Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-17 Thread Erik Hofman
Ron Jensen wrote:

 It probably should be, but it could use some help at the moment.
 
 Step one should probably be cleaning all the stray shift-tabs in the xml
 files and standardizing the indentation...
 
 I notice that c172p-set.xml has two separate sets of model tags...
 
 The -set files have created an ugly include chain, I don't believe one
 set file should include another, if that is needed there should be a
 base xml file both include, ala helijah's style.
 
 possibly the c172/ directory should be consolidated into c172p...

Agreed, on all of them.

Erik

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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread dave perry
Heiko Schulz wrote:
 The Model-Author of the c172p has this on his list, but did not find any time 
 to change this...

   
Hi Heiko (and anyone who is maintaining the c172P),

Several questions:

First, who is the Model-Author for the c172p?  A search of the c172 
folder only yields David Megginson who has not been active with fgfs for 
some time.  The current 3d model was don by someone else; perhaps you.

Second, I have edited my local copy for cvs so that the nav-light switch 
also controls instrument/pannel lights so the c172p can be flown at 
night.  I also point the vors to the recent changed Instruments-3d/vor 
folder which you can try out using either the cvs pa24 or cvs pa28.  
with these changes to Instruments-3d/vor, the GS flag now works and the 
needles smoothly transition to 0.0 when out-of-range or when tuned to a 
non-gs vor/loc.  Does anyone object to committing these changes?

Regards,
Dave P.

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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread Martin Spott
dave perry wrote:

 First, who is the Model-Author for the c172p?

Heiko Schulz is the author of the current 3D model, yet I'm pretty
convinced that he left the FDM unchanged,

Martin.
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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread James Turner

On 16 Nov 2009, at 17:37, dave perry wrote:

 Second, I have edited my local copy for cvs so that the nav-light switch 
 also controls instrument/pannel lights so the c172p can be flown at 
 night.  I also point the vors to the recent changed Instruments-3d/vor 
 folder which you can try out using either the cvs pa24 or cvs pa28.  
 with these changes to Instruments-3d/vor, the GS flag now works and the 
 needles smoothly transition to 0.0 when out-of-range or when tuned to a 
 non-gs vor/loc.  Does anyone object to committing these changes?

In general, I would far prefer the C172P to be as high quality (and functional 
as possible), rather than worrying about 'ownership' of this particular 
aircraft. I realise for most aircraft ownership is very important to the 
original developers, but since the C172 is the default, I think it should be 
understood as a group effort. Of course if someone volunteers to act as 
maintainer, that'd be great, and more power to them!

James


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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread Erik Hofman
James Turner wrote:
 In general, I would far prefer the C172P to be as high quality (and 
 functional as possible),

I would even say that the default c172p would be the sample 
implementation of an aircraft in FlightGear meaning that it should 
reflect the latest code as closely as possible.

Erik


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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread Heiko Schulz
Hello Dave,

I did the the 3d-model incl. the 3d-panel, but there was still a lot of issues.
All other things (fdm, wrapping xml's, 2d-panels etc) I left untouched.

 
 Hi Heiko (and anyone who is maintaining the c172P),
 
 Several questions:
 
 First, who is the Model-Author for the c172p?  A
 search of the c172 
 folder only yields David Megginson who has not been active
 with fgfs for 
 some time.  The current 3d model was don by someone
 else; perhaps you.
 
 Second, I have edited my local copy for cvs so that the
 nav-light switch 
 also controls instrument/pannel lights so the c172p can be
 flown at 
 night.  I also point the vors to the recent changed
 Instruments-3d/vor 
 folder which you can try out using either the cvs pa24 or
 cvs pa28.  
 with these changes to Instruments-3d/vor, the GS flag now
 works and the 
 needles smoothly transition to 0.0 when out-of-range or
 when tuned to a 
 non-gs vor/loc.  Does anyone object to committing
 these changes?

That sounds great, and I'm agree with this changes. 

Kind Regards
Heiko


  

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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread dave perry
Heiko Schulz wrote:
 Hello Dave,

 I did the the 3d-model incl. the 3d-panel, but there was still a lot of 
 issues.
 All other things (fdm, wrapping xml's, 2d-panels etc) I left untouched.

  
   
 Hi Heiko (and anyone who is maintaining the c172P),

 Several questions:

 First, who is the Model-Author for the c172p?  A
 search of the c172 
 folder only yields David Megginson who has not been active
 with fgfs for 
 some time.  The current 3d model was don by someone
 else; perhaps you.

 Second, I have edited my local copy for cvs so that the
 nav-light switch 
 also controls instrument/pannel lights so the c172p can be
 flown at 
 night.  I also point the vors to the recent changed
 Instruments-3d/vor 
 folder which you can try out using either the cvs pa24 or
 cvs pa28.  
 with these changes to Instruments-3d/vor, the GS flag now
 works and the 
 needles smoothly transition to 0.0 when out-of-range or
 when tuned to a 
 non-gs vor/loc.  Does anyone object to committing
 these changes?
 

 That sounds great, and I'm agree with this changes. 

 Kind Regards
 Heiko

   
Thanks Heiko,

I will submit a patch with the above update.

Dave P.

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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-11-16 Thread Ron Jensen
On Mon, 2009-11-16 at 20:37 +0100, Erik Hofman wrote:
 James Turner wrote:
  In general, I would far prefer the C172P to be as high quality (and 
  functional as possible),
 
 I would even say that the default c172p would be the sample 
 implementation of an aircraft in FlightGear meaning that it should 
 reflect the latest code as closely as possible.
 
 Erik

It probably should be, but it could use some help at the moment.

Step one should probably be cleaning all the stray shift-tabs in the xml
files and standardizing the indentation...

I notice that c172p-set.xml has two separate sets of model tags...

The -set files have created an ugly include chain, I don't believe one
set file should include another, if that is needed there should be a
base xml file both include, ala helijah's style.

possibly the c172/ directory should be consolidated into c172p...

Ron



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[Flightgear-devel] BUG - Evening, Rain, Propeller

2009-10-27 Thread Martin Laabs
Hi,

this bug is best seen by an example. Look at 
http://www.martinlaabs.de/tmp/fgfs-screen-008.png

The view through the propeller is free of rain. This is most impressive if 
the sun is near the horizon. The rain is also falling into the cockpit 
which is annoying.

I use the current CVS version.

Greetings,
  Martin Laabs


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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-10-27 Thread Heiko Schulz
Hi,


 Hi,
 
 this bug is best seen by an example. Look at 
 http://www.martinlaabs.de/tmp/fgfs-screen-008.png
 
 The view through the propeller is free of rain. This is
 most impressive if 
 the sun is near the horizon. The rain is also falling into
 the cockpit 
 which is annoying.

The first thing is more a issue of the aircraft developer- it can be fixed by 
changing the prop-animation. ( there are some other prop-aicrafts which don't 
show this issue...).
The Model-Author of the c172p has this on his list, but did not find any time 
to change this...

The second bug is really annoying, but to fix this means to change the hardcode 
- no idea if someone is around with the knowledge to do so, but for the next 
relase it would be really good


Regards
HHS


  

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Re: [Flightgear-devel] BUG - Evening, Rain, Propeller

2009-10-27 Thread Jacob Burbach
So how does one to fix the issue on the aircraft then? In the tu154b I
cannot see rain or snow outside the cockpit at all do to (I think) the
transparency on the windshield. The rain/snow/etc inside the cockpit
should be easily fixable using the depth buffer, but I'm not familiar
with the flightgear/simgear/osg code base so I cannot be any help
actually implementing in flightgear. Theres also a bug with the
rain/snow when moving the camera around, in that it a appears to
`speed up'...not sure a better way to put it.

cheers!

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