Re: [Flashcoders] AS3 For loop proplem
Since you have not set x,y for the MovieClips, might the others be underneath the top one (last loaded)? John - Original Message - From: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, May 06, 2008 5:54 PM Subject: [Flashcoders] AS3 For loop proplem This code should load a MovieClip from the library 5 times, place each on the stage and then load a different image into each one Instead it loads the 5 MovieClips from the library, places them on the stage and then only loads the image into the last (5th) MovieClip, whats going wrong? this code will not run as its stripped var itemList:XMLList = locationInfo.item; for (var i = 0; i itemList.length(); i++) // Loops through 5 times { _summaryElement[i] = loadLibrary(summaryContainer); // Load our MovieClip from the library loadImage(images/ + i + .jpg, _summaryElement[i].sumImg); // Should load image into _summaryElement[i].sumImg which is a blank placeholder movieclip } function loadImage(filename:String, mcName:MovieClip):void { _mcName = mcName; // Contains MovieClip object (object 1 through 5) var imageLoader:Loader = new Loader(); var imageURL:URLRequest = new URLRequest(filename); imageLoader.load (imageURL); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imgLoadComplete); } function imgLoadComplete(ev:Event):void { _mcName.addChild(ev.target.content); // This should add the loaded image into the placeholder movieclip for each of the 5 MovieClips } SJM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] FPS limit of flash player inside browser?
Hi, Just came across some limitations on the fps of a flash movie inside a browser. I've read on the internet some messages about the limit to be at around 60? But my tests got stuck at around 33 fps, it begins at around 57, but drops within a few seconds to around 33... Anyone can shine a light on this subject? Thnx in advance, Sander Schuurman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
Maybe this is what your after? http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ On May 7, 2008, at 2:07 PM, Sander Schuurman wrote: Hi, Just came across some limitations on the fps of a flash movie inside a browser. I've read on the internet some messages about the limit to be at around 60? But my tests got stuck at around 33 fps, it begins at around 57, but drops within a few seconds to around 33... Anyone can shine a light on this subject? Thnx in advance, Sander Schuurman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
Hi, The thing is, when you set a FPS value, you're setting an upper limit. It's like telling the player not to play more than n frames per second. But the actual frame rate depends on the available resources. If you're doing something rather processor intensive, the player is likely to start dropping frames. By the way, in most cases setting a FPS above 30 doesn't make much sense (bear in mind that a NTSC video signal runs at 30 FPS, and a PAL one at 25 FPS). And it will only worsen frame-dropping problem, if you already have one. Cheers Juan Pablo Califano 2008/5/7, Sander Schuurman [EMAIL PROTECTED]: Hi, Just came across some limitations on the fps of a flash movie inside a browser. I've read on the internet some messages about the limit to be at around 60? But my tests got stuck at around 33 fps, it begins at around 57, but drops within a few seconds to around 33... Anyone can shine a light on this subject? Thnx in advance, Sander Schuurman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
Great article, thanks for the link. 2008/5/7, Sidney de Koning [EMAIL PROTECTED]: Maybe this is what your after? http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ On May 7, 2008, at 2:07 PM, Sander Schuurman wrote: Hi, Just came across some limitations on the fps of a flash movie inside a browser. I've read on the internet some messages about the limit to be at around 60? But my tests got stuck at around 33 fps, it begins at around 57, but drops within a few seconds to around 33... Anyone can shine a light on this subject? Thnx in advance, Sander Schuurman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
No problem :) This article really clarified a lot for me. Sid. On May 7, 2008, at 3:20 PM, Juan Pablo Califano wrote: Great article, thanks for the link. 2008/5/7, Sidney de Koning [EMAIL PROTECTED]: Maybe this is what your after? http://www.craftymind.com/2008/04/18/updated-elastic-racetrack-for-flash-9-and-avm2/ On May 7, 2008, at 2:07 PM, Sander Schuurman wrote: Hi, Just came across some limitations on the fps of a flash movie inside a browser. I've read on the internet some messages about the limit to be at around 60? But my tests got stuck at around 33 fps, it begins at around 57, but drops within a few seconds to around 33... Anyone can shine a light on this subject? Thnx in advance, Sander Schuurman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
Juan Pablo Califano wrote: By the way, in most cases setting a FPS above 30 doesn't make much sense (bear in mind that a NTSC video signal runs at 30 FPS, and a PAL one at 25 FPS). And it will only worsen frame-dropping problem, if you already have one. I'm awfully tired of hearing this argument put forth by people. If this had even a remote possibility of truth then Nvidia and ATI would be out of business. Obviously, they're not. In fact, the competition is fierce over something that you claim makes no sense. The fact of the matter is, running at a higher frame rate makes things look smoother. Period, end of statement. If you take a time-based animation inside a 30fps movie and a 60 fps movie, the 60 fps version will look a lot smoother. It's not an opinion, it's a fact. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Why isn't my TextField multiline? AS2
Hi there, thanks for checking this. I'm generating a textfield from within a custom class but I can't seem to make it multiline, I can see the border of the textfield is the right size my text only appears on the first line and also my carriage returns \r are having no effect. I've tried a number of options for properties of the textfield but I cant seem to get it to work. Any suggestions thankfully received this is taking lots of time for a simple thing! Cheers, Ali Here's the code from within my class: var oline:MovieClip = mainMC.monkey.bubble.outline var tmpBox:MovieClip = mainMC.monkey.bubble.createEmptyMovieClip (text_mc, 1); var tmpField:TextField = tmpBox.createTextField(my_txt, 1, oline._x, oline._y, oline._width, oline._height); tmpField.selectable = false; tmpField.border = true; tmpField.embedFonts = true; tmpField.type = dynamic; tmpField.multiline = true; tmpField.text = Q.monkeyStr; tmpField.setTextFormat(myM); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Why isn't my TextField multiline? AS2
If i remember correctly it should be: tmpField.wordWrap = true; hth, B. On Wed, May 7, 2008 at 10:03 AM, Alistair Colling [EMAIL PROTECTED] wrote: Hi there, thanks for checking this. I'm generating a textfield from within a custom class but I can't seem to make it multiline, I can see the border of the textfield is the right size my text only appears on the first line and also my carriage returns \r are having no effect. I've tried a number of options for properties of the textfield but I cant seem to get it to work. Any suggestions thankfully received this is taking lots of time for a simple thing! Cheers, Ali Here's the code from within my class: var oline:MovieClip = mainMC.monkey.bubble.outline var tmpBox:MovieClip = mainMC.monkey.bubble.createEmptyMovieClip(text_mc, 1); var tmpField:TextField = tmpBox.createTextField(my_txt, 1, oline._x, oline._y, oline._width, oline._height); tmpField.selectable = false; tmpField.border = true; tmpField.embedFonts = true; tmpField.type = dynamic; tmpField.multiline = true; tmpField.text = Q.monkeyStr; tmpField.setTextFormat(myM); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Why isn't my TextField multiline? AS2
Hi Alistair, Try adding this to your code: tmpField.wordWrap = true; Hth, Bob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alistair Colling Sent: Wednesday, May 07, 2008 10:03 AM To: Flash Coders List Subject: [Flashcoders] Why isn't my TextField multiline? AS2 Hi there, thanks for checking this. I'm generating a textfield from within a custom class but I can't seem to make it multiline, I can see the border of the textfield is the right size my text only appears on the first line and also my carriage returns \r are having no effect. I've tried a number of options for properties of the textfield but I cant seem to get it to work. Any suggestions thankfully received this is taking lots of time for a simple thing! Cheers, Ali Here's the code from within my class: var oline:MovieClip = mainMC.monkey.bubble.outline var tmpBox:MovieClip = mainMC.monkey.bubble.createEmptyMovieClip (text_mc, 1); var tmpField:TextField = tmpBox.createTextField(my_txt, 1, oline._x, oline._y, oline._width, oline._height); tmpField.selectable = false; tmpField.border = true; tmpField.embedFonts = true; tmpField.type = dynamic; tmpField.multiline = true; tmpField.text = Q.monkeyStr; tmpField.setTextFormat(myM); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
On Wednesday 07 May 2008 14:06:43 Steven Sacks wrote: The fact of the matter is, running at a higher frame rate makes things look smoother. Period, end of statement. If you take a time-based animation inside a 30fps movie and a 60 fps movie, the 60 fps version will look a lot smoother. It's not an opinion, it's a fact. It actually depends on the monitor or screen you're running your movie. In my case, my monitor's refresh rate is at 60Hz, so anything over 60fps will not make it any smoother. If you're running at a TV with a refresh rate of 25Hz, then anything over 25fps is useless. Actually, a small testing program (glxgears) issues 2694fps in my machine, however if I enable sync to vblank in my video card - that is, making graphic applications refresh at the same rate as my monitor - the same program running at 60fps looks indeed smoother than at 2694fps (because you can't divide 2694 by 60 and get an integer, meaning that eventually the rendering engine will have to delay or advance a frame, so I don't get a blank). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Player 8 and the Alert component
Hi, Yes, you may need to drag an instance of it onto the stage in your FLA file so it gets compiled in. Glen Lehr, Theodore M (N-SGIS) wrote: Should the Alert component work in 8 (player)? Ted ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Player 8 and the Alert component
Should the Alert component work in 8 (player)? Ted ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
On Wed, May 07, 2008 at 10:06:43AM -0700, Steven Sacks wrote: The fact of the matter is, running at a higher frame rate makes things look smoother. Period, end of statement. If you take a time-based animation inside a 30fps movie and a 60 fps movie, the 60 fps version will look a lot smoother. It's not an opinion, it's a fact. If a frame takes MORE to render (or execute associated actions) then another, the rendering will NOT be smooter, just going fast and slow depending on frame number, which isn't smooth... --strk; ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] FPS limit of flash player inside browser?
Ok, I might be wrong about the smothness, I just don't seen any difference, but that can be subjective. However, using a higher frame rate does put more burden on the rendering routines, so if you already have a problem with frames being dropped, it will only get worse by incrementing de FPS. Cheers Juan Pablo Califano 2008/5/7, Steven Sacks [EMAIL PROTECTED]: Juan Pablo Califano wrote: By the way, in most cases setting a FPS above 30 doesn't make much sense (bear in mind that a NTSC video signal runs at 30 FPS, and a PAL one at 25 FPS). And it will only worsen frame-dropping problem, if you already have one. I'm awfully tired of hearing this argument put forth by people. If this had even a remote possibility of truth then Nvidia and ATI would be out of business. Obviously, they're not. In fact, the competition is fierce over something that you claim makes no sense. The fact of the matter is, running at a higher frame rate makes things look smoother. Period, end of statement. If you take a time-based animation inside a 30fps movie and a 60 fps movie, the 60 fps version will look a lot smoother. It's not an opinion, it's a fact. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Set FLVPlayback source property via html query parameter for H.264 not working
Hello, I'm having an issue working with H.264 videos and the FLVPlayback component. Set the source FLVPlayback component via ActionScript like the following is working great. flv.play(sample.m4v); However, if I try to set the source of the FLVPlayback component via ActionScript with a query parameter, I get a connection error. Same video, same path, tried both relative and absolute paths. // get query parameters var o:Object = l.parameters; for (var prop in o) { switch (prop){ case VIDEO_PATH: videoPath=String(o[prop]); break; // I have multiple parameters I'm passing in ... } } debug(videpPath); //outputs sample.m4v try { flv.play(videoPath); } catch (e:Error){ debug(e); //no error is thrown for some reason } Anybody have any idea why it works in the first example, but the second example doesn't work? The second example works fine when passing in an .flv. I'm trying to get this app to work using the H.264 formatted videos. Thanks. Matthew Biehn. This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] RE: Set FLVPlayback source property via html query parameter for H.264 not working - fixed
Never mind. After pulling in the FLVPlayback component and replacing the existing component in my fla, it started working. I guess I forgot to do this after installing the Flash Update. That would explain why the first example worked fine - new fla. _ From: Biehn, Matthew P. Sent: Wednesday, May 07, 2008 3:34 PM To: 'flashcoders@chattyfig.figleaf.com' Subject: Set FLVPlayback source property via html query parameter for H.264 not working Hello, I'm having an issue working with H.264 videos and the FLVPlayback component. Set the source FLVPlayback component via ActionScript like the following is working great. flv.play(sample.m4v); However, if I try to set the source of the FLVPlayback component via ActionScript with a query parameter, I get a connection error. Same video, same path, tried both relative and absolute paths. // get query parameters var o:Object = l.parameters; for (var prop in o) { switch (prop){ case VIDEO_PATH: videoPath=String(o[prop]); break; // I have multiple parameters I'm passing in ... } } debug(videpPath); //outputs sample.m4v try { flv.play(videoPath); } catch (e:Error){ debug(e); //no error is thrown for some reason } Anybody have any idea why it works in the first example, but the second example doesn't work? The second example works fine when passing in an .flv. I'm trying to get this app to work using the H.264 formatted videos. Thanks. Matthew Biehn. This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders