RE: [Flashcoders] Flash 8 OSX - Classpath woes

2007-05-07 Thread Nimrod Huberman
On pc, the X conflicts with the name of another class X appears when you
declare and use  variable of type A in class B and a variable of type B in
class A. (To solve it you have add import A; before class B and import
B; before class A, then to click check syntax button 2 or 3 time until the
errors stopped appear.
Maybe it can give you a hint to your problem on the mac.
See details on : http://ericlin2.tripod.com/as2/conflict.html.
Nimrod

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
Sent: Sunday, May 06, 2007 1:40 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash 8 OSX - Classpath woes

Calling all OSX Flash users:

Does the classpath

./classes

Not work on a mac?  I'm getting tons of errors and warning when I 
publish on a Mac.  These files compile just fine on Windows.

Line 28: The name of this class, 'net.stevensacks.gaia.core.SiteModel', 
conflicts with the name of another class that was loaded, 
'net.stevensacks.gaia.core.SiteModel'.
class net.stevensacks.gaia.core.SiteModel

That class declaration is line 28, btw.  How can a class conflict with 
itself?


-- 
Steven Sacks
Flash Maestro
Los Angeles, CA
--
blog: http://www.stevensacks.net

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Re: [Flashcoders] Re: getting XML response body when HTTP status is not 200

2007-05-07 Thread R�kos Attila

VK Another thought: AS3 seems to have a generic Socket class. Is there
VK anything like this in AS2?

Not as generic as in AS3, but there is XMLSocket class in AS2, which
handles not only XML formatted data, but any textual content
terminated by a zero byte. Thus it is not suitable for directly handling
HTTP requests/responses, and needs a special server taking care of
this zero ending, but there are a lot of them out there.

  Attila

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Re: [Flashcoders] Re: getting XML response body when HTTP status is not 200

2007-05-07 Thread R�kos Attila

I see 3 possible solutions for your problem:

1. change the webservice to return status 200 on errors, too, and use
   something else for indicating errors instead of the HTTP status
   code

2. if the above one is not possible, then create a proxy which
   forwards your requests to the webservice and sends back its
   response with a modified status code

3. a socket server, which does almost the same as the proxy, but I
   think it is far less efficient as the previous ones in this case (it
   needs not only a server-side addition, but also some changes in
   the client-side script)

  Attila

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[Flashcoders] Survey about web applications

2007-05-07 Thread Weyert de Boer

Just a little non-scientific survey about web applications.
Please, be so kind a fill in this survery when you find the time.

You can find the survey at:
http://tinyurl.com/29ydgj

Thanks!

Weyert
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Re: [Flashcoders] getting XML response body when HTTP status is not 200

2007-05-07 Thread Matthias Dittgen

Where do you actually get your XML?
I noticed some time ago, that it makes a difference, if I use the
onLoad in my listener object and then use the XML object itself.
Instead you could use onData(src:String) whenever you have a response
of type 400 and parse your XML manually in this case. See
(http://livedocs.adobe.com/flash/8/main/2874.html) for onData.
It says: This handler is invoked before the XML is parsed, and you
can use it to call a custom parsing routine instead of using the Flash
XML parser.
So perhaps FlashPlayer is receiving your XML body, but fails parsing
when using onLoad().

hth *without warranty*,
Matthias

2007/4/28, Vishal Kapur [EMAIL PROTECTED]:

I am loading an XML response from a web service using XML.load().  The
web service is defined such that when a request is made with
parameters that are not in the bounds of the application, it will
return an XML response with an error code/message.  This response will
have an HTTP header status of 400 (Bad Request).

When I use XML.load(), however, I find that the XML in the body of the
error response does not get loaded into the XML object.  It looks like
whenever the HTTP response comes back with a status that indicates an
error, the body of the response is thrown away.  I would like to be
able to get the body of the response in all cases.

Does anyone know of a way around this?  Or is there another class that
is more appropriate for what I am trying to do?

Thanks,
Vishal
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Re: [Flashcoders] Survey about web applications

2007-05-07 Thread Mark Winterhalder

On 5/7/07, Weyert de Boer [EMAIL PROTECTED] wrote:

Just a little non-scientific survey about web applications.
Please, be so kind a fill in this survery when you find the time.


I think question #1 should be more specific -- is /watching/ videos on
YouTube using it, or would I have to upload videos myself?

Also, will you share the results?

Mark
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[Flashcoders] specific filter

2007-05-07 Thread Prince Zain

Hi,

Is there any filter that can change only the specific color in the
given movieclip.

Any help is greatly appreciated.

Thax  regards,
Xian.
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Re: [Flashcoders] Flash 8 OSX - Classpath woes

2007-05-07 Thread Steven Sacks
The problem was that the class was conflicting with itself, not another 
class.


X conflicts with the name of the same class as itself X.

Don't know what it was or how it was possible.  Clearing the ASO on both 
machines fixed it.


Nimrod Huberman wrote:

On pc, the X conflicts with the name of another class X appears when you
declare and use  variable of type A in class B and a variable of type B in
class A. (To solve it you have add import A; before class B and import
B; before class A, then to click check syntax button 2 or 3 time until the
errors stopped appear.
Maybe it can give you a hint to your problem on the mac.
See details on : http://ericlin2.tripod.com/as2/conflict.html.
Nimrod

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
Sent: Sunday, May 06, 2007 1:40 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash 8 OSX - Classpath woes

Calling all OSX Flash users:

Does the classpath

./classes

Not work on a mac?  I'm getting tons of errors and warning when I 
publish on a Mac.  These files compile just fine on Windows.


Line 28: The name of this class, 'net.stevensacks.gaia.core.SiteModel', 
conflicts with the name of another class that was loaded, 
'net.stevensacks.gaia.core.SiteModel'.

class net.stevensacks.gaia.core.SiteModel

That class declaration is line 28, btw.  How can a class conflict with 
itself?



  



--
Steven Sacks
Flash Maestro
Los Angeles, CA
--
blog: http://www.stevensacks.net

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[Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread Steven Sacks
Spiderman 3: So bad, I have to post OT on Flashcoders to warn my 
colleagues to avoid it at all costs.


Never see Spiderman 3.  Ever.  Go your whole life without seeing it.  It 
might be the worst movie ever made.  Seriously.  It was unbelievable how 
bad it was.  Of the people who did not walk out, a huge amount booed at 
the end (myself included).  Many people walked out.  I felt I should 
have, too, and I have never walked out of a movie.  The theater was 
packed at the beginning and maybe 2/3 full at the end.  There were more 
scenes than I can count where you could hear the whole audience groaning 
at how ridiculously stupid it was.

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[Flashcoders] Reference problem

2007-05-07 Thread Johan Nyberg
Hi, I have put my main code for the fla in a class that I call Main. The 
class loads fine, but I can't get a reference to it! It's undefined. 
This is the code on the first layer of the fla:


var main:Object = new Main();

..and this is the class' code:

import mx.utils.Delegate;
import gs.dataTransfer.XMLParser;

class Main {
   private var myCSS:TextField.StyleSheet;
   private var cssURL:String = main.css;
   private var xml:XML;
   private var xmlURL:String;
   private var tournaments:Object;
   private var updates:Object;
  
   public function Main() {

   tournaments = new Object();
   updates = new Object();
   _root.flap1_mc.activate();
   loadCSS();
   }
  
   private function loadCSS():Void {

   myCSS = new TextField.StyleSheet();
   myCSS.load(cssURL);
   myCSS.onLoad = Delegate.create(this, onLoadCSS);
   }
  
   private function onLoadCSS(success:Boolean):Void {

   if (success) {
   var txt:String =
   'h2joha/h2'+
   'h3zona pellicia accinctis /h3'+
   'phaec at illi a 
href=http://www.google.com;dixerunt/a /p';


   _root.report_txt.styleSheet = myCSS;
   _root.foldOut_mc.menu_txt.styleSheet = myCSS;
  
   _root.report_txt.htmlText = txt;

   //_root.foldOut_mc.menu_txt.htmlText = txt;
   XMLParser.load(tournaments.xml, Delegate.create(this, 
onLoadTournamentsXML), tournaments);
   XMLParser.load(updates.xml, Delegate.create(this, 
onLoadUpdatesXML), updates);

   }
   }
  
   private function onLoadTournamentsXML(success:Boolean, 
results_obj:Object, xml:XML):Void {

   if (success) {
   var menu:TextField = _root.foldOut_mc.menu_txt;
   menu.htmlText = '';
   for(var i:Number=0; i  tournaments.liveTournament.length; 
i++) {

   var node:Array = tournaments.liveTournament[i];
   menu.htmlText += 'h4a 
href=asfunction:_root.loadEvent,'+ node.id +''+ node.name[0].value 
+'/a/h4'+
   'p'+ node.startDate[0].value 
+'/p\n\np/p';

   }
  
  
   } else {

   trace(XML Problem  + success);
   }
   }
  
   public function loadEvent2(_arg:String):Void {

   trace(hej);
   }
  
   private function onLoadUpdatesXML(success:Boolean, 
results_obj:Object, xml:XML):Void {

   if (success) {
   //trace(updates.liveUpdate[1].title[0].value);
   } else {
   trace(XML Problem  + success);
   }
   }
  
}


--
Johan Nyberg

Web Guide Partner
Sergels Torg 12, 8 tr
111 57 Stockholm 
070 - 407 83 00


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Re: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread james
Completely disagree.

The packed out cinema I watched it in laughed, hissed (at an appropriate
moment) and gave a round of applause at the end.

It's different, not bad.




 Spiderman 3: So bad, I have to post OT on Flashcoders to warn my
 colleagues to avoid it at all costs.

 Never see Spiderman 3.  Ever.  Go your whole life without seeing it.  It
 might be the worst movie ever made.  Seriously.  It was unbelievable how
 bad it was.  Of the people who did not walk out, a huge amount booed at
 the end (myself included).  Many people walked out.  I felt I should
 have, too, and I have never walked out of a movie.  The theater was
 packed at the beginning and maybe 2/3 full at the end.  There were more
 scenes than I can count where you could hear the whole audience groaning
 at how ridiculously stupid it was.
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Re: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread Pieter Michels

I couldn't agree more.

On 5/7/07, Steven Sacks [EMAIL PROTECTED] wrote:

Spiderman 3: So bad, I have to post OT on Flashcoders to warn my
colleagues to avoid it at all costs.

Never see Spiderman 3.  Ever.  Go your whole life without seeing it.  It
might be the worst movie ever made.  Seriously.  It was unbelievable how
bad it was.  Of the people who did not walk out, a huge amount booed at
the end (myself included).  Many people walked out.  I felt I should
have, too, and I have never walked out of a movie.  The theater was
packed at the beginning and maybe 2/3 full at the end.  There were more
scenes than I can count where you could hear the whole audience groaning
at how ridiculously stupid it was.
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--
Pieter Michels
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Re: [Flashcoders] flv playback from DVD

2007-05-07 Thread nik crosina

Hi Rich,

Going a bit off topic, but have you ever had a kind of hick up every
time an flv starts playback.

I am having my Zinc created exe start with playing a intro video clip
and it always starts with a little stutter or hick up. I guess this is
some loading issue, but don't know what to do to solve it...

Thanks,
NIk

On 5/4/07, Lists [EMAIL PROTECTED] wrote:

Do you mean you want to switch from DVD to net-based delivery? You can't
stream from a DVD. If you had a kiosk situation, I guess you could setup a
local server and point to the DVD as your asset repository, but you can't do
that if you're distributing the DVD.

There are a few other things you can do to check for the end of the DVD. You
can check for current time and compare it against the duration parsed from
the metadata (assuming your encoder has added it and it is reliable). You
can let the FLVPlayback component handle the event for you (which has other
issues which have been discussed here, namely seeking).

If you think the playback will be very reliable because the files are local,
you can check for NetStream.Buffer.Empty (The only trouble there is, the
buffer can empty and refill if the playback data transfer is choppy. I had
that happen from my boot drive a day or two ago, because it was chugging on
something else, so it could probably happen with DVD playback.)

There are further options, but I'm drawing a blank at the moment.

Rich Shupe




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Nik C
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Re: [Flashcoders] Reference problem

2007-05-07 Thread Shaun O'Connor

How are you instantantiating it? I just went...

import Main;
var main:Main = new Main;

Seems to load fine... As expected I do get a problem with the  
XMLParser as I dont have it...


More info?

Shaun.


On 07/05/2007, at 7:58 PM, Johan Nyberg wrote:


import mx.utils.Delegate;
import gs.dataTransfer.XMLParser;

class Main {
   private var myCSS:TextField.StyleSheet;
   private var cssURL:String = main.css;
   private var xml:XML;
   private var xmlURL:String;
   private var tournaments:Object;
   private var updates:Object;
 public function Main() {
   tournaments = new Object();
   updates = new Object();
   _root.flap1_mc.activate();
   loadCSS();
   }
 private function loadCSS():Void {
   myCSS = new TextField.StyleSheet();
   myCSS.load(cssURL);
   myCSS.onLoad = Delegate.create(this, onLoadCSS);
   }
 private function onLoadCSS(success:Boolean):Void {
   if (success) {
   var txt:String =
   'h2joha/h2'+
   'h3zona pellicia accinctis /h3'+
   'phaec at illi a href=http:// 
www.google.comdixerunt/a /p';


   _root.report_txt.styleSheet = myCSS;
   _root.foldOut_mc.menu_txt.styleSheet = myCSS;
 _root.report_txt.htmlText = txt;
   //_root.foldOut_mc.menu_txt.htmlText = txt;
   XMLParser.load(tournaments.xml, Delegate.create(this,  
onLoadTournamentsXML), tournaments);
   XMLParser.load(updates.xml, Delegate.create(this,  
onLoadUpdatesXML), updates);

   }
   }
 private function onLoadTournamentsXML(success:Boolean,  
results_obj:Object, xml:XML):Void {

   if (success) {
   var menu:TextField = _root.foldOut_mc.menu_txt;
   menu.htmlText = '';
   for(var i:Number=0; i   
tournaments.liveTournament.length; i++) {

   var node:Array = tournaments.liveTournament[i];
   menu.htmlText += 'h4a  
href=asfunction:_root.loadEvent,'+ node.id +''+ node.name 
[0].value +'/a/h4'+
   'p'+ node.startDate[0].value  
+'/p\n\np/p';

   }
   } else {
   trace(XML Problem  + success);
   }
   }
 public function loadEvent2(_arg:String):Void {
   trace(hej);
   }
 private function onLoadUpdatesXML(success:Boolean,  
results_obj:Object, xml:XML):Void {

   if (success) {
   //trace(updates.liveUpdate[1].title[0].value);
   } else {
   trace(XML Problem  + success);
   }
   }
  }


--
Shaun O'Connor  |  +61 430 303 363  |  [EMAIL PROTECTED]



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Re: [Flashcoders] getting XML response body when HTTP status is not 200

2007-05-07 Thread David Holroyd
On Sat, Apr 28, 2007 at 10:41:02AM -0700, Vishal Kapur wrote:
 I am loading an XML response from a web service using XML.load().  The
 web service is defined such that when a request is made with
 parameters that are not in the bounds of the application, it will
 return an XML response with an error code/message.  This response will
 have an HTTP header status of 400 (Bad Request).
 
 When I use XML.load(), however, I find that the XML in the body of the
 error response does not get loaded into the XML object.  It looks like
 whenever the HTTP response comes back with a status that indicates an
 error, the body of the response is thrown away.  I would like to be
 able to get the body of the response in all cases.

General issue with the handling of HTTP errors, I think,

  http://www.adobe.com/go/3c6784bc


ta,
dave

-- 
http://david.holroyd.me.uk/
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Re: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread hank williams

Before we get flamed for being OT, I just want to get this in.

I think the movie was excellent, and I am, to put it mildly, an incredibly
picky movie eater.

But specifically. Two things stand out.

1. The evil spiderman is one of the funniest characters I have seen in a
long time. e.g. To silly girl next door: Yeah go make me some cookies with
nuts in them, and go get me some milk, and the white guy dorky guy who
thinks he's cool and kinda is but *reeely* isnt. Absolutely hilarious. Tobey
Maguire is an excellent actor.

2. The sandman is one of the most amazing special effects on the big
screen... ever. I think its the kind of thing that makes pixar look lame.
(and I dont think pixar is lame). I was in awe.

Hank


On 5/7/07, Steven Sacks [EMAIL PROTECTED] wrote:


Spiderman 3: So bad, I have to post OT on Flashcoders to warn my
colleagues to avoid it at all costs.

Never see Spiderman 3.  Ever.  Go your whole life without seeing it.  It
might be the worst movie ever made.  Seriously.  It was unbelievable how
bad it was.  Of the people who did not walk out, a huge amount booed at
the end (myself included).  Many people walked out.  I felt I should
have, too, and I have never walked out of a movie.  The theater was
packed at the beginning and maybe 2/3 full at the end.  There were more
scenes than I can count where you could hear the whole audience groaning
at how ridiculously stupid it was.
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RE: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread Parvaiz Patel
Nice story  action line up together. I like Spiderman:3



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Sacks
Sent: Monday, May 07, 2007 2:38 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] OT: Spiderman 3 === Worst movie ever

Spiderman 3: So bad, I have to post OT on Flashcoders to warn my 
colleagues to avoid it at all costs.

Never see Spiderman 3.  Ever.  Go your whole life without seeing it.  It

might be the worst movie ever made.  Seriously.  It was unbelievable how

bad it was.  Of the people who did not walk out, a huge amount booed at 
the end (myself included).  Many people walked out.  I felt I should 
have, too, and I have never walked out of a movie.  The theater was 
packed at the beginning and maybe 2/3 full at the end.  There were more 
scenes than I can count where you could hear the whole audience groaning

at how ridiculously stupid it was.
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[Flashcoders] Question on removeEventListener and Delegate callback

2007-05-07 Thread Jiri Heitlager | dadata.org
I was wondering if I am doing something correctly when adding listeners 
to objects. My question is, if I remove the listener is the code below 
then the right way. Do I use the Proxy class (or mx.utils.Delegate) also 
when I remove the listener??


//adding a listener
this.currentDisplayObject.addEventListener('onContentCleared' , 
utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))


//removing it
this.currentDisplayObject.removeEventListener('onContentCleared' , 
utils.Proxy.create(this ,  onBlockContentDestoyed))


Thank you

Jiri


John Trentini wrote:

Hi guys,


I want to create as many text fields (which eventually I would like to 
turn into buttons) as the length of an array. I also want to use the 
content of the array to populate the text of the fields created 
dynamically. I have tried everything I know but all I seem to get is 
one filed with the lasat item in the array, sheesh!


I've gone absolutely mad on this one (newish to actionScript, I am!) but 
can anyone tell me what  I am doing wrong here? I could do with a 
helping hand or seven =:-)




var myTxt:Array = new Array(branding, news, about us, print, 
marks, contact);

var myX = 430;
var menuArray:Array = new Array();
var ySpacing:Number = 90;
//

/*create  textFields**/
//
//

for(i=0; imyTxt.length; i++) {
   _root.createTextField(mytext+[i], 1, myX, 0, 100, 30);
   myId = _root[mytext+[i]];
   myId._y = ySpacing;
   ySpacing += 40;
   //  trace(myTxt[i]);//the trace works, it list 
all tyhe lements in the array but
   myId.text = myTxt[i];  // this one in not producing the appropriate 
results

   //
   myId.border = false;
   myformat = new TextFormat();
   myformat.font = Verdana;
   myformat.size = 14;
   myformat.bold = true;
   myformat.color = 0x55;
   myformat.align = right;
   //
   myId.selectable = false;
   myId.setTextFormat(myformat);
   //myId.text = myTxt[i];  //tried putting it at the end but no dah!
   //
}
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Re: [Flashcoders] Question on removeEventListener and Delegate callback

2007-05-07 Thread R�kos Attila

I don't know what does your utils.Proxy.create() method do exactly,
but mx.utils.Delegate.create() always returns a new Function instance,
thus it cannot be used directly in removeEventListener() calls. Store
the function reference passed to addEventListener and use it in
removeEventListener(), too:

myEventHandler = mx.utils.Delegate.create(this, onMyEvent);
foo.addEventListener('myEvent', myEventHandler);

...

foo.removeEventListener('myEvent', myEventHandler);

If your Proxy class takes care about always returning the same
Function instance for the same arguments (I doubt it), then you can
use it as you wrote.

  Attila

JHdo I was wondering if I am doing something correctly when adding listeners
JHdo to objects. My question is, if I remove the listener is the code below 
JHdo then the right way. Do I use the Proxy class (or mx.utils.Delegate) also 
JHdo when I remove the listener??
JHdo 
JHdo //adding a listener
JHdo this.currentDisplayObject.addEventListener('onContentCleared' , 
JHdo utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))
JHdo 
JHdo //removing it
JHdo this.currentDisplayObject.removeEventListener('onContentCleared' , 
JHdo utils.Proxy.create(this ,  onBlockContentDestoyed))


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Re: [Flashcoders] Question on removeEventListener and Delegate callback

2007-05-07 Thread eka

Hello :)

use a variable to register your virtual proxy function :

var listener = utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' ,
url) ;

this.currentDisplayObject.addEventListener('onContentCleared' , listener ) ;

//removing it

this.currentDisplayObject.removeEventListener('onContentCleared' , listener
) ;

Now you can keep the variable in memory ;)

PS : if you want use a better event model, you can try my event model in my
opensource framework VEGAS : http://code.google.com/p/vegas

Install VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN
Read the tutorials about the W3C event model :
http://code.google.com/p/vegas/wiki/VegasTutorialsEvents

For me .. it's more easy with this implementation.

eKA+ :)



2007/5/7, Jiri Heitlager | dadata.org [EMAIL PROTECTED]:


I was wondering if I am doing something correctly when adding listeners
to objects. My question is, if I remove the listener is the code below
then the right way. Do I use the Proxy class (or mx.utils.Delegate) also
when I remove the listener??

//adding a listener
this.currentDisplayObject.addEventListener('onContentCleared' ,
utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))

//removing it
this.currentDisplayObject.removeEventListener('onContentCleared' ,
utils.Proxy.create(this ,  onBlockContentDestoyed))

Thank you

Jiri


John Trentini wrote:
 Hi guys,


 I want to create as many text fields (which eventually I would like to
 turn into buttons) as the length of an array. I also want to use the
 content of the array to populate the text of the fields created
 dynamically. I have tried everything I know but all I seem to get is
 one filed with the lasat item in the array, sheesh!

 I've gone absolutely mad on this one (newish to actionScript, I am!) but
 can anyone tell me what  I am doing wrong here? I could do with a
 helping hand or seven =:-)



 var myTxt:Array = new Array(branding, news, about us, print,
 marks, contact);
 var myX = 430;
 var menuArray:Array = new Array();
 var ySpacing:Number = 90;
 //

 /*create  textFields**/
 //
 //

 for(i=0; imyTxt.length; i++) {
_root.createTextField(mytext+[i], 1, myX, 0, 100, 30);
myId = _root[mytext+[i]];
myId._y = ySpacing;
ySpacing += 40;
//  trace(myTxt[i]);//the trace works, it list
 all tyhe lements in the array but
myId.text = myTxt[i];  // this one in not producing the appropriate
 results
//
myId.border = false;
myformat = new TextFormat();
myformat.font = Verdana;
myformat.size = 14;
myformat.bold = true;
myformat.color = 0x55;
myformat.align = right;
//
myId.selectable = false;
myId.setTextFormat(myformat);
//myId.text = myTxt[i];  //tried putting it at the end but no dah!
//
 }
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RE: [Flashcoders] specific filter

2007-05-07 Thread Robert Hadsell
The Color Transform class that became available in Flash 8 might be a good 
approach for changing at least some components of a move clip (changing 
color and/or alpha property).


-- Bob Hadsell



From: Prince Zain [EMAIL PROTECTED]
Reply-To: flashcoders@chattyfig.figleaf.com
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] specific filter
Date: Mon, 7 May 2007 13:35:38 +0530

Hi,

Is there any filter that can change only the specific color in the
given movieclip.

Any help is greatly appreciated.

Thax  regards,
Xian.
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http://games.msn.com/en/flexicon/default.htm?icid=flexicon_hmemailtaglineapril07


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[Flashcoders] flv playback, event not firing

2007-05-07 Thread nik crosina

Hi,


I am having a big problem with an event not firing unless the video is
encoded with flix pro (of which i only have the demo)
the code is below and i can't seem to find anything wrong with it, or is there?
should i use the 'FLVPlayback' component?

What woudl teh code be in that case?

//playback intro clip
//var videoPath = mdm.Application.path+data/intro/intro.flv;
var videoPath = data/intro/intro.flv

var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
IntroClip_video.attachVideo (ns);
ns.play (videoPath);

ns.onStatus = function(info) {  
trace(ns.time);
if (info.code == NetStream.Play.Stop) {
trace(info.code);
gotoAndPlay(10);
}   
}


Thank you very much!

Nik
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[Flashcoders] OT -- job opening

2007-05-07 Thread LMSpam
Intertech Media in Stamford, CT is looking for intermediate level  
Flash programmers.


Fluency in AS2 and Flash 8 is required. Familiarity w/ AS3 and Flex  
Builder is a huge plus.


We are looking for someone who can work on site in Stamford.

If you'd like to send a resume, or have questions, please contact me  
off-list.


Thanks,

Lance
PS. Yes, this is a legit email address -- I always sign up for lists  
using my spam address just in case.

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Re: [Flashcoders] Question on removeEventListener and Delegatecallback

2007-05-07 Thread eka

Hello :)

VEGAS is full open.. with a MPL licence you can do commercial project with
VEGAS, no problemo :)

The AS3 version of VEGAS is in alpha version for the moment.. i have
implements a VEGAS implementation in AS3 but i think do a big refactoring
this summer over the AS3 version :) For the moment i finish the final
version of the AS2 library.

EKA+ :)

2007/5/7, Ken Rogers [EMAIL PROTECTED]:


Hi Eka!

I have been secretly becoming addicted to VEGAS.  I guess It isn't secret
anymore :P
I wanted to ask you if it was alright to use VEGAS for a commercial
project I am starting this week. It is a kids/parent community site (8-12yrs
old or tweens).

I will also take advantage of this note to say hi to Nicolas, Daniel, Ian
!  I have been so busy lately I have not had any time to work with OpenGL /
SDL(puke) / Haxe.

And big congratulations Nicolas. It sounds as though the good life has
scooped you up and started you on a nice trip!I have a 2 and 4 yr old little
girls and wouldn't trade it for anything. all starts with getting
hitched!(which I thought I would NEVER EVER do)

:)

Thanks for the awesome work on VEGAS Eka. Also is there something that
explains the differences in the AS2 and AS3 versions?  Are they only in how
the view is handled?  Is it not wise to do a project initially in AS2 then
move it to the AS3 version?

Thanks,
Ken Rogers

(howdy Hank Williams! you spider man geek :P)

-Original Message-
From: [EMAIL PROTECTED] on behalf of eka
Sent: Mon 5/7/2007 6:00 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Question on removeEventListener and
Delegatecallback

Hello :)

use a variable to register your virtual proxy function :

var listener = utils.Proxy.create(this ,  onBlockContentDestoyed , 'text '
,
url) ;

this.currentDisplayObject.addEventListener('onContentCleared' , listener )
;

//removing it

this.currentDisplayObject.removeEventListener('onContentCleared' ,
listener
) ;

Now you can keep the variable in memory ;)

PS : if you want use a better event model, you can try my event model in
my
opensource framework VEGAS : http://code.google.com/p/vegas

Install VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN
Read the tutorials about the W3C event model :
http://code.google.com/p/vegas/wiki/VegasTutorialsEvents

For me .. it's more easy with this implementation.

eKA+ :)



2007/5/7, Jiri Heitlager | dadata.org [EMAIL PROTECTED]:

 I was wondering if I am doing something correctly when adding listeners
 to objects. My question is, if I remove the listener is the code below
 then the right way. Do I use the Proxy class (or mx.utils.Delegate) also
 when I remove the listener??

 //adding a listener
 this.currentDisplayObject.addEventListener('onContentCleared' ,
 utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))

 //removing it
 this.currentDisplayObject.removeEventListener('onContentCleared' ,
 utils.Proxy.create(this ,  onBlockContentDestoyed))

 Thank you

 Jiri


 John Trentini wrote:
  Hi guys,
 
 
  I want to create as many text fields (which eventually I would like to
  turn into buttons) as the length of an array. I also want to use the
  content of the array to populate the text of the fields created
  dynamically. I have tried everything I know but all I seem to get
is
  one filed with the lasat item in the array, sheesh!
 
  I've gone absolutely mad on this one (newish to actionScript, I am!)
but
  can anyone tell me what  I am doing wrong here? I could do with a
  helping hand or seven =:-)
 
 
 
  var myTxt:Array = new Array(branding, news, about us, print,
  marks, contact);
  var myX = 430;
  var menuArray:Array = new Array();
  var ySpacing:Number = 90;
  //
 
  /*create  textFields**/
  //
  //
 
  for(i=0; imyTxt.length; i++) {
 _root.createTextField(mytext+[i], 1, myX, 0, 100, 30);
 myId = _root[mytext+[i]];
 myId._y = ySpacing;
 ySpacing += 40;
 //  trace(myTxt[i]);//the trace works, it list
  all tyhe lements in the array but
 myId.text = myTxt[i];  // this one in not producing the appropriate
  results
 //
 myId.border = false;
 myformat = new TextFormat();
 myformat.font = Verdana;
 myformat.size = 14;
 myformat.bold = true;
 myformat.color = 0x55;
 myformat.align = right;
 //
 myId.selectable = false;
 myId.setTextFormat(myformat);
 //myId.text = myTxt[i];  //tried putting it at the end but no dah!
 //
  }
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 To change your subscription 

RE: [Flashcoders] Question on removeEventListener and Delegatecallback

2007-05-07 Thread Ken Rogers
Thanks for the info.  I will keep you posted on my progress via google code so 
you can show commercial work being done with VEGAS. Also let me know when you 
would like the AS3 version tested out in any way :)

Keep up the super() work,
Ken


-Original Message-
From: [EMAIL PROTECTED] on behalf of eka
Sent: Mon 5/7/2007 9:41 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Question on removeEventListener and Delegatecallback
 
Hello :)

VEGAS is full open.. with a MPL licence you can do commercial project with
VEGAS, no problemo :)

The AS3 version of VEGAS is in alpha version for the moment.. i have
implements a VEGAS implementation in AS3 but i think do a big refactoring
this summer over the AS3 version :) For the moment i finish the final
version of the AS2 library.

EKA+ :)

2007/5/7, Ken Rogers [EMAIL PROTECTED]:

 Hi Eka!

 I have been secretly becoming addicted to VEGAS.  I guess It isn't secret
 anymore :P
 I wanted to ask you if it was alright to use VEGAS for a commercial
 project I am starting this week. It is a kids/parent community site (8-12yrs
 old or tweens).

 I will also take advantage of this note to say hi to Nicolas, Daniel, Ian
 !  I have been so busy lately I have not had any time to work with OpenGL /
 SDL(puke) / Haxe.

 And big congratulations Nicolas. It sounds as though the good life has
 scooped you up and started you on a nice trip!I have a 2 and 4 yr old little
 girls and wouldn't trade it for anything. all starts with getting
 hitched!(which I thought I would NEVER EVER do)

 :)

 Thanks for the awesome work on VEGAS Eka. Also is there something that
 explains the differences in the AS2 and AS3 versions?  Are they only in how
 the view is handled?  Is it not wise to do a project initially in AS2 then
 move it to the AS3 version?

 Thanks,
 Ken Rogers

 (howdy Hank Williams! you spider man geek :P)

 -Original Message-
 From: [EMAIL PROTECTED] on behalf of eka
 Sent: Mon 5/7/2007 6:00 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] Question on removeEventListener and
 Delegatecallback

 Hello :)

 use a variable to register your virtual proxy function :

 var listener = utils.Proxy.create(this ,  onBlockContentDestoyed , 'text '
 ,
 url) ;

 this.currentDisplayObject.addEventListener('onContentCleared' , listener )
 ;

 //removing it

 this.currentDisplayObject.removeEventListener('onContentCleared' ,
 listener
 ) ;

 Now you can keep the variable in memory ;)

 PS : if you want use a better event model, you can try my event model in
 my
 opensource framework VEGAS : http://code.google.com/p/vegas

 Install VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN
 Read the tutorials about the W3C event model :
 http://code.google.com/p/vegas/wiki/VegasTutorialsEvents

 For me .. it's more easy with this implementation.

 eKA+ :)



 2007/5/7, Jiri Heitlager | dadata.org [EMAIL PROTECTED]:
 
  I was wondering if I am doing something correctly when adding listeners
  to objects. My question is, if I remove the listener is the code below
  then the right way. Do I use the Proxy class (or mx.utils.Delegate) also
  when I remove the listener??
 
  //adding a listener
  this.currentDisplayObject.addEventListener('onContentCleared' ,
  utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))
 
  //removing it
  this.currentDisplayObject.removeEventListener('onContentCleared' ,
  utils.Proxy.create(this ,  onBlockContentDestoyed))
 
  Thank you
 
  Jiri
 
 
  John Trentini wrote:
   Hi guys,
  
  
   I want to create as many text fields (which eventually I would like to
   turn into buttons) as the length of an array. I also want to use the
   content of the array to populate the text of the fields created
   dynamically. I have tried everything I know but all I seem to get
 is
   one filed with the lasat item in the array, sheesh!
  
   I've gone absolutely mad on this one (newish to actionScript, I am!)
 but
   can anyone tell me what  I am doing wrong here? I could do with a
   helping hand or seven =:-)
  
  
  
   var myTxt:Array = new Array(branding, news, about us, print,
   marks, contact);
   var myX = 430;
   var menuArray:Array = new Array();
   var ySpacing:Number = 90;
   //
  
   /*create  textFields**/
   //
   //
  
   for(i=0; imyTxt.length; i++) {
  _root.createTextField(mytext+[i], 1, myX, 0, 100, 30);
  myId = _root[mytext+[i]];
  myId._y = ySpacing;
  ySpacing += 40;
  //  trace(myTxt[i]);//the trace works, it list
   all tyhe lements in the array but
  myId.text = myTxt[i];  // this one in not producing the appropriate
   results
  //
  myId.border = false;
  myformat = new TextFormat();
  myformat.font = Verdana;
  myformat.size = 14;
  myformat.bold = true;
  myformat.color = 0x55;
  myformat.align = right;
  //
  myId.selectable = false;
  

[Flashcoders] is the Flash9/CS3 delivered to anyone yet?

2007-05-07 Thread dave matthews

hi all,
 Noticed Flash9/CS3 is offered as a separate download and/or upgrade($199) 
is on the Adobe site now.


 Has anyone purchased and received it yet, or is this just a preorder deal?

thanks,
Dave_Matthews

_
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http://im.live.com/messenger/im/home/?source=TAGHM_APR07


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[Flashcoders] 遊び足りない女性を 狙え!!

2007-05-07 Thread GW後

---
綱子 23歳 東京
 
暇☆ヒマ☆ひっま〜〜 
最近特に暇なんだな(T_T)彼氏欲しいな誰か立候補してください、
期待して待ってます。 

http://pittarism.com/KT/
---
紗良 23歳 東京 

シャメ見たら興奮するよ。 
前の彼氏にエッチなことを強要されて、
とってもエッチな女の子になってしましました、、。
こんな私を誰か激しく愛してくれませんか?

http://pittarism.com/KT/
---
渚 23歳 東京 

今日何もないよぅ… 
暇ぁ〜誰かあっそぼぉ〜。とりあえずメール頂戴♪
会えればエッチしよ 

http://pittarism.com/KT/
---

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Re: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread O. Fouad

Spiderman 3 Is just great. I kinda cried at the end :P. I also read that it
had a great success all over the world.

Than again u can't tell ppl not to watch the movie... :)

On 5/7/07, Parvaiz Patel [EMAIL PROTECTED] wrote:


Nice story  action line up together. I like Spiderman:3



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Sacks
Sent: Monday, May 07, 2007 2:38 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] OT: Spiderman 3 === Worst movie ever

Spiderman 3: So bad, I have to post OT on Flashcoders to warn my
colleagues to avoid it at all costs.

Never see Spiderman 3.  Ever.  Go your whole life without seeing it.  It

might be the worst movie ever made.  Seriously.  It was unbelievable how

bad it was.  Of the people who did not walk out, a huge amount booed at
the end (myself included).  Many people walked out.  I felt I should
have, too, and I have never walked out of a movie.  The theater was
packed at the beginning and maybe 2/3 full at the end.  There were more
scenes than I can count where you could hear the whole audience groaning

at how ridiculously stupid it was.
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--
O.Fouad - Digital Emotions
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Re: [Flashcoders] Question on removeEventListener and Delegatecallback

2007-05-07 Thread eka

Hello :)

i you want.. you can show the source code of my last opensource project
AST'r : http://code.google.com/p/astr/

This project is a laboratory to implements application templates based on
VEGAS :) This project can help you to use VEGAS in your commercial project ?
:)

EKA+ :)

2007/5/7, Ken Rogers [EMAIL PROTECTED]:


Thanks for the info.  I will keep you posted on my progress via google
code so you can show commercial work being done with VEGAS. Also let me know
when you would like the AS3 version tested out in any way :)

Keep up the super() work,
Ken


-Original Message-
From: [EMAIL PROTECTED] on behalf of eka
Sent: Mon 5/7/2007 9:41 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Question on removeEventListener and
Delegatecallback

Hello :)

VEGAS is full open.. with a MPL licence you can do commercial project with
VEGAS, no problemo :)

The AS3 version of VEGAS is in alpha version for the moment.. i have
implements a VEGAS implementation in AS3 but i think do a big refactoring
this summer over the AS3 version :) For the moment i finish the final
version of the AS2 library.

EKA+ :)

2007/5/7, Ken Rogers [EMAIL PROTECTED]:

 Hi Eka!

 I have been secretly becoming addicted to VEGAS.  I guess It isn't
secret
 anymore :P
 I wanted to ask you if it was alright to use VEGAS for a commercial
 project I am starting this week. It is a kids/parent community site
(8-12yrs
 old or tweens).

 I will also take advantage of this note to say hi to Nicolas, Daniel,
Ian
 !  I have been so busy lately I have not had any time to work with
OpenGL /
 SDL(puke) / Haxe.

 And big congratulations Nicolas. It sounds as though the good life has
 scooped you up and started you on a nice trip!I have a 2 and 4 yr old
little
 girls and wouldn't trade it for anything. all starts with getting
 hitched!(which I thought I would NEVER EVER do)

 :)

 Thanks for the awesome work on VEGAS Eka. Also is there something that
 explains the differences in the AS2 and AS3 versions?  Are they only in
how
 the view is handled?  Is it not wise to do a project initially in AS2
then
 move it to the AS3 version?

 Thanks,
 Ken Rogers

 (howdy Hank Williams! you spider man geek :P)

 -Original Message-
 From: [EMAIL PROTECTED] on behalf of eka
 Sent: Mon 5/7/2007 6:00 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] Question on removeEventListener and
 Delegatecallback

 Hello :)

 use a variable to register your virtual proxy function :

 var listener = utils.Proxy.create(this ,  onBlockContentDestoyed , 'text
'
 ,
 url) ;

 this.currentDisplayObject.addEventListener('onContentCleared' , listener
)
 ;

 //removing it

 this.currentDisplayObject.removeEventListener('onContentCleared' ,
 listener
 ) ;

 Now you can keep the variable in memory ;)

 PS : if you want use a better event model, you can try my event model in
 my
 opensource framework VEGAS : http://code.google.com/p/vegas

 Install VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN
 Read the tutorials about the W3C event model :
 http://code.google.com/p/vegas/wiki/VegasTutorialsEvents

 For me .. it's more easy with this implementation.

 eKA+ :)



 2007/5/7, Jiri Heitlager | dadata.org [EMAIL PROTECTED]:
 
  I was wondering if I am doing something correctly when adding
listeners
  to objects. My question is, if I remove the listener is the code below
  then the right way. Do I use the Proxy class (or mx.utils.Delegate)
also
  when I remove the listener??
 
  //adding a listener
  this.currentDisplayObject.addEventListener('onContentCleared' ,
  utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))
 
  //removing it
  this.currentDisplayObject.removeEventListener('onContentCleared' ,
  utils.Proxy.create(this ,  onBlockContentDestoyed))
 
  Thank you
 
  Jiri
 
 
  John Trentini wrote:
   Hi guys,
  
  
   I want to create as many text fields (which eventually I would like
to
   turn into buttons) as the length of an array. I also want to use the
   content of the array to populate the text of the fields created
   dynamically. I have tried everything I know but all I seem to
get
 is
   one filed with the lasat item in the array, sheesh!
  
   I've gone absolutely mad on this one (newish to actionScript, I am!)
 but
   can anyone tell me what  I am doing wrong here? I could do with a
   helping hand or seven =:-)
  
  
  
   var myTxt:Array = new Array(branding, news, about us, print,
   marks, contact);
   var myX = 430;
   var menuArray:Array = new Array();
   var ySpacing:Number = 90;
   //
  
   /*create  textFields**/
   //
   //
  
   for(i=0; imyTxt.length; i++) {
  _root.createTextField(mytext+[i], 1, myX, 0, 100, 30);
  myId = _root[mytext+[i]];
  myId._y = ySpacing;
  ySpacing += 40;
  //  trace(myTxt[i]);//the trace works, it
list
   all tyhe lements in the array but
  myId.text = myTxt[i];  // this 

[Flashcoders] ASO files, file times, and classes, oh my

2007-05-07 Thread Matt Samet
Hi,

 

I have a project I'm working on that contains multiple class files.
Every now and then someone is working on these files who is located in a
different time zone.  They check in their changes, I get them, and all
hell breaks loose with Flash.

 

It's always the same error:

 

**Error** C:\Users\Matt\AppData\Local\Macromedia\Flash
8\en\Configuration\Classes\FP8\System\capabilities.as: Line 7: The name
of this class, 'System.capabilities', conflicts with the name of another
class that was loaded, 'System'.

 

... where the actual class name in the error depends on what's being
compiled at the time.

 

Also, I don't even have to touch anything - go to the main .fla file,
select Delete ASO files, and I get that particular error again (the one
about System.capabilities).  I haven't even modified the
System.capabilities class!   (but I use system.capabilities in the code
in various places)

This happens when I try to publish the SWF.  

 

Try to publish it again, and it magically works!  WTF!

 

I've tried to work around this issue by changing my system date to a few
days in the future.  This seems to temporarily work, but then sometimes
it gets all weird again.  

 

For a few classes that are being worked on, it's gotten to the point
where I can't even modify the class and see the changes when I reload
the browser without deleting the class's ASO file (at which point, I get
the conflicts with the name of another class that was loaded error -
2nd publish attempt works fine).  

 

Anyone know what's going on?  Macrodobe, please fix this in CS3 if it's
not already!!!

 

Thanks,

-=matt

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RE: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread Merrill, Jason
Would you consider moving this to Flashlounge or some other list?  Thank
you.

Jason Merrill
Bank of America  
GTO Learning  Leadership Development
eTools  Multimedia Team


 
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RE: [Flashcoders] AST'r templates for Vegas

2007-05-07 Thread Ken Rogers
This is what I am using for my templates, thanks again.


-Original Message-
From: [EMAIL PROTECTED] on behalf of eka
Sent: Mon 5/7/2007 10:54 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Question on removeEventListener and Delegatecallback
 
Hello :)

i you want.. you can show the source code of my last opensource project
AST'r : http://code.google.com/p/astr/

This project is a laboratory to implements application templates based on
VEGAS :) This project can help you to use VEGAS in your commercial project ?
:)

EKA+ :)

2007/5/7, Ken Rogers [EMAIL PROTECTED]:

 Thanks for the info.  I will keep you posted on my progress via google
 code so you can show commercial work being done with VEGAS. Also let me know
 when you would like the AS3 version tested out in any way :)

 Keep up the super() work,
 Ken


 -Original Message-
 From: [EMAIL PROTECTED] on behalf of eka
 Sent: Mon 5/7/2007 9:41 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] Question on removeEventListener and
 Delegatecallback

 Hello :)

 VEGAS is full open.. with a MPL licence you can do commercial project with
 VEGAS, no problemo :)

 The AS3 version of VEGAS is in alpha version for the moment.. i have
 implements a VEGAS implementation in AS3 but i think do a big refactoring
 this summer over the AS3 version :) For the moment i finish the final
 version of the AS2 library.

 EKA+ :)

 2007/5/7, Ken Rogers [EMAIL PROTECTED]:
 
  Hi Eka!
 
  I have been secretly becoming addicted to VEGAS.  I guess It isn't
 secret
  anymore :P
  I wanted to ask you if it was alright to use VEGAS for a commercial
  project I am starting this week. It is a kids/parent community site
 (8-12yrs
  old or tweens).
 
  I will also take advantage of this note to say hi to Nicolas, Daniel,
 Ian
  !  I have been so busy lately I have not had any time to work with
 OpenGL /
  SDL(puke) / Haxe.
 
  And big congratulations Nicolas. It sounds as though the good life has
  scooped you up and started you on a nice trip!I have a 2 and 4 yr old
 little
  girls and wouldn't trade it for anything. all starts with getting
  hitched!(which I thought I would NEVER EVER do)
 
  :)
 
  Thanks for the awesome work on VEGAS Eka. Also is there something that
  explains the differences in the AS2 and AS3 versions?  Are they only in
 how
  the view is handled?  Is it not wise to do a project initially in AS2
 then
  move it to the AS3 version?
 
  Thanks,
  Ken Rogers
 
  (howdy Hank Williams! you spider man geek :P)
 
  -Original Message-
  From: [EMAIL PROTECTED] on behalf of eka
  Sent: Mon 5/7/2007 6:00 AM
  To: flashcoders@chattyfig.figleaf.com
  Subject: Re: [Flashcoders] Question on removeEventListener and
  Delegatecallback
 
  Hello :)
 
  use a variable to register your virtual proxy function :
 
  var listener = utils.Proxy.create(this ,  onBlockContentDestoyed , 'text
 '
  ,
  url) ;
 
  this.currentDisplayObject.addEventListener('onContentCleared' , listener
 )
  ;
 
  //removing it
 
  this.currentDisplayObject.removeEventListener('onContentCleared' ,
  listener
  ) ;
 
  Now you can keep the variable in memory ;)
 
  PS : if you want use a better event model, you can try my event model in
  my
  opensource framework VEGAS : http://code.google.com/p/vegas
 
  Install VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN
  Read the tutorials about the W3C event model :
  http://code.google.com/p/vegas/wiki/VegasTutorialsEvents
 
  For me .. it's more easy with this implementation.
 
  eKA+ :)
 
 
 
  2007/5/7, Jiri Heitlager | dadata.org [EMAIL PROTECTED]:
  
   I was wondering if I am doing something correctly when adding
 listeners
   to objects. My question is, if I remove the listener is the code below
   then the right way. Do I use the Proxy class (or mx.utils.Delegate)
 also
   when I remove the listener??
  
   //adding a listener
   this.currentDisplayObject.addEventListener('onContentCleared' ,
   utils.Proxy.create(this ,  onBlockContentDestoyed , 'text ' , url))
  
   //removing it
   this.currentDisplayObject.removeEventListener('onContentCleared' ,
   utils.Proxy.create(this ,  onBlockContentDestoyed))
  
   Thank you
  
   Jiri
  
  
   John Trentini wrote:
Hi guys,
   
   
I want to create as many text fields (which eventually I would like
 to
turn into buttons) as the length of an array. I also want to use the
content of the array to populate the text of the fields created
dynamically. I have tried everything I know but all I seem to
 get
  is
one filed with the lasat item in the array, sheesh!
   
I've gone absolutely mad on this one (newish to actionScript, I am!)
  but
can anyone tell me what  I am doing wrong here? I could do with a
helping hand or seven =:-)
   
   
   
var myTxt:Array = new Array(branding, news, about us, print,
marks, contact);
var myX = 430;
var menuArray:Array = new Array();
var 

[Flashcoders] Q: Flashdevelop vs Eclipse vs Flexbuilder for AS3 development

2007-05-07 Thread moveup
Is there any consensus on the BEST overall tool for AS3 development/

Is there a feature comparison chart somehwere?
I'm hesitant to fork out the bucks for Flexbuilder and I am comfortable with 
Flashdevelop, but I'd like to really get into things like Papervision 3D(AS3) 
and perhaps even the building of Apollo apps.

Any feedback appreciated!

Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] flv playback from DVD

2007-05-07 Thread Lists
Nik, I think this is on topic. I have not personally had this happen to me,
and I have created many, many such apps because of the client-specified need
to show the FBI warning at the immediate start of the app. Without looking
at your app code, to see if there¹s anything obvious (and I doubt there is),
the only thing I can think of is environmental.

1. I use mProjector rather than Zinc. Not sure if that has any impact.
2. Based on your explanation, my theory is heavily leaning toward DVD
spin-up or access time. Spin-up may not be an issue since the drive has to
spin to launch the app and, presumably, is at full speed.

Maybe you could map your DVD burn to put the video closer to the file?
Probably not responsible, but it's an idea. What about adding a bit of a
delay on the user experience side to allow the FLV to preload? Does
increasing the buffer time help?

Rich


On 5/7/07 6:12 AM, nik crosina [EMAIL PROTECTED] wrote:

 Going a bit off topic, but have you ever had a kind of hick up every
 time an flv starts playback.
 
 I am having my Zinc created exe start with playing a intro video clip
 and it always starts with a little stutter or hick up. I guess this is
 some loading issue, but don't know what to do to solve it...



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Re: [Flashcoders] ASO files, file times, and classes, oh my

2007-05-07 Thread Stephen Downs
I've seen this before, but can't clearly understand the root cause.  
Most likely it is the cross-referencing bytecode compile bug that  
plagues Flash 8. Deleting ASO files does not work in many cases.


I solve it by using my devilishly simple Compile class, as pointed  
out in the recent Flash 8 OSX - Classpath woes thread. Here again  
is the class, with usage help in the comments:



// -

/**
* Compiler class
*
* This is a simple class to aid in compiling other self-referential  
classes that stubbornly refuse to compile. This frequently occurs  
when a class (A) refers to another class (B) which then refers back  
to the first class (A), giving the following compile error: The name  
of this class, 'x', conflicts with the name of another class that was  
loaded, 'x'. To address this issue, just change the import reference  
in this class to refer to the problem class, and check syntax on this  
class.

*
* The logic behind this fix is explained here: http:// 
ericlin2.tripod.com/as2/conflict.html

*
* @author Stephen Downs [EMAIL PROTECTED]
* @version 1.0
* @langversion ActionScript 2.0
* @playerversion Flash 8
*/
// Change this reference to target the stubborn class.
import com.plasticbrain.dir.MyStubbornClass;
//
class com.plasticbrain.tools.Compiler  { }

// -




On 2007-05-07, at 10:57 AM, Matt Samet wrote:


Hi,



I have a project I'm working on that contains multiple class files.
Every now and then someone is working on these files who is located  
in a

different time zone.  They check in their changes, I get them, and all
hell breaks loose with Flash.



It's always the same error:



**Error** C:\Users\Matt\AppData\Local\Macromedia\Flash
8\en\Configuration\Classes\FP8\System\capabilities.as: Line 7: The  
name
of this class, 'System.capabilities', conflicts with the name of  
another

class that was loaded, 'System'.



... where the actual class name in the error depends on what's being
compiled at the time.



Also, I don't even have to touch anything - go to the main .fla file,
select Delete ASO files, and I get that particular error again (the  
one

about System.capabilities).  I haven't even modified the
System.capabilities class!   (but I use system.capabilities in the  
code

in various places)

This happens when I try to publish the SWF.



Try to publish it again, and it magically works!  WTF!



I've tried to work around this issue by changing my system date to  
a few
days in the future.  This seems to temporarily work, but then  
sometimes

it gets all weird again.



For a few classes that are being worked on, it's gotten to the point
where I can't even modify the class and see the changes when I reload
the browser without deleting the class's ASO file (at which point,  
I get

the conflicts with the name of another class that was loaded error -
2nd publish attempt works fine).



Anyone know what's going on?  Macrodobe, please fix this in CS3 if  
it's

not already!!!



Thanks,

-=matt

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[Flashcoders] Class structure

2007-05-07 Thread Helmut Granda

I'm trying to figure out the best approach for my class structure. I have
form valildation class that checks for different items (about 20 items),
then I needed some items of the same class for a smaller form (only 4
items). I could extend the first class and use it with my smaller form but
there other 16 methods that I dont need to load into the smalle form.  What
would be a good approach?

I know I could create a class for each method and then instiatiate each one
as needed, but is that the best method? I was wondering if there was a way
to tell flash only to get the methods needed and forget the rest.
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[Flashcoders] Flash keeps dropping one of my CSS classes

2007-05-07 Thread Marc Hoffman
I am using an internally-defined stylesheet in Flash with three 
styles and about five classes per style.


This was working fine until recently when Flash stopped reading one 
of the classes and started applying the default class. It has nothing 
to do with the xml I'm feeding to the textfield, as that hasn't changed.


I was able to fix the problem by renaming the class and replacing all 
the class designations in the xml for that class. In other words, I 
changed class = 'header3'  to class = 'header4'  in the xml, then 
made the appropriate replacements in the internal style definitions.


This worked for an hour or so, then Flash started losing the class 
again. Seems quite bizarre. Anybody see something like this before? 
Ideas on fixing it? Please don't tell me to define the classes in an 
external CSS; that's not an option at this point.


Thanks,
Marc


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RE: [Flashcoders] Class structure

2007-05-07 Thread Pete Miller
Sounds like the second class should be the base class.  Extend the
larger from the smaller.

P.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Helmut Granda
 Sent: Monday, May 07, 2007 4:10 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Class structure
 
 I'm trying to figure out the best approach for my class structure. I
have
 form valildation class that checks for different items (about 20
items),
 then I needed some items of the same class for a smaller form (only 4
 items). I could extend the first class and use it with my smaller
form
 but
 there other 16 methods that I dont need to load into the smalle form.
 What
 would be a good approach?
 
 I know I could create a class for each method and then instiatiate
each
 one
 as needed, but is that the best method? I was wondering if there was
a
 way
 to tell flash only to get the methods needed and forget the rest.
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Re: [Flashcoders] is the Flash9/CS3 delivered to anyone yet?

2007-05-07 Thread Helmut Granda

CS3 has been in the wild for couple weeks now.

On 5/7/07, dave matthews [EMAIL PROTECTED] wrote:


hi all,
  Noticed Flash9/CS3 is offered as a separate download and/or
upgrade($199)
is on the Adobe site now.

  Has anyone purchased and received it yet, or is this just a preorder
deal?

thanks,
Dave_Matthews

_
Download Messenger. Join the i'm Initiative. Help make a difference today.
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RE: [Flashcoders] is the Flash9/CS3 delivered to anyone yet?

2007-05-07 Thread Hairy Dog Digital
Can't speak for the unbundled version, but the CS3 version bundled with
the CS3 Suites is out and shipping. I received my Web Premium bundle just
over a week ago.

...Rob

-Original Message-
From: dave matthews [mailto:[EMAIL PROTECTED] 
Sent: Monday, May 07, 2007 1:15 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] is the Flash9/CS3 delivered to anyone yet?

hi all,
  Noticed Flash9/CS3 is offered as a separate download and/or upgrade($199)
is on the Adobe site now.

  Has anyone purchased and received it yet, or is this just a preorder deal?

thanks,
Dave_Matthews


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Re: [Flashcoders] Class structure

2007-05-07 Thread Helmut Granda

That makes sense and was one of my ideas but lets say a few months from now
I need 2 methods from class A and 2 methods from class B to make class C.
Then I cant go back and restructure all my code to compensate for the
update. So I was wondering if in these cases its best to separate each
method into a class.

Thanks
-h

On 5/7/07, Pete Miller [EMAIL PROTECTED] wrote:


Sounds like the second class should be the base class.  Extend the
larger from the smaller.

P.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Helmut Granda
 Sent: Monday, May 07, 2007 4:10 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Class structure

 I'm trying to figure out the best approach for my class structure. I
have
 form valildation class that checks for different items (about 20
items),
 then I needed some items of the same class for a smaller form (only 4
 items). I could extend the first class and use it with my smaller
form
 but
 there other 16 methods that I dont need to load into the smalle form.
 What
 would be a good approach?

 I know I could create a class for each method and then instiatiate
each
 one
 as needed, but is that the best method? I was wondering if there was
a
 way
 to tell flash only to get the methods needed and forget the rest.
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[Flashcoders] Dynamic buttons not showing

2007-05-07 Thread John Trentini
I dyamically create a number of 'labels' for my menu but,  using the 
same procedure, I don't seem to able to generate the buttons.


The trace outputs  the correct property for the buttons: name, x and y  
but all I get is one button placed at 0, 0 even though I set its 
coordinates to match the labels (I want  these buttons to be  right on 
top of each label).


Obvioulsy I am not implementing the code in the right manner, any tips, 
please? Also, how can I reference each button for the relevant functions?

Here is the code...


//___Init variables___
//
var myTxt:Array = new Array(branding, news, about us, print, 
marks, contact);

var subMenuArray:Array = new Array();
var myBtnArray:Array = new Array();
var myX = 430;
var ySpacing:Number = 190;
//
//_create a movieClip to hold the vertical 
label_

//
_root.lable_mc.createTextField(myName, this.getNextHighestDepth(), 
484, 200, 140, 408);

  myNformat = new TextFormat();
  myNformat.font = Verdana;
  myNformat.size = 70;
  myNformat.bold = true;
  myNformat.color = 0xEE;

  myNformat.align = center;
_root.lable_mc.myName.text = contact;
_root.lable_mc.myName.setTextFormat(myNformat);
//
//create the textFields for the 
subMenuItems___

//
for (i=0; imyTxt.length; i++) {
  _root.createTextField(mytext+[i], this.getNextHighestDepth(), myX, 
0, 100, 30);

  myId = _root[mytext+[i]];
  myId._y = ySpacing;
  ySpacing += 20;
  //  myId.text = myTxt[i];
  //  ///Format the text of the 
subMenuItems/_

 //
  myId.border = false;
  myformat = new TextFormat();
  myformat.font = Verdana;
  myformat.size = 13;
  myformat.bold = true;
  myformat.color = 0x55;
  myformat.align = right;
  //
  myId.selectable = false;
  myId.setTextFormat(myformat);
  //
  //__c/reate an Array with the submenuItems to be used in the buttons 
control function/__

  //
  subMenuArray.push(myId.text);
  //
  ///attach a button (on top of) to each textFields/__
  //
  _root.attachMovie(butt_btn, butt+[i], this.getNextHighestDepth());
  btn = [butt+[i]];
  btn._x = myX;
  btn._y = myId._y;
  //
  //_/create an array to use later to control the 
buttons/_

  //
  myBtnArray.push([butt+[i]]);
  trace(myBtnArray[i]+y is: +btn._y+ and the x is: +btn._x)
  //   }
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Re: [Flashcoders] OT: Spiderman 3 === Worst movie ever

2007-05-07 Thread Weyert de Boer
The special effects were quite nice. Something things could be better, 
but that is with most things. Some nice post production glitches in it 
;) I think I even spotted some grain issues but for that I would have to 
rewatch it.


Mr. Wannabe SFX guy ;)

Weyert
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[Flashcoders] Re: flv playback, event not firing

2007-05-07 Thread jason vancleave
I have noticed this on consistently on the the mac player v9 or higher as 
described here:

http://www.kennybunch.com/blogarchives/62

i usually try the flv metadata injector first to make sure its not just corrupt 
metadata:

http://www.buraks.com/flvmdi/

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Re: [Flashcoders] Q: Flashdevelop vs Eclipse vs Flexbuilder for AS3 development

2007-05-07 Thread Glen Pike

Your brain is the best tool for AS3 Development.

Stop posting best editor stuff.  It gets boring after the first 3 
times - RTFA.


[EMAIL PROTECTED] wrote:

Is there any consensus on the BEST overall tool for AS3 development/

Is there a feature comparison chart somehwere?
I'm hesitant to fork out the bucks for Flexbuilder and I am comfortable with 
Flashdevelop, but I'd like to really get into things like Papervision 3D(AS3) 
and perhaps even the building of Apollo apps.

Any feedback appreciated!

Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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[Flashcoders] pause an onEnterFrame?

2007-05-07 Thread Count Schemula

Is there anyway to pause an onEnterFrame event?

Right now I delete the onEnterFrame when an onRollOver event occurs,
and reinitialize it when an onRollOut event occurs, but that causes
all of my motion variables to get re-initiated, and thus makes the
motion go through a huge jump.

Is there a way to pause, and resume an onEnterFrame?

Thanks.

--
count_schemula
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Re: [Flashcoders] pause an onEnterFrame?

2007-05-07 Thread 阿本
flashcoders,你好
you can set like this:

var flag=0;
onEnterFrame=function()
{
if(flag==1)
{

}
else if(flag!=1)
{

}
}

I think this can do you want things!

[EMAIL PROTECTED]
2007-05-08 
- Original Message - 
From: Count Schemula 
To: flashcoders list 
Sent: 2007-05-08, 12:52:24
Subject: [Flashcoders] pause an onEnterFrame?


Is there anyway to pause an onEnterFrame event?

Right now I delete the onEnterFrame when an onRollOver event occurs,
and reinitialize it when an onRollOut event occurs, but that causes
all of my motion variables to get re-initiated, and thus makes the
motion go through a huge jump.

Is there a way to pause, and resume an onEnterFrame?

Thanks.

-- 
count_schemula
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Re: [Flashcoders] pause an onEnterFrame?

2007-05-07 Thread Snepo - Arse

or just
onEnterFrame = function() {
if(paused) return;

}

On 08/05/2007, at 3:15 PM, 阿本 wrote:


flashcoders,你好
you can set like this:

var flag=0;
onEnterFrame=function()
{
if(flag==1)
{

}
else if(flag!=1)
{

}
}

I think this can do you want things!

[EMAIL PROTECTED]
2007-05-08
- Original Message -
From: Count Schemula
To: flashcoders list
Sent: 2007-05-08, 12:52:24
Subject: [Flashcoders] pause an onEnterFrame?


Is there anyway to pause an onEnterFrame event?

Right now I delete the onEnterFrame when an onRollOver event occurs,
and reinitialize it when an onRollOut event occurs, but that causes
all of my motion variables to get re-initiated, and thus makes the
motion go through a huge jump.

Is there a way to pause, and resume an onEnterFrame?

Thanks.

--
count_schemula
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