Hello,

I've got a few questions to be correct. So the servers won't be listed by
IP in the favorites in the future ? If someone got banned and create new
IDs & run server on same IP it won't work ?

On Mon, Oct 19, 2015 at 2:11 PM, Absurd Minds <goabs...@absurdminds.net>
wrote:

> If your customer has enough access to the server that they can get it
> banned, then I'm not sure why you wouldn't be expecting them to set the
> token themselves in the config.
> On Oct 19, 2015 7:44 AM, "Thiago Abreu" <thiagoabre...@gmail.com> wrote:
>
>> So, for an GSP.
>> If an customer get the server banned I will loose this unique TOKEN or
>> all remaining tokens (999) will be banned?
>>
>> 2015-10-15 17:00 GMT-03:00 Maxwell Cody <xxroguecode...@gmail.com>:
>>
>>> This, and the ability to see what IP and port is associated with which
>>> token would be *really *great.
>>>
>>> On Thu, Oct 15, 2015 at 3:56 PM, Nomaan Ahmad <n0man....@gmail.com>
>>> wrote:
>>>
>>>> Can you please add the ability to edit memo for generated tokens?
>>>> Thanks.
>>>>
>>>> On 15 October 2015 at 20:47, Ido Magal <i...@valvesoftware.com> wrote:
>>>>
>>>>> The token limit has been increased from 50 to 1000.
>>>>>
>>>>> Cheers.
>>>>>
>>>>> > On Oct 13, 2015, at 18:38, Ido Magal <i...@valvesoftware.com> wrote:
>>>>> >
>>>>> > Q. What is the purpose of this update?
>>>>> > A. We had intended to adopt Favorites migration from TF2 for some
>>>>> time now. Game Server Providers' complaint about the impact that the
>>>>> current IP banning method has on their operation has made this more urgent
>>>>> since with this feature we'll also be able to shield GSPs from bad actors.
>>>>> >
>>>>> > Q. Is this [ new method ] just to generate the token, or if this
>>>>> occurs will the tokens become invalid while that ban/lock is in place?
>>>>> > A. Any such or similar infraction by the GSLT owning Steam User will
>>>>> result in the disabling of all of that user's GSLTs.
>>>>> >
>>>>> > Q. So does this mean I can't run a CS:GO server unless I own CS:GO?
>>>>> > A. That will be correct as of Stage 3.
>>>>> >
>>>>> > Q. So people need to have landlines to run servers now?
>>>>> > A. No. But there are currently restrictions on what constitutes a
>>>>> qualifying phone number. VOIP / burner numbers are currently 
>>>>> non-qualifying.
>>>>> >
>>>>> > Q. What specifically happens if you don't log into an account after
>>>>> stage three?
>>>>> > A. The result will be identical to the current IP ban: players will
>>>>> not be able to connect.
>>>>> >
>>>>> > Q. So can these tokens be used in place of the webapi_authkey ? will
>>>>> we need BOTH keys now to use the workshop?
>>>>> > A. The webapi authkey was previously an intermediate step to
>>>>> creating a GSLT. It is no longer necessary.
>>>>> >
>>>>> > Q. And just to be clear, it's 50 at any one time, not 50 total
>>>>> lifetime, correct?
>>>>> > A. Correct. You can delete unused GSLTs and generate new ones. We're
>>>>> reevaluating the 50 token limit.
>>>>> >
>>>>> > Q. Why don't my previously registered servers show up?
>>>>> > A. Fixed.
>>>>> >
>>>>> >
>>>>> > _______________________________________________
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>>>>> > Csgo_servers@list.valvesoftware.com
>>>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>>> >
>>>>>
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>>>>
>>>>
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-- 
S pozdravom / Sincerely,
Roland Mondek
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