Re: [IxDA Discuss] Graphics to communicate usability process
Personally, I think you're probably asking the wrong question. I'd like to know more about where this question is coming from. What problem are you trying to solve? What have you tried before and what challenges are you trying to overcome? Jared, I guess you are right. As usual :-) The problem to solve is to understand the pieces that go into (or that should ideally be taken into account) making usability part of the whole development process at my company, and to arrange them in some way so as to gain insight for a medium and long term strategy. Pieces could be... - Techniques, like user testing, HE and card sorting - Resources to support usability (software, hardware, lab) - Technology constraints (databases, programming language) - Steps in the process, like definition, req gathering, analysis, design, programming, QA, etc - Time constraints, like development schedules, time to market... - People (roles) - Prototyping, fidelity... - Disciplines - IA, IxD, - And the list goes on... Cheers! -- Guillermo Ermel Responsable de usabilidad MercadoLibre.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Graphics to communicate usability process
On Oct 2, 2008, at 8:46 AM, Guillermo Ermel wrote: What do you people think about the use of theses diagrams to introduce usability in the design and develpment process? Guillermo, Personally, I think you're probably asking the wrong question. I'd like to know more about where this question is coming from. What problem are you trying to solve? What have you tried before and what challenges are you trying to overcome? Using generic notions of usability process to talk about introducing into the design and development process is like saying, Everyone should eat healthy and get exercise. Beyond over-generalized motherhood-and-apple-pie (apologies for the American-centric idiom) notions that every product should be as usable as possible, it's impossible to talk about any specifics without the context of what you're trying to accomplish. The result is an Well, it depends answer -- something I find I hate saying. (We used to sell a t-shirt with this motto, but I pulled it because I felt it was too condescending.) That's why I think you're struggling finding the resource you're seeking. It doesn't really exist beyond inapplicable generalities. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: [EMAIL PROTECTED] p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Graphics to communicate usability process
Hello! I'm working on communicating the role of usability in the software process to the development and UX team. I would like to hear your* *opinions on diagrams or methods to communicate the steps for ensuring usability in the development process** (e.g. a graphic that show when to do contextual inquiries and task analysis?, when to prototype at different levels of fidelity?, how to assure testability of softare applications? when are the best times to do user testing?, etc.) I've visited many sources: - http://www.usability.gov/process.html (this one is the most complete, though a little obscure) - http://www.jjg.net/elements/pdf/elements.pdf (too abstract) - http://adaptivepath.com/images/pillars.gif (too abstract) One difficulty I've found is that these diagrams do not convey the iterative nature of the process. Best regards! -- Guillermo Ermel Responsable de usabilidad MercadoLibre.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Graphics to communicate usability process
Guillermo, You asked: I would like to hear your opinions on diagrams or methods to communicate the steps for ensuring usability in the development process In the latter half of my presentation StUX - integrating IA deliverables in a software development methodology for the IA Summit 2005, I showed several process diagrams with user-centered design elements in them. To get an idea about the presentation and to download the PDF version of the slides, check out the blog posting about it here: http://www.peterboersma.com/blog/2005/03/my-ia-summit-presentation-stux_10.html or on the IA Summit site: http://www.iasummit.org/2005/finalpapers/39_Presentation.pdf or on slideshare: http://www.slideshare.net/pboersma/stux-ia-summit-2005-peter-boersma Peter -- Peter Boersma | Senior Interaction Designer | Info.nl http://www.peterboersma.com/blog | http://www.info.nl Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Graphics to communicate usability process
Here is a link to a process diagram created by John Stickley to describe the role of our User Experience team within PeopleSoft. The audience was developers and product strategists and was unveiled at an internal Open House our team held. http://www.visualvocab.com/projects/peoplesoftuescm.html Because roles evolve over time, it helps to think of such a diagram as one part a reflection of the current system and one part the next steps in your vision. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33734 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Graphics to communicate usability process
Cool, besides, also find JJG's Elements of User Experience helps on this problem. On Thu, Oct 2, 2008 at 6:50 AM, Jeff English [EMAIL PROTECTED] wrote: Here is a link to a process diagram created by John Stickley to describe the role of our User Experience team within PeopleSoft. The audience was developers and product strategists and was unveiled at an internal Open House our team held. http://www.visualvocab.com/projects/peoplesoftuescm.html Because roles evolve over time, it helps to think of such a diagram as one part a reflection of the current system and one part the next steps in your vision. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33734 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help