Re: [IxDA Discuss] Job: Microsoft User Experience Evangelist (US based)

2008-07-30 Thread Stew Dean
Chris Wrote..

UXE's must be able to speak compellingly and enthusiastically to many
audiences within the design ecosystem, including designers and production
artists, producers and client/services managers, as well as creative
directors and general management.

As a user experience professional your job description failed to talk to me.
Looks like you want a visual designer who does a bit of interaction and is
charasmatic rather than a user experience person.

If you want to evangelise about user experience doesn't it help that you
actually preach user experience in all that you do? As it stands the post
reads like the bad old days when you had 'tech' and you had 'design'.
There's nothing about being user centric, usability, accessability in here -
it's all about being compelling and engaging, which is about a third of what
user experience is about.

I'm not anti-microsoft it's just when I'm after a solution, the current tool
set from Microsoft is behind the curve for where user experience is and
based upon the old bad model bells and whilstles being more important than
information and functionality.

So if you're an evangelist yourself then you've just done the exact opposite
of what you where looking to do. All this just leaves me thinking Microsoft
don't get user experience.

-- 
Stewart Dean

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[IxDA Discuss] JOB: Interactive Engineer (Flash) - Redmond, WA - Recruiter - Contract

2008-07-30 Thread Kijanka, Agata
 

Seeking Flash/AS 3.0 guru to climb onboard with an award-winning team
within the largest software company in the world. Join designers and
engineers who create solutions for the top advertisers in the world.
This team is all about sticky sites, fierce creativity, and bold
interactivity - these guys don't sit still, and neither does their work!
This is no regular contract job, no dull resting spot on your way to
more exciting places, but an opportunity with our world-class client to
create far-reaching and highly dynamic work while interfacing on an
international level with colleagues in Europe and Asia. If you like to
be kept on your toes, have strong software development experience, and
consider yourself a problem-conqueror, this may be a life-changing
destination on your journey through the exciting world of product
design... 

 

Responsibilities:

Collaborate on creating highly interactive user experiences and data
driven applications

Implement application development methodologies (OOP  design patterns,
control development, etc.)

Work with engineering team to develop requirements

 

Your background should include the following:

Advanced Flash and AS 3.0

4+ yrs software development experience

Experience developing and testing across multiple browsers, platforms,
etc.

Demonstrated ability to accurately estimate and scope development work

Passion for new technologies

Experience building quick prototypes for new ideas and concepts

 

Nice to have:

Flex, C#, Java or other OOP language, Silverlight or WPF

Experience with agile methods like TDD, Scrum and XP

UI design, IA, and graphic design background

 

You should be:

A self-starter. You see a problem and you just have to fix it!

Team player - we're all on this road together

Conqueror of technology - Flash can't do what? Prove 'em all wrong and
lead the way!

 

What do you get? It doesn't stop with the work itself. Imagine receiving
exceptional benefits that you would be hard-pressed to run into anywhere
else as a contractor. Like a no-cost health plan option and a 401k that
vests immediately. Yes, we match. And no, you don't have to wait a
decade for the benefits to kick in. We have resources and we like to
share. Did I mention bonuses, educational reimbursements, and a
Flexpass?

Does that sound so bad? Send resume and samples to: [EMAIL PROTECTED]
Your work will be reviewed and qualified candidates will be contacted
within 48 hours.

Sakson  Taylor, an Aquent company, is a firm that offers content design
and development, marketing, and creative services solutions. For more
than 20 years, we have helped provide outsourcing and staffing solutions
to clients such as Microsoft, HP, and Starbucks. We're a minority-owned
business, committed to maintaining professional quality with a personal
touch.

 


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Re: [IxDA Discuss] Cuil

2008-07-30 Thread live

I used google in 1997 and thought it was fabulous.

I used cuil yesterday and thought it was ridiculous.



Do any of you remember using Google back in the day for the first  
time? I remember explicitly clicking the I'm Feeling Lucky button  
and thinking I got back the most idiotic search result for what I  
typed in. In fact, the I'm Feeling Lucky button was the cool thing  
they were pushing back then that was supposed to Change  
Everything(tm). Does anyone use that feature even though it's still  
on the main page? Not that I know.



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Re: [IxDA Discuss] Cuil

2008-07-30 Thread pauric
Andrei: This is the kind of feedback that kills a lot of the
innovation in our industry as a process or means to approach
design.

Hi Andrei, could you elaborate a little further on how negative
feedback can kill 'innovation'.  I see that as a very simplistic
understanding of what motivates people driven by ideas they believe
in. 

Feedback is feedback and if you put your ideas out there, especially
in the way the cuil guys did, you had better be able to roll with the
punches.

Andrei:I like a lot of thinking going on in the product and find it
interesting to take apart to see what works and what doesn't.

so lets hear it already!

/pauric


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31630



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[IxDA Discuss] [local][EVENT] Berlin/Germany Get Together

2008-07-30 Thread Thomas Kueber

So it`s up for number IXDA Berlin`s local meeting III:

When7pm - 10pm Wednesday, August 6th 2008
Where   newthinking store GmbH, Tucholskystr. 48, 10117 Berlin

Just as last time: New Thinking Store, who`s kindly hosting us and
provides space, beamer and network connection
(http://store.newthinking.de/), closes at 9pm. So that`s the time then
to crawl for a nearby pub to fade out the evening with your drink of choice.

Topics this time: Design Processes.
As stated last time we consider it quite interesting how IxD is done and 
organised in the different organisation we work in. So I guess I gonna 
start and present some of the ideas at D-LABS GmbH to start the 
discussion. If you are interested feel free to prepare slides or any 
material from your perspective and bring them along. I guess we are all 
not too much interested in a general talk about UCD processes, so I`d 
rather see this as an entry point for a discussion about the practice we 
are all conducting.


So hope to see you in a week. If you got any comments, change
requests, worthy truths don`t hesitate to mail me.

As always: bring everyone who might be interested. Spread the word!

If you are reading this and feel like interested in the Berlin local
group come and join our Groupsite at: www.ixdaberlin.collectivex.com

Best!
Thomas




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Re: [IxDA Discuss] Job: Microsoft User Experience Evangelist (US based)

2008-07-30 Thread Chris Bernard
Will,

It's a big job, obviously we need more help. :)

Chris Bernard
Microsoft
User Experience Evangelist
[EMAIL PROTECTED]
630.530.4208 Office
312.925.4095 Mobile



-Original Message-
From: William Evans [mailto:[EMAIL PROTECTED]
Sent: Tuesday, July 29, 2008 9:21 PM
To: Chris Bernard
Cc: [EMAIL PROTECTED]; Will Tschumy; Sean Seibel
Subject: Re: [IxDA Discuss] Job: Microsoft User Experience Evangelist (US based)

Isn't that your job?

will evans
user experience architect
[EMAIL PROTECTED]
617.281.1281


On Jul 29, 2008, at 10:09 PM, Chris Bernard
[EMAIL PROTECTED] wrote:

 Microsoft is looking for new User Experience Evangelists (UXE) in
 the US. If you have a desire to work with some of the best designers
 and design focused agencies in the world, don't mind some travel,
 and love a grand challenge :) head over to 
 www.microsoft.com/careershttp://www.microsoft.com/careers
  to learn more about the positions. Below are direct links to two
 of the opportunities, we'll be posting more soon.

 http://members.microsoft.com/careers/search/details.aspx?JobID=77D57AE5-1D46-4DB1-B5C0-7BC224FFC876start=1interval=10SortCol=DatePostedSortOrder=

 http://members.microsoft.com/careers/search/details.aspx?JobID=15BF7761-1310-40DA-A924-8E8F5E8F2CD8start=1interval=10SortCol=DatePostedSortOrder=

 Please note the formatting is goofy on the postings, we are getting
 that fixed soon and are aware of it, also the requirements will be
 slightly different for each location. Here's what we're looking for.


 As a User Experience Evangelist (UXE), you are Microsoft's
 representative to the designer/agency community helping to win the
 hearts and minds regarding the Microsoft platform. The notion of
 User Experience lies at the center of Microsoft's continued long
 term success as a platform company by enabling our partners and
 customers to build rich, immersive, compelling end-user experiences
 that stand-out and differentiate them from competitive offerings.
 The creative professional audience is a critical element of the
 overall development process. In order to realize improved software
 UX, designers will need to be empowered to design and build the best
 possible content in the most productive and efficient collaborative
 environment together with professional developers.



 The UXE is a role with the mission of engaging with the broad
 community of designers and influential's driving excitement around
 design related technologies for both the standards-based Web and
 Windows platforms. This position is a great opportunity to build
 perception of Microsoft in the design space and to create usage of
 Microsoft's platform and tools technologies through breadth
 marketing programs and community engagement with designers and
 developers.



 UXE's must be able to talk about and demonstrate both great design
 and design technologies in-depth and speak to the business value of
 great design in the Web and software industry. UXE's must be able to
 speak compellingly and enthusiastically to many audiences within the
 design ecosystem, including designers and production artists,
 producers and client/services managers, as well as creative
 directors and general management. UXE's must also be able to engage
 in technical dialog with more traditional development
 organizations such as ISVs and IT departments, where the art and
 business of design is less understood and developed.

 We'd love to have you contact us directly about these opportunities
 but we can't. If you're even remotely interested in the roles please
 go to the site and take a look at the positions and apply if you're
 interested and possess the necessary qualifications. We'll answer
 generic questions about Microsoft and UX if that helps but can't
 discuss the roles with you directly until you've applied for a role
 and been contacted by our HR representative.

 Note also we are targeting folks to be located in Austin, LA, NYC
 and Washington DC (This won't be obvious in all the job
 descriptions). Relocation may be possible and more importantly we're
 looking for the right people. If you're in other major urban centers
 in the US such as Dallas, Houston, Atlanta, Miami, Boston,
 Philadelphia, San Francisco or Seattle don't hesitate to apply if
 your knowledgeable and passionate about UX and want to help the
 biggest software company in the world help people make great
 experiences.

 One final thought. Microsoft has hundreds of user experience and
 designer opens across product and service teams. Visit 
 www.microsoft.com/careers
 http://www.microsoft.com/careers and do a keyword search on user
 experience and design to see what positions we have available.

 Chris Bernard
 Microsoft
 User Experience Evangelist
 [EMAIL PROTECTED]mailto:[EMAIL PROTECTED]
 630.530.4208 Office
 312.925.4095 Mobile

 [cid:image001.jpg@01C8F1BF.46C3BE20]http://www.silverlight.net/

 Blog: www.designthinkingdigest.comhttp://www.designthinkingdigest.com/
 
 Partners: 

[IxDA Discuss] Research on user errors with multiple screens?

2008-07-30 Thread Alan Wexelblat
Sorry if this is a bit of an esoteric request but I'm hoping someone
can help - I'm not even sure what keywords to use for these searches.
(All the results I get back are talking about multiple windows in
standard desktop OSes or applications.  It's even more frustrating
because people are inconsistent in what they call a 'screen' or
'display'.)

I'm looking for research on rates, types, and descriptions of errors
made by people who have work environments with multiple screens.  In
the domain where I work (financial services) it's common for people to
have two side-by-side displays and some people have as many as six
(often stacked 3 wide by 2 high).

I've begun working in such an environment myself, having two
side-by-side screens and I observe that I make a number of errors in
this format that I do not make in single-screen situations.  For
example, it's VERY common for me to shift my gaze and mental focus
from one screen to another and begin typing as though the
cursor/window focus had followed my gaze.

Informally I feel like I make this category of error much more often
than I make the comparable error with two windows side-by-side on one
physical screen.  But of course informal self-observation isn't highly
reliable data.  So as a designer I wonder if there are such data that
would aid me in designing better multiple-screen interfaces.

References or ideas would be greatly appreciated.

TIA
--Alan

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Re: [IxDA Discuss] Interactive prototyping

2008-07-30 Thread Rich Rogan
We're working directly from requirements to prototype, adding in supporting
documentation of flows and wireframes only when needed, (Note a good overall
style guide helps a lot).

The tactile nature of prototypes aides greatly in articulating ideas and
displaying functionality to developers. Note prototypes do necessitate
discovery of functionality, which can be problematic for new
functionality, and this is where annotated diagrams shine as they're
explicit.

Prototype libraries, be they JS, CSS, HTML snippets, generic prototype, to
draw upon makes prototyping much more rapid. Note we don't use Azure or
iRise, but we do use Scriptaculous, Prototype, EXT, etc.

As far as reuse of code, this has always been a slippery slope for us, (and
everywhere I've worked). Certain elements translate well from prototype to
build, such as CSS and JS transitions, Layouts can sometimes translate
depending on what they are.

 The best prototypes are rapidly changed at low cost, production code level
prototypes often do not have this flexibility. When we started focusing on
production quality code for the prototyping it seemed to come at the
expense of a focus on prototyping to requirements.

This caused certain designs not to be prototyped as the
prototyping-engineering effort was too high, (which does not necessarily
translate to overall engineering LOE being too high). Modifiying prototype
design became a cost benefit exercise, which is counter productive to the
prototype experience, (rapid, cheap, aide to discover the new and make
mistakes at low cost).

Rich


On 7/29/08, Todd Zaki Warfel [EMAIL PROTECTED] wrote:


 On Jul 29, 2008, at 8:21 PM, Todd Moy wrote:

 Hi Todd -

 Not to skew the topic too much, but have you been able to move the
 prototype into something designers and developers can directly build upon?
 Or, have you found the prototype's code to be throwaway? (Which is not to
 say valueless, but simply that the code needs to be rewritten in the final
 piece.)

 -T


 While not typical for the industry, our prototypes are production quality
 code and when we hand them off, engineering has been putting them into
 production w/very little rework.

 However, I wouldn't let that prevent you from trying — 90% or more of the
 prototypes built in the software industry are throwaways. There's still a
 lot of benefit that comes from throwaway prototypes.



 Cheers!

 Todd Zaki Warfel
 President, Design Researcher
 Messagefirst | Designing Information. Beautifully.
 --
 Contact Info
 Voice:  (215) 825-7423
 Email:  [EMAIL PROTECTED]
 AIM:[EMAIL PROTECTED]
 Blog:   http://toddwarfel.com
 Twitter:zakiwarfel
 --
 In theory, theory and practice are the same.
 In practice, they are not.

 
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-- 
Joseph Rich Rogan
President UX/UI Inc.
http://www.jrrogan.com

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Re: [IxDA Discuss] Cuil

2008-07-30 Thread jo frudd
What about http://clusty.com/  a great clustering search engine, with
a much nicer UI.  

I first used it in 2005 so its been around for a while and I tend to
go there when I am unable to find what I want using Google.

Why is cuil better then clusty?  Perhaps as Cuil claims, it's
because it covers three times as many Web pages as Google and I'm
guessing this is probably more than Clusty.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31630



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Re: [IxDA Discuss] Cuil

2008-07-30 Thread Weixi Yen
 This is the kind of feedback that kills a lot of the innovation in our
 industry as a process or means to approach design.


Innovation might not be the correct word here.  There is plenty of
innovation, like ASK.  Cuil is trying too hard to be different with their
UI.

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Re: [IxDA Discuss] Interactive prototyping

2008-07-30 Thread Fred Beecher
On 7/29/08, Jennifer Hoppenrath [EMAIL PROTECTED] wrote:


 We're doing more and more rich media here at Razorfish and probably
 elsewhere, and the old wireframe  comp  prototype methodology is proving
 more difficult, because while wireframes are great for static websites, they
 really don't express the various interactions that a rich media environment
 can provide.  Having 20 wireframes to show the various states



That's exactly what got me started using Axure in 2005. That and wanting to
integrate prototyping into my practice since I began, but without having the
necessary coding skills or client budgets to support a whole separate
prototyping resource on a project.

I've been trying to find tools which will allow us to create 1) dynamic
 wireframes to emulate rich media, and 2) early prototypes to help guide us
 prior to launch.  Azure and iRise both seem to do well in the latter, but
 poorly in the former, with one being considerably more expensive.



Hmm. I'd say they both achieve these tasks very well. They are the raison
d'etre for both these tools. I've seen iRise demoed a few times, but my main
familiarity is with Axure. I have prototyped many many rich interactions
with the tool, and I even taught a half-day workshop on the subject at the
2007 IA Summit. Axure offers many different tools that support the creation
of rich interactions, but sometimes it takes a little creativity and
forethought in combining them to make more advanced interactions happen.


[Plug: I actually teach basic and advanced Axure prototyping classes, so if
you're interested please contact me off-list.]

Regarding which would work better for you, that's ultimately up to you to
decide. But I can tell you that I work, like you, in an agency model, and
Axure works much better for us in that situation. We took a look at iRise
but the costs for just a single license (or seat as they call it) were...
very, very high. And the price we were quoted was a *discount* based on our
small size. I've seen iRise used effectively in large enterprises, but never
in an agency.

I've toyed with just developing in interactions Flash, but that may not be
 realistic.   I have seen a new Adobe product called Thermo (
 http://labs.adobe.com/wiki/index.php/Thermo ) that seems to promise to
 solve both dilemmas, but it hasn't been released yet.


Ah Thermo. : ) The only prototyping tool to induce iPhone-like lust in the
IxD community. I've seen it in real life at interaction08 and it is *slick.*
I have two concerns with it though. 1) The workflow we've seen is Visual
Designer  Developer. So far, I haven't seen wireframes done in Thermo. Only
comps (imported from Photoshop). 2) How does it handle printed
documentation? On the projects I work on, clients almost always want printed
documentation, which is a big reason I use Axure. I can do my prototyping
and my documentation pretty much at the same time.


Now... responding to the folks who are saying that you need these code-based
toolkits. If you and your UX team already have coding skills, great. Check
out those toolkits. If you don't, then having a separate prototyper on your
projects use them is only slightly more efficient than someone coding a
prototype from scratch, which is the whole thing I personally am trying to
avoid.


And second, there's this debate about whether the prototype should be in a
form that can be evolved into a production system. Personally, I am strongly
against this in most situations. I strongly believe that the prototype is
the designer's playground. It is where we can be creative, test our crazy
ideas, obliterate the bad ones, and iterate on the good ones. Obviously we
should be collaborating with developers on the impact that *fully tested*
interactions will have on them, but we should be free to get all our
failures out of our system before that happens.


I imagine that there are situations where it could be efficient to intend
prototype code to evolve into a production system... very large projects
that *do* require a dedicated prototyper, etc. But most of these situations
that I've run into have been efforts that enterprises have staffed and
managed themselves.


Wow... it's a long drop from up here on this high horse... : )


Anyway, I hope this is useful to you.

- Fred

--
Fred Beecher
Sr. User Experience Consultant
Evantage Consulting
O: 612.230.3838 // M: 612.810.6745
IM: [EMAIL PROTECTED] (google/msn) // fredevc (aim/yahoo)
T: http://twitter.com/fred_beecher

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[IxDA Discuss] Design and Usability Resources You Would be Interested in?

2008-07-30 Thread Harvinder
 We are a User Experience Design staffing company  redesigning our website.
In our redesign we are trying to add resources to our website that design
and usability professional's would be interested in.

A) Can you suggest some resources we should keep our website updated with?

B) Some of the Ideas I would like your opinion on are
-Contribution by people on design and usability jokes and a gift certificate
every month for the best design joke contributed by the community.
-Upcoming UX and Usability Conferences.
-Design Schools.
-User Groups like ixda, UPA, etc
-Latest news in User Experience Design world.
-Free tools like color contrast

C) I would also like to add a business case periodically where the companies
can add a detailed business case about their design/usability challenges and
ask suggestions/solutions from the community. The best detailed solution
would be awarded by a sponsored prize.

We are hoping to reach 50-100 designer's come to our website everyday
through our staffing efforts.

I would appreciate suggestions so we can focus our resources on the right
content.

Thanks 

Harvinder Singh
210-614-4198 O
210-884-1311 C
[EMAIL PROTECTED]
www.bestica.com
Bridging the IT Talent Gap
http://www.linkedin.com/in/harvindersingh 
Visit www.bestica.com/jobs.aspx for other jobs


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[IxDA Discuss] ANN: Nathan Shedroff's new book in progress on sustainable design

2008-07-30 Thread Louis Rosenfeld
(apologies for duplicate postings)

I'm excited to announce that Nathan Shedroff, author of Experience
Design and co-author of Making Meaning, has begun work on Design
is the Problem: The Future of Design Must be Sustainable for
Rosenfeld Media.

Sustainable design is clearly a timely, critical topic.  The design
world makes a tremendous impact on the produced world in terms of
usability, resources used, and understanding of priorities. Designers
have an unprecedented opportunity to use their skills to make
meaningful, sustainable change in the world—if they know how to focus
their skills, time, and agendas. In Design is the Problem, Nathan
will examine how the endemic culture of design creates unsustainable
solutions, and will help designers bake sustainability into their
design processes.

You can learn more and engage with Nathan at his book-in-progress
site:  http://rosenfeldmedia.com/books/sustainable-design/
Keep up with his progress by subscribing to the book's feed:
http://feeds.rosenfeldmedia.com/sustainable-design/
And be the first on your block to buy it (and receive a discount) by
signing up for publication notification:
http://rosenfeldmedia.com/books/sustainable-design/info/publication_notification/

Please pass this along; many thanks!


Louis Rosenfeld :: http://louisrosenfeld.com
Rosenfeld Media :: http://rosenfeldmedia.com

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[IxDA Discuss] Interaction'09|vancouver

2008-07-30 Thread Petroff, Greg
Hi IxDA Community,

We are hard at work planning efforts for our next conference in
Vancouver February 5-8, 2009. 

A couple of things to note:

Conference website is up at: http://interaction09.ixda.org
We have an interaction09 twitter account: @interaction09,  join to stay
in touch
We will be launching a Crowdvine connection space on the site in the
coming weeks. This was a very popular component of last year's
experience. We'll let you know when it's up.

Dates to Remember: 

Deadline for lighting round speaker submissions is August 31, (you can
now apply to speak at the conference directly on the website at:
http://www.interaction09.ixda.org/program.php)

Full Program Announcement and opening of conference registration will be
October 1



If you would like to help out we still need some volunteers. You can
contact me at info(at)interaction09.ixda(dot)org 

If you are interested in becoming a sponsor for the event you can
contact us at sponsors(at)interaction09.ixda(dot)org to learn more.


Regards,

Greg Petroff
Conference Chair Interaction'09|vancouver


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Re: [IxDA Discuss] Interactive prototyping

2008-07-30 Thread Todd Zaki Warfel


On Jul 30, 2008, at 12:18 PM, Fred Beecher wrote:

And second, there's this debate about whether the prototype should  
be in a form that can be evolved into a production system.  
Personally, I am strongly against this in most situations. I  
strongly believe that the prototype is
the designer's playground. It is where we can be creative, test our  
crazy ideas, obliterate the bad ones, and iterate on the good ones.  
Obviously we should be collaborating with developers on the impact  
that *fully tested* interactions will have on them, but we should be  
free to get all our failures out of our system before that happens.


Even though most of our prototypes these days are being recycled for  
production, I'm inclined to agree w/Fred. I don't think prototypes  
need to be created with the end goal of being used for production.  
It's a nice to have, but not a must have. In fact, in a survey I ran  
last month for people who prototype, creating reusable code was ranked  
10th, when asked what factors were most important for a prototyping  
tool. Incidentally, the top three were 1) Time and effort to produce a  
working prototype 2) Creating a usable prototype for testing 3) Price.



Cheers!

Todd Zaki Warfel
President, Design Researcher
Messagefirst | Designing Information. Beautifully.
--
Contact Info
Voice:  (215) 825-7423
Email:  [EMAIL PROTECTED]
AIM:[EMAIL PROTECTED]
Blog:   http://toddwarfel.com
Twitter:zakiwarfel
--
In theory, theory and practice are the same.
In practice, they are not.


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[IxDA Discuss] Job: Information Architect / UI Designer : Boston : Recruiter : Full Time

2008-07-30 Thread Keith Cline
Dissero ( http://www.dissero.com/ http://www.dissero.com) is the premier
recruiting firm focused on high growth technology companies.  Our client is
a leading media and publishing company that is located just outside of
Boston.

 

We have been engaged to conduct a search for an Information Architect / UI
Designer.  This position will play a significant role in this company as
they are looking to modernize 50 - 70 web properties for a variety of
leading publications.

 

This position will be responsible for understanding audience needs and
tasks; creating detailed user interface specifications, including
wireframes, functional flows and site maps; and producing user interface
designs that meet the audience needs. 

 

Responsibilities

*  Gather requirements to determine target audience and objectives; analyze
audiences and their information and functional needs; and set scope and
interface strategies.

*  Define site architecture and the intended user experience through the
development of wireframes, site maps, process maps, feature lists, mockups,
and prototypes.

*  Design and build web pages using HTML, CSS, JavaScript, ActionScript,
Illustrator, Photoshop, Dreamweaver, Visio, XML, and XSLT. 

*  Present design deliverables to project teams and business owners.

*  Conduct usability testing and design reviews to identify problems and
improvements to the user experience.

*  Collaborate with internal project teams to ensure that an explicit user
experience is maintained throughout project execution. 

*  Collaborate with SEO experts to ensure implementation of SEO best
practices in site design.

*  Create and maintain user interface standards and style guide.

 

Requirements

*  5+ years experience as an information architect, interaction designer, or
experience designer (or similar role). 

*  Demonstrated experience with user-centered design techniques and ability
to execute on architecture and design of large-scale website projects.

*  Demonstrated experience conducting user research and translating user
research into design decisions.

*  Strong knowledge of user interface design processes and methodology.

*  Experience using web analytics data to inform design decisions.

*  Excellent oral and written communication, presentation and interpersonal
skills.

*  Detail-oriented, able to work on multiple projects simultaneously, and
comfortable working in a fast-paced, team environment.

*  Proficiency with relevant software tools (Illustrator, Visio, Photoshop,
MS Office, Acrobat, Dreamweaver).

*  Proficiency with web standards including XHTML, CSS, Web Accessibility
and Section 508, as well as web usability best practices. 

*  Bachelor's degree in Information Design, Human Factors, Human-Computer
Interaction, or related field strongly preferred.

 

To apply: [EMAIL PROTECTED]

 

 
Keith Cline | Principal | Dissero, LLC
Phone: 617.420.0059 Ext. 111 | Email:  mailto:[EMAIL PROTECTED]
[EMAIL PROTECTED]
Website:   http://www.dissero.com/ www.dissero.com
 

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Re: [IxDA Discuss] Design of forms on web vs paper

2008-07-30 Thread Jared Spool


On Jul 27, 2008, at 1:34 AM, Jessica Enders wrote:

As a matter of best practice, should forms on the web be designed  
to look like their paper equivalents? Why/why not?


My take is simple:

The question is irrelevant.

In fact, you could as a similar question that would be equally  
irrelevant: Should forms on the web be design to look like other  
forms on the web?


The real question is Should each form on the web be design to best  
support the user's experience? The answer would, of course, be Yes.


And the next question is the one that's important in your case: How  
should you best support the user's experience?


That's where I'd start.

Hope that helps,

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: [EMAIL PROTECTED] p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks


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[IxDA Discuss] InfoCamp Seattle 2008 registration now open!

2008-07-30 Thread Aaron Louie
Join us for the second annual InfoCamp, September 27 and 28th!

Register now at: http://www.brownpapertickets.com/event/39383

InfoCamp Seattle 2008 is an interdisciplinary unconference for anyone
interested in user-centered information and design. The event is open
to students, professionals, and entrepreneurs in information
architecture, librarianship, content management, user experience, and
usability.
InfoCamp Seattle provides participants with an opportunity to share
ideas, debate current issues, and discuss the future of the craft. The
unique format of the un-conference allows attendees to create their
own sessions and discuss topics of their choosing in real time at the
point of need, creating a vibrant atmosphere where all are engaged.

What:
InfoCamp Seattle 2008
http://www.infocamp.info

When:
September 27-28, 2008
9am-5pm both days, plus an optional social event on Saturday evening

Where:
Youngstown Cultural Arts Center
4408 Delridge Way SW, Seattle, WA

Register: http://www.brownpapertickets.com/event/39383

Get involved: http://infocampseattle2008.pbwiki.com


Thanks!
Aaron, Andy, Corprew, Genevieve, Joshua, Kathryn, Kristen, and Rachel
Your InfoCamp Seattle 2008 organizers
[EMAIL PROTECTED]

--
Aaron Louie
Chair, ASIST Pacific Northwest chapter
Sr. User Experience Architect, ZAAZ

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Re: [IxDA Discuss] Cuil

2008-07-30 Thread pauric
Andrei, apologies for continuing to critique your definition of
Innovation, but just to labour the point...  When someone can churn
out a copy of an 'innovative' search engine (a mashup to be exact)
in less than 24 hours I feel its safe to say you're not setting the
'innovation' bar high enough

Introducing Yuil, better results using 'just enough pages' (o;
http://sampullara.appspot.com/yuil/


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31630



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Re: [IxDA Discuss] Cuil

2008-07-30 Thread Scott McDaniel
Oh, this should be fun.

On Wed, Jul 30, 2008 at 7:22 PM, pauric [EMAIL PROTECTED] wrote:
 Andrei,

-- 
The lesson here is that we cannot remove artificial dependencies, but
we can reduce them. - Hao He

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Re: [IxDA Discuss] IXD teams on the org chart

2008-07-30 Thread -d- Dustin Kirk
I'm really interested in finding out more about how companies have
transformed as they grow their IxD teams and where they fit into
organizations. For some companies it seems to happen at the very beginning
where a experience savy person is the head of the company, and for others it
is a process of hiring and promoting people into positions such as Chief
Experience Officer, VP of Experience, etc...

*My Questions...*

1) What organization structures (reporting chains) have you experienced or
witnessed?
2) How are organizations structured to address strategic and tactical goals?
3) What books, articles, videos, do you know of where I could find out more?


Thanks,
-d-


On Mon, Mar 12, 2007 at 1:28 PM, Daphne Ogle [EMAIL PROTECTED]wrote:

 Hello all,

 I'm interested in hearing how your IXD teams fit into your overall
 organizations.  We are going through some growing pains at my
 organization and are trying to find the right place for our IXD team
 to fit...mostly from a reporting structure.  I started with the
 organization about 1 1/2 years ago as the first interaction designer
 on their team.  I reported directly to the associate director (AD)
 along with our product managers.  We have a development team and a
 training and support team that both have their own managers who
 report directly to the associate director also.  Since I joined the
 team we have made in-roads into building user centered practices into
 our overall development process.  And have grown the team, adding
 another interaction designer and a visual designer.  With the
 additional team members and growth in general of our team the AD is
 no longer able to directly oversee all of us.  The scenarios we are
 looking at are 1) to have someone in the group manage the group that
 reports to the AD,  2) move the team under the development group or
 3) under the training and support group.  I feel it's important for
 the design team to keep its own identity (and implicitly importance)
 yet it will be a big stress on our limited resources to add
 management responsibilities to our practical design work.  In
 addition, although the development manager and training and support
 manager support our work we have experienced some conflicts of
 interest (technical concerns trumping good design too often and a we
 can just train them perspective...I'm sure this sounds familiar to
 many of you).  Neither have a deep understanding of interaction
 design.  We have an existing product we support through evaluation
 and enhancements and we build new products so we work closely with
 both groups.  And we still have a lot of evangelizing our work to do.

 So, after a long set-up... my question is have any of you experienced
 a successful org structure similar to those I describe?  Thoughts on
 the conflict of interest?  Any other structures out there that we
 aren't thinking about?

 Thanks in advance for any insight you can offer!

 -Daphne Ogle





 
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Re: [IxDA Discuss] Cuil

2008-07-30 Thread Andrei Herasimchuk

On Jul 30, 2008, at 4:22 PM, pauric wrote:


Andrei, apologies for continuing to critique your definition of
Innovation, but just to labour the point...


I think you missed my point entirely. Please re-read what I wrote.

--
Andrei Herasimchuk

Principal, Involution Studios
innovating the digital world

e. [EMAIL PROTECTED]
c. +1 408 306 6422


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Re: [IxDA Discuss] Usability testing on the cheap- Silverback, ?

2008-07-30 Thread Darrell Benatar
If you're willing to give up the ability to moderate a usability
session then for $19 per tester you can outsource the whole thing to
www.UserTesting.com (I work there). We've built an online network of
pre-screened user testers who can think out loud and stay on task
without a moderator. So you just post a request for users (who match
your target demographic) to do a series of tasks on your site, and in
an hour or so you're watching screencasts of them browsing your site
and speaking their thoughts.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31694



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[IxDA Discuss] Looking for good interface examples

2008-07-30 Thread Lis Hubert
I'm gonna throw this one out there, does anyone know of any good examples of
the classic Don't show this again message or of the ability to control a
similar preference from a pop up window.

Thanks!
Lis

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[IxDA Discuss] Job - User Experience Designer Information Architect - NY - Full time - Recruiter

2008-07-30 Thread Veena Gowthamchand
User Experience Designer  Information Architect 

Imagine your dream position close to world class water, mountains, winter
sports, wineries, top shelf educational resources, and still convenient
enough to weekend in The Big Apple. 

IF your skill set focuses on 
User experience
Conceptual design and utility 

AND ranges across 
User research
Audience testing
User testing 
Heuristics evaluation and analysis

THEN your BS and 3 years of experience (or equivalent) in designing
extremely usable, consumer-oriented web-based interfaces and the life-cycle
of web software development with a track record of successfully managing
your projects can bring you onto this team and a bold, inclusive
environment. 

Add in competitive compensation and great bennies and it*s no secret that
this position will fill quickly. For consideration, please send your resume
ASAP to [EMAIL PROTECTED]

If this job is not a good fit for you please feel free to forward this job
to your friends and colleagues who can make use of this great opportunity or
visit www.bestica.com/jobs.aspx for other positions
 
Regards

Veena Gowthamchand

Recruiting Coordinator

Ph:  210.614.4187

Fax: 210-745-1631

 

www.bestica.com http://www.bestica.com/ 

 http://www.linkedin.com/in/veenarecruiter
http://www.linkedin.com/in/veenarecruiter

 

 

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[IxDA Discuss] filters for a profile search

2008-07-30 Thread Jay Morgan
Hey IxDAers,

I'm designing a site that enables law firms to search law student profiles
to find job candidates, and have have to build the interface attorneys will
use to search the student profiles. I'm struggling with how to start the
search. Most fields have set values (state, law school name, law degree,
field of practice, state licensed in), and it seems we'd kick it off with
filters. There are about 15 such fields to search by, and we've got the
primary filters list down to 5 (those stated above). other filters will be
progressively disclosed. Searchers could use all 5 primary filters to yield
a focused results set - e.g., school name, practice area, state licensed in,
degree. Or, searchers could pick one or two filters to yield a large set
they can further winnow - e.g., state only.

I'm kinda stuck in the search starts with a keyword entry box, or else it's
a trip planner mental set. I want to see examples that aren't keyword or
trip planner searches, but don't have any in reach. Well, any that are good
examples. Can you point me to - or, share a shot of one you like - that
starts with filters? Or, offer me advice to help?


Thank you.

-- 
Jay A. Morgan

Information Architecture  Scenario-based design.
Design Patterns  Mental Models.

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Re: [IxDA Discuss] filters for a profile search

2008-07-30 Thread Azmir

If law students were like music, this could be fun:

http://soundtrack.pumpaudio.com/

Perhaps you might find some inspiration in this example.
Best,
Azmir



Jay Morgan wrote:

Hey IxDAers,

I'm designing a site that enables law firms to search law student profiles
to find job candidates, and have have to build the interface attorneys will
use to search the student profiles. I'm struggling with how to start the
search. Most fields have set values (state, law school name, law degree,
field of practice, state licensed in), and it seems we'd kick it off with
filters. There are about 15 such fields to search by, and we've got the
primary filters list down to 5 (those stated above). other filters will be
progressively disclosed. Searchers could use all 5 primary filters to yield
a focused results set - e.g., school name, practice area, state licensed in,
degree. Or, searchers could pick one or two filters to yield a large set
they can further winnow - e.g., state only.

I'm kinda stuck in the search starts with a keyword entry box, or else it's
a trip planner mental set. I want to see examples that aren't keyword or
trip planner searches, but don't have any in reach. Well, any that are good
examples. Can you point me to - or, share a shot of one you like - that
starts with filters? Or, offer me advice to help?


Thank you.

  


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[IxDA Discuss] [PLUG] Discounts for Upcoming Adaptive Path Events; Online, SF, and Copenhagen

2008-07-30 Thread Peter Merholz

Folks--

Many things are happening with our events over at Adaptive Path. Use  
the promotional code FOPM when registering for any of these and  
receive 15% off.


On August 6th, Brandon will be presenting a live virtual seminar on  
“Showing the Value of UX.”

http://www.adaptivepath.com/events/2008/aug/virt.php

It takes place 10:00am Pacific, 1pm Eastern, and 5pm GMT. This 75- 
minute online seminar provides aspiring UX professionals with the  
approaches for thinking and talking about the value of UX within your  
organization as well as specific tools and design activities that lead  
to and communicate business value.


From August 12-15, we’ve got UX Week 2008, which is going to rock the  
house down.

http://www.uxweek.com/

We’ve got amazing keynotes, workshops, visits to museums, and a show  
floor dedicated to the future of user experience. There’s still some  
seats available, but I’ve been told we might have to cap registration  
soon.


And then 13-16 October (note the date format!) we’re offering UX  
Intensive Copenhagen, our hands-on four-day workshop on the core  
elements of user experience.

http://www.adaptivepath.com/events/2008/oct/

--peter

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