Re: [Csgo_servers] DDoS - A2S / Layer 7 Attack

2016-04-30 Thread Roland Mondek
It is not possible to protect against ddos because srcds is pretty shit in 
that. Ive developed simple linux scripts that can ddos almost every server with 
a simple 5Mbps attack...

Only companies like OVH built a layer7 protection for game servers. But then 
you have to host your servers in France or Canada. Also I think that only few 
game portals can afford to develop such a protection in their infrastructure.


Dňa 30.4.2016, o 11:20, Egner  napísal:

> Is possible that the attacker is attacking the query port for csgo then the
> filtring machine will block the destination port (Query) to protect your
> server against DDoS.
> 
> 
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Re: [Csgo_servers] Anyone else hit with a GSLT ban?

2016-01-28 Thread Roland Mondek
't do it because of an existing
>>>> ban and  I know that the account I tried had never hosted GLST
>>>> beforestrange.
>>>>
>>>> 2016-01-27 17:37 GMT+02:00 Matthias "InstantMuffin" Kollek 
>>>> <proph...@sticed.org>:
>>>>
>>>>
>>>> People talking rubbish, other folks calling them out and talking
>>>> rubbish themselves.
>>>> "Valve ignored my valuable information". My favorite.
>>>>
>>>> Just going to do the only thing reasonable. Setting up a filter for
>>>> these mails, waiting for anything official, and assuming that while there
>>>> might be wrongful bans, people with rightful bans will definitely pretend
>>>> the opposite and take their chances.
>>>>
>>>> On 27.01.2016 15:03, Usman Khan wrote:
>>>>
>>>>
>>>> Valve please immediately take action, lots of users in my country
>>>> are affected due to this wrong banning, as we were not running any banned
>>>> plugins, infact nothing to change inventory or skins or anything , and
>>>> actually nk support for server owners to appeal against ban
>>>>
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Re: [Csgo_servers] Weapon Paints and Knife plugins

2016-01-15 Thread Roland Mondek
Vlave should definitely remove the function to change the skins from the
engine and this should make the gameserver competition fair!

On Fri, Jan 15, 2016 at 2:00 PM, Absurd Minds <goabs...@absurdminds.net>
wrote:

> Yes, they have voiced a specific method of dealing with these servers. All
> servers must be registered to a steam account. If servers are seen
> violating particular expectations (for example, showing incorrect inventory
> items), these servers will be blacklisted and the steam account to whom
> they are registered will be banned from hosting servers.
>
> However, like you, I suspect valve isn't doing anything about it at all. I
> have reported servers months ago and they are still up and running the same
> plugins. I don't know if they have plans of actually following through with
> their threats or if it was just empty talk.
> On Jan 15, 2016 7:51 AM, "Harry Barton" <hbarton...@gmail.com> wrote:
>
>> Hi,
>>
>> I've recently launched a CS:GO server. After setting the server up, I
>> figured I'd check out my local competition. While doing so, I noticed
>> quite a few servers were running mods allowing players to use skins
>> normally purchased or acquired through drops. Their plugins aren't
>> reported on sv_tags and prior to joining there was no indication these
>> mods were present.
>>
>> I have reported a number of these servers recently, yet I doubt
>> they'll be banned from the master server list due to their sheer
>> number. Has Valve any voice any concern or plans about these mods? I
>> don't intend to install these mods but it feels unfair that these
>> servers are allowed to operate while I run mine without going against
>> the rules.
>>
>> Regards,
>> Harry
>>
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Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-14 Thread Roland Mondek
Hello guys,

I do not know what plugins are u using but on my servers everything works
fine. I am using edited plugin for sourcemod to display the pages.
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Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation

2015-11-18 Thread Roland Mondek
Good question, is it live ? Because probably all servers are still listed

On Wed, Nov 18, 2015 at 11:05 AM, Thiago Abreu <thiagoabre...@gmail.com>
wrote:

> It is live?
>
> 2015-11-17 21:31 GMT-02:00 MiShU # gameserver-syndicate.de <
> mi...@gameserver-syndicate.de>:
>
>> Will there be an update or will it start without an update or is it
>> already started? :)
>>
>> Am 16.11.2015 um 19:52 schrieb Ido Magal:
>>
>> As of tomorrow, dedicated servers that do not use a GSLT to log in will
>> no longer list in the GMS.
>>
>>
>>
>> Cheers.
>>
>>
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Re: [Csgo_servers] ddos

2015-10-31 Thread Roland Mondek
You should do it other way. You should only pass legitimate srcds packets a 
drop any other with NEW state. Also you can implement whitelist. Also use bm 
algorithm.



Dňa 31.10.2015, o 13:14, Calvin J  napísal:

> Hi,
> 
> SSDP attacks are a common vector on 90% of the "stresers" being sold, the 
> attack will generally exceed 1gbps so I doubt you're going to be able to 
> handle this with iptables.
> 
> Contact your host and ask them to drop source port 1900 to your IP range. If 
> they can't you're likely going to have to look elsewhere for solutions.
> 
> You could also try changing the pattern matching algorithm by changing --algo 
> bm to --algo kpm (It's faster for string matching)
> 
> Make sure you delete the current rule and re-add it with the different 
> algorithm, I would not recommend running them alongside each other.
> 
>> On 10/31/2015 4:30 AM, Левинчук Федор wrote:
>> find solution
>> $IPTABLES -I INPUT -p udp --dport 16000:29000 -m string --to 75 --algo bm 
>> --string 'HTTP/1.1 200 OK' -j DROP
>> 
>> recommends another rules
>> $IPTABLES -A INPUT -p tcp ! --syn -m state --state NEW -j DROP
>> $IPTABLES -A OUTPUT -p udp -m udp --match multiport --sports 16000:29000 -m 
>> string --algo bm --string "disconnect" -j DROP
> 
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Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation

2015-10-19 Thread Roland Mondek
Hello,

I've got a few questions to be correct. So the servers won't be listed by
IP in the favorites in the future ? If someone got banned and create new
IDs & run server on same IP it won't work ?

On Mon, Oct 19, 2015 at 2:11 PM, Absurd Minds <goabs...@absurdminds.net>
wrote:

> If your customer has enough access to the server that they can get it
> banned, then I'm not sure why you wouldn't be expecting them to set the
> token themselves in the config.
> On Oct 19, 2015 7:44 AM, "Thiago Abreu" <thiagoabre...@gmail.com> wrote:
>
>> So, for an GSP.
>> If an customer get the server banned I will loose this unique TOKEN or
>> all remaining tokens (999) will be banned?
>>
>> 2015-10-15 17:00 GMT-03:00 Maxwell Cody <xxroguecode...@gmail.com>:
>>
>>> This, and the ability to see what IP and port is associated with which
>>> token would be *really *great.
>>>
>>> On Thu, Oct 15, 2015 at 3:56 PM, Nomaan Ahmad <n0man@gmail.com>
>>> wrote:
>>>
>>>> Can you please add the ability to edit memo for generated tokens?
>>>> Thanks.
>>>>
>>>> On 15 October 2015 at 20:47, Ido Magal <i...@valvesoftware.com> wrote:
>>>>
>>>>> The token limit has been increased from 50 to 1000.
>>>>>
>>>>> Cheers.
>>>>>
>>>>> > On Oct 13, 2015, at 18:38, Ido Magal <i...@valvesoftware.com> wrote:
>>>>> >
>>>>> > Q. What is the purpose of this update?
>>>>> > A. We had intended to adopt Favorites migration from TF2 for some
>>>>> time now. Game Server Providers' complaint about the impact that the
>>>>> current IP banning method has on their operation has made this more urgent
>>>>> since with this feature we'll also be able to shield GSPs from bad actors.
>>>>> >
>>>>> > Q. Is this [ new method ] just to generate the token, or if this
>>>>> occurs will the tokens become invalid while that ban/lock is in place?
>>>>> > A. Any such or similar infraction by the GSLT owning Steam User will
>>>>> result in the disabling of all of that user's GSLTs.
>>>>> >
>>>>> > Q. So does this mean I can't run a CS:GO server unless I own CS:GO?
>>>>> > A. That will be correct as of Stage 3.
>>>>> >
>>>>> > Q. So people need to have landlines to run servers now?
>>>>> > A. No. But there are currently restrictions on what constitutes a
>>>>> qualifying phone number. VOIP / burner numbers are currently 
>>>>> non-qualifying.
>>>>> >
>>>>> > Q. What specifically happens if you don't log into an account after
>>>>> stage three?
>>>>> > A. The result will be identical to the current IP ban: players will
>>>>> not be able to connect.
>>>>> >
>>>>> > Q. So can these tokens be used in place of the webapi_authkey ? will
>>>>> we need BOTH keys now to use the workshop?
>>>>> > A. The webapi authkey was previously an intermediate step to
>>>>> creating a GSLT. It is no longer necessary.
>>>>> >
>>>>> > Q. And just to be clear, it's 50 at any one time, not 50 total
>>>>> lifetime, correct?
>>>>> > A. Correct. You can delete unused GSLTs and generate new ones. We're
>>>>> reevaluating the 50 token limit.
>>>>> >
>>>>> > Q. Why don't my previously registered servers show up?
>>>>> > A. Fixed.
>>>>> >
>>>>> >
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Re: [Csgo_servers] ddos

2015-10-05 Thread Roland Mondek
;> >> it will rollover dump in 50 files by 100mb
>>>>> >>
>>>>> >> does someone use iptables & fail2ban combination?
>>>>> >>
>>>>> >> 04.10.2015, 21:31, "Calvin J" <cal...@swiftnode.net>:
>>>>> >>> Hi,
>>>>> >>>
>>>>> >>> Nobody can help you with the information you have provided. Run a
>>>>> tcpdump and post that here. Though, chances are unlikely that you're going
>>>>> to be able to block this with IPTables unless it's small. (If the attack 
>>>>> is
>>>>> exceeding the line speed, run the tcpdump over IPMI.)
>>>>> >>>
>>>>> >>> Also, you should dump those firewall rules in the meantime as
>>>>> they're likely causing you more harm than good. I assume you followed that
>>>>> IPTables/Srcds Hardening guide on Alliedmodders. And while some of those
>>>>> rules may be useful, it's extremely unlikely that you needed to copy and
>>>>> paste everything in that thread.
>>>>> >>>
>>>>> >>> Example usage of tcpdump.
>>>>> >>>
>>>>> >>> tcpdump -i any -c 3 -w dump1.pcap
>>>>> >>>
>>>>> >>> On 10/4/2015 5:12 AM, Левинчук Федор wrote:
>>>>> >>>> Hi everyone
>>>>> >>>>
>>>>> >>>> need your help
>>>>> >>>> i have this in iptables
>>>>> >>>> http://pastebin.com/RX955Vjq
>>>>> >>>> i have 128 tik servers
>>>>> >>>> maybe some params in iptable are wrong or missing
>>>>> >>>> but somehow attacker ddos my MM servers
>>>>> >>>> can someone give advice?
>>>>> >>>> thx in advance
>>>>> >>>>
>>>>> >>>> ___ Csgo_servers
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>>>>> >>>
>>>>> >>> ,
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Re: [Csgo_servers] Request to Server Operators

2015-07-19 Thread Roland Mondek
Hello,

Valve I must say that you are probably brainfree in such a things that
happened in last days.  A lot of servers got banned and are not able to
connect to.

BUT SERVERS WITH NONSTEAM CRACK DOES NOT HAVE PROBLEM EVEN THEY ARE
BLACKLISTED BY YOU.

Those server continued to use plugins both !ws and !knife and ALSO using
illegal nonsteam patches for their servers. It is possible to connect to
that servers with official steam clients.

Valve you kicked the community operators 2x times in the ass.

On Sun, Jul 19, 2015 at 1:11 AM, Adam Thompson adamto...@gmail.com wrote:

 Fragmasters servers are running the knife plugin
 On 19 Jul 2015 00:06, skinhead rodolfomachado...@gmail.com wrote:

 I can confirm more servers still running the plugins



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Re: [Csgo_servers] Bugs, Issues Feedback that still require focus

2015-07-19 Thread Roland Mondek
Hello,

Valve I must say that you are probably brainfree in such a things that
happened in last days.  A lot of servers got banned and are not able to
connect to.

BUT SERVERS WITH NONSTEAM CRACK DOES NOT HAVE PROBLEM EVEN THEY ARE
BLACKLISTED BY YOU.

Those server continued to use plugins both !ws and !knife and ALSO using
illegal nonsteam patches for their servers. It is possible to connect to
that servers with official steam clients.

Valve you kicked the community operators 2x times in the ass.



On Sun, Jul 19, 2015 at 5:17 PM, Mike Rogers stonew...@gmail.com wrote:

 Use sourcemod for your admin controls.  I also use HLSW for my rcon.. its
 old and broke most of the time but better than regular rcon.

 On Sun, Jul 19, 2015 at 9:47 AM, Absurd Minds goabs...@absurdminds.net
 wrote:

 Of you want to give administrative access, it's all or nothing. I want an
 admin to be able to ban, for example, but not be able to change gravity, or
 whatever.
 On Jul 19, 2015 10:34 AM, Marcin Paterek mrpate...@gmail.com wrote:

 What's wrong with rcon besides you can't have multiple 'accounts' ?

 2015-07-19 15:58 GMT+02:00 Absurd Minds goabs...@absurdminds.net:

 Another good added feature would be an admin system other than rcon.
 On Jul 19, 2015 8:20 AM, Usman Khan usman.ghazan...@gmail.com
 wrote:

 - Call for Map voting during a match play doesnt work correctly,
 players vote Yes but still vote fails (CS:GO) and in TF2 end of map auto
 voting doesnt work, again its broken (all without unofficial 
 plugins/mods).
 Official servers seem to be working fine, only observed in community 
 servers

 - sv_password still requires server to be empty(unlike CoD servers).
 Is an issue for private or community matches where admins require to set
 password and difficult to program plugins separately (none available in
 sourcemod)

 - All listen ports that server uses, although they seem to be user
 configurable but strict port bind isnt working, port in use and server
 still starts autoassigning next port, its an issue for various server
 admins who have strict firewall rules (windows)

 - occlusion wallhack valve cvar settings required some explanation
 and how much extra load does it give to server, what are the cons of using
 it

 -- Server process optimization, i have noticed that same csgo server a
 year ago was using nearly 1% processor and now it is off and on goes to
 7-10% usage even if 10 players are playing (while keeping all plugins and
 hardware constant)

 - Added features required like:
 -- Admins having the ability to take get screenshot like thing as
 present in PB
 -- Any notice or warning to server operators, it is suggested to email
 them and if not possible, atleast put it up on news/annoucement of your
 official site as hardly all admins subscribe to this list and a admin 
 can't
 subscribe to all lists like cs, css, csgo, tf2 and so on
 -- I've noticed very low level drops after match ends, wasnt that bad
 previously

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Re: [Csgo_servers] Request to Server Operators

2015-07-18 Thread Roland Mondek
Hello,

1. My servers never offered any kind of VIP or anything for real life money.
2. 3 Days ago I've got warned about removing those plugins.
4. I've removed the plugins
5. On the next day all other servers even offering skins for real life
money were still using the plugin and playerbase on my servers were
decreased for about 60%
6. Installed plugins again
7. Today all servers banned.


I congratulate Valve for destroying the community base of csgo. 95% of
servers in my country are banned. (Czech Republic / Slovakia)

I do not really understand why you did not change the game engine and put
the restritctions here so it won't be even possible to use those plugins.




On Sat, Jul 18, 2015 at 9:01 AM, 404 ad...@heavy-game.ru wrote:

 I deleted from my server the plugins (knife, skins, etc) a 2 weeks ago!
 But I forgot to delete tags from sv_tags and now my server is blacklisted
 and not work! Why?
 Can you delete my servers from blacklist :(
 IP: 77.37.204.112



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Re: [Csgo_servers] Request to Server Operators

2015-07-18 Thread Roland Mondek
Also I do not understand why servers which I have removed plugins 2 days
ago were banned too. Maybe sv_tags ?

On Sat, Jul 18, 2015 at 9:10 AM, Roland Mondek st...@gunz.sk wrote:

 Hello,

 1. My servers never offered any kind of VIP or anything for real life
 money.
 2. 3 Days ago I've got warned about removing those plugins.
 4. I've removed the plugins
 5. On the next day all other servers even offering skins for real life
 money were still using the plugin and playerbase on my servers were
 decreased for about 60%
 6. Installed plugins again
 7. Today all servers banned.


 I congratulate Valve for destroying the community base of csgo. 95% of
 servers in my country are banned. (Czech Republic / Slovakia)

 I do not really understand why you did not change the game engine and put
 the restritctions here so it won't be even possible to use those plugins.




 On Sat, Jul 18, 2015 at 9:01 AM, 404 ad...@heavy-game.ru wrote:

 I deleted from my server the plugins (knife, skins, etc) a 2 weeks ago!
 But I forgot to delete tags from sv_tags and now my server is blacklisted
 and not work! Why?
 Can you delete my servers from blacklist :(
 IP: 77.37.204.112



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Re: [Csgo_servers] Request to Server Operators

2015-07-15 Thread Roland Mondek
Hello,

I recommend Valve to use the server cvar sv_contact and send an email to
every administrator that have configured that cvar. All the information
about last update I've got from a friend that got servers already removed
from master serverlist (but he was selling the skins for RL Money which I
don't do). Also there is now very unfair fight between servers that removed
those plugins and servers that still keep them.

Also I would like to tell my opinion about that thing. CS was always based
on community portals, a lot of people prefer playing on servers where they
can meet new people from same nationality and have some fun with them. Also
a lot of game portals become huge and they start to organize events like
tournaments or lanparties. I think that those steps have a huge impact on
community based portals. Valve should think twice before doing steps to
destroy the community.




On Wed, Jul 15, 2015 at 11:01 AM, Neuro Toxin coray...@yahoo.com.au wrote:

 I feel atm Valve has turned communities against each other.

 You have communities respecting Valves wishes while a majority don't.

 The communities which comply get angry at others who don't because all
 their traffic is lost.

 If a report server option was added for this you would have communities
 complying doing Valves dirty work hunting servers which don't comply to
 report them.

 An example of this is water rights in some places like India.

 First water is free to take from any river you choose. Next your not
 allowed to. Next farmers can get rights to use water.

 You end with farmers literally killing poor families trying to steal
 water from thier rivers because these families have no other means to
 obtain it.

 Valve. Dont ask communities to comply and expect us to be manipulated to
 into fighting with each other.

 We are not some fucked up social experiment for your propaganda.


  Original message 
 From: Michael Loveless
 Date:14/07/2015 23:26 (GMT+10:00)
 To: csgo_servers@list.valvesoftware.com
 Subject: Re: [Csgo_servers] Request to Server Operators

 I understand that even as community server operators, many of us are in
 direct competition with each other for traffic, loyal patrons, market
 share, whatever. But at the end of the day we are all part of what is a
 clearly dying breed and I think that in a time like this it's completely
 unnecessary for anyone to come in here to bad mouth others and be
 disrespectful about the potential quality of someone's community because
 they are upset that of all things Valve chooses to contact us about... it's
 regarding non-marketable versions of skins and not about any one of the
 optimization, performance, or gameplay issues that have plagued servers for
 the past 3 years. Not everyone is in a niche environment with their servers
 with die hard community members. Many of us compete in a high demand game
 mode market (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room
 for uniqueness to the extent that it completely sets us apart from others.
 Even having little things like vanilla knives which aren't in a player's
 inventory, and obviously doesn't give them a false sense of ownership, are
 just nice little things that don't change the game play experience but
 offer a little extra for players to enjoy while on our servers. Does
 wanting that on our servers, which has ZERO effect on how much money
 friggin Valve makes, mean we should be subject to hate and shit talk from
 people who are essentially doing the same thing we are but have a different
 view on the matter?

 We are all struggling for the same thing, a little piece of the pie and to
 create an enjoyable environment doing something we love. The enemy here is
 not each other. Valve may not necessarily be the enemy but there is
 absolutely no denying that they are going out of there way to shut out
 communities and that's what we should be pissed about, not that some people
 want a !knife plugin and others think that we are shitty owners for wanting
 it. We all know how each of the past 2 Operations have been entirely geared
 towards official servers. We all know the new XP system has taken that a
 step further. Those are 2 major obstacles community servers have to
 overcome. Then comes the part about drops. You get something like 4 per
 week on community servers (or outside the XP system), which is perfectly
 fine, but jesus christ can we stop getting 5 Operation-old cases that
 hardly sell for .03 on the market? Couldn't we get a few new collections of
 mostly junk skins to replace the original junk skins (sand dunes,
 contractors, etc.)? How about a NEW E SPORTS CASE? That is a community
 driven product that not only helps community servers, but helps pro players
 and organizations, as well as feeds the most important entity of them
 all...Valve.

 What gets me the most is why Valve wants to kill off community servers in
 favor of their own. Their servers are literally an expense. Without ads
 there is