RE: [Flashcoders] AS3 shop
Hi guys, strictly no hint for that? :/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Romuald Quantin Sent: 22 July 2008 09:38 To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] AS3 shop Hi everyone, Do you know some solid flash cart / flash shop in AS3? Even classes to manage a cart, I wouldn't like to build everything. I found some but unfortunately in AS2. Thanks Romu www.soundstep.com http://www.soundstep.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 shop
i worked with a back-end guy to produce a solution that all worked on xml produced by php with a mysql database. He built an app that would allow the client to do stock checking, product updates and that kind of thing and I built the front end for it by grabbing his xml files. I haven't seen any off the shelf options but i'm sure they'd exist a On Wed, Jul 23, 2008 at 9:24 AM, Romuald Quantin [EMAIL PROTECTED] wrote: Hi guys, strictly no hint for that? :/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Romuald Quantin Sent: 22 July 2008 09:38 To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] AS3 shop Hi everyone, Do you know some solid flash cart / flash shop in AS3? Even classes to manage a cart, I wouldn't like to build everything. I found some but unfortunately in AS2. Thanks Romu www.soundstep.com http://www.soundstep.com/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] fonts and stylesheets in AS3
Hi list, I try to format a font in a TextField with the following code: //@@ instantiate verdanaBold //@@ in the lib exists a font symbol 'verdanaBold' exported for AS var myVerdanaBold:Font = new verdanaBold(); //@@ define styleSheet var mySs1:StyleSheet = new StyleSheet(); var heading:Object = new Object(); var body:Object = new Object(); heading.font = myVerdanaBold.fontName; //@@ or?? //heading.fontFamily = verdanaBold; heading.fontSize = 24; heading.fontWeight = bold; heading.color = #FF; body.color = #FF; body.italic = italic; mySs1.setStyle(.heading,heading); mySs1.setStyle(body,body); //@@ define TextField var myTxtF1:TextField = new TextField(); myTxtF1.x = 100; myTxtF1.y = 200; //@@ the following line prevents the text from showing //@@ if disabled the text shows correct (but for the desired Verdana of course myTxtF1.embedFonts = true; myTxtF1.styleSheet = mySs1; myTxtF1.htmlText = bodyspan class='heading'Why /spanis font handling in CS3 so intimidating??/body; addChild(myTxtF1); I'm doing something wrong in the font assignment department but what?? Thanks, Willem van den Goorbergh Finally: (just to vent my frustration, skip this is you want ;-)) Why is it that font handling in CS3 is so @[EMAIL PROTECTED] intimidating? - There are multiple strategies to make a font available to TextFields, but not one that seems to be better than others for general purposes - You need to apply mutually dependent settings in different places to get things right (e.g. create a font symbol *and* export it for AS (why not in the same window like all other symbols??) *and* assign a value to the font property of a TextFormat object *and* assign that TextFormat to a Textfield *and* set myTfld.embedFonts (why is this not a property of TextFormat. When I define a font there, it's obvious that I want to embed that font in the textField the textFormat is assigned to) When one of these settings is incorrect Flash fails silently in some cases (just displays nothing, no placeholders for missing characters, no error message, nothing)) - The cs3 help docs contain plain errors (I remember 'myTfld.html' but this generates an error because the property html doesn't exist in AS3 - Again in the help docs, in the part explaining style sheets, the harderst part (defining the font family) is left out of the example - syntax is inconsistent. When I want to format existing text I need a method 'myTfld.setTextFormat(myTfmt2)' but when I want to format text to be added afterwards I suddenly need a property myTfld.defaultTextFormat = myTfmt2' (where did AS2's setNewTextFormat () method go?) - why is the way text in TextArea components is formatted so different from formatting TextFields (e.g. myTextArea.setStyle(embedFonts, true) versus myTfld.embedFonts = true; and many more .. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Geografiek is a Dutch, Utrecht-based map and chart design company. Willem van den Goorbergh can be contacted by telephone: (+31) 30-2719512 or cell phone: (+31)6-26372378 or by fax: (+31)302719687 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT Visit our website at: http://www.geografiek.nl =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Release camera driver...
Hi all, When you use Camera.get() and other app is using the webcam, flash is not able to access it. In the same way, when flash is using a webcam and other app try to access it, it's impossible for it to do that. There is a way in flash to release this camera access in order to allow other apps access to webcam while flash movie is still playing? Thanks a lot. Best regards, Gorka. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection
is something like this possible in Flex 3? http://www.design2dev.com/dragSelect.jpg http://www.design2dev.com/dragSelect.jpg -- im not talking about the ability to drag around multiple tiles. im looking to select multiple tiles via clickdrag. while at the same time generating a selection box over the tiles. has anyone successfully achieved this? if so..any direction would be greatly appreciated. thanks artur -- *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection
A selection box should not be a problem at all: remember the coords when MouseDown and then scale the box on MouseMove. Actually making the selection I'd guess would require some basic form of collision detection with bounding boxes. Rough guesses, maybe there's a more efficient way? Ashim 2008/7/23 artur [EMAIL PROTECTED]: is something like this possible in Flex 3? http://www.design2dev.com/dragSelect.jpg http://www.design2dev.com/dragSelect.jpg -- im not talking about the ability to drag around multiple tiles. im looking to select multiple tiles via clickdrag. while at the same time generating a selection box over the tiles. has anyone successfully achieved this? if so..any direction would be greatly appreciated. thanks artur -- *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Yet another Random Lines More usable than ever! www.therandomlines.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection
There may not be a native Flex component that could do it, but you could do it with Actionscript 3, therefore you could do it in Flex. Jason Merrill Bank of America Enterprise Technology Global Risk LLD Instructional Technology Media Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of artur Sent: Wednesday, July 23, 2008 8:39 AM To: flashcoders Subject: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection is something like this possible in Flex 3? http://www.design2dev.com/dragSelect.jpg http://www.design2dev.com/dragSelect.jpg -- im not talking about the ability to drag around multiple tiles. im looking to select multiple tiles via clickdrag. while at the same time generating a selection box over the tiles. has anyone successfully achieved this? if so..any direction would be greatly appreciated. thanks artur -- *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] You cannot debug this SWF because it does not contain any Actionscript
I've suddenly started having a very serious problem with a large project I'm working on in Flash CS3 (Flash 9- AS3) When I go to test movie the project compiles ok but ignores all the Actionscript in the file When I try debug it comes up with You cannot debug this SWF because it does not contain Actionscript I've tried: - saving and compacting - Deleting the ASO files - Copying everything to a new fla - Unchecking the Reduce file size and increase performance box The only thing I've found is that if I copy only a few library items to a new file that file doesn't have the problem - but it doesn't seem particularly consistent. If I add items until the problem occurs it doesn't always go away when I remove them. I'm also getting occasional 5003: Unknown error generating byte code cropping up I've noticed that several other people have been having this problem: http://www.actionscript.org/forums/showthread.php3?t=161118 As I said the project is large, but not enormous - the fla is about 3.5MB and the swf ends up around 270k. Are there any known limits to Actionscript code, classes or packages that I should be aware off. Any suggestions would be great because I'm tearing my hair out. The only thing I've seen that I haven't tried is switching to Flex which really isn't ideal at this stage in the project. Cheers Joe Joe Cutting Computer exhibits and installations www.joecutting.com 35 Hospital Fields Road, York, YO10 4DZ 01904 624681 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] SOLVED++: fonts and stylesheets in AS3
Hi, I solved my problem (and some more, see below) The wrong line in my code appeared to be: heading.font = myVerdanaBold.fontName; I changed it in: heading.fontFamily = myVerdanaBold.fontName; and al was well. The the exact phrase 'fontFamily' is crucial here (but it doesn't appear as a key word!) !!?? Also it appears that the V3 TextArea component doesn't support stylesheets. I found this page: http://www.sharedknowhow.com/2008/07/fixed-flash-textarea-css- incompatibility/ It provides a very simple (meaning: understandable, even for me) explanation + solution. Even I can apply a stylesheet to a V3 TextArea now. Must be peanuts for most of you. cheers Willem van den Goorbergh Op 23-jul-2008, om 12:53 heeft Geografiek het volgende geschreven: Hi list, I try to format a font in a TextField with the following code: //@@ instantiate verdanaBold //@@ in the lib exists a font symbol 'verdanaBold' exported for AS var myVerdanaBold:Font = new verdanaBold(); //@@ define styleSheet var mySs1:StyleSheet = new StyleSheet(); var heading:Object = new Object(); var body:Object = new Object(); heading.font = myVerdanaBold.fontName; //@@ or?? //heading.fontFamily = verdanaBold; heading.fontSize = 24; heading.fontWeight = bold; heading.color = #FF; body.color = #FF; body.italic = italic; mySs1.setStyle(.heading,heading); mySs1.setStyle(body,body); //@@ define TextField var myTxtF1:TextField = new TextField(); myTxtF1.x = 100; myTxtF1.y = 200; //@@ the following line prevents the text from showing //@@ if disabled the text shows correct (but for the desired Verdana of course myTxtF1.embedFonts = true; myTxtF1.styleSheet = mySs1; myTxtF1.htmlText = bodyspan class='heading'Why /spanis font handling in CS3 so intimidating??/body; addChild(myTxtF1); I'm doing something wrong in the font assignment department but what?? Thanks, Willem van den Goorbergh Finally: (just to vent my frustration, skip this is you want ;-)) Why is it that font handling in CS3 is so @[EMAIL PROTECTED] intimidating? - There are multiple strategies to make a font available to TextFields, but not one that seems to be better than others for general purposes - You need to apply mutually dependent settings in different places to get things right (e.g. create a font symbol *and* export it for AS (why not in the same window like all other symbols??) *and* assign a value to the font property of a TextFormat object *and* assign that TextFormat to a Textfield *and* set myTfld.embedFonts (why is this not a property of TextFormat. When I define a font there, it's obvious that I want to embed that font in the textField the textFormat is assigned to) When one of these settings is incorrect Flash fails silently in some cases (just displays nothing, no placeholders for missing characters, no error message, nothing)) - The cs3 help docs contain plain errors (I remember 'myTfld.html' but this generates an error because the property html doesn't exist in AS3 - Again in the help docs, in the part explaining style sheets, the harderst part (defining the font family) is left out of the example - syntax is inconsistent. When I want to format existing text I need a method 'myTfld.setTextFormat(myTfmt2)' but when I want to format text to be added afterwards I suddenly need a property myTfld.defaultTextFormat = myTfmt2' (where did AS2's setNewTextFormat() method go?) - why is the way text in TextArea components is formatted so different from formatting TextFields (e.g. myTextArea.setStyle(embedFonts, true) versus myTfld.embedFonts = true; and many more .. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Geografiek is a Dutch, Utrecht-based map and chart design company. Willem van den Goorbergh can be contacted by telephone: (+31) 30-2719512 or cell phone: (+31)6-26372378 or by fax: (+31)302719687 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT Visit our website at: http://www.geografiek.nl =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Geografiek is a Dutch, Utrecht-based map and chart design company. Willem van den Goorbergh can be contacted by telephone: (+31) 30-2719512 or cell phone: (+31)6-26372378 or by fax: (+31)302719687 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT Visit our website at: http://www.geografiek.nl =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection
would it be possible to Extend the Tile Component? instead of making a new one from scratch? *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* Merrill, Jason wrote: There may not be a native Flex component that could do it, but you could do it with Actionscript 3, therefore you could do it in Flex. Jason Merrill Bank of America Enterprise Technology Global Risk LLD Instructional Technology Media Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of artur Sent: Wednesday, July 23, 2008 8:39 AM To: flashcoders Subject: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection is something like this possible in Flex 3? http://www.design2dev.com/dragSelect.jpg http://www.design2dev.com/dragSelect.jpg -- im not talking about the ability to drag around multiple tiles. im looking to select multiple tiles via clickdrag. while at the same time generating a selection box over the tiles. has anyone successfully achieved this? if so..any direction would be greatly appreciated. thanks artur -- *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection
On Jul 23, 2008, at 12:39 PM, artur wrote: would it be possible to Extend the Tile Component? instead of making a new one from scratch? Here's how I'd do it... Add a child to the container that's holding the TileList component. On click (mouse event), start drawing a rectangle (mouse move event). Intersect the boundary of this rectangle with the children of the TileList (interesting exercise) and select them if they intersect. Finally clear out the rect on release. interesting challenge. jon ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] You cannot debug this SWF because it does not contain any Actionscript
Welcome to the seedy underbelly of Flash development. What you've got here is the case of a corrupted library item. It happens sometimes and there's only one thing you can do about it. Not too long ago, my team inherited a Flash 8 file with a corrupted library item that was so terribly corrupted, the Flash 8 file would only open in Flash CS3 on an old G4 Mac running OSX Jaguar. Yes, it was that specific (We assumed that the original file was probably built on that system spec). It would not open in Windows Flash 8 or CS3, it would not open on any Mac Flash 8 or CS3 running a version of OSX higher than Jaguar. What we had to (and you have to) do is go through your library symbols one by one, deleting each one until you find the sucker, and then replacing it if need be. Thankfully, you can open your file directly. We had to open the file in Flash CS3 (which is bloated and slow) on that slow old Mac with 256MB RAM, delete a symbol, save as a new Flash file, copy said file to the network drive, and try to open it from another computer, rinse repeat, until we found the graphic that was causing it. It took us a few hours. Good luck! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Release camera driver...
Now why would Adobe do that? Why would they want to play nice with others? Give you, the developer, an option to release the camera or microphone? That just makes too much sense, like being able to unload swfs in AS3. And be aware that while Adobe might have this stopAndUnload() method coming out in Flash player 10, guess what it doesn't work with. Camera and Microphone. You can never ever get rid of a connection to either one. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Release camera driver...
And when I mean you cannot get rid of a connection to either one, what I mean is if you load a swf that opens a connection to Camera or Microphone, YOU CAN NEVER UNLOAD IT, even with stopAndUnload(). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] You cannot debug this SWF because it does not contain any Actionscript
I've had that problem also when one item was missing from the library. This can happen when you use a class from an fla into another fla and that class is referencing a library item in the other fla but you forgot to copy that item in your new fla's library. BLITZ | Patrick Matte - 310-551-0200 x214 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks Sent: Wednesday, July 23, 2008 11:32 AM To: Flash Coders List Subject: Re: [Flashcoders] You cannot debug this SWF because it does not contain any Actionscript Welcome to the seedy underbelly of Flash development. What you've got here is the case of a corrupted library item. It happens sometimes and there's only one thing you can do about it. Not too long ago, my team inherited a Flash 8 file with a corrupted library item that was so terribly corrupted, the Flash 8 file would only open in Flash CS3 on an old G4 Mac running OSX Jaguar. Yes, it was that specific (We assumed that the original file was probably built on that system spec). It would not open in Windows Flash 8 or CS3, it would not open on any Mac Flash 8 or CS3 running a version of OSX higher than Jaguar. What we had to (and you have to) do is go through your library symbols one by one, deleting each one until you find the sucker, and then replacing it if need be. Thankfully, you can open your file directly. We had to open the file in Flash CS3 (which is bloated and slow) on that slow old Mac with 256MB RAM, delete a symbol, save as a new Flash file, copy said file to the network drive, and try to open it from another computer, rinse repeat, until we found the graphic that was causing it. It took us a few hours. Good luck! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 shop
Is you or ain't you a developer? If you know AS3, and you found an AS2 solution, why don't you port it to AS3? If you're making an online shop though, might I recommend Flex, which has lots of great libraries available for e-commerce. Here's a bonus - it's AS3! :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flash project with Ecard component
Hi, just begining a project which has an ecard component to it. the user choses an ecard and sends it with a personalized message the recepient receives a custom url with the message. I was curious if anyone had done something similar or any ideas on how to go about this? I'm having trouble deciding what technology to use (database xml or text files) to store the data in. a webdeveloper friend of mine says the message could be encoded in the url itself, if anyone out there has any prior experience with ecards and what technology to use for data management It would be great to find out any piece of knowledge that's out there on this subject thanks! ~laura Flashutvikler ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] You cannot debug this SWF because it does not contain any Actionscript
The question now is, how do files in the library can become so corrupted? This would help to avoid it I hope. On Wed, Jul 23, 2008 at 1:31 PM, Steven Sacks [EMAIL PROTECTED] wrote: Welcome to the seedy underbelly of Flash development. What you've got here is the case of a corrupted library item. It happens sometimes and there's only one thing you can do about it. Not too long ago, my team inherited a Flash 8 file with a corrupted library item that was so terribly corrupted, the Flash 8 file would only open in Flash CS3 on an old G4 Mac running OSX Jaguar. Yes, it was that specific (We assumed that the original file was probably built on that system spec). It would not open in Windows Flash 8 or CS3, it would not open on any Mac Flash 8 or CS3 running a version of OSX higher than Jaguar. What we had to (and you have to) do is go through your library symbols one by one, deleting each one until you find the sucker, and then replacing it if need be. Thankfully, you can open your file directly. We had to open the file in Flash CS3 (which is bloated and slow) on that slow old Mac with 256MB RAM, delete a symbol, save as a new Flash file, copy said file to the network drive, and try to open it from another computer, rinse repeat, until we found the graphic that was causing it. It took us a few hours. Good luck! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 shop
You still the back end programming for interacting with the database to store inventory, passwords, information and such (PHP, ASP, CF..) or can you connect directly with Flex? On Wed, Jul 23, 2008 at 1:48 PM, Steven Sacks [EMAIL PROTECTED] wrote: Is you or ain't you a developer? If you know AS3, and you found an AS2 solution, why don't you port it to AS3? If you're making an online shop though, might I recommend Flex, which has lots of great libraries available for e-commerce. Here's a bonus - it's AS3! :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash project with Ecard component
Your friend is correct, you can encode the message in the URL but what is the final objective of this project. You mention that you are working on a project that has an ecard commponent. So do you mean that you already have a component that you are plugin in or that you have to develop a component for the ecard project?. Also like i said it all depends on what you want to do, do you want to save users messages, email address, tracking and such? then for scalability I would recommend a Database rather than flat files (or text files) specially if you are talking about the thousands here. You can use an XML file as well and it is just a personal preference but if I am going to use an XML file as a database why not just use a Database? my 3c On Wed, Jul 23, 2008 at 2:49 PM, [EMAIL PROTECTED] wrote: Hi, just begining a project which has an ecard component to it. the user choses an ecard and sends it with a personalized message the recepient receives a custom url with the message. I was curious if anyone had done something similar or any ideas on how to go about this? I'm having trouble deciding what technology to use (database xml or text files) to store the data in. a webdeveloper friend of mine says the message could be encoded in the url itself, if anyone out there has any prior experience with ecards and what technology to use for data management It would be great to find out any piece of knowledge that's out there on this subject thanks! ~laura Flashutvikler ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] You cannot debug this SWF because it does not contain any Actionscript
Helmut Granda wrote: The question now is, how do files in the library can become so corrupted? This would help to avoid it I hope. Because Flash, like a lot of software, ain't perfect. There's no reliable way to make an image get corrupted. Sometimes, the corruption is simple, like it says Image Cannot Be Displayed in the library preview, and it won't show up on stage. Sometimes, it gets much worse. The solution is (often) fairly simple. You have to save the image out again with a different name, because if you try to copy the same image and rename it, Flash will still get corrupted. Sometimes, it won't like it right away. Sometimes, it won't like it until you Save and Compact. Sometimes, it will work fine until you do a random amount of work in the file at which point it will stop working. Sometimes, it will still show up in the library preview and the stage but it will cause the Flash file to have problems when compiling or opening on other computers. In other words, Flash ain't perfect (CS3 is the best example of that, while Flash 8 is the closest it's ever been - in one version they went from best to worst). There's no solution and don't expect a fix because this issue has been around since at least Flash 5 and they've never fixed it. I don't even think they know what it is or why it happens, and it happens so infrequently, they simply don't talk about it. The effort to figure it out might not make sense economically. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] AS3 shop
You still the back end programming for interacting with the database to store inventory, passwords, information and such (PHP, ASP, CF..) or can you connect directly with Flex? No, you can't connect directly with Flex. You still need an application server which can act as an intermediary between your Flex client and your database. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] stop microphone echos
Hi! Anyone knows how to stop the beautifull echo made from outcoming sound of the microphone ? It start when flash is done with the properties board for microphone detection. We need to have sound recorded but no sound outusing a headphone can't be the only solution. thx L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders