Re: [Flightgear-devel] FG frame rate tests

2006-10-17 Thread Frederic Bouvier
Quoting Pigeon :

 What I've done currently is to tune FG without mucking around the
 code at all. Only the data is changed or moved away.


 I tried a few different ways to play with the data so far:

 a) Removing Textures.high/
 b) Textures scaled down to 50% of the original (CVS)
 c) Textures scaled down to 25% or the original (CVS)
 d) Materials with multiple texture are changed to have single texture in
 the materials.xml
 e) Scenery/Objects/ directory is removed
 f) ai disabled, ai-traffic disabled, traffic-manager disabled


 To make the result easier to read, I've made a little table showing
 all the tests applied and the resulting frame rate, and can be found
 here:

 http://pigeond.net/flightgear/tests/fgfs-test-ati-20061015.html


Interesting. These data should have their place in the wiki.

-Fred


--
Frédéric Bouvier
http://frfoto.free.fr  Photo gallery - album photo
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http://fgsd.sourceforge.net/   FlightGear Scenery Designer

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Re: [Flightgear-devel] Problem with external protocol and sockets

2006-10-17 Thread Holger Wirtz
Hi,

On Fri, Oct 13, 2006 at 09:39:40AM -0300, Thiago Holanda wrote:
 Hello Holger,
 
 This error is because you are using TCP and you don?t have a SERVER
 application running in the  port, 127.0.0.1 IP to connect with
 Flightgear.
 
 Two way to resolve:
 1 - Make a server app that is running to connect with FG, before you launch
 the FG;
 2 - Change to UDP socket;

Argh - I'm a id**t... ok. Yes works now with UDP.

Thanks, Holger

 
 Regards,
 
 Thiago Holanda
 
 On 10/13/06, Holger Wirtz [EMAIL PROTECTED] wrote:
 
 Hi,
 
 I am testing around with the external protocols and made a simple
 defintion in ca file called
 /usr/share/games/FlightGear/Protocol/test.xml:
 
 --- cut here ---
 ?xml version=1.0?
 
 PropertyList
 
 generic
 
   output
line_separatornewline/line_separator
var_separator,/var_separator
 
chunk
 namecomm1frq/name
 typefloat/type
 formatCOM1-FRQ: %f/format
 node/instrumentation/comm/frequencies/selected-mhz/node
/chunk
 
   /output
 
 /generic
 
 /PropertyList
 --- cut here ---
 
 When I run fgfs and write the data into a file it works
 (running with fgfs --generic=file,out,5,test.dat,test)
 
 But running with sockets I got:
 
 --- cut here ---
 $ bin/fgfs --generic=socket,out,5,127.0.0.1,,tcp,test
 Error reading properties:
 Failed to open file
 at /home/server/wirtz/.fgfs/autosave.xml
 (reported by SimGear XML Parser)
 freeglut (fgfs): Unable to create direct context rendering for window
 'FlightGear'
 This may hurt performance.
   Model Author:  Unknown
   Creation Date: 2002-01-01
   Version:   $Id: c172p.xml,v 1.17 2006-03-13 15:27:14 ehofman Exp $
   Description:   Cessna C-172
 Httpd server started on port 5050
 Error: connect() failed in make_client_socket()
 SG_IO_OUT socket creation failed
 Error opening channel communication layer.
 I/O Channel config failed.
 --- cut here ---
 
 Hm. Maybe there has to be a listerner on port ?
 
 BTW: I had an error in the XML definition of the protocol and I got a
 SIG_FAULT... :-(
 
 Regards, Holger
 
 --
 #   ##  ##   Holger Wirtz Phone : (+49 30) 884299-40
 ##  ## ##   ### ##   DFN-Verein   Fax   : (+49 30) 884299-70
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 -- 
 Antes de magoar um coração, veja se não está dentro dele. Pois se um dia
 chorei, não foi porque perdi e sim porque amei.
 Que a paz esteja contigo.
 
 Thiago Holanda.

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##  ## ##   ### ##   DFN-Verein   Fax   : (+49 30) 884299-70
##  ##  ##   Stresemannstr. 78E-Mail: [EMAIL PROTECTED]
##  ## ##   ## ###   10963 Berlin
#  ##   ##  ##   GERMANY  WWW   : http://www.dfn.de
GPG-Fingerprint: ABFA 1F51 DD8D 503C 85DC  0C51 E961 79E2 6685 9BCF

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Re: [Flightgear-devel] [Fwd: FGTools for LINUX]

2006-10-17 Thread Georg Vollnhals
Georg Vollnhals schrieb:

FGTools:
I forget to mention something - you have to unzip the apt.dat.gz in the
folder FlightGear/data/Airports before starting with FGTools initial setup.
Sorry, will change this in the Quickstarter.txt file.
Regards
Georg

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Re: [Flightgear-devel] [Fwd: FGTools for LINUX]

2006-10-17 Thread AJ MacLeod
On Tuesday 17 October 2006 15:15, Georg Vollnhals wrote:

 I hope that there are some interested testers for the Linux version out
 here and that you give the needed feedback.

I like to test things where I can spare the time, and so am trying this with 
interest (though I can't really see myself using a graphical front end 
regularly).

Anyway, could you maybe supply the source as well as the binary?  The binary 
won't run on this box being an ELF 64-bit LSB executable, AMD x86-64 and my 
slightly ancient box being a lowly 32 bit AthlonXP.

Of course, you could just supply a more generic 32 bit binary but it's always 
nice to have the source too.

Cheers,

AJ

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Re: [Flightgear-devel] [Fwd: FGTools for LINUX]

2006-10-17 Thread Georg Vollnhals
AJ MacLeod schrieb:

 Anyway, could you maybe supply the source as well as the binary?  
The source is Pascal (Lazarus) not C++, so I doubt it will be useful for
anyone here on the list. :-)
If *anyone* really wants to work seriously with Lazarus code then I
won't hesitate to make it available but that would mean a lot lot lot of
hours work for me to cut it out of my big tools libraries. So this is
only done if one really will *work* with it for improvement or anything
else, not just for interest.

 The binary 
 won't run on this box being an ELF 64-bit LSB executable, AMD x86-64 and my 
 slightly ancient box being a lowly 32 bit AthlonXP.

   
I am developing on OpenSuse 10.1 86x_64 *but* I compiled for *i386* cpu
to make it as compatible as possible. The compiled binary works without
problems on my 64bit system.
But these are my Win32 experiences - not good enough to be sure with
Linux. My hope is there are people trying the binary and telling me
whether it works or not on their system. Thanks a lot in advance!

Georg



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Re: [Flightgear-devel] [Fwd: FGTools for LINUX]

2006-10-17 Thread AJ MacLeod
On Tuesday 17 October 2006 15:59, Georg Vollnhals wrote:
 I am developing on OpenSuse 10.1 86x_64 *but* I compiled for *i386* cpu
 to make it as compatible as possible. 

I'm not sure that worked as intended - it looks _very_ much like a 64 bit 
binary to me...

 But these are my Win32 experiences - not good enough to be sure with
 Linux. My hope is there are people trying the binary and telling me
 whether it works or not on their system. Thanks a lot in advance!

OK - it doesn't work on my system :-)

zsh: exec format error: ./fgtoolsv13-48

Cheers,

AJ

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[Flightgear-devel] [Fwd: FGTools for LINUX]

2006-10-17 Thread Georg Vollnhals













Hi,
as I migrated to OpenSuse 10.1 Linux a short time ago I converted all
FGTool stuff to Linux for my own use.

Download: (about 2.7 M)
http://home.arcor.de/vollnhals-bremen/FGTLinux/FGToolsLinux.tar.gz

The Linux version with a slighly changed GUI (several reasons) but the
*same* functionality for both O/S is now available.
I call it a BETA although this stuff worked under Win32 for a long time
without any problems. But pathes are different with Linux, I was the
only user until now who tested it (Linux version) and I don't know
whether all is put together into one program by the compiler or there
are any dependencies (ie. to installed gtk ???).
A really big manual (25 pages PDF) is enclosed and a Quickstarter
Textfile. The pictures and descriptions in the PDF are referenced to the
Windows version but this should be no problem as only the GUI has
changed  a *little* but not the engine behind all.
You might start with the step for step Quickstarter and if the
programs works for you and you have more interest in model placement or
making AI files then reading the manual would be a good idea.

I hope that there are some interested testers for the Linux version out
here and that you give the needed feedback.

Have fun!

Regards
Georg HeliFlyer EDDW

You may read the Quickstarter before downloading:

##
FGTools Quickstarter
##
If you use FGTOOLS THE FIRST TIME, start with 1. of this Quickstarter
ELSE start with 10. of this Quickstarter

1. Copy the FGTools folder anywhere
2. Start FGTools program

PREREQUISITES: Configure all pathes and create all requiered lists
3. Go to Linux page
4. Select all pathes
a) fgfs: normally FlightGear/bin/fgfs
b) data: normally FlightGear/data
c) Atlas/Atlas pics/Map not requiered actually!
5. Build installed Aircraft list
press button build list below aircraft
6. Build Airport lists
Select page Models
press button get path to apt.dat
apt.dat: normally FlightGear/data/Airports/apt.dat
Select page APlist
press button Create FGTools Airport list
normally apt.dat indicated in right field
normally: click on apt.dat, then press ok button
Wait until ready
press button Create Installed Airport list
(only selection of Airports which *you* really have installed)
normally: FlightGear/data/Scenery/Terrain indicated on top
normally: *only* press ok button
Wait until ready
7. Go to Linux page
Press new list below Airport field
Press Build new list below Aircraft field
Type in your wished parameters
Those you want to have fixed for a long time add into the field
right next
Run FlightGear, ie: --prop:sim/current-gui=1
--enable-game-mode --geometry=1280x1024 --bpp=24
Those you want to change from time to time add to the Special
parameter field,
don't forget to check it (left)
ie: --timeofday=noon --fog-nicest --enable-clouds3d
--disable-auto-coordination
Check or Uncheck field Close FGTools when executing FlightGear

8. Go to Main page
Select the page you want to start with next time
normally: select Linux page
9. All PREREQUISITES ready

10. Go to Linux page (if you are not there already)

Type  ICAO code or Name-Fragment into Airport filed, press Search,
if wrong result press Repeat until found
Check box left to Airport
Select Aircraft
   
11. Press Button Run FlightGear

##
Model Placement Quickstarter
##

1. All pathes have to be set already (= Prerequisites)
A) THE UFO
1. Use the UFO
2. Go to the place you want to place a model
3. press m
4. select the model to place from the list
5. left mouse click on the ground to position selected model
6. tab key
7. correct elevation, position, direction of model
8. place other models the same way
9. press e key to export to UFO cursor file
10. start FGTools
11. go to Models page
12. press key Get data from UFO cursor file
normally: top - path is shown like home//.fgfs
  right - filename shown ufo-model-export.xml
press ok
13. all content of the UFO cursor file is added to the related *stg
file but NOT written to disk now!
have a look into the checkbox/editbox at the bottom of the
Models page
new models are written at the *end* of the list, scroll down
if you don't want to have a model written to the data, uncheck
it on the list
(ie. if the cursor model has been placed by you unintentionly)
14. press button Save scenery file - now the changes are stored
into your FG system
15. Start FG and enjoy
B) ICAO
1. Type in ICAO code
2. If 

Re: [Flightgear-devel] [Fwd: FGTools for LINUX]

2006-10-17 Thread Georg Vollnhals
AJ MacLeod schrieb:


 OK - it doesn't work on my system :-)

 zsh: exec format error: ./fgtoolsv13-48

 Cheers,

 AJ

   
AJ, thank you very much for testing.

This is very bad, I did not expect so. Sorry for that :-/

I have to do a little more research about the specialities of the Linux
version of the compiler now.
Maybe I'd better installed the 32bit version of OpenSuse to have more
compatibility.

Thank you once again for the time you spent doing the test!

Regards
Georg



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Re: [Flightgear-devel] reviews etc.

2006-10-17 Thread Lee Elliott
On Tuesday 17 October 2006 18:23, Melchior FRANZ wrote:
[snip...]

 Weird:
  
 http://cgi.ebay.com/FLIGHTGEAR-2006-PROFESSIONAL-AVIATION-FLIG
HT-SIMULATOR_W0QQitemZ160036333084QQcmdZViewItem

 m.

It is actually FlightGear - this person appears to have 
re-packaged FG i.e. basic system with most of the more complete 
aircraft included i.e.

Boeing 737-300
Cessna 172
Cessna 310
F-16 
Hawker Hunter
Messerschmitt BF-109
Piper J-3 Cub
Piper Cherokee Warrior II
P-51D Mustang
Rascal 110
Northrop T-38
1903 Wright Flyer

Then there's a separate disk of the remaining aircraft from the 
FG downloads page and several disks of scenery.

One of the screen shots show the old photographic texture for 
KSJC and I also noticed that FlightGear 2006 Professional is 
Designed for Windows 95/98/NT/2000/ME/XP Operating Systems

I found no mention that this stuff is covered by the GPL or if 
the source-code is included/available, which I believe is a 
requirement of the GPL.

LeeE


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[Flightgear-devel] Help with properties

2006-10-17 Thread Leidson Campos A. Ferreira
Hi friends, I have a problem using autopilot properties through Telnet.I'm trying set the Speed With Throotle option by telnet on the fly and my aircraft doesn't accept this command then speed decreases until aircraft crash into the ground.
But if I set this option using the Autopilot window, works fine.Any help ??Thanks a lot.Leidson CamposPlanetaMessenger.org
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