Re: [Flashcoders] Graphical resources in a v2 component - not visible

2008-01-07 Thread Muzak
To include assets when compiling a component to swc, you have to make sure the assets are on the stage (inside the movieclip that is 
linked to the class).


I'm sure this is in the docs somewhere..

Here it is.. read the Editing the movie clip part:
http://livedocs.adobe.com/flash/9.0/main/2489.html

regards,
Muzak

- Original Message - 
From: Alexander Farber [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, January 07, 2008 9:43 AM
Subject: [Flashcoders] Graphical resources in a v2 component - not visible



Hello,

I'm programming a small card game, where most of
the objects are packed as custom v2 components:
playing cards, playing table, user avatars.

And I have a very frustrating issue with the graphical
resources. For example the Card component has a
folder in its library, holding the card images (J,Q,K,A).

When I generate the Card.swc and then create a
new AS2 flash document and drag the Card from
Components - Standard Components on to the
stage, then while the live preview is working ok,
the published movie will lack the J, Q, K, A images.

Only after I copy the folder from the library to the
new movie, the images will (sometimes!) appear :-(

Aren't .swc files meant to be self-contained files,
containing the graphical, sound, etc. resources?

Or am I missing something in my component
developing process?

Thank you
Alex

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Re: [Flashcoders] Graphical resources in a v2 component - not visible

2008-01-07 Thread Alexander Farber
Hello Muzak,


On Jan 7, 2008 10:13 AM, Muzak [EMAIL PROTECTED] wrote:
 Here it is.. read the Editing the movie clip part:
 http://livedocs.adobe.com/flash/9.0/main/2489.html

actually I do that already (sorry, should have mentioned it originally):
I have an Assets layer and my graphical assets placed on the 2 frame.

Still a frustrating on/off story: the assets aren't visible

I also tried setting/removing the checkbox export in 1st frame
on the assets, as you suggested in an archived  reply...

Does anybody know if the checkbox should be set or cleared?

Regards
Alex


 - Original Message -
 From: Alexander Farber [EMAIL PROTECTED]
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Monday, January 07, 2008 9:43 AM
 Subject: [Flashcoders] Graphical resources in a v2 component - not visible


  I'm programming a small card game, where most of
  the objects are packed as custom v2 components:
  playing cards, playing table, user avatars.
 
  And I have a very frustrating issue with the graphical
  resources. For example the Card component has a
  folder in its library, holding the card images (J,Q,K,A).
 
  When I generate the Card.swc and then create a
  new AS2 flash document and drag the Card from
  Components - Standard Components on to the
  stage, then while the live preview is working ok,
  the published movie will lack the J, Q, K, A images.
 
  Only after I copy the folder from the library to the
  new movie, the images will (sometimes!) appear :-(
 
  Aren't .swc files meant to be self-contained files,
  containing the graphical, sound, etc. resources?
 
  Or am I missing something in my component
  developing process?
 

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Re: [Flashcoders] Graphical resources in a v2 component - not visible

2008-01-07 Thread Muzak

Flash 8 or 9 IDE?

Haven't done much with Flash 9 really. 
With the Flash 8 IDE this should just work..


Do you have a sample fla (with just the component) we can have a look at?

regards,
Muzak

- Original Message - 
From: Alexander Farber [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, January 07, 2008 10:57 AM
Subject: Re: [Flashcoders] Graphical resources in a v2 component - not visible



Hello Muzak,


On Jan 7, 2008 10:13 AM, Muzak [EMAIL PROTECTED] wrote:

Here it is.. read the Editing the movie clip part:
http://livedocs.adobe.com/flash/9.0/main/2489.html


actually I do that already (sorry, should have mentioned it originally):
I have an Assets layer and my graphical assets placed on the 2 frame.

Still a frustrating on/off story: the assets aren't visible

I also tried setting/removing the checkbox export in 1st frame
on the assets, as you suggested in an archived  reply...

Does anybody know if the checkbox should be set or cleared?

Regards
Alex


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Re: [Flashcoders] Graphical resources in a v2 component - not visible

2008-01-07 Thread Alexander Farber
Hello Muzak,

On Jan 7, 2008 3:56 PM, Muzak [EMAIL PROTECTED] wrote:
 Do you have a sample fla (with just the component) we can have a look at?

thank you! It is Flash 9.

Sorry, don't have a simple sample case yet.

I have now reverted back to a backup copy of my
movie which works and reinserted my code changes.

It seems to me that Adobe doc is wrong in saying:
In most cases, you should deselect Export in
First Frame (it is selected by default).

- because if you don't select the checkbox, the
assets won't be included in the .swc file at all

Regards
Alex



 - Original Message -
 From: Alexander Farber [EMAIL PROTECTED]
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Monday, January 07, 2008 10:57 AM
 Subject: Re: [Flashcoders] Graphical resources in a v2 component - not visible


  Hello Muzak,
 
 
  On Jan 7, 2008 10:13 AM, Muzak [EMAIL PROTECTED] wrote:
  Here it is.. read the Editing the movie clip part:
  http://livedocs.adobe.com/flash/9.0/main/2489.html
 
  actually I do that already (sorry, should have mentioned it originally):
  I have an Assets layer and my graphical assets placed on the 2 frame.
 
  Still a frustrating on/off story: the assets aren't visible
 
  I also tried setting/removing the checkbox export in 1st frame
  on the assets, as you suggested in an archived  reply...
 
  Does anybody know if the checkbox should be set or cleared?
 
  Regards
  Alex


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 Flashcoders@chattyfig.figleaf.com
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Re: [Flashcoders] Graphical resources in a v2 component - not visible

2008-01-07 Thread Muzak

Ah, in that case, the assets are compiled into the swc.

The problem is that at the time you're attaching one of the assets, they're not 
yet available.
You'd need to have an instance of the component on stage somewhere, and that 
frame needs to be (pre)loaded.

What they describe (poorly) in the docs is when you deselect the Export.. 
option, is mainly for preloading purposes.
When Export in first frame.. is selected, it is actually loaded before the first frame, breaking any preloader (in case you have 
one).

Using a seperate (external) preloader swf (my preference) fixes that and you can keep 
using the Export in first frame.. option.

With the option unselected you have to jump through a few hoops to make things work properly, including preloading (not worth it 
IMO).


regards,
Muzak

- Original Message - 
From: Alexander Farber [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, January 07, 2008 6:23 PM
Subject: Re: [Flashcoders] Graphical resources in a v2 component - not visible



Hello Muzak,

On Jan 7, 2008 3:56 PM, Muzak [EMAIL PROTECTED] wrote:

Do you have a sample fla (with just the component) we can have a look at?


thank you! It is Flash 9.

Sorry, don't have a simple sample case yet.

I have now reverted back to a backup copy of my
movie which works and reinserted my code changes.

It seems to me that Adobe doc is wrong in saying:
   In most cases, you should deselect Export in
   First Frame (it is selected by default).

- because if you don't select the checkbox, the
assets won't be included in the .swc file at all

Regards
Alex



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