Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-14 Thread Thomas Tanghus
On Monday 13 January 2014 16:28 Timur Kristóf wrote:
 Not sure what you mean by already performs all the checks you do - it
 doesn't check LANG, nor does it check QLocale::system().name()

It does check LANG. That's how I test the translations:

$ LANG=da_DK harbour-myapp
 
 On Mon, Jan 13, 2014 at 1:21 PM, Thomas Tanghus tho...@tanghus.net wrote:
  On Monday 13 January 2014 12:52 Timur Kristóf wrote:
   Here is how I do it:
   
   1. Check the LANG environment variable
   2. Check QLocale::system().name()
   
   Take a look at the code here:
   https://github.com/Venemo/puzzle-master/blob/master/helpers/util.cpp#L24
  
  QTranslator::load()[1] already performs all the checks you do, so is there
  really a need to do more than this?
  
  QTranslator* translator = new QTranslator;
  QString locale = QLocale::system().name();
  if(!translator-load(SailfishApp::pathTo(translations).toLocalFile()
  
  + / + locale + .qm)) {
  
  qDebug()  Couldn't load translation;
  
  }
  
  [1] http://qt-project.org/doc/qt-5.0/qtcore/qtranslator.html#load

-- 
Med venlig hilsen / Best Regards

Thomas Tanghus
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-13 Thread Timur Kristóf
Not sure what you mean by already performs all the checks you do - it
doesn't check LANG, nor does it check QLocale::system().name()


Timur



On Mon, Jan 13, 2014 at 1:21 PM, Thomas Tanghus tho...@tanghus.net wrote:

 On Monday 13 January 2014 12:52 Timur Kristóf wrote:
  Here is how I do it:
 
  1. Check the LANG environment variable
  2. Check QLocale::system().name()
 
  Take a look at the code here:
  https://github.com/Venemo/puzzle-master/blob/master/helpers/util.cpp#L24

 QTranslator::load()[1] already performs all the checks you do, so is there
 really a need to do more than this?

 QTranslator* translator = new QTranslator;
 QString locale = QLocale::system().name();
 if(!translator-load(SailfishApp::pathTo(translations).toLocalFile()
 + / + locale + .qm)) {
 qDebug()  Couldn't load translation;
 }

 [1] http://qt-project.org/doc/qt-5.0/qtcore/qtranslator.html#load

 --
 Med venlig hilsen / Best Regards

 Thomas Tanghus
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-13 Thread Luciano Montanaro
In my application I am using just:

   QString locale = QLocale::system().name();
QTranslator translator;
if (translator.load(QString(i18n:quandoparte_) + locale)) {
qDebug()  Translation for locale  locale  loaded;
a-installTranslator(translator);
} else {
qDebug()  Translation for locale  locale  not found;
}

Why do I need to check the environment? Isn't QLocale::system() using
it behind the scenes anyway?

Thank you,
Luciano

On Mon, Jan 13, 2014 at 4:28 PM, Timur Kristóf timur.kris...@gmail.com wrote:
 Not sure what you mean by already performs all the checks you do - it
 doesn't check LANG, nor does it check QLocale::system().name()


 Timur



 On Mon, Jan 13, 2014 at 1:21 PM, Thomas Tanghus tho...@tanghus.net wrote:

 On Monday 13 January 2014 12:52 Timur Kristóf wrote:
  Here is how I do it:
 
  1. Check the LANG environment variable
  2. Check QLocale::system().name()
 
  Take a look at the code here:
  https://github.com/Venemo/puzzle-master/blob/master/helpers/util.cpp#L24

 QTranslator::load()[1] already performs all the checks you do, so is there
 really a need to do more than this?

 QTranslator* translator = new QTranslator;
 QString locale = QLocale::system().name();
 if(!translator-load(SailfishApp::pathTo(translations).toLocalFile()
 + / + locale + .qm)) {
 qDebug()  Couldn't load translation;
 }

 [1] http://qt-project.org/doc/qt-5.0/qtcore/qtranslator.html#load

 --
 Med venlig hilsen / Best Regards

 Thomas Tanghus
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-- 
Luciano Montanaro

Anyone who is capable of getting themselves made President should on
no account be allowed to do the job. -- Douglas Adams
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-12 Thread Unai IRIGOYEN
Ok, I'm replying to myself here and for reference in case someone else is 
disappointed. I launched the app from Jolla's app menu and found out it was 
translated so in fact this only happens when running from QtCreator.
-- 

Unai IRIGOYEN

Le dimanche 12 janvier 2014 17:54:50, vous avez écrit :
 I followed those steps to try to fix my app translations but
 QLocale::system() still returns C. Am I the only one in this case?
 I'm running my app on Jolla so it's not a problem with emulator.
 
  you can use any /usr/share/appname location. use qm file with
  QTranslator and install translator to QGuiApplication
  
  qsTr is enough
  
  you can use LC_ALL
  
  On 03.01.2014 02:26, Franck Routier (perso) wrote:
   -BEGIN PGP SIGNED MESSAGE-
   Hash: SHA1
   
   Ok, now I have .ts file, I did translate the strings, and produced the
   .qm file.
   
   So my next questions are:
   1) how do I include the qm file in the rpm ? Should I put it in a
   specific directory, or directly in /usr/share/MyApp ?
   
   2) is there something special I need to do in my app to trigger the
   magic, or is using qsTr() in the qml files sufficient to to make it
   happen ?
   
   3) Is there a way I can test if it is working from within the SDK (I
   did not receive my device yet...) ? Should I ssh into the emulator and
   play with LC_ALL, or is there another way ?
   
   Thanks in advance,
   
   Franck
   
   Le 02/01/2014 21:02, Andrey Kozhevnikov a écrit :
   for directly use lupdare/lrelease you need to chroot to target
   (inside VM):
   
   sb2 -t SailfishOS-armv7hl -s sdk-install
   
   On 03.01.2014 02:00, Franck Routier (perso) wrote: I finally used
   the lupdate binary found in the Harmattan SDK somewhere on my hard
   disk.
   
   Also, to make it process qml files, I used this trick
   (https://developer.nokia.com/Community/Wiki/Lupdate_with_qml_files),
   
   which consists in listing the qml files this way in the .pro file:
   evil_hack_to_fool_lupdate { SOURCES += \ qml/Splash.qml \
   qml/Login.qml \ ... }
   
   Notice that running lupdate with a ts.list file as Andrey
   suggested failed with a message telling me the files had a no
   recognized extension.
   
   Ok, this did the trick for now, but I'm still wondering how this
   is supposed to work from within the SailfishOS SDK...
   
   Best regards,
   
   Franck
   
   Le 02/01/2014 19:11, Andrey Kozhevnikov a écrit :
   i'm always using self-created ts.list text file with list of
   paths to files contains strings
   
   and my lupdate syntax:
   
   lupdate -verbose -ts languages/en_US.ts @ts.list
   
   On 02.01.2014 23:44, Franck Routier (perso) wrote:
   Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :
   its inside build machine. qmake will run lupdate/lrelease
   from internal path.
   
   Ok, I understand. So I have to start the MerSDK virtual
   machine for lupdate to work.
   
   Then, shouldn't it generate some .ts file in my project ?
   (its the first time I use QT Linguist, still learning,
   thanks for your patience)
   
   
   Regards, Franck
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-12 Thread Antoine Reversat
When running from Qt Creator the locale is always C, when clicking the app
button on the emulator then the locale is right. I also run my app from the
emulator through ssh with something like : LC_ALL=fr_FR.UTF-8 my_app to
test different locales.


On Sun, Jan 12, 2014 at 12:20 PM, Unai IRIGOYEN u.irigo...@gmail.comwrote:

 Ok, I'm replying to myself here and for reference in case someone else is
 disappointed. I launched the app from Jolla's app menu and found out it was
 translated so in fact this only happens when running from QtCreator.
 --

 Unai IRIGOYEN

 Le dimanche 12 janvier 2014 17:54:50, vous avez écrit :
  I followed those steps to try to fix my app translations but
  QLocale::system() still returns C. Am I the only one in this case?
  I'm running my app on Jolla so it's not a problem with emulator.
 
   you can use any /usr/share/appname location. use qm file with
   QTranslator and install translator to QGuiApplication
  
   qsTr is enough
  
   you can use LC_ALL
  
   On 03.01.2014 02:26, Franck Routier (perso) wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
   
Ok, now I have .ts file, I did translate the strings, and produced
 the
.qm file.
   
So my next questions are:
1) how do I include the qm file in the rpm ? Should I put it in a
specific directory, or directly in /usr/share/MyApp ?
   
2) is there something special I need to do in my app to trigger the
magic, or is using qsTr() in the qml files sufficient to to make it
happen ?
   
3) Is there a way I can test if it is working from within the SDK (I
did not receive my device yet...) ? Should I ssh into the emulator
 and
play with LC_ALL, or is there another way ?
   
Thanks in advance,
   
Franck
   
Le 02/01/2014 21:02, Andrey Kozhevnikov a écrit :
for directly use lupdare/lrelease you need to chroot to target
(inside VM):
   
sb2 -t SailfishOS-armv7hl -s sdk-install
   
On 03.01.2014 02:00, Franck Routier (perso) wrote: I finally used
the lupdate binary found in the Harmattan SDK somewhere on my hard
disk.
   
Also, to make it process qml files, I used this trick
(https://developer.nokia.com/Community/Wiki/Lupdate_with_qml_files
 ),
   
which consists in listing the qml files this way in the .pro file:
evil_hack_to_fool_lupdate { SOURCES += \ qml/Splash.qml \
qml/Login.qml \ ... }
   
Notice that running lupdate with a ts.list file as Andrey
suggested failed with a message telling me the files had a no
recognized extension.
   
Ok, this did the trick for now, but I'm still wondering how this
is supposed to work from within the SailfishOS SDK...
   
Best regards,
   
Franck
   
Le 02/01/2014 19:11, Andrey Kozhevnikov a écrit :
i'm always using self-created ts.list text file with list of
paths to files contains strings
   
and my lupdate syntax:
   
lupdate -verbose -ts languages/en_US.ts @ts.list
   
On 02.01.2014 23:44, Franck Routier (perso) wrote:
Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :
its inside build machine. qmake will run lupdate/lrelease
from internal path.
   
Ok, I understand. So I have to start the MerSDK virtual
machine for lupdate to work.
   
Then, shouldn't it generate some .ts file in my project ?
(its the first time I use QT Linguist, still learning,
thanks for your patience)
   
   
Regards, Franck
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-03 Thread Timur Kristóf
Hi,

You can use Qt Linguist, lupdate and other such tools from the regular
upstream Qt SDK, you don't need the Sailfish SDK to support it.

Cheers,
Timur


Timur



On Thu, Jan 2, 2014 at 6:36 PM, Franck Routier (perso) a...@mecadu.orgwrote:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Hi,

 I would like to translate my QML application, now that it runs fine.
 I have used qsTr() for literal strings.

 Then I have tried to run 'lupdate' from tools/external/Linguist in the
 Sailfish SDK QtCreator, but it does not seem to do anything...

 Also, 'find . -name lupdate' in the sdk finds nothing... (it did in
 the Harmattan Qt SDK).

 How should I translate my application ? Is there a specific trick from
 within the SDK, or is this just a missing feature ?

 Secondary question: I have images that contain textual information. Is
 there a best way (standard API) to pick the right file, or should I
 play with suffix in a custom way ?

 Thanks in advance,

 Franck
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 Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/

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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-02 Thread Andrey Kozhevnikov
its inside build machine. qmake will run lupdate/lrelease from internal 
path.


On 02.01.2014 23:36, Franck Routier (perso) wrote:

Hi,

I would like to translate my QML application, now that it runs fine.
I have used qsTr() for literal strings.

Then I have tried to run 'lupdate' from tools/external/Linguist in the
Sailfish SDK QtCreator, but it does not seem to do anything...

Also, 'find . -name lupdate' in the sdk finds nothing... (it did in
the Harmattan Qt SDK).

How should I translate my application ? Is there a specific trick from
within the SDK, or is this just a missing feature ?

Secondary question: I have images that contain textual information. Is
there a best way (standard API) to pick the right file, or should I
play with suffix in a custom way ?

Thanks in advance,

Franck
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-02 Thread Franck Routier (perso)
Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :
 its inside build machine. qmake will run lupdate/lrelease from internal
 path.

Ok, I understand. So I have to start the MerSDK virtual machine for
lupdate to work.

Then, shouldn't it generate some .ts file in my project ? (its the first
time I use QT Linguist, still learning, thanks for your patience)


Regards,
Franck
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-02 Thread Andrey Kozhevnikov
i'm always using self-created ts.list text file with list of paths to 
files contains strings


and my lupdate syntax:

lupdate -verbose -ts languages/en_US.ts @ts.list

On 02.01.2014 23:44, Franck Routier (perso) wrote:

Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :

its inside build machine. qmake will run lupdate/lrelease from internal
path.

Ok, I understand. So I have to start the MerSDK virtual machine for
lupdate to work.

Then, shouldn't it generate some .ts file in my project ? (its the first
time I use QT Linguist, still learning, thanks for your patience)


Regards,
Franck
___
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-02 Thread Andrey Kozhevnikov

for directly use lupdare/lrelease you need to chroot to target (inside VM):

sb2 -t SailfishOS-armv7hl -s sdk-install

On 03.01.2014 02:00, Franck Routier (perso) wrote:

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

I finally used the lupdate binary found in the Harmattan SDK somewhere
on my hard disk.

Also, to make it process qml files, I used this trick
(https://developer.nokia.com/Community/Wiki/Lupdate_with_qml_files),
which consists in listing the qml files this way in the .pro file:

evil_hack_to_fool_lupdate {
SOURCES += \
qml/Splash.qml \
qml/Login.qml \
...
}

Notice that running lupdate with a ts.list file as Andrey suggested
failed with a message telling me the files had a no recognized
extension.

Ok, this did the trick for now, but I'm still wondering how this is
supposed to work from within the SailfishOS SDK...

Best regards,

Franck

Le 02/01/2014 19:11, Andrey Kozhevnikov a écrit :

i'm always using self-created ts.list text file with list of paths
to files contains strings

and my lupdate syntax:

lupdate -verbose -ts languages/en_US.ts @ts.list

On 02.01.2014 23:44, Franck Routier (perso) wrote:

Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :

its inside build machine. qmake will run lupdate/lrelease from
internal path.

Ok, I understand. So I have to start the MerSDK virtual machine
for lupdate to work.

Then, shouldn't it generate some .ts file in my project ? (its
the first time I use QT Linguist, still learning, thanks for your
patience)


Regards, Franck ___
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Re: [SailfishDevel] How to translate (lupdate) ?

2014-01-02 Thread Andrey Kozhevnikov
you can use any /usr/share/appname location. use qm file with 
QTranslator and install translator to QGuiApplication


qsTr is enough

you can use LC_ALL

On 03.01.2014 02:26, Franck Routier (perso) wrote:

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Ok, now I have .ts file, I did translate the strings, and produced the
.qm file.

So my next questions are:
1) how do I include the qm file in the rpm ? Should I put it in a
specific directory, or directly in /usr/share/MyApp ?

2) is there something special I need to do in my app to trigger the
magic, or is using qsTr() in the qml files sufficient to to make it
happen ?

3) Is there a way I can test if it is working from within the SDK (I
did not receive my device yet...) ? Should I ssh into the emulator and
play with LC_ALL, or is there another way ?

Thanks in advance,

Franck


Le 02/01/2014 21:02, Andrey Kozhevnikov a écrit :

for directly use lupdare/lrelease you need to chroot to target
(inside VM):

sb2 -t SailfishOS-armv7hl -s sdk-install

On 03.01.2014 02:00, Franck Routier (perso) wrote: I finally used
the lupdate binary found in the Harmattan SDK somewhere on my hard
disk.

Also, to make it process qml files, I used this trick
(https://developer.nokia.com/Community/Wiki/Lupdate_with_qml_files),



which consists in listing the qml files this way in the .pro file:

evil_hack_to_fool_lupdate { SOURCES += \ qml/Splash.qml \
qml/Login.qml \ ... }

Notice that running lupdate with a ts.list file as Andrey
suggested failed with a message telling me the files had a no
recognized extension.

Ok, this did the trick for now, but I'm still wondering how this
is supposed to work from within the SailfishOS SDK...

Best regards,

Franck

Le 02/01/2014 19:11, Andrey Kozhevnikov a écrit :

i'm always using self-created ts.list text file with list of
paths to files contains strings

and my lupdate syntax:

lupdate -verbose -ts languages/en_US.ts @ts.list

On 02.01.2014 23:44, Franck Routier (perso) wrote:

Le 02/01/2014 18:37, Andrey Kozhevnikov a écrit :

its inside build machine. qmake will run lupdate/lrelease
from internal path.

Ok, I understand. So I have to start the MerSDK virtual
machine for lupdate to work.

Then, shouldn't it generate some .ts file in my project ?
(its the first time I use QT Linguist, still learning,
thanks for your patience)


Regards, Franck
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