played on a 3 by 3 grid and each player starts the game with 5 tiles in their hand.  Press number keys 1 through 5 to view your own tiles, and numbers 6 through 0 to view your opponent's tiles.During your turn, place a tile on the board by using the arrows to select an empty spot.  Press the number keys to find the card you would like to drop, then hold shift and press that number to confirm dropping it.Each card has 4 attack strengths, for the directions up, down, left, and right.  If the tile you drop has a higher attack than an enemy card in that direction, the enemy card will become captured and now belong to you.  Capturing a tile gives you 1 point.  When captured in this way, the enemy's tile will be dropped back onto the board as your own, sometimes causing chain reactions as it then captures more of your opponent's tiles.A special rule is called the Plus rule, and it is a different way to capture ene
 my tiles.  When dropping a tile, if its attacks, added to the attacks of adjacent enemy tiles are all equal, then you will capture those enemy tiles.  It's confusing and I'll try to think up a better way to explain it.  Tiles captured using the Plus rule, do not chain reaction to capture additional tiles.

URL: http://forum.audiogames.net/viewtopic.php?pid=252197#p252197





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-03-01 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi aprone I haven't play your games so much but I will try this one. what you have to do in this game? I never played a puzzle game. Please explain me about this game. I am downloading it now. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=252053#p252053





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-02-29 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

aprone is back best news I have heard all day, I miss playing this game, im just patiently waiting for the multi player

URL: http://forum.audiogames.net/viewtopic.php?pid=252004#p252004





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-02-26 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hey folks! Aprone, it is nice to see you back to action. Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=251633#p251633





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-02-25 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi AproneI sent you a skype mesage a long time ago, which I supose got lost in the millions of mesages that you've receibedWell, I was translating this game to spanish, but I stoped doing it because I had some problems.The game was ignoring some mesages, or just translate them in some situations.I don't really know if it is problem of the game, or problem of the file..., here are the file if you want to take it a lookhttps://dl.dropboxusercontent.com/u/315 … nguage.txtGreetings

URL: http://forum.audiogames.net/viewtopic.php?pid=251596#p251596





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-02-25 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi AproneI sent you a skype mesage a long time ago, which I supose got lost in the millions of mesages that you've receibedWell, I was translating this game to spanish, but I stoped doing it because I had some problems.The game was ignoring some mesages, or just translate them in some situations.I don't really know if it is problem of the game, or problem of the file..., here are the file if you want to take it a lookGreetings

URL: http://forum.audiogames.net/viewtopic.php?pid=251596#p251596





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-02-25 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi AproneI sent you a skype mesage a long time ago, which I supose got lost in the millions of mesages that you've reseivedWell, I was translating this game to spanish, but I stoped doing it because I had some problems.The game was ignoring some mesages, or just translate them in some situations.I don't really know if it is problem of the game, or problem of the file..., here are the file if you want to take it a lookGreetings

URL: http://forum.audiogames.net/viewtopic.php?pid=251596#p251596





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-29 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Aprone,I noticed you dont include a theme song or sound at the beginning of your games.Id like to buy the Triple Triad Shuffle or Boogietheme from iTunes, then put it into your games as a .wav file, but I need you to put a filler sound in first.It would also be good to add a Read Me file with a list of keys and what they do.

URL: http://forum.audiogames.net/viewtopic.php?pid=229644#p229644




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-29 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Sorry Im just cutting and pasting my reply from the Paw Prints thread, haha.Would a song from iTunes be allowed to be put into a commercial game though? Even though this game isnt being sold, I have to worry more about those things because Im a registered business now. I will also have this game multiplayer at some point (soon if I can keep coding this weekend), so it will be tied to a paid account system and would then definitely be considered a paid game by many people.

URL: http://forum.audiogames.net/viewtopic.php?pid=229671#p229671




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

@Aprone, Id strongly recommend you try Kodp, both because it is one of the most awesome and unique games Ive ever played, and Id recommend it to anyone, and because as a shear fiet of game design its astounding! The Ios version is the most uptodate and of course is fully accessible. There is an Android port just released, and were hoping for talkback support. However, if youve not got an Ios or Android Device, the older, original Windows pc version from around the year 2000 is still available. Its absolutely %100 inaccessible, and access cant be added due to graphics, also it obviously misses the updates from the Ios and now Android versions such as new scenes, treasures etc, but its still got all the gameplay in there. Find out more on The Asharp website Of course, now Im thinking me recommending you try Kodp is probably a bad idea sinse it likel
 y means well not see more programming from you for some time, as Kodp is one of the most addictive games Ive ever played (Ive sometimes literally spent days not realizing the time). So, m, dont play Kodp! you wouldnt like it, a boring, terrible game, not half as interesting to you as staying in your coding cave working on the updates . One thought on sounds however, sorry if Im getting something entirely wrong, but sinse the tyles are all from your previous games, wouldnt it be possible to find most of the sounds there? That was what occurred to me with the bores.

URL: http://forum.audiogames.net/viewtopic.php?pid=229521#p229521




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Haha, good advice Dark. I guess I should stay away from that terrible, awful, no-good game Kodp! Im a bit mixed up now and I cant remember what versions of Triple triad and Paw prints people are playing. Well more specifically I cant remember what features were in the last versions of those games that were released to the public. Im guessing by your post that Triple triad doesnt currently have sounds for the tiles yet, in the posted version. If thats the case, then the good news is that the next update will. I went back and grabbed sounds for the tiles from my old games, and for a few that didnt have sounds in their original games. Im about 90% done with writing custom messages for the tiles too, based on your earlier suggestion.My plans for today, as long as the day goes as
  expected, is for me to add language file support to the game, finish the custom messages, look into Haramirs bug, and post an update. Id like to start working on multiplayer for this game, but that might be more work than I can get finished today. Well see though.Severestormsteve, I use visual basic 6 for my games.

URL: http://forum.audiogames.net/viewtopic.php?pid=229534#p229534




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Update posted:Changes from 0.5d to 0.5e- Tile attack messages have been customized to bring a little more personality to the game.- Several tiles still have the old default messages, but thats because after doing like 60, I wanted to kill myself rather than type the rest. Ill do the rest later when I hate it less.  haha!- Ive renamed the Rock to Pet rock.- Support for a Language.txt file has been added, which means Triple triad can now be translated into other languages more easily. You will see the characters $T in many places. That lets the game know where to insert the name of the tile.- samplelanguage.txt has been included with the game. This can be translated into other languages if anyone wants to do so. In order for the translation to work, rename the file Language.txt and 
 keep it in the games folder. It will be detected and loaded automatically when the game starts.

URL: http://forum.audiogames.net/viewtopic.php?pid=229553#p229553




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Aaron its technically possible, but more than likely I wont have customizable tiles like that. Alan is working on a separate Triple triad game that seems centered around letting players create their own cards. If I changed my game to go in that same direction, it would just be stepping on the toes of another developer. Alans forum thread is here, so its worth checking out: http://forum.audiogames.net/viewtopic.php?id=16837

URL: http://forum.audiogames.net/viewtopic.php?pid=229579#p229579




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Well I see that I uploaded the last copy without removing a few lines of debugging code. Oh well, I should have another update shortly.

URL: http://forum.audiogames.net/viewtopic.php?pid=229574#p229574




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

New update:Changes from 0.5e to 0.5f- Removed some debugging code I accidentally left in during the last update.- Fixed an issue with the deck configuration menu, that caused it to jump directly to the Previous menu selection.- Fixed a bug preventing the tile slots from properly restricting the player to the correct rarity levels.

URL: http://forum.audiogames.net/viewtopic.php?pid=229574#p229574




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hello,This could be a stretch, but as the game kind of already has the implementation of one, it could be interesting. But could it be possible to add the ability for us to create our own stories somewhere down the line? Tese characters could also have their own tile decks perhaps, but if you didnt add your own tiles itd just use the games default ones.

URL: http://forum.audiogames.net/viewtopic.php?pid=229575#p229575




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Im still working on your bug Haramir. I see where the code is messed up, but had to run some errands before fixing it. I posted the update I had real quick, just so people know Im back in mass-update mode once again. 

URL: http://forum.audiogames.net/viewtopic.php?pid=229555#p229555




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

great Aprone, many thanks for the language file

URL: http://forum.audiogames.net/viewtopic.php?pid=229561#p229561




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-28 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Nice job with this game too.  This one is a little easier than Paw Prints, but Im still working at it.

URL: http://forum.audiogames.net/viewtopic.php?pid=229584#p229584




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-27 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi aprone,Nice games. Ill definitely try this one and paw prints out. Keep up the good work!Also just curious what language do you use for your games?

URL: http://forum.audiogames.net/viewtopic.php?pid=229420#p229420




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-27 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hey Aprone, I found 2 small strange bugs. One is when you collect all the current tiles available in the game and win a battle the game freezes. The other one is that sometimes you can not change a tile from your poket to your active tiles. It says something you can not have a tile with the rarity greater than 2 in the second slot. But even when I try to use a tile with a rarity equal or below 2 it doesnt change neither.Best regards, Haramir.,

URL: http://forum.audiogames.net/viewtopic.php?pid=229429#p229429




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-27 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

KeyIsFull, you are absolutely right! I was confused, and for some reason I forgot which thread I was reading. I thought this was in the Paw Print thread, haha!Yeah Im open to sounds for this game, if someone has sounds for things Im missing. Im also not happy with the arrowing sound because it is very ear piercing to me.I should have updates for both games soon. My new nephew was born 2 days ago, and Ive been helping babysit at my sister-in-laws house for the past 3. Im heading back home today so I should be back to programming very soon.Haramir, Ill check on those bugs. I havent had the game freeze on me yet, but Ill keep an eye out for whatever could be causing it.

URL: http://forum.audiogames.net/viewtopic.php?pid=229441#p229441




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-27 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi Aprone.Congradulations! Theres nothing more fun then nieces and nephews. If you get tired of them you can just leave lol. I cant wait to see the new updates. I kind of like the arrowing sound in tt its very harsh and disturbing.

URL: http://forum.audiogames.net/viewtopic.php?pid=229483#p229483




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-26 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

aprone if you want me to help with more sounds in the game I probably can. I can progebly get a sound for the coin flip, whenever a tile is destroyed, whenever you receive a new tile for beating a opponent, and prob some music

URL: http://forum.audiogames.net/viewtopic.php?pid=229334#p229334




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-26 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

@Aprone, Ive played a number of games, particularly online ones where you have a faith system as you describe and must occasionally do things required of the game, indeed sinse paladin is my goto rpg class I often get entangled with such. However, that is not really how Kodp works, sinse in Kodp you dont necessarily know what the gods require of you or whether your pleasing them at all, and though you can get blessings from the gods that can improve your situation, that is no guarantee that the gods or your ancestors or some other power in the game wont get annoyed with you. Also, Kodp has a great mythological system, and a major part in winning the game involves enacting the myths of the gods, however how well you succeed at this is pretty random depending upon a lot of things, you can do everything right and still fail, or make several wrong choices but still succeed depending upon a variety of factors, including which god a person worships e
 tc. I will say the execution is very different, sinse rather than working on the pawprints model as you describe of not knowing if or not a universal god exists and having to guess, Kodp works more on the basis of older, shamanic beliefs that Gods and spirits do! exist, but what they want and the ways they effect the world are rather hard to comprehend, indeed one of the things I love about Kodp is that you need to actually think about the Orlanthi culture and society, from rules of hospitality to when or not to declare a clan fud, to what sort of generosity to give to rivals etc. Either way suffice it to say I definitely! agree that art and games do exist togetherand have found some wonderful examples of such (not that it has anything to do with Faith, but most recently A dark room and The ensign are certainly! art). Getting back to the matter at hand, and speaking of art, one rather amusing idea might be instead of just the such and such tyle
  captures the such and such tyle to put in very short battle descriptions (perhaps even as short as one adjective). So that the giant zombie mawls the enemy Kamen or the Bores trample the enemy cats These could be longer, eg Daytona bombards the enemy so and so with gold But you see my point. Sound effects for the tyles would be great, ut we all know about the sound effects availability problem, however sticking in some colourful descriptions of battle actions, one for each tyle would be a nice way of giving the game some more fun elements and making it feel slightly more like a crazy anime battle, and slightly less like a static cardgame. Of course, sinse you would need one description for each tyle this might be too much of a painus in the anus to add, but if not, it could be fun. I recall a wonderful amigar chess program called Battle chess. What was great, was that the peaces all attacked each other in a
 musing ways. The queen raised her fingers and had a wand that shot lightning, the pawns would smack opposing peaces in the goolies with staves, the knights would do a monti python esk little duel, the bishops would raise a staff with a cross and a hole would appear below the peace to be captured, and the castles were giant rock troll monsters that crushed things. The best was when a king took a queen, sinse hed throw his arms around her and kiss her, then knife her in the back . The only problem is people got so carried away with the amusing death sequences youd usually end up sacrificing all your peaces . Either way you see my point. If as I said, not posible fare enough, but on the art level it might be rather amusing.

URL: http://forum.audiogames.net/viewtopic.php?pid=229303#p229303




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Dark, King of dragon pass seems to have a very unique design. Id never run across any mainstream games that use those sorts of religion mechanics. Very cool indeed!For the customized attack messages, I think thats a great idea. I can easily make that change, just as soon as I get some time to sit down with the code.

URL: http://forum.audiogames.net/viewtopic.php?pid=229318#p229318




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

KeyIsFull provided the ones we have so far, so to be fair Ill wait to see what he says on the matter. If he is wanting others to help supply sounds then Im fine with that, but if he intends to come up with more himself then Ill hold off on getting any from other people.

URL: http://forum.audiogames.net/viewtopic.php?pid=229350#p229350




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-26 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

I think youre a bit confused; I did not make any sounds for this game, only Pawprints. By the way, still waiting on a new pawprints update with my new sounds in it, just an FYI

URL: http://forum.audiogames.net/viewtopic.php?pid=229362#p229362




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hey all! Aprone, thanks for the game. Im going to test it right now.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=229218#p229218




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Thanks Dark.  I guess youre right about it not being a small game, but its back to what Im used to calling a small game. Anything I can put together in a weekend falls into that category for me, even if I can spend more time on it later to polish it up.Thanks for the complement about uniqueness. I often get suggestions from people, wanting me to make things that are basically the same as what we already have around here, and wondering why I hadnt thought of it already. Those guys dont understand that Im ignoring those obvious game ideas on purpose. In almost all of my games, I start out with some concept or game mechanic that I think needs introducing/expanding, and a game is designed around it.There are a few exceptions, but they are obvious exceptions. That puzzle divi
 ded game was just something tiny that had no real deeper plan to it, and pet rock and dark ruse were both just jokes. haha. This one is another exception because I was just remaking someone elses original design, though I did see how making it would fit into a larger plan Im working on.Its better suited for the Paw Prints thread, but that game had one huge element that I centered the game around. Game developers are always looking for ways to bottle emotions into their project. With the proper plan, you hope that you can make your players feel actual fear before turning a corner, true excitement when they win, and perhaps sadness with story elements. Its not always easy (Ive never played a Yahtzee game that made me afraid), but I do think its on the mind of all game developers as they work on their projects.Before Paw Prints, Id often thought about adding faith to that list of feelings. Can a game 
 be designed in such a way, that you can invoke a true feeling of faith? I formed my own opinions about what might help that work... an extremely harsh environment, drama, a lack of concrete numbers (wolf bites you for 22 damage points), a system that is shrouded in mystery (randomness around ever corner), and finally a set of religious rules that can be interpreted in a variety of different ways.Who knows, it might not work at all, but it was worth a shot. There arent enough players yet to see it take shape, but eventually I guessed that people would begin falling into camps, convinced that they had figured out which is the correct religion in the game. Without any concrete proof of who is actually right, their experiences in the game are all they can go on. Some will be correct and some will be wrong, and knowing that there actually IS a correct answer should help the whole thing move along faster than it otherwise would.ROFL, I can tell 
 how this sounds a bit over the top. Trying to plan out stuff like this might just be the madness contracted by game developers. Someone can prepare my rubber room and straight jacket for me. 

URL: http://forum.audiogames.net/viewtopic.php?pid=229222#p229222




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Firence, I can put a language file into this game. It had completely slipped my mind. Ill probably add that tomorrow after I wake up.Yujin, excellent suggestion, and I just finished adding that. I didnt notice Firences language file suggestion in time, or I would have coded it into this new update as well.Orin, the AI issue is for a 3rd small game Im working on. The larger stuff is still on my list, but I was talked into taking a short break from big projects (Swamp and Castaways 2) to crank out some of these smaller games. Frankly I have loved getting back to small games these past 2 weeks. I say it so much that half of you are probably sick of hearing it, but I really hate being tied down by Swamp. Even with normal everyday stuff I was able to program 2 games and almost a 3rd in this time, because Ive ignored 99% of everything Swamp related people have emailed and messaged me. I think tha
 ts a good example to show just how much time I normally have to spend on that stuff, and in the end I have nothing cool/fun to show for the time and effort spent. At least when Im working on other projects, I have something to show for it at the end.Ironcross, the games rules take some getting used to.Well done Stefan.  Heres an update:Changes from 0.5c to 0.5d- Pressing Z during a battle shows you the current score.

URL: http://forum.audiogames.net/viewtopic.php?pid=229186#p229186




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Smoothgunner, I guess I can see why people would shoot down the idea of one built into Swamp. In the past I shot down having card games built in, where people could sit at the safe zone an play them with each other. Those guys probably remembered that old conversation and felt your new suggestion would be rejected too.Triple triad is using tiles instead of cards, for 2 reasons. First, I wanted to make it feel a little less like youre just playing one of the existing Triple triad games out there on the internet. Different for the sake of being different I suppose. The second reason is that I made a trading card game already, set in the Castaways universe. Actually instead of saying I made it, I should say its done to the point where I can play it, but it lacks many needed accessibility features. Another problem was that the matches took too long for my taste, and the game was set aside to work on one of the emergency Swam
 p patches people were bugging me about. I assume one of these days Ill go back to rebalance it and to add in the rest of the accessibility features. Such a shame that the game was so close to being finished when it got set aside. That was the 3rd week in January, of this year, because I wrote the game while I was on vacation in Florida. [[wow]], I didnt realize that game has just sat there for 7 months! Thats just plain depressing.

URL: http://forum.audiogames.net/viewtopic.php?pid=229242#p229242




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

well said aprone I had to thumbs up your last commentyou have a very creative mind and not one dimensional which I respectfunny thing is months ago I made a post in the general topics section, about trading cards, and a card battling system be implamented into swamp, I was laughed at and said that idea wouldnt not come to pass haha and look what we have here.yes the game is not in the swamp universe, but it is a card game well tile game with swamp characters so hey close enough, I knew something could be made out of my idea thats why I made the post in the first place

URL: http://forum.audiogames.net/viewtopic.php?pid=229240#p229240




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Kyleman123 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

i really do love the game too aprone. i was actually rather proud of myself. i just got back home from class and thought id play a few tt games. i actually saw a way i could use the plus rule and took it. i ended up winning because of it.it does take a bit of understanding to get right, but once you get it, its a powerful rule and you could easily come back and win if you are behind.

URL: http://forum.audiogames.net/viewtopic.php?pid=229251#p229251




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

@Aprone, as to whether faith and religion can work in games, one word for you Kodp! or rather four words in one acronym, King of dragon pass! That is of course a very different game to pawprints, and it takes the religion idea in a different direction than the one you have, but if anything shows faith in a game can go together that certainly does. Actually in one respect at least Kodp is similar to pawprints in that there are no numbers in the games events and no wolf does so many damage type of situations, everything needs to be thought of carefully in god terms, eg, i your ancestors are narked with you you might find your clan having bad luck, while a shrine to the adventurer goddess is almost a necessity before you send your people out exploring, and the myths and your understanding of the culture of the Orlanthi people plays a major part in the game. Kodp is actually not the only game Ive seen it in either, not done i
 n such an unknowable way, though Kodp is the only one Ive seen that takes the faith aspect in quite such a random direction.So, can faith, or some relationship with the unknowable force of the universe be done in a game? certainly it can. As to cardgames and the like, well to an extent I do see your point sinse its difficult to make yahtzee involving on anything more than a ceribral level, however there are atmospheric touches that can be added to any game to make it more expressive. Jim Kitchins Hangman is a wonderful example, sinse yes, its hangman with the classic rules and makes no bones about it, but it has some very hilarious sounds for when you get the man (or lady), hanged, as well as levels of difficulty that reflect parts of a person not just so many guesses taken. Of course you can do more with atmosphere in some games than others just from the nature of the game, however Tripple Triad actually does better than most puzzl
 e games on that score, sinse after all why do the tyles have creatures from swamp and towers of war and what not, and what about the rather amusing story about your main characters douchebuggerance at the convention? Heck as I said, if you really! want togo down the shonan route (the anime route as you might say), and go crazy with the story with demons and aliens and robots and girls with tentacles challenging you to battles that would rock too . On the subject of smaller games, one thing to remember is that what is small to a developer might not seem so to users. The perfect example is disneys frozen where they asically wrote about a million or so lines of code to simulate a weather system and the chrystalization of unique snowflakes so that there are apparently over fourty thousand unique snowflakes in the film, and all of them get acted upon by this
  amazingly complex weather symulatinng program. And yet, to most people watching the film it would just be well there is the snow! while they focus on the action . Of course this is disney who wouldnt know the term overkill if you wrapped it around a neuclear bomb, but you see my point. Castaways is a pretty big! game, so is lunimals. From a players perspective they both take quite some understanding and playing. Of course, so is Swamp, but you see my point.

URL: http://forum.audiogames.net/viewtopic.php?pid=229245#p229245




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hey Aprone. Well yes, Im not a game developer, but Ive been in contact with games and developers enough time to say that my madness grew I honestly agree with you and would like to add in my own point of view. I see games as a form of art. We have many art elements such as music, literature, visual art for those able to see, and the list goes on... Many games does not receive the deserved care and we end up having lots of clones with different names instead of the message from the developers.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=229247#p229247




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Ive never played King of dragon pass, but from the description it might not be quite what I meant about faith in a game. Now Im only taking a guess, because I might be totally misunderstanding how Kodp handles it.Ive played quite a few mainstream games where your people must pray, sacrifice, or complete quests with the goal of pleasing the in-game gods. Even though some of those games rely heavily on that sort of concept, I dont consider those to be examples of a developer capturing faith in a bottle. As an example, if a games story tells me that my character is afraid to venture down a certain dark alleyway, I can accept that for being the reason the game wont let me go down it, but it isnt that Im actually afraid in real life as I play the game. Along those same lines, if one of those mainstream games requires me to periodically sacrifice humans to the god Bubba, to gain favor with it, that does
 nt make me feel any sort of real life beliefs. I dont have to believe that Bubba exists in the game or not... its just a game mechanic meant to be accepted. There would be no reason to make the decision to doubt or believe in its existence within the games universe.In Paw Prints Im trying to make people genuinely form a belief about which of the religion settings is true. I think this is only possible because the game has 4 options and lets you know that only 1 is true. I can tell Im not getting my thoughts written out how I want, but Im not quite sure how. Oh well, I shouldnt stress over it since this whole reply is based on a guess about how King of dragon pass works (which Ive never played).

URL: http://forum.audiogames.net/viewtopic.php?pid=229248#p229248




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

@36 Yeah, Its been my observation that many games with communities surrounding them are always hounding the developer(s) for updates, shoving ideas at them, etc. Sometimes you gotta do stuff you want to do, lol. Because giving them what they want all the time, they will get used to that. When they see you have a life outside of swamp, then they might just back off a bit, but probably not far, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=229213#p229213




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-25 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Awesome, I cant wait to try this one. Ive never played anything like this, it will be fun to check out.Aprone just keeps on truckin!

URL: http://forum.audiogames.net/viewtopic.php?pid=229249#p229249




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

hi,run check up.exeyour isue will be solve definitely

URL: http://forum.audiogames.net/viewtopic.php?pid=229020#p229020




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yujin9091 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

After a hard time, I managed to beat all 10 opponents on the easiest level. Overall, the gameplay is good. I would like to give a suggestion. After the final tile is dropped on the board, can it be made so that the player can still navigate the game board before facing the next round? So that I can study the tiles, especially to more understand the result produced by the final move. From my observation, plus rule sometimes triggers during the final move, which I will not be able to figure out, because the game board cannot be navigated anymore.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=229021#p229021




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

This is pretty good. Does the game support sapi rate change? I cant find the options menu or shortcuts to do that.

URL: http://forum.audiogames.net/viewtopic.php?pid=229034#p229034




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yujin9091 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Aprone, I didnt noticed about the absence of the ending until you spoke of it, haha. And I think I am starting to understand the plus rule. Anyway, in order to ensure my understanding is right, I have to play some more to try it.yukionozawa, you can change the SAPI rate by using the page up/page down key.

URL: http://forum.audiogames.net/viewtopic.php?pid=229035#p229035




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Yukionozawa, page up and page down should adjust the sapi rate. I think it was more than 1 day, but it was broken up so Im not quite sure. I started it on Saturday afternoon, and had it posted on here Sunday night. Well actually it might have technically been Monday morning since it was after midnight. I did a lot of stuff over the weekend that wasnt programming, so I dont have any way to know how many hours of coding it actually took. It would be a cool habit if I could get myself to somehow keep track of the time I spend on projects. Even if it was only for my own amusement, it might be neat to know.The great thing about a game like this, is that there isnt a whole lot of work involved to build it. I did spend some time online trying to figure out how the game is played before I made my own, but even that was less work than sitting and trying to come up with my own game that has its own rules. By buil
 ding someone elses game, it really saved me a lot of time. I can see why many other developers like to recreate existing games as accessible versions... it skips a ton of the usual headaches. ROFL!

URL: http://forum.audiogames.net/viewtopic.php?pid=229037#p229037




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

I just posted an update.Changes from 0.4c to 0.5- Whoops! Just fixed a bug that was causing everyone to be playing on the normal difficulty, even if you had picked an easier or harder one.- An Instant action option has been added. Selecting this will drop you directly into a fight against a computer opponent, where you have both been given a random set of tiles to use. Winning these matches does not advance you through the game or award you with new tiles.- The games ending message has been written and added now.- After the final move of a match, you can now press escape to view the board before moving on.- I had to change the way the game keeps track of unlocked tiles, so anyone who had saved the game before this version will lose any tiles they had gained.

URL: http://forum.audiogames.net/viewtopic.php?pid=229042#p229042




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Thanks for the shortcuts. I think the rules of the game is relatively easy to program, but coding an AI is a hard work even if its not so sophisticated.Btw, could you add following keystrokes which will make calculations for the plus rule easier?J:speaks the left attack for the selected tileL:Speaks the right attack for the selected tileI and K work respectively.

URL: http://forum.audiogames.net/viewtopic.php?pid=229043#p229043




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

[[wow]], lots of replies during the night. I pretty much posted the game and went directly to bed.Thanks Stefan, I agree that strategic thinking games are a nice change away from the action shooters.Smoothgunner, yes my hope is to have this multiplayer so that players can duel against one another. That is a separate project in itself, which I am hoping to do as soon as I finish up a 3rd small game Ive been working on this past week.Yujin, currently you receive 1 of the enemys tiles after you defeat it. The one you get is random, but the odds are based on the rarity of the tile. So for example, if the enemy has 1 rarity 1 tile and 1 rarity 2 tile, you have a higher chance of getting the rarity 1 tile when the game steals one.Ah yes, that dreaded Plus rule. That thing is not easy to explain, short of an actual ventrilo voice conversation, haha! That reminds me, I do apologize for this game not ha
 ving a readme.txt file, and for having really crappy instructions. I didnt really polish this game up at all before sending it out to be played.Now for the Plus rule. Keep in mind that the rules for this triple triad game were not of my own design, so I can only guess that the Plus rule was put into the game so that a well placed weaker tile can capture stronger tiles. Lets pretend that you are about to drop a tile that will have an enemy tile above it, and one to the right. Facing up, your attack power is 2 and the attack power of that enemy is 3, so you are too weak to capture it. On the right your attack power is 1 and the enemys is 4, so you are too weak to capture that either. The Plus rule looks at both of those battles (above and to the right) and adds up the attacks of each tile. On the top the numbers were 2 and 3, which add to 5. On the right the numbers were 1 and 4, also adding to 5. Because both si
 des added up to the same number, both of those enemy tiles are captured using the Plus rule. If there had been 3 enemy tiles within range, then the attack numbers of all 3 sides would have needed to be equal in order to win using the Plus rule. Thats of course much harder than just making it work with 2 enemy tiles. Also yes, in theory you could have 4 enemy tiles, you could place 1 tile in the center and manage to capture all 4 with the Plus rule.I hope that helped a little. If anyone else understands how the rule works, maybe they have a better way to explain it.KeyIsFull, Im also struggling to plan ahead. I do believe it will get easier with practice though.Welcome to the games Dark. I cant know for sure which game youll like better, between this and Paw Prints, but my money would be on Paw Prints.Yujin, well done! I really had no idea that anyone would beat the game while I was still as
 leep. The game does end with some sort of thanks for playing message, but my plan was to finish coding that today. I assumed no one would ever know that I hadnt really finished the games ending, haha.Ill look into having the game wait after the last tile, so that you can look around. Thats a good suggestion.

URL: http://forum.audiogames.net/viewtopic.php?pid=229032#p229032




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yujin9091 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Aprone, I didnt noticed about the absence of the ending until you spoke of it, haha.yukionozawa, you can change the SAPI rate by using the page up/page down key.

URL: http://forum.audiogames.net/viewtopic.php?pid=229035#p229035




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

This is pretty good. Does the game support sapi rate change? I cant find the options menu or shortcuts to do that.Btw, did you create this game within only 1 day? [[wow]], you are awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=229034#p229034




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Thanks for the shortcuts. I think the rules of the game is relatively easy to program, but coding an AI is a hard work even if its not so sophisticated.Btw, could you add following keystrokes which will make calculations for the plus rule easier?S:speaks the left attack for the selected tileF:Speaks the right attack for the selected tileD and E work respectively.Edit: Ive edited the keystrokes. SFED is better than JLIK because you can press the commands using your left hand, with your right hand placed on the arrow keys.

URL: http://forum.audiogames.net/viewtopic.php?pid=229043#p229043




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

@Aprone, I actually do rather like this game, though pawprints is something of a monster it is true . Ive got to the third opponent thus far and the plus rule hasnt triggered as yet but I do think I can see how it works from the explanation. What I do like in this game is the instant stratogy, the game is very easy to understand and comprehend all the factors, which actually is quite different from pawprints, much as I do rather like pawprints as well.I also like the idea of expanding with more tyles and opponents in the future, as sinse the values in the game are simply numeric you can just continue to add as many higher level tyles as you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=229057#p229057




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

thx for breaking down the plus rule aprone, I really got a better understanding of itglad to know a multi player feature will be added in the future, man its hard for me to control my hypeness for thatyou probably will need chi for this, but how about some more sounds and music in the game? I think that will really bring it to life.kudos on the tiles being something from all of your games I thought that was pretty neat.im rarely losing now really getting the hang of this, man u guys better pray aprone doesnt come out with this multi player anytime soon lol

URL: http://forum.audiogames.net/viewtopic.php?pid=229060#p229060




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Thank Dark and smoothguner.Dark youre definitely right, this can be expanded very easily. The game already has code for a different game mode, but I havent sat down yet to balance it out. Basically each new rule set brings in even more ways to play, plus makes you look at your tiles differently when assembling your deck before a battle.Smoothgunner, I think for many of the tiles I can just grab sounds from my other games. Well many of these things didnt have sounds, now that I think about it. Oh well, at least I can get the ball rolling by grabbing the associated sounds from my other games.I really did enjoy grabbing characters from my other games to serve as the tiles. Hopefully it takes some players down memory lane, to games they played years ago.

URL: http://forum.audiogames.net/viewtopic.php?pid=229063#p229063




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

I did rather like the reappearence of the bores etc, and I like how theyre given a collection that they belong to so anyone who wonders what game they came from can always go and find out. Also glad to know that my defeats werent on easiest level .My only miner comment is itd be nice if there were better ways of viewing your tyles in the deck menu, for example having your tyles 1-5 at the top, then the others sorted by rarity rather than having to look through the hole menu to find tyles 1-5. Indeed itd probably be better to first select a tyle and hit say shift and a number to assign a slot than have to hit enter on a tyle and have them reassigned, sinse I did have some weerd swapping moments. It might also be rather nice to have some sort of revelation style notification of how many tyles of each collection you have. 
 Lastly, if you can win additional copies of the same tyle, itd be nice to put some use to them? For example, say there was a series of tougher opponents who would guarantee! a rare tyle if you won, but you had to steak several common tyles as an entry fee to battle them, say 5 common to one rare. It also might be fun if the story got a bit more crazy and anime like, sinse everyone knows a card battle isnt a card battle if their arent exploding monsters, aliens, and girls with cat ears, plus cloaked villains who want to take over the world .

URL: http://forum.audiogames.net/viewtopic.php?pid=229068#p229068




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Dark Im not really a fan of the current deck configuration menu either. I did get a bit lost though when you suggested selecting a tile and then pressing the number to assign it to that slot. Thats how the game is supposed to do it now. Ill have to double check on that.The testing team and I were tossing around the idea of losing tiles when you are defeated by a computer opponent, but Im not sure if that will be too hard. I think the last possibility we tossed around was that youd lose tiles only on the hardest difficulty modes.I have it where you can only own 1 of each tile type, but a wager system where you risk more than 1 tile is a neat idea.The story doesnt quite that that twist, but its because I wanted to paint the picture of your character as he makes his way around the place. He is one of those nerds who is so involved in his own fantasy, that he is an insensitive jerk to everyone
  he is around. It was quite a bit of fun to write. 

URL: http://forum.audiogames.net/viewtopic.php?pid=229071#p229071




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

seems like I am missing some files since I never had the previous version, which it looks like from the change log 0.4

URL: http://forum.audiogames.net/viewtopic.php?pid=229004#p229004




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi,The game is really nice. Keep it up! Such games are really welcome, sometimes we should have a break from shooting and games which requires your reaction.Games which helps you training your brain are really welcome, and a fantasy card game like this one, well Ive been waiting for an accessible one for a quite long time.I hope you and other developers will concentrate on games like this as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=229005#p229005




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

nvm my last post, I got it to work by running the checkup file.very cool game, cause use to strategize and really think, already unlocked the zombie tile.will this game be multi player in the future?

URL: http://forum.audiogames.net/viewtopic.php?pid=229007#p229007




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi. Ive finally! got time to try this and pawprints, which is great, however I am getting a very annoying error: Project1Component MSWINSCK.ocx or one of its dependencies not correctly registered: a file is missing or invalidOKI do recall getting something of this error before (I believe it was with castaways), and the way to solve it was just running one of Aprones other games but I dont remember which.This laptop hasnt had any of aprones games run on it thus far, so its possible a component is missing somewhere along the line.

URL: http://forum.audiogames.net/viewtopic.php?pid=229016#p229016




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi. Ive finally! got time to try this and pawprints, which is great, however I am getting a very annoying error: Project1Component MSWINSCK.ocx or one of its dependencies not correctly registered: a file is missing or invalidOKI do recall getting something of this error before (I believe it was with castaways), and the way to solve it was just running one of Aprones other games but I dont remember which.This laptop hasnt had any of aprones games run on it thus far, so its possible a component is missing somewhere along the line.Edit: okay, Mister brain, he not be workin today! That is what the checkup program is for. Yes, Dark is a dumb dumb. Well now at least I can go and play the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=229016#p229016




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

never disappointed by your games so ill def give this a try, downloading now

URL: http://forum.audiogames.net/viewtopic.php?pid=228996#p228996




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Fun game, Ive unlocked like 5 more tiles. Its still hard for me to calculate more than a turn into the future though.

URL: http://forum.audiogames.net/viewtopic.php?pid=229013#p229013




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yujin9091 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi Aprone,It is a nice game to play. Is it that I only get one of the tiles the enemy is using after winning, or it is chosen randomly among the list of all available tiles in the game? One mor thing, I am still trying to figure out the capturing of enemy tiles with the plus rule. It is quite unsatisfied when I place the final tile, while thinking there is no hope of winning, when I triggered the plus rule and earn enough score to actually win the battle.Anyway, thanks for the great game from you.

URL: http://forum.audiogames.net/viewtopic.php?pid=229011#p229011




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

I agree with all of darks suggestionsim not really sure what would be a good system for the tile collection but yes it should be changed, maybe there can be an option at the main menu called tile collection that lets you view all your tiles. they can be grouped by the level of rarety or the games that they come from

URL: http://forum.audiogames.net/viewtopic.php?pid=229075#p229075




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Aprone,I noticed only hawk.wav in the tiles folder was in stereo.Is this a bug or a bird?

URL: http://forum.audiogames.net/viewtopic.php?pid=229119#p229119




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Phil, sort of both. Well actually it isnt really a bug because I just grabbed the hawk sound from Lunimals. I guess it was in stereo. If it is annoying to have a stereo sound mixed in with the mono ones, let me know and I can convert it (and any others you guys spot).

URL: http://forum.audiogames.net/viewtopic.php?pid=229120#p229120




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi [[wow]] this game just keeps getting better aprone you are amazing! Youre the king arthur of audio game development rofl.

URL: http://forum.audiogames.net/viewtopic.php?pid=229105#p229105




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

loving the new sounds aprone keep the updates comin

URL: http://forum.audiogames.net/viewtopic.php?pid=229113#p229113




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

New update posted.Changes from 0.5b to 0.5c- More tiles have been added.- Most of the games tiles have been given sounds, usually from their original games.

URL: http://forum.audiogames.net/viewtopic.php?pid=229102#p229102




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Guitarman, are you calling my table round?! How dare you good sir! I have never been the victim of such accusations!He he he, obviously the above line was meant to be read as a joke.  Thanks man, Im glad youre enjoying it.I wish I wasnt still stuck on the next game Im doing. I can make the AI super stupid, or make it super smart, but I cant seem to find a way to make it in the middle. Having something switch back and forth from master assassin to shooting itself in the face, is not a good way to simulate an average soldier. In the same sense, I cant seem to turn my 2 options into what I want. Im sure Im missing something, so maybe Ill think up the answer while Im at work tonight.

URL: http://forum.audiogames.net/viewtopic.php?pid=229111#p229111




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Nice little game! On easy setting, my usual way to start, I won the second time I played.In some games you need to use a mono file to pan the sound left or right.I got a missing sound file error for al.wav

URL: http://forum.audiogames.net/viewtopic.php?pid=229129#p229129




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi AproneCongratulations, this is a good game.It is quite addictive. LOLthere will be a language file for this one?that would be interestingGreetings

URL: http://forum.audiogames.net/viewtopic.php?pid=229144#p229144




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

[[wow]] aprone, is the AI problem youre stuck on in your next small game--that third project, or the next big game? If its part of Castaways 2--where you said co-op matters a lot more, Im glad to hear youre still working at it.

URL: http://forum.audiogames.net/viewtopic.php?pid=229150#p229150




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Good catch Phil, I had that sound in the wrong format. Ive uploaded a fixed zip, so people can download again to have that file corrected.

URL: http://forum.audiogames.net/viewtopic.php?pid=229139#p229139




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Good morning, everyone.Ive finished the game yesterday. Keep it up, were waiting for more updates. 

URL: http://forum.audiogames.net/viewtopic.php?pid=229176#p229176




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yujin9091 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi,Is there a key to read the current score? It would be helpful to be able to know it before making a critical decission on placing tiles.

URL: http://forum.audiogames.net/viewtopic.php?pid=229146#p229146




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Well, I feel as though I dont really understand whats going on here, but my first battle was a draw, so... beginners luck, I guess.

URL: http://forum.audiogames.net/viewtopic.php?pid=229155#p229155




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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-24 Thread AudioGames . net Forum — New releases room : yujin9091 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

Hi,Is there a key to read the current score. If not, it would be helpful to be able to know it before making a critical decission on placing tiles.

URL: http://forum.audiogames.net/viewtopic.php?pid=229146#p229146




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Triple Triad - A tile collecting puzzle game, by Aprone

2015-08-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Triple Triad - A tile collecting puzzle game, by Aprone

This is my first game that is not of my own design. Triple Triad is a popular minigame, first found in the Final fantasy games. After gaining popularity, other games began adding in their own versions of triple triad. Variations on the game have shown up in many different places, and I was asked to make an accessible version for the community.The game is still in beta stage, and still needs some better instructions and a readme for the game. I figured Id post what I have so far, so that people can start to enjoy it.Enjoy!Triple Triadwww.kaldobsky.com/audiogames/tripletriad.zip(1.12 MB v0.4c, last updated 8/24/2015 at 12:40 AM EST)

URL: http://forum.audiogames.net/viewtopic.php?pid=228989#p228989




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