Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread JesterXL





They did that in another product, Director, and it 
runs hardware accelerated 3D on the web.

- Original Message - 
From: Robert Thompson 
To: flexcoders@yahoogroups.com 
Sent: Friday, April 28, 2006 6:54 AM
Subject: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 
MS comments about Flash re Vista
PRE-TEXT: Just 
some encouragement. You guys at Adobe are smart and I know you can put in 
a DirectX like API that is perhaps a triggered add-on to the normal Flash 
Player, something that says "This site includes high-end real time graphics; do 
you want to download the OpenGL Flash Player support extension?"I 
just saw a Video this morning after reading Dvorak's article that IE is now an 
albatross due to their loss to Eolas in December and the 11th of this month 
requiring a huge change to ActiveX control interaction.The video was a 
cross link and discussed the lack of real 3D with texturing etc. (DirectX) in 
Flash and a hint that "our technology you can't do on a browser".Well, 
you can in an ActiveX control but now that's Screwed :-)So Vista WinFX 
and the Macintosh "Viewer" (i.e. not designer app) will be this coming "Headon 
Collision between Adobe and Microsoft".I just want to encourage the FLEX 
and Flash 9 developers to try and bust Mickeysoft's bubble when it comes to the 
fact that they are an old man who is slowly dying -- they will be kept alive for 
a long time by their Cash Reserve which, some say has a lot of money in it 
through dirty tricks -- but in the end, I believe Adobe will come out 
ahead.Again, the FLEX group and FLASH group are full of very smart guys 
enough so to put in a DirectX like API that is perhaps a triggered add-on to the 
normal Flash Player, something that says "This site includes high-end real time 
graphics; do you want to download the OpenGL Flash Player support 
extension?"-r-r


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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread JesterXL





...and Flash Player 8 already utilizes Open GL on 
the Mac.

- Original Message - 
From: JesterXL 
To: flexcoders@yahoogroups.com 
Sent: Friday, April 28, 2006 9:45 AM
Subject: Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 
9 MS comments about Flash re Vista

They did that in another product, Director, and it 
runs hardware accelerated 3D on the web.

- Original Message - 
From: Robert Thompson 
To: flexcoders@yahoogroups.com 
Sent: Friday, April 28, 2006 6:54 AM
Subject: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 
MS comments about Flash re Vista
PRE-TEXT: Just 
some encouragement. You guys at Adobe are smart and I know you can put in 
a DirectX like API that is perhaps a triggered add-on to the normal Flash 
Player, something that says "This site includes high-end real time graphics; do 
you want to download the OpenGL Flash Player support extension?"I 
just saw a Video this morning after reading Dvorak's article that IE is now an 
albatross due to their loss to Eolas in December and the 11th of this month 
requiring a huge change to ActiveX control interaction.The video was a 
cross link and discussed the lack of real 3D with texturing etc. (DirectX) in 
Flash and a hint that "our technology you can't do on a browser".Well, 
you can in an ActiveX control but now that's Screwed :-)So Vista WinFX 
and the Macintosh "Viewer" (i.e. not designer app) will be this coming "Headon 
Collision between Adobe and Microsoft".I just want to encourage the FLEX 
and Flash 9 developers to try and bust Mickeysoft's bubble when it comes to the 
fact that they are an old man who is slowly dying -- they will be kept alive for 
a long time by their Cash Reserve which, some say has a lot of money in it 
through dirty tricks -- but in the end, I believe Adobe will come out 
ahead.Again, the FLEX group and FLASH group are full of very smart guys 
enough so to put in a DirectX like API that is perhaps a triggered add-on to the 
normal Flash Player, something that says "This site includes high-end real time 
graphics; do you want to download the OpenGL Flash Player support 
extension?"-r-r


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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread Dominick Accattato



yes, but if you can run flash in director, you should be able to run director in flash. Of course, the developer could just use the iframe trick.
On 4/28/06, JesterXL [EMAIL PROTECTED] wrote:


They did that in another product, Director, and it runs hardware accelerated 3D on the web.


- Original Message - 
From: Robert Thompson 

To: flexcoders@yahoogroups.com 
Sent: Friday, April 28, 2006 6:54 AM
Subject: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista
PRE-TEXT: Just some encouragement. You guys at Adobe are smart and I know you can put in a DirectX like API that is perhaps a triggered add-on to the normal Flash Player, something that says This site includes high-end real time graphics; do you want to download the OpenGL Flash Player support extension?
I just saw a Video this morning after reading Dvorak's article that IE is now an albatross due to their loss to Eolas in December and the 11th of this month requiring a huge change to ActiveX control interaction.
The video was a cross link and discussed the lack of real 3D with texturing etc. (DirectX) in Flash and a hint that our technology you can't do on a browser.Well, you can in an ActiveX control but now that's Screwed :-)
So Vista WinFX and the Macintosh Viewer (i.e. not designer app) will be this coming Headon Collision between Adobe and Microsoft.I just want to encourage the FLEX and Flash 9 developers to try and bust Mickeysoft's bubble when it comes to the fact that they are an old man who is slowly dying -- they will be kept alive for a long time by their Cash Reserve which, some say has a lot of money in it through dirty tricks -- but in the end, I believe Adobe will come out ahead.
Again, the FLEX group and FLASH group are full of very smart guys enough so to put in a DirectX like API that is perhaps a triggered add-on to the normal Flash Player, something that says This site includes high-end real time graphics; do you want to download the OpenGL Flash Player support extension?
-r-r


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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread JesterXL





Director's engine supports embedding ActiveX 
controls whereas Flash does not. Director is a more heavyweight plugin as 
consequence whereas Flash Player is significantly lighter and more ubiquitious 
as a result. There is a tradeoff to filesize, and embedding is not 
necessarely mutually exclusive.

- Original Message - 
From: Dominick 
Accattato 
To: flexcoders@yahoogroups.com 
Sent: Friday, April 28, 2006 10:00 AM
Subject: Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 
9 MS comments about Flash re Vista
yes, but if you can run flash in director, you should be able to 
run director in flash. Of course, the developer could just use the iframe 
trick.
On 4/28/06, JesterXL 
[EMAIL PROTECTED] 
wrote: 

  
  They did that in another product, Director, and 
  it runs hardware accelerated 3D on the web.
  
  
  - Original Message - 
  From: Robert Thompson 
  
  To: flexcoders@yahoogroups.com 
  Sent: Friday, April 28, 2006 6:54 AM
  Subject: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 
  MS comments about Flash re Vista
  PRE-TEXT: 
  Just some encouragement. You guys at Adobe are smart and I know you can 
  put in a DirectX like API that is perhaps a triggered add-on to the normal 
  Flash Player, something that says "This site includes high-end real time 
  graphics; do you want to download the OpenGL Flash Player support extension?" 
  I just saw a Video this morning after reading Dvorak's article 
  that IE is now an albatross due to their loss to Eolas in December and the 
  11th of this month requiring a huge change to ActiveX control interaction. 
  The video was a cross link and discussed the lack of real 3D with 
  texturing etc. (DirectX) in Flash and a hint that "our technology you can't do 
  on a browser".Well, you can in an ActiveX control but now that's 
  Screwed :-) So Vista WinFX and the Macintosh "Viewer" (i.e. not 
  designer app) will be this coming "Headon Collision between Adobe and 
  Microsoft".I just want to encourage the FLEX and Flash 9 developers to 
  try and bust Mickeysoft's bubble when it comes to the fact that they are an 
  old man who is slowly dying -- they will be kept alive for a long time by 
  their Cash Reserve which, some say has a lot of money in it through dirty 
  tricks -- but in the end, I believe Adobe will come out ahead. Again, 
  the FLEX group and FLASH group are full of very smart guys enough so to put in 
  a DirectX like API that is perhaps a triggered add-on to the normal Flash 
  Player, something that says "This site includes high-end real time graphics; 
  do you want to download the OpenGL Flash Player support extension?" 
  -r-r
  
  
  Yahoo! Messenger with Voice. PC-to-Phone calls for 
  ridiculously low rates. --Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearch 
  Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com 
  
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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread Robert Thompson



Yeah, but can you make it integrated in Flash.I hate Director development.What sucks is that the new Sparkle Designer is awesome; and it's a damn shame to have to use anything Microsoft. They've just done too many low-down things...I need to stop myself there.JesterXL [EMAIL PROTECTED] wrote: They did that in another product, Director, and it  runs hardware accelerated 3D on the web.  - Original Message -  From: Robert Thompson  To: flexcoders@yahoogroups.com  Sent: Friday, April 28, 2006 6:54 AM Subject: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9  MS comments about Flash re Vista PRE-TEXT: Just  some encouragement. You guys at Adobe are smart and I know you can put in  a DirectX like API that is perhaps a triggered add-on to the normal Flash  Player, something that says "This site includes high-end real time graphics; do  you want
 to download the OpenGL Flash Player support extension?"I  just saw a Video this morning after reading Dvorak's article that IE is now an  albatross due to their loss to Eolas in December and the 11th of this month  requiring a huge change to ActiveX control interaction.The video was a  cross link and discussed the lack of real 3D with texturing etc. (DirectX) in  Flash and a hint that "our technology you can't do on a browser".Well,  you can in an ActiveX control but now that's Screwed :-)So Vista WinFX  and the Macintosh "Viewer" (i.e. not designer app) will be this coming "Headon  Collision between Adobe and Microsoft".I just want to encourage the FLEX  and Flash 9 developers to try and bust Mickeysoft's bubble when it comes to the  fact that they are an old man who is slowly dying -- they will be kept alive for  a long time by their Cash Reserve which, some say has a lot of money in it  through dirty tricks -- but in the
 end, I believe Adobe will come out  ahead.Again, the FLEX group and FLASH group are full of very smart guys  enough so to put in a DirectX like API that is perhaps a triggered add-on to the  normal Flash Player, something that says "This site includes high-end real time  graphics; do you want to download the OpenGL Flash Player support  extension?"-r-r   Yahoo!  Messenger with Voice. PC-to-Phone calls for ridiculously low rates.  
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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread Robert Thompson



That's the whole point -- I know you guys can do it...as the headlines say Adobe and Mickeysoft are on a head-on collision and I hope MS gets their butt kicked (I have my reasons).JesterXL [EMAIL PROTECTED] wrote: Director's engine supports embedding ActiveX  controls whereas Flash does not. Director is a more heavyweight plugin as  consequence whereas Flash Player is significantly lighter and more ubiquitious  as a result. There is a tradeoff to filesize, and embedding is not  necessarely mutually exclusive.  - Original Message -  From: Dominick  Accattato  To: flexcoders@yahoogroups.com  Sent: Friday, April 28, 2006 10:00 AM Subject: Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player  9 MS comments about Flash re Vista yes, but if you can run flash in director, you should be able to  run director in flash. Of course, the developer could just use the iframe 
 trick. On 4/28/06, JesterXL  [EMAIL PROTECTED]  wrote:They did that in another product, Director, andit runs hardware accelerated 3D on the web. - Original Message -From: Robert Thompson   To: flexcoders@yahoogroups.comSent: Friday, April 28, 2006 6:54 AM   Subject: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9MS comments about Flash re Vista   PRE-TEXT:Just some encouragement. You guys at Adobe are smart and I know you canput in a DirectX like API that is perhaps a triggered add-on to the normalFlash Player, something that says "This site includes high-end real timegraphics; do you
 want to download the OpenGL Flash Player support extension?"I just saw a Video this morning after reading Dvorak's articlethat IE is now an albatross due to their loss to Eolas in December and the11th of this month requiring a huge change to ActiveX control interaction.The video was a cross link and discussed the lack of real 3D withtexturing etc. (DirectX) in Flash and a hint that "our technology you can't doon a browser".Well, you can in an ActiveX control but now that'sScrewed :-) So Vista WinFX and the Macintosh "Viewer" (i.e. notdesigner app) will be this coming "Headon Collision between Adobe andMicrosoft".I just want to encourage the FLEX and Flash 9 developers totry and bust Mickeysoft's bubble when it comes to the fact that they are anold man who is slowly dying -- they will be kept alive for a long time bytheir Cash Reserve which, some say has a lot of money in it
 through dirtytricks -- but in the end, I believe Adobe will come out ahead. Again,the FLEX group and FLASH group are full of very smart guys enough so to put ina DirectX like API that is perhaps a triggered add-on to the normal FlashPlayer, something that says "This site includes high-end real time graphics;do you want to download the OpenGL Flash Player support extension?"-r-r Yahoo! Messenger with Voice. PC-to-Phone calls forridiculously low rates. --Flexcoders Mailing ListFAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txtSearchArchives: http://www.mail-archive.com/flexcoders%40yahoogroups.com   SPONSOREDLINKS Web site
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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread Weyert de Boer



WinFX for the Mac, you have seen it in real life? I haven't.






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Re: [flexcoders] OpenGL vs DirectX / Vista vs. Flash Player 9 MS comments about Flash re Vista

2006-04-28 Thread John Dowdell



As Jesse noted, the Shockwave Player's 3D engine can take advantage of 
hardware acceleration (if available) for its realtime rendering, and 
over half of all consumers tested already have this ability on their 
machines. SWF files also integrate nicely into Shockwave work.

(The new Acrobat 3D also has a realtime 3D rendering engine, and I 
believe it can take advantage of any available hardware acceleration, 
but I'd have to doublecheck that last detail. SWF integration is 
possible now, but I expect will improve further in the future.)


 yes, but if you can run flash in director, you should be able to run
 director in flash.

No, Shockwave Player has a extensibility mechanism and can accommodate 
additional renderers, but this is part of why the download size is 
larger, adoption rate slower. (Oh, I see, reading more of the thread, 
Jesse covered that too, I need more coffee ;-)


jd









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