Re: [Flashcoders] What good is a Controller?
reading through the docs for robot legs left me feeling a bit lost wth is [Inject] and why have i never heard of it before? a On 29 March 2010 23:54, Steven Sacks flash...@stevensacks.net wrote: MVC Public Service Announcement http://www.youtube.com/watch?v=91C7ax0UAAc If you want to learn about MVC, pick up the Ruby on Rails book. I suggest you use RobotLegs, which uses Mediators and Commands instead of Controllers. RobotLegs is better suited for the world of Flash than MVC, which Flash blurs the lines between with MovieClip. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
Very cheesy and very funny :) I suppose in my case it's the View that's gotten too fat, and the Controller is over starved... I'll have a look at RobotLegs, to see what best practices can be learned from it. Karina -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders- boun...@chattyfig.figleaf.com] On Behalf Of Steven Sacks Sent: 29 March 2010 11:55 To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? MVC Public Service Announcement http://www.youtube.com/watch?v=91C7ax0UAAc If you want to learn about MVC, pick up the Ruby on Rails book. I suggest you use RobotLegs, which uses Mediators and Commands instead of Controllers. RobotLegs is better suited for the world of Flash than MVC, which Flash blurs the lines between with MovieClip. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Strange Problem
Hello everyone, I am trying to put my application on facebook. For that I am using the AS3 API. I created a class to handle all the FB related stuff and what I found was that my swf compilation was taking huge time and nothing was getting added to stage and compiler was reporting no errors. When I started debugging the cause what I found was that as soon as I declare a private var, this error happens. Everything works fine in this case :- package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { //private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } as soon as I remove the comments from the variable declaration the compilation is taking too much time and nothing is getting added on stage. package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } I tried to debug it but am getting nowhere. Please help. Thanks, Rohit ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Strange Problem
Also, when I am trying to debug the swf or decompile the swf using HP swfscan, I am getting this info that the swf contains no actionscript code. On Tue, Mar 30, 2010 at 6:03 PM, Rohit Sharma rohit.sharma1...@gmail.comwrote: Hello everyone, I am trying to put my application on facebook. For that I am using the AS3 API. I created a class to handle all the FB related stuff and what I found was that my swf compilation was taking huge time and nothing was getting added to stage and compiler was reporting no errors. When I started debugging the cause what I found was that as soon as I declare a private var, this error happens. Everything works fine in this case :- package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { //private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } as soon as I remove the comments from the variable declaration the compilation is taking too much time and nothing is getting added on stage. package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } I tried to debug it but am getting nowhere. Please help. Thanks, Rohit ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
While html and css would certainly be part of the View, and the database (MySQL, XML or any other way of holding data) would be part of the Model layer, I agree with Dave that php is not, strictly speaking, a Controller. I think that PHP (or ASP, or any server-side language) would more likely to be all three put together - it gets the data from the database, it handles application logic, and it can be used to write html directly into the page. It would in fact be possible to split all your php code into Model, View, and Controller classes, if you wanted to, use another class-based design pattern, or skip all of that altogether. On the other hand, you might also simply split PHP into the View and Model components, and skip the Controller altogether. Or if you take a simple script that works in conjunction with a Flash application, PHP is more likely to be part of the Model and nothing else, since Flash would be handling presentation and logic. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders- boun...@chattyfig.figleaf.com] On Behalf Of Dave Watts Sent: 29 March 2010 6:04 To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? there is plenty of commentary out there to suggest that the controller is largely unnecessary and that the views can do it all as encapsulated objects (i've even read something by someone much smarter than me [ http://c2.com/cgi-bin/wiki?MvcIsNotObjectOriented] that suggested that the c in mvc was anti-oop) but for me the benefit for the controller is that i can create functionality separate from design. I don't think it's really anti-OOP as much as irrelevant to OOP. The controller has nothing to do with your object domain model, it's just a mechanism to get messages from views to models or other views, and vice-versa. if you look at the html / php / mysql model, mvc has a very natural flow - the mysql database and the php interact much like the controller (php) and the model (mysql) and the result is then fed to the views (the served html page). Strictly speaking, that's not how most web application developers categorize the components of an MVC design (despite what the Wikipedia page says). PHP (or whatever application server you're using) would serve both as the controller and the views, and perhaps even the model as well. PHP itself doesn't really encourage this sort of separation (although it doesn't prevent it either), but for example, in a Java web app you might use JSP for your views, and a single servlet as a controller, and beans as your model. And of course, JSPs, servlets and beans are all just Java code. But, generally speaking, views are responsible for their own rendering, which typically requires server-side logic. If the view isn't responsible for its own rendering (which would be the case in a static HTML view, then the design pattern in question might better be described as Model-View-Presenter (MVP): http://en.wikipedia.org/wiki/Model_View_Presenter Now, this doesn't take into consideration the use of client-side functionality and where that fits, but that presumably would just be additional view logic. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
yeh - i over simplied that example and ended up with the wrong answer On 30 March 2010 14:25, Karina Steffens kar...@neo-archaic.net wrote: While html and css would certainly be part of the View, and the database (MySQL, XML or any other way of holding data) would be part of the Model layer, I agree with Dave that php is not, strictly speaking, a Controller. I think that PHP (or ASP, or any server-side language) would more likely to be all three put together - it gets the data from the database, it handles application logic, and it can be used to write html directly into the page. It would in fact be possible to split all your php code into Model, View, and Controller classes, if you wanted to, use another class-based design pattern, or skip all of that altogether. On the other hand, you might also simply split PHP into the View and Model components, and skip the Controller altogether. Or if you take a simple script that works in conjunction with a Flash application, PHP is more likely to be part of the Model and nothing else, since Flash would be handling presentation and logic. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders- boun...@chattyfig.figleaf.com] On Behalf Of Dave Watts Sent: 29 March 2010 6:04 To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? there is plenty of commentary out there to suggest that the controller is largely unnecessary and that the views can do it all as encapsulated objects (i've even read something by someone much smarter than me [ http://c2.com/cgi-bin/wiki?MvcIsNotObjectOriented] that suggested that the c in mvc was anti-oop) but for me the benefit for the controller is that i can create functionality separate from design. I don't think it's really anti-OOP as much as irrelevant to OOP. The controller has nothing to do with your object domain model, it's just a mechanism to get messages from views to models or other views, and vice-versa. if you look at the html / php / mysql model, mvc has a very natural flow - the mysql database and the php interact much like the controller (php) and the model (mysql) and the result is then fed to the views (the served html page). Strictly speaking, that's not how most web application developers categorize the components of an MVC design (despite what the Wikipedia page says). PHP (or whatever application server you're using) would serve both as the controller and the views, and perhaps even the model as well. PHP itself doesn't really encourage this sort of separation (although it doesn't prevent it either), but for example, in a Java web app you might use JSP for your views, and a single servlet as a controller, and beans as your model. And of course, JSPs, servlets and beans are all just Java code. But, generally speaking, views are responsible for their own rendering, which typically requires server-side logic. If the view isn't responsible for its own rendering (which would be the case in a static HTML view, then the design pattern in question might better be described as Model-View-Presenter (MVP): http://en.wikipedia.org/wiki/Model_View_Presenter Now, this doesn't take into consideration the use of client-side functionality and where that fits, but that presumably would just be additional view logic. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Strange Problem
Sounds like you might need to do a clean build. Delete the ASO files and then build your SWF. From: Rohit Sharma rohit.sharma1...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tue, March 30, 2010 9:04:14 AM Subject: [Flashcoders] Re: Strange Problem Also, when I am trying to debug the swf or decompile the swf using HP swfscan, I am getting this info that the swf contains no actionscript code. On Tue, Mar 30, 2010 at 6:03 PM, Rohit Sharma rohit.sharma1...@gmail.comwrote: Hello everyone, I am trying to put my application on facebook. For that I am using the AS3 API. I created a class to handle all the FB related stuff and what I found was that my swf compilation was taking huge time and nothing was getting added to stage and compiler was reporting no errors. When I started debugging the cause what I found was that as soon as I declare a private var, this error happens. Everything works fine in this case :- package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { //private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } as soon as I remove the comments from the variable declaration the compilation is taking too much time and nothing is getting added on stage. package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } I tried to debug it but am getting nowhere. Please help. Thanks, Rohit ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
Hi Jim, Thanks for the comprehensive examples, especially the clock face. I guess another advantage then would be the ability to swap the view instead of the controller, and (for example) have text-only console like view for testing debugging? You might also say that Xray is another View. In your framework, would the one controller for each view also mean that can be only one view per controller? I tend to use a single model for multiple views (the model could consist of a number of classes, but it's still one model layer), it might make sense to do the same with the controller. To clarify, I don't mean only one controller for all the views, more like clusters of views with a single controller in their middle. Or does that break the pattern? Another question about your implementation - who's the chicken and who's the egg? Does the view instantiate its controller, the controller the view, or a Main class that creates all? In my current implementation, I have a Main application class (linked to the stage) that creates the Model, the (limited) Controller, and passes the View (which is a symbol on the stage with Class Linkage) to the controller. The Controller's only function is to link them all together as Broadcaster listeners (all Views listen/broadcast to all Models. The Controller is the third part of the equation, because it can listen/broadcast to both Views and Models, but it sort of stops there. I also have some parts of the View interacting with each other via Broadcaster, but I'm beginning to think that this should really be the Controller's function - to intercept messages from one View to another: for example, from a PageView to the MainView, or from a ComponentView (eg the menu or breadcrumbs) to a PageView if necessity arises. Then on the smaller scale of Page or Component, I suppose each could have their own Controller class that's still linked to the main MVC structure, so that it can talk to the Model, but doesn't handle communications with other Views. Does that make sense to you guys, or am I overcomplicating here? Karina -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders- boun...@chattyfig.figleaf.com] On Behalf Of Jim Lafser Sent: 29 March 2010 6:37 To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? When I've implemented MVC: * I have one controller for each view * Each view knows about it's controller, but only as a generic controller (either as an interface or a base class) * Each View registers it's controller as the event listener for each of it's buttons. * Each controller translates a generic call in itself into a specific call to the model that may or may not cause a state change. * In response to state changes, the model notifies all views. * The notification can include the state change information, OR * The view can request the state change information from the model. * The view changes updates what is presented to the user as needed based on the change in state. The reason to implement the listener in the controller is to separate the implementation of the business logic from the display logic. This makes the implementation of the specific function on the model independent of the generic function on the view. Example: an application has several views that each have a next and previous button. Each view registers the next button with its controllers next function. Each controller provides next and previous functions that invoke one or more methods on the model that may cause a state change. This provides a decoupling of the business logic from the display logic. If I want to change what is displayed, or how it is displayed, I change the view. If I want to change the response to user input, I change the controller. An example of why this is nice: I've got a clock face that I want to use as a stop watch (elapsed time) and as a timer (count-down timer). View could be identical, and just change the controller to change the functionality. Start, Stop and Reset would all have different meanings that are handled by the controller. I know that a bug in the timer code is independent of the stop watch code. In certain situations, it may be beneficial to implement a view as another instance of the MVC pattern. An example of this would be where a user is making choices in a configuration, and those choices don't get saved into the application state until the OK or Apply button is clicked. While the choices are being made, the views internal state is stored in the views model, and when OK is clicked the choices get stored into the application's model. Whether or not it's worthwhile to implement a view as another internal MVC pattern depends upon the complexity of the view vs. the added complexity of the overall system. IMHO, the choice should be to go with what makes the overall system the easiest
Re: [Flashcoders] What good is a Controller?
If you know the basics of MVC, then you should be able to learn RobotLegs. [Inject] is SwiftSuspenders metadata, which RobotLegs uses. Just because it's foreign to you doesn't mean it's not worth learning. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
Seems Robotlegs was built for Flex and requires some alterations (documented on their site) in order for it to work with Flash. How much effort is involved in that, do you know? Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Steven Sacks Sent: Tuesday, March 30, 2010 1:35 PM To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? If you know the basics of MVC, then you should be able to learn RobotLegs. [Inject] is SwiftSuspenders metadata, which RobotLegs uses. Just because it's foreign to you doesn't mean it's not worth learning. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
RobotLegs was built for AS3, not Flex. I am using it in a pure AS3 project right now. It's easy to setup for Flash IDE. http://www.helmutgranda.com/2009/12/02/robotlegs-and-flash-ide-cs4-injection/ Believe me, it's worth learning. RobotLegs is amazing. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
though obviously, using mxmlc to compile makes it a lot easier. FlashDevelop, FDT, FlexBuilder, anything can be used to compile Flash without Flash (or Flex). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
OK - because when I checked into it a few months ago, they had something on their site that said it was currently only available for Flex. Even still, I know it's an AS3 framework, but they have information in the help section about what to do to make it work in Flash CS* because it doesn't work with it out of the box as it does for Flex. Good to see Helmut's post about setting it up for Flash CS* - looks pretty straightforward, I'll check it out. Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Steven Sacks Sent: Tuesday, March 30, 2010 2:09 PM To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? RobotLegs was built for AS3, not Flex. I am using it in a pure AS3 project right now. It's easy to setup for Flash IDE. http://www.helmutgranda.com/2009/12/02/robotlegs-and-flash-ide-cs4-injec tion/ Believe me, it's worth learning. RobotLegs is amazing. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
FlashDevelop, FDT, FlexBuilder, anything can be used to compile Flash without Flash (or Flex). Well... yes, but with the Flex SDK as the compiler- not entirely on their own. Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
Hi Jason, Real quick question. Kind-of based off what you guys are talking about. I currently work in Flash CS3 in AS2. I was wanting to try one of the other flash developing programs out there, but it seems the new releases of the ones you listed below are more AS3 geared. Can I still program in AS2 utilizing any of the programs you listed? Or am I the last AS2 developer on the planet and just need to get in line to the AS3 3rd period class? lol A nickel for your thoughts.. its hard times out there. Best, Karl On Mar 30, 2010, at 1:22 PM, Merrill, Jason wrote: FlashDevelop, FDT, FlexBuilder, anything can be used to compile Flash without Flash (or Flex). Well... yes, but with the Flex SDK as the compiler- not entirely on their own. Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
Karl DeSaulniers wrote: Or am I the last AS2 developer on the planet and just need to get in line to the AS3 3rd period class? I do recommend AS3, but you're far from the last doing AS2. I just finished up a 4-month AS2 contract, and last I heard, they were still looking for contractors who know AS2. When you have an extensive app or Web site built in AS2, switching to AS3 is really tough, especially when it's a popular site and expanding rapidly. There are lots of legacy AS2 gigs out there. I would still become an AS3 expert. That's where the real action is. Plus, you can use cool tools like Flex/FlexBuilder/Flashbuilder, and AS3 is just plain better than AS2. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
Thanks for that Kerry. I want to learn AS3, I really do, but it takes too much time away from making money for me that I find myself missing out. :( I wish it was easier to make the transition, but then everyone would be a AS3 developer, right. *Sigh* Best, Karl On Mar 30, 2010, at 4:50 PM, Kerry Thompson wrote: Karl DeSaulniers wrote: Or am I the last AS2 developer on the planet and just need to get in line to the AS3 3rd period class? I do recommend AS3, but you're far from the last doing AS2. I just finished up a 4-month AS2 contract, and last I heard, they were still looking for contractors who know AS2. When you have an extensive app or Web site built in AS2, switching to AS3 is really tough, especially when it's a popular site and expanding rapidly. There are lots of legacy AS2 gigs out there. I would still become an AS3 expert. That's where the real action is. Plus, you can use cool tools like Flex/FlexBuilder/Flashbuilder, and AS3 is just plain better than AS2. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
It actually is easier than you think. You just have to walk the plank and jump. I did, and never looked back. Nathan Mynarcik Interactive Web Developer nat...@mynarcik.com 254.749.2525 www.mynarcik.com -Original Message- From: Karl DeSaulniers k...@designdrumm.com Date: Tue, 30 Mar 2010 16:55:47 To: Flash Coders Listflashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] What good is a Controller? Thanks for that Kerry. I want to learn AS3, I really do, but it takes too much time away from making money for me that I find myself missing out. :( I wish it was easier to make the transition, but then everyone would be a AS3 developer, right. *Sigh* Best, Karl On Mar 30, 2010, at 4:50 PM, Kerry Thompson wrote: Karl DeSaulniers wrote: Or am I the last AS2 developer on the planet and just need to get in line to the AS3 3rd period class? I do recommend AS3, but you're far from the last doing AS2. I just finished up a 4-month AS2 contract, and last I heard, they were still looking for contractors who know AS2. When you have an extensive app or Web site built in AS2, switching to AS3 is really tough, especially when it's a popular site and expanding rapidly. There are lots of legacy AS2 gigs out there. I would still become an AS3 expert. That's where the real action is. Plus, you can use cool tools like Flex/FlexBuilder/Flashbuilder, and AS3 is just plain better than AS2. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
Karl DeSaulniers wrote: I want to learn AS3, I really do, but it takes too much time away from making money for me that I find myself missing out. :( I wish it was easier to make the transition, but then everyone would be a AS3 developer, right. Hey, if you're doing well with AS2, there's nothing wrong with that. It's not going away for a long time. COBOL used to be the dominant language for business apps. I haven't programmed in COBOL for 25 years, but I still see COBOL gigs posted. Once you get a sizable app built in a language, you have to have a compelling reason to switch to another. So, there are still COBOL programmers around, maintaining 20-year-old programs. I chose to teach myself AS3 because it's the future. I had a year of pretty low income while I was learning, and doing gigs at a reduced price to get practical experience. Fortunately, my wife earns enough that I could take that year to become proficient. Some people don't have that luxury. By the time you run out of AS2 gigs, you might be old enough to retire, or we might all be doing AS4, or some totally new environment and language. No one can predict the computer future with any accuracy, so we have to keep re-inventing ourselves every 3-5 years. In your career, you will probably need to learn at least 4 or 5 new languages--in my 30th year or programming, I'm on my 9th language. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] What good is a Controller?
Thanks guys for your responses. Kerry, Too true. I've had to teach myself PHP, XML, MySQL, Javascript and I already knew HTML before I learned flash. I know there are a lot of AS2 jobs out there, but I live in a major city and major cities don't dwell in the older languages. So yeah, the scenario you were speaking of, just minus the wife. (but I digress) I really want to get into OOP and I feel like AS3 would be a better language to learn that in. I was going to learn it in AS2 just so I would know it, but that may be a good Learning AS3 project. Just don't want to bite off more than I can chew. I wish I already knew what the transitions were for the things I know how to code in AS2, but redoing all those projects in AS3 is what I have no time to do. So which of those other flash developing programs would be ok for doing AS2? Best, Karl On Mar 30, 2010, at 5:10 PM, Kerry Thompson wrote: Karl DeSaulniers wrote: I want to learn AS3, I really do, but it takes too much time away from making money for me that I find myself missing out. :( I wish it was easier to make the transition, but then everyone would be a AS3 developer, right. Hey, if you're doing well with AS2, there's nothing wrong with that. It's not going away for a long time. COBOL used to be the dominant language for business apps. I haven't programmed in COBOL for 25 years, but I still see COBOL gigs posted. Once you get a sizable app built in a language, you have to have a compelling reason to switch to another. So, there are still COBOL programmers around, maintaining 20-year-old programs. I chose to teach myself AS3 because it's the future. I had a year of pretty low income while I was learning, and doing gigs at a reduced price to get practical experience. Fortunately, my wife earns enough that I could take that year to become proficient. Some people don't have that luxury. By the time you run out of AS2 gigs, you might be old enough to retire, or we might all be doing AS4, or some totally new environment and language. No one can predict the computer future with any accuracy, so we have to keep re-inventing ourselves every 3-5 years. In your career, you will probably need to learn at least 4 or 5 new languages--in my 30th year or programming, I'm on my 9th language. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] What good is a Controller?
If you work on a PC I can highly recommend FlashDevelop. It comes with a really nice AS3 Preloader preset. Coupled with the Flex compiler you're straight into flaless Flash. Btw my opinion, I reckon you really need to take the plunge into AS3, asap. Barry. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers Sent: Wednesday, 31 March 2010 11:26 a.m. To: Flash Coders List Subject: Re: [Flashcoders] What good is a Controller? Thanks guys for your responses. Kerry, Too true. I've had to teach myself PHP, XML, MySQL, Javascript and I already knew HTML before I learned flash. I know there are a lot of AS2 jobs out there, but I live in a major city and major cities don't dwell in the older languages. So yeah, the scenario you were speaking of, just minus the wife. (but I digress) I really want to get into OOP and I feel like AS3 would be a better language to learn that in. I was going to learn it in AS2 just so I would know it, but that may be a good Learning AS3 project. Just don't want to bite off more than I can chew. I wish I already knew what the transitions were for the things I know how to code in AS2, but redoing all those projects in AS3 is what I have no time to do. So which of those other flash developing programs would be ok for doing AS2? Best, Karl On Mar 30, 2010, at 5:10 PM, Kerry Thompson wrote: Karl DeSaulniers wrote: I want to learn AS3, I really do, but it takes too much time away from making money for me that I find myself missing out. :( I wish it was easier to make the transition, but then everyone would be a AS3 developer, right. Hey, if you're doing well with AS2, there's nothing wrong with that. It's not going away for a long time. COBOL used to be the dominant language for business apps. I haven't programmed in COBOL for 25 years, but I still see COBOL gigs posted. Once you get a sizable app built in a language, you have to have a compelling reason to switch to another. So, there are still COBOL programmers around, maintaining 20-year-old programs. I chose to teach myself AS3 because it's the future. I had a year of pretty low income while I was learning, and doing gigs at a reduced price to get practical experience. Fortunately, my wife earns enough that I could take that year to become proficient. Some people don't have that luxury. By the time you run out of AS2 gigs, you might be old enough to retire, or we might all be doing AS4, or some totally new environment and language. No one can predict the computer future with any accuracy, so we have to keep re-inventing ourselves every 3-5 years. In your career, you will probably need to learn at least 4 or 5 new languages--in my 30th year or programming, I'm on my 9th language. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Strange Problem
Its still not working. On Tue, Mar 30, 2010 at 7:19 PM, Jim Lafser jimlaf...@yahoo.com wrote: Sounds like you might need to do a clean build. Delete the ASO files and then build your SWF. From: Rohit Sharma rohit.sharma1...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tue, March 30, 2010 9:04:14 AM Subject: [Flashcoders] Re: Strange Problem Also, when I am trying to debug the swf or decompile the swf using HP swfscan, I am getting this info that the swf contains no actionscript code. On Tue, Mar 30, 2010 at 6:03 PM, Rohit Sharma rohit.sharma1...@gmail.com wrote: Hello everyone, I am trying to put my application on facebook. For that I am using the AS3 API. I created a class to handle all the FB related stuff and what I found was that my swf compilation was taking huge time and nothing was getting added to stage and compiler was reporting no errors. When I started debugging the cause what I found was that as soon as I declare a private var, this error happens. Everything works fine in this case :- package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { //private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } as soon as I remove the comments from the variable declaration the compilation is taking too much time and nothing is getting added on stage. package teenpattiBase { import com.facebook.utils.FacebookSessionUtil; public class Fb_test1 { private var session:FacebookSessionUtil; public function Fb_test1() { trace(the argument is getting called); } } } I tried to debug it but am getting nowhere. Please help. Thanks, Rohit ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders