Drawing poly lines with Path API (Was: Re: [FlexJS] Drawing API)

2014-09-10 Thread OmPrakash Muppirala
On Mon, Sep 8, 2014 at 1:59 PM, Peter Ent p...@adobe.com wrote:


 Which brings me to the next issue. When drawing a series of connected
 lines (for the LineChart), the first and last points are getting
 connected, which I do not want. My loop to build the path looks like this,
 below. point[0] != point[last] so they should not be connected. I tried
 z and Z thinking one meant leave the path closed and one closed the
 path, but that didn't make any difference.

 var pathString:String = ;

 for (var i:int=0; i  points.length; i++) {
 var point:Object = points[i];
 if (i == 0) pathString += M
 +point.x+ +point.y+ ;
 else pathString += L +point.x+
 +point.y+ ;
 }

 pathString += Z;

 path.drawPath(0, 0, pathString);



I just tried it.  The loop gets closed only if there is a fill element.  If
we set only the stroke, the lines draw and end correctly.
I had a bug in GraphicShape where it would not handle null fill or stroke
values.  Now it is fixed.

For example:

var path1:Path = new Path();
stroke.color = 0x00;
stroke.weight = 1;
path1.stroke = stroke;

path1.drawPath(50,50,M50,50L50,100L100,25L45,60L34,23L56,90L50,50Z);
this.addElement(path1);

draws a series of connected lines; the first and last points are not
connected.

Please let me know if this works for you.

Thanks,
Om


Flash freeze for 60 seconds in Chrome

2014-09-10 Thread piotrz
Hi Guys,

I am working on some Adobe Flex (v. 4.5.0) application (it using a lot of
javascript also through ExternalInterface) and from some time we are
noticing freeze of these application for 60 seconds in Google Chrome with
default Flash Player plugin.

I spend some time to optimize some logic in the application, but it didn't
help. 

I'm wondering whether this could be problem with default Chrome flash
player.

If you guys had any similar problems - some information on that would be
precious.

Piotr






-
Apache Flex Committer
piotrzarzyck...@gmail.com
--
View this message in context: 
http://apache-flex-development.247.n4.nabble.com/Flash-freeze-for-60-seconds-in-Chrome-tp40638.html
Sent from the Apache Flex Development mailing list archive at Nabble.com.


Re: Flash freeze for 60 seconds in Chrome

2014-09-10 Thread Avi Kessner
For my day to day browsing, I try to use the debug player in chrome,
because I find it's performance is much better.  There seems to be some
restrictions with the Pepper Flash api on what resources it can access vs
NPAPI.  It's worth the time to isolate if it's a flash player version
problem or a code problem on your side.

brought to you by the letters A, V, and I
and the number 47

On Wed, Sep 10, 2014 at 10:50 AM, piotrz piotrzarzyck...@gmail.com wrote:

 Hi Guys,

 I am working on some Adobe Flex (v. 4.5.0) application (it using a lot of
 javascript also through ExternalInterface) and from some time we are
 noticing freeze of these application for 60 seconds in Google Chrome with
 default Flash Player plugin.

 I spend some time to optimize some logic in the application, but it didn't
 help.

 I'm wondering whether this could be problem with default Chrome flash
 player.

 If you guys had any similar problems - some information on that would be
 precious.

 Piotr






 -
 Apache Flex Committer
 piotrzarzyck...@gmail.com
 --
 View this message in context:
 http://apache-flex-development.247.n4.nabble.com/Flash-freeze-for-60-seconds-in-Chrome-tp40638.html
 Sent from the Apache Flex Development mailing list archive at Nabble.com.



Re: Flash freeze for 60 seconds in Chrome

2014-09-10 Thread João Fernandes
You could try to install the regular flash player (non debug) in chrome and
disable the default bundled with it.

On 10 September 2014 09:59, Avi Kessner akess...@gmail.com wrote:

 For my day to day browsing, I try to use the debug player in chrome,
 because I find it's performance is much better.  There seems to be some
 restrictions with the Pepper Flash api on what resources it can access vs
 NPAPI.  It's worth the time to isolate if it's a flash player version
 problem or a code problem on your side.

 brought to you by the letters A, V, and I
 and the number 47

 On Wed, Sep 10, 2014 at 10:50 AM, piotrz piotrzarzyck...@gmail.com
 wrote:

  Hi Guys,
 
  I am working on some Adobe Flex (v. 4.5.0) application (it using a lot of
  javascript also through ExternalInterface) and from some time we are
  noticing freeze of these application for 60 seconds in Google Chrome with
  default Flash Player plugin.
 
  I spend some time to optimize some logic in the application, but it
 didn't
  help.
 
  I'm wondering whether this could be problem with default Chrome flash
  player.
 
  If you guys had any similar problems - some information on that would be
  precious.
 
  Piotr
 
 
 
 
 
 
  -
  Apache Flex Committer
  piotrzarzyck...@gmail.com
  --
  View this message in context:
 
 http://apache-flex-development.247.n4.nabble.com/Flash-freeze-for-60-seconds-in-Chrome-tp40638.html
  Sent from the Apache Flex Development mailing list archive at Nabble.com.
 




-- 

João Fernandes


Re: Flash freeze for 60 seconds in Chrome

2014-09-10 Thread piotrz
@João you mean just use regular flash player ? - This doesn't occur so far in
the regular flash player. 

@Avi that's why I wrote on the dev list, because from that point where I'm
now I'm still not sure whether this is Flash Player problem.

Piotr



-
Apache Flex Committer
piotrzarzyck...@gmail.com
--
View this message in context: 
http://apache-flex-development.247.n4.nabble.com/Flash-freeze-for-60-seconds-in-Chrome-tp40638p40642.html
Sent from the Apache Flex Development mailing list archive at Nabble.com.


Re: Flash freeze for 60 seconds in Chrome

2014-09-10 Thread Avi Kessner
If it happens in one player but not the other it's a player problem :)
On Sep 10, 2014 1:11 PM, piotrz piotrzarzyck...@gmail.com wrote:

 @João you mean just use regular flash player ? - This doesn't occur so far
 in
 the regular flash player.

 @Avi that's why I wrote on the dev list, because from that point where I'm
 now I'm still not sure whether this is Flash Player problem.

 Piotr



 -
 Apache Flex Committer
 piotrzarzyck...@gmail.com
 --
 View this message in context:
 http://apache-flex-development.247.n4.nabble.com/Flash-freeze-for-60-seconds-in-Chrome-tp40638p40642.html
 Sent from the Apache Flex Development mailing list archive at Nabble.com.



Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread Peter Ent
I ran FlexJSTest_SVG without any issues from Flash Builder. I will look to
see how each of these graphics elements are being used.

Thanks,
Peter Ent
Adobe Systems

On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:

 I tried that and it did not work (because the fill and stroke were not
 set), so I changed my itemRenderer to create the Rect at the point of
use:

 protected function drawBar():void
 {
   if (this.width  0  this.height  0)
   {
 if (filledRect == null) filledRect = new Rect();
 var solidColor:SolidColor = new SolidColor();
 solidColor.color = fillColor;
 var solidStroke:SolidColorStroke = new SolidColorStroke();
 solidStroke.color = fillColor;
 solidStroke.weight = 1;
 filledRect.fill = solidColor;
 filledRect.stroke = solidStroke;
 filledRect.drawRect(0,0,this.width,this.height);

 if (needsAdd) {
   addElement(filledRect);
   needsAdd = false;
 }
   }
 }




 That's the AS code, but the x-compiled JS code is identical (except for
 all of the Language.as things Falcon adds). I'm getting the same
exception
 when the filledRect element is added. I stepped through using Firebug
and
 all of the code is being executed, so the Rect's fill and stroke are now
 set and the width and height of the itemRenderer have non-zero values.
So
 this should draw a filled rectangle.


It's possible that I have not checked in something.  Are you able to
compile and run the examples\FlexJSTest_SVG without any issues?

Perhaps you can check in your code so I can see what's happening?

Thanks,
Om

Thanks,
Om



 Peter Ent
 Adobe Systems



 On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

 Ah, I see what's happening.  My code expects the drawXXX() [drawRect,
 drawPath, etc.] to be called before adding it as an element to the
parent.
 
 Try switching
 
 this.filledRect = new org.apache.flex.core.graphics.Rect();
 this.addElement(this.filledRect);
 
 to
 
 this.filledRect = new org.apache.flex.core.graphics.Rect();
 this.filledRect.drawRect(x,y,width,height);
 this.addElement(this.filledRect);
 
 I can change how this works, but I don't see an invalidation mechanism
 that
 I can use.  How do you suggest we approach this?
 
 Thanks,
 Om
 
 On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
bigosma...@gmail.com
 
 wrote:
 
  On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com wrote:
 
  I created a temporary item renderer to see how the x-compile would
 work.
  Here is the code in my temporary item renderer that creates the
Rect:
 
 
 
org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set_da
ta
  =
  function(value) {
  org.apache.flex.charts.supportClasses.TempBoxRenderer.base(this,
  'set_data', value);
  if (this.filledRect == null) {
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.addElement(this.filledRect);
  }
  };
 
 
  this.addElement() is called which leads to the addedToParent
function
  where the crash happens. I see that GraphicShape.js doesn't extends
  UIBase.js, which it probably should, given how the AS side works.
 
  Peter
 
 
 
  Are you sure you have the latest code?  I remember fixing this exact
 issue
  a few commits ago.
  If you can check in the example, it will be easier for me to chase
the
  issue down.
 
  I contemplated if I should extend GraphicShape off of a relatively
heavy
  UIBase or if I can just implement IUIBase.  As a temporary
workaround,
 I do
  have an addedToParent() method in GraphicShape, where the element
should
  already be on the DOM, so that getBBox() should work.
 
  Have you tried it in any other browser, maybe it is a browser
specific
  issue?  Are there any other errors in the console?
 
  Thanks,
  Om
 
 
 
  On 9/9/14 2:22 PM, OmPrakash Muppirala bigosma...@gmail.com
wrote:
 
  On Tue, Sep 9, 2014 at 8:19 AM, Peter Ent p...@adobe.com wrote:
  
   Have run into a problem on the JS side. Firebox is telling me
that
 in
  this
   code from GraphicShape.js:
  
   
org.apache.flex.core.graphics.GraphicShape.prototype.addedToParent =
   function() {
 var bbox = this.element.getBBox();
 this.resize(this.x_, this.y_, bbox.width + this.x_ * 2,
 bbox.height +
   this.y_ * 2);
   };
  
  
  Peter,
  
  Can you please attach the html code for the svg element that is
 throwing
  an
  error?  I will try to repro it on my side.
  Did you try Chrome or other browsers?
  
  Thanks,
  Om
  
  
  
  
   this.element.getBBox() is returning undefined. I know that
 this.element
  is
   set with an SVG element.
  
   I'm using Firefox 31.0 on Mac OS X.
  
   Peter Ent
   Adobe Systems
  
   On 9/9/14 10:37 AM, Peter Ent p...@adobe.com wrote:
  
   The update to handle 'A' and 'a' works great! Thanks.
   
   Peter Ent
   Adobe Systems
   
   On 9/9/14 3:42 AM, OmPrakash Muppirala bigosma...@gmail.com
  wrote:
   
   On Mon, Sep 8, 

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread Peter Ent
I made a small modification to FlexJSTest_SVG:


var path2:Path = new Path();
fill.color = 0x00FF00;
fill.alpha = 0.5;
//  path2.fill = fill;
stroke.color = 0xFF00FF;
stroke.weight = 3;
path2.stroke = stroke;
path2.drawPath(250,500,M150 0 L75 200 L225 200 
Z);
this.addElement(path2);



I removed the fill for the Path. This should have drawn 2 lines starting
at (150,0) with a line to (75,200) and another to (225,200). Which it did.
But it also closed the figure by drawing a third line from (225,200) back
to (150,0).

For the LineChart, the first and last points cannot be closed.

Thanks,
Peter Ent
Adobe Systems

On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:

I ran FlexJSTest_SVG without any issues from Flash Builder. I will look to
see how each of these graphics elements are being used.

Thanks,
Peter Ent
Adobe Systems

On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:

 I tried that and it did not work (because the fill and stroke were not
 set), so I changed my itemRenderer to create the Rect at the point of
use:

 protected function drawBar():void
 {
   if (this.width  0  this.height  0)
   {
 if (filledRect == null) filledRect = new Rect();
 var solidColor:SolidColor = new SolidColor();
 solidColor.color = fillColor;
 var solidStroke:SolidColorStroke = new SolidColorStroke();
 solidStroke.color = fillColor;
 solidStroke.weight = 1;
 filledRect.fill = solidColor;
 filledRect.stroke = solidStroke;
 filledRect.drawRect(0,0,this.width,this.height);

 if (needsAdd) {
   addElement(filledRect);
   needsAdd = false;
 }
   }
 }




 That's the AS code, but the x-compiled JS code is identical (except for
 all of the Language.as things Falcon adds). I'm getting the same
exception
 when the filledRect element is added. I stepped through using Firebug
and
 all of the code is being executed, so the Rect's fill and stroke are
now
 set and the width and height of the itemRenderer have non-zero values.
So
 this should draw a filled rectangle.


It's possible that I have not checked in something.  Are you able to
compile and run the examples\FlexJSTest_SVG without any issues?

Perhaps you can check in your code so I can see what's happening?

Thanks,
Om

Thanks,
Om



 Peter Ent
 Adobe Systems



 On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

 Ah, I see what's happening.  My code expects the drawXXX() [drawRect,
 drawPath, etc.] to be called before adding it as an element to the
parent.
 
 Try switching
 
 this.filledRect = new org.apache.flex.core.graphics.Rect();
 this.addElement(this.filledRect);
 
 to
 
 this.filledRect = new org.apache.flex.core.graphics.Rect();
 this.filledRect.drawRect(x,y,width,height);
 this.addElement(this.filledRect);
 
 I can change how this works, but I don't see an invalidation mechanism
 that
 I can use.  How do you suggest we approach this?
 
 Thanks,
 Om
 
 On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
bigosma...@gmail.com
 
 wrote:
 
  On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com wrote:
 
  I created a temporary item renderer to see how the x-compile would
 work.
  Here is the code in my temporary item renderer that creates the
Rect:
 
 
 
org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set_d
a
ta
  =
  function(value) {
  
org.apache.flex.charts.supportClasses.TempBoxRenderer.base(this,
  'set_data', value);
  if (this.filledRect == null) {
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.addElement(this.filledRect);
  }
  };
 
 
  this.addElement() is called which leads to the addedToParent
function
  where the crash happens. I see that GraphicShape.js doesn't extends
  UIBase.js, which it probably should, given how the AS side works.
 
  Peter
 
 
 
  Are you sure you have the latest code?  I remember fixing this exact
 issue
  a few commits ago.
  If you can check in the example, it will be easier for me to chase
the
  issue down.
 
  I contemplated if I should extend GraphicShape off of a relatively
heavy
  UIBase or if I can just implement IUIBase.  As a temporary
workaround,
 I do
  have an addedToParent() method in GraphicShape, where the element
should
  already be on the DOM, so that getBBox() should work.
 
  Have you tried it in any other browser, maybe it is a browser
specific
  issue?  Are there any other errors in the console?
 
  Thanks,
  Om
 
 
 
  On 9/9/14 2:22 PM, OmPrakash Muppirala bigosma...@gmail.com
wrote:
 
  On Tue, Sep 9, 2014 at 8:19 AM, Peter Ent p...@adobe.com wrote:
  
   Have run into a problem on the JS side. Firebox is 

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread Peter Ent
That last message was for the ActionScript side. When I build the sample
in JavaScript - with my change to remove the fill on path2, I get this
runtime error:

TypeError: this.get_fill(...) is null
var color = Number(this.get_fill().get_color()).toString(16);



Here is the code from GraphicShape.js:

org.apache.flex.core.graphics.GraphicShape.prototype.getStyleStr =
function() {
  var color = Number(this.get_fill().get_color()).toString(16);
  if (color.length == 2) color = '00' + color;
  if (color.length == 4) color = '00' + color;
  var strokeColor = Number(this.get_stroke().get_color()).toString(16);
  if (strokeColor.length == 2) strokeColor = '00' + strokeColor;
  if (strokeColor.length == 4) strokeColor = '00' + strokeColor;

  return 'fill:#' + String(color) + ';stroke:#' + String(strokeColor) +
';stroke-width:' +
 String(this.get_stroke().get_weight()) + ';fill-opacity:' +
String(this.get_fill().get_alpha());
};


Since the Path does not have a fill set, this.get_fill() is returning null.

I'm really looking forward to having the chart package's itemRenderers
x-compiled and using this graphics package. I hope we can get these issues
and licensing issues resolved.

Thanks,
Peter Ent
Adobe Systems

On 9/10/14 10:06 AM, Peter Ent p...@adobe.com wrote:

I made a small modification to FlexJSTest_SVG:
   

var path2:Path = new Path();
   fill.color = 0x00FF00;
   fill.alpha = 0.5;
// path2.fill = fill;
   stroke.color = 0xFF00FF;
   stroke.weight = 3;
   path2.stroke = stroke;
   path2.drawPath(250,500,M150 0 L75 200 L225 200 
 Z);
   this.addElement(path2);



I removed the fill for the Path. This should have drawn 2 lines starting
at (150,0) with a line to (75,200) and another to (225,200). Which it did.
But it also closed the figure by drawing a third line from (225,200) back
to (150,0).

For the LineChart, the first and last points cannot be closed.

Thanks,
Peter Ent
Adobe Systems

On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:

I ran FlexJSTest_SVG without any issues from Flash Builder. I will look
to
see how each of these graphics elements are being used.

Thanks,
Peter Ent
Adobe Systems

On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:

 I tried that and it did not work (because the fill and stroke were not
 set), so I changed my itemRenderer to create the Rect at the point of
use:

 protected function drawBar():void
 {
   if (this.width  0  this.height  0)
   {
 if (filledRect == null) filledRect = new Rect();
 var solidColor:SolidColor = new SolidColor();
 solidColor.color = fillColor;
 var solidStroke:SolidColorStroke = new SolidColorStroke();
 solidStroke.color = fillColor;
 solidStroke.weight = 1;
 filledRect.fill = solidColor;
 filledRect.stroke = solidStroke;
 filledRect.drawRect(0,0,this.width,this.height);

 if (needsAdd) {
   addElement(filledRect);
   needsAdd = false;
 }
   }
 }




 That's the AS code, but the x-compiled JS code is identical (except
for
 all of the Language.as things Falcon adds). I'm getting the same
exception
 when the filledRect element is added. I stepped through using Firebug
and
 all of the code is being executed, so the Rect's fill and stroke are
now
 set and the width and height of the itemRenderer have non-zero values.
So
 this should draw a filled rectangle.


It's possible that I have not checked in something.  Are you able to
compile and run the examples\FlexJSTest_SVG without any issues?

Perhaps you can check in your code so I can see what's happening?

Thanks,
Om

Thanks,
Om



 Peter Ent
 Adobe Systems



 On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

 Ah, I see what's happening.  My code expects the drawXXX() [drawRect,
 drawPath, etc.] to be called before adding it as an element to the
parent.
 
 Try switching
 
 this.filledRect = new org.apache.flex.core.graphics.Rect();
 this.addElement(this.filledRect);
 
 to
 
 this.filledRect = new org.apache.flex.core.graphics.Rect();
 this.filledRect.drawRect(x,y,width,height);
 this.addElement(this.filledRect);
 
 I can change how this works, but I don't see an invalidation
mechanism
 that
 I can use.  How do you suggest we approach this?
 
 Thanks,
 Om
 
 On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
bigosma...@gmail.com
 
 wrote:
 
  On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com wrote:
 
  I created a temporary item renderer to see how the x-compile would
 work.
  Here is the code in my temporary item renderer that creates the
Rect:
 
 
 
org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set_
d
a
ta
  =
  function(value) {
  

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread OmPrakash Muppirala
On Sep 10, 2014 7:12 AM, Peter Ent p...@adobe.com wrote:

 That last message was for the ActionScript side. When I build the sample
 in JavaScript - with my change to remove the fill on path2, I get this
 runtime error:

 TypeError: this.get_fill(...) is null
 var color = Number(this.get_fill().get_color()).toString(16);



 Here is the code from GraphicShape.js:

 org.apache.flex.core.graphics.GraphicShape.prototype.getStyleStr =
 function() {
   var color = Number(this.get_fill().get_color()).toString(16);
   if (color.length == 2) color = '00' + color;
   if (color.length == 4) color = '00' + color;
   var strokeColor = Number(this.get_stroke().get_color()).toString(16);
   if (strokeColor.length == 2) strokeColor = '00' + strokeColor;
   if (strokeColor.length == 4) strokeColor = '00' + strokeColor;

   return 'fill:#' + String(color) + ';stroke:#' + String(strokeColor) +
 ';stroke-width:' +
  String(this.get_stroke().get_weight()) + ';fill-opacity:' +
 String(this.get_fill().get_alpha());
 };


This looks like stale code.  I checked in a fix for this issue last night.
Can you get the latest and try out?



 Since the Path does not have a fill set, this.get_fill() is returning
null.

 I'm really looking forward to having the chart package's itemRenderers
 x-compiled and using this graphics package. I hope we can get these issues
 and licensing issues resolved.


Likewise!  I plan to work with you and fix any and all issues that crop up
:-)

Thanks,
Om

 Thanks,
 Peter Ent
 Adobe Systems

 On 9/10/14 10:06 AM, Peter Ent p...@adobe.com wrote:

 I made a small modification to FlexJSTest_SVG:
 
 
 var path2:Path = new Path();
fill.color = 0x00FF00;
fill.alpha = 0.5;
 // path2.fill = fill;
stroke.color = 0xFF00FF;
stroke.weight = 3;
path2.stroke = stroke;
path2.drawPath(250,500,M150 0 L75 200
L225 200 Z);
this.addElement(path2);
 
 
 
 I removed the fill for the Path. This should have drawn 2 lines starting
 at (150,0) with a line to (75,200) and another to (225,200). Which it
did.
 But it also closed the figure by drawing a third line from (225,200) back
 to (150,0).
 
 For the LineChart, the first and last points cannot be closed.
 
 Thanks,
 Peter Ent
 Adobe Systems
 
 On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:
 
 I ran FlexJSTest_SVG without any issues from Flash Builder. I will look
 to
 see how each of these graphics elements are being used.
 
 Thanks,
 Peter Ent
 Adobe Systems
 
 On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
 
 On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
 
  I tried that and it did not work (because the fill and stroke were
not
  set), so I changed my itemRenderer to create the Rect at the point of
 use:
 
  protected function drawBar():void
  {
if (this.width  0  this.height  0)
{
  if (filledRect == null) filledRect = new Rect();
  var solidColor:SolidColor = new SolidColor();
  solidColor.color = fillColor;
  var solidStroke:SolidColorStroke = new SolidColorStroke();
  solidStroke.color = fillColor;
  solidStroke.weight = 1;
  filledRect.fill = solidColor;
  filledRect.stroke = solidStroke;
  filledRect.drawRect(0,0,this.width,this.height);
 
  if (needsAdd) {
addElement(filledRect);
needsAdd = false;
  }
}
  }
 
 
 
 
  That's the AS code, but the x-compiled JS code is identical (except
 for
  all of the Language.as things Falcon adds). I'm getting the same
 exception
  when the filledRect element is added. I stepped through using Firebug
 and
  all of the code is being executed, so the Rect's fill and stroke are
 now
  set and the width and height of the itemRenderer have non-zero
values.
 So
  this should draw a filled rectangle.
 
 
 It's possible that I have not checked in something.  Are you able to
 compile and run the examples\FlexJSTest_SVG without any issues?
 
 Perhaps you can check in your code so I can see what's happening?
 
 Thanks,
 Om
 
 Thanks,
 Om
 
 
 
  Peter Ent
  Adobe Systems
 
 
 
  On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com
wrote:
 
  Ah, I see what's happening.  My code expects the drawXXX()
[drawRect,
  drawPath, etc.] to be called before adding it as an element to the
 parent.
  
  Try switching
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.addElement(this.filledRect);
  
  to
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.filledRect.drawRect(x,y,width,height);
  this.addElement(this.filledRect);
  
  I can change how this works, but I don't see an invalidation
 mechanism
  that
  I can use.  How do you suggest we approach this?
  
  Thanks,
  Om
  
  On Tue, Sep 9, 2014 at 1:40 

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread OmPrakash Muppirala
On Sep 10, 2014 7:07 AM, Peter Ent p...@adobe.com wrote:

 I made a small modification to FlexJSTest_SVG:


 var path2:Path = new Path();
 fill.color = 0x00FF00;
 fill.alpha = 0.5;
 //  path2.fill = fill;
 stroke.color = 0xFF00FF;
 stroke.weight = 3;
 path2.stroke = stroke;
 path2.drawPath(250,500,M150 0 L75 200
L225 200 Z);
 this.addElement(path2);



 I removed the fill for the Path. This should have drawn 2 lines starting
 at (150,0) with a line to (75,200) and another to (225,200). Which it did.
 But it also closed the figure by drawing a third line from (225,200) back
 to (150,0).

That is so weird. It did not do that when I tested it.  Will try it out
again in some time and see what's going on.


 For the LineChart, the first and last points cannot be closed.

 Thanks,
 Peter Ent
 Adobe Systems

 On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:

 I ran FlexJSTest_SVG without any issues from Flash Builder. I will look
to
 see how each of these graphics elements are being used.
 
 Thanks,
 Peter Ent
 Adobe Systems
 
 On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
 
 On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
 
  I tried that and it did not work (because the fill and stroke were not
  set), so I changed my itemRenderer to create the Rect at the point of
 use:
 
  protected function drawBar():void
  {
if (this.width  0  this.height  0)
{
  if (filledRect == null) filledRect = new Rect();
  var solidColor:SolidColor = new SolidColor();
  solidColor.color = fillColor;
  var solidStroke:SolidColorStroke = new SolidColorStroke();
  solidStroke.color = fillColor;
  solidStroke.weight = 1;
  filledRect.fill = solidColor;
  filledRect.stroke = solidStroke;
  filledRect.drawRect(0,0,this.width,this.height);
 
  if (needsAdd) {
addElement(filledRect);
needsAdd = false;
  }
}
  }
 
 
 
 
  That's the AS code, but the x-compiled JS code is identical (except
for
  all of the Language.as things Falcon adds). I'm getting the same
 exception
  when the filledRect element is added. I stepped through using Firebug
 and
  all of the code is being executed, so the Rect's fill and stroke are
 now
  set and the width and height of the itemRenderer have non-zero values.
 So
  this should draw a filled rectangle.
 
 
 It's possible that I have not checked in something.  Are you able to
 compile and run the examples\FlexJSTest_SVG without any issues?
 
 Perhaps you can check in your code so I can see what's happening?
 
 Thanks,
 Om
 
 Thanks,
 Om
 
 
 
  Peter Ent
  Adobe Systems
 
 
 
  On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
 
  Ah, I see what's happening.  My code expects the drawXXX() [drawRect,
  drawPath, etc.] to be called before adding it as an element to the
 parent.
  
  Try switching
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.addElement(this.filledRect);
  
  to
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.filledRect.drawRect(x,y,width,height);
  this.addElement(this.filledRect);
  
  I can change how this works, but I don't see an invalidation
mechanism
  that
  I can use.  How do you suggest we approach this?
  
  Thanks,
  Om
  
  On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
 bigosma...@gmail.com
  
  wrote:
  
   On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com wrote:
  
   I created a temporary item renderer to see how the x-compile would
  work.
   Here is the code in my temporary item renderer that creates the
 Rect:
  
  
 

org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set_d
 a
 ta
   =
   function(value) {
  
 org.apache.flex.charts.supportClasses.TempBoxRenderer.base(this,
   'set_data', value);
   if (this.filledRect == null) {
   this.filledRect = new
org.apache.flex.core.graphics.Rect();
   this.addElement(this.filledRect);
   }
   };
  
  
   this.addElement() is called which leads to the addedToParent
 function
   where the crash happens. I see that GraphicShape.js doesn't
extends
   UIBase.js, which it probably should, given how the AS side works.
  
   Peter
  
  
  
   Are you sure you have the latest code?  I remember fixing this
exact
  issue
   a few commits ago.
   If you can check in the example, it will be easier for me to chase
 the
   issue down.
  
   I contemplated if I should extend GraphicShape off of a relatively
 heavy
   UIBase or if I can just implement IUIBase.  As a temporary
 workaround,
  I do
   have an addedToParent() method in GraphicShape, where the element
 should
   already be on the DOM, so that getBBox() should work.
  
   Have you tried 

Alex's Legal Mental Model (was Re: [FlexJS] Drawing API)

2014-09-10 Thread Alex Harui
Apologies for not changing the subject sooner.  I want to try to clear up
some things in case someone actually does try to create a wiki page from
these emails.

Comments in-line...

On 9/9/14 2:53 PM, Justin Mclean jus...@classsoftware.com wrote:

Hi,

 -Every line of code was written by somebody, and therefore copyrighted
by
 that somebody (or their employer).

Depends on the actually LICENSE. If you look at [1] you see that it
states:

2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright
license to reproduce, prepare Derivative Works of, publicly display,
publicly perform, sublicense, and distribute the Work and such Derivative
Works in Source or Object form.
Again, I am not an authority, but I believe in the paragraph you quote the
term Copyright License is referencing the permission to make copies.  I
don't what the legal term I was addressing is, but I would call it
Copyright Ownership.  I would doubt that the AL would give any person
the right to claim copyright ownership for lines of code they did not
write.  IOW, I doubt this paragraph gives you authority to add your name
to the NOTICE file claiming to be one of the original developers of the
Flex SDK, or change the copyright notice in the 3rd party file Om wants to
use.

And it is just a mental model, not a legal reference, and only applies to
works under AL since in the broader sense there is code placed in the
public domain or defaulting to public domain after copyright protection
runs out, but my statement that every line of code is copyrighted by
somebody has held up well for me.  Also I did not reach this conclusion
just by my own reading.  This mental model is influenced from various
conversations with Adobe lawyers.


 -There is an unwritten policy that says that Apache projects do not
take
 code.  It must be donated.

In this case IMO there's no need to, but it certainly doesn't hurt to ask
the owner of the code for permission, even though it is already given by
the license (see above).
I should probably be more clear what take means because it confused me
when I first joined Apache.  From various mailing lists, there seems to be
a distinction between AL code that is contributed to the ASF vs
3rd-party code that uses an AL.  Roy Fielding, one of the Apache Founders,
wants all contributions to be voluntary.  There is a thread on board@
(which most of you can't see) titled Voluntary Contributions where that
claim is made.  That's why I said it is unwritten, but it looks from
that thread that it is accepted practice at the ASF.

I used to think the distinction had to do with whether a source file was
in an ASF repo or not, but after learning more about 3rd-party header
policy and the desire to list non-ASF components somewhere like LICENSE, I
now think the distinction is whether the source file has been voluntarily
contributed is not easily visible, which is why folks are now pushing for
documentation of what files are 3rd-party.  For Om's case, we are a bit
lucky that the source file's header is not the same as the standard ASF
header, but in many other cases it could be.  And even for this file, the
differences are subtle, so the LICENSE or somewhere should provide a
heads up to the consumer.

So take means grabbing a source file and making it look like it was
contributed by changing the header if needed.  Grabbing a copy of a source
file intact, which is what Om wants to do, is ok, as long as it is
documented and treated as 3rd-party and permission does not need to be
sought if the source is going to be given third-party treatment.

So what can/can't you do to an AL, 3rd party file that you can/can't do to
an ASF file?  IOW, why is there a distinction at all?  AFAICT, there is no
difference to us committers.  You can modify the code either way.  But I
would offer these thoughts:
1) If you are just fixing a bug in 3rd-party code, we should probably
contribute that fix to the original community.
2) Often, the original community committers do not have ICLA's on file to
contribute to our copy.

And there may be some legal indemnification aspect to source in a release
that is ASF AL vs 3rd-party AL.

-Alex



Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread Peter Ent
I have the latest code; I didn't install it into my Apache FlexJS
deployment. That last step always gets me.

I did more research on Path and discovered that the presence of the Z is
making the path closed (I thought a path string MUST end with a Z), so I
believe I can proceed with converting the chart package over to
core/graphics.

Thanks, Om, for your help and patience.

--peter

On 9/10/14 10:45 AM, OmPrakash Muppirala bigosma...@gmail.com wrote:

On Sep 10, 2014 7:07 AM, Peter Ent p...@adobe.com wrote:

 I made a small modification to FlexJSTest_SVG:


 var path2:Path = new Path();
 fill.color = 0x00FF00;
 fill.alpha = 0.5;
 //  path2.fill = fill;
 stroke.color = 0xFF00FF;
 stroke.weight = 3;
 path2.stroke = stroke;
 path2.drawPath(250,500,M150 0 L75 200
L225 200 Z);
 this.addElement(path2);



 I removed the fill for the Path. This should have drawn 2 lines starting
 at (150,0) with a line to (75,200) and another to (225,200). Which it
did.
 But it also closed the figure by drawing a third line from (225,200)
back
 to (150,0).

That is so weird. It did not do that when I tested it.  Will try it out
again in some time and see what's going on.


 For the LineChart, the first and last points cannot be closed.

 Thanks,
 Peter Ent
 Adobe Systems

 On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:

 I ran FlexJSTest_SVG without any issues from Flash Builder. I will look
to
 see how each of these graphics elements are being used.
 
 Thanks,
 Peter Ent
 Adobe Systems
 
 On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
 
 On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
 
  I tried that and it did not work (because the fill and stroke were
not
  set), so I changed my itemRenderer to create the Rect at the point
of
 use:
 
  protected function drawBar():void
  {
if (this.width  0  this.height  0)
{
  if (filledRect == null) filledRect = new Rect();
  var solidColor:SolidColor = new SolidColor();
  solidColor.color = fillColor;
  var solidStroke:SolidColorStroke = new SolidColorStroke();
  solidStroke.color = fillColor;
  solidStroke.weight = 1;
  filledRect.fill = solidColor;
  filledRect.stroke = solidStroke;
  filledRect.drawRect(0,0,this.width,this.height);
 
  if (needsAdd) {
addElement(filledRect);
needsAdd = false;
  }
}
  }
 
 
 
 
  That's the AS code, but the x-compiled JS code is identical (except
for
  all of the Language.as things Falcon adds). I'm getting the same
 exception
  when the filledRect element is added. I stepped through using
Firebug
 and
  all of the code is being executed, so the Rect's fill and stroke are
 now
  set and the width and height of the itemRenderer have non-zero
values.
 So
  this should draw a filled rectangle.
 
 
 It's possible that I have not checked in something.  Are you able to
 compile and run the examples\FlexJSTest_SVG without any issues?
 
 Perhaps you can check in your code so I can see what's happening?
 
 Thanks,
 Om
 
 Thanks,
 Om
 
 
 
  Peter Ent
  Adobe Systems
 
 
 
  On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com
wrote:
 
  Ah, I see what's happening.  My code expects the drawXXX()
[drawRect,
  drawPath, etc.] to be called before adding it as an element to the
 parent.
  
  Try switching
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.addElement(this.filledRect);
  
  to
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.filledRect.drawRect(x,y,width,height);
  this.addElement(this.filledRect);
  
  I can change how this works, but I don't see an invalidation
mechanism
  that
  I can use.  How do you suggest we approach this?
  
  Thanks,
  Om
  
  On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
 bigosma...@gmail.com
  
  wrote:
  
   On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com wrote:
  
   I created a temporary item renderer to see how the x-compile
would
  work.
   Here is the code in my temporary item renderer that creates the
 Rect:
  
  
 

org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set_
d
 a
 ta
   =
   function(value) {
  
 org.apache.flex.charts.supportClasses.TempBoxRenderer.base(this,
   'set_data', value);
   if (this.filledRect == null) {
   this.filledRect = new
org.apache.flex.core.graphics.Rect();
   this.addElement(this.filledRect);
   }
   };
  
  
   this.addElement() is called which leads to the addedToParent
 function
   where the crash happens. I see that GraphicShape.js doesn't
extends
   UIBase.js, which it probably should, given how the AS side
works.
  
   Peter
  
  
  
   Are you sure you have the latest code?  I remember 

Re: [FlexJS] Drawing API

2014-09-10 Thread jude
FYI according to the article I linked to here [1] it is possible to improve
the rendering quality of vectors on the stage. I thought the article I
linked to was a different article posted by Thimbault
about drawWithQuality(). That means that documentation here [2] appears to
be incorrect or out of date.

Om, can you set the stage quality to high 16x16 or high 16x16 linear in
your Flash  example and check for changes? Example code is in the article
[1]. You may need to set the player version to greater than 15. It may be
possible to change the quality at runtime.

[1] http://blog.kaourantin.net/?p=152
[2]
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/StageQuality.html

On Monday, September 8, 2014, jude flexcapaci...@gmail.com wrote:

 Way to go! Looks great. At one point browsers couldn't do graphics at all.

 One thing I want to note is that the rendering in the browsers is getting
 better than that of Flash. I've attached a screen shot.


 ​

 In the graphic (if it came through) Flash is on the left and HTML (Firefox
 Mac) on the right.
 In issue 1 the box is blurry. This may be a subpixel rendering issue but
 if you compare both in a big picture way the Flash version is slightly more
 blurry all around. This might be caused by the level of anti-alias the FP
 is using.
 In issue 2 the curve of the ellipsis has less fidelity than the HTML5
 version. You can see this when you look at them side by side. You may not
 be able to tell but I've seen other examples and it is more noticeable.

 In fact, at one point, Tinic Uro, one of the FP engineers said they can do
 higher quality graphics if we do not care about performance (or we need
 quality over speed). He wrote about it here,
 http://blog.kaourantin.net/?p=152 --read this. This is for the
 drawWithQuality() method that was added at the time of the post but this
 does not give us the option to upgrade the rendering of the stage. The
 drawWithQuality method uses the parameters here,
 http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/StageQuality.html.



 These include, BEST, HIGH, HIGH_16X16, HIGH_16X16_LINEAR, HIGH_8X8,
 HIGH_8X8_LINEAR, LOW, and MEDIUM.

 In the desktop profile of Adobe AIR, quality can be set to
 StageQuality.BEST or StageQuality.HIGH (and the default value is
 StageQuality.HIGH). Attempting to set it to another value has no effect
 (and the property remains unchanged).

 I'd say we need to be able to set the stage quality to higher values if we
 can especially if the browsers are starting to provide higher quality
 rendering than Flash. Sorry to hijack this thread, this response is really
 a rally or FYI to be able to inform or convince the FP team that now is the
 time to enable higher rendering quality on the stage.


 On Mon, Sep 8, 2014 at 2:48 AM, OmPrakash Muppirala bigosma...@gmail.com
 javascript:_e(%7B%7D,'cvml','bigosma...@gmail.com'); wrote:

 FlexJS now supports a basic drawing API (Rect, Ellipse, Circle, Path,
 SolidColor, SolidColorStroke)  Here are the AS3 [1] and JS [2] versions

 So far, the rendering fidelity between the Flash and SVG/HTML5 version is
 very very close.  For sure, there are some pretty major things to be
 worked
 out, but generally so far, the results have been very encouraging.

 You can see a quick and dirty example here:
 Flash version: http://people.apache.org/~bigosmallm/flexjs/drawing/flash/
 HTML5 http://people.apache.org/~bigosmallm/flexjs/drawing/flash/HTML5
 version: http://people.apache.org/~bigosmallm/flexjs/drawing/html5/

 HTML5 version has been tested to work fine on Chrome, Firefox, IE11,
 Android browser and iPad Safari.

 Next up, i will be working on the following items:
 Polygons, Linear gradients, Radial gradients, filters and drop shadows.
 These should bring us very close to our current FXG based drawing APIs.

 After that, I plan on programmatically recreating a few FXG based skins in
 FlexJS and see how we can apply it skins on UI components.

 Feedback welcome!

 [1]

 https://github.com/apache/flex-asjs/tree/develop/frameworks/as/projects/FlexJSUI/src/org/apache/flex/core/graphics
 [2]

 https://github.com/apache/flex-asjs/tree/develop/frameworks/js/FlexJS/src/org/apache/flex/core/graphics





Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread Peter Ent
More details emerged: On the JS side, I had created ChartDataGroup to hold
the chart graphics. Since this was going to be SVG, I had ChartDataGroup
create an SVG element. All of the itemRenderers I created simply added SVG
graphics to this svg element. Switching to Om's core/graphics library
caused a problem as it was trying to add an svg to an svg. Once I
changed ChartDataGroup to use div, I began seeing the chart elements
appearing.

I have some other things to sort out, but it is looking good.

Peter Ent
Adobe Systems

On 9/10/14 12:51 PM, Peter Ent p...@adobe.com wrote:

I have the latest code; I didn't install it into my Apache FlexJS
deployment. That last step always gets me.

I did more research on Path and discovered that the presence of the Z is
making the path closed (I thought a path string MUST end with a Z), so I
believe I can proceed with converting the chart package over to
core/graphics.

Thanks, Om, for your help and patience.

--peter

On 9/10/14 10:45 AM, OmPrakash Muppirala bigosma...@gmail.com wrote:

On Sep 10, 2014 7:07 AM, Peter Ent p...@adobe.com wrote:

 I made a small modification to FlexJSTest_SVG:


 var path2:Path = new Path();
 fill.color = 0x00FF00;
 fill.alpha = 0.5;
 //  path2.fill = fill;
 stroke.color = 0xFF00FF;
 stroke.weight = 3;
 path2.stroke = stroke;
 path2.drawPath(250,500,M150 0 L75 200
L225 200 Z);
 this.addElement(path2);



 I removed the fill for the Path. This should have drawn 2 lines
starting
 at (150,0) with a line to (75,200) and another to (225,200). Which it
did.
 But it also closed the figure by drawing a third line from (225,200)
back
 to (150,0).

That is so weird. It did not do that when I tested it.  Will try it out
again in some time and see what's going on.


 For the LineChart, the first and last points cannot be closed.

 Thanks,
 Peter Ent
 Adobe Systems

 On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:

 I ran FlexJSTest_SVG without any issues from Flash Builder. I will
look
to
 see how each of these graphics elements are being used.
 
 Thanks,
 Peter Ent
 Adobe Systems
 
 On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
 
 On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
 
  I tried that and it did not work (because the fill and stroke were
not
  set), so I changed my itemRenderer to create the Rect at the point
of
 use:
 
  protected function drawBar():void
  {
if (this.width  0  this.height  0)
{
  if (filledRect == null) filledRect = new Rect();
  var solidColor:SolidColor = new SolidColor();
  solidColor.color = fillColor;
  var solidStroke:SolidColorStroke = new SolidColorStroke();
  solidStroke.color = fillColor;
  solidStroke.weight = 1;
  filledRect.fill = solidColor;
  filledRect.stroke = solidStroke;
  filledRect.drawRect(0,0,this.width,this.height);
 
  if (needsAdd) {
addElement(filledRect);
needsAdd = false;
  }
}
  }
 
 
 
 
  That's the AS code, but the x-compiled JS code is identical (except
for
  all of the Language.as things Falcon adds). I'm getting the same
 exception
  when the filledRect element is added. I stepped through using
Firebug
 and
  all of the code is being executed, so the Rect's fill and stroke
are
 now
  set and the width and height of the itemRenderer have non-zero
values.
 So
  this should draw a filled rectangle.
 
 
 It's possible that I have not checked in something.  Are you able to
 compile and run the examples\FlexJSTest_SVG without any issues?
 
 Perhaps you can check in your code so I can see what's happening?
 
 Thanks,
 Om
 
 Thanks,
 Om
 
 
 
  Peter Ent
  Adobe Systems
 
 
 
  On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com
wrote:
 
  Ah, I see what's happening.  My code expects the drawXXX()
[drawRect,
  drawPath, etc.] to be called before adding it as an element to the
 parent.
  
  Try switching
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.addElement(this.filledRect);
  
  to
  
  this.filledRect = new org.apache.flex.core.graphics.Rect();
  this.filledRect.drawRect(x,y,width,height);
  this.addElement(this.filledRect);
  
  I can change how this works, but I don't see an invalidation
mechanism
  that
  I can use.  How do you suggest we approach this?
  
  Thanks,
  Om
  
  On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
 bigosma...@gmail.com
  
  wrote:
  
   On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com
wrote:
  
   I created a temporary item renderer to see how the x-compile
would
  work.
   Here is the code in my temporary item renderer that creates the
 Rect:
  
  
 

org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set
_
d
 a
 

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread OmPrakash Muppirala
On Wed, Sep 10, 2014 at 1:21 PM, Peter Ent p...@adobe.com wrote:

 More details emerged: On the JS side, I had created ChartDataGroup to hold
 the chart graphics. Since this was going to be SVG, I had ChartDataGroup
 create an SVG element. All of the itemRenderers I created simply added SVG
 graphics to this svg element. Switching to Om's core/graphics library
 caused a problem as it was trying to add an svg to an svg. Once I
 changed ChartDataGroup to use div, I began seeing the chart elements
 appearing.


Ah, thanks for figuring that out.  I was breaking my head trying to repro
and debug this issue on my side.  Good to know!


 I have some other things to sort out, but it is looking good.


Awesome!  Looking forward to seeing some working apps.

Thanks,
Om



 Peter Ent
 Adobe Systems

 On 9/10/14 12:51 PM, Peter Ent p...@adobe.com wrote:

 I have the latest code; I didn't install it into my Apache FlexJS
 deployment. That last step always gets me.
 
 I did more research on Path and discovered that the presence of the Z is
 making the path closed (I thought a path string MUST end with a Z), so I
 believe I can proceed with converting the chart package over to
 core/graphics.
 
 Thanks, Om, for your help and patience.
 
 --peter
 
 On 9/10/14 10:45 AM, OmPrakash Muppirala bigosma...@gmail.com wrote:
 
 On Sep 10, 2014 7:07 AM, Peter Ent p...@adobe.com wrote:
 
  I made a small modification to FlexJSTest_SVG:
 
 
  var path2:Path = new Path();
  fill.color = 0x00FF00;
  fill.alpha = 0.5;
  //  path2.fill = fill;
  stroke.color = 0xFF00FF;
  stroke.weight = 3;
  path2.stroke = stroke;
  path2.drawPath(250,500,M150 0 L75 200
 L225 200 Z);
  this.addElement(path2);
 
 
 
  I removed the fill for the Path. This should have drawn 2 lines
 starting
  at (150,0) with a line to (75,200) and another to (225,200). Which it
 did.
  But it also closed the figure by drawing a third line from (225,200)
 back
  to (150,0).
 
 That is so weird. It did not do that when I tested it.  Will try it out
 again in some time and see what's going on.
 
 
  For the LineChart, the first and last points cannot be closed.
 
  Thanks,
  Peter Ent
  Adobe Systems
 
  On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:
 
  I ran FlexJSTest_SVG without any issues from Flash Builder. I will
 look
 to
  see how each of these graphics elements are being used.
  
  Thanks,
  Peter Ent
  Adobe Systems
  
  On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com
 wrote:
  
  On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
  
   I tried that and it did not work (because the fill and stroke were
 not
   set), so I changed my itemRenderer to create the Rect at the point
 of
  use:
  
   protected function drawBar():void
   {
 if (this.width  0  this.height  0)
 {
   if (filledRect == null) filledRect = new Rect();
   var solidColor:SolidColor = new SolidColor();
   solidColor.color = fillColor;
   var solidStroke:SolidColorStroke = new SolidColorStroke();
   solidStroke.color = fillColor;
   solidStroke.weight = 1;
   filledRect.fill = solidColor;
   filledRect.stroke = solidStroke;
   filledRect.drawRect(0,0,this.width,this.height);
  
   if (needsAdd) {
 addElement(filledRect);
 needsAdd = false;
   }
 }
   }
  
  
  
  
   That's the AS code, but the x-compiled JS code is identical (except
 for
   all of the Language.as things Falcon adds). I'm getting the same
  exception
   when the filledRect element is added. I stepped through using
 Firebug
  and
   all of the code is being executed, so the Rect's fill and stroke
 are
  now
   set and the width and height of the itemRenderer have non-zero
 values.
  So
   this should draw a filled rectangle.
  
  
  It's possible that I have not checked in something.  Are you able to
  compile and run the examples\FlexJSTest_SVG without any issues?
  
  Perhaps you can check in your code so I can see what's happening?
  
  Thanks,
  Om
  
  Thanks,
  Om
  
  
  
   Peter Ent
   Adobe Systems
  
  
  
   On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com
 wrote:
  
   Ah, I see what's happening.  My code expects the drawXXX()
 [drawRect,
   drawPath, etc.] to be called before adding it as an element to the
  parent.
   
   Try switching
   
   this.filledRect = new org.apache.flex.core.graphics.Rect();
   this.addElement(this.filledRect);
   
   to
   
   this.filledRect = new org.apache.flex.core.graphics.Rect();
   this.filledRect.drawRect(x,y,width,height);
   this.addElement(this.filledRect);
   
   I can change how this works, but I don't see an invalidation
 mechanism
   that
   I can use.  How do you suggest we approach 

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread Peter Ent
The one major change I had to make (aside from removing the Z from my
LineChart path) was when the core/graphics element was added to its parent.

I was creating the element (e.g., Rect), setting its properties, and then
adding it as an element to the ChartDataGroup. This was fine on AS, but on
the JS side I was getting an error in GraphicShape.js when it tried to get
the SVG bounding box.

I switched things around to add the graphic element to the ChartDataGroup
immediately after creating it. Then everything worked.

Peter Ent
Adobe Systems

On 9/10/14 4:27 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:

On Wed, Sep 10, 2014 at 1:21 PM, Peter Ent p...@adobe.com wrote:

 More details emerged: On the JS side, I had created ChartDataGroup to
hold
 the chart graphics. Since this was going to be SVG, I had ChartDataGroup
 create an SVG element. All of the itemRenderers I created simply added
SVG
 graphics to this svg element. Switching to Om's core/graphics library
 caused a problem as it was trying to add an svg to an svg. Once I
 changed ChartDataGroup to use div, I began seeing the chart elements
 appearing.


Ah, thanks for figuring that out.  I was breaking my head trying to repro
and debug this issue on my side.  Good to know!


 I have some other things to sort out, but it is looking good.


Awesome!  Looking forward to seeing some working apps.

Thanks,
Om



 Peter Ent
 Adobe Systems

 On 9/10/14 12:51 PM, Peter Ent p...@adobe.com wrote:

 I have the latest code; I didn't install it into my Apache FlexJS
 deployment. That last step always gets me.
 
 I did more research on Path and discovered that the presence of the Z
is
 making the path closed (I thought a path string MUST end with a Z), so
I
 believe I can proceed with converting the chart package over to
 core/graphics.
 
 Thanks, Om, for your help and patience.
 
 --peter
 
 On 9/10/14 10:45 AM, OmPrakash Muppirala bigosma...@gmail.com
wrote:
 
 On Sep 10, 2014 7:07 AM, Peter Ent p...@adobe.com wrote:
 
  I made a small modification to FlexJSTest_SVG:
 
 
  var path2:Path = new Path();
  fill.color = 0x00FF00;
  fill.alpha = 0.5;
  //  path2.fill = fill;
  stroke.color = 0xFF00FF;
  stroke.weight = 3;
  path2.stroke = stroke;
  path2.drawPath(250,500,M150 0 L75
200
 L225 200 Z);
  this.addElement(path2);
 
 
 
  I removed the fill for the Path. This should have drawn 2 lines
 starting
  at (150,0) with a line to (75,200) and another to (225,200). Which
it
 did.
  But it also closed the figure by drawing a third line from (225,200)
 back
  to (150,0).
 
 That is so weird. It did not do that when I tested it.  Will try it
out
 again in some time and see what's going on.
 
 
  For the LineChart, the first and last points cannot be closed.
 
  Thanks,
  Peter Ent
  Adobe Systems
 
  On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:
 
  I ran FlexJSTest_SVG without any issues from Flash Builder. I will
 look
 to
  see how each of these graphics elements are being used.
  
  Thanks,
  Peter Ent
  Adobe Systems
  
  On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com
 wrote:
  
  On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
  
   I tried that and it did not work (because the fill and stroke
were
 not
   set), so I changed my itemRenderer to create the Rect at the
point
 of
  use:
  
   protected function drawBar():void
   {
 if (this.width  0  this.height  0)
 {
   if (filledRect == null) filledRect = new Rect();
   var solidColor:SolidColor = new SolidColor();
   solidColor.color = fillColor;
   var solidStroke:SolidColorStroke = new SolidColorStroke();
   solidStroke.color = fillColor;
   solidStroke.weight = 1;
   filledRect.fill = solidColor;
   filledRect.stroke = solidStroke;
   filledRect.drawRect(0,0,this.width,this.height);
  
   if (needsAdd) {
 addElement(filledRect);
 needsAdd = false;
   }
 }
   }
  
  
  
  
   That's the AS code, but the x-compiled JS code is identical
(except
 for
   all of the Language.as things Falcon adds). I'm getting the same
  exception
   when the filledRect element is added. I stepped through using
 Firebug
  and
   all of the code is being executed, so the Rect's fill and stroke
 are
  now
   set and the width and height of the itemRenderer have non-zero
 values.
  So
   this should draw a filled rectangle.
  
  
  It's possible that I have not checked in something.  Are you able
to
  compile and run the examples\FlexJSTest_SVG without any issues?
  
  Perhaps you can check in your code so I can see what's happening?
  
  Thanks,
  Om
  
  Thanks,
  Om
  
  
  
   Peter Ent
   Adobe Systems
  
  
  
   On 9/9/14 4:53 PM, 

Re: [FlexJS] Path API bug (Was Re: [FlexJS] Drawing API)

2014-09-10 Thread OmPrakash Muppirala
On Wed, Sep 10, 2014 at 7:45 AM, OmPrakash Muppirala bigosma...@gmail.com
wrote:


 On Sep 10, 2014 7:07 AM, Peter Ent p...@adobe.com wrote:
 
  I made a small modification to FlexJSTest_SVG:
 
 
  var path2:Path = new Path();
  fill.color = 0x00FF00;
  fill.alpha = 0.5;
  //  path2.fill = fill;
  stroke.color = 0xFF00FF;
  stroke.weight = 3;
  path2.stroke = stroke;
  path2.drawPath(250,500,M150 0 L75 200
 L225 200 Z);
  this.addElement(path2);
 
 
 
  I removed the fill for the Path. This should have drawn 2 lines starting
  at (150,0) with a line to (75,200) and another to (225,200). Which it
 did.
  But it also closed the figure by drawing a third line from (225,200) back
  to (150,0).

 That is so weird. It did not do that when I tested it.  Will try it out
 again in some time and see what's going on.


You are right.  Adding a Z at the end does indeed close the line loop.
Without the Z should work as you expect. Sorry for the confusion.

Thanks,
Om



 
  For the LineChart, the first and last points cannot be closed.
 
  Thanks,
  Peter Ent
  Adobe Systems
 
  On 9/10/14 9:26 AM, Peter Ent p...@adobe.com wrote:
 
  I ran FlexJSTest_SVG without any issues from Flash Builder. I will look
 to
  see how each of these graphics elements are being used.
  
  Thanks,
  Peter Ent
  Adobe Systems
  
  On 9/9/14 8:47 PM, OmPrakash Muppirala bigosma...@gmail.com wrote:
  
  On Tue, Sep 9, 2014 at 2:26 PM, Peter Ent p...@adobe.com wrote:
  
   I tried that and it did not work (because the fill and stroke were
 not
   set), so I changed my itemRenderer to create the Rect at the point of
  use:
  
   protected function drawBar():void
   {
 if (this.width  0  this.height  0)
 {
   if (filledRect == null) filledRect = new Rect();
   var solidColor:SolidColor = new SolidColor();
   solidColor.color = fillColor;
   var solidStroke:SolidColorStroke = new SolidColorStroke();
   solidStroke.color = fillColor;
   solidStroke.weight = 1;
   filledRect.fill = solidColor;
   filledRect.stroke = solidStroke;
   filledRect.drawRect(0,0,this.width,this.height);
  
   if (needsAdd) {
 addElement(filledRect);
 needsAdd = false;
   }
 }
   }
  
  
  
  
   That's the AS code, but the x-compiled JS code is identical (except
 for
   all of the Language.as things Falcon adds). I'm getting the same
  exception
   when the filledRect element is added. I stepped through using Firebug
  and
   all of the code is being executed, so the Rect's fill and stroke are
  now
   set and the width and height of the itemRenderer have non-zero
 values.
  So
   this should draw a filled rectangle.
  
  
  It's possible that I have not checked in something.  Are you able to
  compile and run the examples\FlexJSTest_SVG without any issues?
  
  Perhaps you can check in your code so I can see what's happening?
  
  Thanks,
  Om
  
  Thanks,
  Om
  
  
  
   Peter Ent
   Adobe Systems
  
  
  
   On 9/9/14 4:53 PM, OmPrakash Muppirala bigosma...@gmail.com
 wrote:
  
   Ah, I see what's happening.  My code expects the drawXXX()
 [drawRect,
   drawPath, etc.] to be called before adding it as an element to the
  parent.
   
   Try switching
   
   this.filledRect = new org.apache.flex.core.graphics.Rect();
   this.addElement(this.filledRect);
   
   to
   
   this.filledRect = new org.apache.flex.core.graphics.Rect();
   this.filledRect.drawRect(x,y,width,height);
   this.addElement(this.filledRect);
   
   I can change how this works, but I don't see an invalidation
 mechanism
   that
   I can use.  How do you suggest we approach this?
   
   Thanks,
   Om
   
   On Tue, Sep 9, 2014 at 1:40 PM, OmPrakash Muppirala
  bigosma...@gmail.com
   
   wrote:
   
On Tue, Sep 9, 2014 at 1:15 PM, Peter Ent p...@adobe.com wrote:
   
I created a temporary item renderer to see how the x-compile
 would
   work.
Here is the code in my temporary item renderer that creates the
  Rect:
   
   
  
 
 org.apache.flex.charts.supportClasses.TempBoxRenderer.prototype.set_d
  a
  ta
=
function(value) {
   
  org.apache.flex.charts.supportClasses.TempBoxRenderer.base(this,
'set_data', value);
if (this.filledRect == null) {
this.filledRect = new
 org.apache.flex.core.graphics.Rect();
this.addElement(this.filledRect);
}
};
   
   
this.addElement() is called which leads to the addedToParent
  function
where the crash happens. I see that GraphicShape.js doesn't
 extends
UIBase.js, which it probably should, given how the AS side works.
   
Peter
   
   
   
Are you sure you have the latest code?  I remember fixing this
 exact
   issue
a few 

Re: [FlexJS] Drawing API

2014-09-10 Thread OmPrakash Muppirala
On Wed, Sep 10, 2014 at 12:54 PM, jude flexcapaci...@gmail.com wrote:

 FYI according to the article I linked to here [1] it is possible to
 improve the rendering quality of vectors on the stage. I thought the
 article I linked to was a different article posted by Thimbault
 about drawWithQuality(). That means that documentation here [2] appears to
 be incorrect or out of date.

 Om, can you set the stage quality to high 16x16 or high 16x16 linear in
 your Flash  example and check for changes? Example code is in the article
 [1]. You may need to set the player version to greater than 15. It may be
 possible to change the quality at runtime.


I made the following changes to make the flash side of things more sharper:
* All strokes have capsStyle = SQUARE and jointStyle = MITER
* Set stage.quality = HIGH_16X16_LINEAR in the top level application.

Take a look now:
Flash: http://people.apache.org/~bigosmallm/flexjs/drawing/flash/
HTML5: http://people.apache.org/~bigosmallm/flexjs/drawing/html5/

Thanks,
Om



 [1] http://blog.kaourantin.net/?p=152
 [2]
 http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/StageQuality.html


 On Monday, September 8, 2014, jude flexcapaci...@gmail.com wrote:

 Way to go! Looks great. At one point browsers couldn't do graphics at
 all.

 One thing I want to note is that the rendering in the browsers is getting
 better than that of Flash. I've attached a screen shot.


 ​

 In the graphic (if it came through) Flash is on the left and HTML
 (Firefox Mac) on the right.
 In issue 1 the box is blurry. This may be a subpixel rendering issue but
 if you compare both in a big picture way the Flash version is slightly more
 blurry all around. This might be caused by the level of anti-alias the FP
 is using.
 In issue 2 the curve of the ellipsis has less fidelity than the HTML5
 version. You can see this when you look at them side by side. You may not
 be able to tell but I've seen other examples and it is more noticeable.

 In fact, at one point, Tinic Uro, one of the FP engineers said they can
 do higher quality graphics if we do not care about performance (or we need
 quality over speed). He wrote about it here,
 http://blog.kaourantin.net/?p=152 --read this. This is for the
 drawWithQuality() method that was added at the time of the post but this
 does not give us the option to upgrade the rendering of the stage. The
 drawWithQuality method uses the parameters here,
 http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/StageQuality.html.



 These include, BEST, HIGH, HIGH_16X16, HIGH_16X16_LINEAR, HIGH_8X8,
 HIGH_8X8_LINEAR, LOW, and MEDIUM.

 In the desktop profile of Adobe AIR, quality can be set to
 StageQuality.BEST or StageQuality.HIGH (and the default value is
 StageQuality.HIGH). Attempting to set it to another value has no effect
 (and the property remains unchanged).

 I'd say we need to be able to set the stage quality to higher values if
 we can especially if the browsers are starting to provide higher quality
 rendering than Flash. Sorry to hijack this thread, this response is really
 a rally or FYI to be able to inform or convince the FP team that now is the
 time to enable higher rendering quality on the stage.


 On Mon, Sep 8, 2014 at 2:48 AM, OmPrakash Muppirala bigosma...@gmail.com
  wrote:

 FlexJS now supports a basic drawing API (Rect, Ellipse, Circle, Path,
 SolidColor, SolidColorStroke)  Here are the AS3 [1] and JS [2] versions

 So far, the rendering fidelity between the Flash and SVG/HTML5 version is
 very very close.  For sure, there are some pretty major things to be
 worked
 out, but generally so far, the results have been very encouraging.

 You can see a quick and dirty example here:
 Flash version:
 http://people.apache.org/~bigosmallm/flexjs/drawing/flash/
 HTML5 http://people.apache.org/~bigosmallm/flexjs/drawing/flash/HTML5
 version: http://people.apache.org/~bigosmallm/flexjs/drawing/html5/

 HTML5 version has been tested to work fine on Chrome, Firefox, IE11,
 Android browser and iPad Safari.

 Next up, i will be working on the following items:
 Polygons, Linear gradients, Radial gradients, filters and drop shadows.
 These should bring us very close to our current FXG based drawing APIs.

 After that, I plan on programmatically recreating a few FXG based skins
 in
 FlexJS and see how we can apply it skins on UI components.

 Feedback welcome!

 [1]

 https://github.com/apache/flex-asjs/tree/develop/frameworks/as/projects/FlexJSUI/src/org/apache/flex/core/graphics
 [2]

 https://github.com/apache/flex-asjs/tree/develop/frameworks/js/FlexJS/src/org/apache/flex/core/graphics





Re: Build failed in Jenkins: MD5Checker #91

2014-09-10 Thread Justin Mclean
Hi,

Why did this fail? the MD5s look the same to me.

Thanks,
Justin

On 11 Sep 2014, at 11:30 am, flex.ci.bui...@gmail.com wrote:

 See http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/91/
 
 --
 Started by timer
 Building remotely on flex_sdk_slave2 in workspace 
 http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/ws/
 No JDK named ‘(Default)’ found
 Fetching changes from the remote Git repository
 Fetching upstream changes from 
 https://git-wip-us.apache.org/repos/asf/flex-utilities.git
 Checking out Revision df9ae1bd0a7f05f79ba5c59722ae6034216c535f 
 (origin/develop)
 No JDK named ‘(Default)’ found
 [MD5Checker] $ cmd.exe /C 
 'c:\Jenkins\tools\hudson.tasks.Ant_AntInstallation\c_apache-ant-1.9.3\bin\ant.bat
  -file build.xml -Dplayerglobal.version=11.7 main  exit %%ERRORLEVEL%%'
 Buildfile: 
 http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/ws/MD5Checker/build.xml
 
 load-task:
 
 build:
[mxmlc] Loading configuration file 
 C:\Jenkins\workspace\flex-sdk\frameworks\air-config.xml
[mxmlc] C:\Jenkins\workspace\MD5Checker\MD5Checker\src\MD5Checker.swf 
 (1952471 bytes)
 
 main:
 [exec] Result: -1
 [echo] Old Node:
 [echo] versionP id=flash.sdk.version.15.0 version=15.0 
 displayVersion=15
 [echo]   server 
 id=flash.sdk.server.15.0http://download.macromedia.com/server
 [echo]   folder 
 id=flash.sdk.folder.15.0get/flashplayer/updaters/15//folder
 [echo]   path 
 id=flash.sdk.path.15.0http://download.macromedia.com/get/flashplayer/updaters/15//path
 [echo]   file id=flash.sdk.file.15.0playerglobal15_0.swc/file
 [echo]   md5 
 id=flash.sdk.md5.15.0051a72a4be1e02894dca0c2c01d8d8e2/md5
 [echo]   swfversion id=flash.sdk.swfversion.15.026/swfversion
 [echo] /versionP
 [echo] New Node:
 [echo] versionP id=flash.sdk.version.15.0 version=15.0 
 displayVersion=15 cacheID=Thu, 28 Aug 2014 09:25:39 GMT
 [echo]   server 
 id=flash.sdk.server.15.0http://download.macromedia.com/server
 [echo]   folder 
 id=flash.sdk.folder.15.0get/flashplayer/updaters/15//folder
 [echo]   path 
 id=flash.sdk.path.15.0http://download.macromedia.com/get/flashplayer/updaters/15//path
 [echo]   file id=flash.sdk.file.15.0playerglobal15_0.swc/file
 [echo]   md5 
 id=flash.sdk.md5.15.0051a72a4be1e02894dca0c2c01d8d8e2/md5
 [echo]   swfversion id=flash.sdk.swfversion.15.026/swfversion
 [echo] /versionP
 [echo] Old Node:
 [echo] versionP id=air.sdk.version.mac.15.0 version=15.0 
 displayVersion=15
 [echo]   server 
 id=air.sdk.server.mac.15.0http://airdownload.adobe.com/server
 [echo]   folder 
 id=air.sdk.folder.mac.15.0air/mac/download/15.0//folder
 [echo]   path 
 id=air.sdk.path.mac.15.0http://airdownload.adobe.com/air/mac/download/15.0//path
 [echo]   file id=air.sdk.file.mac.15.0AdobeAIRSDK.tbz2/file
 [echo]   md5 
 id=air.sdk.md5.mac.15.0c380e51cb67585819344b37434169bb6/md5
 [echo] /versionP
 [echo] New Node:
 [echo] versionP id=air.sdk.version.mac.15.0 version=15.0 
 displayVersion=15 cacheID=Fri, 29 Aug 2014 06:38:24 GMT
 [echo]   server 
 id=air.sdk.server.mac.15.0http://airdownload.adobe.com/server
 [echo]   folder 
 id=air.sdk.folder.mac.15.0air/mac/download/15.0//folder
 [echo]   path 
 id=air.sdk.path.mac.15.0http://airdownload.adobe.com/air/mac/download/15.0//path
 [echo]   file id=air.sdk.file.mac.15.0AdobeAIRSDK.tbz2/file
 [echo]   md5 
 id=air.sdk.md5.mac.15.0c380e51cb67585819344b37434169bb6/md5
 [echo] /versionP
 
 BUILD FAILED
 http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/ws/MD5Checker/build.xml:103:
  MD5's changed!
 
 Total time: 4 minutes 26 seconds
 Build step 'Invoke Ant' marked build as failure
 No JDK named ‘(Default)’ found



Tour De Flex minor issues

2014-09-10 Thread Justin Mclean
Hi

When using 4.13 release the PostCodeValidator the spark alert box gives as 
error and  with the SDK locale example the new locales don't seem to be 
included. Running these as standalone projects works fine.

The ant task to the postcode example is very simple:
mxmlc file=${basedir}/src/@{example}.mxml 
output=${basedir}/src/@{example}.swf fork=true failonerror=true
load-config filename=${FLEX_HOME}/frameworks/flex-config.xml/
/mxmlc

The locale example:
mxmlc file=${basedir}/src/@{example}.mxml 
output=${basedir}/src/@{example}.swf fork=true failonerror=true
localeen_US/locale
localeen_AU/locale
localeen_GB/locale
localeen_CA/locale
localeel_GR/locale
localede_CH/locale
localept_PT/locale
load-config filename=${FLEX_HOME}/frameworks/flex-config.xml/
/mxmlc

Perhaps we have an flex-config.xml issue? Anyone have an idea to why these may 
not work? Or do we have an issue with the 4.13 release?

Thanks,
Justin

Re: Build failed in Jenkins: MD5Checker #91

2014-09-10 Thread Alex Harui
Cuz it wants to record the cacheID so it doesn't have to keep downloading
it.  I'll update it.

On 9/10/14 6:34 PM, Justin Mclean jus...@classsoftware.com wrote:

Hi,

Why did this fail? the MD5s look the same to me.

Thanks,
Justin

On 11 Sep 2014, at 11:30 am, flex.ci.bui...@gmail.com wrote:

 See http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/91/
 
 --
 Started by timer
 Building remotely on flex_sdk_slave2 in workspace
http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/ws/
 No JDK named Œ(Default)¹ found
 Fetching changes from the remote Git repository
 Fetching upstream changes from
https://git-wip-us.apache.org/repos/asf/flex-utilities.git
 Checking out Revision df9ae1bd0a7f05f79ba5c59722ae6034216c535f
(origin/develop)
 No JDK named Œ(Default)¹ found
 [MD5Checker] $ cmd.exe /C
'c:\Jenkins\tools\hudson.tasks.Ant_AntInstallation\c_apache-ant-1.9.3\bi
n\ant.bat -file build.xml -Dplayerglobal.version=11.7 main  exit
%%ERRORLEVEL%%'
 Buildfile: 
http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/ws/MD5Checker/bu
ild.xml
 
 load-task:
 
 build:
[mxmlc] Loading configuration file
C:\Jenkins\workspace\flex-sdk\frameworks\air-config.xml
[mxmlc] 
C:\Jenkins\workspace\MD5Checker\MD5Checker\src\MD5Checker.swf (1952471
bytes)
 
 main:
 [exec] Result: -1
 [echo] Old Node:
 [echo] versionP id=flash.sdk.version.15.0 version=15.0
displayVersion=15
 [echo]   server
id=flash.sdk.server.15.0http://download.macromedia.com/server
 [echo]   folder
id=flash.sdk.folder.15.0get/flashplayer/updaters/15//folder
 [echo]   path
id=flash.sdk.path.15.0http://download.macromedia.com/get/flashplayer/u
pdaters/15//path
 [echo]   file id=flash.sdk.file.15.0playerglobal15_0.swc/file
 [echo]   md5
id=flash.sdk.md5.15.0051a72a4be1e02894dca0c2c01d8d8e2/md5
 [echo]   swfversion id=flash.sdk.swfversion.15.026/swfversion
 [echo] /versionP
 [echo] New Node:
 [echo] versionP id=flash.sdk.version.15.0 version=15.0
displayVersion=15 cacheID=Thu, 28 Aug 2014 09:25:39 GMT
 [echo]   server
id=flash.sdk.server.15.0http://download.macromedia.com/server
 [echo]   folder
id=flash.sdk.folder.15.0get/flashplayer/updaters/15//folder
 [echo]   path
id=flash.sdk.path.15.0http://download.macromedia.com/get/flashplayer/u
pdaters/15//path
 [echo]   file id=flash.sdk.file.15.0playerglobal15_0.swc/file
 [echo]   md5
id=flash.sdk.md5.15.0051a72a4be1e02894dca0c2c01d8d8e2/md5
 [echo]   swfversion id=flash.sdk.swfversion.15.026/swfversion
 [echo] /versionP
 [echo] Old Node:
 [echo] versionP id=air.sdk.version.mac.15.0 version=15.0
displayVersion=15
 [echo]   server
id=air.sdk.server.mac.15.0http://airdownload.adobe.com/server
 [echo]   folder
id=air.sdk.folder.mac.15.0air/mac/download/15.0//folder
 [echo]   path
id=air.sdk.path.mac.15.0http://airdownload.adobe.com/air/mac/download/
15.0//path
 [echo]   file id=air.sdk.file.mac.15.0AdobeAIRSDK.tbz2/file
 [echo]   md5
id=air.sdk.md5.mac.15.0c380e51cb67585819344b37434169bb6/md5
 [echo] /versionP
 [echo] New Node:
 [echo] versionP id=air.sdk.version.mac.15.0 version=15.0
displayVersion=15 cacheID=Fri, 29 Aug 2014 06:38:24 GMT
 [echo]   server
id=air.sdk.server.mac.15.0http://airdownload.adobe.com/server
 [echo]   folder
id=air.sdk.folder.mac.15.0air/mac/download/15.0//folder
 [echo]   path
id=air.sdk.path.mac.15.0http://airdownload.adobe.com/air/mac/download/
15.0//path
 [echo]   file id=air.sdk.file.mac.15.0AdobeAIRSDK.tbz2/file
 [echo]   md5
id=air.sdk.md5.mac.15.0c380e51cb67585819344b37434169bb6/md5
 [echo] /versionP
 
 BUILD FAILED
 
http://apacheflexbuild.cloudapp.net:8080/job/MD5Checker/ws/MD5Checker/bu
ild.xml:103: MD5's changed!
 
 Total time: 4 minutes 26 seconds
 Build step 'Invoke Ant' marked build as failure
 No JDK named Œ(Default)¹ found




Re: Tour De Flex minor issues

2014-09-10 Thread Alex Harui


On 9/10/14 7:47 PM, Justin Mclean jus...@classsoftware.com wrote:

Hi

When using 4.13 release the PostCodeValidator the spark alert box gives
as error
Are you saying it works with other SDK versions?  I was able to get an
error about the Alert skin missing.  That's usually a styles/moduleFactory
issue.  I noticed that Spark Alert is not leveraging the moduleFactory
parameter in PopUpManager.addPopUp. Not sure if that's the answer.


 and  with the SDK locale example the new locales don't seem to be
included. Running these as standalone projects works fine.
I'm not sure what error you are getting or how to reproduce it.

-Alex