Re: [Flashcoders] TweenMax subversion?
cheers jack On Thu, Sep 11, 2008 at 9:54 PM, Jack Doyle [EMAIL PROTECTED] wrote: No, not *YET* Sorry. For now, you'll need to snag updates at www.TweenMax.com or www.TweenLite.com Jack -Original Message- From: allandt bik-elliott (thefieldcomic.com) [mailto:[EMAIL PROTECTED] Sent: Thursday, September 11, 2008 10:45 AM To: Flash Coders List Subject: [Flashcoders] TweenMax subversion? Hi - does anyone know if there's a subversion link for TweenMax/Lite please? ta ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Looking To Fill 2 Positions (Flash Designer Interactive Designer)
Hello - My name is Cory Hudson and I am the Design Director at Advertising.com (now part of AOL's Platform-A). I currently have two positions available in our Baltimore office. The first position is for an entry level Flash Designer and the second is for a more experienced Interactive Designer. I am pretty much interested in speaking to anyone that is proficient in Flash and who also has a good eye for design. If you are interested in either position, please feel free to contact me directly via email, phone or Aim, all of which are listed at the bottom of this email in my email signature. Here are some additional details about the job openings: 1) Interactive Designer Wanted Creativity. Stability. Air Hockey. Yes friends, you can have it all. Advertising.com is once again on the lookout for an interactive designer to join the ranks of our Creative Services team. Imagine working on major online campaigns every day without worrying if your creative director is taking his medication, you'll ever have dental coverage or your agency will survive the next audit. There is such a place, gentle reader. And it is in Baltimore. Here's what we need from you: * Conceptual skills on par with your design chops. Ad agency refugees are welcomed openly. * Seriously good Flash kung-fu. ActionScripting is good stuff, too. * Strong skills in the other requisite stuff: Photoshop, Illustrator, HTML and so on. * Animation and illustration skills make us smile broadly. * Grace under pressure. Fire drills are part of the gig. Don't panic. It never helps. * Good social skills. Listening, talking and the rest of it. You don't have to be able to tell a joke, but you should be able to take one. * An online portfolio. Please don't send print stuff. We'd be happy to look at your print work once you get the job, but not before. Here's what we provide in return: * A cool group of coworkers, a great company to work for, and a very spiffy office about fifty feet from the Baltimore Harbor. * The opportunity to do great work for great clients almost as soon as you sit down at your desk. * Benefits the likes of which you won't see elsewhere. Honest to Pete, they're that good. * Happy hours, softball leagues, ping-pong and all that cool dot-com stuff. Oh, and we just bought a Wii. Neat-o, huh? If this sounds good to you, here's what you should do now: * Write me an email telling us why you're just what we need. * Include a link to your website or online portfolio. We know you're out there somewhere. Show yourself! 2) Flash Designer Wanted Creativity. Stability. Air Hockey. Yes friends, you can have it all. Come work for one of the Baltimore area's most dynamic companies, Advertising.com, as a flash designer in our Creative Services Department. Imagine plying your trade without having to worry about your crazy creative director, your measly vacation time or your overworked, under-loved interactive department. Think about it. Let the smile spread slowly across your face. Now read on. Here's what our next designer needs: * Conceptual skills, not just technical chops. * The ability to create memorable online campaigns. * Strong skills in the requisite programs: Photoshop, Illustrator, Flash, HTML. If you know ActionScript, that'd be cool, too. * Animation and Illustration skills would not go unnoticed. * Grace under pressure. Firedrills aren't uncommon. Don't panic. It never helps. * Good social skills. Listening, talking, the whole gamut. After all, we gotta work with you. * An online portfolio. In return, he or she will receive the following in cash and prizes: * A cool group of coworkers, a great company to work for and a rather nice office space with stunning harbor views. * The opportunity to do great work for great clients almost as soon as you sit down at your desk. * Benefits the likes of which you won't see anywhere else. Honest to Pete, they're that good. * Happy hours, softball leagues, foosball, all that cool dot.com workspace stuff... there's even an Atari 2600 around here somewhere. Here's where you sign: * Write me an email telling us why you should join our merry band. * Include a link to your website or online portfolio That's all you need to know. Now get to it! I am looking forward to speaking with some of you soon...thanks for your time! CORY HUDSON Design Director, Creative Department PLATFORM-A | Advertising.com Networks Phone: 410.244.1370 x13777 | Email: [EMAIL PROTECTED] | AIM: coryhudson 1020 Hull Street | Baltimore, MD | 21230 The information transmitted in this email is intended only for the person(s) or entity to which it is addressed and may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of, or taking of any action in reliance upon, this information by persons or entities other than the intended recipient is prohibited. If you received this email in error, please contact the sender and permanently
[Flashcoders] Server side Flash position open in San Francisco at Flash game platform startup
Hi guys, I have a position open in San Francisco. This is more of a 'server side flash' position. Thanks! Work on the Mochi Media Flash ad infrastructure and developer tools. Your code gets run millions of times a day worldwide to our network of flash games. Write compact, efficient and reliable software from the developer APIs down to the server delivered Flash that communicates with our back end technologies. Understand the ins and outs of Ã…ctionscript 1 through 3 while coming up with new and creative ways to better deliver the user experience and tools our developers expect. The ideal candidate will have solid overall engineering experience from common server side technologies to client side code with the flexibility to dive anywhere in between. They will have the tenacity to solve problems under hard constraints and quickly understand the impact of code and design changes in software that gets delivered millions of times a day to different Flash environments. If you worked on the Flash player, you've probably got the skillset we need. Familiarity with ActionScript 1-3 and proficiency in UNIX a plus. If that describes you, let me now describe Mochi: Mochi Media is a startup dedicated to fueling the creativity of the gaming community. Through the MochiAds network of games, we reach over 60 million users each month, providing tools and services to support the creativity of game developers and enabling advertisers to reach their target consumers. The company has been operating for two years and continues to grow at a phenomenal pace. Since its launch, Mochi Media has achieved status as one of the hottest startups in the space and is backed by Accel Partners and Shasta Ventures. Key Stats: * 20% impression growth every month for almost a year * 60MM unique users every month * Strong and rapidly growing revenues * Small team where you can come in and have an immediate impact ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] no subject
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[Flashcoders] Problem with ExternalInterface.call in AS2
Hi List, New to the list so this is my first post! Seem to have a problem with the ExternalInterface.call in AS2. Here is the problem: Have an html page that contains 2 swfObjects that loads assets into the page as expected into 2 div id's, files are a bottom.swf and top.swf. I need to when I have an onRelease action on mc in bottom.swf replace the top.swf inside the div id in the html/javascript with a new swf file. Shouldn't be a problem really, but yet it is. So anyone had the same problem, or successfully done this before? Please get back asap, it drives me nuts not to figure out this Best A ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Problem with ExternalInterface.call in AS2
This exact same post was also crossposted on flash_tiger.. - Original Message - From: Andy Andersson [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Saturday, September 13, 2008 12:11 AM Subject: [Flashcoders] Problem with ExternalInterface.call in AS2 Hi List, New to the list so this is my first post! Seem to have a problem with the ExternalInterface.call in AS2. Here is the problem: Have an html page that contains 2 swfObjects that loads assets into the page as expected into 2 div id's, files are a bottom.swf and top.swf. I need to when I have an onRelease action on mc in bottom.swf replace the top.swf inside the div id in the html/javascript with a new swf file. Shouldn't be a problem really, but yet it is. So anyone had the same problem, or successfully done this before? Please get back asap, it drives me nuts not to figure out this Best A ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: A Question that I've been asking for years!!
Oh my! i was in a vacation and i can't believe this thread has grown this way. ;) many thanks i'll really check out all this books and links. I think now i have a better idea of what really is an interface. Thank you ppl. :) On 9/11/08, John McCormack [EMAIL PROTECTED] wrote: I have most of these books and for me the ones that help the most are... http://www.amazon.com/Essential-ActionScript-3-0/dp/0596526946 http://www.amazon.com/Advanced-ActionScript-3-Design-Patterns/dp/0321426568 http://www.amazon.com/Design-Patterns-Object-Oriented-Addison-Wesley-Professional/dp/0201633612 It's so easy to get confused by the jargon. An interface is just what is in-between - like the handle on a saucepan. The interface tells you know what the methods are. That's it. So then you know how to get hold of it, talk to it, call it, pick it up. And if something else has the same set of methods (same interface) then either one of them can be passed into some generic method (polymorphic - many forms, same interface) that's expecting an item with certain features. By the way, I am eternally grateful to you all for the thousands of comments of yours that enlighten me. Thank you! John (mutator) Ron Wheeler wrote: Second the recommendation. Great book - applies to ActionScript easily. Ron Steven Loe wrote: Check out Head First Design Pattens (oreilly). It's an easy to comprehend book on patterns and software design goodness. The book examples are in Java, so if you can read AS3 you'll be able to read sample code. It a great resource to learn not only what interfaces are, but why and when you want to use them. IMO its made EAS3 *much* easier going. Moock's interface / pattern explanations make much more sense after spending some time with Head First Design Pattens. -Steven Loe This could seem weird... But what the hell is an interface!!! I've read lots of books and posts without getting the answer. I bought Essential AS3 to read about interfaces and he says that helps for multi inheritance. In other places I read that it is a deal to ensure that a class has some methods and so on. But what is the real benefit that I can come out with using interfaces Maybe that is stupidity or I am not smart enough to get the concept but believe me... its is been two years now!! Please Help!!! -- Omar M. Fouad - Digital Emotions http://www.omarfouad.net This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Omar M. Fouad - www.omar-fouad.net Cellular: (+20) 1011.88.534 Mail: [EMAIL PROTECTED] This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders