Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread luke ryerson
What are you talking about? How can you not measure how a user appreciates
gaining a sense of the scope from a global nav?

This makes perfect sense.

What 'SCENT' are you talking about? I didn't know that online links had
a 'Scent'.

(Your 'minority' comment is a 'fail-safe' for your reputation.)

I don't know how you measured that users appreciated gaining a sense of the
scope from the global navigation,
Please explain.

On Wed, Oct 1, 2008 at 9:51 PM, Jared Spool [EMAIL PROTECTED] wrote:


 On Oct 1, 2008, at 9:06 PM, Paul Eisen wrote:

  There's a general perception that users *want* global navigation, but
 if you spend any time watching folks on sites, you quickly realize
 they are *only* interested in local navigation -- how do I get from
 *here* to *where I want to be*?


 So, any effort to add global nav to a page is a senseless waste of

 pixels.
 I don't know how you measured that users appreciated gaining a sense of
 the scope from the global navigation, but when users are actually *using* a
 site, the #1 way to engender trust is to get them to their target content
 quickly (and make sure that content satiates their needs).

 Jared

 Jared M. Spool
 User Interface Engineering
 510 Turnpike St., Suite 102, North Andover, MA 01845
 e: [EMAIL PROTECTED] p: +1 978 327 5561
 http://uie.com  Blog: http://uie.com/brainsparks



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Kontra
 Another example? Hop on an airplane and go to some random airport you've
 never been to, then get yourself to the baggage claim. If you're being
 honest while you observe yourself doing this little exercise, you'll notice
 that all you really care about are the signs that point you to the baggage
 claim. Everything else is may be moderately interesting, including the
 airport maps that give you a large lay of the land...


All this depends, unfortunately, on the definition of what a site map is.

In 5 mins one can google to find 5 different definitions and examples of the
general notion. Is it an inventory of the entirety of a site? Is it by page?
By categories? Is it just the main depts? Is it based on functional,
actionable, conceptual, architectural or organizational categories? Is it a
mirror of the site's physical file structure? And so on. Of course, if the
site is a dynamically generated app that is highly contextualized or
personalized, what happens to the very notion of a site *map*?

If the designer is smart, there is sufficient traffic volume and analytics
software is available, one can slice and dice the logs to see statistically
meaningful cues as to where users go, in what contexts, from what referring
pages to what destinations, etc., to arrive at useful predictive
recommendations. IOW, if you get out of this arrival gate, in this airport,
from this departure destination, at this hour of the day, given current
congestion, loading/unloading patterns, etc. what are the top five
directional signs that can be generated? Transfer, baggage, exit, restrooms,
etc. This way, it's not difficult to knock out 90% of the navigational
clutter and still provide a sense of useful possibilities. Just because a
designer can create and see the architectural completeness (and
complexity) of a site (at all times) doesn't mean the user should.

-- 
Kontra
http://counternotions.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread John Gibbard
Hmm, my only further addition to this would be to say what *harm* does
it do to have both a well-thought out primary nav and a strong global
footer? It's a safety net after all and if it adds any sense of
'completeness' what's a few pixels at the bottom of the page?


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33722



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Itamar Medeiros
In his article for Boxes and Arrows entitled Visible Narratives:
Understanding Visual Organization
(http://www.boxesandarrows.com/view/visible_narratives_understanding_visual_organization),
Luke Wroblewski
(http://www.boxesandarrows.com/person/66-lukewroblewski) came up with
an interesting distinction for site-maps, classifying it as part of a
group he calls site-wide utilities, which includes:

-Shopping Carts;
-Site-map;
-Search (I've included this one!)

I think is just brilliant, in a sense that such links don't belong
to the main information architecture of a application... or we
could say they work across the information architecture.

...
{ Itamar Medeiros } Information Designer
 designing clear, understandable communication by
 caring to structure, context, and presentation
 of data and information

 mobile   :::  86 13671503252
 website  ::: http://designative.info/
 aim  ::: itamarlmedeiros
 skype::: designative


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33722



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 1:31 AM, Kontra wrote:

All this depends, unfortunately, on the definition of what a site  
map is.


No, not really, since the user doesn't have a definition to work from.  
They only have an expectation based on what they think they'll get  
when they click on the link.


Either they click or they don't. If they click, then it's the  
expectation, not the definition that matters. If they don't, none of  
it does.


And thus is the nature of rickrolling.

Jared


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 2:18 AM, John Gibbard wrote:


Hmm, my only further addition to this would be to say what *harm* does
it do to have both a well-thought out primary nav and a strong global
footer? It's a safety net after all and if it adds any sense of
'completeness' what's a few pixels at the bottom of the page?



Good question.

My take:

A) it eats up team resources. None of these things are free to  
conceive, design, develop, and maintain. If they aren't adding value,  
why make the investment?


B) It eats up real estate. Every pixel needs to serve the design. If  
these pixels aren't adding value, why make the investment?


C) It possibly adds confusion. Barry Schwartz has showed us that the  
more choice we give people, the harder it is to choose, and the less  
likely they'll be satisfied with their choices. If it's making the  
experience more complex and less satisfactory, why make the investment?


These elements should have to fight for their right to be on the page,  
not get privilege by default.


Jared

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] - Sitemaps

2008-10-02 Thread Chris Wright
I'm getting confused over the true purpose of a sitemap when displaying an
organisation of information.  I think mine can work harder.  I draw site
maps to show how the pages/entities are organised logically.  i.e. about us,
work we do, and contact us are under the homepage.  Bu this is telling me
enough information - and commonly I get questions like but i want to be
able to access blogs from the homepage, and you've put them three levels
down.  I want my diagrams to show crossing linking, navigation paths etc..

I currently use wireframes to show this.. but I feel my site map could get
this information in earlier

Any ideas?  How do other people do it?  Anyone care to share examples of
what/how they have done it.

Cheers,

Chris

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Iron Man

2008-10-02 Thread Kim Bieler
I assume this thread is coming back to life thanks to the DVD release  
this week? If you check out the DVD main menu, it's obvious the  
movie's UI design made a big impact all over.



-- Kim



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Graphics to communicate usability process

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 8:46 AM, Guillermo Ermel wrote:

What do you people think about the use of theses diagrams to  
introduce usability in the design and develpment process?



Guillermo,

Personally, I think you're probably asking the wrong question.

I'd like to know more about where this question is coming from. What  
problem are you trying to solve? What have you tried before and what  
challenges are you trying to overcome?


Using generic notions of usability process to talk about introducing  
into the design and development process is like saying, Everyone  
should eat healthy and get exercise. Beyond over-generalized  
motherhood-and-apple-pie (apologies for the American-centric idiom)  
notions that every product should be as usable as possible, it's  
impossible to talk about any specifics without the context of what  
you're trying to accomplish.


The result is an Well, it depends answer -- something I find I hate  
saying. (We used to sell a t-shirt with this motto, but I pulled it  
because I felt it was too condescending.)


That's why I think you're struggling finding the resource you're  
seeking. It doesn't really exist beyond inapplicable generalities.


Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: [EMAIL PROTECTED] p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Mobile phone - environment interactions?

2008-10-02 Thread Kim Bieler
I'm looking for clever example of mobile phones interacting with the  
environment, like in a museum or a retail space. I'm thinking of  
interactions like pushing information to phones while the person is on- 
site, or having them use their phone to make queries or send text  
messages to an on-site system. I feel like this has come up on the  
list before, but I didn't find anything in the archives.


I'm not sure if this technology would just be a gimmick, or something  
that could be made useful and/or fun. Obviously, I'd prefer useful AND  
fun.


Thanks!


-- Kim

+ + + + + + + + + + + + + + + + + +
   Kim Bieler Graphic Design
   www.kbgd.com
+ + + + + + + + + + + + + + + + + +





Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] - Sitemaps

2008-10-02 Thread Nasir Barday
You could add lines under a particular block to convey what that node shows
and what functionality it makes available. You can also separately model
modules to be shown on sidebars or as additional toolbars, and reference
these modules under your nodes in the same way.

It helps me to link each node to its corresponding wireframe, so I can more
quickly get to my sketches when presenting.

Would love to see how others are solving this problem.

- Nasir

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Sachin Ghodke
What I now feel, I should stick to after reading all this, I would now
use SiteMap only while discussing internally the
structure/skeleton of the website. This will provide my peers and
bosses the overview of the website and what shape its taking. And
also publish it to client for making them understand if I have
understood the links correctly and if we are on the same page. If we
use sitemap for this function I think it has more than served it
purpose of being one. 

I would agree totally with Jared, I would not want pixels wasted!


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33722



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 8:30 AM, Sachin Ghodke wrote:


What I now feel, I should stick to after reading all this, I would now
use SiteMap only while discussing internally the
structure/skeleton of the website. This will provide my peers and
bosses the overview of the website and what shape its taking. And
also publish it to client for making them understand if I have
understood the links correctly and if we are on the same page. If we
use sitemap for this function I think it has more than served it
purpose of being one.


Yes, it is unfortunate that, in the world of information architecture,  
we have both sitemaps and site maps. Some day we'll learn not to  
overload terms.


Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: [EMAIL PROTECTED] p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Who did the campaign web sites and new Obama iPhone app

2008-10-02 Thread David Malouf
Hey folks,

I'm curious to get in touch with the people who did the designs and
implementations of the 2 campaign web sties (especially the folks who did
Obama's and his iPhone app).

Anyone?

-- dave

-- 
David Malouf
http://synapticburn.com/
http://ixda.org/
http://motorola.com/

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Who did the campaign web sites and new Obama iPhone app

2008-10-02 Thread Tori Breitling
Hi Dave,

A friend of mine beta-tested the app, and lists the team of volunteer
developers at the bottom of her post:
http://blog.launchpadcoworking.com/2008/10/02/obama-%E2%80%9908-%E2%80%94-the-awesome-free-iphone-app/

Tori

On Thu, Oct 2, 2008 at 11:48 AM, David Malouf [EMAIL PROTECTED] wrote:

 Hey folks,

 I'm curious to get in touch with the people who did the designs and
 implementations of the 2 campaign web sties (especially the folks who did
 Obama's and his iPhone app).

 Anyone?

 -- dave

 --
 David Malouf
 http://synapticburn.com/
 http://ixda.org/
 http://motorola.com/
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 1:57 PM, Benjamin Ho wrote:

We're having our annual user conference very soon and we're looking  
to have an interactive component to our presentation at the end  
where our users are asked to do something.


As for that certain something, we're not sure yet what to do.

We had thought of a design workshop but thought that wouldn't be too  
useful to have 20 some odd people argue about the merits of the  
design - it's better left to testing.


So I'm coming to you fine folks for ideas.  What kind of activity we  
can offer our users that make it entertaining and engaging?


I have ideas. Want to give a little more background on your company,  
the users, and your presentation? I bet one of the ideas I have might  
match.


Jared


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.

2008-10-02 Thread Benjamin Ho
Sorry for being so vague..

I work for Tyler Technologies - developing software for the public
sector.  Our users are financial, operations, HR, payroll etc.

We're presenting a session on how usability and UCD/UXD influence
the design of our products and hence, how our users work better
because of it.

To top it off, we thought an interactive component would help them
understand what this means through [their own] experience.



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33794



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.

2008-10-02 Thread Dmitry Nekrasovski
Ben,

+1 for Loren's idea. I am actually in the process of planning a
similar kind of session at my company's annual user conference.

Searching for design interactionary should give you plenty of ideas
on how to organize this.

Dmitry

On Thu, Oct 2, 2008 at 3:11 PM, Loren Baxter [EMAIL PROTECTED] wrote:
 Rather than have a 20-person design by committee session, which no one
 likes, maybe split them all into smaller groups of three and have each group
 do its own design?  They could present them at the end and vote on the best
 solution.

 I guess I'm biased but designing is FUN :)  And social activities where
 people can work as a group have many benefits - including the joy of meeting
 new people.

 -Loren

 -
 http://acleandesign.com

 On Thu, Oct 2, 2008 at 10:57 AM, Benjamin Ho [EMAIL PROTECTED] wrote:

 Hi All,

 We're having our annual user conference very soon and we're looking to have
 an interactive component to our presentation at the end where our users are
 asked to do something.

 As for that certain something, we're not sure yet what to do.

 We had thought of a design workshop but thought that wouldn't be too useful
 to have 20 some odd people argue about the merits of the design - it's
 better left to testing.

 So I'm coming to you fine folks for ideas.  What kind of activity we can
 offer our users that make it entertaining and engaging?

 Any help is appreciated.

 Ben





 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help

 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Job - User Experience /Usability / Web Designer / Interaction Design - West Coast - Recruiter - Contract / Full Time

2008-10-02 Thread Veena Gowthamchand
Hello,

Bestica is one of the nation's top Usability staffing specialists.  Our
clients include many big name firms and agencies, as well as exciting start
up environments.

Please take a look at the following roles and let me know if you are
interested in learning more.  If you are looking for a specific role or
location, please feel free to reply with your resume and info on what you
are looking for in your next role.We will be glad to help!

 We currently working with several west coast clients for the following
roles and locations:

 1.  Seattle: Sr. Usability Designer

- requires web application or ecommerce project experience at the senior
level

 2.  Los Angeles:  Engineering Director

- looking for experience leading social networking projects, familiarity
with PHP

 3.  Los Angeles:  Web Designer

- Front-end web design skills, intermediate level, HTML, CSS, PHP, MySQL,
Flash/ Actionscript, Photoshop all desired

 4.  San Francisco:  Web Designer

- UI design for social networking site, craft successful user experience

 5.  San Francisco:  PHP Developer

- intermediate to senior level PHP coding skills for social networking site

 6.  San Francisco:  Experience Designer (Sr./ Lead)

- Design the user experience for this social networking mobile application
website.  Senior level or manager/ lead role, GUI design, information
architecture and interaction design.

 7.  San Francisco:  User Experience Design (Lead)

- Visual design, UI strategy, using web 2.0 solutions.  HTML, CSS,
JavaScript, AJAX and Flash understanding - not a hands-on coding role but
works closely with design team

Thank You.

 
Regards

Veena Gowthamchand

Recruiting Coordinator

Ph:  210.614.4187

Fax: 210-745-1631

 

www.bestica.com http://www.bestica.com/ 

 http://www.linkedin.com/in/veenarecruiter
http://www.linkedin.com/in/veenarecruiter

 

 

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Job- User Experience Designer- Seattle- Full Time- Angry Lapdog Productions

2008-10-02 Thread Thomas Callaghan
User Experience Designer


Angry Lapdog Productions is a very early-stage startup, aiming to be
the next Google, but with a better name.

We are developing a product that will provide a new experience to Web
surfers and advertisers, and that will do so everywhere on the web.

Your mission, as our third team member and first UX designer, will be
to make that experience seamless, intuitive, and fun.


What you'll be doing

*  Collaborate with the CEO and CTO to define what users can do with
our product.

*  Weave a narrative- verbal, visual, or both- of how users interact
with the product.

*  Imagine yourself in our users' shoes.  Hone your vision until the
experience they will have is amazing.

*  Specify the experience in a form that engineers can implement-
wireframes, site maps, whatever works.

*  Answer engineers' questions as they translate your specifications
into a live site.

*  Once live, observe how users react- and figure out what to do to
make their experience even better.


What you'll need

*  Experience with Websites

...  Turning functional requirements into verbal or visual usage stories

...  Prototyping and testing interactions

...  Delivering implementable specifications

...  Ensuring specifications meet usability heuristics

...  Gathering and interpreting data on how users are reacting to designs


*  Attitude

...  The passion to make Web interactions intuitive and fun

...  The imagination to envision multiple Web interactions that
satisfy functional requirements

...  The yearning to find out just which of your ideas gets the best
user response

...  The discipline to take your ideas and mold them into detailed,
high-quality product specifications

...  Above all:  The drive to get things done.


*  Other

...  Willingness to work with us in Seattle



The work will be hard.  The challenge will push your skills to the
limit.  We may make a lot of money… but we may crash and burn.

Join Angry Lapdog Productions.  Change the world's Web experience.

Send your resume and portfolio to [EMAIL PROTECTED]

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Job: Lead Information Architect, Sun Microsystems, any US Sun location, FT

2008-10-02 Thread Tim Caynes

Sun Microsystems is looking for a Lead Information Architect to join its 
Customer Experience team. Principal focus is on Sun's external web site 
including sun.com, but, having worked with previous lead IAs at Sun, I can 
vouch for the extremely wide range of skills required in order to successfully 
do this job.
It's targeted at HCI, Interaction Design and Experience Design professionals 
with at least 7 years experience, but ultimately, you'll be the pivot point 
around which most of the web site activity occurs, so communication and 
facilitation skills are crucial.

The full job description can be found on Sun's employment pages on sun.com:
URL: http://www.sun.com/corp_emp/search.cgi?keyword=561151jpp=50
Req: 561151

Either apply online or contact me to have a conversation about the role. This 
is a great job for a high-motivated individual, plus, you get to work with 
people like me. I can't see how it could get any better...

Tim Caynes
Customer Experience
Sun Microsystems


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Scrolling list view vs. More links

2008-10-02 Thread David Farkas
I do a lot of work developing interfaces that provide similar material in
both standard browsers and mobile devices. A lot of the data lends itself to
lists such as dates, events, and what not. I am curious as to what
guidelines others use to determine when a list is too long and when the
'view more' link should be implemented within these two different
applications.

When is a list too long for scrolling?
When should it be broken into multiple pages?
When is it appropriate to have the category row persistent regardless of
where in the list you are?

thanks in advance,

- david


-- 
David Farkas
Industrial Design  HCI
www.dfarkasdesign.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.

2008-10-02 Thread romano
I was recently at a prototyping session where we broke into small
groups and did paper prototyping. They handed out markers, paper,
scissors, clear plastic, and tape. Cut-y paste-y fun! A welcome break
from the computer screen.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33794



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 6:05 PM, Paul Eisen wrote:


Jared said:
Yes, but that's a problem with research. Perfect research (which,  
like
anything perfect, is only an ideal) would anticipate all the needs  
and

inform the design thusly.


Well, if we're going to get purist, then I'd contend after we've  
sampled the full population of users with our unlimited time and  
resources, our perfect research would reveal all of those atypical  
users who say something like, I'd really love to see an overview of  
the major sections, so I can insert some rationale here. So, even  
in the limit, maybe there's a reason to waste those pixels on the  
global nav.


hah! Touche!

Right after the More Cowbell crowd, I guess.

Jared


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Design Books

2008-10-02 Thread Andrei Herasimchuk
I get a lot of questions about design education material, books and  
recommendations via private email. I've been meaning to put together a  
reference post on Design by Fire, but constantly find little time to  
do it the way that want to. So I figure I'd at least post my book  
recommendation to the list and let folks see it and comment on it.  
Online material will have to come later.


This list represents what I consider the most useful and inspirational  
books on all manner of things Design. (With a few plugs for my own  
things as well.) It covers a large gamut, from photography to  
illustration to art direction to type to color to fashion to fiction  
and back to interface design. There's philosophical books on big D  
design here alongside with pragmatic books for every day work. I can  
guarantee that everything on this list is useful in the design of  
technology products in some way. If you grab anything off this list,  
you can't go wrong.


There are a few books missing from my shelves these days that are not  
pictured. They are appended at the bottom. There are plenty more of  
course. Books marked with three asterisks (***) are especially  
important in my opinion.


I hope you find these books as useful as I have. And of course, please  
feel free to start adding your book recommendations not included to  
this thread.


--

My Bookshelf.
http://www.designbyfire.com/images/my_bookshelf_labels.png

--

A.
Lightbulb. A simple reminder to always look for innovative, bright  
ideas.


B.
Random artifacts for various design inspiration. Old maps,  
advertisements, brochures.


C.
Type Selector, by Michael Wörgötter
http://www.amazon.com/Type-Selector-Michael-Worgotter/dp/0500241368

D.
Secret Sense of Japanese Magazine Design
http://www.amazon.com/Secret-Sense-Japanese-Magazine-Design/dp/4894445581

Art Director Confesses: I Sold Sex! Drugs  Rock 'N' Roll, by Mike  
Salisbury

http://www.amazon.com/Art-Director-Confesses-Sold-Drugs/dp/2880463920

E.
Process: A Tomato Project
http://www.amazon.com/Process-Tomato-Project-Steve-Baker/dp/0500279152

F.
Area 2: 100 Graphic Designers, 10 Curators, 10 Design Classics
http://search.barnesandnoble.com/Area-2/Ellen-Lupton/e/9780714848556

G.
Illusive 2 Contemporary Illustration and Its Context
http://www.amazon.com/Illusive-Contemporary-Illustration-Its-Context/dp/3899551915

H.
PRINT Magazine, Desktop Columns by Andrei Michael Herasimchuk
http://www.printmag.com/design_articles/open_range/tabid/384/Default.aspx
http://www.printmag.com/design_articles/click_to_run/tabid/410/Default.aspx
(and more coming over the next year...)

I.
Helvetica, Homage to a Typeface, by Lars Müller
http://www.amazon.com/Helvetica-Homage-Typeface-Lars-Müller/dp/3037780460

Pictoplasma, Characters in Motion
http://www.amazon.com/Pictoplasma-Characters-Motion-Lars-Denicke/dp/3981045823

J.
Designer's Guide to Color
http://www.amazon.com/Designers-Guide-Color-Boxed-Set/dp/081185678X

K.
Thoughts on Interaction Design, by Jon Kolko
http://www.amazon.com/Thoughts-Interaction-Design-Jon-Kolko/dp/0978853806

L.
Chip Kidd, Book One
http://www.amazon.com/Chip-Kidd-Book-Work-1986-2006/dp/0847827852

The Cheese Monkeys, by Chip Kidd
http://www.amazon.com/Cheese-Monkeys-Novel-Semesters-P-S/dp/0061452483

M.
The Elements of Friendly Software Design, by Paul Heckel ***
http://www.amazon.com/Elements-Friendly-Software-Design/dp/0782115381

The New Typography, by Jan Tschichold ***
http://www.amazon.com/New-Typography-Weimar-Now-Criticism/dp/0520250125

Interaction of Color, by Josef Albers ***
http://www.amazon.com/Interaction-Color-Josef-Albers/dp/B000MN9JRA

The Laws of Simplicity, by John Maeda ***
http://www.amazon.com/Laws-Simplicity-Design-Technology-Business/dp/0262134721

Discovering Design, by Richard Buchanan and Victor Margolin
http://www.amazon.com/Discovering-Design-Explorations-Studies/dp/0226078159

N.
Paul Rand, Modernist Design, edited by Franc Nunoo-Quarcoo
http://www.amazon.com/Paul-Rand-Modernist-Derek-Birdsall/dp/1890761036

The Elements of Typographic Style, by Robert Bringhurst ***
http://www.amazon.com/Elements-Typographic-Style-Robert-Bringhurst/dp/0881792063

O.
Making the Web Work, by Bob Baxley
http://www.amazon.com/Making-Web-Work-Designing-Applications/dp/0735711968

Designing Visual Interfaces, by Kevin Mullet and Darrell Sano
http://www.amazon.com/Designing-Visual-Interfaces-Communication-Techniques/dp/0133033899

The Essential Guide to User Interface Design, by Wilbert Galitz
http://www.amazon.com/Essential-Guide-User-Interface-Design/dp/0470053429

P.
The Idea of Design, by Richard Buchanan and Victor Margolin
http://www.amazon.com/Idea-Design-Victor-Margolin/dp/0262631660

Presentation Zen, by Garr Reynolds
http://www.amazon.com/Presentation-Zen-Simple-Design-Delivery/dp/0321525655

Q.
Chip Kidd, by Véronique Vienne
http://www.amazon.com/Chip-Kidd-Monographics-Veronique-Vienne/dp/0300099525

Designing for People, by Henry Dreyfuss ***

Re: [IxDA Discuss] Mobile phone - environment interactions?

2008-10-02 Thread Barbara Ballard
 I'm looking for clever example of mobile phones interacting with the
 environment, like in a museum or a retail space. I'm thinking of
 interactions like pushing information to phones while the person is on-site,
 or having them use their phone to make queries or send text messages to an
 on-site system. I feel like this has come up on the list before, but I
 didn't find anything in the archives.

This is actually one of my passions regarding mobile. Relevant
technologies are Bluetooth, GPS and other location technologies,
camera, NFC, SMS.

Camera: the Nokia phone that takes a picture of a piece of paper
currency, recognizes what it is, and announces it to the user,
verbally. Ta da! It's now harder for a blind user to be cheated.

Camera: take a picture of a QR code, get info from a web page or MMS.

Camera: take a picture of an arbitrary item, have it recognized (some
startup at CTIA)

Camera: generic text recognition, both for business cards and others.
Want to read the menu in a foreign country?

NFC: tap your phone on the turnstile in the subway; have your account
debited. (Tokyo and London already working)

SMS or web: watch television, interact with it via the mobile.

Bluetooth: file transfer stuff. VML is working with Bluetooth hotspot
advertising.


We tend to write about context a fair amount, and it came up at the
Design For Mobile conference. Check out
http://www.littlespringsdesign.com/blog/blog/category/context/
and
http://www.littlespringsdesign.com/blog/blog/category/conference/


Barbara Ballard
[EMAIL PROTECTED] 1-785-838-3003

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Kontra
 All this depends, unfortunately, on the definition of what a site map is.


 No, not really, since the user doesn't have a definition to work from.


Did you even read what I wrote?

The difficulty in defining what a site map is for designers, here, on this
list, not users, as my concluding sentence alludes to:

Just because a  designer can create and see the architectural
completeness (and complexity) of a site (at all times) doesn't mean the user
should.

-- 
Kontra
http://counternotions.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Design Books

2008-10-02 Thread Itamar Medeiros
Thanks, Andrei! That's a very comprehensive list!

If you're talking about design inspiration (not just the nuts and
bolts of interaction design), here are a few books I'd add to your
list:

The End of Print, by David Carson
http://www.amazon.com/End-Print-Grafik-Design-Carson/dp/0811830241

Computers as Theatre, by Brenda Laurel
http://www.amazon.com/Computers-as-Theatre-Brenda-Laurel/dp/product-description/0201550601

The Age of Spiritual Machines, by Ray Kurzweil
http://www.amazon.com/Age-Spiritual-Machines-Computers-Intelligence/dp/0140282025

...
{ Itamar Medeiros } Information Designer
 designing clear, understandable communication by
 caring to structure, context, and presentation
 of data and information

 mobile   :::  86 13671503252
 website  ::: http://designative.info/
 aim  ::: itamarlmedeiros
 skype::: designative


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33808



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Jared Spool


On Oct 2, 2008, at 6:48 PM, Kontra wrote:

All this depends, unfortunately, on the definition of what a site  
map is.




No, not really, since the user doesn't have a definition to work  
from.




Did you even read what I wrote?


Yes.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Site Map - How important is it as a link?

2008-10-02 Thread Santiago Bustelo
Paul Eisen wrote:
...after we've sampled the full population of users with our
unlimited time and resources, our perfect research would reveal
all of those atypical users...

With unlimited resources, we can do better. Instead of sampling the
full population of users (a finite group), we can take into account
an infinite number of users with infinite different needs.

And cater them all, building an infinite website spanning the
infinite combinations of symbols of an infinite character table.

Everything will be there. Users will just need infinite bandwith,
time and patience to find it. We will be building a website for gods!

-- Santiago Bustelo


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33722



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Mobile phone - environment interactions?

2008-10-02 Thread Ricardo Seiji
A search for ubiquitous or pervasive computing can bring you intereting
insights and references. Like, IEEE Pervasive Computing:
http://www.computer.org/portal/site/pervasive/

BR,
Ricardo Sato

On Thu, Oct 2, 2008 at 9:20 PM, Barbara Ballard 
[EMAIL PROTECTED] wrote:

  I'm looking for clever example of mobile phones interacting with the
  environment, like in a museum or a retail space. I'm thinking of
  interactions like pushing information to phones while the person is
 on-site,
  or having them use their phone to make queries or send text messages to
 an
  on-site system. I feel like this has come up on the list before, but I
  didn't find anything in the archives.

 This is actually one of my passions regarding mobile. Relevant
 technologies are Bluetooth, GPS and other location technologies,
 camera, NFC, SMS.

 Camera: the Nokia phone that takes a picture of a piece of paper
 currency, recognizes what it is, and announces it to the user,
 verbally. Ta da! It's now harder for a blind user to be cheated.

 Camera: take a picture of a QR code, get info from a web page or MMS.

 Camera: take a picture of an arbitrary item, have it recognized (some
 startup at CTIA)

 Camera: generic text recognition, both for business cards and others.
 Want to read the menu in a foreign country?

 NFC: tap your phone on the turnstile in the subway; have your account
 debited. (Tokyo and London already working)

 SMS or web: watch television, interact with it via the mobile.

 Bluetooth: file transfer stuff. VML is working with Bluetooth hotspot
 advertising.


 We tend to write about context a fair amount, and it came up at the
 Design For Mobile conference. Check out
 http://www.littlespringsdesign.com/blog/blog/category/context/
 and
 http://www.littlespringsdesign.com/blog/blog/category/conference/

 
 Barbara Ballard
 [EMAIL PROTECTED] 1-785-838-3003
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
R. Seiji Sato
Interface Designer
http://www.rseiji.com
+55 11 8297-2930
São Paulo, Brasil

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help