Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-23 Thread louloubizou
hey valve

please fix strictportbind  on CSGO ...

2014/1/13 Wojtek Arabczyk ara...@gmail.com

 you should most probably explore the possibility of using:
 net.ipv4.ip_nonlocal_bind=1
 in /etc/sysctl.conf, which allows of binding services to ports/ip
 addresses that are not
 yet allocated on the server. this should mitigate the issue

 remember to do: sudo sysctl -p /etc/sysctl.conf after adding the line to
 the sysctl.conf file.

 --
 Pozdraviam
 Wojtek

  On Monday, 13 January 2014 at 15:09, Calvin wrote:

  Yeah, I do not see how the two would be connected.

 If strictportbind is set in the command line, and the process respawns due
 to crash/restart/signal whatever, it shouldn't put another server on the
 next available port.

 This sounds more like an issue with strictportbind.

 - Original Message -
 *From:* louloubizou louloubi...@gmail.com
 *To:* csgo_servers@list.valvesoftware.com
 *Sent:* Monday, January 13, 2014 9:00 AM
 *Subject:* Re: [Csgo_servers] Server restarts on another port, whenever
 internet connection is not active (linux).

 My CPU is the following and i got the issue ...

 processor   : 3
 vendor_id   : GenuineIntel
 cpu family  : 6
 model   : 58
 model name  : Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz
 stepping: 9
 microcode   : 0x12
 cpu MHz : 3506.125
 cache size  : 8192 KB
 physical id : 0
 siblings: 4
 core id : 3
 cpu cores   : 4
 apicid  : 6
 initial apicid  : 6
 fpu : yes
 fpu_exception   : yes
 cpuid level : 13
 wp  : yes
 flags   : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca
 cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx
 rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology
 nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx
 est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt
 tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm ida arat xsaveopt pln
 pts dtherm tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms
 bogomips: 6385.16
 clflush size: 64
 cache_alignment : 64
 address sizes   : 36 bits physical, 48 bits virtual
 power management:

 2014/1/13 Elysium Gamers League sa...@egl.net.au

   Hi Guys,



 This is something which was addressed with Valve and posted by us a while
 back.



 Unfortunately despite the effort and the amount of data supplied to them
 the only answer was that the issue was lower priority and to utilise better
 CPUs.



 It seems there’s a possible threading issue, Linux and Windows. It is
 recommended to use 3.0ghz CPUs and above, it’s a bit sad when a little
 E3-1240v3 (4x 3.4ghz) beats 2x E5-2670’s (16x 2.6ghz) however there’s not
 much we can do.



 Only suggestion is, run boxes with better clock speeds because this isn’t
 going to be fixed anytime soon!



 *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
 csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *louloubizou
 *Sent:* Monday, 13 January 2014 8:32 PM
 *To:* csgo_servers@list.valvesoftware.com
 *Subject:* Re: [Csgo_servers] Server restarts on another port, whenever
 internet connection is not active (linux).



 i got the same problem, i use strictportbind and no effect ...

 2014/1/10 haeufi hae...@teamniederbayern.de

  Hi,

 I also have the problem on two of three csgo-servers. they should listen
 on 27080 and 27085 but after some hours they run on 27081 and 27086... I
 don´t know what the reason is and it just sucks.
 There are no entries in the logs, just that they are restarting.
 I also don´t know whether it is a sourcemod-related or csgo-related
 problem.
 I´m running SourceMod v1.5.3-dev+3954

 Someone can help us?

 Am 09.01.2014 03:41, schrieb Charalampos Galanis:

 I don't know if the above problem is already mentioned here, but forgive
 me in case it is.

 The problem is whenever I reboot my router , so I don't have internet
 connection for about 3 minutes, the server crashes (its screen is still
 active) and restarts in another port, exactly the next one. For example, my
 server listens to 27016 port but it starts @ 27017 port. And no , it is not
 separate screen, I just found out that the normal server crashes and this
 server, with port + 1 takes its place. This is frustrating because I have
 to always quit this bugged-ported server and after that, the normal one
 starts again.

 Anybody has experienced this? Why the server restart with altered port ,
 when the connection is offline temporarily? And how to prevent this from
 happening from now on, instead of quiting the wrong one manually every time
 ?



 ___

 Csgo_servers mailing list

 Csgo_servers@list.valvesoftware.com

 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



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 http://www.avast.com/

 Diese E-Mail ist frei von Viren und Malware, denn der avast

Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-13 Thread louloubizou
i got the same problem, i use strictportbind and no effect ...

2014/1/10 haeufi hae...@teamniederbayern.de

  Hi,

 I also have the problem on two of three csgo-servers. they should listen
 on 27080 and 27085 but after some hours they run on 27081 and 27086... I
 don´t know what the reason is and it just sucks.
 There are no entries in the logs, just that they are restarting.
 I also don´t know whether it is a sourcemod-related or csgo-related
 problem.
 I´m running SourceMod v1.5.3-dev+3954

 Someone can help us?

 Am 09.01.2014 03:41, schrieb Charalampos Galanis:

 I don't know if the above problem is already mentioned here, but forgive
 me in case it is.

 The problem is whenever I reboot my router , so I don't have internet
 connection for about 3 minutes, the server crashes (its screen is still
 active) and restarts in another port, exactly the next one. For example, my
 server listens to 27016 port but it starts @ 27017 port. And no , it is not
 separate screen, I just found out that the normal server crashes and this
 server, with port + 1 takes its place. This is frustrating because I have
 to always quit this bugged-ported server and after that, the normal one
 starts again.

 Anybody has experienced this? Why the server restart with altered port ,
 when the connection is offline temporarily? And how to prevent this from
 happening from now on, instead of quiting the wrong one manually every time
 ?


 ___
 Csgo_servers mailing 
 listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers




 --
http://www.avast.com/

 Diese E-Mail ist frei von Viren und Malware, denn der avast! 
 Antivirushttp://www.avast.com/Schutz ist aktiv.


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 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

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Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-13 Thread Elysium Gamers League
Hi Guys,

 

This is something which was addressed with Valve and posted by us a while
back.

 

Unfortunately despite the effort and the amount of data supplied to them the
only answer was that the issue was lower priority and to utilise better
CPUs.

 

It seems there’s a possible threading issue, Linux and Windows. It is
recommended to use 3.0ghz CPUs and above, it’s a bit sad when a little
E3-1240v3 (4x 3.4ghz) beats 2x E5-2670’s (16x 2.6ghz) however there’s not
much we can do.

 

Only suggestion is, run boxes with better clock speeds because this isn’t
going to be fixed anytime soon!

 

From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of
louloubizou
Sent: Monday, 13 January 2014 8:32 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Server restarts on another port, whenever
internet connection is not active (linux).

 

i got the same problem, i use strictportbind and no effect ...

2014/1/10 haeufi hae...@teamniederbayern.de
mailto:hae...@teamniederbayern.de 

Hi,

I also have the problem on two of three csgo-servers. they should listen on
27080 and 27085 but after some hours they run on 27081 and 27086... I don´t
know what the reason is and it just sucks.
There are no entries in the logs, just that they are restarting.
I also don´t know whether it is a sourcemod-related or csgo-related problem.
I´m running SourceMod v1.5.3-dev+3954

Someone can help us?

Am 09.01.2014 03 tel:09.01.2014%2003 :41, schrieb Charalampos Galanis:

I don't know if the above problem is already mentioned here, but forgive me
in case it is.

The problem is whenever I reboot my router , so I don't have internet
connection for about 3 minutes, the server crashes (its screen is still
active) and restarts in another port, exactly the next one. For example, my
server listens to 27016 port but it starts @ 27017 port. And no , it is not
separate screen, I just found out that the normal server crashes and this
server, with port + 1 takes its place. This is frustrating because I have to
always quit this bugged-ported server and after that, the normal one starts
again.

Anybody has experienced this? Why the server restart with altered port ,
when the connection is offline temporarily? And how to prevent this from
happening from now on, instead of quiting the wrong one manually every time
?

 

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http://www.avast.com/  Schutz ist aktiv. 

 


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Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-13 Thread louloubizou
My CPU is the following and i got the issue ...

processor   : 3
vendor_id   : GenuineIntel
cpu family  : 6
model   : 58
model name  : Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz
stepping: 9
microcode   : 0x12
cpu MHz : 3506.125
cache size  : 8192 KB
physical id : 0
siblings: 4
core id : 3
cpu cores   : 4
apicid  : 6
initial apicid  : 6
fpu : yes
fpu_exception   : yes
cpuid level : 13
wp  : yes
flags   : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca
cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx
rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology
nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx
est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt
tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm ida arat xsaveopt pln
pts dtherm tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms
bogomips: 6385.16
clflush size: 64
cache_alignment : 64
address sizes   : 36 bits physical, 48 bits virtual
power management:

2014/1/13 Elysium Gamers League sa...@egl.net.au

  Hi Guys,



 This is something which was addressed with Valve and posted by us a while
 back.



 Unfortunately despite the effort and the amount of data supplied to them
 the only answer was that the issue was lower priority and to utilise better
 CPUs.



 It seems there’s a possible threading issue, Linux and Windows. It is
 recommended to use 3.0ghz CPUs and above, it’s a bit sad when a little
 E3-1240v3 (4x 3.4ghz) beats 2x E5-2670’s (16x 2.6ghz) however there’s not
 much we can do.



 Only suggestion is, run boxes with better clock speeds because this isn’t
 going to be fixed anytime soon!



 *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
 csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *louloubizou
 *Sent:* Monday, 13 January 2014 8:32 PM
 *To:* csgo_servers@list.valvesoftware.com
 *Subject:* Re: [Csgo_servers] Server restarts on another port, whenever
 internet connection is not active (linux).



 i got the same problem, i use strictportbind and no effect ...

 2014/1/10 haeufi hae...@teamniederbayern.de

  Hi,

 I also have the problem on two of three csgo-servers. they should listen
 on 27080 and 27085 but after some hours they run on 27081 and 27086... I
 don´t know what the reason is and it just sucks.
 There are no entries in the logs, just that they are restarting.
 I also don´t know whether it is a sourcemod-related or csgo-related
 problem.
 I´m running SourceMod v1.5.3-dev+3954

 Someone can help us?

 Am 09.01.2014 03:41, schrieb Charalampos Galanis:

 I don't know if the above problem is already mentioned here, but forgive
 me in case it is.

 The problem is whenever I reboot my router , so I don't have internet
 connection for about 3 minutes, the server crashes (its screen is still
 active) and restarts in another port, exactly the next one. For example, my
 server listens to 27016 port but it starts @ 27017 port. And no , it is not
 separate screen, I just found out that the normal server crashes and this
 server, with port + 1 takes its place. This is frustrating because I have
 to always quit this bugged-ported server and after that, the normal one
 starts again.

 Anybody has experienced this? Why the server restart with altered port ,
 when the connection is offline temporarily? And how to prevent this from
 happening from now on, instead of quiting the wrong one manually every time
 ?



 ___

 Csgo_servers mailing list

 Csgo_servers@list.valvesoftware.com

 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



  --

 http://www.avast.com/

 Diese E-Mail ist frei von Viren und Malware, denn der avast! 
 Antivirushttp://www.avast.com/Schutz ist aktiv.




 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



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Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-13 Thread Calvin
Yeah, I do not see how the two would be connected.

If strictportbind is set in the command line, and the process respawns due to 
crash/restart/signal whatever, it shouldn't put another server on the next 
available port. 

This sounds more like an issue with strictportbind.
  - Original Message - 
  From: louloubizou 
  To: csgo_servers@list.valvesoftware.com 
  Sent: Monday, January 13, 2014 9:00 AM
  Subject: Re: [Csgo_servers] Server restarts on another port, whenever 
internet connection is not active (linux).


  My CPU is the following and i got the issue ...

  processor   : 3
  vendor_id   : GenuineIntel
  cpu family  : 6
  model   : 58
  model name  : Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz
  stepping: 9
  microcode   : 0x12
  cpu MHz : 3506.125
  cache size  : 8192 KB
  physical id : 0
  siblings: 4
  core id : 3
  cpu cores   : 4
  apicid  : 6
  initial apicid  : 6
  fpu : yes
  fpu_exception   : yes
  cpuid level : 13
  wp  : yes
  flags   : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca 
cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx 
rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology 
nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx est 
tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer 
aes xsave avx f16c rdrand lahf_lm ida arat xsaveopt pln pts dtherm tpr_shadow 
vnmi flexpriority ept vpid fsgsbase smep erms
  bogomips: 6385.16
  clflush size: 64
  cache_alignment : 64
  address sizes   : 36 bits physical, 48 bits virtual
  power management:


  2014/1/13 Elysium Gamers League sa...@egl.net.au

Hi Guys,



This is something which was addressed with Valve and posted by us a while 
back.



Unfortunately despite the effort and the amount of data supplied to them 
the only answer was that the issue was lower priority and to utilise better 
CPUs.



It seems there’s a possible threading issue, Linux and Windows. It is 
recommended to use 3.0ghz CPUs and above, it’s a bit sad when a little 
E3-1240v3 (4x 3.4ghz) beats 2x E5-2670’s (16x 2.6ghz) however there’s not much 
we can do.



Only suggestion is, run boxes with better clock speeds because this isn’t 
going to be fixed anytime soon!



From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of louloubizou
Sent: Monday, 13 January 2014 8:32 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Server restarts on another port, whenever 
internet connection is not active (linux).



i got the same problem, i use strictportbind and no effect ...

2014/1/10 haeufi hae...@teamniederbayern.de

  Hi,

  I also have the problem on two of three csgo-servers. they should listen 
on 27080 and 27085 but after some hours they run on 27081 and 27086... I don´t 
know what the reason is and it just sucks.
  There are no entries in the logs, just that they are restarting.
  I also don´t know whether it is a sourcemod-related or csgo-related 
problem.
  I´m running SourceMod v1.5.3-dev+3954

  Someone can help us?

  Am 09.01.2014 03:41, schrieb Charalampos Galanis:

I don't know if the above problem is already mentioned here, but 
forgive me in case it is.

The problem is whenever I reboot my router , so I don't have internet 
connection for about 3 minutes, the server crashes (its screen is still active) 
and restarts in another port, exactly the next one. For example, my server 
listens to 27016 port but it starts @ 27017 port. And no , it is not separate 
screen, I just found out that the normal server crashes and this server, with 
port + 1 takes its place. This is frustrating because I have to always quit 
this bugged-ported server and after that, the normal one starts again.

Anybody has experienced this? Why the server restart with altered port 
, when the connection is offline temporarily? And how to prevent this from 
happening from now on, instead of quiting the wrong one manually every time ?



___Csgo_servers mailing 
listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers




--


   Diese E-Mail ist frei von Viren und Malware, denn der avast! 
Antivirus Schutz ist aktiv. 
   




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Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-13 Thread Wojtek Arabczyk
you should most probably explore the possibility of using:  
net.ipv4.ip_nonlocal_bind=1
in /etc/sysctl.conf, which allows of binding services to ports/ip addresses 
that are not
yet allocated on the server. this should mitigate the issue  

remember to do: sudo sysctl -p /etc/sysctl.conf after adding the line to the 
sysctl.conf file.  

--  
Pozdraviam
Wojtek


On Monday, 13 January 2014 at 15:09, Calvin wrote:

 Yeah, I do not see how the two would be connected.
   
 If strictportbind is set in the command line, and the process respawns due to 
 crash/restart/signal whatever, it shouldn't put another server on the next 
 available port.  
   
 This sounds more like an issue with strictportbind.
  - Original Message -  
  From: louloubizou (mailto:louloubi...@gmail.com)  
  To: csgo_servers@list.valvesoftware.com 
  (mailto:csgo_servers@list.valvesoftware.com)  
  Sent: Monday, January 13, 2014 9:00 AM
  Subject: Re: [Csgo_servers] Server restarts on another port, whenever 
  internet connection is not active (linux).
   
  My CPU is the following and i got the issue ...  

  processor   : 3
  vendor_id   : GenuineIntel
  cpu family  : 6
  model   : 58
  model name  : Intel(R) Xeon(R) CPU E3-1225 V2 @ 3.20GHz
  stepping: 9
  microcode   : 0x12
  cpu MHz : 3506.125
  cache size  : 8192 KB
  physical id : 0
  siblings: 4
  core id : 3
  cpu cores   : 4
  apicid  : 6
  initial apicid  : 6
  fpu : yes
  fpu_exception   : yes
  cpuid level : 13
  wp  : yes
  flags   : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca 
  cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx 
  rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology 
  nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx 
  est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt 
  tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm ida arat xsaveopt pln 
  pts dtherm tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms
  bogomips: 6385.16
  clflush size: 64
  cache_alignment : 64
  address sizes   : 36 bits physical, 48 bits virtual
  power management:
   
  2014/1/13 Elysium Gamers League sa...@egl.net.au (mailto:sa...@egl.net.au)
   Hi Guys,  
 
   This is something which was addressed with Valve and posted by us a while 
   back.
 
   Unfortunately despite the effort and the amount of data supplied to them 
   the only answer was that the issue was lower priority and to utilise 
   better CPUs.
 
   It seems there’s a possible threading issue, Linux and Windows. It is 
   recommended to use 3.0ghz CPUs and above, it’s a bit sad when a little 
   E3-1240v3 (4x 3.4ghz) beats 2x E5-2670’s (16x 2.6ghz) however there’s not 
   much we can do.
 
   Only suggestion is, run boxes with better clock speeds because this isn’t 
   going to be fixed anytime soon!
 
   From: csgo_servers-boun...@list.valvesoftware.com 
   (mailto:csgo_servers-boun...@list.valvesoftware.com) 
   [mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of 
   louloubizou
   Sent: Monday, 13 January 2014 8:32 PM
   To: csgo_servers@list.valvesoftware.com 
   (mailto:csgo_servers@list.valvesoftware.com)
   Subject: Re: [Csgo_servers] Server restarts on another port, whenever 
   internet connection is not active (linux).  
 
   i got the same problem, i use strictportbind and no effect ...
   2014/1/10 haeufi hae...@teamniederbayern.de 
   (mailto:hae...@teamniederbayern.de)
Hi,
 
I also have the problem on two of three csgo-servers. they should 
listen on 27080 and 27085 but after some hours they run on 27081 and 
27086... I don´t know what the reason is and it just sucks.
There are no entries in the logs, just that they are restarting.
I also don´t know whether it is a sourcemod-related or csgo-related 
problem.
I´m running SourceMod v1.5.3-dev+3954
 
Someone can help us?
 
Am 09.01.2014 03 (tel:09.01.2014%2003):41, schrieb Charalampos Galanis:
 I don't know if the above problem is already mentioned here, but 
 forgive me in case it is.
 The problem is whenever I reboot my router , so I don't have internet 
 connection for about 3 minutes, the server crashes (its screen is 
 still active) and restarts in another port, exactly the next one. For 
 example, my server listens to 27016 port but it starts @ 27017 port. 
 And no , it is not separate screen, I just found out that the normal 
 server crashes and this server, with port + 1 takes its place. This 
 is frustrating because I have to always quit this bugged-ported 
 server and after that, the normal one starts again.
 Anybody has experienced this? Why the server restart with altered 
 port , when the connection is offline temporarily? And how to prevent 
 this from happening

Re: [Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-09 Thread haeufi

Hi,

I also have the problem on two of three csgo-servers. they should listen 
on 27080 and 27085 but after some hours they run on 27081 and 27086... I 
don´t know what the reason is and it just sucks.

There are no entries in the logs, just that they are restarting.
I also don´t know whether it is a sourcemod-related or csgo-related problem.
I´m running SourceMod v1.5.3-dev+3954

Someone can help us?

Am 09.01.2014 03:41, schrieb Charalampos Galanis:


I don't know if the above problem is already mentioned here, but 
forgive me in case it is.


The problem is whenever I reboot my router , so I don't have internet 
connection for about 3 minutes, the server crashes (its screen is 
still active) and restarts in another port, exactly the next one. For 
example, my server listens to 27016 port but it starts @ 27017 port. 
And no , it is not separate screen, I just found out that the normal 
server crashes and this server, with port + 1 takes its place. This is 
frustrating because I have to always quit this bugged-ported server 
and after that, the normal one starts again.


Anybody has experienced this? Why the server restart with altered port 
, when the connection is offline temporarily? And how to prevent this 
from happening from now on, instead of quiting the wrong one manually 
every time ?




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[Csgo_servers] Server restarts on another port, whenever internet connection is not active (linux).

2014-01-08 Thread Charalampos Galanis
I don't know if the above problem is already mentioned here, but forgive me
in case it is.

The problem is whenever I reboot my router , so I don't have internet
connection for about 3 minutes, the server crashes (its screen is still
active) and restarts in another port, exactly the next one. For example, my
server listens to 27016 port but it starts @ 27017 port. And no , it is not
separate screen, I just found out that the normal server crashes and this
server, with port + 1 takes its place. This is frustrating because I have
to always quit this bugged-ported server and after that, the normal one
starts again.

Anybody has experienced this? Why the server restart with altered port ,
when the connection is offline temporarily? And how to prevent this from
happening from now on, instead of quiting the wrong one manually every time
?
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