RE: [Flashcoders] self published.

2006-06-01 Thread Bernard Visscher
socket server?
http://www.osflash.org/red5 ?

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Re: [Flashcoders] self published.

2006-06-01 Thread Mike Britton

Red5 requires a jvm (or jre) on the server, if I read correctly.  I've been
trying to get my host to install one for shared hosting accounts, and would
use this red5 over localconnection if I were lucky enough to have java.

Mike
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RE: [Flashcoders] self published.

2006-06-01 Thread Bernard Visscher
Maybe if you have engough clients you could use a dedicated server for all
your clients with a maintenance contract so you don't have to do everything
yourself ;) But Yes Red5 needs java.
You can do something like this with php-sockets but then the hoster will
have to set safemode off (because of the runtime limit) and you will have a
permanent running script. I don't think the hoster will like to have that ;)

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Mike Britton
Verzonden: donderdag 1 juni 2006 15:46
Aan: Flashcoders mailing list
Onderwerp: Re: [Flashcoders] self published.

Red5 requires a jvm (or jre) on the server, if I read correctly.  I've been
trying to get my host to install one for shared hosting accounts, and would
use this red5 over localconnection if I were lucky enough to have java.

Mike
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Re: [Flashcoders] self published.

2006-06-01 Thread Thomas Marbois

Ah!

Very nice!

Thank you!

Tj

On Jun 1, 2006, at 6:36 AM, Bernard Visscher wrote:


socket server?

http://www.osflash.org/red5 ?

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Re: [Flashcoders] self published.

2006-06-01 Thread Thomas Marbois

This red5 looks promising.

The architecture using java on the backend is fine - in fact Id like  
it to be scaleable.  My only concern is the legality of reverse  
engineering they have done - and what Macromedia might do or not.


Are there some experienced red5 developers here?

Regards

Tj

On Jun 1, 2006, at 6:55 AM, Bernard Visscher wrote:

Maybe if you have engough clients you could use a dedicated server  
for all
your clients with a maintenance contract so you don't have to do  
everything

yourself ;) But Yes Red5 needs java.
You can do something like this with php-sockets but then the hoster  
will
have to set safemode off (because of the runtime limit) and you  
will have a
permanent running script. I don't think the hoster will like to  
have that ;)


-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Mike Britton
Verzonden: donderdag 1 juni 2006 15:46
Aan: Flashcoders mailing list
Onderwerp: Re: [Flashcoders] self published.

Red5 requires a jvm (or jre) on the server, if I read correctly.   
I've been
trying to get my host to install one for shared hosting accounts,  
and would
use this red5 over localconnection if I were lucky enough to have  
java.


Mike

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RE: [Flashcoders] self published.

2006-05-30 Thread Matthew Simpson
I might stand alone on this but these questions popped into my mind before I 
got to the second paragraph of your post: Why would I want an open channel of 
communication between my applications (swf's) and you? Why must your utility 
communicate with your servers? Why would you not create your utility and make 
it available via the exchange as a component instead?
 
 



From: [EMAIL PROTECTED] on behalf of Thomas Marbois
Sent: Tue 5/30/2006 7:40 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] self published.



Hi

I have an idea for a self placed utility using Flash.  Meaning I 
allow users to place this utility in their own domains - and I dont 
know where those domains are -- and my utility allows me real-time 
communications between their published file - and my servers.

What kind of Flash security issues will i have to work around to get 
this to work on most or all domains?  Is this possible?  How?

Best regards,

TJ
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Re: [Flashcoders] self published.

2006-05-30 Thread Mike Britton

Someone please correct me if I'm wrong, but it would be possible to make a
connection between servers using LocalConnection.  You'd have to ensure your
client swf was assigned an id to authenticate their application to access
the data.  There would have to be a security model, in other words.

Once again I've never done this so take my advice with a grain of salt, but
I'm sure interesting things are possible if they are sophisticated enough to
drop a crossdomain.xml to give you the ability to distribute components that
interact with your data.

In this case I have to say Flash would make a compelling choice for your
idea.


Mike
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Re: [Flashcoders] self published.

2006-05-30 Thread Rich Rodecker

ah, i think i am going to have to correct you mike.  a LocalConnection
is for allowint two swf's running in two separate windows on the same
machine to talk to each other.

On 5/30/06, Mike Britton [EMAIL PROTECTED] wrote:

Someone please correct me if I'm wrong, but it would be possible to make a
connection between servers using LocalConnection.  You'd have to ensure your
client swf was assigned an id to authenticate their application to access
the data.  There would have to be a security model, in other words.

Once again I've never done this so take my advice with a grain of salt, but
I'm sure interesting things are possible if they are sophisticated enough to
drop a crossdomain.xml to give you the ability to distribute components that
interact with your data.

In this case I have to say Flash would make a compelling choice for your
idea.


Mike
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Re: [Flashcoders] self published.

2006-05-30 Thread Michael Bedar

socket server?


On May 30, 2006, at 7:40 PM, Thomas Marbois wrote:


Hi

I have an idea for a self placed utility using Flash.  Meaning I  
allow users to place this utility in their own domains - and I dont  
know where those domains are -- and my utility allows me real-time  
communications between their published file - and my servers.


What kind of Flash security issues will i have to work around to  
get this to work on most or all domains?  Is this possible?  How?


Best regards,

TJ
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RE: [Flashcoders] self published.

2006-05-30 Thread Tom Lee
I think what Mike was getting at was that a SWF hosted on Server A could
talk to a SWF hosted on Server B via LocalConnection, provided they were
running simultaneously on the same client machine.  SWF A could talk to
Server A, SWF A could talk to SWF B, and then SWF B could talk to Server B -
kind of a bucket brigade of data transfer.

For this to work, there are some Flash Player security sandbox issues that
you'll have to address.  Check out LocalConnection.allowDomain and
LocalConnection.allowInsecureDomain.

-tom

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rich
Rodecker
Sent: Tuesday, May 30, 2006 9:03 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] self published.

ah, i think i am going to have to correct you mike.  a LocalConnection
is for allowint two swf's running in two separate windows on the same
machine to talk to each other.

On 5/30/06, Mike Britton [EMAIL PROTECTED] wrote:
 Someone please correct me if I'm wrong, but it would be possible to make a
 connection between servers using LocalConnection.  You'd have to ensure
your
 client swf was assigned an id to authenticate their application to
access
 the data.  There would have to be a security model, in other words.

 Once again I've never done this so take my advice with a grain of salt,
but
 I'm sure interesting things are possible if they are sophisticated enough
to
 drop a crossdomain.xml to give you the ability to distribute components
that
 interact with your data.

 In this case I have to say Flash would make a compelling choice for your
 idea.


 Mike
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