RE: [Flashcoders] vars with $

2006-08-21 Thread Merrill, Jason
Curious, what does, mechanically generated code mean? Space robots?

Jason Merrill
Bank of America 
Learning  Organization Effectiveness - Technology Solutions 
 
 


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Re: [Flashcoders] vars with $

2006-08-21 Thread Alias

I disagree. We use them to denote class members, and I've found it
very effective.

Alias

On 8/18/06, Greg Burch [EMAIL PROTECTED] wrote:

Using $ in flash is just wierd :). There is no special meaning - I
don't think it should even be valid.

On 8/18/06, Tom Lee [EMAIL PROTECTED] wrote:
 I've used it to indicate arguments in a function to clarify the origin of
 the variable, like this:

 function myFunc($arg1,$arg2){
 trace($arg1+ : +$arg2);
 }

 I don't know where I picked that up, but for me it makes the code easier to
 read since you know immediately they are arguments.  I've seen people use
 the underscore for the same purpose, but that can confuse things since
 ActionScript uses that for some native properties (_x,_y).

 Does anyone else do this, or am I just in my own little universe?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
 Jason
 Sent: Friday, August 18, 2006 4:27 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] vars with $

 In addition, some programmers also use $ to indicate a string.

 Jason Merrill
 Bank of America
 Learning  Organization Effectiveness - Technology Solutions






 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Paul Venton
 Sent: Friday, August 18, 2006 2:49 PM
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] vars with $
 
 I know PHP uses it and TorqueScript use $ and % to differentiate
 between
 global ($) and local (%) variables but it has no special meaning in
 Flash.
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 [EMAIL PROTECTED]
 Sent: 18 August 2006 19:27
 To: Flashcoders mailing list
 Subject: [Flashcoders] vars with $
 
 Hi,
 Can anyone tell me what special meaning vars with $ have...
 thanks
 
 b
 
 
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Re: [Flashcoders] vars with $

2006-08-21 Thread ryanm

Curious, what does, mechanically generated code mean? Space robots?

   ...with the kicking and the biting with the metal teeth and the hurting 
and shoving.


ryanm 


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Re: [Flashcoders] vars with $

2006-08-19 Thread Julien Vignali

Another relatively useful use is for flash getters/setters:

class MyClass{

  // you can't call this property id
  // because of the name of the get/set functions
  private var $id:Number;

  public function get id():Number {
return $id;
  }

  // use of p_xx for parametrical variables
  public function set id(p_id:Number):Void {
$id = p_id;
  }
}

It's up to you to choose between $, p_, _, or mc, txt, or whatever 
prefix you like to distinguish things more easily in your code.
For my part, I don't use any prefix except for ui elements ('mc' for 
MovieClip, 'txt' for TextField, etc...)



Tom Lee a écrit :

The real benefit to marking parameters is when you use variables within a
function that are defined outside the function.  You could make an argument
that it's poor practice to do so, but there it is.  I guess you could prefix
every other kind of variable instead.  Also, when you are choosing names for
your parameters marking them with some universal prefix is an easy way to
avoid naming collisions.

Does anyone really port ActionScript to PHP and Perl or did you just mean
working in both languages individually?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Keesey
Sent: Friday, August 18, 2006 8:25 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I have seen others do it, or mark parameters with a p_.

I prefer not to mark parameters in any special way. I mark private
variables with _, so those are already distinct. And if I have a
function that's so long that I can't see the top from somewhere in the
body, it's well past time to cut it down into more manageable chunks.

Plus, using $ makes it more confusing when switching between PHP or
Perl (or another language that uses $ to mark all variables) and
ActionScript.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Lee
Sent: Friday, August 18, 2006 1:38 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I've used it to indicate arguments in a function to clarify the origin
of
the variable, like this:

function myFunc($arg1,$arg2){
trace($arg1+ : +$arg2);
}

I don't know where I picked that up, but for me it makes the code easier
to
read since you know immediately they are arguments.  I've seen people
use
the underscore for the same purpose, but that can confuse things since
ActionScript uses that for some native properties (_x,_y).

Does anyone else do this, or am I just in my own little universe?


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RE: [Flashcoders] vars with $

2006-08-18 Thread Paul Venton
I know PHP uses it and TorqueScript use $ and % to differentiate between
global ($) and local (%) variables but it has no special meaning in Flash.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 18 August 2006 19:27
To: Flashcoders mailing list
Subject: [Flashcoders] vars with $

Hi,
Can anyone tell me what special meaning vars with $ have...
thanks

b


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RE: [Flashcoders] vars with $

2006-08-18 Thread Merrill, Jason
In addition, some programmers also use $ to indicate a string.

Jason Merrill
Bank of America 
Learning  Organization Effectiveness - Technology Solutions 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Paul Venton
Sent: Friday, August 18, 2006 2:49 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I know PHP uses it and TorqueScript use $ and % to differentiate
between
global ($) and local (%) variables but it has no special meaning in
Flash.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 18 August 2006 19:27
To: Flashcoders mailing list
Subject: [Flashcoders] vars with $

Hi,
Can anyone tell me what special meaning vars with $ have...
thanks

b


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RE: [Flashcoders] vars with $

2006-08-18 Thread Tom Lee
I've used it to indicate arguments in a function to clarify the origin of
the variable, like this:

function myFunc($arg1,$arg2){
trace($arg1+ : +$arg2);
}

I don't know where I picked that up, but for me it makes the code easier to
read since you know immediately they are arguments.  I've seen people use
the underscore for the same purpose, but that can confuse things since
ActionScript uses that for some native properties (_x,_y).

Does anyone else do this, or am I just in my own little universe?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Friday, August 18, 2006 4:27 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] vars with $

In addition, some programmers also use $ to indicate a string.

Jason Merrill
Bank of America 
Learning  Organization Effectiveness - Technology Solutions 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Paul Venton
Sent: Friday, August 18, 2006 2:49 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I know PHP uses it and TorqueScript use $ and % to differentiate
between
global ($) and local (%) variables but it has no special meaning in
Flash.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 18 August 2006 19:27
To: Flashcoders mailing list
Subject: [Flashcoders] vars with $

Hi,
Can anyone tell me what special meaning vars with $ have...
thanks

b


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Re: [Flashcoders] vars with $

2006-08-18 Thread Greg Burch

Using $ in flash is just wierd :). There is no special meaning - I
don't think it should even be valid.

On 8/18/06, Tom Lee [EMAIL PROTECTED] wrote:

I've used it to indicate arguments in a function to clarify the origin of
the variable, like this:

function myFunc($arg1,$arg2){
trace($arg1+ : +$arg2);
}

I don't know where I picked that up, but for me it makes the code easier to
read since you know immediately they are arguments.  I've seen people use
the underscore for the same purpose, but that can confuse things since
ActionScript uses that for some native properties (_x,_y).

Does anyone else do this, or am I just in my own little universe?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Friday, August 18, 2006 4:27 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] vars with $

In addition, some programmers also use $ to indicate a string.

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions






-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Paul Venton
Sent: Friday, August 18, 2006 2:49 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I know PHP uses it and TorqueScript use $ and % to differentiate
between
global ($) and local (%) variables but it has no special meaning in
Flash.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 18 August 2006 19:27
To: Flashcoders mailing list
Subject: [Flashcoders] vars with $

Hi,
Can anyone tell me what special meaning vars with $ have...
thanks

b


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RE: [Flashcoders] vars with $

2006-08-18 Thread Mike Keesey
I have seen others do it, or mark parameters with a p_.

I prefer not to mark parameters in any special way. I mark private
variables with _, so those are already distinct. And if I have a
function that's so long that I can't see the top from somewhere in the
body, it's well past time to cut it down into more manageable chunks.

Plus, using $ makes it more confusing when switching between PHP or
Perl (or another language that uses $ to mark all variables) and
ActionScript.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Lee
Sent: Friday, August 18, 2006 1:38 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I've used it to indicate arguments in a function to clarify the origin
of
the variable, like this:

function myFunc($arg1,$arg2){
trace($arg1+ : +$arg2);
}

I don't know where I picked that up, but for me it makes the code easier
to
read since you know immediately they are arguments.  I've seen people
use
the underscore for the same purpose, but that can confuse things since
ActionScript uses that for some native properties (_x,_y).

Does anyone else do this, or am I just in my own little universe?


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RE: [Flashcoders] vars with $

2006-08-18 Thread Tom Lee
So I really am in my own little universe.  Far out, moon doggie!

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Greg Burch
Sent: Friday, August 18, 2006 5:58 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] vars with $

Using $ in flash is just wierd :). There is no special meaning - I
don't think it should even be valid.

On 8/18/06, Tom Lee [EMAIL PROTECTED] wrote:
 I've used it to indicate arguments in a function to clarify the origin of
 the variable, like this:

 function myFunc($arg1,$arg2){
 trace($arg1+ : +$arg2);
 }

 I don't know where I picked that up, but for me it makes the code easier
to
 read since you know immediately they are arguments.  I've seen people use
 the underscore for the same purpose, but that can confuse things since
 ActionScript uses that for some native properties (_x,_y).

 Does anyone else do this, or am I just in my own little universe?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
 Jason
 Sent: Friday, August 18, 2006 4:27 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] vars with $

 In addition, some programmers also use $ to indicate a string.

 Jason Merrill
 Bank of America
 Learning  Organization Effectiveness - Technology Solutions






 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Paul Venton
 Sent: Friday, August 18, 2006 2:49 PM
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] vars with $
 
 I know PHP uses it and TorqueScript use $ and % to differentiate
 between
 global ($) and local (%) variables but it has no special meaning in
 Flash.
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 [EMAIL PROTECTED]
 Sent: 18 August 2006 19:27
 To: Flashcoders mailing list
 Subject: [Flashcoders] vars with $
 
 Hi,
 Can anyone tell me what special meaning vars with $ have...
 thanks
 
 b
 
 
 ___
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 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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RE: [Flashcoders] vars with $

2006-08-18 Thread Tom Lee
The real benefit to marking parameters is when you use variables within a
function that are defined outside the function.  You could make an argument
that it's poor practice to do so, but there it is.  I guess you could prefix
every other kind of variable instead.  Also, when you are choosing names for
your parameters marking them with some universal prefix is an easy way to
avoid naming collisions.

Does anyone really port ActionScript to PHP and Perl or did you just mean
working in both languages individually?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Keesey
Sent: Friday, August 18, 2006 8:25 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I have seen others do it, or mark parameters with a p_.

I prefer not to mark parameters in any special way. I mark private
variables with _, so those are already distinct. And if I have a
function that's so long that I can't see the top from somewhere in the
body, it's well past time to cut it down into more manageable chunks.

Plus, using $ makes it more confusing when switching between PHP or
Perl (or another language that uses $ to mark all variables) and
ActionScript.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Lee
Sent: Friday, August 18, 2006 1:38 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] vars with $

I've used it to indicate arguments in a function to clarify the origin
of
the variable, like this:

function myFunc($arg1,$arg2){
trace($arg1+ : +$arg2);
}

I don't know where I picked that up, but for me it makes the code easier
to
read since you know immediately they are arguments.  I've seen people
use
the underscore for the same purpose, but that can confuse things since
ActionScript uses that for some native properties (_x,_y).

Does anyone else do this, or am I just in my own little universe?


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Re: [Flashcoders] vars with $

2006-08-18 Thread Zeh Fernando

So I really am in my own little universe.  Far out, moon doggie!


I use p_ for parameters, _ for private properties, and $ for (almost) 
everything temporary (ie, var functions). Like $tmc for a movieclip.


I think we're each other on our very own universe. :)


Zeh 


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Re: [Flashcoders] vars with $

2006-08-18 Thread Adam Pasztory

I used to use $ to mark private vars back when doing AS1, before there were
explicit privates. I alwys preferred it to the _, because it's a easier to
see, and shows that those vars are special -- not to be [EMAIL PROTECTED] with! 
 But
nobody else did this, so  I stopped because I figured it would confuse
people who looked at my code.

-Adam

On 8/18/06, Zeh Fernando [EMAIL PROTECTED] wrote:


 So I really am in my own little universe.  Far out, moon doggie!

I use p_ for parameters, _ for private properties, and $ for (almost)
everything temporary (ie, var functions). Like $tmc for a movieclip.

I think we're each other on our very own universe. :)


Zeh

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Re: [Flashcoders] Vars between game levels

2006-06-19 Thread Andy Makely

On 6/19/06, Helios Pregioni Bayma [EMAIL PROTECTED] wrote:


I tried so, to use Shared Objects to keep the vars (points, level,
energy),
but it can´t be read by different swf.
So, I tried using an empty swf, and use LocalConnection to send vars to
it.
It worked in sending the vars, but didn´t when I had to load those vars
from
other swf, I just had succes sending them, not loading.




For a quick fix, you might try storing your values as _global variables,
since those values do not get reset when loading additional swfs.  For
example, if you store the var _global.currentScore, and then do a loadMovie
on the current SWF, you can have the incoming SWF check _global.currentScore
and the var should still be there.

--
andy makely
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Re: [Flashcoders] Vars between game levels

2006-06-19 Thread Adam Pasztory

I don't see why using a holder clip would cause you to lose a significant
amount of performance.  Could it be there was some code in your holder clip
that was causing the problem?

On 6/19/06, Andy Makely [EMAIL PROTECTED] wrote:


On 6/19/06, Helios Pregioni Bayma [EMAIL PROTECTED] wrote:

 I tried so, to use Shared Objects to keep the vars (points, level,
 energy),
 but it can´t be read by different swf.
 So, I tried using an empty swf, and use LocalConnection to send vars to
 it.
 It worked in sending the vars, but didn´t when I had to load those vars
 from
 other swf, I just had succes sending them, not loading.



For a quick fix, you might try storing your values as _global variables,
since those values do not get reset when loading additional swfs.  For
example, if you store the var _global.currentScore, and then do a
loadMovie
on the current SWF, you can have the incoming SWF check
_global.currentScore
and the var should still be there.

--
andy makely
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Re: [Flashcoders] Vars between game levels

2006-06-19 Thread Helios Pregioni Bayma

Thanks for the idea Andy, I´ll try that.

Adam, I know it´s strange. What I do in the base file is to define the 4
vars I need, create the sound objects - one for each level plus one for the
base screen, and the screens to be showed before entering and while exiting
each level.

It works online and the performance problem doesnt happen all the time, but
only when I move the player. But this doesn´t happen when I am running it
directly on it´s html.
A strange fact is that it takes too much time to export the swf, what doesn
happen even in the levels files.

It´s a pitty, cause I don´t have time to keep looking for what´s wrong and
using a base swf is perfect for this game.

Thanks,
Helios

--
Helios Pregioni Bayma
Macromedia Certified FlashMX Designer
[EMAIL PROTECTED]  |  www.heliospb.net
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