[Flashcoders] I want new Flash 8!

2006-07-16 Thread Weyert de Boer
Totally off topic, totally boring to read for you of course. But I would 
love to have a /working/ Flash 8 IDE on the MacOSX. It's acting goofy on 
my Mac. What about releasing Flash 8.2 in the lab?

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Re: [Flashcoders] jigsaw puzzle

2006-07-16 Thread Guntur N. Sarwohadi

Natalia,

You can search the archive and find recent threads concering jigsaw puzzle
algorithm. In fact, thats the thread I started.. that's why I (and Hans)
know it's there ^_^

But to answer you question...

1. flash 8 has provided a bitmapData class, it's really good handling
bitmaps so you can use the copyPixel method and but it in n movieClips on
it. For jigsaw drawing, you can use flash drawing api.. especially the
curveTo method. Basically it's only one type of curving and it is repeated
for each side with variations being it inward or out..

2. group and blending two pieces isn't that hard actually, as long as the
pieces are placed in the right position it will look as one. The drop shadow
is done by code and updated, while the center curve fading can also be done
by code.. sure, it's a little complex than droptarget and hittest but it can
be done :D

hope that helps

Guntur N. Sarwohadi

On 7/15/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote:


Yes, I checked before posting but found only questions without answers.

2006/7/15, Hans Wichman [EMAIL PROTECTED]:

 Please refer to the archives, there is a thread about this going on as
we
 speak...

 On 7/15/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote:
 
  Hi to all
 
  Can anybody give me advice for creating game like this?
 
  http://www.magickeys.com/books/jigsaws/cheetah_1/e.html
 
1. How can I create each time different pieces? I can only guess
that
there are some sets with different shapes and they attached as mask.
2. When pieces are correct new pieces appear. How this is done? How
they determinate that? This is not droptarget or hittest. How from
two
  masks
they create one mask?
 
  Has anybody any code that can help to create this?
 
  Thanks,
  natavi
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[Flashcoders] Code limit per frame?

2006-07-16 Thread Stas Reshetnik

Hello guys!

   I think many people know or watch that flash will broke if it has 
a lot of code per a one frame. When Flash Player execute that couple 
of code it cause graphic's defect. This problem can be solved if some 
delay inputed between code execution. But this suggesion is not nice 
for my mind. Can anybody provide his expirience with this problem? How 
insert code more safely?


   P.S. I work in a big project. When it starts up a huge of code 
executes and many graphic symbols placed to stage. As result some 
textfields broke. For solve problem I have inserted intro animation 
and some delays to communications with server and localhost..


With Regards,
Flash Guy,
ICQ: 4534777
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Re: [Flashcoders] Code limit per frame?

2006-07-16 Thread Michael Bedar
As far as I know the ONLY issue that can stop your movie from working  
correctly is the execution time limit, which presents as a dialogue  
alert in the flash player. If you are not getting this alert box,  
then your code should be working as coded.



On Jul 16, 2006, at 9:24 AM, Stas Reshetnik wrote:


Hello guys!

   I think many people know or watch that flash will broke if it  
has a lot of code per a one frame. When Flash Player execute that  
couple of code it cause graphic's defect. This problem can be  
solved if some delay inputed between code execution. But this  
suggesion is not nice for my mind. Can anybody provide his  
expirience with this problem? How insert code more safely?


   P.S. I work in a big project. When it starts up a huge of code  
executes and many graphic symbols placed to stage. As result some  
textfields broke. For solve problem I have inserted intro animation  
and some delays to communications with server and localhost..


With Regards,
Flash Guy,
ICQ: 4534777
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Re: [Flashcoders] How to embed metadata in SWF files?

2006-07-16 Thread Jeff Stearns

Mike et al -

I'm targeting the current Flash player releases on Linux, Windows,  
and Mac, so that would be Flash 7 through 9.


I'm generating the SWF's using a SWF compiler that I wrote, so I have  
total control over the SWF file that I generate.


Hopes this helps,

-jeff


On Jul 15, 2006, at 10:32 PM, Mike Britton wrote:


A couple questions for you Jeff:

1. What version of Flash player are you targeting?
2. How are you generating the swfs?


Mike
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On Jul 15, 2006, at 10:27 PM, Jeff Stearns wrote:

I hope that you'll take pity on a Flash novice.  I'm an experienced  
programmer, but Flash is very new to me.


I need to generate SWF movie files containing embedded data such as  
title, production year, etc.  The Flash player needs to be able to  
read these values when it starts playing the movie.


I'd really appreciate advice on how best to do this.

I wrote the program which generates the SWF files, so I have  
complete control over their content.  I tried embedding variable  
assignments in the first frame of my SWF files by generating the  
bytecodes to perform variable assignments (ActionPush year,  
ActionPush 2006, ActionSetVariable).  But I can't figure out how to  
access these variables from the Flash player.  Hints?


Or is there a better way to approach this?  All I want is for the  
player to be able to extract a few values from each movie file.


Thanks for your help!  -jeff

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Re: [Flashcoders] How to embed metadata in SWF files?

2006-07-16 Thread James Deakin

I would sudgest the following.


1. you can simply define variables by creating an AS file the complier
parses. you can declare the vars in there
2. There is an existing open source complier called MTASC  (osflash.org has
lots of info on this)

hope that helps

On 7/16/06, Jeff Stearns [EMAIL PROTECTED] wrote:


Mike et al -

I'm targeting the current Flash player releases on Linux, Windows,
and Mac, so that would be Flash 7 through 9.

I'm generating the SWF's using a SWF compiler that I wrote, so I have
total control over the SWF file that I generate.

Hopes this helps,

-jeff


On Jul 15, 2006, at 10:32 PM, Mike Britton wrote:

 A couple questions for you Jeff:

 1. What version of Flash player are you targeting?
 2. How are you generating the swfs?


 Mike
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On Jul 15, 2006, at 10:27 PM, Jeff Stearns wrote:

 I hope that you'll take pity on a Flash novice.  I'm an experienced
 programmer, but Flash is very new to me.

 I need to generate SWF movie files containing embedded data such as
 title, production year, etc.  The Flash player needs to be able to
 read these values when it starts playing the movie.

 I'd really appreciate advice on how best to do this.

 I wrote the program which generates the SWF files, so I have
 complete control over their content.  I tried embedding variable
 assignments in the first frame of my SWF files by generating the
 bytecodes to perform variable assignments (ActionPush year,
 ActionPush 2006, ActionSetVariable).  But I can't figure out how to
 access these variables from the Flash player.  Hints?

 Or is there a better way to approach this?  All I want is for the
 player to be able to extract a few values from each movie file.

 Thanks for your help!  -jeff
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Re: [Flashcoders] How to embed metadata in SWF files?

2006-07-16 Thread Jeff Stearns
That's basically what I'm doing now.  (I used a different compiler  
instead of MTASC, but the difference seems irrelevant here.)


But how do I read those variables from my UI running in the Flash  
player?  I want to load my movie and then read the variables.  How do  
you folks do that?


thanks!

-jeff

On Jul 16, 2006, at 9:53 AM, James Deakin wrote:


I would sudgest the following.

1. you can simply define variables by creating an AS file the complier
parses. you can declare the vars in there
2. There is an existing open source complier called MTASC   
(osflash.org has

lots of info on this)

hope that helps


On Jul 15, 2006, at 10:27 PM, Jeff Stearns wrote:

 I hope that you'll take pity on a Flash novice.  I'm an experienced
 programmer, but Flash is very new to me.

 I need to generate SWF movie files containing embedded data such as
 title, production year, etc.  The Flash player needs to be able to
 read these values when it starts playing the movie.

 I'd really appreciate advice on how best to do this.

 I wrote the program which generates the SWF files, so I have
 complete control over their content.  I tried embedding variable
 assignments in the first frame of my SWF files by generating the
 bytecodes to perform variable assignments (ActionPush year,
 ActionPush 2006, ActionSetVariable).  But I can't figure out how to
 access these variables from the Flash player.  Hints?

 Or is there a better way to approach this?  All I want is for the
 player to be able to extract a few values from each movie file.

 Thanks for your help!  -jeff

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Re: [Flashcoders] How to embed metadata in SWF files?

2006-07-16 Thread Mike Britton

I would build a wrapper MovieClip class extension for your compiled
SWF, and use LocalConnection to send/receive the values.  That is, use
LocalConnection in both the compiled swfs and in the wrapper.  The
wrapper is the receiver and the compiled clips are the broadcasters.

http://www.osflash.org/localconnection

hth,

Mike
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Re: [Flashcoders] jigsaw puzzle

2006-07-16 Thread Hans Wichman

Hi Natalia,
you can find it here:
http://www.google.nl/search?hl=nlq=jigsaw+puzzle+flashcodersmeta=

and

http://www.mail-archive.com/flashcoders@chattyfig.figleaf.com/msg17822.html

Yes its possible.

greetz
Hans


On 7/16/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote:


Thank you, Guntur.
I can not find your thread in the archive. Do you have this algorithm or
any
basic fla? It would be very helpful. Drawing api is clear for one object
but
creating many puzzles looks fantastic. Is it possible?
Natalia


2006/7/16, Guntur N. Sarwohadi [EMAIL PROTECTED]:

 Natalia,

 You can search the archive and find recent threads concering jigsaw
puzzle
 algorithm. In fact, thats the thread I started.. that's why I (and Hans)
 know it's there ^_^

 But to answer you question...

 1. flash 8 has provided a bitmapData class, it's really good handling
 bitmaps so you can use the copyPixel method and but it in n movieClips
on
 it. For jigsaw drawing, you can use flash drawing api.. especially the
 curveTo method. Basically it's only one type of curving and it is
repeated
 for each side with variations being it inward or out..

 2. group and blending two pieces isn't that hard actually, as long as
the
 pieces are placed in the right position it will look as one. The drop
 shadow
 is done by code and updated, while the center curve fading can also be
 done
 by code.. sure, it's a little complex than droptarget and hittest but it
 can
 be done :D

 hope that helps

 Guntur N. Sarwohadi

 On 7/15/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote:
 
  Yes, I checked before posting but found only questions without
answers.
 
  2006/7/15, Hans Wichman [EMAIL PROTECTED]:
  
   Please refer to the archives, there is a thread about this going on
as
  we
   speak...
  
   On 7/15/06, natalia Vikhtinskaya [EMAIL PROTECTED] wrote:
   
Hi to all
   
Can anybody give me advice for creating game like this?
   
http://www.magickeys.com/books/jigsaws/cheetah_1/e.html
   
  1. How can I create each time different pieces? I can only guess
  that
  there are some sets with different shapes and they attached as
 mask.
  2. When pieces are correct new pieces appear. How this is done?
 How
  they determinate that? This is not droptarget or hittest. How
from
  two
masks
  they create one mask?
   
Has anybody any code that can help to create this?
   
Thanks,
natavi
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[Flashcoders] two questions for a scrolling dynamic textfield

2006-07-16 Thread MetaArt
The general description:
I have a dynamic textfield, where are loaded different contents, on button's
release action.
This contents are a list of link, where any row have an asfunction like link
call.
1st problem.
The textfield is created runtime, with this code:

_root.lists.submain.createTextField(main,1,0,0,300,100);
_root.lists.submain.main.multiline = true;
_root.lists.submain.main.variable = main;
_root.lists.submain.main.wordWrap = false;
_root.lists.submain.main.border = false;
_root.lists.submain.main.autoSize = left;
_root.lists.submain.main.html = true;
_root.lists.submain.main.selectable= false;

Since default is Times New Roman font, and I want instead Verdana, I have
add this code:

var my_fmt:TextFormat = new TextFormat();
my_fmt.font = Verdana;
_root.lists.submain.main.setTextFormat(my_fmt);

but the textfield show anyway the text with Times font.
Where is the mistake? How can I solve the problem?

2nd problem.
The lists can be very long, but the vertical space where it can be showed is
delimited, so I need to give to the user the opportunity to scroll it. I
want do this without scrollbar or arrows, but just with mouse move.
So, I use this code (applied at mc with textfield inside):

onClipEvent (mouseMove) {
   this._y = 0+(_ymouse-this._y)*-0.35;
}

and it works fine. However, this create some other problems.
The mc with textfield to scroll is, by default, at _y 62 on stage. The
buttons that load the text is on its left side, close to it. When the button
is pressed, the mc move immediately, accordling to mouse position - and this
is no good.
Moreover, the top position of mc, after first move, go behind _y 62, and
don't come to this position never more, independently by mouse position.
I should like that, moving mouse, the default position can be reached.
More, the last numeric value of code above can be good for a list, but
not for another, maybe more short...
So, my need (presumably) are:
- a code that can get the high of list and generate the appropriate value
for
increasing scroll
- a way to stop the scroll down, when the top of mc reach the _y 62
postion
- or, otherwise, another solution that give to user the chance to scroll
in other way; something like...
if _y.mouse is  of X (numeric value, related to stage), scroll mc up, and
if _y.mouse  of Y (other numeric value, related to stage), scroll mc down
but no more down than _y = 62
Any suggest? Any tip will be really appreciate...

* Enrico Tomaselli
* web designer
[EMAIL PROTECTED]
http://www.metatad.it
* Skype: MetaArt
RSS: http://www.metatad.it/mnfeeder.php

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[Flashcoders] Training Center

2006-07-16 Thread Rafael Faria

Hey guys...

what do you guys can tell me about those Training centers:

Roudpeg -
http://www.roundpeg.com/home.cfm?main=trainingAction=classinfoclassid=163

Futura Media Concepts -
http://www.fmctraining.com/fmc.asp?v=Macromediag=Flash+8i=555

Any comments?

Thanks
Rafael
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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Rich Rodecker

errr..i have a a working copy of flash 8 an all of my macs.  i
actually dont think even even heard about any buginess in the flash 8
ide on macsespecially not to the level of needing an 8.2 release.
what kinds of issues are you having?



On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:

Totally off topic, totally boring to read for you of course. But I would
love to have a /working/ Flash 8 IDE on the MacOSX. It's acting goofy on
my Mac. What about releasing Flash 8.2 in the lab?
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[Flashcoders] Flash Query String Problem

2006-07-16 Thread Sunnrunner
Hello,

I have a button flash file. This file needs two parameters that are passed
in through the query string. 

Here's my query string. 
navButtons.swf?myURL={$menu_channel_id[menu]}buttonLabel={$menu_text[menu]}

here is the URL that is being passed in

domain.com/index.php?c=21a=35w=2r=Y

the ampersands are making flash think these are separate variables to pass
into flash. Is there a way to make flash send in the above link as a whole
without chopping it up into several separate variables.

I would use some other method besides a query string but, I really need this
to work with it.

Hope that makes sense!

Thanks,
T



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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Weyert de Boer

Textfield issues
IDE issues
   Syntax highlighting redraw issues
   File tabbar redraw issues  (see item below)
   Tabbar buttons not always responding (you would need to click twice 
or more then to swich tabs)

   Actions/editing window redraw issues i.e. window redrawing fails
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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Aaron Buchanan
I have noticed quite a few issues with focus. When I jump to another
program, I can click something on the stage of my project and it will update
the props panel and actions, and bring flash up, but the focus stays on the
other app, so I cannot modify anything until I click the flash logo.

Would also, really like to stop restarting flash after activating fonts :)

I'm on a quad g4, and a dual g4 runnin' 10.4.6

Best!
Aaron


On 7/16/06 1:58 PM, Rich Rodecker [EMAIL PROTECTED] wrote:

 errr..i have a a working copy of flash 8 an all of my macs.  i
 actually dont think even even heard about any buginess in the flash 8
 ide on macsespecially not to the level of needing an 8.2 release.
 what kinds of issues are you having?
 
 
 
 On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:
 Totally off topic, totally boring to read for you of course. But I would
 love to have a /working/ Flash 8 IDE on the MacOSX. It's acting goofy on
 my Mac. What about releasing Flash 8.2 in the lab?
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RE: [Flashcoders] Flash Query String Problem

2006-07-16 Thread Tan
You might want to pass in escaped value for myURL before it is passed into
Flash so that Flash would not get confused.  Depending on how the URL is
generated, in javascript you can easily write it as escape(myURLvalue).

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sunnrunner
Sent: Sunday, July 16, 2006 5:04 PM
To: 'Flashcoders mailing list'
Subject: [Flashcoders] Flash Query String Problem

Hello,

I have a button flash file. This file needs two parameters that are passed
in through the query string. 

Here's my query string. 
navButtons.swf?myURL={$menu_channel_id[menu]}buttonLabel={$menu_text[menu]}

here is the URL that is being passed in

domain.com/index.php?c=21a=35w=2r=Y

the ampersands are making flash think these are separate variables to pass
into flash. Is there a way to make flash send in the above link as a whole
without chopping it up into several separate variables.

I would use some other method besides a query string but, I really need this
to work with it.

Hope that makes sense!

Thanks,
T



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RE: [Flashcoders] Flash Query String Problem

2006-07-16 Thread Sunnrunner
I'm also using this workaround for the activation problem

AC_FL_RunContent(
'codebase','http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.
cab#version=7,0,19,0','width','150','height','30','src','image_lib/navButton
s?myURL={$menu_channel_id[menu]}buttonLabel={$menu_text[menu]}','quality','
high','pluginspage','http://www.macromedia.com/go/getflashplayer','movie','i
mage_lib/navButtons?myURL={$menu_channel_id[menu]}buttonLabel={$menu_text[m
enu]}' ); //end AC code

Looking at this syntax can you show if this can be done on the
AC_FL_RunContent function.

Thanks ahead,
T

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tan
Sent: Sunday, July 16, 2006 3:13 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flash Query String Problem

You might want to pass in escaped value for myURL before it is passed into
Flash so that Flash would not get confused.  Depending on how the URL is
generated, in javascript you can easily write it as escape(myURLvalue).

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sunnrunner
Sent: Sunday, July 16, 2006 5:04 PM
To: 'Flashcoders mailing list'
Subject: [Flashcoders] Flash Query String Problem

Hello,

I have a button flash file. This file needs two parameters that are passed
in through the query string. 

Here's my query string. 
navButtons.swf?myURL={$menu_channel_id[menu]}buttonLabel={$menu_text[menu]}

here is the URL that is being passed in

domain.com/index.php?c=21a=35w=2r=Y

the ampersands are making flash think these are separate variables to pass
into flash. Is there a way to make flash send in the above link as a whole
without chopping it up into several separate variables.

I would use some other method besides a query string but, I really need this
to work with it.

Hope that makes sense!

Thanks,
T



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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Michael Bedar
There are a few issues that are annoying.. although I am not sure if  
they are mac-only..


One that drives me crazy is that sometimes auto-format won't work on  
valid code.. I've run into this a lot when decaring vars of custom  
types that are in packages..  as said, the redraw in the script  
window can get funky too.. sometimes it gets into a state where the  
ends of words get chopped off.


These annoyances are small however - at the end of that day I'd  
rather have FlexBuilder than have these issues resolved.


Mike



On Jul 16, 2006, at 5:08 PM, Aaron Buchanan wrote:


I have noticed quite a few issues with focus. When I jump to another
program, I can click something on the stage of my project and it  
will update
the props panel and actions, and bring flash up, but the focus  
stays on the

other app, so I cannot modify anything until I click the flash logo.

Would also, really like to stop restarting flash after activating  
fonts :)


I'm on a quad g4, and a dual g4 runnin' 10.4.6

Best!
Aaron


On 7/16/06 1:58 PM, Rich Rodecker [EMAIL PROTECTED] wrote:


errr..i have a a working copy of flash 8 an all of my macs.  i
actually dont think even even heard about any buginess in the flash 8
ide on macsespecially not to the level of needing an 8.2 release.
what kinds of issues are you having?



On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:
Totally off topic, totally boring to read for you of course. But  
I would
love to have a /working/ Flash 8 IDE on the MacOSX. It's acting  
goofy on

my Mac. What about releasing Flash 8.2 in the lab?
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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Bart Wttewaall

Don't get me started on FlexBuilder...
There is no auto-format and I've experienced some weird
error-reporting on totally valid code. The trick seems to be to
comment the problematic code, wait 10 minutes for the builder to pass
through the code (saving doesn't work), then uncomment the code, and
it works.. pshhh... Syntaxcollors get messed up too from time to time.

2006/7/16, Michael Bedar [EMAIL PROTECTED]:

There are a few issues that are annoying.. although I am not sure if
they are mac-only..

One that drives me crazy is that sometimes auto-format won't work on
valid code.. I've run into this a lot when decaring vars of custom
types that are in packages..  as said, the redraw in the script
window can get funky too.. sometimes it gets into a state where the
ends of words get chopped off.

These annoyances are small however - at the end of that day I'd
rather have FlexBuilder than have these issues resolved.

Mike



On Jul 16, 2006, at 5:08 PM, Aaron Buchanan wrote:

 I have noticed quite a few issues with focus. When I jump to another
 program, I can click something on the stage of my project and it
 will update
 the props panel and actions, and bring flash up, but the focus
 stays on the
 other app, so I cannot modify anything until I click the flash logo.

 Would also, really like to stop restarting flash after activating
 fonts :)

 I'm on a quad g4, and a dual g4 runnin' 10.4.6

 Best!
 Aaron


 On 7/16/06 1:58 PM, Rich Rodecker [EMAIL PROTECTED] wrote:

 errr..i have a a working copy of flash 8 an all of my macs.  i
 actually dont think even even heard about any buginess in the flash 8
 ide on macsespecially not to the level of needing an 8.2 release.
 what kinds of issues are you having?



 On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:
 Totally off topic, totally boring to read for you of course. But
 I would
 love to have a /working/ Flash 8 IDE on the MacOSX. It's acting
 goofy on
 my Mac. What about releasing Flash 8.2 in the lab?
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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Aaron Buchanan
If you set your code-font aliasing to somewhere around 8, you will get
interesting marquee readings. It will appear your marquee is 5 - 10 chars
behind the current position.

A


On 7/16/06 3:18 PM, Bart Wttewaall [EMAIL PROTECTED] wrote:

 Don't get me started on FlexBuilder...
 There is no auto-format and I've experienced some weird
 error-reporting on totally valid code. The trick seems to be to
 comment the problematic code, wait 10 minutes for the builder to pass
 through the code (saving doesn't work), then uncomment the code, and
 it works.. pshhh... Syntaxcollors get messed up too from time to time.
 
 2006/7/16, Michael Bedar [EMAIL PROTECTED]:
 There are a few issues that are annoying.. although I am not sure if
 they are mac-only..
 
 One that drives me crazy is that sometimes auto-format won't work on
 valid code.. I've run into this a lot when decaring vars of custom
 types that are in packages..  as said, the redraw in the script
 window can get funky too.. sometimes it gets into a state where the
 ends of words get chopped off.
 
 These annoyances are small however - at the end of that day I'd
 rather have FlexBuilder than have these issues resolved.
 
 Mike
 
 
 
 On Jul 16, 2006, at 5:08 PM, Aaron Buchanan wrote:
 
 I have noticed quite a few issues with focus. When I jump to another
 program, I can click something on the stage of my project and it
 will update
 the props panel and actions, and bring flash up, but the focus
 stays on the
 other app, so I cannot modify anything until I click the flash logo.
 
 Would also, really like to stop restarting flash after activating
 fonts :)
 
 I'm on a quad g4, and a dual g4 runnin' 10.4.6
 
 Best!
 Aaron
 
 
 On 7/16/06 1:58 PM, Rich Rodecker [EMAIL PROTECTED] wrote:
 
 errr..i have a a working copy of flash 8 an all of my macs.  i
 actually dont think even even heard about any buginess in the flash 8
 ide on macsespecially not to the level of needing an 8.2 release.
 what kinds of issues are you having?
 
 
 
 On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:
 Totally off topic, totally boring to read for you of course. But
 I would
 love to have a /working/ Flash 8 IDE on the MacOSX. It's acting
 goofy on
 my Mac. What about releasing Flash 8.2 in the lab?
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Re: [Flashcoders] I want new Flash 8!

2006-07-16 Thread Aaron Buchanan
And saving any large-flas 10mb+ ( I do mostly asset-heavy experience sites 
rich ads ) takes considerably longer on a mac when saving to the network.

see:
http://www.laflash.org/forum/showthread.php?t=1768

a


On 7/16/06 3:18 PM, Bart Wttewaall [EMAIL PROTECTED] wrote:

 Don't get me started on FlexBuilder...
 There is no auto-format and I've experienced some weird
 error-reporting on totally valid code. The trick seems to be to
 comment the problematic code, wait 10 minutes for the builder to pass
 through the code (saving doesn't work), then uncomment the code, and
 it works.. pshhh... Syntaxcollors get messed up too from time to time.
 
 2006/7/16, Michael Bedar [EMAIL PROTECTED]:
 There are a few issues that are annoying.. although I am not sure if
 they are mac-only..
 
 One that drives me crazy is that sometimes auto-format won't work on
 valid code.. I've run into this a lot when decaring vars of custom
 types that are in packages..  as said, the redraw in the script
 window can get funky too.. sometimes it gets into a state where the
 ends of words get chopped off.
 
 These annoyances are small however - at the end of that day I'd
 rather have FlexBuilder than have these issues resolved.
 
 Mike
 
 
 
 On Jul 16, 2006, at 5:08 PM, Aaron Buchanan wrote:
 
 I have noticed quite a few issues with focus. When I jump to another
 program, I can click something on the stage of my project and it
 will update
 the props panel and actions, and bring flash up, but the focus
 stays on the
 other app, so I cannot modify anything until I click the flash logo.
 
 Would also, really like to stop restarting flash after activating
 fonts :)
 
 I'm on a quad g4, and a dual g4 runnin' 10.4.6
 
 Best!
 Aaron
 
 
 On 7/16/06 1:58 PM, Rich Rodecker [EMAIL PROTECTED] wrote:
 
 errr..i have a a working copy of flash 8 an all of my macs.  i
 actually dont think even even heard about any buginess in the flash 8
 ide on macsespecially not to the level of needing an 8.2 release.
 what kinds of issues are you having?
 
 
 
 On 7/16/06, Weyert de Boer [EMAIL PROTECTED] wrote:
 Totally off topic, totally boring to read for you of course. But
 I would
 love to have a /working/ Flash 8 IDE on the MacOSX. It's acting
 goofy on
 my Mac. What about releasing Flash 8.2 in the lab?
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[Flashcoders] Yahoo! Maps api

2006-07-16 Thread Aaron Buchanan
Anyone seen any issues with class files not being installed when you load
the mpx in?

This is among the errors I am getting after freshly installing the
component. I tried y! Blogs but haven't heard back yet, so was wondering if
anyone here had found any info on the mystery classes :)

**Error** Symbol=yahoomap, layer=//as, frame=1:Line 7: The class or
interface 'com.yahoo.maps.widgets.NavigatorWidget' could not be loaded.
 import com.yahoo.maps.widgets.NavigatorWidget;

Thx!
A

-- 
Aaron Buchanan | Flash Developer, AvatarLabs | T 818 728 6778


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[Flashcoders] Loading issue: Downloading just stops without reason!

2006-07-16 Thread Marcelo de Moraes Serpa

I´m having a really serious issue with my flash website. I´m using pixlib
LibStack to load several library SWF´s at the initial preloader. The problem
is that sometimes the loading just stops without any apparent reason. Many
of users are complaining about that and I don´t know what could be causing
it as on my tests locally, the preloading works 100%. What could be
happening!?

Here´s the url to the site: www.chapeco-online.com.br

Any hints on what could be happening would be greatly appreaciated...

Marcelo.
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Re: [Flashcoders] Loading issue: Downloading just stops without reason!

2006-07-16 Thread keith
You probably have better luck by making each item load sequentially 
after one finishes when flash is loading them in web-browser.
Is there some HTTP limit on the total number of items and kb size a 
person can load through HTTP at a time anyone?
I had this same problem before and I fixed it by waiting for each asset 
to load before starting to load another asset.


--Keith H --



Marcelo de Moraes Serpa wrote:

I´m having a really serious issue with my flash website. I´m using pixlib
LibStack to load several library SWF´s at the initial preloader. The 
problem
is that sometimes the loading just stops without any apparent reason. 
Many
of users are complaining about that and I don´t know what could be 
causing

it as on my tests locally, the preloading works 100%. What could be
happening!?

Here´s the url to the site: www.chapeco-online.com.br

Any hints on what could be happening would be greatly appreaciated...

Marcelo.
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Re: [Flashcoders] Loading issue: Downloading just stops without reason!

2006-07-16 Thread Marcelo de Moraes Serpa

Hi Keith.  Have you looked at the site? Did it load ok for you? Actually I´m
using PixLib´s LibStack to load the SWF´s sequentially. Maybe there´s
something that I missed up in the code (two assets loading at the same time)
but I don´t think so. I don´t know how LibStack´s implements it though...
has anyone ever had similar problem?

Thanks again,

Marcelo.

On 7/16/06, keith [EMAIL PROTECTED] wrote:


You probably have better luck by making each item load sequentially
after one finishes when flash is loading them in web-browser.
Is there some HTTP limit on the total number of items and kb size a
person can load through HTTP at a time anyone?
I had this same problem before and I fixed it by waiting for each asset
to load before starting to load another asset.

--Keith H --



Marcelo de Moraes Serpa wrote:
 I´m having a really serious issue with my flash website. I´m using
pixlib
 LibStack to load several library SWF´s at the initial preloader. The
 problem
 is that sometimes the loading just stops without any apparent reason.
 Many
 of users are complaining about that and I don´t know what could be
 causing
 it as on my tests locally, the preloading works 100%. What could be
 happening!?

 Here´s the url to the site: www.chapeco-online.com.br

 Any hints on what could be happening would be greatly appreaciated...

 Marcelo.
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