Re: [IxDA Discuss] Site Map - How important is it as a link?
What are you talking about? How can you not measure how a user appreciates gaining a sense of the scope from a global nav? This makes perfect sense. What 'SCENT' are you talking about? I didn't know that online links had a 'Scent'. (Your 'minority' comment is a 'fail-safe' for your reputation.) I don't know how you measured that users appreciated gaining a sense of the scope from the global navigation, Please explain. On Wed, Oct 1, 2008 at 9:51 PM, Jared Spool [EMAIL PROTECTED] wrote: On Oct 1, 2008, at 9:06 PM, Paul Eisen wrote: There's a general perception that users *want* global navigation, but if you spend any time watching folks on sites, you quickly realize they are *only* interested in local navigation -- how do I get from *here* to *where I want to be*? So, any effort to add global nav to a page is a senseless waste of pixels. I don't know how you measured that users appreciated gaining a sense of the scope from the global navigation, but when users are actually *using* a site, the #1 way to engender trust is to get them to their target content quickly (and make sure that content satiates their needs). Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: [EMAIL PROTECTED] p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
Another example? Hop on an airplane and go to some random airport you've never been to, then get yourself to the baggage claim. If you're being honest while you observe yourself doing this little exercise, you'll notice that all you really care about are the signs that point you to the baggage claim. Everything else is may be moderately interesting, including the airport maps that give you a large lay of the land... All this depends, unfortunately, on the definition of what a site map is. In 5 mins one can google to find 5 different definitions and examples of the general notion. Is it an inventory of the entirety of a site? Is it by page? By categories? Is it just the main depts? Is it based on functional, actionable, conceptual, architectural or organizational categories? Is it a mirror of the site's physical file structure? And so on. Of course, if the site is a dynamically generated app that is highly contextualized or personalized, what happens to the very notion of a site *map*? If the designer is smart, there is sufficient traffic volume and analytics software is available, one can slice and dice the logs to see statistically meaningful cues as to where users go, in what contexts, from what referring pages to what destinations, etc., to arrive at useful predictive recommendations. IOW, if you get out of this arrival gate, in this airport, from this departure destination, at this hour of the day, given current congestion, loading/unloading patterns, etc. what are the top five directional signs that can be generated? Transfer, baggage, exit, restrooms, etc. This way, it's not difficult to knock out 90% of the navigational clutter and still provide a sense of useful possibilities. Just because a designer can create and see the architectural completeness (and complexity) of a site (at all times) doesn't mean the user should. -- Kontra http://counternotions.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
Hmm, my only further addition to this would be to say what *harm* does it do to have both a well-thought out primary nav and a strong global footer? It's a safety net after all and if it adds any sense of 'completeness' what's a few pixels at the bottom of the page? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33722 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
In his article for Boxes and Arrows entitled Visible Narratives: Understanding Visual Organization (http://www.boxesandarrows.com/view/visible_narratives_understanding_visual_organization), Luke Wroblewski (http://www.boxesandarrows.com/person/66-lukewroblewski) came up with an interesting distinction for site-maps, classifying it as part of a group he calls site-wide utilities, which includes: -Shopping Carts; -Site-map; -Search (I've included this one!) I think is just brilliant, in a sense that such links don't belong to the main information architecture of a application... or we could say they work across the information architecture. ... { Itamar Medeiros } Information Designer designing clear, understandable communication by caring to structure, context, and presentation of data and information mobile ::: 86 13671503252 website ::: http://designative.info/ aim ::: itamarlmedeiros skype::: designative . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33722 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
On Oct 2, 2008, at 1:31 AM, Kontra wrote: All this depends, unfortunately, on the definition of what a site map is. No, not really, since the user doesn't have a definition to work from. They only have an expectation based on what they think they'll get when they click on the link. Either they click or they don't. If they click, then it's the expectation, not the definition that matters. If they don't, none of it does. And thus is the nature of rickrolling. Jared Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
On Oct 2, 2008, at 2:18 AM, John Gibbard wrote: Hmm, my only further addition to this would be to say what *harm* does it do to have both a well-thought out primary nav and a strong global footer? It's a safety net after all and if it adds any sense of 'completeness' what's a few pixels at the bottom of the page? Good question. My take: A) it eats up team resources. None of these things are free to conceive, design, develop, and maintain. If they aren't adding value, why make the investment? B) It eats up real estate. Every pixel needs to serve the design. If these pixels aren't adding value, why make the investment? C) It possibly adds confusion. Barry Schwartz has showed us that the more choice we give people, the harder it is to choose, and the less likely they'll be satisfied with their choices. If it's making the experience more complex and less satisfactory, why make the investment? These elements should have to fight for their right to be on the page, not get privilege by default. Jared Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] - Sitemaps
I'm getting confused over the true purpose of a sitemap when displaying an organisation of information. I think mine can work harder. I draw site maps to show how the pages/entities are organised logically. i.e. about us, work we do, and contact us are under the homepage. Bu this is telling me enough information - and commonly I get questions like but i want to be able to access blogs from the homepage, and you've put them three levels down. I want my diagrams to show crossing linking, navigation paths etc.. I currently use wireframes to show this.. but I feel my site map could get this information in earlier Any ideas? How do other people do it? Anyone care to share examples of what/how they have done it. Cheers, Chris Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Iron Man
I assume this thread is coming back to life thanks to the DVD release this week? If you check out the DVD main menu, it's obvious the movie's UI design made a big impact all over. -- Kim Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Graphics to communicate usability process
On Oct 2, 2008, at 8:46 AM, Guillermo Ermel wrote: What do you people think about the use of theses diagrams to introduce usability in the design and develpment process? Guillermo, Personally, I think you're probably asking the wrong question. I'd like to know more about where this question is coming from. What problem are you trying to solve? What have you tried before and what challenges are you trying to overcome? Using generic notions of usability process to talk about introducing into the design and development process is like saying, Everyone should eat healthy and get exercise. Beyond over-generalized motherhood-and-apple-pie (apologies for the American-centric idiom) notions that every product should be as usable as possible, it's impossible to talk about any specifics without the context of what you're trying to accomplish. The result is an Well, it depends answer -- something I find I hate saying. (We used to sell a t-shirt with this motto, but I pulled it because I felt it was too condescending.) That's why I think you're struggling finding the resource you're seeking. It doesn't really exist beyond inapplicable generalities. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: [EMAIL PROTECTED] p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Mobile phone - environment interactions?
I'm looking for clever example of mobile phones interacting with the environment, like in a museum or a retail space. I'm thinking of interactions like pushing information to phones while the person is on- site, or having them use their phone to make queries or send text messages to an on-site system. I feel like this has come up on the list before, but I didn't find anything in the archives. I'm not sure if this technology would just be a gimmick, or something that could be made useful and/or fun. Obviously, I'd prefer useful AND fun. Thanks! -- Kim + + + + + + + + + + + + + + + + + + Kim Bieler Graphic Design www.kbgd.com + + + + + + + + + + + + + + + + + + Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] - Sitemaps
You could add lines under a particular block to convey what that node shows and what functionality it makes available. You can also separately model modules to be shown on sidebars or as additional toolbars, and reference these modules under your nodes in the same way. It helps me to link each node to its corresponding wireframe, so I can more quickly get to my sketches when presenting. Would love to see how others are solving this problem. - Nasir Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
What I now feel, I should stick to after reading all this, I would now use SiteMap only while discussing internally the structure/skeleton of the website. This will provide my peers and bosses the overview of the website and what shape its taking. And also publish it to client for making them understand if I have understood the links correctly and if we are on the same page. If we use sitemap for this function I think it has more than served it purpose of being one. I would agree totally with Jared, I would not want pixels wasted! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33722 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
On Oct 2, 2008, at 8:30 AM, Sachin Ghodke wrote: What I now feel, I should stick to after reading all this, I would now use SiteMap only while discussing internally the structure/skeleton of the website. This will provide my peers and bosses the overview of the website and what shape its taking. And also publish it to client for making them understand if I have understood the links correctly and if we are on the same page. If we use sitemap for this function I think it has more than served it purpose of being one. Yes, it is unfortunate that, in the world of information architecture, we have both sitemaps and site maps. Some day we'll learn not to overload terms. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: [EMAIL PROTECTED] p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Who did the campaign web sites and new Obama iPhone app
Hey folks, I'm curious to get in touch with the people who did the designs and implementations of the 2 campaign web sties (especially the folks who did Obama's and his iPhone app). Anyone? -- dave -- David Malouf http://synapticburn.com/ http://ixda.org/ http://motorola.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Who did the campaign web sites and new Obama iPhone app
Hi Dave, A friend of mine beta-tested the app, and lists the team of volunteer developers at the bottom of her post: http://blog.launchpadcoworking.com/2008/10/02/obama-%E2%80%9908-%E2%80%94-the-awesome-free-iphone-app/ Tori On Thu, Oct 2, 2008 at 11:48 AM, David Malouf [EMAIL PROTECTED] wrote: Hey folks, I'm curious to get in touch with the people who did the designs and implementations of the 2 campaign web sties (especially the folks who did Obama's and his iPhone app). Anyone? -- dave -- David Malouf http://synapticburn.com/ http://ixda.org/ http://motorola.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
On Oct 2, 2008, at 1:57 PM, Benjamin Ho wrote: We're having our annual user conference very soon and we're looking to have an interactive component to our presentation at the end where our users are asked to do something. As for that certain something, we're not sure yet what to do. We had thought of a design workshop but thought that wouldn't be too useful to have 20 some odd people argue about the merits of the design - it's better left to testing. So I'm coming to you fine folks for ideas. What kind of activity we can offer our users that make it entertaining and engaging? I have ideas. Want to give a little more background on your company, the users, and your presentation? I bet one of the ideas I have might match. Jared Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
Sorry for being so vague.. I work for Tyler Technologies - developing software for the public sector. Our users are financial, operations, HR, payroll etc. We're presenting a session on how usability and UCD/UXD influence the design of our products and hence, how our users work better because of it. To top it off, we thought an interactive component would help them understand what this means through [their own] experience. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33794 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
Ben, +1 for Loren's idea. I am actually in the process of planning a similar kind of session at my company's annual user conference. Searching for design interactionary should give you plenty of ideas on how to organize this. Dmitry On Thu, Oct 2, 2008 at 3:11 PM, Loren Baxter [EMAIL PROTECTED] wrote: Rather than have a 20-person design by committee session, which no one likes, maybe split them all into smaller groups of three and have each group do its own design? They could present them at the end and vote on the best solution. I guess I'm biased but designing is FUN :) And social activities where people can work as a group have many benefits - including the joy of meeting new people. -Loren - http://acleandesign.com On Thu, Oct 2, 2008 at 10:57 AM, Benjamin Ho [EMAIL PROTECTED] wrote: Hi All, We're having our annual user conference very soon and we're looking to have an interactive component to our presentation at the end where our users are asked to do something. As for that certain something, we're not sure yet what to do. We had thought of a design workshop but thought that wouldn't be too useful to have 20 some odd people argue about the merits of the design - it's better left to testing. So I'm coming to you fine folks for ideas. What kind of activity we can offer our users that make it entertaining and engaging? Any help is appreciated. Ben Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Job - User Experience /Usability / Web Designer / Interaction Design - West Coast - Recruiter - Contract / Full Time
Hello, Bestica is one of the nation's top Usability staffing specialists. Our clients include many big name firms and agencies, as well as exciting start up environments. Please take a look at the following roles and let me know if you are interested in learning more. If you are looking for a specific role or location, please feel free to reply with your resume and info on what you are looking for in your next role.We will be glad to help! We currently working with several west coast clients for the following roles and locations: 1. Seattle: Sr. Usability Designer - requires web application or ecommerce project experience at the senior level 2. Los Angeles: Engineering Director - looking for experience leading social networking projects, familiarity with PHP 3. Los Angeles: Web Designer - Front-end web design skills, intermediate level, HTML, CSS, PHP, MySQL, Flash/ Actionscript, Photoshop all desired 4. San Francisco: Web Designer - UI design for social networking site, craft successful user experience 5. San Francisco: PHP Developer - intermediate to senior level PHP coding skills for social networking site 6. San Francisco: Experience Designer (Sr./ Lead) - Design the user experience for this social networking mobile application website. Senior level or manager/ lead role, GUI design, information architecture and interaction design. 7. San Francisco: User Experience Design (Lead) - Visual design, UI strategy, using web 2.0 solutions. HTML, CSS, JavaScript, AJAX and Flash understanding - not a hands-on coding role but works closely with design team Thank You. Regards Veena Gowthamchand Recruiting Coordinator Ph: 210.614.4187 Fax: 210-745-1631 www.bestica.com http://www.bestica.com/ http://www.linkedin.com/in/veenarecruiter http://www.linkedin.com/in/veenarecruiter Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Job- User Experience Designer- Seattle- Full Time- Angry Lapdog Productions
User Experience Designer Angry Lapdog Productions is a very early-stage startup, aiming to be the next Google, but with a better name. We are developing a product that will provide a new experience to Web surfers and advertisers, and that will do so everywhere on the web. Your mission, as our third team member and first UX designer, will be to make that experience seamless, intuitive, and fun. What you'll be doing * Collaborate with the CEO and CTO to define what users can do with our product. * Weave a narrative- verbal, visual, or both- of how users interact with the product. * Imagine yourself in our users' shoes. Hone your vision until the experience they will have is amazing. * Specify the experience in a form that engineers can implement- wireframes, site maps, whatever works. * Answer engineers' questions as they translate your specifications into a live site. * Once live, observe how users react- and figure out what to do to make their experience even better. What you'll need * Experience with Websites ... Turning functional requirements into verbal or visual usage stories ... Prototyping and testing interactions ... Delivering implementable specifications ... Ensuring specifications meet usability heuristics ... Gathering and interpreting data on how users are reacting to designs * Attitude ... The passion to make Web interactions intuitive and fun ... The imagination to envision multiple Web interactions that satisfy functional requirements ... The yearning to find out just which of your ideas gets the best user response ... The discipline to take your ideas and mold them into detailed, high-quality product specifications ... Above all: The drive to get things done. * Other ... Willingness to work with us in Seattle The work will be hard. The challenge will push your skills to the limit. We may make a lot of money… but we may crash and burn. Join Angry Lapdog Productions. Change the world's Web experience. Send your resume and portfolio to [EMAIL PROTECTED] Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Job: Lead Information Architect, Sun Microsystems, any US Sun location, FT
Sun Microsystems is looking for a Lead Information Architect to join its Customer Experience team. Principal focus is on Sun's external web site including sun.com, but, having worked with previous lead IAs at Sun, I can vouch for the extremely wide range of skills required in order to successfully do this job. It's targeted at HCI, Interaction Design and Experience Design professionals with at least 7 years experience, but ultimately, you'll be the pivot point around which most of the web site activity occurs, so communication and facilitation skills are crucial. The full job description can be found on Sun's employment pages on sun.com: URL: http://www.sun.com/corp_emp/search.cgi?keyword=561151jpp=50 Req: 561151 Either apply online or contact me to have a conversation about the role. This is a great job for a high-motivated individual, plus, you get to work with people like me. I can't see how it could get any better... Tim Caynes Customer Experience Sun Microsystems Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Scrolling list view vs. More links
I do a lot of work developing interfaces that provide similar material in both standard browsers and mobile devices. A lot of the data lends itself to lists such as dates, events, and what not. I am curious as to what guidelines others use to determine when a list is too long and when the 'view more' link should be implemented within these two different applications. When is a list too long for scrolling? When should it be broken into multiple pages? When is it appropriate to have the category row persistent regardless of where in the list you are? thanks in advance, - david -- David Farkas Industrial Design HCI www.dfarkasdesign.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
I was recently at a prototyping session where we broke into small groups and did paper prototyping. They handed out markers, paper, scissors, clear plastic, and tape. Cut-y paste-y fun! A welcome break from the computer screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33794 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
On Oct 2, 2008, at 6:05 PM, Paul Eisen wrote: Jared said: Yes, but that's a problem with research. Perfect research (which, like anything perfect, is only an ideal) would anticipate all the needs and inform the design thusly. Well, if we're going to get purist, then I'd contend after we've sampled the full population of users with our unlimited time and resources, our perfect research would reveal all of those atypical users who say something like, I'd really love to see an overview of the major sections, so I can insert some rationale here. So, even in the limit, maybe there's a reason to waste those pixels on the global nav. hah! Touche! Right after the More Cowbell crowd, I guess. Jared Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Design Books
I get a lot of questions about design education material, books and recommendations via private email. I've been meaning to put together a reference post on Design by Fire, but constantly find little time to do it the way that want to. So I figure I'd at least post my book recommendation to the list and let folks see it and comment on it. Online material will have to come later. This list represents what I consider the most useful and inspirational books on all manner of things Design. (With a few plugs for my own things as well.) It covers a large gamut, from photography to illustration to art direction to type to color to fashion to fiction and back to interface design. There's philosophical books on big D design here alongside with pragmatic books for every day work. I can guarantee that everything on this list is useful in the design of technology products in some way. If you grab anything off this list, you can't go wrong. There are a few books missing from my shelves these days that are not pictured. They are appended at the bottom. There are plenty more of course. Books marked with three asterisks (***) are especially important in my opinion. I hope you find these books as useful as I have. And of course, please feel free to start adding your book recommendations not included to this thread. -- My Bookshelf. http://www.designbyfire.com/images/my_bookshelf_labels.png -- A. Lightbulb. A simple reminder to always look for innovative, bright ideas. B. Random artifacts for various design inspiration. Old maps, advertisements, brochures. C. Type Selector, by Michael Wörgötter http://www.amazon.com/Type-Selector-Michael-Worgotter/dp/0500241368 D. Secret Sense of Japanese Magazine Design http://www.amazon.com/Secret-Sense-Japanese-Magazine-Design/dp/4894445581 Art Director Confesses: I Sold Sex! Drugs Rock 'N' Roll, by Mike Salisbury http://www.amazon.com/Art-Director-Confesses-Sold-Drugs/dp/2880463920 E. Process: A Tomato Project http://www.amazon.com/Process-Tomato-Project-Steve-Baker/dp/0500279152 F. Area 2: 100 Graphic Designers, 10 Curators, 10 Design Classics http://search.barnesandnoble.com/Area-2/Ellen-Lupton/e/9780714848556 G. Illusive 2 Contemporary Illustration and Its Context http://www.amazon.com/Illusive-Contemporary-Illustration-Its-Context/dp/3899551915 H. PRINT Magazine, Desktop Columns by Andrei Michael Herasimchuk http://www.printmag.com/design_articles/open_range/tabid/384/Default.aspx http://www.printmag.com/design_articles/click_to_run/tabid/410/Default.aspx (and more coming over the next year...) I. Helvetica, Homage to a Typeface, by Lars Müller http://www.amazon.com/Helvetica-Homage-Typeface-Lars-Müller/dp/3037780460 Pictoplasma, Characters in Motion http://www.amazon.com/Pictoplasma-Characters-Motion-Lars-Denicke/dp/3981045823 J. Designer's Guide to Color http://www.amazon.com/Designers-Guide-Color-Boxed-Set/dp/081185678X K. Thoughts on Interaction Design, by Jon Kolko http://www.amazon.com/Thoughts-Interaction-Design-Jon-Kolko/dp/0978853806 L. Chip Kidd, Book One http://www.amazon.com/Chip-Kidd-Book-Work-1986-2006/dp/0847827852 The Cheese Monkeys, by Chip Kidd http://www.amazon.com/Cheese-Monkeys-Novel-Semesters-P-S/dp/0061452483 M. The Elements of Friendly Software Design, by Paul Heckel *** http://www.amazon.com/Elements-Friendly-Software-Design/dp/0782115381 The New Typography, by Jan Tschichold *** http://www.amazon.com/New-Typography-Weimar-Now-Criticism/dp/0520250125 Interaction of Color, by Josef Albers *** http://www.amazon.com/Interaction-Color-Josef-Albers/dp/B000MN9JRA The Laws of Simplicity, by John Maeda *** http://www.amazon.com/Laws-Simplicity-Design-Technology-Business/dp/0262134721 Discovering Design, by Richard Buchanan and Victor Margolin http://www.amazon.com/Discovering-Design-Explorations-Studies/dp/0226078159 N. Paul Rand, Modernist Design, edited by Franc Nunoo-Quarcoo http://www.amazon.com/Paul-Rand-Modernist-Derek-Birdsall/dp/1890761036 The Elements of Typographic Style, by Robert Bringhurst *** http://www.amazon.com/Elements-Typographic-Style-Robert-Bringhurst/dp/0881792063 O. Making the Web Work, by Bob Baxley http://www.amazon.com/Making-Web-Work-Designing-Applications/dp/0735711968 Designing Visual Interfaces, by Kevin Mullet and Darrell Sano http://www.amazon.com/Designing-Visual-Interfaces-Communication-Techniques/dp/0133033899 The Essential Guide to User Interface Design, by Wilbert Galitz http://www.amazon.com/Essential-Guide-User-Interface-Design/dp/0470053429 P. The Idea of Design, by Richard Buchanan and Victor Margolin http://www.amazon.com/Idea-Design-Victor-Margolin/dp/0262631660 Presentation Zen, by Garr Reynolds http://www.amazon.com/Presentation-Zen-Simple-Design-Delivery/dp/0321525655 Q. Chip Kidd, by Véronique Vienne http://www.amazon.com/Chip-Kidd-Monographics-Veronique-Vienne/dp/0300099525 Designing for People, by Henry Dreyfuss ***
Re: [IxDA Discuss] Mobile phone - environment interactions?
I'm looking for clever example of mobile phones interacting with the environment, like in a museum or a retail space. I'm thinking of interactions like pushing information to phones while the person is on-site, or having them use their phone to make queries or send text messages to an on-site system. I feel like this has come up on the list before, but I didn't find anything in the archives. This is actually one of my passions regarding mobile. Relevant technologies are Bluetooth, GPS and other location technologies, camera, NFC, SMS. Camera: the Nokia phone that takes a picture of a piece of paper currency, recognizes what it is, and announces it to the user, verbally. Ta da! It's now harder for a blind user to be cheated. Camera: take a picture of a QR code, get info from a web page or MMS. Camera: take a picture of an arbitrary item, have it recognized (some startup at CTIA) Camera: generic text recognition, both for business cards and others. Want to read the menu in a foreign country? NFC: tap your phone on the turnstile in the subway; have your account debited. (Tokyo and London already working) SMS or web: watch television, interact with it via the mobile. Bluetooth: file transfer stuff. VML is working with Bluetooth hotspot advertising. We tend to write about context a fair amount, and it came up at the Design For Mobile conference. Check out http://www.littlespringsdesign.com/blog/blog/category/context/ and http://www.littlespringsdesign.com/blog/blog/category/conference/ Barbara Ballard [EMAIL PROTECTED] 1-785-838-3003 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
All this depends, unfortunately, on the definition of what a site map is. No, not really, since the user doesn't have a definition to work from. Did you even read what I wrote? The difficulty in defining what a site map is for designers, here, on this list, not users, as my concluding sentence alludes to: Just because a designer can create and see the architectural completeness (and complexity) of a site (at all times) doesn't mean the user should. -- Kontra http://counternotions.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Design Books
Thanks, Andrei! That's a very comprehensive list! If you're talking about design inspiration (not just the nuts and bolts of interaction design), here are a few books I'd add to your list: The End of Print, by David Carson http://www.amazon.com/End-Print-Grafik-Design-Carson/dp/0811830241 Computers as Theatre, by Brenda Laurel http://www.amazon.com/Computers-as-Theatre-Brenda-Laurel/dp/product-description/0201550601 The Age of Spiritual Machines, by Ray Kurzweil http://www.amazon.com/Age-Spiritual-Machines-Computers-Intelligence/dp/0140282025 ... { Itamar Medeiros } Information Designer designing clear, understandable communication by caring to structure, context, and presentation of data and information mobile ::: 86 13671503252 website ::: http://designative.info/ aim ::: itamarlmedeiros skype::: designative . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33808 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
On Oct 2, 2008, at 6:48 PM, Kontra wrote: All this depends, unfortunately, on the definition of what a site map is. No, not really, since the user doesn't have a definition to work from. Did you even read what I wrote? Yes. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Site Map - How important is it as a link?
Paul Eisen wrote: ...after we've sampled the full population of users with our unlimited time and resources, our perfect research would reveal all of those atypical users... With unlimited resources, we can do better. Instead of sampling the full population of users (a finite group), we can take into account an infinite number of users with infinite different needs. And cater them all, building an infinite website spanning the infinite combinations of symbols of an infinite character table. Everything will be there. Users will just need infinite bandwith, time and patience to find it. We will be building a website for gods! -- Santiago Bustelo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33722 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Mobile phone - environment interactions?
A search for ubiquitous or pervasive computing can bring you intereting insights and references. Like, IEEE Pervasive Computing: http://www.computer.org/portal/site/pervasive/ BR, Ricardo Sato On Thu, Oct 2, 2008 at 9:20 PM, Barbara Ballard [EMAIL PROTECTED] wrote: I'm looking for clever example of mobile phones interacting with the environment, like in a museum or a retail space. I'm thinking of interactions like pushing information to phones while the person is on-site, or having them use their phone to make queries or send text messages to an on-site system. I feel like this has come up on the list before, but I didn't find anything in the archives. This is actually one of my passions regarding mobile. Relevant technologies are Bluetooth, GPS and other location technologies, camera, NFC, SMS. Camera: the Nokia phone that takes a picture of a piece of paper currency, recognizes what it is, and announces it to the user, verbally. Ta da! It's now harder for a blind user to be cheated. Camera: take a picture of a QR code, get info from a web page or MMS. Camera: take a picture of an arbitrary item, have it recognized (some startup at CTIA) Camera: generic text recognition, both for business cards and others. Want to read the menu in a foreign country? NFC: tap your phone on the turnstile in the subway; have your account debited. (Tokyo and London already working) SMS or web: watch television, interact with it via the mobile. Bluetooth: file transfer stuff. VML is working with Bluetooth hotspot advertising. We tend to write about context a fair amount, and it came up at the Design For Mobile conference. Check out http://www.littlespringsdesign.com/blog/blog/category/context/ and http://www.littlespringsdesign.com/blog/blog/category/conference/ Barbara Ballard [EMAIL PROTECTED] 1-785-838-3003 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- R. Seiji Sato Interface Designer http://www.rseiji.com +55 11 8297-2930 São Paulo, Brasil Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help