Re: [Csgo_servers] Workshop problem
yes.. the 'add to collection' button on the steam workshop page is faulty, you must do it the hard way of editing the collection. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Workshop-problem-tp12298p12300.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] just wanted to say hi
hi, hello, hows the mailing list doing ... how is everyone? genuinely curious what direction the devs have in store for csgo at this point. MM prime turned to shit in only a few months, I'm really tired of getting shit games. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/just-wanted-to-say-hi-tp12193p12194.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] servers not updating workshop maps
servers used to update maps at x intervals... or when the server was launched... or when you host_workshop_collection that has been broken for quite some time and maps are only updated when they are played... now they don't even do that.. I have to ds_get_newest_subscribed_files to keep maps updated. what's the point of the workshop again? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/servers-not-updating-workshop-maps-tp12187.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Odp: Re: Odp: Odp: Re: Hosting workshop maps on dedicated servers
even tho the server shows it is checking for new versions, servers have not been keeping maps up to date for a long time now.. maps are updated when they are played or when you exec the workshop collection .. you can use this command to manually trigger a check too: ds_get_newest_subscribed_files -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Odp-Re-Odp-Odp-Re-Hosting-workshop-maps-on-dedicated-servers-tp12102p12112.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Update
the nuke's 'Improved bot navigation' updates... is it intended that they do not path threw secret? Because tiles are not connected... http://imgur.com/a/hXLIv -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Update-tp11438p11690.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] In game server browser show 0 players
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers_Known_Issues#wrong_user_count_or_population_displayed_in_server_browsers -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/In-game-server-browser-show-0-players-tp11664p11666.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] The NAV system
Damaging is calculated correctly when a molotov is thrown, why not for trigger_hurt brushes? Another example that affects a real map... The map de_tulip by catfood... there is a small pit with some water it is not damaging at all. But it is near some trigger_hurt brushes placed on other parts of the map. Bots will not go into the pit to fetch the bomb http://imgur.com/n98z1AR -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/The-NAV-system-tp3p11393.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] The NAV system
Why is 'damaging' calculated so far away from trigger_hurt brushes? http://imgur.com/a/VdCJa The way I understand nav_transient, tiles are supposed to switch on and off like damaging? Will this ever work in csgo? For example if a clip brush is blocking the path of connected mesh... or a locked door, even tho those tiles are set nav_transient bots will get stuck. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/The-NAV-system-tp3.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Fw: important message
because it's a mailing list thanks for playing. everyone have a happy new year... let this year be full of FIXES gaben please! -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Fw-important-message-tp11101p11103.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Weird Sound Issue
recently ? voice coms have never been dependent on distance in this game... -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Weird-Sound-Issue-tp11081p11082.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] are there workshop collection limits?
1.2.1 Using Subscription Lists Is using subscription lists relevant anymore? subscribed_collection_ids.txt and subscribed_file_ids.txt are not created with this command: ds_get_newest_subscribed_files -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/are-there-workshop-collection-limits-tp11040p11080.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Server downloaded maps from workshop, but only partly
http://csgo-servers.1073505.n5.nabble.com/are-there-workshop-collection-limits-tp11040.html -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-downloaded-maps-from-workshop-but-only-partly-tp11075p11076.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Server downloaded maps from workshop, but only partly
Nothing about the workshop makes sense anymore. I've seen servers running maps not even on the workshop ie cs_cruise (531801711) and old de_tulip (251987990) - clients that don't have these maps of course get disconnected, everyone that had it before can play *shrug* -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-downloaded-maps-from-workshop-but-only-partly-tp11075p11078.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] are there workshop collection limits?
How many maps can be in a collection to run on a server? Some of these guys have 400+ maps in a collection trying to run it. People complain of big collections not syncing (not that they have in a long time anyway). If you could make the workshop more stable that would be great thanks. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/are-there-workshop-collection-limits-tp11040.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] -nobots in command like is giving players vision behind smokes on radar
This is an old bug found by someone 04-07-15, and brought back up recently by someone on the alliedmodders forums. Can you have a look. https://forums.alliedmods.net/showthread.php?t=261158 -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/nobots-in-command-like-is-giving-players-vision-behind-smokes-on-radar-tp10803.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Still some spawning problems?
It's only noticeable when you don't have warm up. I just noticed warm up is fixed - you don't have to get a kill, warmup ends when it is supposed to! How long has that been fixed.. heh. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Still-some-spawning-problems-tp10514p10784.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
It used to fetch the new version when it did it checks - sv_ugc_manager_max_new_file_check_interval_secs something got broken with this too at some point, you see it doing its checks, but like you said it will only get the updated map when it is actually played. niko I don't know what to say if you think a couple clicks to put a map into a workshop collection is more efforts then editing the gamemodes_server.txt file every time you add a map. maps show like that to lets users know your using the real workshop version! it's up to date and they are not going to get kicked because there map version is different. :) you can use host_info_show 2 and it will just show id/name but then you don't get the workshop icon in the community browser (another bug imo) 5) never trust the cloud very funny this term 'cloud' -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Notice-of-changes-to-CS-GO-Game-Server-Operation-tp10261p10752.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] many servers not showing in server browser but tokens are added
had it once. steam api page had only two lines in the {} - I restarted and have not had problems again. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/many-servers-not-showing-in-server-browser-but-tokens-are-added-tp10733p10751.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
So now when can we ditch these webapi_authkey.txt files and simply the things? I think you would want server operators preferring the workshop over mapgroups. Why make operators go another step and get a 2nd key? Please make it easy for operators to use the workshop or they wont. I can't believe some big hosts still don't support workshop and instead try to maintain their own fastdl! -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Notice-of-changes-to-CS-GO-Game-Server-Operation-tp10261p10742.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
> Q. So can these tokens be used in place of the webapi_authkey ? will we need BOTH keys now to use the workshop? > A. The webapi authkey was previously an intermediate step to creating a > GSLT. It is no longer necessary. ok.., so step3 then? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Notice-of-changes-to-CS-GO-Game-Server-Operation-tp10261p10620.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Still some spawning problems?
if in your gamemode_casual_server.cfg you have bot_quota 0 or 1.. and you get in game and on a team.. now when you bot_add it will do this. no server required. I believe grace join time is ignored. Get on a valve DM server and pick a team.. now join spectator team for a minute(because maybe you have to p) now because no new round start you cannot join a team your stuck on spectator until the map changes or you reconnect... if it was casual mode you would have to wait for the round end, then you could pick a team, but now you have to wait another round to spawn in to the game... tedious. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Still-some-spawning-problems-tp10514p10595.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] Still some spawning problems?
As soon as I join the server, bot_quota is increased... this used to put more bots in the server. Now since the spawning problems created 5 or 6 updates ago these bots do not spawn until next round... or do they.. I have this picture, and I see it every time I join; weapons floating up into the sky of the bots that were supposed to spawn? http://i.imgur.com/XStOj8d.jpg -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Still-some-spawning-problems-tp10514.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
these new tokens should supersede the old wepapi key is what I'm getting at... we should only need this newer one imo! -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Notice-of-changes-to-CS-GO-Game-Server-Operation-tp10261p10287.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] mic icons/sprites that float above talking players heads need to work for enemies too
so you got your cvar *sv_show_voip_indicator_for_enemies* but good ol volvo... announced it on the blog, but its hidden. ;\ -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/mic-icons-sprites-that-float-above-talking-players-heads-need-to-work-for-enemies-too-tp10057p10083.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Big Glitch from latest patch.
I have noticed weapons floating straight up into the sky from spawn points. When you first enter the game it's like the bots were there, but are gone and their weapon floats straight up into the sky. bot_quota 0 or 1 in local game you will not spawn until next round, this used to be an old problem too I recall. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Big-Glitch-from-latest-patch-tp10050p10062.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] server grenade trajectory not working and giant memory leak with smokes over time for server providers
yeah, no it has never worked server side, this guys new :) I wish it would however, showimpacts does so why not this!? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/server-grenade-trajectory-not-working-and-giant-memory-leak-with-smokes-over-time-for-server-provides-tp10052p10061.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Big Glitch from latest patch.
How about when you load a map local (game_mode/type 0) your not spawned after choosing team, you must mp_Restartgame -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Big-Glitch-from-latest-patch-tp10050p10051.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Bugs, Issues Feedback that still require focus
I have posted asking if we can end the reservation before hibernation this would allow password to be set via plugins at least - no response on that. http://csgo-servers.1073505.n5.nabble.com/Can-we-end-reservation-before-hibernation-td9025.html I still see a ton of /unknown user ID X / when players leave, like it is losing track of ids during game play. workshop maps are not updated until actually played - they used to get checked once and a while and updated if needed. Even tho its showing that it is checking the collection, If a map needs updated it's not until its actually played - not sure if this was intentional. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Bugs-Issues-Feedback-that-still-require-focus-tp9909p9937.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO Update to 1.34.9.3
channel 4: open failed: connect failed: Connection timed out channel 5: open failed: connect failed: Connection timed out channel 4: open failed: connect failed: Connection timed out channel 10: open failed: connect failed: Connection timed out channel 11: open failed: connect failed: Connection timed out channel 45: open failed: connect failed: Connection refused channel 50: open failed: connect failed: Connection refused channel 55: open failed: connect failed: Connection refused channel 50: open failed: connect failed: Connection refused channel 50: open failed: connect failed: Connection refused what is it doing... -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-Update-to-1-34-9-3-tp9745p9746.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Request to Server Operators
I want to play the game and there are 3 people sitting in spawn playing with skins, it's pretty irritating. I think the 'operators' are taking this to personally. I really don't think they want to get into pissing contests with each of you looking for responses. They say one thing and get 100 responses, you respond to each 100 now they got 1000 - not happening... Why don't you all come togeather and shut down your community servers for a week and see what happens to the 'community'. Maybe I should not think, don't mind me. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9747.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Request to Server Operators
And its a bit confusing too for the players that they gain XP on some servers but not on all. GG! -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9712.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Cannot make workshop collection?
map name disappearing ... do you have tv_enable 1 ? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Cannot-make-workshop-collection-tp9641p9649.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO update
because workshop map paths were displayed different according to what host_info_show server were using the new workshop icon does not work on some servers. you need host_info_show 2 so that correct player counts are show in browser. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp9059p9065.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] reservation
- Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00) what controls this? It seems to be *sv_hibernate_postgame_delay* and not *sv_reservation_timeout* ? How do I get the reservation to end before hibernation? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/reservation-tp9025.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] ESL Plugin / Ubuntu
yea likethe players are not updated in 'stats' anymore ! -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/ESL-Plugin-Ubuntu-tp8932p8934.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO update
Are your servers even able to get the update? Connecting anonymously to Steam Public...Login Failure: No Connection FAILED with result code 3 force_install_dir ../cs_go app_update 740 ERROR! Failed to request AppInfo update, not online or not logged in to Steam. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8703p8744.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO update
you obviously have no clue and I wish you would stop posting. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8703p8760.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO update
shit tons of this in server console ip:27005:corrupted packet 71101733 at 0 ip:27005:corrupted packet 1630583935 at 0 ip:27005:corrupted packet -1486776570 at 0 ip:27005:corrupted packet 1136536400 at 0 ip:27005:corrupted packet 1549209014 at 0 ip:27005:corrupted packet -1670766026 at 0 ip:27005:corrupted packet 239298779 at 0 ip:27005:corrupted packet 223818352 at 0 ip:27005:corrupted packet -1019217991 at 0 ip:27005:corrupted packet -1850520921 at 0 same stuff was in client console too - could not connect to multiple community servers, had to restart client to fix. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8703p8706.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] bug - empty server's current map is not displayed
I have found you don't even need to record. tv_enable 1 map de_dust2 when your currently hibernated server browser/game info dialog show dust2 as current map... change sv_hibernate_when_empty to 0 and then back to 1 now dust2 is gone, no map name is displayed... -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/bug-empty-server-s-current-map-is-not-displayed-tp8671p8705.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] SRCDS Server setup like HLDS? CSGO Devs?
Things seem a lot more robust to me... Thanks for the workshop, thanks for game_type and game_mode!! The problem I see is when server operators run multiple server instances and want different gamemode configs for each instance - this is a problem, It dosent work out. The Community server browser in client still has problems/bugs, I'd like to see those addressed. Well, OP went to fourteenth and on I had to get some popcorn and keep this going... -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CS-GO-Community-Improvements-tp8679p8690.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Radio commands broken with custom player model
YA SURE might upvote if on pwnSource and not some mailing list... -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Radio-commands-broken-with-custom-player-model-tp8662p8664.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] libprotobuf ERROR
[libprotobuf ERROR google/protobuf/descriptor.cc:4153] MSG_SPLITSCREEN_TYPE_BITS uses the same enum value as MSG_SPLITSCREEN_REMOVEUSER. If this is intended, set 'option allow_alias = true;' to the enum definition. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/libprotobuf-ERROR-tp8328.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] RejectConnection: IP:port #Valve_Reject_Connect_From_Lobby
what does it mean, and why ? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/RejectConnection-IP-port-Valve-Reject-Connect-From-Lobby-tp8276.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Game crashing bug
I have yet to have it happen to myself. In mukunda's demo it is 10 to 9 - how is this the first round!? Maybe this crash is intended in some way ;) -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Game-crashing-bug-tp8201p8215.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] client bugs
Where do we post about client bugs... I'm mid game MM, 2nd or 3rd round and my voice goes from push to talk to disabled.. do you have a separate mailing list for that? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/client-bugs-tp8216.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO update
when the server wakes up from hibernation / new player joining - cvars are not re-exec'd like they used to... ie on a casual server mp_timelimit is 0 and the map changes right away. Is this intended? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8059p8096.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Dallas Servers
sounds like a perfect pwnsource.com low, wishlist entry ... ask for brazilian servers and you shall receive -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Dallas-Servers-tp7713p7714.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO update
FS: Tried to Size NULL filename! These are because of the server_graphics? Because now I have twice as many. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp7581p7590.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] session no longer avail
connect 74.91.117.241:27015 Connecting to public(74.91.117.241:27015) ... Server using 'public' lobbies, requiring pw no, lobby id 186161c6a69 RememberIPAddressForLobby: lobby 186161c6a69 from address 74.91.117.241:27015 GameTypes: could not find matching game type . CSysSessionClient: Unable to get session information from host -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/session-no-longer-avail-tp7361p7362.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] a workshop collection only works now if visibility is set to public
is this desirable now, how it will be ? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/a-workshop-collection-only-works-now-if-visibility-is-set-to-public-tp6970.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] host_workshop_collection only works with public collections
Cant use friend only or private collections now? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/a-workshop-collection-only-works-now-if-visibility-is-set-to-public-tp6970p6992.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] Casual server displaying MM ranks
http://csgo-servers.1073505.n5.nabble.com/file/n6969/scoreboardbug.png two things to note; this is a casual server gamemode/type 0 and these two are not friends They were in a game when I joined. I could see both of their ranks, they claimed they could not see mine. A 4th person joined later , he claimed he could not see ranks either. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Casual-server-displaying-MM-ranks-tp6969.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] csgo 1.32.4.0
A question about one of the bugs patched; - Fixed frequent connection errors when starting private casual matches with friends on a local server. I had noticed no load on my server from the workshop on my dedicated server during this period. Now still the load is very minimal, nothing like it has been in the past. I wonder if this bug is all ironed out, is there just more servers and its spreading the load better? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/csgo-1-32-4-0-tp6483p6579.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Problems with workshop http?
servers downloading corrupt bsps or unpacking them wrong and clients with UGC errors ... we are seeing it too. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Problems-with-workshop-http-tp6073p6087.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] SDK Update
- Fixed a Steam authentication problem when running individual CS:GO SDK tools not from Steam Library, but directly from command line. So now how do we run hammer without steam!? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/SDK-Update-tp6020.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Game crashes while loading a map
If I already have a workshop map, and go to play it and get an updated version, my client crashes. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Game-crashes-while-loading-a-map-tp5699p5705.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO 1.30.8.0
[MISC] - removed the ability to spawn custom knifes to players on community servers why!?!? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-1-30-8-0-tp5597p5604.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] You are not able to join this session
Is it something todo with the reservation cookie, and is there some way to manipulate it or reset it? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/You-are-not-able-to-join-this-session-tp5490p5493.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Workshop Problems
#9 - this bugs the crap out of me. How is someone supposed to subscribe if its private or friends only? I made a thread not to long ago about this on the steam forums http:// http://forums.steampowered.com/forums/showthread.php?t=3180711 have you made a ticket for any of this at pwnsource? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Workshop-Problems-tp5413p5414.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] lacking engine fixes for file transfers Valve made in the 2009.
lacking engine fixes for file transfers Valve made in the 2009. that should be the topic :) also wheres the link to the pwnsource ticket so I can upvote? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Please-Fix-this-Valve-Exploit-Many-Communities-are-getting-hit-with-Ads-tp5417p5418.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Csgo_servers Digest, Vol 17, Issue 31
a fix.. ? not using +host workshop collection in the command line, and just relying solely on my webapi_authkey I am able to change to workshop maps. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Re-Csgo-servers-Digest-Vol-17-Issue-31-tp5385p5387.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] server will not start up
trying to use workshop maps or the autoupdate? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/server-will-not-start-up-tp5409p5410.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Workshop is down?
no I have the same problem noticed last night. will only run local maps. linux -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Workshop-is-down-tp5354p5356.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Weird behavior with workshop collection
not that they actually respect the setting -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Csgo-servers-Weird-behavior-with-workshop-collection-tp4445p4447.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO CRASH
How are you sure that is the problem? Im subscribed to 48 totaling over 2Gb and have no problems.. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Csgo-servers-CSGO-CRASH-tp4412p4413.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
[Csgo_servers] empty servers don't cycle maps?
if the server is empty the map does not cycle at the end of mp_timelimit, is this normal behavior? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/empty-servers-don-t-cycle-maps-tp4335.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers