Re: [cmake-developers] [CMake] Windows rpath emulation

2014-09-23 Thread Nils Gladitz

On 09/20/2014 11:53 PM, Nils Gladitz wrote:

On 20.09.2014 23:31, Roland Schulz wrote:

it would be nice if there were a way to emulate rpath under Windows.
As far as I can see there are two possible approaches:
- Generate a shell script which sets PATH
- Generate a manifest for the application and a manifest for the
dependencies.
http://sourceforge.net/p/mingw-w64/mailman/message/30019971/ has an
example of how to do it.


So I am thinking opt-in (target property) wrapper binaries that take the 
place of the actual binaries.


e.g.
  # Initializes ENABLE_EXECUTABLE_WRAPPER target property
  set(CMAKE_ENABLE_EXECUTABLE_WRAPPER ON)

  add_executable(foo foo.cpp)

Could produce
  foo.exe.real# Actual target binary
  foo.exe.wrapper # CMake generated configuration file
  foo.exe # Wrapper binary that reads foo.exe.wrapper, 
sets up the environment and runs foo.exe.real


COMMANDs (add_custom_command()/add_custom_target()/add_test()) could 
transparently call foo.exe (like they would have done without the wrapper).


install(TARGETS) should ignore the wrapper and transparently install and 
rename the real binary.


$TARGET_FILE should continue to point at the real binary.
A new $TARGET_WRAPPER could point at the wrapper binary.

The wrapper binary itself could be precompiled and included with cmake 
itself. It would determine which configuration to read and which binary 
to run by inspecting its own name.


I primarily had windows native builds in mind.
Are there additional use cases?

Nils

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[cmake-developers] Was AUTOMOC designed to run for each build?

2014-09-23 Thread Stephen Kelly

Hi (especially Alex),

I noticed that the automoc target is run each time, even for a trivial 
project:

 cmake_minimum_required(VERSION 2.8)
 project(automoctest)

 set(CMAKE_AUTOMOC ON)

 find_package(Qt5Widgets REQUIRED)

 add_executable(main main.cpp)
 target_link_libraries(main Qt5::Widgets)

Each time I run make I get

 [ 33%] Automatic moc for target main
 /path/to/cmake -E cmake_autogen /path/to/build/CMakeFiles/main_automoc.dir/ 


I checked CMake 2.8.7 and it executes the target each time too.

In the implementation, makefile-AddUtilityCommand is called with 'true' to 
set the excludeFromAll parameter.

I don't see why the target is executed each time, but is it that way by 
design?

Thanks,

Steve.


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[cmake-developers] iOS support

2014-09-23 Thread Florent Castelli
Hi!

My company is organizing soon a hack week where each employee is able to
work on any project he wants. So, I've decided to work with Cmake and
improve support for iOS to help the product team getting rid of manual
project files, constant merge conflicts and bad project file documentation,
while improving our tooling possibilities (all that with Cmake!).

I've had a quick look at the first issue that popped into my mind the other
day and fixed try_compile by adding another variable to set the executable
type in the generated project (it has to be MACOSX_BUNDLE) and fixing the
search path for the resulting binary.
So this is now working... Providing we are targeting the simulator.
Due to the nature of Xcode projects that can easily target either the
simulator or devices, thus using different compilation flags, the resulting
projects aren't working in both case. There are conflicts between some
options like the minimum iOS version target and the minimum iOS simulator
target for example (which you need to build the try_compile binaries
without signing them).
Also, the Xcode support is very OSX focused and all variables have MACOSX
in their name, which is confusing.

So, has anyone worked on similar issues and can suggest a way to progress
and improve support for iOS?
In the end, I'd like to have a working Xcode project with separate settings
for both simulator and device, Cmake compiler flag detection working, and
possibly later Make/Ninja projects working too.

Regards,
/Orphis
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[cmake-developers] [CMake 0015170]: CMAKE_SYSTEM_PROCESSOR is broken on Windows

2014-09-23 Thread Mantis Bug Tracker

The following issue has been SUBMITTED. 
== 
http://www.cmake.org/Bug/view.php?id=15170 
== 
Reported By:stopiccot
Assigned To:
== 
Project:CMake
Issue ID:   15170
Category:   CMake
Reproducibility:always
Severity:   feature
Priority:   normal
Status: new
== 
Date Submitted: 2014-09-23 07:45 EDT
Last Modified:  2014-09-23 07:45 EDT
== 
Summary:CMAKE_SYSTEM_PROCESSOR  is broken on Windows
Description: 
According to it's description CMAKE_SYSTEM_PROCESSOR should have value of The
name of the CPU CMake is building for. On Windows x64 hosts it always has value
of AMD64 no matter which architecture you are building for: x86/x64 or arm. I
have a strong opinion that this behavior should be fixed cause otherwise this
var is completely useless on windows. And yes I know there is a CMAKE_CL_64 var
for determining what arch we are building for. But it looks like a x64-only
dirty hack not a generic solution
== 

Issue History 
Date ModifiedUsername   FieldChange   
== 
2014-09-23 07:45 stopiccot  New Issue
==

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Re: [cmake-developers] iOS support

2014-09-23 Thread Robert Maynard
The lowest hanging fruit would be to transition over to setting the
global variable CMAKE_MACOSX_BUNDLE which is used to initialize the
MACOSX_BUNDLE property on all the targets. CMake also supports
CMAKE_XCODE_ATTRIBUTE global variables to allow easy code signing etc.

Lastly have you looked at setting up different toolchains for the
simulator and device?

On Tue, Sep 23, 2014 at 4:26 AM, Florent Castelli
florent.caste...@gmail.com wrote:
 Hi!

 My company is organizing soon a hack week where each employee is able to
 work on any project he wants. So, I've decided to work with Cmake and
 improve support for iOS to help the product team getting rid of manual
 project files, constant merge conflicts and bad project file documentation,
 while improving our tooling possibilities (all that with Cmake!).

 I've had a quick look at the first issue that popped into my mind the other
 day and fixed try_compile by adding another variable to set the executable
 type in the generated project (it has to be MACOSX_BUNDLE) and fixing the
 search path for the resulting binary.
 So this is now working... Providing we are targeting the simulator.
 Due to the nature of Xcode projects that can easily target either the
 simulator or devices, thus using different compilation flags, the resulting
 projects aren't working in both case. There are conflicts between some
 options like the minimum iOS version target and the minimum iOS simulator
 target for example (which you need to build the try_compile binaries without
 signing them).
 Also, the Xcode support is very OSX focused and all variables have MACOSX in
 their name, which is confusing.

 So, has anyone worked on similar issues and can suggest a way to progress
 and improve support for iOS?
 In the end, I'd like to have a working Xcode project with separate settings
 for both simulator and device, Cmake compiler flag detection working, and
 possibly later Make/Ninja projects working too.

 Regards,
 /Orphis


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Re: [cmake-developers] [CMake] Windows rpath emulation

2014-09-23 Thread David Cole via cmake-developers
What is the problem that this feature is trying to solve?

It seems unnecessary to me as a first-class feature of CMake. I must
be missing something...

But if you do pursue something like this, it seems to me that
install(TARGETS ...) should install all files including the wrapper.

Is this only for executable files, or would something like this also
be possible/necessary for shared libraries, too?

Slicer and ParaView do (or did in the past) have similar wrappers to
set up necessary environment variables before invoking the real exe.


Thanks,
David C.


On Tue, Sep 23, 2014 at 3:05 AM, Nils Gladitz nilsglad...@gmail.com wrote:
 On 09/20/2014 11:53 PM, Nils Gladitz wrote:

 On 20.09.2014 23:31, Roland Schulz wrote:

 it would be nice if there were a way to emulate rpath under Windows.
 As far as I can see there are two possible approaches:
 - Generate a shell script which sets PATH
 - Generate a manifest for the application and a manifest for the
 dependencies.
 http://sourceforge.net/p/mingw-w64/mailman/message/30019971/ has an
 example of how to do it.


 So I am thinking opt-in (target property) wrapper binaries that take the
 place of the actual binaries.

 e.g.
   # Initializes ENABLE_EXECUTABLE_WRAPPER target property
   set(CMAKE_ENABLE_EXECUTABLE_WRAPPER ON)

   add_executable(foo foo.cpp)

 Could produce
   foo.exe.real# Actual target binary
   foo.exe.wrapper # CMake generated configuration file
   foo.exe # Wrapper binary that reads foo.exe.wrapper, sets up
 the environment and runs foo.exe.real

 COMMANDs (add_custom_command()/add_custom_target()/add_test()) could
 transparently call foo.exe (like they would have done without the wrapper).

 install(TARGETS) should ignore the wrapper and transparently install and
 rename the real binary.

 $TARGET_FILE should continue to point at the real binary.
 A new $TARGET_WRAPPER could point at the wrapper binary.

 The wrapper binary itself could be precompiled and included with cmake
 itself. It would determine which configuration to read and which binary to
 run by inspecting its own name.

 I primarily had windows native builds in mind.
 Are there additional use cases?

 Nils

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Re: [cmake-developers] [CMake] Windows rpath emulation

2014-09-23 Thread Nils Gladitz

On 09/23/2014 03:11 PM, David Cole wrote:

What is the problem that this feature is trying to solve?


Being able to run binaries with DLL dependencies within the build tree.
Basically the same thing that the build time RPATH feature does on e.g. 
linux.


If you are e.g. linking to Qt5 (shared) and don't have the Qt5 bin 
directory in your PATH the binary will not run since it can not locate 
the DLL on its own.


As workarounds people often copy the DLLs into their build directories,
output all runtime files into a single directory and/or set up custom 
wrappers that set up PATH.



But if you do pursue something like this, it seems to me that
install(TARGETS ...) should install all files including the wrapper.


CMake replaces build time RPATHs with installation RPATHs when deploying.

I think the same should apply to these wrappers. They are only useful 
for a build tree.



Is this only for executable files, or would something like this also
be possible/necessary for shared libraries, too?


I have been pondering DLLs as well but would restrict it to executables 
for now. For DLLs this probably only makes sense in a context where the 
DLL is build by CMake and used as-is without deployment in a context 
outside of CMake's control.


Also I am guessing this might not be as simple to set up as it is for 
executables.


Thanks for the feedback!

Nils
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Re: [cmake-developers] iOS support

2014-09-23 Thread Bill Hoffman

On 9/23/2014 8:09 AM, Robert Maynard wrote:

The lowest hanging fruit would be to transition over to setting the
global variable CMAKE_MACOSX_BUNDLE which is used to initialize the
MACOSX_BUNDLE property on all the targets. CMake also supports
CMAKE_XCODE_ATTRIBUTE global variables to allow easy code signing etc.

Lastly have you looked at setting up different toolchains for the
simulator and device?
We have recently looked at this problem.   Setting CMAKE_MACOSX_BUNDLE 
in the toolchain file gets you part of the way there.  However, some 
try_compile stuff will still fail because it can not find the app bundles.



cmake_minimum_required(VERSION 2.8)
project(foo)
include(TestBigEndian)
test_big_endian(CMAKE_WORDS_BIGENDIAN)


https://github.com/Kitware/VTK/blob/master/CMake/ios.toolchain.xcode.cmake
This will get you to the problem:

cmake -GXcode -DCMAKE_TOOLCHAIN_FILE=../ios.toolchain.xcode.cmake .. 
-DIOS_PLATFORM=SIMULATOR



Trouble is in cmake/Modules/CheckTypeSize.cmake where it does a 
try_compile with COPY_FILE.  The COPY_FILE in cmCoreTryCompile.cxx does 
not look for the bundle option and therefore can not find the executable.


However, now that I look at it, I think I might be able to fix it pretty 
easy.


That said it would be really cool to beef up the xcode support enough to 
be able to create an actual ios app.  I have not dug into that enough. 
Should be able to do most of it with CMAKE_XCODE_ATTRIBUTE. I will 
look into this try_compile COPY_FILE issue today and get back to the list.


It would be great if you could get an example/Test in place that builds 
an app for a device and works with Xcode and for a stretch goal also 
works with makefiles or ninja.


-Bill





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Re: [cmake-developers] iOS support

2014-09-23 Thread Bill Hoffman



That said it would be really cool to beef up the xcode support enough to
be able to create an actual ios app.  I have not dug into that enough.
Should be able to do most of it with CMAKE_XCODE_ATTRIBUTE. I will
look into this try_compile COPY_FILE issue today and get back to the list.

It would be great if you could get an example/Test in place that builds
an app for a device and works with Xcode and for a stretch goal also
works with makefiles or ninja.


Couple of more things.

Much of the stuff found in these toolchains:
https://github.com/Kitware/VTK/blob/master/CMake/ios.toolchain.xcode.cmake
https://github.com/Kitware/VTK/blob/master/CMake/ios.simulator.toolchain.cmake
https://github.com/Kitware/VTK/blob/master/CMake/ios.device.toolchain.cmake
Should be in Platform files.  If we created ios platform files we could 
remove most of the stuff from those toolchain files.  This would be a 
great thing to work on.


Also, Robert M reminded me that there is a test that could be extended 
as this stuff is developed:


https://github.com/Kitware/CMake/tree/master/Tests/iOSNavApp ) as it
already builds targeting the iphone simulator.

-Bill


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Re: [cmake-developers] iOS support

2014-09-23 Thread Florent Castelli

On 23 Sep 2014, at 16:56, Bill Hoffman bill.hoff...@kitware.com wrote:

 
 That said it would be really cool to beef up the xcode support enough to
 be able to create an actual ios app.  I have not dug into that enough.
 Should be able to do most of it with CMAKE_XCODE_ATTRIBUTE. I will
 look into this try_compile COPY_FILE issue today and get back to the list.
 
 It would be great if you could get an example/Test in place that builds
 an app for a device and works with Xcode and for a stretch goal also
 works with makefiles or ninja.
 
 Couple of more things.
 
 Much of the stuff found in these toolchains:
 https://github.com/Kitware/VTK/blob/master/CMake/ios.toolchain.xcode.cmake
 https://github.com/Kitware/VTK/blob/master/CMake/ios.simulator.toolchain.cmake
 https://github.com/Kitware/VTK/blob/master/CMake/ios.device.toolchain.cmake
 Should be in Platform files.  If we created ios platform files we could 
 remove most of the stuff from those toolchain files.  This would be a great 
 thing to work on.
 

The problem is that I want a project that is usable by developers directly and 
you can't really force them to target just the simulator. It should work for 
targeting both simulator and real device. So having a generic iOS toolchain 
that can generate both in one project is a requirement for me.
Generating projects for Makefiles or Ninja would probably require a dedicated 
toolchain though (or proper platform files indeed), but that can be done later.

 Also, Robert M reminded me that there is a test that could be extended as 
 this stuff is developed:
 
 https://github.com/Kitware/CMake/tree/master/Tests/iOSNavApp ) as it
 already builds targeting the iphone simulator.
 
 -Bill
 

Nice, I will have a look!

I also have a couple of patches for finding the binary during a try_compile 
that works with my other change to have an extra variable for the 
add_executable and I would need to change it.
It's mostly changing cmCoreTryCompile::FindOutputFile() and adds / + 
targetName + .app/Contents/MacOS to the searchDirs.

I'll try to pickup those toolchain files though and see how they work for me 
soon. I'll probably have some options to override a few things and make it find 
the compiler properly. Right now, it's hardcoding /usr/bin/clang and that's a 
no go :) (it should be found in the path or through DEVELOPER_DIR eventually). 
Not forcing the compiler would be sweet too (but that requires the try_compile 
fixup first) as it means we could use ccache or an alternative compiler (for 
reasons).

/Orphis

 
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Re: [cmake-developers] iOS support

2014-09-23 Thread Bill Hoffman

On 9/23/2014 11:42 AM, Florent Castelli wrote:

I also have a couple of patches for finding the binary during a try_compile 
that works with my other change to have an extra variable for the 
add_executable and I would need to change it.
It's mostly changing cmCoreTryCompile::FindOutputFile() and adds / + targetName + 
.app/Contents/MacOS to the searchDirs.
I just pushed something to next that adds targetName.app.  That worked 
for the example I was building.


-Bill
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Re: [cmake-developers] [CMake] Windows rpath emulation

2014-09-23 Thread Nils Gladitz

On 23.09.2014 19:12, Roland Schulz wrote:


Have you got a solution to the problem you mentioned in your first email:

I suppose it might be slightly more complex given that the import
library that is being linked to and the DLL that corresponds to the
import library might not be in the same location (and cmake might know
the location of the one but not always the location of the the other).




- For local targets CMake does have the location (these are also 
interesting but the main selling point would imo be external libraries).


- For imported targets CMake may have DLL locations.
More likely when set up by package configuration files (e.g. Qt5 sets 
them) than when set up by find modules (e.g. FindQt4 does not set them).
There might be incentive to add those locations when they start to be 
more useful.


- It might be possible to guess the DLL location from a given import 
library (assuming it was provided with a full path); probably not 
something you can rely on but it might be able to guess the location 
often enough to be convenient


- Additional locations could be provided manually by target property


On windows when you deploy to a system different from your own it
is expected and common practice that you deploy your runtime
requirements as well.
You can not expect a preexisting installation of your library
requirements nor can you expect them to be in the same location as
in your development system.


I think you are referring to making a binary cpack installation 
package. I was thinking about installing on the build system. Then It 
would still be different from the build directory.


Yes, but I think that is the least common use case (maybe even more so 
on windows).
CPack uses the same install commands for packaging and local install and 
I don't think CMake makes the distinction between deploying locally and 
remotely.


Nils
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Re: [cmake-developers] Was AUTOMOC designed to run for each build?

2014-09-23 Thread Alexander Neundorf
On Tuesday, September 23, 2014 09:58:58 Stephen Kelly wrote:
 Hi (especially Alex),
 
 I noticed that the automoc target is run each time, even for a trivial
 project:
 
  cmake_minimum_required(VERSION 2.8)
  project(automoctest)
 
  set(CMAKE_AUTOMOC ON)
 
  find_package(Qt5Widgets REQUIRED)
 
  add_executable(main main.cpp)
  target_link_libraries(main Qt5::Widgets)
 
 Each time I run make I get
 
  [ 33%] Automatic moc for target main
  /path/to/cmake -E cmake_autogen /path/to/build/CMakeFiles/main_automoc.dir/
 
 
 I checked CMake 2.8.7 and it executes the target each time too.
 
 In the implementation, makefile-AddUtilityCommand is called with 'true' to
 set the excludeFromAll parameter.
 
 I don't see why the target is executed each time, but is it that way by
 design?

iirc, yes.
The moc files have to be generated before any of the source files is compiled, 
so automoc is in a target the actual target depends on.
IIRC it is exclude_from_all so that it is only built when the actual target is 
built.
Do you think it should only rerun if any of the source files has changed ?
There was some problem with this.
The headers are usually not part of the listed source files. I would have to 
check to find out the details again.

Alex

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Re: [CMake] Ninja generator fail for QNX on Windows

2014-09-23 Thread Cristian Adam
On Mon, Sep 22, 2014 at 6:32 PM, Bill Hoffman bill.hoff...@kitware.com
wrote:


 Maybe if you looked at the very first older than in your output instead of
 the dirty ones it might tell you what ninja thinks is out of date. Could be
 some sort of path issue that has something to do with the way the paths are
 constructed.  Again, without seeing the details I can only guess.

 Do makefiles work for you?  What if you try the Unix Makefiles generator
 on the same machine does it have the same problem?

 -Bill


Unix Makefiles work, but on the make provided by QNX doesn't support the
parallel -j flag.

Found the problem though.

QCC compiler generates for this project dependency files which look like:

c:\projects\my_proj\include\/a.h \
c:\projects\my_proj\src\/a.cpp \
c:\projects\my_proj\other\..\/include/b.h \
c:\projects\my_proj\other\..\/src/b.cpp \

The \/ combination does not agree with ninja.

I've tried to hack disk_interface.cc:RealDiskInterface::Stat by removing
the / prefix.

  string dir = DirName(path);
   string base(path.substr(dir.size() ? dir.size() + 1 : 0));

   if (base[0] == '/' || base[0] == '\\')
   {
 base.erase(0, 1);
   }



But this fixes only the a.h and a.cpp case.

The other case with doesn't work though, since the path is no longer
present, Stat received only include/b.h and src/b.cpp.

A workaround would be to search and replace all \/ occurrences in
all dependency files.

This looks like a ninja bug, I'll report it there.

Thank you for the support.

Cheers,
Cristian.
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Re: [CMake] Ninja generator fail for QNX on Windows

2014-09-23 Thread Bill Hoffman

On 9/23/2014 9:05 AM, Cristian Adam wrote:

On Mon, Sep 22, 2014 at 6:32 PM, Bill Hoffman bill.hoff...@kitware.com
mailto:bill.hoff...@kitware.com wrote:


Maybe if you looked at the very first older than in your output
instead of the dirty ones it might tell you what ninja thinks is out
of date. Could be some sort of path issue that has something to do
with the way the paths are constructed.  Again, without seeing the
details I can only guess.

Do makefiles work for you?  What if you try the Unix Makefiles
generator on the same machine does it have the same problem?

-Bill


Unix Makefiles work, but on the make provided by QNX doesn't support the
parallel -j flag.

Seems that gmake supports that:
http://www.qnx.com/developers/docs/6.4.1/neutrino/prog/make_convent.html#Parallel


Found the problem though.

QCC compiler generates for this project dependency files which look like:

c:\projects\my_proj\include\/a.h \
c:\projects\my_proj\src\/a.cpp \
c:\projects\my_proj\other\..\/include/b.h \
c:\projects\my_proj\other\..\/src/b.cpp \

The \/ combination does not agree with ninja.

That would do it.   How are the depends being created?  Is it ninja or 
CMake that is creating them on QNX?



This looks like a ninja bug, I'll report it there.


Might be.

-Bill





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Re: [CMake] Ninja generator fail for QNX on Windows

2014-09-23 Thread Cristian Adam
On 23 Sep 2014 15:27, Bill Hoffman bill.hoff...@kitware.com wrote:


 Seems that gmake supports that:

http://www.qnx.com/developers/docs/6.4.1/neutrino/prog/make_convent.html#Parallel


In theory it should work, but the mingw version they ship doesn't work.

I've upgraded to a version of make which does (one needs to pass
SHELL=cmd.exe as an additional parameter), but when you haven't changed
anything it still takes some time. This is where ninja comes into place.


 Found the problem though.

 QCC compiler generates for this project dependency files which look like:

 c:\projects\my_proj\include\/a.h \
 c:\projects\my_proj\src\/a.cpp \
 c:\projects\my_proj\other\..\/include/b.h \
 c:\projects\my_proj\other\..\/src/b.cpp \

 The \/ combination does not agree with ninja.

 That would do it.   How are the depends being created?  Is it ninja or
CMake that is creating them on QNX?

CMake sets the right flags for qcc and qcc creates the dependency files.

Cheers,
Cristian.
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[CMake] CPack WIX examples

2014-09-23 Thread jmerkow
Hello

I am working on creating an msi installer using cpack with the WIX installer
(converting from old system).  Im having some trouble finding some good
resources to do this. 
My project needs to set a number of registry entries. We have a few
components, and licenses that are installed along with our software. I also
don't completely understand the example for CPACK_WIX_PATCH_FILE in the
documentation for adding components, etc.
I thought it would be helpful to see some of this in action and I was hoping
someone could point me to an example or two of a project that uses CPack WIX
generators to get me going. I searched github and around the CMake website,
and couldn't find any projects that use WIX.

-Jameson



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Re: [CMake] CPack WIX examples

2014-09-23 Thread Nils Gladitz

On 09/23/2014 04:34 PM, jmerkow wrote:

Hello

I am working on creating an msi installer using cpack with the WIX installer
(converting from old system).  Im having some trouble finding some good
resources to do this.
My project needs to set a number of registry entries. We have a few
components, and licenses that are installed along with our software. I also
don't completely understand the example for CPACK_WIX_PATCH_FILE in the
documentation for adding components, etc.
I thought it would be helpful to see some of this in action and I was hoping
someone could point me to an example or two of a project that uses CPack WIX
generators to get me going. I searched github and around the CMake website,
and couldn't find any projects that use WIX.


I've got some tiny example projects (actually manual test cases):
https://github.com/ngladitz/cmake-wix-testsuite

Each sub directory should contain a self contained project usually 
exercising one specific feature of the WIX generator.


Nils

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Re: [CMake] Problems resolving PTHREAD_* symbols.

2014-09-23 Thread Rick McGuire
This is still driving us crazy.  Digging a little deeper into this, the
symbols we need are defined as enums on Linux, which explains why
check_symbol_exists() does not work there.  The OSX pthread.h header uses
defines, but for some reason, the check_c_source_compiles method is still
failing.  We've updated our script to use

check_c_source_compiles(#include pthread.h
 int main(int arg, char **argv) {
 int tryme;
 tryme = PTHREAD_MUTEX_ERRORCHECK;
 return 0;}
HAVE_PTHREAD_MUTEX_ERRORCHECK)
if (NOT DEFINED HAVE_PTHREAD_MUTEX_ERRORCHECK)
   check_symbol_exists(PTHREAD_MUTEX_ERRORCHECK pthread.h
HAVE_PTHREAD_MUTEX_ERRORCHECK)
endif ()


to try both methods, but this is still failing on the Mac and a couple
of the Linux versions we build for.


This is driving us nuts, since we don't understand why the
check_c_source_compiler check is not working.  Is there some way we
can get debug information about why the compile fails?  That might
give us some clues.


Rick


On Mon, Sep 22, 2014 at 12:06 PM, Rick McGuire object.r...@gmail.com
wrote:

 We have some semaphore code that has conditional compilation based on
 #defines in config.h.  We're having problems with resolving the various
 PTHREAD_* symbols to get the correct values in config.h.  Our first attempt
 at this (done on Linux) used

 check_symbol_exists(PTHREAD_MUTEX_RECURSIVE pthread.h 
 HAVE_PTHREAD_MUTEX_RECURSIVE)


 This did not pick the symbol up correctly.  Eventually, we got things to work 
 by using


 check_c_source_compiles(#include pthread.h
  int main(int arg, char **argv) {
  int tryme;
  tryme = PTHREAD_MUTEX_RECURSIVE;
  return 0;}
 HAVE_PTHREAD_MUTEX_RECURSIVE)

 and got everything to build cleanly.  Over the weekend, we tried building on 
 OSX for the first time, and once again, we were not resolving that these 
 symbols existed.  What are we missing here?  Is there some technique we 
 should be using that will work across the various platforms?


 Rick



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[CMake] How to get custom commands to build in parallel ?

2014-09-23 Thread Glenn Coombs
I have the following code in one of my CMakeLists.txt files:

set(feature_files_h)
set(feature_files_cpp)

macro(create_feature_files NAME)
add_custom_command(
OUTPUT ${FEATURES_OUTPUT_DIR}/${NAME}.cpp
${FEATURES_OUTPUT_DIR}/${NAME}.h
DEPENDS ${FEATURES_INPUT_DIR}/${NAME}.txt
WORKING_DIRECTORY ${SIM_ROOT}/tools/features
COMMAND perl ${FEATURES_PERL_PATH} -s${FEATURES_INPUT_DIR}
-d${FEATURES_OUTPUT_DIR} -f${NAME}
)
list(APPEND feature_files_h   ${FEATURES_OUTPUT_DIR}/${NAME}.h)
list(APPEND feature_files_cpp ${FEATURES_OUTPUT_DIR}/${NAME}.cpp)
endmacro()

create_feature_files(example_features)
create_feature_files(fme_core_features)
create_feature_files(fme_features)
create_feature_files(front_end_features)
create_feature_files(inloop_filter_features)

add_library(${PROJECT_NAME} STATIC ${feature_files_cpp} ${feature_files_h}
${SIM_ROOT}/tools/features/cpp-code/cfeatures.cpp)

which creates a library from an existing source file called cfeatures.cpp
and from a bunch of auto-generated .cpp and .h files.  The whole thing
works fine and runs the perl script to create each of the auto-generated
files before creating the library.  The only problem I have with it is that
it is quite slow and I would like to speed it up by having it run the perl
commands to create the auto-generated files in parallel.  Currently, each
of the auto-generated cpp files is generated sequentially, then they are
all compiled in parallel and the library created in the final step.

I'm using cmake 3.0.0 with Visual Studio 2013 Express Edition.  And I've
added the /MP option so that Visual Studio will do parallel builds.  I've
also set the Projects and Solutions=Build and Run=maximum number of
parallel project builds option to 4.  This works well with all the normal
cpp files in other projects and I easily see all 4 cpu cores maxxed out.
But when building this project only 1 cpu core is used.

Can anybody tell me how to change it so that the auto-geneated files are
created in parallel as well ?

--
Glenn
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Re: [CMake] Ninja generator fail for QNX on Windows

2014-09-23 Thread Hendrik Sattler


On 23. September 2014 16:22:40 MESZ, Cristian Adam 
 QCC compiler generates for this project dependency files which look
like:

 c:\projects\my_proj\include\/a.h \
 c:\projects\my_proj\src\/a.cpp \
 c:\projects\my_proj\other\..\/include/b.h \
 c:\projects\my_proj\other\..\/src/b.cpp \

To me it looks more like a bug in qcc.
Does qcc generates the same broken files when not used in context of CMake or 
ninja?
It should only use one kind of separator for directories.

HS

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Re: [CMake] How to get custom commands to build in parallel ?

2014-09-23 Thread Robert Maynard
If you are using VS2013 you should look at the /maxcpucount flag which
allows msbuild to build multiple projects at the same time. You will
have to manually balance /MP and /maxcpucount as they cause a P*C
number of processes to execute.

On Tue, Sep 23, 2014 at 11:05 AM, Glenn Coombs glenn.coo...@gmail.com wrote:
 I have the following code in one of my CMakeLists.txt files:

 set(feature_files_h)
 set(feature_files_cpp)

 macro(create_feature_files NAME)
 add_custom_command(
 OUTPUT ${FEATURES_OUTPUT_DIR}/${NAME}.cpp
 ${FEATURES_OUTPUT_DIR}/${NAME}.h
 DEPENDS ${FEATURES_INPUT_DIR}/${NAME}.txt
 WORKING_DIRECTORY ${SIM_ROOT}/tools/features
 COMMAND perl ${FEATURES_PERL_PATH} -s${FEATURES_INPUT_DIR}
 -d${FEATURES_OUTPUT_DIR} -f${NAME}
 )
 list(APPEND feature_files_h   ${FEATURES_OUTPUT_DIR}/${NAME}.h)
 list(APPEND feature_files_cpp ${FEATURES_OUTPUT_DIR}/${NAME}.cpp)
 endmacro()

 create_feature_files(example_features)
 create_feature_files(fme_core_features)
 create_feature_files(fme_features)
 create_feature_files(front_end_features)
 create_feature_files(inloop_filter_features)

 add_library(${PROJECT_NAME} STATIC ${feature_files_cpp} ${feature_files_h}
 ${SIM_ROOT}/tools/features/cpp-code/cfeatures.cpp)

 which creates a library from an existing source file called cfeatures.cpp
 and from a bunch of auto-generated .cpp and .h files.  The whole thing works
 fine and runs the perl script to create each of the auto-generated files
 before creating the library.  The only problem I have with it is that it is
 quite slow and I would like to speed it up by having it run the perl
 commands to create the auto-generated files in parallel.  Currently, each of
 the auto-generated cpp files is generated sequentially, then they are all
 compiled in parallel and the library created in the final step.

 I'm using cmake 3.0.0 with Visual Studio 2013 Express Edition.  And I've
 added the /MP option so that Visual Studio will do parallel builds.  I've
 also set the Projects and Solutions=Build and Run=maximum number of
 parallel project builds option to 4.  This works well with all the normal
 cpp files in other projects and I easily see all 4 cpu cores maxxed out.
 But when building this project only 1 cpu core is used.

 Can anybody tell me how to change it so that the auto-geneated files are
 created in parallel as well ?

 --
 Glenn


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Re: [CMake] Problems resolving PTHREAD_* symbols.

2014-09-23 Thread Robert Maynard
To get information on why a try_compile is failing you can use the
--debug-trycompile option which will stop CMake from deleting the
try_compile build tree code. Now this flag is only useful on a single
try_compile at a time.

On Tue, Sep 23, 2014 at 10:50 AM, Rick McGuire object.r...@gmail.com wrote:
 This is still driving us crazy.  Digging a little deeper into this, the
 symbols we need are defined as enums on Linux, which explains why
 check_symbol_exists() does not work there.  The OSX pthread.h header uses
 defines, but for some reason, the check_c_source_compiles method is still
 failing.  We've updated our script to use

 check_c_source_compiles(#include pthread.h
  int main(int arg, char **argv) {
  int tryme;
  tryme = PTHREAD_MUTEX_ERRORCHECK;
  return 0;}
 HAVE_PTHREAD_MUTEX_ERRORCHECK)
 if (NOT DEFINED HAVE_PTHREAD_MUTEX_ERRORCHECK)
check_symbol_exists(PTHREAD_MUTEX_ERRORCHECK pthread.h
 HAVE_PTHREAD_MUTEX_ERRORCHECK)
 endif ()


 to try both methods, but this is still failing on the Mac and a couple of
 the Linux versions we build for.


 This is driving us nuts, since we don't understand why the
 check_c_source_compiler check is not working.  Is there some way we can get
 debug information about why the compile fails?  That might give us some
 clues.


 Rick


 On Mon, Sep 22, 2014 at 12:06 PM, Rick McGuire object.r...@gmail.com
 wrote:

 We have some semaphore code that has conditional compilation based on
 #defines in config.h.  We're having problems with resolving the various
 PTHREAD_* symbols to get the correct values in config.h.  Our first attempt
 at this (done on Linux) used

 check_symbol_exists(PTHREAD_MUTEX_RECURSIVE pthread.h
 HAVE_PTHREAD_MUTEX_RECURSIVE)


 This did not pick the symbol up correctly.  Eventually, we got things to
 work by using


 check_c_source_compiles(#include pthread.h
  int main(int arg, char **argv) {
  int tryme;
  tryme = PTHREAD_MUTEX_RECURSIVE;
  return 0;}
 HAVE_PTHREAD_MUTEX_RECURSIVE)

 and got everything to build cleanly.  Over the weekend, we tried building
 on OSX for the first time, and once again, we were not resolving that these
 symbols existed.  What are we missing here?  Is there some technique we
 should be using that will work across the various platforms?


 Rick




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[CMake] Abuse try_compile to get DLL dependencies for win32 NSIS packaging?

2014-09-23 Thread Richard Shaw
Ok, this may or may not work but I figured it was worth a try.

I'm running out of motivation to get a good method to determine which DLL's
I need to package with the install(SCRIPT...) / GetPrerequisites mess.

My current approach is to attempt to use try_compile to build a minimal
program I can link against and use GetPrerequisites with it.

 I crated an minimal do nothing c++ program and used the full linker flags
for the main program but it appears that the -Wl,--no-whole-archive is
helping me by not linking with things I don't need:

$ objdump -x getdeps.exe | grep DLL Name:
DLL Name: KERNEL32.dll
DLL Name: msvcrt.dll

Any ideas?

Thanks,
Richard
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[CMake] VTK compiling problem with CMake

2014-09-23 Thread lanhz
Hi, 

I'm trying use CMake to build VTK, but got error as below. I searched the
internet and tried many ways suggested, but they didn't work. The OS is
Windows 7 with Visual Studio 2010 Pro (up to date). I don't know how to
solve. I'll appreciate your help.

Error info from CMake-gui 
- 
The C compiler identification is MSVC 16.0.30319.1 
The CXX compiler identification is MSVC 16.0.30319.1 
Check for working C compiler using: Visual Studio 10 Win64 
Check for working C compiler using: Visual Studio 10 Win64 -- broken 
CMake Error at C:/Program Files (x86)/CMake
2.8/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:61 (message): 
The C compiler C:/Program Files (x86)/Microsoft Visual Studio 
10.0/VC/bin/x86_amd64/cl.exe is not able to compile a simple test program. 

It fails with the following output: 

Change Dir: C:/Code/VTK-bin/CMakeFiles/CMakeTmp 

Run Build Command:C:\PROGRA~2\MICROS~2.0\Common7\IDE\devenv.com 
CMAKE_TRY_COMPILE.sln /build Debug /project cmTryCompileExec696148031 


Microsoft (R) Visual Studio Version 10.0.30319.1. 


Copyright (C) Microsoft Corp. All rights reserved. 


1-- Build started: Project: cmTryCompileExec696148031, Configuration: 
Debug x64 -- 


1Build started 9/10/2014 1:31:13 PM. 


1PrepareForBuild: 


1 Creating directory C:\Code\VTK-bin\CMakeFiles\CMakeTmp\Debug\. 


1InitializeBuildStatus: 


1 Creating 
cmTryCompileExec696148031.dir\Debug\cmTryCompileExec696148031.unsuccessfulbuild
 
because AlwaysCreate was specified. 


1ClCompile: 


1 Microsoft (R) C/C++ Optimizing Compiler Version 16.00.30319.01 for x64 


1 Copyright (C) Microsoft Corporation. All rights reserved. 


1 


1 cl /c /Zi /W3 /WX- /Od /Ob0 /D WIN32 /D _WINDOWS /D _DEBUG /D 
CMAKE_INTDIR=\Debug\ /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise 
/Zc:wchar_t /Zc:forScope /FocmTryCompileExec696148031.dir\Debug\\ 
/FdcmTryCompileExec696148031.dir\Debug\vc100.pdb /Gd /TC 
/errorReport:prompt testCCompiler.c 


1 


1 testCCompiler.c 


1LINK : fatal error LNK1123: failure during conversion to COFF: file 
invalid or corrupt 


1 


1Build FAILED. 


1 


1Time Elapsed 00:00:00.26 


== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped 
== 


CMake will not be able to correctly generate this project. 
Call Stack (most recent call first): 
CMakeLists.txt:28 (project) 
Configuring incomplete, errors occurred! 
See also C:/Code/VTK-bin/CMakeFiles/CMakeOutput.log. 
See also C:/Code/VTK-bin/CMakeFiles/CMakeError.log. 


Best 
Lan



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Re: [CMake] VTK compiling problem with CMake

2014-09-23 Thread John Drescher
Did you try runing cmake-gui from a VisualStudio 2010 x64 command prompt?

John

On Tue, Sep 23, 2014 at 1:08 PM, lanhz h1...@ucsd.edu wrote:
 Hi,

 I'm trying use CMake to build VTK, but got error as below. I searched the
 internet and tried many ways suggested, but they didn't work. The OS is
 Windows 7 with Visual Studio 2010 Pro (up to date). I don't know how to
 solve. I'll appreciate your help.

 Error info from CMake-gui
 -
 The C compiler identification is MSVC 16.0.30319.1
 The CXX compiler identification is MSVC 16.0.30319.1
 Check for working C compiler using: Visual Studio 10 Win64
 Check for working C compiler using: Visual Studio 10 Win64 -- broken
 CMake Error at C:/Program Files (x86)/CMake
 2.8/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:61 (message):
 The C compiler C:/Program Files (x86)/Microsoft Visual Studio
 10.0/VC/bin/x86_amd64/cl.exe is not able to compile a simple test program.

 It fails with the following output:

 Change Dir: C:/Code/VTK-bin/CMakeFiles/CMakeTmp

 Run Build Command:C:\PROGRA~2\MICROS~2.0\Common7\IDE\devenv.com
 CMAKE_TRY_COMPILE.sln /build Debug /project cmTryCompileExec696148031


 Microsoft (R) Visual Studio Version 10.0.30319.1.


 Copyright (C) Microsoft Corp. All rights reserved.


 1-- Build started: Project: cmTryCompileExec696148031, Configuration:
 Debug x64 --


 1Build started 9/10/2014 1:31:13 PM.


 1PrepareForBuild:


 1 Creating directory C:\Code\VTK-bin\CMakeFiles\CMakeTmp\Debug\.


 1InitializeBuildStatus:


 1 Creating
 cmTryCompileExec696148031.dir\Debug\cmTryCompileExec696148031.unsuccessfulbuild
 because AlwaysCreate was specified.


 1ClCompile:


 1 Microsoft (R) C/C++ Optimizing Compiler Version 16.00.30319.01 for x64


 1 Copyright (C) Microsoft Corporation. All rights reserved.


 1


 1 cl /c /Zi /W3 /WX- /Od /Ob0 /D WIN32 /D _WINDOWS /D _DEBUG /D
 CMAKE_INTDIR=\Debug\ /D _MBCS /Gm- /RTC1 /MDd /GS /fp:precise
 /Zc:wchar_t /Zc:forScope /FocmTryCompileExec696148031.dir\Debug\\
 /FdcmTryCompileExec696148031.dir\Debug\vc100.pdb /Gd /TC
 /errorReport:prompt testCCompiler.c


 1


 1 testCCompiler.c


 1LINK : fatal error LNK1123: failure during conversion to COFF: file
 invalid or corrupt


 1


 1Build FAILED.


 1


 1Time Elapsed 00:00:00.26


 == Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped
 ==


 CMake will not be able to correctly generate this project.
 Call Stack (most recent call first):
 CMakeLists.txt:28 (project)
 Configuring incomplete, errors occurred!
 See also C:/Code/VTK-bin/CMakeFiles/CMakeOutput.log.
 See also C:/Code/VTK-bin/CMakeFiles/CMakeError.log.


 Best
 Lan



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Re: [CMake] VTK compiling problem with CMake

2014-09-23 Thread Bill Hoffman

On 9/23/2014 1:16 PM, John Drescher wrote:

Did you try runing cmake-gui from a VisualStudio 2010 x64 command prompt?

John


This has to do with the version of cvtres.exe that you have installed on 
the machine:


http://stackoverflow.com/questions/10888391/error-link-fatal-error-lnk1123-failure-during-conversion-to-coff-file-inval

Thing to google for: 
1LINK : fatal error LNK1123: failure during conversion to COFF: file
invalid or corrupt



-Bill

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Re: [CMake] VTK compiling problem with CMake

2014-09-23 Thread Daniel Schepler
1LINK : fatal error LNK1123: failure during conversion to COFF: file 
invalid or corrupt

When we've seen this, it's usually been due to .NET being upgraded to 4.5, 
which is incompatible with the tools in the original version of Visual Studio 
2010.  Upgrading Visual Studio 2010 to SP1 usually resolves the issue.
-- 
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Re: [CMake] ExternalProject_Add dependency graph (dot/graphviz?) ?

2014-09-23 Thread Micha Hergarden
On 09/22/2014 04:59 PM, Nicholas Yue wrote:
 Hi,

 CMake has graphviz output capability for dependency within a project.

 Is there a way to graph dependency at the ExternalProject_Add()
 level ?

 Cheers

Hello Nicholas,

Can you clarify your question a bit more? Do you mean 'show me the
external projects a target in my project depends on' or do you mean
'show me the dependencies the external project depens on', or something
different altogether?

With kind regards,
Micha Hergarden



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Re: [CMake] ExternalProject_Add dependency graph (dot/graphviz?) ?

2014-09-23 Thread Nicholas Yue
Hi Micha,

  My interest is in show me the dependencies the external project depends
on

  I am considering migrating an in-house build system to build opensource
projects to using CMake.
  As there are many external packages and versions (close to 100), I'd like
to be able to visualize their dependency.
  Once the new system based on CMake is working, I need to build them for
different target OS to assist in migration from current OS to future OS
version.

  e.g.

ExternalProject_Add ( python264_static

  )

ExternalProject_Add ( python264
  DEPENDS
  python264_static

  )

ExternalProject_Add ( boost_1_47_0
  DEPENDS
  python264

  )

ExternalProject_Add ( alembic_1_5_5
  DEPENDS
  python264 boost_1_47_0

  )

Cheers


On 23 September 2014 11:58, Micha Hergarden micha.hergar...@gmail.com
wrote:

 On 09/22/2014 04:59 PM, Nicholas Yue wrote:
  Hi,
 
  CMake has graphviz output capability for dependency within a project.
 
  Is there a way to graph dependency at the ExternalProject_Add()
  level ?
 
  Cheers
 
 Hello Nicholas,

 Can you clarify your question a bit more? Do you mean 'show me the
 external projects a target in my project depends on' or do you mean
 'show me the dependencies the external project depens on', or something
 different altogether?

 With kind regards,
 Micha Hergarden




-- 
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Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5
Custom Dev - C++ porting, OSX, Linux, Windows
http://au.linkedin.com/in/nicholasyue
https://vimeo.com/channels/naiadtools
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[CMake] Fwd: Re: ExternalProject_Add dependency graph (dot/graphviz?) ?

2014-09-23 Thread Micha Hergarden

Hello Nicholas,

I see what you mean. I have generated a build.ninja for an external
project depeding on an external project, and the dotfile does show the
dependency. The problem seems to be that the view is somewhat cluttered
by the intermediate dependencies on custom_target etc. I guess it
depends on the level of detail you need: you only want to see high level
dependencies, but a developer that wants to know exactly what
dependencies are generated will want to see the custom_target
dependencies as well. I don't see a quick solution to this. I guess not
generating the intermediates (if this is possible at all) would mean
adapt the ninja generator; not showing the intermediates would mean
adapt ninja? I'm not familiar enough with either to help you I'm afraid.

Maybe one of the ninja generator maintainers can help you?

With kind regards,
Micha Hergarden

On 09/23/2014 09:09 PM, Nicholas Yue wrote:
 Hi Micha,

   My interest is in show me the dependencies the external project
 depends on

   I am considering migrating an in-house build system to build
 opensource projects to using CMake.
   As there are many external packages and versions (close to 100), I'd
 like to be able to visualize their dependency.
   Once the new system based on CMake is working, I need to build them
 for different target OS to assist in migration from current OS to
 future OS version.

   e.g.

 ExternalProject_Add ( python264_static
 
   )

 ExternalProject_Add ( python264
   DEPENDS
   python264_static
 
   )

 ExternalProject_Add ( boost_1_47_0
   DEPENDS
   python264
 
   )

 ExternalProject_Add ( alembic_1_5_5
   DEPENDS
   python264 boost_1_47_0
 
   )

 Cheers


 On 23 September 2014 11:58, Micha Hergarden micha.hergar...@gmail.com
 mailto:micha.hergar...@gmail.com wrote:

 On 09/22/2014 04:59 PM, Nicholas Yue wrote:
  Hi,
 
  CMake has graphviz output capability for dependency within a
 project.
 
  Is there a way to graph dependency at the ExternalProject_Add()
  level ?
 
  Cheers
 
 Hello Nicholas,

 Can you clarify your question a bit more? Do you mean 'show me the
 external projects a target in my project depends on' or do you mean
 'show me the dependencies the external project depens on', or
 something
 different altogether?

 With kind regards,
 Micha Hergarden




 -- 
 Nicholas Yue
 Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5
 Custom Dev - C++ porting, OSX, Linux, Windows
 http://au.linkedin.com/in/nicholasyue
 https://vimeo.com/channels/naiadtools





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Re: [CMake] CPack WIX examples

2014-09-23 Thread jmerkow
Thanks a lot for your help! Those examples are excellent.

I have a follow up questions for creating the installer, though.  We have a
number of registry entries that need to be created for the software to run
in 'release mode'.  In our current system we add registry entries into the
wxs, but I don't see a way to do that with cmake/cpack easily.
We add a few lines, such as:
Registry Id='regid7' Root='HKLM' Key='Software\proj\proj 2.0'
Name='HomeDir' Action='write' Type='string' Value='[INSTALLDIR]Home' /
We use these registry entries as anchors for the locations for software
assets.

It seems the best way to do this would be to override the template with a
number of configurable entries?
So I could add something like (there's about 15 of em):
Registry Id='regid7' Root='HKLM' Key='Software\@proj_name@\@proj_name@
@proj_FULL_VERSION@' Name='HomeDir' Action='write' Type='string'
Value='[INSTALL_ROOT]@home_path@' /

I wanted to check to see if there was a way to handle this directly from
CMake.

-Jameson



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Re: [CMake] VTK compiling problem with CMake

2014-09-23 Thread lanhz
Thank everyone! I installed VS SP1 and it work! !



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[CMake] Object Library into Shared library

2014-09-23 Thread j s

Hello,

According to:
http://www.cmake.org/Wiki/CMake/Tutorials/Object_Library

it is possible to compile OBJECT libraries for use in other targets, as 
of CMake 2.8.8.  Unfortunately it doesn't document how to make the 
OBJECT position independent.  Is the proper cross platform method to set 
the POSITION_INDEPENDENT_CODE property ON on the OBJECT library?  What 
is the minimum version required to set the POSITION_INDEPENDENT_CODE 
property on an OBJECT library.


Thanks,

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[CMake] get windows import lib location

2014-09-23 Thread j s

What is the proper way to get the import lib location for a windows dll?

I've used
GET_TARGET_PROPERTY(FOOPATH foo LOCATION)

to get the location of the foo.dll, but I also need the path to foo.lib.

Thanks,

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[CMake] CMAKE_INSTALL_PREFIX problem

2014-09-23 Thread Jeremy Ardley
I am using cmake 2.8.9 on debian wheezy. I'm fairly new to using cmake.

My CMakelists.txt file starts with

cmake_minimum_required(VERSION 2.6)
SET(CMAKE_INSTALL_PREFIX /home/jeremy/Projects/local/)
project(myproject)



Finishing with

INSTALL ( PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/@APPLICATION_NAME@ DESTINATION 
@${BUILD_BIN} )

which installs in my target directory, but under a tree prefixed by the
'@' character. i.e. /home/jeremy/Projects/local/@/sbin and equivalent.

I'm guessing that this is a result of the fragment

@${BUILD_BIN}

The problem is that if I remove the '@' the INSTALL ignores the
CMAKE_INSTALL_PREFIX

I've experimented with different variations on the INSTALL lines to no
success.

Any advice on how to get my INSTALLS ending up in
/home/jeremy/Projects/local/sbin and equivalent?

Thanks

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[Cmake-commits] CMake branch, next, updated. v3.0.2-5419-gafac7f2

2014-09-23 Thread Stephen Kelly
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  afac7f22cea21995c6dde1d184e4ab3c0aefc055 (commit)
   via  034344ac2540d8862b206e288df2ab39a206f368 (commit)
   via  131ccd99cfff020dc6ca1bf1d2ff74566cc635c7 (commit)
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- Log -
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=afac7f22cea21995c6dde1d184e4ab3c0aefc055
commit afac7f22cea21995c6dde1d184e4ab3c0aefc055
Merge: 2b3ce83 034344a
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Sep 23 07:36:29 2014 -0400
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Sep 23 07:36:29 2014 -0400

Merge topic 'autorcc-depends' into next

034344ac QtAutogen: Regenerate qrc files if their input changes (#15074)
131ccd99 QtAutogen: Expand rccfiles into a vector early in the autogen 
process.
a4842771 QtAutogen: Extract a GetRccExecutable method.


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=034344ac2540d8862b206e288df2ab39a206f368
commit 034344ac2540d8862b206e288df2ab39a206f368
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Wed Sep 17 02:42:30 2014 +0200
Commit: Stephen Kelly steve...@gmail.com
CommitDate: Tue Sep 23 13:31:41 2014 +0200

QtAutogen: Regenerate qrc files if their input changes (#15074)

Get dependencies from the output of ``rcc --list`` if using
Qt 5. Otherwise process the file in the same way as the
qt4_add_resources macro.

diff --git a/Modules/AutogenInfo.cmake.in b/Modules/AutogenInfo.cmake.in
index 602b065..7d89420 100644
--- a/Modules/AutogenInfo.cmake.in
+++ b/Modules/AutogenInfo.cmake.in
@@ -1,5 +1,6 @@
 set(AM_SOURCES @_cpp_files@ )
 set(AM_RCC_SOURCES @_rcc_files@ )
+set(AM_RCC_INPUTS @_qt_rcc_inputs@)
 set(AM_SKIP_MOC @_skip_moc@ )
 set(AM_SKIP_UIC @_skip_uic@ )
 set(AM_HEADERS @_moc_headers@ )
diff --git a/Source/cmQtAutoGenerators.cxx b/Source/cmQtAutoGenerators.cxx
index 4e40fc7..8f1a52f 100644
--- a/Source/cmQtAutoGenerators.cxx
+++ b/Source/cmQtAutoGenerators.cxx
@@ -166,6 +166,112 @@ static std::string getAutogenTargetDir(cmTarget const* 
target)
   return targetDir;
 }
 
+std::string cmQtAutoGenerators::ListQt5RccInputs(cmSourceFile* sf,
+cmTarget* target,
+std::vectorstd::string depends)
+{
+  std::string rccCommand = this-GetRccExecutable(target);
+  std::vectorstd::string qrcEntries;
+
+  std::vectorstd::string command;
+  command.push_back(rccCommand);
+  command.push_back(--list);
+
+  std::string absFile = cmsys::SystemTools::GetRealPath(
+  sf-GetFullPath().c_str());
+
+  command.push_back(absFile);
+
+  std::string output;
+  int retVal = 0;
+  bool result = cmSystemTools::RunSingleCommand(command, output,
+retVal, 0,
+cmSystemTools::OUTPUT_NONE);
+  if (!result || retVal)
+{
+std::cerr  AUTOGEN: error: Rcc list process for   sf-GetFullPath()
+failed:\n  output  std::endl;
+return std::string();
+}
+
+  std::istringstream ostr(output);
+  std::string oline;
+  while(std::getline(ostr, oline))
+{
+if (oline.empty())
+  {
+  // The output of rcc --list contains many empty lines.
+  continue;
+  }
+if (cmHasLiteralPrefix(oline, RCC: Error in))
+  {
+  static std::string searchString = Cannot find file ';
+
+  std::string::size_type pos = oline.find(searchString);
+  if (pos == std::string::npos)
+{
+std::cerr  AUTOGEN: error: Rcc lists unparsable output 
+   oline  std::endl;
+return std::string();
+}
+  pos += searchString.length();
+  std::string::size_type sz = oline.size() - pos - 1;
+  qrcEntries.push_back(oline.substr(pos, sz));
+  }
+else
+  {
+  qrcEntries.push_back(oline);
+  }
+}
+  depends.insert(depends.end(), qrcEntries.begin(), qrcEntries.end());
+  std::string entriesList;
+  const char* sep = ;
+  for(std::vectorstd::string::const_iterator it = qrcEntries.begin();
+  it != qrcEntries.end(); ++it)
+{
+entriesList += sep;
+entriesList += *it;
+sep = @list_sep@;
+}
+  return entriesList;
+}
+
+std::string cmQtAutoGenerators::ListQt4RccInputs(cmSourceFile* sf,
+std::vectorstd::string depends)
+{
+  const std::string qrcContents = ReadAll(sf-GetFullPath());
+
+  cmsys::RegularExpression 

[Cmake-commits] CMake branch, next, updated. v3.0.2-5421-gcb0ecc9

2014-09-23 Thread Stephen Kelly
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  cb0ecc95d7da20b651f9e14e24235499a161a4b0 (commit)
   via  96aa6060d3db0e5d076b81627d4b4c18e3c6247d (commit)
  from  afac7f22cea21995c6dde1d184e4ab3c0aefc055 (commit)

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commit cb0ecc95d7da20b651f9e14e24235499a161a4b0
Merge: afac7f2 96aa606
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Sep 23 10:30:57 2014 -0400
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Sep 23 10:30:57 2014 -0400

Merge topic 'autorcc-depends' into next

96aa6060 Add file paths to debug output.


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=96aa6060d3db0e5d076b81627d4b4c18e3c6247d
commit 96aa6060d3db0e5d076b81627d4b4c18e3c6247d
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Sep 23 16:30:44 2014 +0200
Commit: Stephen Kelly steve...@gmail.com
CommitDate: Tue Sep 23 16:30:44 2014 +0200

Add file paths to debug output.

diff --git a/Tests/QtAutogen/CMakeLists.txt b/Tests/QtAutogen/CMakeLists.txt
index 5b3a137..6e13fae 100644
--- a/Tests/QtAutogen/CMakeLists.txt
+++ b/Tests/QtAutogen/CMakeLists.txt
@@ -142,10 +142,10 @@ file(TIMESTAMP ${qrc_file1} file1_step1 ${timeformat})
 file(TIMESTAMP ${qrc_file2} file2_step1 ${timeformat})
 
 if (NOT file2_step1 STREQUAL file2_before)
-  message(SEND_ERROR file2 should not have changed in the first step!)
+  message(SEND_ERROR file2 (${qrc_file2}) should not have changed in the 
first step!)
 endif()
 if (NOT file1_step1 GREATER file1_before)
-  message(SEND_ERROR file1 should have changed in the first step!)
+  message(SEND_ERROR file1 (${qrc_file1}) should have changed in the first 
step!)
 endif()
 
 execute_process(COMMAND ${CMAKE_COMMAND} -E touch 
${CMAKE_CURRENT_SOURCE_DIR}/autorcc_depends/res2_input.txt)
@@ -159,8 +159,8 @@ file(TIMESTAMP ${qrc_file1} file1_step2 ${timeformat})
 file(TIMESTAMP ${qrc_file2} file2_step2 ${timeformat})
 
 if (NOT file1_step2 STREQUAL file1_step1)
-  message(SEND_ERROR file1 should not have changed in the second step!)
+  message(SEND_ERROR file1 (${qrc_file1}) should not have changed in the 
second step!)
 endif()
 if (NOT file2_step2 GREATER file2_before)
-  message(SEND_ERROR file2 should have changed in the second step!)
+  message(SEND_ERROR file2 (${qrc_file2}) should have changed in the second 
step!)
 endif()

---

Summary of changes:
 Tests/QtAutogen/CMakeLists.txt |8 
 1 file changed, 4 insertions(+), 4 deletions(-)


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[Cmake-commits] CMake branch, next, updated. v3.0.2-5426-g752fcae

2014-09-23 Thread Bill Hoffman
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generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  752fcaede3b811298a07b3326d22bd9bf1f77631 (commit)
   via  55a885da00985823253827e2e44f9e02f2999b71 (commit)
   via  069090e347078d1e3998e13e49d2d50dae013ef0 (commit)
  from  2e5042a2523a1747cbc86f5febef6b76c8a40b1b (commit)

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http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=752fcaede3b811298a07b3326d22bd9bf1f77631
commit 752fcaede3b811298a07b3326d22bd9bf1f77631
Merge: 2e5042a 55a885d
Author: Bill Hoffman bill.hoff...@kitware.com
AuthorDate: Tue Sep 23 11:02:07 2014 -0400
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Sep 23 11:02:07 2014 -0400

Merge topic 'fix_search_path_ios_trycompile' into next

55a885da Teach try_compile COPY_FILE to look for IOS app bundles.
069090e3 CMake Nightly Date Stamp


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=55a885da00985823253827e2e44f9e02f2999b71
commit 55a885da00985823253827e2e44f9e02f2999b71
Author: Bill Hoffman bill.hoff...@kitware.com
AuthorDate: Tue Sep 23 10:59:08 2014 -0400
Commit: Bill Hoffman bill.hoff...@kitware.com
CommitDate: Tue Sep 23 10:59:08 2014 -0400

Teach try_compile COPY_FILE to look for IOS app bundles.

The COPY_FILE option on try_compile never looked for IOS application
bundles. This caused it to fail if the CMAKE_MACOSX_BUNDLE was set.

diff --git a/Source/cmCoreTryCompile.cxx b/Source/cmCoreTryCompile.cxx
index ed19851..bc5708d 100644
--- a/Source/cmCoreTryCompile.cxx
+++ b/Source/cmCoreTryCompile.cxx
@@ -634,6 +634,10 @@ void cmCoreTryCompile::FindOutputFile(const std::string 
targetName)
 searchDirs.push_back(tmp);
 }
   searchDirs.push_back(/Debug);
+#if defined(__APPLE__)
+  std::string app = /Debug/ + targetName + .app;
+  searchDirs.push_back(app);
+#endif
   searchDirs.push_back(/Development);
 
   for(std::vectorstd::string::const_iterator it = searchDirs.begin();

---

Summary of changes:
 Source/CMakeVersion.cmake   |2 +-
 Source/cmCoreTryCompile.cxx |4 
 2 files changed, 5 insertions(+), 1 deletion(-)


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[Cmake-commits] CMake branch, next, updated. v3.0.2-5428-g3989553

2014-09-23 Thread Stephen Kelly
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  3989553aae0bf67901dd141d7ebc86fa97dfe027 (commit)
   via  4608bdd26bff0cb359691d7acf7af11e5f1fb335 (commit)
  from  752fcaede3b811298a07b3326d22bd9bf1f77631 (commit)

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commit 3989553aae0bf67901dd141d7ebc86fa97dfe027
Merge: 752fcae 4608bdd
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Sep 23 12:36:19 2014 -0400
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Sep 23 12:36:19 2014 -0400

Merge topic 'autorcc-depends' into next

4608bdd2 Use BOOL genex.


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=4608bdd26bff0cb359691d7acf7af11e5f1fb335
commit 4608bdd26bff0cb359691d7acf7af11e5f1fb335
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Sep 23 18:36:10 2014 +0200
Commit: Stephen Kelly steve...@gmail.com
CommitDate: Tue Sep 23 18:36:10 2014 +0200

Use BOOL genex.

diff --git a/Tests/QtAutogen/autorcc_depends/CMakeLists.txt 
b/Tests/QtAutogen/autorcc_depends/CMakeLists.txt
index d84f2a0..5013739 100644
--- a/Tests/QtAutogen/autorcc_depends/CMakeLists.txt
+++ b/Tests/QtAutogen/autorcc_depends/CMakeLists.txt
@@ -35,6 +35,6 @@ add_executable(test_res2
 target_link_libraries(test_res2 ${QT_CORE_TARGET})
 
 file(GENERATE
-  OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/info_file$$CONFIG:_$CONFIG.txt
+  OUTPUT 
${CMAKE_CURRENT_BINARY_DIR}/info_file$$BOOL:$CONFIG:_$CONFIG.txt
   CONTENT $TARGET_FILE:test_res1\n$TARGET_FILE:test_res2\n
 )

---

Summary of changes:
 Tests/QtAutogen/autorcc_depends/CMakeLists.txt |2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)


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[Cmake-commits] CMake branch, next, updated. v3.0.2-5430-g140be4f

2014-09-23 Thread Stephen Kelly
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  140be4fd07c907c814ea0161db3c593463b53d74 (commit)
   via  9076e98ee35f88862e122aab970cbb5eb51b6653 (commit)
  from  3989553aae0bf67901dd141d7ebc86fa97dfe027 (commit)

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commit 140be4fd07c907c814ea0161db3c593463b53d74
Merge: 3989553 9076e98
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Sep 23 16:33:48 2014 -0400
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Sep 23 16:33:48 2014 -0400

Merge topic 'autorcc-depends' into next

9076e98e QtAutogen: Regenerate qrc files if their input changes (#15074)


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=9076e98ee35f88862e122aab970cbb5eb51b6653
commit 9076e98ee35f88862e122aab970cbb5eb51b6653
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Wed Sep 17 02:42:30 2014 +0200
Commit: Stephen Kelly steve...@gmail.com
CommitDate: Tue Sep 23 22:32:26 2014 +0200

QtAutogen: Regenerate qrc files if their input changes (#15074)

Get dependencies from the output of ``rcc --list`` if using
Qt 5. Otherwise process the file in the same way as the
qt4_add_resources macro.

diff --git a/Modules/AutogenInfo.cmake.in b/Modules/AutogenInfo.cmake.in
index 602b065..7d89420 100644
--- a/Modules/AutogenInfo.cmake.in
+++ b/Modules/AutogenInfo.cmake.in
@@ -1,5 +1,6 @@
 set(AM_SOURCES @_cpp_files@ )
 set(AM_RCC_SOURCES @_rcc_files@ )
+set(AM_RCC_INPUTS @_qt_rcc_inputs@)
 set(AM_SKIP_MOC @_skip_moc@ )
 set(AM_SKIP_UIC @_skip_uic@ )
 set(AM_HEADERS @_moc_headers@ )
diff --git a/Source/cmQtAutoGenerators.cxx b/Source/cmQtAutoGenerators.cxx
index 4e40fc7..8f1a52f 100644
--- a/Source/cmQtAutoGenerators.cxx
+++ b/Source/cmQtAutoGenerators.cxx
@@ -166,6 +166,112 @@ static std::string getAutogenTargetDir(cmTarget const* 
target)
   return targetDir;
 }
 
+std::string cmQtAutoGenerators::ListQt5RccInputs(cmSourceFile* sf,
+cmTarget* target,
+std::vectorstd::string depends)
+{
+  std::string rccCommand = this-GetRccExecutable(target);
+  std::vectorstd::string qrcEntries;
+
+  std::vectorstd::string command;
+  command.push_back(rccCommand);
+  command.push_back(--list);
+
+  std::string absFile = cmsys::SystemTools::GetRealPath(
+  sf-GetFullPath().c_str());
+
+  command.push_back(absFile);
+
+  std::string output;
+  int retVal = 0;
+  bool result = cmSystemTools::RunSingleCommand(command, output,
+retVal, 0,
+cmSystemTools::OUTPUT_NONE);
+  if (!result || retVal)
+{
+std::cerr  AUTOGEN: error: Rcc list process for   sf-GetFullPath()
+failed:\n  output  std::endl;
+return std::string();
+}
+
+  std::istringstream ostr(output);
+  std::string oline;
+  while(std::getline(ostr, oline))
+{
+if (oline.empty())
+  {
+  // The output of rcc --list contains many empty lines.
+  continue;
+  }
+if (cmHasLiteralPrefix(oline, RCC: Error in))
+  {
+  static std::string searchString = Cannot find file ';
+
+  std::string::size_type pos = oline.find(searchString);
+  if (pos == std::string::npos)
+{
+std::cerr  AUTOGEN: error: Rcc lists unparsable output 
+   oline  std::endl;
+return std::string();
+}
+  pos += searchString.length();
+  std::string::size_type sz = oline.size() - pos - 1;
+  qrcEntries.push_back(oline.substr(pos, sz));
+  }
+else
+  {
+  qrcEntries.push_back(oline);
+  }
+}
+  depends.insert(depends.end(), qrcEntries.begin(), qrcEntries.end());
+  std::string entriesList;
+  const char* sep = ;
+  for(std::vectorstd::string::const_iterator it = qrcEntries.begin();
+  it != qrcEntries.end(); ++it)
+{
+entriesList += sep;
+entriesList += *it;
+sep = @list_sep@;
+}
+  return entriesList;
+}
+
+std::string cmQtAutoGenerators::ListQt4RccInputs(cmSourceFile* sf,
+std::vectorstd::string depends)
+{
+  const std::string qrcContents = ReadAll(sf-GetFullPath());
+
+  cmsys::RegularExpression fileMatchRegex((file[^]+));
+
+  std::string entriesList;
+  const char* sep = ;
+
+  size_t offset = 0;
+  while (fileMatchRegex.find(qrcContents.c_str() + offset))
+{
+std::string qrcEntry = fileMatchRegex.match(1);
+
+offset += qrcEntry.size();
+
+

[Cmake-commits] CMake branch, master, updated. v3.0.2-1911-g6bd776e

2014-09-23 Thread Kitware Robot
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, master has been updated
   via  6bd776eba6221d9ef68b63d1c17a988145f31fc1 (commit)
  from  069090e347078d1e3998e13e49d2d50dae013ef0 (commit)

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http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=6bd776eba6221d9ef68b63d1c17a988145f31fc1
commit 6bd776eba6221d9ef68b63d1c17a988145f31fc1
Author: Kitware Robot kwro...@kitware.com
AuthorDate: Wed Sep 24 00:01:08 2014 -0400
Commit: Kitware Robot kwro...@kitware.com
CommitDate: Wed Sep 24 00:01:08 2014 -0400

CMake Nightly Date Stamp

diff --git a/Source/CMakeVersion.cmake b/Source/CMakeVersion.cmake
index 558481d..bf53ef4 100644
--- a/Source/CMakeVersion.cmake
+++ b/Source/CMakeVersion.cmake
@@ -1,5 +1,5 @@
 # CMake version number components.
 set(CMake_VERSION_MAJOR 3)
 set(CMake_VERSION_MINOR 0)
-set(CMake_VERSION_PATCH 20140923)
+set(CMake_VERSION_PATCH 20140924)
 #set(CMake_VERSION_RC 1)

---

Summary of changes:
 Source/CMakeVersion.cmake |2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)


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