Re: [Flashcoders] Capture sound input in Flash as MP3?
It's scary, but not that scary when you get into it... ... I posted a rough outline for someone a week or so ago on the Osflash list - there is a basic recording application in the examples... http://www.mail-archive.com/osfl...@osflash.org/msg15410.html Don't forget to ask Red5 specific questions on the Red5 list - Osflashers sometimes get a bee in their bonnet about this one :) Glen confustic...@gmail.com wrote: Thanks for your reply Glen. That is really handy to know. Now to plunge into what looks like the terrifying world of Red5. *shiver* Cheers, CB. On Thu, Mar 5, 2009 at 11:10 PM, Glen Pike g...@engineeredarts.co.ukwrote: Hi, You can capture the microphone sound in Flash by publishing it to a server via a Netstream connected to Flash Media Server or Red5 (OS media server). You can't get the sound from the microphone and save it to an mp3 on your machine without sending it to be recorded by the server first... HTH Glen confustic...@gmail.com wrote: Hello List, I wonder if I could get this sorted out once and for all. A colleague is convinced that you can capture a SWF's sound input (possibly through the Microphone class) and save it as an MP3. However, said colleague has not yet provided any proof or examples. I meanwhile have been trying to find examples / tutorials / documentation regarding this and have come up empty. Would anyone know if this is / isn't possible? We would love for our users to be able to record their speech onto a server or their local hard drives. Cheers, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] RegExp headache
Everybody thank you! Jiri Merrill, Jason wrote: Seriously, just play with RegExr / Regex Buddy, get the cheat sheets: Am now - love it! Can't I still be in awe? :) Jason Merrill Bank of America | Learning Performance Solutions Instructional Technology Media Learn about the Adobe Flash platform for rich media experiences - join the Bank of America Flash Platform Community Anyone can follow my nonsense on Twitter: jmerrill_2001. If you know me personally, follow more nonsense on Facebook. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Capture sound input in Flash as MP3?
After getting the oflaDemo to work one solution is to use ffmpeg to change the file type from .flv to .mp3 using a php script that has a 'shell_exec()' line. I placed the ffmpeg.exe in the same 'streams' folder as the .flv files and then after the conversion has taken place the php script moves and renames the .mp3 file to its final location. - Boyd - Original Message - From: Glen Pike g...@engineeredarts.co.uk Date: Friday, March 6, 2009 3:14 am Subject: Re: [Flashcoders] Capture sound input in Flash as MP3? To: Flash Coders List flashcoders@chattyfig.figleaf.com It's scary, but not that scary when you get into it... ... I posted a rough outline for someone a week or so ago on the Osflash list - there is a basic recording application in the examples... http://www.mail-archive.com/osfl...@osflash.org/msg15410.html Don't forget to ask Red5 specific questions on the Red5 list - Osflashers sometimes get a bee in their bonnet about this one :) Glen confustic...@gmail.com wrote: Thanks for your reply Glen. That is really handy to know. Now to plunge into what looks like the terrifying world of Red5. *shiver* Cheers, CB. On Thu, Mar 5, 2009 at 11:10 PM, Glen Pike g...@engineeredarts.co.ukwrote: Hi, You can capture the microphone sound in Flash by publishing it to a server via a Netstream connected to Flash Media Server or Red5 (OS media server). You can't get the sound from the microphone and save it to an mp3 on your machine without sending it to be recorded by the server first... HTH Glen confustic...@gmail.com wrote: Hello List, I wonder if I could get this sorted out once and for all. A colleague is convinced that you can capture a SWF's sound input (possibly through the Microphone class) and save it as an MP3. However, said colleague has not yet provided any proof or examples. I meanwhile have been trying to find examples / tutorials / documentation regarding this and have come up empty. Would anyone know if this is / isn't possible? We would love for our users to be able to record their speech onto a server or their local hard drives. Cheers, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Capture sound input in Flash as MP3?
Not 100%, but I think ffmpeg might support this now. Juan Pablo Califano wrote: Cool, I thought ffmpeg didn't support the nelly moser codec used by the player to publish audio data. Cheers Juan Pablo Califano 2009/3/6, BOYD SPEER bsp...@shaw.ca: After getting the oflaDemo to work one solution is to use ffmpeg to change the file type from .flv to .mp3 using a php script that has a 'shell_exec()' line. I placed the ffmpeg.exe in the same 'streams' folder as the .flv files and then after the conversion has taken place the php script moves and renames the .mp3 file to its final location. - Boyd - Original Message - From: Glen Pike g...@engineeredarts.co.uk Date: Friday, March 6, 2009 3:14 am Subject: Re: [Flashcoders] Capture sound input in Flash as MP3? To: Flash Coders List flashcoders@chattyfig.figleaf.com It's scary, but not that scary when you get into it... ... I posted a rough outline for someone a week or so ago on the Osflash list - there is a basic recording application in the examples... http://www.mail-archive.com/osfl...@osflash.org/msg15410.html Don't forget to ask Red5 specific questions on the Red5 list - Osflashers sometimes get a bee in their bonnet about this one :) Glen confustic...@gmail.com wrote: Thanks for your reply Glen. That is really handy to know. Now to plunge into what looks like the terrifying world of Red5. *shiver* Cheers, CB. On Thu, Mar 5, 2009 at 11:10 PM, Glen Pike g...@engineeredarts.co.ukwrote: Hi, You can capture the microphone sound in Flash by publishing it to a server via a Netstream connected to Flash Media Server or Red5 (OS media server). You can't get the sound from the microphone and save it to an mp3 on your machine without sending it to be recorded by the server first... HTH Glen confustic...@gmail.com wrote: Hello List, I wonder if I could get this sorted out once and for all. A colleague is convinced that you can capture a SWF's sound input (possibly through the Microphone class) and save it as an MP3. However, said colleague has not yet provided any proof or examples. I meanwhile have been trying to find examples / tutorials / documentation regarding this and have come up empty. Would anyone know if this is / isn't possible? We would love for our users to be able to record their speech onto a server or their local hard drives. Cheers, CB. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] include directive ...
P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
Hahaha. FlashDevelop pwns you! On Fri, Mar 6, 2009 at 1:55 PM, whispers whispers...@hotmail.com wrote: P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
Keep it on the timeline, don't switch to external AS files unless you want to give yourself suicide thoughts ;) If you wanted to switch over to using classes, that's a different story, but for only 10-30 lines per movieclip on the timeline, I'd say just keep going with how you're doing it. It is working right? In terms of the Flash AS editor -- I agree, it is a POS, but I set my own color scheme and everything so mine's all tricked out and it's not half as bad as it is with default settings ;) - Taka On Fri, Mar 6, 2009 at 11:34 AM, Joel Stransky stranskydes...@gmail.com wrote: Hahaha. FlashDevelop pwns you! On Fri, Mar 6, 2009 at 1:55 PM, whispers whispers...@hotmail.com wrote: P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
Hi there, I know this is an actionscript list; yet, I hope that the below helps a php newbie out there, as for some reason I see this issue a lot in people's code. An i/nclude/ in most languages means the code will be brought inline, and it will throw an error during compilation if the file is not present; thus, when I first started with php several years back, I didn't realize that if the server gets too many requests, or the file is not present for whatever reason, the server will just run the page without it. I was very lucky to have not followed the many online tutorials suggesting I use the /include/ preprocessor directive when creating password protected areas, and instead decided to read the documentation to ensure I actually understood, at least to some degree, what I was doing. Use: require()- fatal exception if file not available and execution stops require_once()- same as require; yet, checks the rest of the code to ensure it has not already been loaded There are a lot of pages, and password protected areas out there on the web, that are totally hackable because many people just assume that the include directive should work the same in php as it does almost everywhere else. Take care, Anthony P.S. The flash ide actions panel sucks turd particles off a donkey's nut sack. whispers wrote: P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
Maybe I have been working with merchants too long; yet, all I can think of in reference to P.O.S is that it means point of sale. Joel Stransky wrote: Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
I was the exact same way Taka until I started using FD. So many things that speed up development it's no contest. On Fri, Mar 6, 2009 at 3:00 PM, Taka Kojima t...@gigafied.com wrote: Keep it on the timeline, don't switch to external AS files unless you want to give yourself suicide thoughts ;) If you wanted to switch over to using classes, that's a different story, but for only 10-30 lines per movieclip on the timeline, I'd say just keep going with how you're doing it. It is working right? In terms of the Flash AS editor -- I agree, it is a POS, but I set my own color scheme and everything so mine's all tricked out and it's not half as bad as it is with default settings ;) - Taka On Fri, Mar 6, 2009 at 11:34 AM, Joel Stransky stranskydes...@gmail.com wrote: Hahaha. FlashDevelop pwns you! On Fri, Mar 6, 2009 at 1:55 PM, whispers whispers...@hotmail.com wrote: P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] include directive ...
:P Oh..and P.O.S. = Piece of . ;) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 2:14 PM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... I was the exact same way Taka until I started using FD. So many things that speed up development it's no contest. On Fri, Mar 6, 2009 at 3:00 PM, Taka Kojima t...@gigafied.com wrote: Keep it on the timeline, don't switch to external AS files unless you want to give yourself suicide thoughts ;) If you wanted to switch over to using classes, that's a different story, but for only 10-30 lines per movieclip on the timeline, I'd say just keep going with how you're doing it. It is working right? In terms of the Flash AS editor -- I agree, it is a POS, but I set my own color scheme and everything so mine's all tricked out and it's not half as bad as it is with default settings ;) - Taka On Fri, Mar 6, 2009 at 11:34 AM, Joel Stransky stranskydes...@gmail.com wrote: Hahaha. FlashDevelop pwns you! On Fri, Mar 6, 2009 at 1:55 PM, whispers whispers...@hotmail.com wrote: P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] include directive ...
lol... hahahahahahaha I totally agree whispers wrote: :P Oh..and P.O.S. = Piece of . ;) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 2:14 PM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... I was the exact same way Taka until I started using FD. So many things that speed up development it's no contest. On Fri, Mar 6, 2009 at 3:00 PM, Taka Kojima t...@gigafied.com wrote: Keep it on the timeline, don't switch to external AS files unless you want to give yourself suicide thoughts ;) If you wanted to switch over to using classes, that's a different story, but for only 10-30 lines per movieclip on the timeline, I'd say just keep going with how you're doing it. It is working right? In terms of the Flash AS editor -- I agree, it is a POS, but I set my own color scheme and everything so mine's all tricked out and it's not half as bad as it is with default settings ;) - Taka On Fri, Mar 6, 2009 at 11:34 AM, Joel Stransky stranskydes...@gmail.com wrote: Hahaha. FlashDevelop pwns you! On Fri, Mar 6, 2009 at 1:55 PM, whispers whispers...@hotmail.com wrote: P.O.S. Actions panel 4 LIFE!!! :) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Joel Stransky Sent: Friday, March 06, 2009 11:58 AM To: Flash Coders List Subject: Re: [Flashcoders] include directive ... Technically, Yes, it's the exact same thing. include merely allows you use an external text editor instead of the p.o.s. actions panel. On Wed, Mar 4, 2009 at 10:27 PM, Paul Andrews p...@ipauland.com wrote: The include directive is just plain text inclusion from an external source. Once included it's as though it were inline. I think that if you are using the timeline and having lots of includes all over the place to replace all of the inline code, it would be a nightmare to work out what's going on. I rarely use the include directive. Better to use classes. Paul - Original Message - From: SJF sjf...@gmail.com To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 05, 2009 2:37 AM Subject: [Flashcoders] include directive ... Looking for clarity on the include directive in a CS3 FLA file. Technically, does anyone know if pound-for-pound, having code on a movieclip's timeline is EXACTLY the same as having it's code in an external .as file and using the include directive? Here are more details: 1) The code being externalised contains imports, variable declarations, numerous functions and runtime code (approx. 150-250 lines of code) 2) The movieclip is dynamic and created on the fly by the application, putting the movieclip within various other movieclips deep in the display stack 3) Multiple other movieclips (approx. 30) also contain code with imports, variable declarations, functions and runtime code So the question I ask: Is it technically possible to externalise all code in a CS3 FLA document by exporting all code from all timelines and using the include directive? Are there issues with instantiation of objects/classes or problems with import paths, etc? Thoughts? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
Re: [Flashcoders] advice to ms word/xml
The thing I loved about Aptana back in the good ol AS2 days is that it would give you your xpath and node paths for actionscript use. Such a time saver back then :) B. On Thu, Mar 5, 2009 at 5:32 PM, Anthony Pace anthony.p...@utoronto.cawrote: If aptana had flash develops capabilities, that would be awesome. (salivating at the thought) Bob Wohl wrote: or Aptana! /*ducks*/ On Thu, Mar 5, 2009 at 3:31 PM, Cor c...@chello.nl wrote: Or FlashDevelop -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Juan Anzaldo Sent: donderdag 5 maart 2009 22:14 To: Flash Coders List Subject: Re: [Flashcoders] advice to ms word/xml You can use dreamweaver in code view Ing. Juan Anzaldo Tel Cel.614 427-6523 Nextel. 72*8*29809 Blog : http://janzaldo.wordpress.com From: Joel Stransky stranskydes...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, March 5, 2009 1:51:44 PM Subject: Re: [Flashcoders] advice to ms word/xml ah didn't read it that way. On Thu, Mar 5, 2009 at 3:37 PM, Fabio Pinatti fpina...@gmail.com wrote: you didn't get it. Clients send content in word. My problem was copy/paste that content. On Thu, Mar 5, 2009 at 4:58 PM, Joel Stransky stranskydes...@gmail.com wrote: why on earth would you use Word to edit xml? On Thu, Mar 5, 2009 at 8:13 AM, Fabio Pinatti fpina...@gmail.com wrote: Hello list, not a question, just an advice with a problem I was fighting here and to help the ones that can have it too.. When populating a xml content, never paste directly the text from word or other editor that preserves any extra formatting. For any reason, some chars (invisible) were breaking my text only in browser, but into flash it worked now... I stay hours to see that the problem wasn't my code... =) So, first copy the text to notepad, and then to your xml, in case you don't use notepad as xml editor. Hope I help some XML souls, Best -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.8/1985 - Release Date: 03/05/09 07:54:00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] advice to ms word/xml
So did SE|PY On Fri, Mar 6, 2009 at 4:13 PM, Bob Wohl bob.w...@gmail.com wrote: The thing I loved about Aptana back in the good ol AS2 days is that it would give you your xpath and node paths for actionscript use. Such a time saver back then :) B. On Thu, Mar 5, 2009 at 5:32 PM, Anthony Pace anthony.p...@utoronto.ca wrote: If aptana had flash develops capabilities, that would be awesome. (salivating at the thought) Bob Wohl wrote: or Aptana! /*ducks*/ On Thu, Mar 5, 2009 at 3:31 PM, Cor c...@chello.nl wrote: Or FlashDevelop -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Juan Anzaldo Sent: donderdag 5 maart 2009 22:14 To: Flash Coders List Subject: Re: [Flashcoders] advice to ms word/xml You can use dreamweaver in code view Ing. Juan Anzaldo Tel Cel.614 427-6523 Nextel. 72*8*29809 Blog : http://janzaldo.wordpress.com From: Joel Stransky stranskydes...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, March 5, 2009 1:51:44 PM Subject: Re: [Flashcoders] advice to ms word/xml ah didn't read it that way. On Thu, Mar 5, 2009 at 3:37 PM, Fabio Pinatti fpina...@gmail.com wrote: you didn't get it. Clients send content in word. My problem was copy/paste that content. On Thu, Mar 5, 2009 at 4:58 PM, Joel Stransky stranskydes...@gmail.com wrote: why on earth would you use Word to edit xml? On Thu, Mar 5, 2009 at 8:13 AM, Fabio Pinatti fpina...@gmail.com wrote: Hello list, not a question, just an advice with a problem I was fighting here and to help the ones that can have it too.. When populating a xml content, never paste directly the text from word or other editor that preserves any extra formatting. For any reason, some chars (invisible) were breaking my text only in browser, but into flash it worked now... I stay hours to see that the problem wasn't my code... =) So, first copy the text to notepad, and then to your xml, in case you don't use notepad as xml editor. Hope I help some XML souls, Best -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.8/1985 - Release Date: 03/05/09 07:54:00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- --Joel Stransky stranskydesign.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders