Re: [Flightgear-devel] FGbuild for MS Windows
On Tue, 2012-04-10 at 17:22 +0200, Gijs de Rooy wrote: http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination with https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC did it for me. Together with some help on IRC ;-) I'll see if I can improve the wiki a bit more. Gijs Hi Gijs, First many thanks for a great wiki on building FG with CMake in Windows using MSVC10 ;=)) But I notice the link pointed to by the '3rdparty' folder is to a specific file which has now been removed from the site, namely :- fgfs-win32-VS100-3rdParty+OSG-20120304.zip Maybe the link could just be - ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/ I think I could make this edit change if you like, but do not want to mess up any other plans you may have. Also on the FTP site I note the file names STILL have +OSG in them, but they now do not contain OSG headers/libs/dlls ;=() The previous 20120304 contained install\msvc90\OpenSceneGraph... stuff. Yes, I know the msvc100/OpenSceneGraph stuff can be all found in the 'archive.zip' pointed to by the 'OpenSceneGraph' link, but the one thing about that 'archive.zip' is that the folder name 'archive/' is prepended before 'install/'. That of course is no particular problem, but it does mean some 'manual' folder manipulation after you unzip it ;=)) Anyway, thanks again... Regards, Geoff. -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi Geoff, First many thanks for a great wiki on building FG with CMake in Windows using MSVC10 ;=)) Fred wrote it, I only added some minor things ;-) But I notice the link pointed to by the '3rdparty' folder is to a specific file which has now been removed from the site, namely :- fgfs-win32-VS100-3rdParty+OSG-20120304.zip Oops, fixed now (together with some other things). Thanks! Also on the FTP site I note the file names STILL have +OSG in them, but they now do not contain OSG headers/libs/dlls ;=() The previous 20120304 contained install\msvc90\OpenSceneGraph... stuff. That's also Fred's work... Cheers, Gijs -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi, with some generous help and advice from Geoff, finally got an FG build on windows done, phewww! Using latest git version as of the 15th. But now it crashes on startup :-( Complains about not finding a plugin to read objects from file c:/fg-2.7.0/fgdata/xx from the gitgo. Missing dependency; file path problem, command argument?? any suggestions on where or what to look for? Thanks John -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
On Mon, 2012-04-16 at 12:53 +, castle...@comcast.net wrote: Complains about not finding a plugin to read objects from file c:/fg-2.7.0/fgdata/xx from the gitgo. Hi John, Well it seems some good news and some bad news ;=)) Missing plugin... yes this is quite common, unfortunately ;=(( Suggests some problems with the OSG used, or something... But you give NO INFORMATION on exactly what you built!!! Exactly WHAT 3rdparty stuff you used? Versus what did you build from source? I built Release SG/FG yesterday, git 15th like you, in a root c:\FG\14, using :- \3rdparty - fgfs-win32-VS100-3rdParty+OSG-20120411.zip \install\msvc100\OpenSceneGraph - archive.zip, after removing the initial 'archive/' folder... And (mostly) following the Fred/Gijs cmake wiki... Built and installed Release SG in \install\msvc100\SimGear so pointed to that when building FG... Built c:\FG\14\build-fg\src\Main\Release\fgfs.exe After adding the path - c:\FG\14\install\msvc100\OpenSceneGraph\bin to my PATH environment variable, this ran well in normal mode, no problems, but no rembrandt shadows on a trial of that... but that can wait... all else worked well in the few simple flights done... So what 3rdparty stuff did you use? What was your command line? What exactly was the console output? Then we MAY be able to help more... Regards, Geoff. -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi Geoff, OK. the SG and FG versions were from git on the 15th as well as the fgdata as of last night the 3rd party was the same as you noted. \3rdparty - fgfs-win32-VS100-3rdParty+OSG-20120411.zip Thought I mentioned that in an earlier email. No problem, bears worth repeating to make certain Looking over your comments, it might be my install of the OSG stuff that is causing the problem. Took the easy way of sticking fgfs.exe in with the 3rd party libraries, guessing what is missing is the OSG plugin or a path to it. I'll look there first. Sometimes the error msgs are not very clear to newbies. We'll get there... John - Original Message - From: Geoff McLane ubu...@geoffair.info To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Monday, April 16, 2012 8:12:30 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows On Mon, 2012-04-16 at 12:53 +, castle...@comcast.net wrote: Complains about not finding a plugin to read objects from file c:/fg-2.7.0/fgdata/xx from the gitgo. Hi John, Well it seems some good news and some bad news ;=)) Missing plugin... yes this is quite common, unfortunately ;=(( Suggests some problems with the OSG used, or something... But you give NO INFORMATION on exactly what you built!!! Exactly WHAT 3rdparty stuff you used? Versus what did you build from source? I built Release SG/FG yesterday, git 15th like you, in a root c:\FG\14, using :- \3rdparty - fgfs-win32-VS100-3rdParty+OSG-20120411.zip \install\msvc100\OpenSceneGraph - archive.zip, after removing the initial 'archive/' folder... And (mostly) following the Fred/Gijs cmake wiki... Built and installed Release SG in \install\msvc100\SimGear so pointed to that when building FG... Built c:\FG\14\build-fg\src\Main\Release\fgfs.exe After adding the path - c:\FG\14\install\msvc100\OpenSceneGraph\bin to my PATH environment variable, this ran well in normal mode, no problems, but no rembrandt shadows on a trial of that... but that can wait... all else worked well in the few simple flights done... So what 3rdparty stuff did you use? What was your command line? What exactly was the console output? Then we MAY be able to help more... Regards, Geoff. -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
On Mon, Apr 16, 2012 at 10:39, castle...@comcast.net wrote: Looking over your comments, it might be my install of the OSG stuff that is causing the problem. Took the easy way of sticking fgfs.exe in with the 3rd party libraries, guessing what is missing is the OSG plugin or a path to it. I'll look there first. Sometimes the error msgs are not very clear to newbies. I keep my working binaries outside of the build folder (C:\Program Files\FlightGear\bin\x64\ for example). If I update OSG or any 3rd-party libs I delete everything in my working bin folder, then copy everything from these folders: install/msvc100-64/OpenSceneGraph/bin/* 3rdParty.x64/bin/* to the folder where my working binaries reside. I haven't had an issue with missing or incorrect version plugins this way. Your directory structure may be a tad different, as I see it is on the new wiki page, but those folders either need to be in your $PATH or their contents copied to wherever you stick fgfs.exe, etc. Hope this helps :-) cheers, Rob -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi John, zconf.h is taken care off, Ok, that is good, but could you please shared what you did. I think you mentioned finding something about editing zconf.h... Found what, where... what edits did you do? This is to just HELP the NEXT person that stumbles over this... And may even get one of the 'maintainer' to put a more permanent 'fix' online so there is no next time ;=)) pui vs. pu In MY 3rdparty\lib directory they are - pu.lib and pu_d.lib, and puaux.lib and puaux_d.lib for Release and Debug respectively... In unix/linux they are libplibpu.a and libplibpuaux.a... But I guess pui.lib is also possible... puaux vs.puAux, is that significant? I hope you know normally the windows system does NOT care about CaSe ;=)) so these are the same... there is no pu.lib or puaux.lib. Rubbish! But as you sort of point out, that could be pui.lib and puiaux.lib in your environment... If msvc can not find a library then it will say that! It didn't, so it found somethings, but it just missing a function link - puaList()... And when it misses one library function like this it will usually report a LONG list of 'missing'... As to finding it/them have you tried in - 3rdparty\lib dir pu*.lib /s If not, even dir c:\pu*.lib /s ;=)) will take a little longer, but will get you there... unless it is on another logical drive... wasn't able to track down the log file, where would you find it... Again, in the 'build' directory you have chosen in CMake do - dir *.log /s should get you there... In my case, my build directory is - C:\FG\10\flightgear\build and it is found in - ...build\src\Main\fgfs.dir\Debug and ...build\src\Main\fgfs.dir\Release You need to find it so you can CHECK exactly what plib libraries msvc link.exe is using when building fgfs.exe... Also, as a suggestion, I would not bother yet about building the Debug configuration, and concentrate on building the Release configuration... Now when you get the pu*.lib story straight, you can manually modify CMakeCache.txt before loading the CMAke GUI, or fix them directly in the GUI... [configure] then [generate], then back into msvc... HTH. Regards, Geoff. -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi Geoff, Hi Geoff, A quick reply on the zconf.h fix At line 287 change #ifdef 1 to #ifdef 0; info from tutorial on building FG with MSVC 10 Express describes the change. Bunch of todo's need my attention today, probably won't get back to this until late this evening or tomorrow to digest your entire email. From: Geoff McLane ubu...@geoffair.info To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Thursday, April 12, 2012 4:09:59 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows Hi John, zconf.h is taken care off, Ok, that is good, but could you please shared what you did. I think you mentioned finding something about editing zconf.h... Found what, where... what edits did you do? This is to just HELP the NEXT person that stumbles over this... And may even get one of the 'maintainer' to put a more permanent 'fix' online so there is no next time ;=)) Thanks for the detailed discussion John-- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi, Really ? Do you manage to build 64bit executables with VS Express ? Yes. Does it come with a 64bit compiler ? No. But the Windows SDK 7.1 for 64Bit comes with the VS 2010 64 Bit compiler and integrates with the VS Express environment. I just downloaded your 64Bit 3rdParty for VS2010 and compiled osg, simgear and flightgear with it. Works. Best regards, Olaf -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Do I have to create my own unistd.h? Or do we have a replacement that works with VS? Where would I find a copy? 4 lowlevel.cxx 4c:\fgbuild\dependencies\3rdparty\include\zconf.h(289): fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory 4 sg_binobj.cxx 3c:\fgbuild\dependencies\3rdparty\include\zconf.h(289): fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory 4c:\fgbuild\dependencies\3rdparty\include\zconf.h(289): fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory 4 Generating Code. John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:47:00 PM Subject: Re: [Flightgear-devel] FGbuild for MS Windows OK, disregard the previous msg. got a SimGear build started but it failed. Enough fun for one day, will attack the error msgs tomorrow.. John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:04:50 PM Subject: Re: [Flightgear-devel] FGbuild for MS Windows OK, got through the configure and generate operations with CMake version is 2 dot 7 dot 0 ignoring: ^C:/fgbuild/simgear/.git;\\.gitignore;Makefile.am;~$; Library installation directory: lib 3rdparty files located in C:/fgbuild/dependencies BOOST_ROOT is C:/fgbuild/dependencies/boost_1_44_0 apr-1-config not found, implement manual search for APR Could NOT find LIBSVN (missing: LIBSVN_LIBRARIES LIBSVN_INCLUDE_DIR) Missing libsvn, unable to enable SVN in SimGear Configuring done Generating done however, doesn't appear a VS solution file (.sln) has been created in the Simgear directory or it was placed somewhere else and can't find it Not sure what to include by way of commands or logs to help show what happened. John Something is still not corrrect. -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
reply to self have your morning coffee before engaging the brain. ;-) found the note on editing zconf.h. Simgear build and install completed; onto to flightgear John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Wednesday, April 11, 2012 6:46:18 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows Do I have to create my own unistd.h? Or do we have a replacement that works with VS? Where would I find a copy? 4 lowlevel.cxx 4c:\fgbuild\dependencies\3rdparty\include\zconf.h(289): fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory 4 sg_binobj.cxx 3c:\fgbuild\dependencies\3rdparty\include\zconf.h(289): fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory 4c:\fgbuild\dependencies\3rdparty\include\zconf.h(289): fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory 4 Generating Code. John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:47:00 PM Subject: Re: [Flightgear-devel] FGbuild for MS Windows OK, disregard the previous msg. got a SimGear build started but it failed. Enough fun for one day, will attack the error msgs tomorrow.. John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:04:50 PM Subject: Re: [Flightgear-devel] FGbuild for MS Windows OK, got through the configure and generate operations with CMake version is 2 dot 7 dot 0 ignoring: ^C:/fgbuild/simgear/.git;\\.gitignore;Makefile.am;~$; Library installation directory: lib 3rdparty files located in C:/fgbuild/dependencies BOOST_ROOT is C:/fgbuild/dependencies/boost_1_44_0 apr-1-config not found, implement manual search for APR Could NOT find LIBSVN (missing: LIBSVN_LIBRARIES LIBSVN_INCLUDE_DIR) Missing libsvn, unable to enable SVN in SimGear Configuring done Generating done however, doesn't appear a VS solution file (.sln) has been created in the Simgear directory or it was placed somewhere else and can't find it Not sure what to include by way of commands or logs to help show what happened. John Something is still not corrrect. -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi, The wiki writeup did not talk about using glut or FLTK or whatever for the graphics. The fgfs build failed. 13 Creating library C:/fgbuild/projects/msvc100/FlightGear/src/Main/Debug/fgfs.lib and object C:/fgbuild/projects/msvc100/FlightGear/src/Main/Debug/fgfs.exp 13LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library 13FGPUIDialog.obj : error LNK2019: unresolved external symbol public: void __thiscall puaList::setTopItem(int) (?setTopItem@puaList@@QAEXH@Z) referenced in function public: virtual void __thiscall fgList::update(void) (?update@fgList@@UAEXXZ) 13property_list.obj : error LNK2001: unresolved external symbol public: void __thiscall puaList::setTopItem(int) (?setTopItem@puaList@@QAEXH@Z) 13FGPUIDialog.obj : error LNK2019: unresolved external symbol public: int __thiscall puaList::getTopItem(void)const (?getTopItem@puaList@@QBEHXZ) referenced in function public: virtual void __thiscall fgList::update(void) (?update@fgList@@UAEXXZ) 13property_list.obj : error LNK2001: unresolved external symbol public: int __thiscall puaList::getTopItem(void)const (?getTopItem@puaList@@QBEHXZ) 13C:\fgbuild\projects\msvc100\FlightGear\src\Main\Debug\fgfs.exe : fatal error LNK1120: 2 unresolved externals 15-- Rebuild All started: Project: ALL_BUILD, Configuration: Debug Win32 -- 15 Build all projects 15 Building Custom Rule C:/fgbuild/flightgear/CMakeLists.txt 15 CMake does not need to re-run because C:\fgbuild\projects\msvc100\FlightGear\CMakeFiles\generate.stamp is up-to-date. 16-- Skipped Rebuild All: Project: INSTALL, Configuration: Debug Win32 -- 16Project not selected to build for this solution configuration 17-- Skipped Rebuild All: Project: PACKAGE, Configuration: Debug Win32 -- 17Project not selected to build for this solution configuration == Rebuild All: 13 succeeded, 1 failed, 3 skipped == Any suggestion where to look? ATM I'm clueless . :-( John 13 Creating library C:/fgbuild/projects/msvc100/FlightGear/src/Main/Debug/fgfs.lib and object C:/fgbuild/projects/msvc100/FlightGear/src/Main/Debug/fgfs.exp 13LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library 13FGPUIDialog.obj : error LNK2019: unresolved external symbol public: void __thiscall puaList::setTopItem(int) (?setTopItem@puaList@@QAEXH@Z) referenced in function public: virtual void __thiscall fgList::update(void) (?update@fgList@@UAEXXZ) 13property_list.obj : error LNK2001: unresolved external symbol public: void __thiscall puaList::setTopItem(int) (?setTopItem@puaList@@QAEXH@Z) 13FGPUIDialog.obj : error LNK2019: unresolved external symbol public: int __thiscall puaList::getTopItem(void)const (?getTopItem@puaList@@QBEHXZ) referenced in function public: virtual void __thiscall fgList::update(void) (?update@fgList@@UAEXXZ) 13property_list.obj : error LNK2001: unresolved external symbol public: int __thiscall puaList::getTopItem(void)const (?getTopItem@puaList@@QBEHXZ) 13C:\fgbuild\projects\msvc100\FlightGear\src\Main\Debug\fgfs.exe : fatal error LNK1120: 2 unresolved externals 15-- Rebuild All started: Project: ALL_BUILD, Configuration: Debug Win32 -- 15 Build all projects 15 Building Custom Rule C:/fgbuild/flightgear/CMakeLists.txt 15 CMake does not need to re-run because C:\fgbuild\projects\msvc100\FlightGear\CMakeFiles\generate.stamp is up-to-date. 16-- Skipped Rebuild All: Project: INSTALL, Configuration: Debug Win32 -- 16Project not selected to build for this solution configuration 17-- Skipped Rebuild All: Project: PACKAGE, Configuration: Debug Win32 -- 17Project not selected to build for this solution configuration == Rebuild All: 13 succeeded, 1 failed, 3 skipped == Any suggestion where to look? ATM I'm clueless . :-( John-- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
On Wed, 11 Apr 2012, castle...@comcast.net wrote: found the note on editing zconf.h. Simgear build and install completed; onto to flightgear John \o/ g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.diy-cockpits.org/coll - Go Collimated or Go Home. Some people collect things for a hobby. Geeks collect hobbies. ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Buying desktop hardware and installing a server OS doesn't make a server-class system any more than sitting in a puddle makes you a duck. [Cipher in a.s.r]-- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi John, 1: unistd.h Yes I ran across the missing 'unistd.h' in zconf.h recently, but I thought my problem was in FG, but maybe also SG... The FIX is simple I think... somewhere there is a 'config.h' - one I know about is in FG\util\fgadmin\src - which has - #define HAVE_UNISTD_H 1 This causes zconf.h to look for 'unistd.h' Find that file, and change that line to #undef HAVE_UNISTD_H There are several other things defined in that file which are also 'wrong' but do not cause any problems since they are not used... Should not be necessary to modify zconf.h, but that is another way around this problem ;=)) 2: puaList = missing PLIB - puAux.lib In the CMake GUI scroll down, down and check the PLIB library libraries found... PLIB_PUAUX_LIBRARY - should be blank PLIB_PUAUX_LIBRARY_DEBUG - should be like c:\fgbuild\dependencies\3rdparty\lib\puauxd.lib PLIB_PUAUX_LIBRARY_RELEASE - should be like c:\fgbuild\dependencies\3rdparty\lib\puaux.lib PLIB_PUI_LIBRARY - should be blank PLIB_PUI_LIBRARY_DEBUG - should be like c:\fgbuild\dependencies\3rdparty\lib\pud.lib PLIB_PUI_LIBRARY_RELEASE - should be like c:\fgbuild\dependencies\3rdparty\lib\pu.lib And each of the other PLIB items should point to each of the other plib libraries... You can also open and check the file fgfs.log written by MSVC10 and check exactly WHAT libraries are presently being linked to fgfs.exe... find the bin\link.exe line... it is a BIG list... If not this, then not sure... Aside from the above ???.log files, another file you can post somewhere is the CMakeCache..txt... it gives LOTS of information, and with a view of its contents we may be able to help you better... Regards, Geoff. -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Thanks Geoff, zconf.h is taken care off, looked in the libraries and puAux.lib and pu.lib are there. Here is an extract from the CMakecache.txt file. //Path to a library. PLIB_LIBRARIES:FILEPATH=PLIB_LIBRARIES-NOTFOUND //The PLIB_PUAUX library PLIB_PUAUX_LIBRARY:FILEPATH=optimized;C:/fgbuild/dependencies/3rdParty/lib/puAux.lib;debug;C:/fgbuild/dependencies/3rdParty/lib/puAux.lib //Path to a library. PLIB_PUAUX_LIBRARY_DEBUG:FILEPATH=PLIB_PUAUX_LIBRARY_DEBUG-NOTFOUND //Path to a library. PLIB_PUAUX_LIBRARY_RELEASE:FILEPATH=C:/fgbuild/dependencies/3rdParty/lib/puAux.lib //The PLIB_PUI library PLIB_PUI_LIBRARY:FILEPATH=optimized;C:/fgbuild/dependencies/3rdParty/lib/pui.lib;debug;C:/fgbuild/dependencies/3rdParty/lib/pui.lib //Path to a library. PLIB_PUI_LIBRARY_DEBUG:FILEPATH=PLIB_PUI_LIBRARY_DEBUG-NOTFOUND //Path to a library. PLIB_PUI_LIBRARY_RELEASE:FILEPATH=C:/fgbuild/dependencies/3rdParty/lib/pui.lib looks slightly different ( pui vs. pu and puaux vs.puAux, is that significant?) there is no pu.lib or puaux.lib. wasn't able to track down the log file, where would you find it or is there an option in the CMake script to specify location Ugggh, hate being a newbie and just when I was getting comfortable with the GNU make system ;-) John - Original Message - 2: puaList = missing PLIB - puAux.lib In the CMake GUI scroll down, down and check the PLIB library libraries found... PLIB_PUAUX_LIBRARY - should be blank PLIB_PUAUX_LIBRARY_DEBUG - should be like c:\fgbuild\dependencies\3rdparty\lib\puauxd.lib PLIB_PUAUX_LIBRARY_RELEASE - should be like c:\fgbuild\dependencies\3rdparty\lib\puaux.lib PLIB_PUI_LIBRARY - should be blank PLIB_PUI_LIBRARY_DEBUG - should be like c:\fgbuild\dependencies\3rdparty\lib\pud.lib PLIB_PUI_LIBRARY_RELEASE - should be like c:\fgbuild\dependencies\3rdparty\lib\pu.lib And each of the other PLIB items should point to each of the other plib libraries... You can also open and check the file fgfs.log written by MSVC10 and check exactly WHAT libraries are presently being linked to fgfs.exe... find the bin\link.exe line... it is a BIG list... If not this, then not sure... Aside from the above ???.log files, another file you can post somewhere is the CMakeCache..txt... it gives LOTS of information, and with a view of its contents we may be able to help you better... Regards, Geoff. -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
- Original Message - Hi Geoff If you tell more exactly, either on this list, or direct off list, maybe can help more with SPECIFIC things... Using the wiki tutorial Building FlightGear- Windows. I'll take a look and give the Cmake -Windows version a try. will give you a shout off list if stuff is still fuzzy. Thanks John -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination with https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC did it for me. Together with some help on IRC ;-) I'll see if I can improve the wiki a bit more. Gijs -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Thanks to all, getting closer, started to build simgear, did not get very far with following error c:\fgbuild\projects\msvc100\SimGearcmake C:\fgbuild\simgear -G Visual Studio 10 -DMSVC_3RDPARTY_ROOT=C:\fgbuild\dependencies -DCMAKE_INSTALL_PREFIX:PATH= C:\fgbuild\dependencies\install\msvc100\SimGear CMake Error: Could not create named generator Visual Studio 10 Tried to follow all the instructions precisely, but something is amiss. name or path problem?? syntax?? directory structure?? delete the quotation marks?? John - Original Message - From: Gijs de Rooy gijsr...@hotmail.com To: FlightGear Development list flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:22:28 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination with https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC did it for me. Together with some help on IRC ;-) I'll see if I can improve the wiki a bit more. Gijs -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
OK, think I see the problem. running a bare cmake shows there is no generator install on this laptop for Visual studio 10, versions 6 through 9 and Win64 are avalable to generate project files but no 10. Loaded VC10c++ express, but guess the generator is a different animal. John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 11:12:38 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows Thanks to all, getting closer, started to build simgear, did not get very far with following error c:\fgbuild\projects\msvc100\SimGearcmake C:\fgbuild\simgear -G Visual Studio 10 -DMSVC_3RDPARTY_ROOT=C:\fgbuild\dependencies -DCMAKE_INSTALL_PREFIX:PATH= C:\fgbuild\dependencies\install\msvc100\SimGear CMake Error: Could not create named generator Visual Studio 10 Tried to follow all the instructions precisely, but something is amiss. name or path problem?? syntax?? directory structure?? delete the quotation marks?? John - Original Message - From: Gijs de Rooy gijsr...@hotmail.com To: FlightGear Development list flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:22:28 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination with https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC did it for me. Together with some help on IRC ;-) I'll see if I can improve the wiki a bit more. Gijs -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
I presume you need to start cmake in the correct VS2010 environment. If you try to enter cl in the command line and it replies Command not found, you need to locate vsvars32.bat and run it in your command line session. Jenkins build log, available here (for build 216) : http://flightgear.simpits.org:8080/job/SimGear-Win-Cmake/216/console says : call C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\Tools\vsvars32.bat Otherwise, the Wiki page suggest to use the Cmake GUI. VC2010 express is only able to generate 32bit programs Regards, -Fred - Mail original - De: castle 64 castle...@comcast.net À: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Envoyé: Mardi 10 Avril 2012 19:24:11 Objet: Re: [Flightgear-devel] FGbuild for MS Windows OK, think I see the problem. running a bare cmake shows there is no generator install on this laptop for Visual studio 10, versions 6 through 9 and Win64 are avalable to generate project files but no 10. Loaded VC10c++ express, but guess the generator is a different animal. John - Mail original - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 11:12:38 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows Thanks to all, getting closer, started to build simgear, did not get very far with following error c:\fgbuild\projects\msvc100\SimGearcmake C:\fgbuild\simgear -G Visual Studio 10 -DMSVC_3RDPARTY_ROOT=C:\fgbuild\dependencies -DCMAKE_INSTALL_PREFIX:PATH= C:\fgbuild\dependencies\install\msvc100\SimGear CMake Error: Could not create named generator Visual Studio 10 Tried to follow all the instructions precisely, but something is amiss. name or path problem?? syntax?? directory structure?? delete the quotation marks?? John - Mail original - From: Gijs de Rooy gijsr...@hotmail.com To: FlightGear Development list flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:22:28 AM Subject: Re: [Flightgear-devel] FGbuild for MS Windows http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination with https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC did it for me. Together with some help on IRC ;-) I'll see if I can improve the wiki a bit more. Gijs -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
VC2010 express is only able to generate 32bit programs Regards, -Fred Hi, One can use the Windows SDK http://www.microsoft.com/download/en/details.aspx?displaylang=enid=8442 GRMSDKX_EN_DVD.iso to generate 64 Bit Windows Executables. This integrates with VS2010 Express as well. Olaf -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi Olaf, De: Olaf Flebbe f...@oflebbe.de VC2010 express is only able to generate 32bit programs Regards, -Fred Hi, One can use the Windows SDK http://www.microsoft.com/download/en/details.aspx?displaylang=enid=8442 GRMSDKX_EN_DVD.iso to generate 64 Bit Windows Executables. This integrates with VS2010 Express as well. Really ? Do you manage to build 64bit executables with VS Express ? Does it come with a 64bit compiler ? Regards, -Fred -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
OK, got through the configure and generate operations with CMake version is 2 dot 7 dot 0 ignoring: ^C:/fgbuild/simgear/.git;\\.gitignore;Makefile.am;~$; Library installation directory: lib 3rdparty files located in C:/fgbuild/dependencies BOOST_ROOT is C:/fgbuild/dependencies/boost_1_44_0 apr-1-config not found, implement manual search for APR Could NOT find LIBSVN (missing: LIBSVN_LIBRARIES LIBSVN_INCLUDE_DIR) Missing libsvn, unable to enable SVN in SimGear Configuring done Generating done however, doesn't appear a VS solution file (.sln) has been created in the Simgear directory or it was placed somewhere else and can't find it Not sure what to include by way of commands or logs to help show what happened. John Something is still not corrrect. -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
OK, disregard the previous msg. got a SimGear build started but it failed. Enough fun for one day, will attack the error msgs tomorrow.. John - Original Message - From: castle 64 castle...@comcast.net To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Sent: Tuesday, April 10, 2012 9:04:50 PM Subject: Re: [Flightgear-devel] FGbuild for MS Windows OK, got through the configure and generate operations with CMake version is 2 dot 7 dot 0 ignoring: ^C:/fgbuild/simgear/.git;\\.gitignore;Makefile.am;~$; Library installation directory: lib 3rdparty files located in C:/fgbuild/dependencies BOOST_ROOT is C:/fgbuild/dependencies/boost_1_44_0 apr-1-config not found, implement manual search for APR Could NOT find LIBSVN (missing: LIBSVN_LIBRARIES LIBSVN_INCLUDE_DIR) Missing libsvn, unable to enable SVN in SimGear Configuring done Generating done however, doesn't appear a VS solution file (.sln) has been created in the Simgear directory or it was placed somewhere else and can't find it Not sure what to include by way of commands or logs to help show what happened. John Something is still not corrrect. -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi Rob, Thanks for your input, but some of what you said confused me ;=(( In this fgfs first-for-me with MSVC10 Pro (same v10.0.40219.1 SP1Rel as you mentioned) I thought I should stick to a 32-bits build for a start, even though I am in a 64-bit OS, and have a 64-bit CPU, etc... When I get that done, and running, I would then try for a 64-bit build... So when I load the current built by the CMake GUI, FlightGear.sln, the Configuration Manager ONLY shows the Win32 platform! And thus ALL the dependencies I have built, which is MOST of them, including OSGtrunk, are also only the Win32 versions, at this time... I note in FG source CMakeLists.txt there is an item - if (CMAKE_CL_64) SET(TEST_3RDPARTY_DIR ${PARENT_DIR}/3rdparty.x64) else (CMAKE_CL_64) SET(TEST_3RDPARTY_DIR ${PARENT_DIR}/3rdparty) endif (CMAKE_CL_64) Thus at present I am using '3rdparty', and have no 3rdparty.x64 YET... In the FG source, reading the README.cmake seems to give most of what is in the wiki I mentioned... and on reading the docs-mini\README.MSVC seems to not add much more... and noted some parts of it also a little dated... But EVERY bit of documentation HELPS! So thanks to those who added/maintain these... The file: http://geoffair.org/tmp/ftp-MSVC-list.txt shows the files I have downloaded and reviewed for what I MIGHT need, from ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC but at present using NONE of these... And it seems you can also get binary files and headers also from Jenkins at say :- http://flightgear.simpits.org:8080/view/Win/ so plenty of pre-built binary/header stuff is available ;=)) But as stated I am trying to build all from source... just for the FUN! I guess when I advance to 64-bits, I would just open a MSVC10 64-bit command prompt, and run CMake in there... it should then find a 64-bit compiler, linker, tools, etc.and thus set CMAKE_CL_64... Might try that as a separate quick exercise ;=)) But NO, in a new directory, after cloning SG and FG, then unzipping BOTH :- fgfs-win32-VS100-3rdparty+OSG-20120304.zip, and fgfs-x64-VS100-3rdparty+OSG-20120304.zip, overwriting, I did manage to get a manual cmake to build a buildsg\simgear.sln file... And it compiled in MSVC10 - with 46 succeeded ;=)) 0 failed... BUT IT IS STILL ONLY HAS 'Win32' PLATFORM!!! That is all in a 64-bit MSVC command prompt, where running say 'cl /HELP' will show Version 16.00.40219.01 for x64, but it seems CMake did NOT set CMAKE_CL_64??? And in adding a 'message' to CMakeLists.txt, like message(STATUS TEST_3RDPARTY_DIR = ${TEST_3RDPARTY_DIR}) shows that it had selected just '3rdparty'!!! Not sure how to ask cmake to output a Win64 platform solution file... so this not really any further forward in this direction... so will return to my own Win32 building for now... It seems, from your comments, that you ARE building and running a 64-bit version? Is that correct? If that is the case then I will be back when I progress that far ;=)) If otherwise, then quite confused... please explain a little more... on or off list... Regards, Geoff. On Sat, 2012-04-07 at 20:08 -0400, Rob Dosogne wrote: On Sat, Apr 7, 2012 at 15:13, Geoff McLane ubu...@geoffair.info wrote: This new attempt is in a new Windows 7 64-bits machine, using MSVC10... a fresh start for me... I have this setup working on my machine; I'm building OSG-trunk myself, and using the 3rd-party libs from the build server. But fgfs.exe 'crashes' after quite a few seconds, maybe a minutes of loading ;=(( showing 'loading scenery' on the flash screen, and the last console output is - Initializing Nasal Electrical System then POOF... I had the same sort of problems when using the latest 3rd-party libs from the ftp site in the MSVC readme (the MSVC9 ones worked perfectly for me). After replacing them with the build server's, everything compiled ran neatly. I don't know if you can download them from the Win64 workspace on Jenkins anymore, but that's where I got them--if you would like a copy of my 3rdParty.x64 (or the OSG-trunk build), email me directly or /msg me on irc: truthsolo (built with MSVC 2010 v10.0.40219.1 SP1Rel) cheers, Rob -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi Rob, Concerning the setting of CMAKE_CL_64 just found this - http://www.cmake.org/Bug/view.php?id=10509 for CMake version 2.8.1 Seems in that case removing 'CXX'??? and it worked... so it seems no CMake 'fix' was applied... I am using 2.8.7, but MAYBE we also defined CXX somewhere, what ever that exactly means, and this has still NOT been 'fixed'??? Will try to investigate more... Regards, Geoff. -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
Hi John W., You do not say WHICH wiki write-up(s) you are having problems with, nor exactly what the problems are... so can not really help much... For my part, after re-RE-reading carefully through :- http://wiki.flightgear.org/Building_FlightGear_-_Windows I started meticulously and methodically working through :- http://wiki.flightgear.org/Building_using_CMake_-_Windows If there are other, newer write ups, I too would like to know about them... And that is aside from the 100 odd pages, now getting 'old'!, I have already written on this * BUILDING FG * topic - see - http://geoffair.org/fg This new attempt is in a new Windows 7 64-bits machine, using MSVC10... a fresh start for me... To add to my pain ;=)) I also wanted, where possible, do build each of the dependent libraries for myself, so it took some time to get ALL that/those in place... I presently have a c:\FG\10\3rdparty folder with some 1,500+ files, 370+ MB of data... Yesterday, eventually got a fgfs.exe linked, together with some 10 other 'utilities', yasim.exe, fgjs.exe, js_demo.exe, etc to terrasync.exe... But fgfs.exe 'crashes' after quite a few seconds, maybe a minutes of loading ;=(( showing 'loading scenery' on the flash screen, and the last console output is - Initializing Nasal Electrical System then POOF... Using --log-level=debug here is the full text of that redirection - http://geoffair.org/tmp/templog.txt It is about 23+ MB... including some 280,000 Adding flight: ;=)) The last content in there is - Playing audio after 0 sec: rumble Playing looped so naturally will first check and recheck the OpenAL stuff... or something/everything else... And that is just the 'Release' config, so must now try for the 'Debug' config build and run to see if I can trace through and find the problem... slow, hard work ;=() but LOTS OF FUN! If you tell more exactly, either on this list, or direct off list, maybe can help more with SPECIFIC things... Regards, Geoff. On Sat, 2012-04-07 at 16:22 +, castle...@comcast.net wrote: Hi, Can someone point out a good, current tutorial or forum/chat room for building FG under MS windows. Havng problems with the wiki write-up and can't determine if it is operator error or problems with the instructions or just suffering from a case of newbeitis as I've never worked with Cmake or the MS windows build environment and associated libraries and dependencies. Working with Gene Buckle to see if we can get a version of FlightGear that will support his collimated mirror system. Have versions of FG-2.0 through 2.6 and a warp mesh building tool that runs under Linux but MS is a new beast for me. Cheers John W -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGbuild for MS Windows
On Sat, Apr 7, 2012 at 15:13, Geoff McLane ubu...@geoffair.info wrote: This new attempt is in a new Windows 7 64-bits machine, using MSVC10... a fresh start for me... I have this setup working on my machine; I'm building OSG-trunk myself, and using the 3rd-party libs from the build server. But fgfs.exe 'crashes' after quite a few seconds, maybe a minutes of loading ;=(( showing 'loading scenery' on the flash screen, and the last console output is - Initializing Nasal Electrical System then POOF... I had the same sort of problems when using the latest 3rd-party libs from the ftp site in the MSVC readme (the MSVC9 ones worked perfectly for me). After replacing them with the build server's, everything compiled ran neatly. I don't know if you can download them from the Win64 workspace on Jenkins anymore, but that's where I got them--if you would like a copy of my 3rdParty.x64 (or the OSG-trunk build), email me directly or /msg me on irc: truthsolo (built with MSVC 2010 v10.0.40219.1 SP1Rel) cheers, Rob -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel