Re: [Flashcoders] flash.media.Camera.setMode Freeze SWF
Hi Luciano, It sets the pixel width, pixel height and framerate for the camera it's called on. ie. What the data is grabbed at. How you choose to preset it is something else. For example: var cam:Camera = Camera.get(); cam.setMode(320, 240, 20); But it's a bit more complicated than that because the camera generally has preset modes so Flash attempts to find the one closest to your request, giving preference to the framerate. Does it freeze your machine? What are your specs? Anthony ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] correct way to set onRease of an arbitrary button
You can set pointer to the question class in the button, and use it later in function . Use this code in the your question class: answerButton.handleBy = this; answerButton.onRelease = function() { handleBy.GiveAnswer(aNum);} -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Sinning Sent: Monday, March 12, 2007 8:14 PM To: Flash Coders Subject: [Flashcoders] correct way to set onRease of an arbitrary button (Putting aside whether or not this is best practice design, as I'm just trying to get my head around this.) I've put three buttons in _root.questionInterface called button_1, button_2, etc. Elsewhere I have defined a class Question. When an instance of Question is displayed, it needs to modify the onRelease of the three buttons so that the Question gets notified when each button gets released. Within the Display method of the Question, I want to do something like for (var aNum=1; aNum=5; aNum++) { var answerButton = _root.questionInterface[button_+aNum]; // pseudo code: make the onRelease of answerButton make a call to the function AnswerSelected(aNum) inside of this // // I have tried the following, but it's not right answerButton.onRelease = function() { this.GiveAnswer(aNum);}; } Any help greatly appreciated. Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ISOMETRIC GAME ENGINE
Please unsubscribe me, you are flooding my email box. I did the unsubscribe but its not working. Please send me email when you have the problem fixed. Cmiuc Do not worry about your difficulties in mathematics; I can assure you mine are still greater -Albert Einstein -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Anggie Bratadinata Sent: Wednesday, March 14, 2007 1:55 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] ISOMETRIC GAME ENGINE have you tried www.flashsandy.org ? -- Anggie Bratadinata www.masputih.com I N D O N E S I A gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM PHONE +32 499 529229 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] :: numbers as exponents ::
trace( 0.45); // traces 0.45 trace( 0.045); // traces 4.5e-6 Looks like flash give exponential values if there are more than four zeroes after decimal. Anyone has any solution where I will get 0.045 from flash, instead of 4.5e-6. Thanks, Arindam - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] flash.media.Camera.setMode Freeze SWF
Hey Luciano, Actually the .names only returns an array with cam's.. flash makes that array at the start of the swf. But like Anthony Lee said.. setMode is a method to give the preffered size and framerate you want to grab the video. Although the result might differ a bit because it will be compared with the native modes the cam offers. Only add is: When given another argument of true you will prefer searching the right size over framerate. For info check : http://www.flash-communications.net/technotes/setMode/index.html This shouldn't give any troubles.. you first have to do a Camera.get(); though... just for is the plug in question :-D Tested with different browsers, computers, cams? Best regards, Dennis Isioux - Original Message - From: l u c h y x [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com; red5@osflash.org Sent: Tuesday, March 13, 2007 8:08 PM Subject: [Flashcoders] flash.media.Camera.setMode Freeze SWF Hi list!. Does anybody here know why calling Camera.setMode freeze the movie ? I know that calling Camera.names will trigger a new scan for camera devices on the machine but what Camera.setMode really do ? Any idea to make this action run smoothly ??. Thank's -- Luciano Bustos - Luchyx r i a e v o l u t i o n (r) [EMAIL PROTECTED] http://www.riaevolution.com Phone: +54 (11) 4931-7006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Make a connection between a TextField and an array
Anyone know how to make a connection between a TextField and an array with the variable property when creating TextFields dynamically? Now I'm doing a work around where I create a variables on the fly, fill it with values from the array (winnerPercentPayout), and then connect the variable with the TextField. for(var i:Number=0; i=100; i++){ mc = settings_mc.winner_mc.container_mc.attachMovie(txt30DynDark,col0_+i+_mc,100+i); _root[winner+i+PercentPayout] = winnerPercentPayout[i]; mc.txt.variable = _root.winner+i+PercentPayout; } mc.txt is the instance name of the textfield. What I would like to do is to connect the TextFields with the array directly, like this (which doesn't work): for(var i:Number=0; i=100; i++){ mc = settings_mc.winner_mc.container_mc.attachMovie(txt30DynDark,col0_+i+_mc,100+i); _root[winner+i+PercentPayout] = _root.winnerPercentPayout[+i+]; } Grateful for help with this. -- Johan Nyberg Web Guide Partner Sergels Torg 12, 8 tr 111 57 Stockholm 070 - 407 83 00 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Order of events for function call
This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] page scrolling problem
Hi everyone, I have finished a flash website which dynamically changes it's height by the help of small javascript. the idea was to resize the height by the content's height and to use only browsers scrollbar. you can check the demo version on http://demo.trafo.com.tr/drbackup . now the problem is when you start an interaction on the flash, and try to scroll down the page by the mouse wheel,,, its not scrolling down. because the page height is longer then the browser size, scrolling up and down by the mouse wheel supposed to be happened naturally. the whole page is left aligned and there is an empty space on the right side, which is not a flash area,. in order to scroll down by mouse wheel, you are being have to click on that empty part of the page and its so unfriendly. anybody has an idea about this problem?? i tried to make the flash transparent, then a bug occured on flash.. because the page is in turkish, special letters like ı ş ç didnt worked in my dynamic text fields, even they are embedded. i think thats an another another issue to talk about anyways. thanx for your help. kerem iseri. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
you can solve it with reverse ordering: ... object2 = attachMovie(ball_mc,ball_mc2,2); object1 = attachMovie(ball_mc,ball_mc,1); ... - Original Message - From: Paul Steven [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 11:53 Subject: [Flashcoders] Order of events for function call This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
Paul, I dont know why it happens but if u change the order of the attach the object1.onEnterFrame will work first : object2 = attachMovie(ball_mc,ball_mc2,2); object1 = attachMovie(ball_mc,ball_mc,1); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } I hope it help MauricioMassaia On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
i understand that its a example, but using an enterframe beacon rather than multiple enterframe handlers is better and might make this kind of thing much easier to manage On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] is flash still alive?
And yet you manage to find time to perform more miracles - Papervision3D looks amazing...! ;) -Original Message- From: John Grden [mailto:[EMAIL PROTECTED] Sent: 13 March 2007 15:28 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] is flash still alive? LOL no doubt - I can barely keep up with the work I've taken on and Flash Developers are very hard to find. I must get 1 call a week at least from Recruiters looking for Flash Devs. Business is good. On 1/21/07, Patrick Lemiuex [EMAIL PROTECTED] wrote: You're joking right? On Mar 12, 2007, at 3:51 PM, ottocid wrote: This may sound a stupid question. But I've been away from flash developing for one year. And I need to know if there is still the same request of flash actionscript programmers of last year of flash is becoming obsolete, in favour of Flex or simply in favour of classical html/serverside applications, that are google friendly / accessible etc... In next months I will leave italy to go in London searching for a job, and I need to know if being a STRONG actionscript developer is still a good reference. Thanks in advance ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] correct way to set onRease of an arbitrary button
Andrew, try this : function GiveAnswer( id:Number ):Void { trace( answer id: + id ); } for( var aNum = 1 ; aNum = 5 ; aNum++ ) { var answerButton = questionInterface[button_+aNum]; answerButton.id = aNum; answerButton.onRelease = function(){GiveAnswer(this.id); } } i hope it helps MauricioMassaia On 3/14/07, Nimrod Huberman [EMAIL PROTECTED] wrote: You can set pointer to the question class in the button, and use it later in function . Use this code in the your question class: answerButton.handleBy = this; answerButton.onRelease = function() { handleBy.GiveAnswer(aNum);} -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Sinning Sent: Monday, March 12, 2007 8:14 PM To: Flash Coders Subject: [Flashcoders] correct way to set onRease of an arbitrary button (Putting aside whether or not this is best practice design, as I'm just trying to get my head around this.) I've put three buttons in _root.questionInterface called button_1, button_2, etc. Elsewhere I have defined a class Question. When an instance of Question is displayed, it needs to modify the onRelease of the three buttons so that the Question gets notified when each button gets released. Within the Display method of the Question, I want to do something like for (var aNum=1; aNum=5; aNum++) { var answerButton = _root.questionInterface[button_+aNum]; // pseudo code: make the onRelease of answerButton make a call to the function AnswerSelected(aNum) inside of this // // I have tried the following, but it's not right answerButton.onRelease = function() { this.GiveAnswer(aNum);}; } Any help greatly appreciated. Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Order of events for function call
Thanks Paul Basically it is a collapse style game - where when the user clicks on a ball that has 2 similar balls adjacent, all 3 balls disappear and the other surrounding balls will move to fill any spaces created from the removed balls. Here is the basic approach I am taking: I have a 2 dimensional array storing the game grid, each array element stores the contents of the grid square. So the content of each square will be either a ball object or have the value none. After a cluster of balls are removed, I first loop through each of the columns, and within this column loop through all the balls in this column and check if there is a ball below it. If there is no ball, then I attach an onEnterFrame function to make this ball start falling. I also set the value of this grid square to none. The onEnterFrame function will adjust the y position of the ball. It will also check if the ball is at a node - if so then it checks the contents of the square below it to see if it can fall further or if it needs to stop. If it stops then I set the value of this grid square in the grid array to this ball object. Once all the columns have been checked for falling balls, I then loop through all the columns again and check if any columns can move horizontally to fill any gaps that may have appeared. Due to this problem of the onEnterFrame not being called in the order I assigned it, I am getting the problem where a grid square is not being recorded as full until too late so a ball is able to move into a square that another ball has just moved into. I think as you suggest, I need to first create a list of all objects that are going to move and then iterate through this loop so that the balls move in the correct order. Any advice much appreciated! Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Andrews Sent: 14 March 2007 11:42 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Order of events for function call It doesn't really matter which you assign first, it's all determined by the order in which flash decides to call the functions which has no relationship to the assignment order. I suspect you would be better advised to use an independent enterframe function that is not attached to the objects for any processing that requires a specific order. Perhaps you can elaborate on what you are trying to do? Paul - Original Message - From: Paul Steven [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:53 AM Subject: [Flashcoders] Order of events for function call This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
I believe you, but it's not a good way to build your project. As your project gets more complicated it'll suddenly stop working as you expected. What happens if you change the order? Much better to have a single independent enterframe handler where the order is important, there you can execute the functions in a clear unambiguous order. Paul - Original Message - From: Mauricio Furtado Massaia [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 12:03 PM Subject: Re: [Flashcoders] Order of events for function call Paul, I dont know why it happens but if u change the order of the attach the object1.onEnterFrame will work first : object2 = attachMovie(ball_mc,ball_mc2,2); object1 = attachMovie(ball_mc,ball_mc,1); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } I hope it help MauricioMassaia On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
well, sandy is just an API to work with 3D in flash and pixlib is not a game engine, it is a generic as2 framework with a lot of classes and design patterns that you can use to develop your own isometric engine --Pedro Taranto Anggie Bratadinata escreveu: have you tried www.flashsandy.org ? -- Anggie Bratadinata www.masputih.com I N D O N E S I A gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM PHONE +32 499 529229 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] correct way to set onRease of an arbitrary button
You can set pointer to the question class in the button, and use it later in function . Use this code in the your question class: answerButton.handleBy = this; answerButton.onRelease = function() { handleBy.GiveAnswer(aNum);} That method works, - I used to do it that way before I discovered Delegate, but IMO is kludgier than using Delegate, as it requires the function called to always be publically exposed, whereas Delegate does not. Jason Merrill Bank of America Global Technology Operations Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] page scrolling problem
kerem işin çok şık, eline sağlık. türkçe harflerle ilgili sıkıntılarının çözümünde yardımcı olabileceğimi sanıyorum. istersen bir ara. Tel. 0533 438 48 06 Kolay gelsin Tuna çiner P.S. sorry folks - it is only about turkish characters thats why my answer is in turkish ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ISOMETRIC GAME ENGINE
http://oos.moxiecode.com/ You may find something here... M ECM Systems Ltd, Ellifoot Park, Burstwick, East Yorkshire HU12 9DZ Tel: 01964 672000 Fax: 01964 671102 Registered in England no. 01646471 The information contained within this email expresses the views of the sender and not necessarily those of the company. It is private and confidential and may be legally privileged. It is intended solely for those authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or action taken in reliance on its contents is strictly prohibited and may be unlawful. If you have received this email in error, please telephone us immediately on 01964 672000 or email a reply to highlight the error and then delete it from your system. This email may contain links to web-sites, the contents of which ECM Systems Ltd have no control over and can accept no responsibility for. Any attachments have been virus-checked before transmission; however, recipients are strongly advised to carry out their own virus checking as ECM Systems Ltd do not warrant that such attachments are virus-free. Please note that this email has been created in the knowledge that Internet email is not a secure communications medium. We advise that you understand and observe this lack of security when emailing us. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] page scrolling problem
When the flash movie has focus, it captures the mouse actions instead of the browser and vice versa You can tell the browser, through javascript, to scroll from within you flash movie, using the ExternalInterface API. = in html page = script language=javascript !-- function doScroll(delta) { // alert('doScroll: ' + delta); window.scrollBy(0, delta*10); } //-- /script in flash import flash.external.*; function onMouseWheel(delta:Number, target:String) { trace(Application ::: onMouseWheel); // only call JS if target is undefined if (target == undefined) { var reverseDelta:Number = (delta0) ? Math.abs(delta) : 0-delta; ExternalInterface.call(doScroll, reverseDelta); } } Mouse.addListener(this); Note that you have to reverse the delta (the amount to scroll). For some reason flash uses the opposite from what the browser uses (scroll direction). Also only perform the Javascript call if nothing else in the Flash movie is selected (target == undefined). If you have a TextArea instance that has focus, you don't want to scroll the browser ;-) regards, Muzak - Original Message - From: Kerem ISERI [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 12:45 PM Subject: [Flashcoders] page scrolling problem Hi everyone, I have finished a flash website which dynamically changes it's height by the help of small javascript. the idea was to resize the height by the content's height and to use only browsers scrollbar. you can check the demo version on http://demo.trafo.com.tr/drbackup . now the problem is when you start an interaction on the flash, and try to scroll down the page by the mouse wheel,,, its not scrolling down. because the page height is longer then the browser size, scrolling up and down by the mouse wheel supposed to be happened naturally. the whole page is left aligned and there is an empty space on the right side, which is not a flash area,. in order to scroll down by mouse wheel, you are being have to click on that empty part of the page and its so unfriendly. anybody has an idea about this problem?? i tried to make the flash transparent, then a bug occured on flash.. because the page is in turkish, special letters like didnt worked in my dynamic text fields, even they are embedded. i think thats an another another issue to talk about anyways. thanx for your help. kerem iseri. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
I think you just need a single enterframe function that will update the array/animate the balls as required. There's no need to add a separate enterframe function to make a particular ball start falling, just control the falling ball in the single function, just as you would in a separate enterframe function. Good luck, Paul - Original Message - From: Paul Steven [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 12:32 PM Subject: RE: [Flashcoders] Order of events for function call Thanks Paul Basically it is a collapse style game - where when the user clicks on a ball that has 2 similar balls adjacent, all 3 balls disappear and the other surrounding balls will move to fill any spaces created from the removed balls. Here is the basic approach I am taking: I have a 2 dimensional array storing the game grid, each array element stores the contents of the grid square. So the content of each square will be either a ball object or have the value none. After a cluster of balls are removed, I first loop through each of the columns, and within this column loop through all the balls in this column and check if there is a ball below it. If there is no ball, then I attach an onEnterFrame function to make this ball start falling. I also set the value of this grid square to none. The onEnterFrame function will adjust the y position of the ball. It will also check if the ball is at a node - if so then it checks the contents of the square below it to see if it can fall further or if it needs to stop. If it stops then I set the value of this grid square in the grid array to this ball object. Once all the columns have been checked for falling balls, I then loop through all the columns again and check if any columns can move horizontally to fill any gaps that may have appeared. Due to this problem of the onEnterFrame not being called in the order I assigned it, I am getting the problem where a grid square is not being recorded as full until too late so a ball is able to move into a square that another ball has just moved into. I think as you suggest, I need to first create a list of all objects that are going to move and then iterate through this loop so that the balls move in the correct order. Any advice much appreciated! Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Andrews Sent: 14 March 2007 11:42 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Order of events for function call It doesn't really matter which you assign first, it's all determined by the order in which flash decides to call the functions which has no relationship to the assignment order. I suspect you would be better advised to use an independent enterframe function that is not attached to the objects for any processing that requires a specific order. Perhaps you can elaborate on what you are trying to do? Paul - Original Message - From: Paul Steven [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:53 AM Subject: [Flashcoders] Order of events for function call This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___
Re: [Flashcoders] ISOMETRIC GAME ENGINE
http://www.theoworlds.com/ == this is a commercial one --Pedro Taranto Mike Mountain escreveu: http://oos.moxiecode.com/ You may find something here... M ECM Systems Ltd, Ellifoot Park, Burstwick, East Yorkshire HU12 9DZ Tel: 01964 672000 Fax: 01964 671102 Registered in England no. 01646471 The information contained within this email expresses the views of the sender and not necessarily those of the company. It is private and confidential and may be legally privileged. It is intended solely for those authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or action taken in reliance on its contents is strictly prohibited and may be unlawful. If you have received this email in error, please telephone us immediately on 01964 672000 or email a reply to highlight the error and then delete it from your system. This email may contain links to web-sites, the contents of which ECM Systems Ltd have no control over and can accept no responsibility for. Any attachments have been virus-checked before transmission; however, recipients are strongly advised to carry out their own virus checking as ECM Systems Ltd do not warrant that such attachments are virus-free. Please note that this email has been created in the knowledge that Internet email is not a secure communications medium. We advise that you understand and observe this lack of security when emailing us. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Fluid Hiring FLash / Flex Engineer
Fluid http://www.fluid.com designs and develops award-winning interactive digital retail experiences. Our clients include Reebok, Timberland, JanSport, Design Within Reach, and The North Face. We are looking for skilled, experienced, and passionate engineers to work on projects built using Flash and Flex. Successful candidates need to be able to: * Architect complex applications using UML and design patterns. * Lead teams of 2-3 engineers. * Write superior code, primarily ActionScript. * Communicate clearly with team members, partners, and clients. In addition to Flash and Flex, you would be likely to interact with the following technologies: JavaScript, Java, .NET, Apache, IIS, XML, Linux, Windows, ecommerce platforms, CMS systems, and web traffic analytics packages. Experience with any of them would be helpful. Artistic, information design, and project management skills are also valued. Please email your resume, a cover letter, and sample ActionScript code to [EMAIL PROTECTED] Thanks for your time. Best regards -- Andrew Guldman, Principal Engineer Fluid Inc, http://www.fluid.com 530-582-5143 (voice) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
Bonjour Gilles, We built a very simple iso grid class for our latest games. It's in French tho. (http://kaboum.telequebec.com http://kaboum.telequebec.com/ ). We are interested in open-sourcing it in the next few month (along the rest of our game framework, but we need to create some documentation before we do), but we could share our IsoGrid class right now since it's pretty easy to use. Martin Tremblay Lead Developper Lvl ps: you can reach me directly at mtremblay lvlstudio com we are currently looking for a tile iso game engine for one of our projects. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] page scrolling problem
thanx man .. it completely solved my problem.. but I needed to call doScroll Js function everytime, not only target was eq to undefined , so I removed the if statement and now it works perfectly!! respect!! :) kerem. Muzak wrote: When the flash movie has focus, it captures the mouse actions instead of the browser and vice versa You can tell the browser, through javascript, to scroll from within you flash movie, using the ExternalInterface API. = in html page = script language=javascript !-- function doScroll(delta) { // alert('doScroll: ' + delta); window.scrollBy(0, delta*10); } //-- /script in flash import flash.external.*; function onMouseWheel(delta:Number, target:String) { trace(Application ::: onMouseWheel); // only call JS if target is undefined if (target == undefined) { var reverseDelta:Number = (delta0) ? Math.abs(delta) : 0-delta; ExternalInterface.call(doScroll, reverseDelta); } } Mouse.addListener(this); Note that you have to reverse the delta (the amount to scroll). For some reason flash uses the opposite from what the browser uses (scroll direction). Also only perform the Javascript call if nothing else in the Flash movie is selected (target == undefined). If you have a TextArea instance that has focus, you don't want to scroll the browser ;-) regards, Muzak - Original Message - From: Kerem ISERI [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 12:45 PM Subject: [Flashcoders] page scrolling problem Hi everyone, I have finished a flash website which dynamically changes it's height by the help of small javascript. the idea was to resize the height by the content's height and to use only browsers scrollbar. you can check the demo version on http://demo.trafo.com.tr/drbackup . now the problem is when you start an interaction on the flash, and try to scroll down the page by the mouse wheel,,, its not scrolling down. because the page height is longer then the browser size, scrolling up and down by the mouse wheel supposed to be happened naturally. the whole page is left aligned and there is an empty space on the right side, which is not a flash area,. in order to scroll down by mouse wheel, you are being have to click on that empty part of the page and its so unfriendly. anybody has an idea about this problem?? i tried to make the flash transparent, then a bug occured on flash.. because the page is in turkish, special letters like didnt worked in my dynamic text fields, even they are embedded. i think thats an another another issue to talk about anyways. thanx for your help. kerem iseri. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swf2jpg conversion
Prob too late but for the record Flirt does swf2png and it lives here: http://flirt.sourceforge.net and the blurb starts thus: Flirt contains a parser for reading SWF format files, a rasterizer for rendering the vector shapes into bitmap... which is pretty clear but using it may not be for the faint hearted as the author says Flirt suffered the fate of 99% of open source projects: I didn't get it feature complete before I decided I didn't have enough time for it... but when I last tried it it did work something like this: you give it some fancy Actionscript and frame # and it spat out a PNG of what the movie would look like on that frame. -gary http://www.dehash.com On 2/6/07, Martin Wood-Mitrovski [EMAIL PROTECTED] wrote: is there any chance you could put it somewhere publicly accessible? im sure there are quite a few people who would like to use it (myself included) thanks, Martin Firstpixel wrote: There is some PHP that does it. email me and I will send you the php Classes. Gil Beyruth Criação e Desenv. Flash {FP}Firstpixel.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
You can't rely on the order of events for two movies in the same timeline. Instead, why not have an onEnterFrame in the parent clip that calls functions in ball_mc and ball2_mc in the proper order? On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- T. Michael Keesey Director of Technology Exopolis, Inc. 2894 Rowena Avenue Ste. B Los Angeles, California 90039 -- The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] flash.media.Camera.setMode Freeze SWF
Hi guy's. I´m doing a component CameraDisplay. and other componente CameraSettings, wich enable you to change few settings of the camera. (in beta) With this component I test the capabilities and limitations of me webcam, and under the test process I noticed the freeze behavior. I know that change size and aspect ratio settings will force the camera to display in non-native size. But I just wondering if exist any technique to do it smoother Here is the component : http://www.riaevolution.com/development/red5samples/main.swf Feedback are welcome.! ;) Luciano Bustos - Luchyx r i a e v o l u t i o n (r) [EMAIL PROTECTED] http://www.riaevolution.com Phone: +54 (11) 4931-7006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash player and pop-up blockers
We've gotten a lot of complaints lately that popup windows spawned by a SWF are getting blocked by pop-up blockers, even though they are user initiated. It seems the newer flash players (v8, v9) or perhaps the new pop-up blockers (Firefox, Google, etc) have changed the way they operate - this didn't used to be a problem for us. We're making calls such as this: getURL(javascript:CNN_openPopup('http://sportsillustrated.cnn.com/mysi/ ?eref=side_article','si','toolbar=yes,scrollbars=yes,location=yes,status bar=0,menubar=yes,resizable=yes,width=800,height=600');); or getURL(javascript:cnnVideo('play','/video/seth_davis/2007/03/12/madness 1.SportsIllustrated');); Does anyone have any suggestions on how to prevent these windows from being blocked, or any explanation as to why this problem seems so prevalent now? Thanks. -Blake ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Order of events for function call
Thanks to everyone for the great advice. I have now taken your advice and got rid of all the multiple onEnterFrames and it now works a treat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of T. Michael Keesey Sent: 14 March 2007 14:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Order of events for function call You can't rely on the order of events for two movies in the same timeline. Instead, why not have an onEnterFrame in the parent clip that calls functions in ball_mc and ball2_mc in the proper order? On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- T. Michael Keesey Director of Technology Exopolis, Inc. 2894 Rowena Avenue Ste. B Los Angeles, California 90039 -- The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] correct way to set onRease of an arbitrary button
Thanks so much to everyone weighing in on this topic. It's been a long time since I got to do any significant work in Flash. Now that we're finally starting to put the maintenance and updating of our existing (Director) products behind us, I'm really looking forward to becoming proficient with AS. Anyway, I can see that this list has really evolved. Thanks! Andrew ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash player and pop-up blockers
Hello, You just need to use: onRelease = function(){ getURL(javascript:CNN_openPopup('http://sportsillustrated.cnn.com/mysi/ ?eref=side_article','si','toolbar=yes,scrollbars=yes,location=yes,status bar=0,menubar=yes,resizable=yes,width=800,height=600');http://sportsillustrated.cnn.com/mysi/?eref=side_article%27,%27si%27,%27toolbar=yes,scrollbars=yes,location=yes,statusbar=0,menubar=yes,resizable=yes,width=800,height=600%27%29; ); } I don't know why but with onRelease it's ok ! Patrick 2007/3/14, Perdue, Blake [EMAIL PROTECTED]: We've gotten a lot of complaints lately that popup windows spawned by a SWF are getting blocked by pop-up blockers, even though they are user initiated. It seems the newer flash players (v8, v9) or perhaps the new pop-up blockers (Firefox, Google, etc) have changed the way they operate - this didn't used to be a problem for us. We're making calls such as this: getURL(javascript:CNN_openPopup('http://sportsillustrated.cnn.com/mysi/ ?eref=side_article','si','toolbar=yes,scrollbars=yes,location=yes,status bar=0,menubar=yes,resizable=yes,width=800,height=600');); or getURL(javascript:cnnVideo('play','/video/seth_davis/2007/03/12/madness 1.SportsIllustrated');); Does anyone have any suggestions on how to prevent these windows from being blocked, or any explanation as to why this problem seems so prevalent now? Thanks. -Blake ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Site Check
Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: [flexcoders] Re: Caching problem
That'll work with any cache-busting you need to do. I use it in testing, to un-cache the swf file itself, when viewed on server. Ie: send rand var in url and if it's present, pass it in to swf call (swfobject + php, here): var so = new SWFObject( ProductBuilder.swf?rand=?=$rand?, product_builder, 100%, 100%, 9, #FF); Saves me the 'pain' of going through some menu to clear browser's cache, not to mention losing your browser's cache, in order to update one element! -Scott On 14 Mar 2007 08:44:42 -0700, Alex [EMAIL PROTECTED] wrote: Wow! O_O' Works flawlessly!! :-D Many thanks for that trick dude! --- In flexcoders@yahoogroups.com flexcoders%40yahoogroups.com, slangeberg [EMAIL PROTECTED] wrote: With Flash, I've learned to do the lo-tech method of attaching random numbers to the path. Simple, but it's been effective!: url:String = resource + ?rand= + Math.floor(Math.random() * 10); -Scott On 14 Mar 2007 08:07:52 -0700, Alex [EMAIL PROTECTED] wrote: Hi there! I have an xml file that needs to be loaded eventually using a URLRequest. I'm trying to avoid loading a cached file using these headers: urlRequest.requestHeaders.push(new URLRequestHeader(Cache- Control, no-cache, no-store, max-age=0, must-revalidate)); urlRequest.requestHeaders.push(new URLRequestHeader (Expires, Fri, 30 Oct 1998 14:19:41 GMT)); urlRequest.requestHeaders.push(new URLRequestHeader (Pragma, no-cache)); It works ok in firefox and IE6.0.2900, but I still obtain a cached file in IE6.0.3790+ and IE7. Do I need to add any more headers? or what's the problem here? Thanks in advance -- : : ) Scott __._,_.___ Messages in this topic http://groups.yahoo.com/group/flexcoders/message/67849;_ylc=X3oDMTM3NXM3YjkzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawN2dHBjBHN0aW1lAzExNzM4ODcwODIEdHBjSWQDNjc4NDk-( 4) Reply (via web post) http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJyN3ZkcTU0BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawNycGx5BHN0aW1lAzExNzM4ODcwODI-?act=replymessageNum=67858| Start a new topic http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJmb24wbnUzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNudHBjBHN0aW1lAzExNzM4ODcwODI- Messageshttp://groups.yahoo.com/group/flexcoders/messages;_ylc=X3oDMTJmbTIyZWJtBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNtc2dzBHN0aW1lAzExNzM4ODcwODI- -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com [image: Yahoo! Groups]http://groups.yahoo.com/;_ylc=X3oDMTJlOGthMmFwBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNnZnAEc3RpbWUDMTE3Mzg4NzA4Mg-- Change settings via the Webhttp://groups.yahoo.com/group/flexcoders/join;_ylc=X3oDMTJndjhlbHRhBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNzdG5ncwRzdGltZQMxMTczODg3MDgy(Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest[EMAIL PROTECTED]:+Digest| Switch format to Traditional[EMAIL PROTECTED]:+Traditional Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJldGs4djh2BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNocGYEc3RpbWUDMTE3Mzg4NzA4Mg--| Yahoo! Groups Terms of Use http://docs.yahoo.com/info/terms/ | Unsubscribe [EMAIL PROTECTED] Recent Activity - 121 New Membershttp://groups.yahoo.com/group/flexcoders/members;_ylc=X3oDMTJnajBuMzdqBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2bWJycwRzdGltZQMxMTczODg3MDgy Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJmajRlb2pvBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2Z2hwBHN0aW1lAzExNzM4ODcwODI- SPONSORED LINKS - Software development toolhttp://groups.yahoo.com/gads;_ylc=X3oDMTJkYzBpc2N2BF9TAzk3MzU5NzE0BF9wAzEEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg3MDgy?t=msk=Software+development+toolw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=-g7I-F8ruxPL8no8ZFAx0w - Software developmenthttp://groups.yahoo.com/gads;_ylc=X3oDMTJkbzY0cjJuBF9TAzk3MzU5NzE0BF9wAzIEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg3MDgy?t=msk=Software+developmentw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=gr9mtAoKFJnQF06zjx1waw - Software development
Re: [Flashcoders] Site Check
2007/3/14, Adrian Lynch [EMAIL PROTECTED]: Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? 33% ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Local XML parsing?
Is it possible to parse through a local XML document using a standalone player? I have a project that calls for a 'dynamic' way to load in images and descriptions based on the contents of a CDrom. I've always used a php document that acts as XML to do this on the net. However i'm seeing that Flash's security features prohibit it from parsing through a local doc. Any input would be amazing. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
stuck at 14% ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
stuck after 89% in my machine and then when I refreshed the browser, i din't load anything it is still in 0% loading... regards On Mar 14, 2007, at 11:37 AM, Adrian Lynch wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
works for menice photos! On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
got stuck at 78% for me. 6.4 / 8.1 meg. Mac OSX Safari browser. On Mar 14, 2007, at 11:55 AM, haVana wrote: 2007/3/14, Adrian Lynch [EMAIL PROTECTED]: Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? 33% ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Local XML parsing?
Flash's security when running in a standaline projector .exe does not restrict you from loading in a local XML doc as far as I know. Are you publishing as a standalone projector .exe from Flash? No PHP required. Even on the .net, no PHP required to read XML. Jason Merrill Bank of America Global Technology Operations Learning Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shaun Aunchman Sent: Wednesday, March 14, 2007 11:57 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Local XML parsing? Is it possible to parse through a local XML document using a standalone player? I have a project that calls for a 'dynamic' way to load in images and descriptions based on the contents of a CDrom. I've always used a php document that acts as XML to do this on the net. However i'm seeing that Flash's security features prohibit it from parsing through a local doc. Any input would be amazing. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] 3D Text Flythrough
I am looking for example AS2 code that allows for a perspective text flythrough - items in back blurred until brought up closer in perspective. Don't need anything like Papervision3D... this is kinda simple that I could probably code something that looked okay, but there might be a system out there already to save time. I remember seeing a series of 3D prototype stuff on a site, but cant remember the link - had items as blocks and a simple scrollbar on the right side to adjust the position of a 3D camera... - eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Local XML parsing?
i had the same problem, so i used php to write a txt file instead. made the extension on the file .xml instead of .txt and it worked great. tony On Mar 14, 2007, at 11:57 AM, Shaun Aunchman wrote: Is it possible to parse through a local XML document using a standalone player? I have a project that calls for a 'dynamic' way to load in images and descriptions based on the contents of a CDrom. I've always used a php document that acts as XML to do this on the net. However i'm seeing that Flash's security features prohibit it from parsing through a local doc. Any input would be amazing. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Local XML parsing?
There should be no problem loading a local file with the standalone player... /John 14 mar 2007 kl. 16.57 skrev Shaun Aunchman: Is it possible to parse through a local XML document using a standalone player? I have a project that calls for a 'dynamic' way to load in images and descriptions based on the contents of a CDrom. I've always used a php document that acts as XML to do this on the net. However i'm seeing that Flash's security features prohibit it from parsing through a local doc. Any input would be amazing. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
Loaded fine for me: Win2K Firefox 1.5.0.9 FP 9.0.28 This email may contain confidential material. If you were not an intended recipient, please notify the sender and delete all copies. We may monitor email to and from our network. This email was sent by a company within the corporate group owned by Pearson plc, registered office at 80 Strand, London WC2R 0RL, registered in England and Wales with company number 53723 and VAT number GB 278 5371 21. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swf2jpg conversion
All Flash 8 solutions. http://www.sephiroth.it/tutorials/flashPHP/print_screen/ http://www.quasimondo.com/archives/000572.php http://www.5etdemi.com/blog/archives/2006/06/saving-bitmaps-in-flash-a-fast-solution/ The PHP flash2jpg solutions that most people talk of are only for rendering elements created with the drawing API from flash to JPG via the PHP GD library like this... http://jerryscript.hostrocket.com/flash/draw/basic/SWFDrawing2JPEG.html On 3/14/07, info dehash [EMAIL PROTECTED] wrote: Prob too late but for the record Flirt does swf2png and it lives here: http://flirt.sourceforge.net and the blurb starts thus: Flirt contains a parser for reading SWF format files, a rasterizer for rendering the vector shapes into bitmap... which is pretty clear but using it may not be for the faint hearted as the author says Flirt suffered the fate of 99% of open source projects: I didn't get it feature complete before I decided I didn't have enough time for it... but when I last tried it it did work something like this: you give it some fancy Actionscript and frame # and it spat out a PNG of what the movie would look like on that frame. -gary http://www.dehash.com On 2/6/07, Martin Wood-Mitrovski [EMAIL PROTECTED] wrote: is there any chance you could put it somewhere publicly accessible? im sure there are quite a few people who would like to use it (myself included) thanks, Martin Firstpixel wrote: There is some PHP that does it. email me and I will send you the php Classes. Gil Beyruth Criação e Desenv. Flash {FP}Firstpixel.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
Worked fine here for both Safari and Firefox on a mac. On 3/14/07, Shaun Aunchman [EMAIL PROTECTED] wrote: stuck at 14% ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
got all the way through. On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
The site works for me every single time. - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 11:37:02 AM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Inspectable parameters ignored in my 1st component
Hello Flash coders, I'm trying to create a component representing a comic-like chat bubble and while it mostly functions fine, I have a problem, that the 2 parameters here are ignored (full source code: http://preferans.de/flash/Bubble.as ): class Bubble extends UIComponent { ... private var __padding:Number = 8; public var text_txt:TextField; ... private function createChildren():Void { ... text_txt = this.createTextField('text_txt', this.getNextHighestDepth(), 0, 0, 200, 20); with (text_txt) { multiline = true; autoSize = true; //text = 'Only this works as default?'; } size(); } ... [Inspectable(defaultValue=8)] function set padding(val:Number):Void { __padding = val; text_txt._x = text_txt._y = __padding / 2; invalidate(); } function get padding():Number { return __padding; } [Inspectable(defaultValue='Set in Bubble.as')] function set text(str:String):Void { text_txt.text = str; if (interval != 0) clearInterval(interval); interval = setInterval(this, 'hide', timeout * 1000); _visible = true; invalidate(); } function get text():String { return text_txt.text; } } What I mean by ignored is that regardless of which values I enter into the Component Inspector (Alt+F7) for padding and text - only the values from Bubble.as will be taken (please see above): private var __padding:Number = 8; //text = 'Only this works as default?'; Does anybody have an idea what am I doing wrong here? All files are at http://preferans.de/flash/ Thank you. Regards Alex ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Works perfectly fine for me atleast... :) /Anton ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
Works for me, nice fotos On 3/14/07, white song [EMAIL PROTECTED] wrote: it's ok it's working :) On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
Works ok for me too - FF 2.02 Flash player 8. -Jon - Original Message - From: Sherif Elshazly [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 4:13 PM Subject: Re: [Flashcoders] Site Check works fine with me... went over 9% before i closed the window. IE 7 flash player 9 - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37:02 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com We won't tell. Get more on shows you hate to love (and love to hate): Yahoo! TV's Guilty Pleasures list. http://tv.yahoo.com/collections/265 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
stuck on osx 10.4 mac On Mar 14, 2007, at 12:13 PM, Sherif Elshazly wrote: works fine with me... went over 9% before i closed the window. IE 7 flash player 9 - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37:02 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ __ We won't tell. Get more on shows you hate to love (and love to hate): Yahoo! TV's Guilty Pleasures list. http://tv.yahoo.com/collections/265 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] flash / ajax
hi... looking at implementing an ajax widget and wanted to know if anybody's combined ajax and flash to be able to implement a cross-domain solution? thanks -bruce ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] question about txt files and flash
Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
Stuck at 33% XP Pro SP2 2.2 Ghz 2 GB Ram IE7 FP 9,0,28,0 -Original Message- From: Adrian Lynch [mailto:[EMAIL PROTECTED] Sent: Wednesday, March 14, 2007 10:37 AM To: Flashcoders Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
Thank for that people. It's not my site, just about to help a friend fix the problem. I spotted the email too. I have no idea why but I agree, it's a little odd. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Paul Andrews Sent: 14 March 2007 16:17 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Site Check Good for me. Nice work. On the site itself I found it odd to have a dedicated domain, yet the contact email was virgin.net. Paul - Original Message - From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] no problem with txt on flash
Hi, Its me, forget my last thread, I didn't noticed that the sign reads in the txt file rendered as html with xml tags as the end of the file...I just erase one and voila!!! thanks anyway. Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
works for me too.. Le 07-03-14, à 12:23, Chris Tague a écrit : works for menice photos! On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Local XML parsing?
i had the same problem, so i used php to write a txt file instead. made the extension on the file .xml instead of .txt and it worked great. Actually, he didn't ask about writing out XML, just reading it. Jason Merrill Bank of America Global Technology Operations Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Resizing sw, dependently on screen resolution
Hi, I want to extend a gallery slideshow script (http://flash-creations.com/notes/dynamic_slidingviewer.php). It should just contain the slide thumbs, but bigger. This is not the problem. The problem is, that I want to have different swf width values, dependently on the users screen resolution. The container for the images should change. For examples, with a screen resolution of 1024*768 Pixel, the container for the images should be 900*300 Pixel. With a bigger resolution, the width value would increase. The images itself should not change in size. So with a bigger resolution, I see more images on screen. With a lower resolution, I have to scroll more as I seee just 2 or 3 images. My problem: How can I change the swf width size dynamically? Of yourse I could set the object tag values dynamically, but this would just stretch it. I would like to avoid using a swf file for every screen resolution. Do you know a smarter solution? Kind regards, Nicola ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] simple math question...
An easy way to do this is to build your movieClip so that the graphics inside align in the upper left corner at (0, 0). Then take the width of your movie and divide it in half. If you take this half-width value and subtract it from your _xmouse then it should center your movieClip over the mouse horizontally. Do the same for the half the height of your movieClip subtracted from the _ymouse and your movieClip should be centered vertically. Here is the equation, but you'll need to fiddle with the code a bit. mc._x = _xmouse - (mc._width/2); mc._y = _ymouse - (mc._height/2); Good Luck. Becky -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [p e r c e p t i c o n] Sent: Thursday, March 01, 2007 6:57 PM To: flashcoders Subject: [Flashcoders] simple math question... good people, how do i move a moviClip to center itself at (_xmouse, _ymouse)...i have the onPress part down...i just need to center it on those coordinates thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
man that is awesome congratulations!!! if you are developing game for flash with that quality and textures...it is going to be nice. Maybe in future I'd tell you some of my ideas about create a particular game for the internet with that engine. good to meet you. Regards On Mar 14, 2007, at 12:13 PM, matt zb wrote: Hi, I've been working on an AS3 isometric game engine for a few months now. http://www.zenbullets.com/isometric/ It's not finished, and it's not open source (yet), but may be of interest if you are developing along similar lines. matt gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
looks like it doesn't work properly on macs with safari or firefox (which I have)... why? On Mar 14, 2007, at 12:25 PM, Ben Cline wrote: got stuck at 78% for me. 6.4 / 8.1 meg. Mac OSX Safari browser. On Mar 14, 2007, at 11:55 AM, haVana wrote: 2007/3/14, Adrian Lynch [EMAIL PROTECTED]: Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? 33% ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Local XML parsing?
Thanks jason for the reply, I believe i've figured out why my project wasn't working properly. I was using an onRelease handler for a movie clip to trigger the loading of an XML doc. It seems the onLoad handler for my xml instance wan't getting triggered as a result. All i had to do was put xml.load() outside of that handler. worked like a charm. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
It loads. But, at 1% per every 3 seconds, I think no one will stay long enough to see the content. Anton Kindblad wrote: On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Works perfectly fine for me atleast... :) /Anton ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
its a nice work, do you pretend to share the as2 code too ?? --Pedro Taranto matt zb escreveu: Hi, I've been working on an AS3 isometric game engine for a few months now. http://www.zenbullets.com/isometric/ It's not finished, and it's not open source (yet), but may be of interest if you are developing along similar lines. matt gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ISOMETRIC GAME ENGINE
Bonjour Martin, je serais enchanté si je pouvais bénéficier de votre proposition et me propose par la suite de mettre mes évolution a la disposition de la communauté. Bien à vous BERTRAND gilles Le 14-mars-07 à 15:14, Martin Tremblay a écrit : Bonjour Gilles, We built a very simple iso grid class for our latest games. It's in French tho. (http://kaboum.telequebec.com http://kaboum.telequebec.com/ ). We are interested in open- sourcing it in the next few month (along the rest of our game framework, but we need to create some documentation before we do), but we could share our IsoGrid class right now since it's pretty easy to use. Martin Tremblay Lead Developper Lvl ps: you can reach me directly at mtremblay lvlstudio com we are currently looking for a tile iso game engine for one of our projects. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM PHONE +32 499 529229 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Internet Explorer Problem
Hi I am using the swfobject object from deconcept, and I have a strange behavior in some Internet Explorer web browsers, in some navigators everything works correctly, but in others it appears the message that or this not installed or does not accept Javascript, but the configurations of the navigator in those machines are the correct one, have correctly qualified the Javascript options (enable), What can i do to see where is the problem? thanks Ing. Juan Anzaldo Tel Cel. 614 427-6523 Blog : http://janzaldo.wordpress.com - Original Message From: hank williams [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 9:38:45 AM Subject: Re: [Flashcoders] Site Check got all the way through. On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Need Mail bonding? Go to the Yahoo! Mail QA for great tips from Yahoo! Answers users. http://answers.yahoo.com/dir/?link=listsid=396546091 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
I don't get it stuck on 2%...I don't know what do I might need... On Mar 14, 2007, at 12:39 PM, Donald Desloge wrote: The site works for me every single time. - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 11:37:02 AM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ __ Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Inspectable parameters ignored in my 1st component
[Inspectable(defaultValue=8, type=Number)] On 3/14/07, Alexander Farber [EMAIL PROTECTED] wrote: Hello Flash coders, I'm trying to create a component representing a comic-like chat bubble and while it mostly functions fine, I have a problem, that the 2 parameters here are ignored (full source code: http://preferans.de/flash/Bubble.as ): class Bubble extends UIComponent { ... private var __padding:Number = 8; public var text_txt:TextField; ... private function createChildren():Void { ... text_txt = this.createTextField('text_txt', this.getNextHighestDepth(), 0, 0, 200, 20); with (text_txt) { multiline = true; autoSize = true; //text = 'Only this works as default?'; } size(); } ... [Inspectable(defaultValue=8)] function set padding(val:Number):Void { __padding = val; text_txt._x = text_txt._y = __padding / 2; invalidate(); } function get padding():Number { return __padding; } [Inspectable(defaultValue='Set in Bubble.as')] function set text(str:String):Void { text_txt.text = str; if (interval != 0) clearInterval(interval); interval = setInterval(this, 'hide', timeout * 1000); _visible = true; invalidate(); } function get text():String { return text_txt.text; } } What I mean by ignored is that regardless of which values I enter into the Component Inspector (Alt+F7) for padding and text - only the values from Bubble.as will be taken (please see above): private var __padding:Number = 8; //text = 'Only this works as default?'; Does anybody have an idea what am I doing wrong here? All files are at http://preferans.de/flash/ Thank you. Regards Alex ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Split text field for multi-page print job
Before I re-invent the wheel: Has anyone come up with a method to split a long text field into shorter ones that can each print on a new page? Some of my text fields should probably be broken into 3 or 4 pages so the text is large enough to read easily. This needs to be done dynamically, as the text length varies depending on an xml file and I don't want to have to manually define where the text should break. Thanks, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Pause button behaviour
Hi, I have implemented a pause / restart mechanism in my Animation class as shown below. unpause is supposed to make the animation jump back a few frames before it starts. function pause() { Log.info(pause + this); mPlaying = false; dispatchEvent( { type:pause, frame:_currentframe } ); this.stop(); } function unpause() { var frm:Number = _currentframe - 12; if(1 frm) { frm = 1; } Log.info(unpause + frm + was + _currentframe + total + _totalframes); trace(unpause + frm + was + _currentframe + total + _totalframes); this.gotoAndStop(frm); this.play(); } play() stop() are overridden in the class too and work fine. Externally loaded swf's are cast as Animations by meddling with the prototype (http://chattyfig.figleaf.com/mailman/private/flashcoders/2006-October/174431.html) The problem I am having is that unpause jumps back correctly if I test in the IDE, but not in the browser from a website - localhost live. My trace logger outputs correlate, but gotoAndStop sends the movie back to the first frame when using the browser. Have cleared cache, deleted ASO files, etc. Can anyone shed some light on this? Thanks Glen ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
Works here but loading was slow even on a T1. Chad Mefferd - Director of Digital Media Morris Printing Group E-MAIL CONFIDENTIALITY NOTICE: The contents of this email message and any attachments are for the sole use of the intended recipient(s) and may contain confidential and or legally privileged information. Any unauthorized review, use, disclosure, or distribution is prohibited. If you are not the intended recipient(s) of this message or if this message has been addressed to you in error, please notify the sender, delete or destroy all copies of the original message. On Mar 14, 2007, at 12:19 PM, Jon wrote: Works ok for me too - FF 2.02 Flash player 8. -Jon - Original Message - From: Sherif Elshazly [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 4:13 PM Subject: Re: [Flashcoders] Site Check works fine with me... went over 9% before i closed the window. IE 7 flash player 9 - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37:02 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ __ We won't tell. Get more on shows you hate to love (and love to hate): Yahoo! TV's Guilty Pleasures list. http://tv.yahoo.com/collections/265 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
WORKS HERE. MAC OX (10.4.8) SAFARI -- Wendy Marino Digital Media Operations Specialist The Journal News 1 Gannett Drive White Plains, NY 10604 914-694-5288 E-mail: [EMAIL PROTECTED] www.lohud.com On 3/14/07 11:37 AM, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Internet Explorer problem
Hi I am using the swfobject object from deconcept, and I have a strange behavior in some Internet Explorer web browsers, in some navigators everything works correctly, but in others it appears the message that or this not installed or does not accept Javascript, but the configurations of the navigator in those machines are the correct one, have correctly qualified the Javascript options (enable), What can i do to see where is the problem? thanks Ing. Juan Anzaldo Tel Cel. 614 427-6523 Blog : http://janzaldo.wordpress.com - Original Message From: Jon [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:19:49 AM Subject: Re: [Flashcoders] Site Check Works ok for me too - FF 2.02 Flash player 8. -Jon - Original Message - From: Sherif Elshazly [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 4:13 PM Subject: Re: [Flashcoders] Site Check works fine with me... went over 9% before i closed the window. IE 7 flash player 9 - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37:02 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com We won't tell. Get more on shows you hate to love (and love to hate): Yahoo! TV's Guilty Pleasures list. http://tv.yahoo.com/collections/265 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash player and pop-up blockers
Perdue, Blake wrote: We've gotten a lot of complaints lately that popup windows spawned by a SWF are getting blocked by pop-up blockers, even though they are user initiated. It seems the newer flash players (v8, v9) or perhaps the new pop-up blockers (Firefox, Google, etc) have changed the way they operate - this didn't used to be a problem for us. Yes, this can be a problem -- different browser extensions work in different ways, and respond to different JavaScript events, so it's hard to make a one-size-fits-all solution. One bit of consolation: someone who installs a rogue window-blocker will be visiting more sites than just yours, so they would become familiar with any feedback the blocker and/or browser offer about windows the browser didn't open. Another tack you might try, to give visitors consistent feedback about what their browser isn't doing, might be to try a localConnection test from the original SWF to the popup SWF, after waiting a suitable interval... if the second SWF never opened, then the first SWF can advise that there may be a window-blocker in the visitor's browser. jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check - Seems Fine
Anton, Loading site. It at 15% and still going...I can wait till it loads complete. ...18%. I am on line speed here. But I will wait. But certainly past 1 or 2 % uploaded.I am working on a photo / art work site as well. I have a question for you, are you loading in the galleries or images in separate swf's? with loadMovie. I haven't decided which way to do that. Because like yours my site loads slowly, and it isn't near fully weighed with images yet. I would love to get an answer. 25%...60%...alright now I want to wait around to see the photos , I am sure it loads fine. Paul Vdst. - Original Message - From: Anton Kindblad [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:42 AM Subject: Re: [Flashcoders] Site Check On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Works perfectly fine for me atleast... :) /Anton ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Order of events for function call
I have another related question about this collapse game. Every few seconds, all the rows of balls on the game screen move up one row and are replaced with a new row of random balls. I have a problem whereby this may occur immediately after I have just assigned the falling balls their new destinations. Hence the falling balls think that the bottom row was empty and are heading to fill this gap but now the new line of balls has filled this gap and shifted all the tile data up by one row. I would appreciate any advice on how to prevent this problem. Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 14 March 2007 15:23 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Order of events for function call Thanks to everyone for the great advice. I have now taken your advice and got rid of all the multiple onEnterFrames and it now works a treat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of T. Michael Keesey Sent: 14 March 2007 14:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Order of events for function call You can't rely on the order of events for two movies in the same timeline. Instead, why not have an onEnterFrame in the parent clip that calls functions in ball_mc and ball2_mc in the proper order? On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- T. Michael Keesey Director of Technology Exopolis, Inc. 2894 Rowena Avenue Ste. B Los Angeles, California 90039 -- The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] question about txt files and flash
if you are reading a xml file, you shold use the XML API loadVariables is deprecated --Pedro Taranto Gustavo Duenas escreveu: Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] question about txt files and flash
How big are we talking? I've loaded 150K text files before (which is something like 5 pages of text). Are you sure there's not some type of invalid node or incorrectly formatted element in your xml file? Does the XML file load properly in a browser? On 3/14/07, Gustavo Duenas [EMAIL PROTECTED] wrote: Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] question about txt files and flash
You might try using the XML Object to load and parse the xml. And of course make sure your xml is properly formatted (drag it into I.E. for a quick check). - Marc At 10:28 AM 3/14/2007, you wrote: Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: [flexcoders] Re: Caching problem
I'm sure someone has already mentioned this but you could always append the date in milliseconds to the query string as well. Like so: var date : Date = new Date(); url:String = resource + ?d= + date.UTC(); - Original Message - From: slangeberg [EMAIL PROTECTED] To: flexcoders@yahoogroups.com; Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 10:52 AM Subject: [Flashcoders] Re: [flexcoders] Re: Caching problem That'll work with any cache-busting you need to do. I use it in testing, to un-cache the swf file itself, when viewed on server. Ie: send rand var in url and if it's present, pass it in to swf call (swfobject + php, here): var so = new SWFObject( ProductBuilder.swf?rand=?=$rand?, product_builder, 100%, 100%, 9, #FF); Saves me the 'pain' of going through some menu to clear browser's cache, not to mention losing your browser's cache, in order to update one element! -Scott On 14 Mar 2007 08:44:42 -0700, Alex [EMAIL PROTECTED] wrote: Wow! O_O' Works flawlessly!! :-D Many thanks for that trick dude! --- In flexcoders@yahoogroups.com flexcoders%40yahoogroups.com, slangeberg [EMAIL PROTECTED] wrote: With Flash, I've learned to do the lo-tech method of attaching random numbers to the path. Simple, but it's been effective!: url:String = resource + ?rand= + Math.floor(Math.random() * 10); -Scott On 14 Mar 2007 08:07:52 -0700, Alex [EMAIL PROTECTED] wrote: Hi there! I have an xml file that needs to be loaded eventually using a URLRequest. I'm trying to avoid loading a cached file using these headers: urlRequest.requestHeaders.push(new URLRequestHeader(Cache- Control, no-cache, no-store, max-age=0, must-revalidate)); urlRequest.requestHeaders.push(new URLRequestHeader (Expires, Fri, 30 Oct 1998 14:19:41 GMT)); urlRequest.requestHeaders.push(new URLRequestHeader (Pragma, no-cache)); It works ok in firefox and IE6.0.2900, but I still obtain a cached file in IE6.0.3790+ and IE7. Do I need to add any more headers? or what's the problem here? Thanks in advance -- : : ) Scott __._,_.___ Messages in this topic http://groups.yahoo.com/group/flexcoders/message/67849;_ylc=X3oDMTM3NXM3YjkzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawN2dHBjBHN0aW1lAzExNzM4ODcwODIEdHBjSWQDNjc4NDk-( 4) Reply (via web post) http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJyN3ZkcTU0BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRtc2dJZAM2Nzg1OARzZWMDZnRyBHNsawNycGx5BHN0aW1lAzExNzM4ODcwODI-?act=replymessageNum=67858| Start a new topic http://groups.yahoo.com/group/flexcoders/post;_ylc=X3oDMTJmb24wbnUzBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNudHBjBHN0aW1lAzExNzM4ODcwODI- Messageshttp://groups.yahoo.com/group/flexcoders/messages;_ylc=X3oDMTJmbTIyZWJtBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNtc2dzBHN0aW1lAzExNzM4ODcwODI- -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com [image: Yahoo! Groups]http://groups.yahoo.com/;_ylc=X3oDMTJlOGthMmFwBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNnZnAEc3RpbWUDMTE3Mzg4NzA4Mg-- Change settings via the Webhttp://groups.yahoo.com/group/flexcoders/join;_ylc=X3oDMTJndjhlbHRhBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNzdG5ncwRzdGltZQMxMTczODg3MDgy(Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest[EMAIL PROTECTED]:+Digest| Switch format to Traditional[EMAIL PROTECTED]:+Traditional Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJldGs4djh2BF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDZnRyBHNsawNocGYEc3RpbWUDMTE3Mzg4NzA4Mg--| Yahoo! Groups Terms of Use http://docs.yahoo.com/info/terms/ | Unsubscribe [EMAIL PROTECTED] Recent Activity - 121 New Membershttp://groups.yahoo.com/group/flexcoders/members;_ylc=X3oDMTJnajBuMzdqBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2bWJycwRzdGltZQMxMTczODg3MDgy Visit Your Group http://groups.yahoo.com/group/flexcoders;_ylc=X3oDMTJmajRlb2pvBF9TAzk3MzU5NzE0BGdycElkAzEyMjg2MTY3BGdycHNwSWQDMTcwNTAwNzIwNwRzZWMDdnRsBHNsawN2Z2hwBHN0aW1lAzExNzM4ODcwODI- SPONSORED LINKS - Software development toolhttp://groups.yahoo.com/gads;_ylc=X3oDMTJkYzBpc2N2BF9TAzk3MzU5NzE0BF9wAzEEZ3JwSWQDMTIyODYxNjcEZ3Jwc3BJZAMxNzA1MDA3MjA3BHNlYwNzbG1vZARzdGltZQMxMTczODg3MDgy?t=msk=Software+development+toolw1=Software+development+toolw2=Software+developmentw3=Software+development+servicesw4=Home+design+softwarew5=Software+development+companyc=5s=152g=2.sig=-g7I-F8ruxPL8no8ZFAx0w - Software
Re: [Flashcoders] ISOMETRIC GAME ENGINE
Ok it's great , but i have to di it in AS 2 FOR NOW so anybody got some idea's for an iso engine for large screens in AS2 gilels Le 14-mars-07 à 19:54, Pedro Taranto a écrit : its a nice work, do you pretend to share the as2 code too ?? --Pedro Taranto matt zb escreveu: Hi, I've been working on an AS3 isometric game engine for a few months now. http://www.zenbullets.com/isometric/ It's not finished, and it's not open source (yet), but may be of interest if you are developing along similar lines. matt gilles wrote: Hi all, we are currently looking for a tile iso game engine for one of our projects. Does anybody knows some good engine with the new flash 8 enhancement even commercial we are interessed. Don't hesitate to contact me. It doesn't need to be multi-player but we must have the source to adapt it to our use. PS: maybe pixlib but we didn't find much over the iso game BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com BERTRAND Gilles B-services sprl 248, rue des canadiens 7022 HYON BELGIUM PHONE +32 499 529229 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
Other than taking a long time to load it's a beautiful site. That being said why not load the gallery and other pages as external swf's you could even load the images into the gallery from a seperate folder. Maybe even load the rotating images from the front page from an external folder as well. It would take you longer dev time to do these things but in the end your site would speed up considerably and not turn away clients. The photography is beautiful by the way. Just some ideas, Eric Walton 9 / Edub9 To view more about The Artwork of Eric Walton 9 / Edub9 please visit the following: www.hollywoodfineart.com www.myspace.com/ericwalton9_edub9 Providentia Marketing LLC 754-246-7620 Cel On 3/14/07, John laPlante [EMAIL PROTECTED] wrote: It loads. But, at 1% per every 3 seconds, I think no one will stay long enough to see the content. Anton Kindblad wrote: On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Works perfectly fine for me atleast... :) /Anton ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Eric Walton 9 / Edub9 To view more about The Artwork of Eric Walton 9 / Edub9 please visit the following: www.hollywoodfineart.com www.myspace.com/ericwalton9_edub9 Providentia Marketing LLC 754-246-7620 Cel ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
Seems to load OK - massive dload tho! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gustavo Duenas Sent: 14 March 2007 19:10 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Site Check I don't get it stuck on 2%...I don't know what do I might need... On Mar 14, 2007, at 12:39 PM, Donald Desloge wrote: The site works for me every single time. - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 11:37:02 AM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ __ Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.413 / Virus Database: 268.18.11/722 - Release Date: 14/03/2007 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.413 / Virus Database: 268.18.11/722 - Release Date: 14/03/2007 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Internet Explorer Problem
this might help you out: http://blog.deconcept.com/2006/12/08/corrupt-flash-player-install- after-ie-7-upgrade/ On Mar 14, 2007, at 3:03 PM, Juan Anzaldo wrote: Hi I am using the swfobject object from deconcept, and I have a strange behavior in some Internet Explorer web browsers, in some navigators everything works correctly, but in others it appears the message that or this not installed or does not accept Javascript, but the configurations of the navigator in those machines are the correct one, have correctly qualified the Javascript options (enable), What can i do to see where is the problem? thanks Ing. Juan Anzaldo Tel Cel. 614 427-6523 Blog : http://janzaldo.wordpress.com - Original Message From: hank williams [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 9:38:45 AM Subject: Re: [Flashcoders] Site Check got all the way through. On 3/14/07, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ __ Need Mail bonding? Go to the Yahoo! Mail QA for great tips from Yahoo! Answers users. http://answers.yahoo.com/dir/?link=listsid=396546091 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Split text field for multi-page print job
[This seems not to have gone through the first time. Forgive me if you get it twice.] Before I re-invent the wheel: Has anyone come up with a method to split a long text field into shorter ones that can each print on a new page? Some of my text fields should probably be broken into 3 or 4 pages so the text is large enough to read easily. This needs to be done dynamically, as the text length varies depending on an xml file and I don't want to have to manually define where the text should break. Thanks, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] flash / ajax
I have an example I never officially released, and i remember seeing another example on another blog somewhere. it's pretty easy to set up, just do a loadvars and pass the raw data back to js and it works very similarly to the native xmlhttprequest. On Mar 14, 2007, at 1:28 PM, bruce wrote: hi... looking at implementing an ajax widget and wanted to know if anybody's combined ajax and flash to be able to implement a cross-domain solution? thanks -bruce ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] I have small doubt
Yes the only way to do it is using server side scripts as you cannot alter and save xml files On 3/13/07, Mick G [EMAIL PROTECTED] wrote: If you're using CFM, just do a standard POST to a CFM script that updates the XML. It's more of an issue of how you can do this in Cold Fusion (which this list is probably not the best place to get help). If you create a form that has this functionality you need then flash will be able to post data to this form the same way a standard HTML page will post data. On 3/13/07, Teresa Hardy [EMAIL PROTECTED] wrote: We just covered this last week in another thread. Omar recommended PHP it is a very simple php function called write(). look for it at www.php.net but I had already written it in Python using the minidom module. It makes for a nice little cgi bin script. Teresa On 3/13/07, Merrill, Jason [EMAIL PROTECTED] wrote: I have the files in a web server, a coldfusion serverso I need the server language in order to write this data into a xml...right? I was wondering if I just send the data over a flash form directly to the xml...and that's it...tell me if I wrong. because If I don't ask, I wouldn't learn. Sorry, no way - it's a security thing - you have to use server-side scripts to edit server-side files. If we could write scripts on web pages that could directly alter files on remote servers, imagine the havok hackers could unleash doing the same. Jason Merrill Bank of America Global Technology Operations Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
WORKS HERE. MAC OX (10.4.8) SAFARI I think we covered the site check pretty thouroughly by now - or if not, could we maybe just e-mail the requestor offlist - it's not really beneficial to the rest of us to hear how well the site works for you. :) Thanks. Jason Merrill Bank of America Global Technology Operations Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Site Check
It worked here on a WinXp but it is really really slow to load on my T1. Might consider dynamically loading each pic? -- Tony Enterprise Architecture - Senior integration Architect - [EMAIL PROTECTED] - (vox) 415.973.2173 (fax) 415.973-6713 On 3/14/07 11:37 AM, Adrian Lynch [EMAIL PROTECTED] wrote: Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] flash / ajax
hello, see haXe : haxe.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] checking .flv encoding settings
Hello everybody, Does anybody know how you can detect the encoding settings that were used when the .flv was created? I need to re-encode a movie with the same settings that were used then. Thanx in advance Undersound ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Order of events for function call
Without thinking about this too much, I might have a count of the balls in transit. When a ball reaches it's destination, the count is decremented. I would only add a new row when the count is zero. Does that do the trick? Paul - Original Message - From: Paul Steven [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 8:00 PM Subject: RE: [Flashcoders] Order of events for function call I have another related question about this collapse game. Every few seconds, all the rows of balls on the game screen move up one row and are replaced with a new row of random balls. I have a problem whereby this may occur immediately after I have just assigned the falling balls their new destinations. Hence the falling balls think that the bottom row was empty and are heading to fill this gap but now the new line of balls has filled this gap and shifted all the tile data up by one row. I would appreciate any advice on how to prevent this problem. Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven Sent: 14 March 2007 15:23 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Order of events for function call Thanks to everyone for the great advice. I have now taken your advice and got rid of all the multiple onEnterFrames and it now works a treat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of T. Michael Keesey Sent: 14 March 2007 14:44 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Order of events for function call You can't rely on the order of events for two movies in the same timeline. Instead, why not have an onEnterFrame in the parent clip that calls functions in ball_mc and ball2_mc in the proper order? On 3/14/07, Paul Steven [EMAIL PROTECTED] wrote: This may be really basic but I can't understand. The following is a simplified version of what I am trying to achieve. Basically I am attaching an onEnterFrame function to 2 objects, say object1 and object2. I am attaching it to object1 first however it is calling the onEnterFrame function for object2 first. I would appreciate any advice on why this is happening. When I test the movie, the Object2 enter frame trace is displaying first. Here is the code for my simplified test file: object1 = attachMovie(ball_mc,ball_mc,1); object2 = attachMovie(ball_mc,ball_mc2,2); object1.onEnterFrame = function() { trace (Object1 enter frame); } object2.onEnterFrame = function() { trace (Object2 enter frame); } Many thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- T. Michael Keesey Director of Technology Exopolis, Inc. 2894 Rowena Avenue Ste. B Los Angeles, California 90039 -- The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] question about txt files and flash
I've managed to load a 500K file using LoadVars.. Paul - Original Message - From: Mick G [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 8:19 PM Subject: Re: [Flashcoders] question about txt files and flash How big are we talking? I've loaded 150K text files before (which is something like 5 pages of text). Are you sure there's not some type of invalid node or incorrectly formatted element in your xml file? Does the XML file load properly in a browser? On 3/14/07, Gustavo Duenas [EMAIL PROTECTED] wrote: Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
First things first :-) http://osflash.org/flashcoders/etiquette#no_sitechecks For basic Flash stuff: http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie With an 8mb site it's no surprise that some (most?) people can not view the site properly. Since it's all images, look into loading images dynamically instead of including them in the swf. If you're not familiar with loading external assets, join the flashnewbie mailing list. regards, Muzak - Original Message From: Adrian Lynch [EMAIL PROTECTED] To: Flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, March 14, 2007 3:37:02 PM Subject: [Flashcoders] Site Check Could I get some of you to check this site: http://www.simon-mills.co.uk/test/ Some people are saying that it gets stuck at 1% or 2%. Can anyone confirm this? Cheers. Adrian Lynch ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] xml parse question
Hi coders, I just started working on a new project that is requiring me to handle an xml format that I haven't had to deal with yet. Here is an example of what it looks like: image imageID=halLogin img=hal.png text= Font=Black,8,Regular,AlignLeft onPanel=true xPos=0.25 yPos=0.112 / I'm used to parsing xml that looks like this: something blahfoo/blah /something How do I parse xml that looks like the first example with multiple values inside of a single node? Thanks. -- Carl Welch http://www.carlwelch.com [EMAIL PROTECTED] 805.403.4819 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] xml parse question
check the docs for XMLNode.attributes - Original Message - From: Carl Welch [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, March 15, 2007 2:11 AM Subject: [Flashcoders] xml parse question Hi coders, I just started working on a new project that is requiring me to handle an xml format that I haven't had to deal with yet. Here is an example of what it looks like: image imageID=halLogin img=hal.png text= Font=Black,8,Regular,AlignLeft onPanel=true xPos=0.25 yPos=0.112 / I'm used to parsing xml that looks like this: something blahfoo/blah /something How do I parse xml that looks like the first example with multiple values inside of a single node? Thanks. -- Carl Welch http://www.carlwelch.com [EMAIL PROTECTED] 805.403.4819 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com