Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

jaidon, check your p,m.

URL: https://forum.audiogames.net/post/540868/#p540868




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Oops. I forgot to actually send the PM. I sent it.Adel, also check your PM's.

URL: https://forum.audiogames.net/post/540849/#p540849




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

OOPS. I must be going crazy. I meant to say adel. My bad Simter.

URL: https://forum.audiogames.net/post/540849/#p540849




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I see nothing new@99.

URL: https://forum.audiogames.net/post/540847/#p540847




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@Simter, again check your PM's.

URL: https://forum.audiogames.net/post/540843/#p540843




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@97 do that better with the sound class and the sound.volume variable.

URL: https://forum.audiogames.net/post/540835/#p540835




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

also, I have a question.say I am playing a sound with the sound pool class.and I tried to lower the volume of the music but not stop it from playing. how would I do this?

URL: https://forum.audiogames.net/post/540820/#p540820




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I think this topic should be moved because there is no discussion about the topic it self.

URL: https://forum.audiogames.net/post/540817/#p540817




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@94 ok that post was wrong. Where did i say that was a personal attack? I made fun of your post and at the end corrected you. Also saying that blind adults are not often developing maturity is also a wierd stancce that i have never heard before. Ah i know where you got it from. The blind community is a smaller circle. That means if we have one person that falls into the category let's just say a lot of people do.

URL: https://forum.audiogames.net/post/540808/#p540808




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@91You can be whatever age you want, but I find it telling that you're taking "This forum is full of angry teenagers who might make viruses, perhaps we shouldn't tell them how" as a personal attack.Whatever age you are, get over your age insecurity.@92Adults are less likely to by far because they understand consequences.  That said, many blind people never develop maturity for lack of independent living skills, so frankly blind adults are probably more likely to.

URL: https://forum.audiogames.net/post/540797/#p540797




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@92 Yes camlorn just told it, wannacry, locki, petya, hell greenam. All made by angry 13 year olds with no friends.

URL: https://forum.audiogames.net/post/540751/#p540751




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I get your point, but it would be foolish to think that only "Angry teens", ould release viruses. The most destructive forum member is like twenty something with kids. and I'm talking late twenties, so you shouldn't generalise like that. But point taken from Multiextra. I've not been really active as long as guys like Simter and Ethin, so I will miss a few details here and there.

URL: https://forum.audiogames.net/post/540737/#p540737




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@87 o don't remind me of the angry 13 year old plague in this site. The plague of angry 13 year olds that are not even all 13 but probably they don't know their own age, the all mighty camlorn that can also see in the future to know how bad a prank program is has to know. And they all have no friends, nice try to attack them.So first i am not even 13. Second what do you know about my private live outside the internet? Nothing. So how can you assume i have no friends? I said, you can look into the lives of people and also in the future because you also new that i will regrett my task killer virus that i probably won't even remember later.

URL: https://forum.audiogames.net/post/540696/#p540696




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Re: unexpected token bgt runtime error, how to solve

2020-06-13 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@87 o don't remind me of the angry 13 year old plague in this site. The plague of angry 13 year olds that are not even all 13 but probably they don't know their own age, the all mighty camlorn that can also see in the future to know how bad a prank program is has to know. And they all have no friends, nice try to attack them.So first i am not even 13. Second what do you know about my private live outside the internet? Nothing. So how can you assume i have no friends? I said, you can look into the future.

URL: https://forum.audiogames.net/post/540696/#p540696




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@89, I don't know if the intent of those apps was to write viruses or not. However, given the way that they were written, I'd say its probable.

URL: https://forum.audiogames.net/post/540633/#p540633




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@88I don't know what those are; was the intent to write viruses? My point is about intentional viruses.  I'm not saying maybe we should have a rule against discussion like "Don't use eval", but "And you can totally block task manager, here's how" sorts of things (which was where this seemed to be headed) aren't fine by me.But also to anyone who doesn't know what we're talking about with eval, downloading a .py file over http (or even https, really) and running it is better known as a giant security hole the size of the sun.

URL: https://forum.audiogames.net/post/540630/#p540630




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@87, re: MultiExtra, Blind Extra... all of those were written dangerously. (I decompiled Multi Extra myself.) Multi Extra was written in Python 3.x (to be specific, Python 3.6). The program downloads an executable file over an insecure connection, which is the actual program; the binary file you manually acquire is just a launcher. However, the launcher performs no verification or other checks of validity or integrity; it just downloads the python file and calls eval() on it, if memory serves. As such, anyone who used that program, for any purpose, opened themselves up to malicious payloads, either from the author himself or from someone tampering with the connection. The downloaded executable payload also executed system commands via pythons subprocess module and/or using os.system. I an the application in a sandbox and it wasn't long before Malwarebytes found it and immediately deleted it (I assume it submitted the sample for remote analysis and it came back positive).

URL: https://forum.audiogames.net/post/540626/#p540626




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@85You're telling me that an angry 13-year-old with just the right knowledge wouldn't do this for a laugh?  On a site of blind people where "maybe we should have a rule against explaining how viruses work" is controversial?  When blindness is very good at manufacturing angry 13-year-olds with no socialization and no friends who have nothing to do but the internet, and there's been at least one prank program posted in the last couple months?Besides I know there's been instances, I just haven't been around for a long time and don't have details offhand.  It has already happened though.

URL: https://forum.audiogames.net/post/540619/#p540619




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I fully agree with camlorn. And @85 you'd saddly, probably be quite surprised

URL: https://forum.audiogames.net/post/540613/#p540613




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@Simter I've replied to your reply.@Camlorn, good point, but I dont think anyone here is stupid enough to release a proper virus here, but as the old saying goes, prevention better than cure.

URL: https://forum.audiogames.net/post/540612/#p540612




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

This stuff is funny until it's not.  Let's keep in mind that someone writing a virus may very well be why BGT is flagged by antiviruses on most machines.  You can hate me for it, or think I'm being silly, but you'll eventually grow up enough to realize why I am against this, or something will actually happen that has consequences, whichever comes first.  When you're in high school stupid joke viruses or even less stupid not-joke viruses are all great fun, but like many things in high school, you'll look back on it and regret it in all likelihood, and realize that you dodged a bullet by not having something happen or getting involved with the wrong crowd.

URL: https://forum.audiogames.net/post/540607/#p540607




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@82 yes i forgot, the nvda glitcher. The virus that kepd people busy for 1 days and caused 0,00$ of damage. That was truely a bad virus outbreak.

URL: https://forum.audiogames.net/post/540601/#p540601




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I mean, he was the guy who pushed hard for NVDA glitcher to be removed, because it wwas harmful. Even though all it did was cause audio stuttering. @Simter, check your pm's please.

URL: https://forum.audiogames.net/post/540597/#p540597




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@77 o a virus that keeps taskmgr and cmd from opening. That is a so so so bad virus. That kills every computer. That is nothing against how i made the ransom ware in bgt.

URL: https://forum.audiogames.net/post/540593/#p540593




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

LOL if I really wanted to be harmful I'd either make something and distribute it to those people or give em' a link to one of the countless opensource viruses in other languages. I can't see anything that was said here that was harmful, and that's why I ended my post where I did instead of continuing my musings on what actually harmful things you could do with BGT that have been done before...

URL: https://forum.audiogames.net/post/540590/#p540590




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

LOL if I really wanted to be harmful I'd either make something and distribute it to those people or give em' a link to one of the countless opensource viruses in other languages. I can't see anything that was said here that was harmful.

URL: https://forum.audiogames.net/post/540590/#p540590




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I think theory should be fine, but if you're like, hey I wanna make this thing, I need a guide to do it, then no. I don't like censorship in any form and we've already got some of it here.

URL: https://forum.audiogames.net/post/540589/#p540589




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

It would be cool to learn how to manipulate your computer in a big way. I mean, that's wwhat programming is, but like with malware and all those stuff. Like for example NVDA glitcher made by Rory a fe months ago. Those kinds of "Viruses" are rather interesting for me.

URL: https://forum.audiogames.net/post/540582/#p540582




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

It would serve not giving a bunch of teenagers info on how to break the law and do stupid shit, taking this site down with it.  If you don't like the rules you can go somewhere else, but "let's not teach others to make viruses" seems like a pretty clear-cut good idea for this community.  If you're at the point of seriously getting into cybersecurity there are better places you can be, and by that point you will know enough to find them, so even the "but what if someone wants to get into cybersecurity" sorts of arguments don't really apply. It's 100% harmful with no benefit to be had.

URL: https://forum.audiogames.net/post/540576/#p540576




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

More censorship? Why, what would it serve?

URL: https://forum.audiogames.net/post/540568/#p540568




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

To be honest, I think we should have a forum rule about how we're not going to discuss the construction of viruses.

URL: https://forum.audiogames.net/post/540564/#p540564




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@73 yep i also did that before but at the time i had a laptop with really small stats and there the efect was noticeable.but that is really interesting. My games like fighting arena are viruses. But my download blocker that also blocks taskmgr and cmd is a nice program. Logic

URL: https://forum.audiogames.net/post/540563/#p540563




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@73 yep i also did that before but at the time i had a laptop with really small stats and there the efect was noticeable.

URL: https://forum.audiogames.net/post/540563/#p540563




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

You don't even need to make an external program to do something like that, theoretically. You don't even need to check, just have a timer for like 2 or 3 seconds and execute both kill commands after that timer elapsed. I didn't actually test the impact this would have on your CPU or anything or if it would make the program lock up badly but it works. Anyways I'll stop because I think I'm getting into harmful territory.

URL: https://forum.audiogames.net/post/540560/#p540560




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

It is indead possible to make viruses in bgt, i even did some because i was boored but never published any(wonder what shitposts i will now get the next years d). But for the big stuff, you have to combine 2 programing language to accomplish what you want. For an example i once made an app that was soposed to run tasks in the background while keeping cmd and taskmgr from opening. So i made the bgt app run a python compiled app that checked the open processes using psutil and writing them to a file that can then be parsed by the bgt app, and if taskmgr.exe or cmd.exe is running, boom exit. Ya see, i was pritty boored when i came up with that. And btw funfact, this file even it did some not so nice and anoying stuff in the background wasn't flagged by my virus program.

URL: https://forum.audiogames.net/post/540536/#p540536




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@70Rust is terrible at GUI.  Rust is also terrible at any other design pattern for games that's not ECS.  Fitting every game into ECS is counterproductive. Thus I don't use Rust for games or push others toward it.

URL: https://forum.audiogames.net/post/540532/#p540532




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I've actually been on and off trying to design a game in Rust -- even to get a menu going. The Amethyst engine is nice but I'm not very comfortable with the ECS pattern... it might take me a while to actually fully get used to. I like the concepts and the idea... its bending it to my will that's kinda hard. As for the key clicker thing, that's very doable. Someone made one in auto it and it worked flawlessly in BGT.

URL: https://forum.audiogames.net/post/540522/#p540522




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I've actually been on and off trying to design a game in Rust -- even to get a menu going. The Amethyst engine is nice but I'm not very comfortable with the ECS pattern... it might take me a while o atually fully get used to. I like the concepts and the idea... its bending it to my will that's kinda hard.

URL: https://forum.audiogames.net/post/540522/#p540522




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@66BGT is the only thing that needs this because nothing else uses setWindowsHookEx, because in practice we don't want to capture the keyboard globally and only apply the presses when our window is focused.  But it's doable anyway, just no one has bothered perhaps, or you haven't found the right one that can handle it anyway.@68It would take you 3 or 4 if it's doing what I think. There's some research groundwork, I think you'd have to bind 4 or 5 functions from Windows that never get used but I don't remember which.

URL: https://forum.audiogames.net/post/540510/#p540510




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@66, I’m telling you. I can make one in under an hour if I really wanted to.  BGT doesn’t have some magical protection against this.

URL: https://forum.audiogames.net/post/540501/#p540501




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Yeah, probably because of the JAWS keyhook. There are ways  around that though if you try.

URL: https://forum.audiogames.net/post/540470/#p540470




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

well @64, I can send you some auto klickers, they work in everything but bgt games

URL: https://forum.audiogames.net/post/540451/#p540451




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Yeah, I'm pretty sure that's possible too.  If it's not it's because BGT installs system-wide keyboard hooks if you call the function for Jaws support or whatever it is, which is probably contributing to the whole being flagged as a virus thing.  But I think you can get around that as well, and you can still get a gaming keyboard which sends the keystrokes at the hardware level and can't be stopped by anything.But as with many things that this forum thinks matters, that doesn't actually matter.  You can cheat that way in every sighted game ever, and it's not like it's done anything negative to sighted gaming.  Easiest fix is just disregard keys if they come too fast, but if it's entirely single-player then whatever, and if it's not they can cheat by sending fake network traffic anyway.It is honestly my hope that one day this forum will stop caring about silly things like cheating with autohotkey or code protection, and start caring about the right things like actually having quality games that are worth cheating in or stealing the code from to apply anti-cheating and code protection to.

URL: https://forum.audiogames.net/post/540447/#p540447




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

How is that specific to BGT? Pretty sure you can get the same result with Python.Also? I would love you to show me some proof. I can spend some time and create a script in Python hooking into a keyboard API, or hell, even use existing packages for it already, and it will work on BGT games. I have done it before

URL: https://forum.audiogames.net/post/540442/#p540442




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

How is that specific to BGT? Pretty sure you can get the same result with Python.Also? I would love you to show me some proof. I can spend some time and create a script in Python hooking into a keyboard API, or hell, even use existing packages for it already, and it *will* work on BGT games. I have done it before

URL: https://forum.audiogames.net/post/540442/#p540442




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

1 thing good about bgt though, you cant cheat useing an auto key klicker

URL: https://forum.audiogames.net/post/540440/#p540440




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@61Being flagged as a virus on most people's machines isn't enough for you?Having tutorials that teach things in the worst possible manner.Not having *any* resources outside this forum and one .chm file to learn it.No libraries for anything of any sort of quality because they're all written by new programmers.No HTTPS, consequently no secure updates or the ability to safely process credit cards.Broken audio file streaming.Weird keyboard handling that doesn't respect key remapping.A parser that can't give you syntax errors worth anything where people have written extra scripts to make up for it.having pygame and accessible_output2 which, even quite apart from Lucia, can do everything it does.  Or sdl and tolk, which can do everything it does as well.  Or insert-a-language-here's libraries for exactly the same stuff.Anyone who has any level of experience with programming avoids BGT like the plague for all of the above reasons and then some.  To list a couple more, no package manager and the C FFI is basically insufficient to talk to anything truly complex.  At the end of the day BGT just isn't suitable if you already know how to program, and this forum has gone through the "Man, I wish I hadn't learned BGT first, I've had to unlearn everything it taught me" cycle numerous times, as well as the "You're in a real language now, stop asking us and spend 30 seconds on Google, because you can actually do it now" discussions.  BGT is a dead end.  You'll get so far with it, which isn't really very far at all, and then be unable to go further without a massive amount of effort or leaving it all together.I gave up on this battle a long time ago.  But you asked.

URL: https://forum.audiogames.net/post/540433/#p540433




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

hi.I just wanted to say this.I understand, bgt is abandoned. but, what I don't understand, why do people tell people to move away from it? why is bgt games frowned upon? so basically, my question is, what's so wrong with it?also...keepalldramainoftopicofftheforumorintheofftopicroompleaseandthanks.

URL: https://forum.audiogames.net/post/540431/#p540431




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

You can probably make a keylogger, remote access virus, and other things like that in BGT. This community being how it is, I've no doubt that someone did it at some point.

URL: https://forum.audiogames.net/post/540413/#p540413




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@57If I'm not mistaken BGT can hook the keyboard at the same level as a screen reader which means you can make a keylogger.  Whether BGT can delete Windows files depends on a lot of factors, and also Windows blocks most apps from doing that, but it's still possible.  You can call a C DLL from BGT to do whatever.Honestly playing with the keyboard hooking API stuff alone is probably enough to get you flagged.  But there's a ton of programmers who only know BGT, and this community isn't exactly hacker free, and if you think that someone hasn't at least tried to make a virus the best word I have for that is naive.  Just because you don't know how to do it doesn't mean someone else doesn't.

URL: https://forum.audiogames.net/post/540385/#p540385




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

There are kinds of viruses that you can make with BGT. A virus doesn't need to delete system32 to be dangerous. It's stupid to do so and would be a much more effective use of your time to do it in another language, but that doesn't mean nobody has done it.

URL: https://forum.audiogames.net/post/540366/#p540366




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

thing is bgt is too not good to make vyruses with, the closest thing it could get as a vyrus with is running with out windo, and you can close that in task manager, deleteing folders like cystom 32 fales with bgt so I dont get what kind of vyrus is that

URL: https://forum.audiogames.net/post/540363/#p540363




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Re: unexpected token bgt runtime error, how to solve

2020-06-12 Thread AudioGames . net Forum — Developers room : tunmi13 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Just going to say this and I'm out of here, since this is some sort of war zone. Its your braces. You closed too much, or your parentheses.K bye.

URL: https://forum.audiogames.net/post/540361/#p540361




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@53Microsoft determines that something is a virus by having seen it being a virus before, and then develops patterns to try to detect similar executables.  BGT works by taking the same executable for every single game, and attaching some non-program data to it that BGT interprets.Executables start off assumed to be viruses, actually, and are sort of proven otherwise.  Microsoft won't flag every executable that's new, but a new executable is given extra scrutiny.  So in addition to similar code patterns between viruses, if it does virus-like things it might get flagged.  What exactly causes this is unknown on purpose, and it should be noted that Microsoft isn't necessarily only looking at the executable either, it will also examine the files alongside it or whatever else to make the determination.My guess is that either Angelscript gets generally flagged, or someone made a virus with BGT and distributed it and Microsoft got sent a copy.  In the latter case, because the executable part of BGT is the same for everyone, it is nearly impossible to avoid false positives.To fix this there's a reputation system.  If you're a good citizen in other words, and your executable gets unblocked on lots of systems, it'll stop being flagged.  But BGT is just different enough once your game is packaged that the reputation can't be shared among the community.And let me be clear: if this sounds like I'm saying it's possible one bad actor wrote a virus and ruined BGT forever for everyone, yes, I am saying exactly that.So that leaves you plan B, which is code signing.  You can transition the reputation system from your executables to you as a developer by buying a code signing certificate (which is like $100 a year) and releasing software, and over time your code signing certificate will become trusted.  Or you can start an LLC, prove your identity, pay $600+ a year, and follow a few other restrictions and get trusted instantly.  In either case though, the main point is that your code signing certificate says who you are and that if this executable is a virus come knock on your door for the arrest, which is why this works.Code signing certs can't be shared because they've got developer real names in them.  If a cert gets used in a virus the cert is ruined, and potentially the developer who owns it is liable.The difference with mainstream languages is one of two things.  For the compiled languages, every executable is very different--it's not the same code plus some scripting data, it's actually different machine instructions.  For the interpreted languages, the executable running it is the same, but they're popular so that executable is widely understood not to be a virus by the antivirus software developers and gets a pass (presumably with the signature stuff looking at data files around it instead, but again, they don't tell us because that's telling hackers how to break it),.

URL: https://forum.audiogames.net/post/540252/#p540252




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Most likely because someone made a virus long long ago in BGT and now it gets flagged, I mean so does AutoIt and look at the number of nasty things made in it...

URL: https://forum.audiogames.net/post/540251/#p540251




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

ok guys, got a question to  change the topic mood, I guess?why antivyruses thinks bgt games are vyruses?, that dont make sense, why dont they flag other non mainstream langwiges as well?

URL: https://forum.audiogames.net/post/540246/#p540246




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

y'all didn't read my post carefully. I said new bgt games. Meaning, once the forum is up. But Any that were not on this forum wouldn't be allowed there.

URL: https://forum.audiogames.net/post/540245/#p540245




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I just have to say that this thread is ridiculous and that what's going on here is everyone is bringing up everyone's bad past for no purpose and if everyone just stopped doing that here for no real reason on what was a simple question about programming the world would be  a slightly better place.

URL: https://forum.audiogames.net/post/540242/#p540242




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Banning BGT games? Okay, so Manamon II is gone. So are all other VGStorm games. So is Crazy Party. So is a good portion of the audiogame database. What are we supposed to play now?

URL: https://forum.audiogames.net/post/540241/#p540241




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@46 now that is the entire wrong way to go. And that will just make people not say what programing language their games are written in, and seriously everyone can do what he/she wants when it comes what language to chose. @45 adleast i don't do it in this rediculous way where things are sometimes not even true or only half true.

URL: https://forum.audiogames.net/post/540237/#p540237




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

LOL banning all BGT games. Hilarious.

URL: https://forum.audiogames.net/post/540233/#p540233




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I do support rorey because he is trying. But this topic didn't start with him trying to show off his skills. This topic started by him commenting on my comment, and he opened himself up to attacks by doing that. If this were his topic, I would defend him and say bringing up his past is not right, but he chose to respond the way he did, so  bringing up his past was on him. Th isn't the first time he has done it either, but I will jump in and say I do the same thing sometimes, so I shouldn't say this. But I am trying to explain when discussing his past is and isn't his fault

URL: https://forum.audiogames.net/post/540212/#p540212




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I have switched to python. I like it. It makes much more sense, finding help and resources is so much easier, and of course, having 3rd party site packages is awesome! Three months ago I picked up python, and abandoned it after a few days. But shortly after that, I didn't feel like coding anything. So a few days ago I picked up pyython again to see if I could get my coding motivation back. So far, it is working.If a new forum does get built, we should not allow new bgt games. If we don't push people to switch, they most  likely won't. And the longer you wait, the more risk you take of not being able to let go.If we have a rule on the new forum that says new bgt games will not be accepted, then people will be forced to swich to something else if they want their projects to be advertised. The forum may only be 1 place online, but it is big enough to matter to most blind people.Last thing to say here, if you are discouraging bgt use, don't even post in a dev's topic because that is still giving them attention.

URL: https://forum.audiogames.net/post/540209/#p540209




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

The thing with Rory is hes trying to release good games, but everytime he tries someone randomly tells abandonment and terminal game, when he of himself knows that stuff was because of sercumstances. Hes trying to move on, but the dude's been hit so many times the slightest thing triggers him.@Simter, by you attacking Cross and Haily for their pasts you're no better than the both of them. Remember what Cross side to me? Do you see me arguing with him? Nope. Give the people a chance would ya?

URL: https://forum.audiogames.net/post/540208/#p540208




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

You're correct, I haven't changed. But now that an insinuation has been made, I wonder why some of y'all think I have this mysterious power. I seem to recall someone suggesting that I ran to BSG after the first incident and that's what set off the chain of actions and reactions that lead to the mod team being effectively dismantled and somewhat rebuilt. In truth, I had absolutely nothing to do with that. Now, was I, at the time, writing for them? Yes I was, but that conversation never took place.What it really comes down to is that people like Simter want to see me perma-banned because they can't handle my forthrightness, especially as it relates to their behavior. But is it too much to ask that we hold ourselves at a higher standard so that if developers do come in here, they know they'll be welcomed and respected? Or are we still at the point in which hard work means nothing.I totally get the thing about being young and immature, but you know what you're doing is wrong when you release a game that uses private sources that you've appropriated for yourself.I tried to get others to stand with me in open condemnation of that practice, but no one wanted to. We're heading into a future where accessibility is on the table as far as game development is concerned, but y'all can't get your minds off stupid little BGT bullshit when the language is defunct and deprecated. Now we have people like Ian Hamilton saying don't come to this forum. And yes, just so you all know, I did have a part in making things worse and basically went against what I was trying to say.Well, we're all reaping the seeds we've sown. We've got basically a cesspit of a forum ran by essentially a mod team of one, and that one has other things they're trying to do that come further up the priority chain that this place. hell, if we'd gotten together and stood against this shit, and driven these types of people off the forum, maybe one of the good people would have been picked for a big game, or maybe it would have happened in the future. Accessibility consultancy is a real thing and look at what having a few of them on The Last of Us Part 2 did? Also, consider the possibility that even if you never have done anything here to break any of the rules, you may never get noticed for a consultancy gig because now developers know better than to come here. Of course, you could pursue other avenues, such as other forms of social media to get your foot in the door, but we never can know what we would have had if we'd just buckled down and told the cloners they're not welcome to do that shit here.SO yeah, I'm done railing about stopping code theft and respecting developers. You all have made your choice. I'm disappointed in you, but not surprised. I thought we could do better and be better than this.One last thing, as it regards my second ban, I don't regret what was said to dan_gero, but I do regret the way it happened. It shouldn't have been a community wide thing. Be that as it may, I think anyone who had doubts about the way I acted towards them probably has had those doubts laid to rest, especially after his most recent tirade, which I did happen to see. He needs the hard talk, and he needs the equivalent of a concrete drill to get through that thick skull of his. Look at how many people had to say nope, you're wrong before he'd even consider stopping and re-examining his words. He's like a run away freight train going down a steep hill.

URL: https://forum.audiogames.net/post/540183/#p540183




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@Simter, I agree. It was unnecessary. Where I disagree is the fact that Ironcross should be banned. Again, this is your opinion, and I am dismissing it, just like you can with mine. Obviously the moderators feel like the guy has some redeeming qualities, and for what it's worth, I agree with their point of view. This is my opinion, however, and thus should not be taken into context of this situation, just like yours.Also, your statement about Haily being thin skinned can't even be compared to this situation. It's like trying to say you can drink a can of acid and coke and get the same benefits. Newsflash, you can't. Haily's situation is much, much more serious and close to heart than Rory's ever will be. I appreciate you trying to defend him here, but this is not the way to do it.

URL: https://forum.audiogames.net/post/540170/#p540170




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@40 still, the post that brought all that stuff was 100 percent unnecessary and by a person that is, in my opinion, to be permabanned for a long long time.@41 still, if you get refered too as that name you get completely offensive and try to make the persons look like a giant transfob. So you should be the last one that complains about tin scinn.

URL: https://forum.audiogames.net/post/540142/#p540142




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : haily_merry via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@39, oh, I see. You're talking about my request not to be referred to by a name that carries with it a lot of unpleasant memories I've been trying to distance myself from. Got it.

URL: https://forum.audiogames.net/post/540131/#p540131




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

That is incorrect. See the last part of my post. You do not need to take everything personally, things happen. Never once have I said that it’s OK to rehash an individual’s mistakes.  Must I also remind you that this wasn’t technically a rehash? Sure, it was mentioned on the offhand, but that’s all it was. It just scaled from there.  The reason why we are at 40 posts, with most of them serving little to no purpose, is because someone took it personally when they didn’t have to.

URL: https://forum.audiogames.net/post/540128/#p540128




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@35 so we can do every thing we want because other things on the world are bad too? Nice idea. That means i can also klone games because there are other bad things happening on the world as well? @37 You have a paper tin scinn as well. I just need to say the c word and you rage like a baby.@38 no, no and yes. My last unauthoriced forks story was in january 2019 and as far as i know rory never had any in his community time. Also what is bad about defending your friends? That is completely normal. But yes, it is kinda your fold because that was completely unneccessary and shows that you didn't change at all. I am personaly wondering how your last ban was not permanent, because these posts already show you did not change at all, and adleast in my opinion 2 bans are more then enough. And i hope you didn't get tempbanned for the reason i think.

URL: https://forum.audiogames.net/post/540122/#p540122




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I mean rory and simter are two peas in a pod when it comes to the whole unauthorized forks thing. So it's not a great leap that Simter comes to defend Rory. We are diverging from the main point of the topic, and perhaps that was my fault.

URL: https://forum.audiogames.net/post/540092/#p540092




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : haily_merry via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@33, mind elaborating? I can think of a grand total of 1 occasion I've done anything the likes of what Rory has on this forum.

URL: https://forum.audiogames.net/post/540050/#p540050




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Is it OK to bully and harass? Is it OK to do all the other nasty things that are happening in this world right now? No. Do people do it? Yes.  Just because something is not OK doesn’t mean that people won’t do it. That’s just how life goes.  The least you can do is learn how to stay untouched by it all. If you can’t, might I suggest a different place?  What started it all wasn’t any form of an attack, at least not in the majority’s eyes, and then it was blown out of proportion‘s.  Just because you see something doesn’t mean that you should respond to it.

URL: https://forum.audiogames.net/post/540037/#p540037




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@34 and is it ok to do so? Na, it really isn't.

URL: https://forum.audiogames.net/post/540033/#p540033




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Regardless, this is a valid point. If you get pissy about your past somebody is going to bring it up again and again, just to get your reaction.

URL: https://forum.audiogames.net/post/540027/#p540027




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@32 you should be the last one saying that.

URL: https://forum.audiogames.net/post/540022/#p540022




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Re: unexpected token bgt runtime error, how to solve

2020-06-11 Thread AudioGames . net Forum — Developers room : haily_merry via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

No, they were words not said in this topic. Seriously. It's not our fault you have paper thin skin.

URL: https://forum.audiogames.net/post/540012/#p540012




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@ironcross: so people have only brought it up *once*? huh, news to me. What's @8 in the playcenter topic and @24 in the space mission preview topic, then? Empty words?

URL: https://forum.audiogames.net/post/539857/#p539857




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@29Interpreted languages and compiled languages parse the same exact way; a compiled language has something like 5 or 6 monstrously complicated things that run after that.  Python is checking all of your syntax of the file before it runs, the only difference is that it does it as it imports packages instead of making you list them.  Runtime errors (i.e. something is None) will always happen at the right line, but syntax errors can be off by a few.Or put another way, BGT/AngelScript is really really bad at it, managing to even be worse than C/C++.

URL: https://forum.audiogames.net/post/539814/#p539814




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

no, I know a litil about Interpreted langwiges, but from how they run scripts I think you will get the error at the point it hapins in because it will Interpret  the line and gets the error, this is moste likely rong since I dont know a lot about Interpreted  langwiges

URL: https://forum.audiogames.net/post/539801/#p539801




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@27Yes and no.  I don't remember the last time I've seen something be consistently off by 100 lines.  There's sometimes trouble around braces and yeah they're not perfect, but you don't get you didn't close the string 100 lines later.

URL: https://forum.audiogames.net/post/539799/#p539799




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Back to the original topic, i also kind of see this problem in python and in general. Parsers seam to get always a bit iffy when it comes to tell you where you actually did a mistake. The python invalit syntax is also one of these things that sometimes occur in a line you didn't even modify. This is probably because the parsers after all are not humans. If a humans would look over the code and see, for an example, a wrong placed quote and a semicolon after that it would warn the user that what he is doing makes no sense. How ever because they are computers they just take the last string in a script and say non terminated string or in python invalit syntax.

URL: https://forum.audiogames.net/post/539798/#p539798




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@25Yes and no.  Suffice it to say that if the person flat out telling me I should lie about licenses in my software in two other threads today happened to be 13 or something they'd get a bit of a pass.  Not a lot in that case, because even when you're 13 you should understand that lying about legal things is bad, but some.being taken seriously is a double-edged sword.  You get to choose between taken seriously as an adult *and* held to the standards of an adult, i.e. not allowed to live down your mistakes, if you break the law too bad for you, etc.  Or to have neither.  Don't underestimate having neither, because being able to live down your mistakes and move on without things like legal records, professional consequences, etc is kind of a big deal when you're young enough that you're still complaining about not being taken seriously because of your age, since irregardless of what you say you've probably got a few big mistakes in front of you yet if you're that young.

URL: https://forum.audiogames.net/post/539794/#p539794




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

The bad thing is, that if i came in today, i would hide my age. Simple because of the fact that we had so many bad examples that you are not taken serious if you are under a specific age. That is a pitty and the last few posts have shown that pritty good again, while they did express that much more peacefull then other people, won't say names to not start another fight.

URL: https://forum.audiogames.net/post/539788/#p539788




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

In most cases, I try to keep what Camlorn is saying in mind when it comes to these people. I had my shitty period, several of my now best friends can attest to that. If you're not running around smashing mailboxes or whatever, you might just be doing dumb shit on the internet instead. Certainly in a few years I bet most of these kids will be more well-rounded.

URL: https://forum.audiogames.net/post/539782/#p539782




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Come on. Rory is something like 14 or 15, which I know because we did that stupid everyone should post their age topic I believe. Most people here are something like 14 or 15. If you're like 14 or 15 then realize that being that age means screwing up and maybe work on not doing so yourself.  If you're older then maybe realize that most of this site is in puberty and is going to look back on whatever they did in a year with profound regret.  This topic is very disappointing all round.

URL: https://forum.audiogames.net/post/539767/#p539767




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@21 that is true, however rorey has been improving his coding skills. Unfortunately, he isn't improving his online social skills. And well neither am I but I am still going to say it

URL: https://forum.audiogames.net/post/539764/#p539764




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@21 that is true, however rorey has been improving his coding skills. Unfortunately, he isn't improving his online social skills.

URL: https://forum.audiogames.net/post/539764/#p539764




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@21 that is true, however roley has been improving his coding skills. Unfortunately, he isn't improving his online social skills.

URL: https://forum.audiogames.net/post/539764/#p539764




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

If someone has moved on from their past, would a solitary mention of it bug them that much? If not, might they not get defensive about it?

URL: https://forum.audiogames.net/post/539763/#p539763




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Now this topic shows up what rediculus situation we got the community into. He mentioned sb and now every one is babbling about peoples past and reviving of old things. To the true swamp gamer, you should use the matcher script. The unexpected token is really an anoying error. Can you maybe post the code here you edited so people can look on it?

URL: https://forum.audiogames.net/post/539740/#p539740




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

As Ironcross said, you're gonna need to learn to debug, or use the Matcher script. Because you have all the open sourced projects I doubt that will be an issue .

URL: https://forum.audiogames.net/post/539495/#p539495




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@rory-games Sorry but you left yourself open to that. Also what does it matter coming from a ban or not, I didn't curse at you, call you names, or make unfounded accusations.@OP If you scrap projects because of this, it means you're not debugging, which is a most essential task in programming. Yes, sometimes you need to turn all punctuation on and really look through the entire file. If you can't do that, then you're definitely not going to be able to manage when you do get code that compiles and you end up with runtime errors.

URL: https://forum.audiogames.net/post/539469/#p539469




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Re: unexpected token bgt runtime error, how to solve

2020-06-10 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

@16, no one did...

URL: https://forum.audiogames.net/post/539419/#p539419




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Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I don't understand why everyone has to bring up my past projects!

URL: https://forum.audiogames.net/post/539348/#p539348




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Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Yes the BGT parser isn't the greatest, particularly when it comes to reporting large-spanning errors like mismatched braces or quotes. But if you're throwing projects away because of this, you're not looking at your code carefully enough to see what's wrong. As for the rest of this topic, clusterfuck as usual.

URL: https://forum.audiogames.net/post/539337/#p539337




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Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

Ironcross

URL: https://forum.audiogames.net/post/539333/#p539333




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Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

who does

URL: https://forum.audiogames.net/post/539331/#p539331




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Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

I mean, he does have a point, though.

URL: https://forum.audiogames.net/post/539330/#p539330




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Re: unexpected token bgt runtime error, how to solve

2020-06-09 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: unexpected token bgt runtime error, how to solve

no one has the right to attack others in any way without a substancial point and that will remain forever regardless of whether or not a site is moderated and who you are doing so to.

URL: https://forum.audiogames.net/post/539327/#p539327




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