Re: [Flightgear-devel] 3d audio and doppler shift
It's even better. You can hook up your 5.1 amplifier and speaker set using ALSA: http://floam.ascorbic.com/how-to/alsa5.1 Finally a fitting moment has come to test my 5.1 digital set up... unfortunately I won't get time until the weekend... ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Curtis L. Olson wrote: This falls into the category of useless ear candy (and there are a few things left to be improved) but I have taken my first stab at implimenting some 3d sound in FG. Currently you only can get this effect when flying from the tower view (good R/C practice). As you do a fly by you should hear a volume change, hear a doppler shift, and hear the position change in the left/right speakers. The effect is best (or most like you'd expect to hear) if you fly by close, but not too close. (Requires latest CVS code of course.) Sorry Jon, no screen shots for this one. :-) Wow, that's really convincing! Did you try one of the jet fighters already, the sound ends in this low frequency rumble that you really would expect! Very nice. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Erik Hofman wrote: Wow, that's really convincing! Did you try one of the jet fighters already, the sound ends in this low frequency rumble that you really would expect! Very nice. It's even better. You can hook up your 5.1 amplifier and speaker set using ALSA: http://floam.ascorbic.com/how-to/alsa5.1 Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] 3d audio and doppler shift
(Requires latest CVS code of course.) Sorry Jon, no screen shots for this one. :-) Ha! How about a frequency/time plot? ;-) Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
On Wednesday 28 April 2004 09:57, Erik Hofman wrote: It's even better. You can hook up your 5.1 amplifier and speaker set using ALSA: http://floam.ascorbic.com/how-to/alsa5.1 Erik Impressive, that worked, thank you for the hint: Make a ~/.openalrc, we are telling OpenAL that we want surround sound and we want to use ALSA instead of OSS. (define speaker-num 4) (define devices '(alsa)) (define alsa-out-device surround40:0,0) Now i have 5.1 surround too. It's outstanding, using OpenAL was IMO a very good decision. :) Best Regards, Oliver C. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] 3d audio and doppler shift
This falls into the category of useless ear candy (and there are a few things left to be improved) but I have taken my first stab at implimenting some 3d sound in FG. Currently you only can get this effect when flying from the tower view (good R/C practice). As you do a fly by you should hear a volume change, hear a doppler shift, and hear the position change in the left/right speakers. The effect is best (or most like you'd expect to hear) if you fly by close, but not too close. (Requires latest CVS code of course.) Sorry Jon, no screen shots for this one. :-) Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Curtis L. Olson wrote: This falls into the category of useless ear candy (and there are a few things left to be improved) but I have taken my first stab at implimenting some 3d sound in FG. Currently you only can get this effect when flying from the tower view (good R/C practice). As you do a fly by you should hear a volume change, hear a doppler shift, and hear the position change in the left/right speakers. The effect is best (or most like you'd expect to hear) if you fly by close, but not too close. (Requires latest CVS code of course.) Sorry Jon, no screen shots for this one. :-) Hmm, this would require every audio configuration file property to be relative (not starting with a leading '/') to get the proper sound from passing AIModel models ... Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Curtis L. Olson said: This falls into the category of useless ear candy (and there are a few things left to be improved) but I have taken my first stab at implimenting some 3d sound in FG. Currently you only can get this effect when flying from the tower view (good R/C practice). As you do a fly by you should hear a volume change, hear a doppler shift, and hear the position change in the left/right speakers. The effect is best (or most like you'd expect to hear) if you fly by close, but not too close. (Requires latest CVS code of course.) Sorry Jon, no screen shots for this one. :-) Stero wav file? ;-) Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] 3d audio and doppler shift
Curtis L. Olson This falls into the category of useless ear candy (and there are a few things left to be improved) but I have taken my first stab at implimenting some 3d sound in FG. Currently you only can get this effect when flying from the tower view (good R/C practice). As you do a fly by you should hear a volume change, hear a doppler shift, and hear the position change in the left/right speakers. The effect is best (or most like you'd expect to hear) if you fly by close, but not too close. (Requires latest CVS code of course.) Sorry Jon, no screen shots for this one. :-) Regards, Curt. Very impressive. Or it would be if Cygwin users could hear it. Regards Vivian ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Jim Wilson wrote: Stero wav file? ;-) ... they are now supported ... Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Erik Hofman wrote: Hmm, this would require every audio configuration file property to be relative (not starting with a leading '/') to get the proper sound from passing AIModel models ... That would be an interesting feature someday, but I can think of a *lot* of more important things we should be concentrating on first. Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] 3d audio and doppler shift
Curtis L. Olson said: Jim Wilson wrote: Stero wav file? ;-) ... they are now supported ... I meant as a screenshot for Jon :-) Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel